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Diffstat (limited to 'editor/animation_track_editor.h')
-rw-r--r--editor/animation_track_editor.h36
1 files changed, 19 insertions, 17 deletions
diff --git a/editor/animation_track_editor.h b/editor/animation_track_editor.h
index a8a5d11c12..bd66a4b2df 100644
--- a/editor/animation_track_editor.h
+++ b/editor/animation_track_editor.h
@@ -46,7 +46,6 @@
#include "scene/resources/animation.h"
#include "scene_tree_editor.h"
-class AnimationPlayer;
class AnimationTrackEdit;
class ViewPanner;
@@ -55,10 +54,10 @@ class AnimationTimelineEdit : public Range {
Ref<Animation> animation;
AnimationTrackEdit *track_edit = nullptr;
- int name_limit;
+ int name_limit = 0;
Range *zoom = nullptr;
Range *h_scroll = nullptr;
- float play_position_pos;
+ float play_position_pos = 0.0f;
HBoxContainer *len_hb = nullptr;
EditorSpinSlider *length = nullptr;
@@ -87,8 +86,8 @@ class AnimationTimelineEdit : public Range {
bool dragging_timeline = false;
bool dragging_hsize = false;
- float dragging_hsize_from;
- float dragging_hsize_at;
+ float dragging_hsize_from = 0.0f;
+ float dragging_hsize_at = 0.0f;
virtual void gui_input(const Ref<InputEvent> &p_event) override;
void _track_added(int p_track);
@@ -146,17 +145,18 @@ class AnimationTrackEdit : public Control {
MENU_KEY_ADD_RESET,
MENU_KEY_DELETE
};
+
AnimationTimelineEdit *timeline = nullptr;
UndoRedo *undo_redo = nullptr;
Popup *path_popup = nullptr;
LineEdit *path = nullptr;
Node *root = nullptr;
Control *play_position = nullptr; //separate control used to draw so updates for only position changed are much faster
- float play_position_pos;
+ float play_position_pos = 0.0f;
NodePath node_path;
Ref<Animation> animation;
- int track;
+ int track = 0;
Rect2 check_rect;
Rect2 path_rect;
@@ -173,6 +173,7 @@ class AnimationTrackEdit : public Control {
bool hovered = false;
bool clicking_on_name = false;
+ int hovering_key_idx = -1;
void _zoom_changed();
@@ -187,12 +188,12 @@ class AnimationTrackEdit : public Control {
Ref<Texture2D> _get_key_type_icon() const;
- mutable int dropping_at;
- float insert_at_pos;
+ mutable int dropping_at = 0;
+ float insert_at_pos = 0.0f;
bool moving_selection_attempt = false;
- int select_single_attempt;
+ int select_single_attempt = -1;
bool moving_selection = false;
- float moving_selection_from_ofs;
+ float moving_selection_from_ofs = 0.0f;
bool in_group = false;
AnimationTrackEditor *editor = nullptr;
@@ -322,6 +323,7 @@ class AnimationTrackEditor : public VBoxContainer {
void _name_limit_changed();
void _timeline_changed(float p_new_pos, bool p_drag, bool p_timeline_only);
void _track_remove_request(int p_track);
+ void _animation_track_remove_request(int p_track, Ref<Animation> p_from_animation);
void _track_grab_focus(int p_track);
UndoRedo *undo_redo = nullptr;
@@ -340,7 +342,7 @@ class AnimationTrackEditor : public VBoxContainer {
PropertySelector *prop_selector = nullptr;
PropertySelector *method_selector = nullptr;
SceneTreeDialog *pick_track = nullptr;
- int adding_track_type;
+ int adding_track_type = 0;
NodePath adding_track_path;
bool keying = false;
@@ -352,7 +354,7 @@ class AnimationTrackEditor : public VBoxContainer {
Variant value;
String query;
bool advance = false;
- }; /* insert_data;*/
+ };
Label *insert_confirm_text = nullptr;
CheckBox *insert_confirm_bezier = nullptr;
@@ -387,8 +389,8 @@ class AnimationTrackEditor : public VBoxContainer {
void _timeline_value_changed(double);
- float insert_key_from_track_call_ofs;
- int insert_key_from_track_call_track;
+ float insert_key_from_track_call_ofs = 0.0f;
+ int insert_key_from_track_call_track = 0;
void _insert_key_from_track(float p_ofs, int p_track);
void _add_method_key(const String &p_method);
@@ -414,7 +416,7 @@ class AnimationTrackEditor : public VBoxContainer {
void _key_deselected(int p_key, int p_track);
bool moving_selection = false;
- float moving_selection_offset;
+ float moving_selection_offset = 0.0f;
void _move_selection_begin();
void _move_selection(float p_offset);
void _move_selection_commit();
@@ -458,7 +460,7 @@ class AnimationTrackEditor : public VBoxContainer {
void _edit_menu_about_to_popup();
void _edit_menu_pressed(int p_option);
- int last_menu_track_opt;
+ int last_menu_track_opt = 0;
void _cleanup_animation(Ref<Animation> p_animation);