diff options
Diffstat (limited to 'editor/animation_track_editor.h')
-rw-r--r-- | editor/animation_track_editor.h | 36 |
1 files changed, 19 insertions, 17 deletions
diff --git a/editor/animation_track_editor.h b/editor/animation_track_editor.h index a8a5d11c12..bd66a4b2df 100644 --- a/editor/animation_track_editor.h +++ b/editor/animation_track_editor.h @@ -46,7 +46,6 @@ #include "scene/resources/animation.h" #include "scene_tree_editor.h" -class AnimationPlayer; class AnimationTrackEdit; class ViewPanner; @@ -55,10 +54,10 @@ class AnimationTimelineEdit : public Range { Ref<Animation> animation; AnimationTrackEdit *track_edit = nullptr; - int name_limit; + int name_limit = 0; Range *zoom = nullptr; Range *h_scroll = nullptr; - float play_position_pos; + float play_position_pos = 0.0f; HBoxContainer *len_hb = nullptr; EditorSpinSlider *length = nullptr; @@ -87,8 +86,8 @@ class AnimationTimelineEdit : public Range { bool dragging_timeline = false; bool dragging_hsize = false; - float dragging_hsize_from; - float dragging_hsize_at; + float dragging_hsize_from = 0.0f; + float dragging_hsize_at = 0.0f; virtual void gui_input(const Ref<InputEvent> &p_event) override; void _track_added(int p_track); @@ -146,17 +145,18 @@ class AnimationTrackEdit : public Control { MENU_KEY_ADD_RESET, MENU_KEY_DELETE }; + AnimationTimelineEdit *timeline = nullptr; UndoRedo *undo_redo = nullptr; Popup *path_popup = nullptr; LineEdit *path = nullptr; Node *root = nullptr; Control *play_position = nullptr; //separate control used to draw so updates for only position changed are much faster - float play_position_pos; + float play_position_pos = 0.0f; NodePath node_path; Ref<Animation> animation; - int track; + int track = 0; Rect2 check_rect; Rect2 path_rect; @@ -173,6 +173,7 @@ class AnimationTrackEdit : public Control { bool hovered = false; bool clicking_on_name = false; + int hovering_key_idx = -1; void _zoom_changed(); @@ -187,12 +188,12 @@ class AnimationTrackEdit : public Control { Ref<Texture2D> _get_key_type_icon() const; - mutable int dropping_at; - float insert_at_pos; + mutable int dropping_at = 0; + float insert_at_pos = 0.0f; bool moving_selection_attempt = false; - int select_single_attempt; + int select_single_attempt = -1; bool moving_selection = false; - float moving_selection_from_ofs; + float moving_selection_from_ofs = 0.0f; bool in_group = false; AnimationTrackEditor *editor = nullptr; @@ -322,6 +323,7 @@ class AnimationTrackEditor : public VBoxContainer { void _name_limit_changed(); void _timeline_changed(float p_new_pos, bool p_drag, bool p_timeline_only); void _track_remove_request(int p_track); + void _animation_track_remove_request(int p_track, Ref<Animation> p_from_animation); void _track_grab_focus(int p_track); UndoRedo *undo_redo = nullptr; @@ -340,7 +342,7 @@ class AnimationTrackEditor : public VBoxContainer { PropertySelector *prop_selector = nullptr; PropertySelector *method_selector = nullptr; SceneTreeDialog *pick_track = nullptr; - int adding_track_type; + int adding_track_type = 0; NodePath adding_track_path; bool keying = false; @@ -352,7 +354,7 @@ class AnimationTrackEditor : public VBoxContainer { Variant value; String query; bool advance = false; - }; /* insert_data;*/ + }; Label *insert_confirm_text = nullptr; CheckBox *insert_confirm_bezier = nullptr; @@ -387,8 +389,8 @@ class AnimationTrackEditor : public VBoxContainer { void _timeline_value_changed(double); - float insert_key_from_track_call_ofs; - int insert_key_from_track_call_track; + float insert_key_from_track_call_ofs = 0.0f; + int insert_key_from_track_call_track = 0; void _insert_key_from_track(float p_ofs, int p_track); void _add_method_key(const String &p_method); @@ -414,7 +416,7 @@ class AnimationTrackEditor : public VBoxContainer { void _key_deselected(int p_key, int p_track); bool moving_selection = false; - float moving_selection_offset; + float moving_selection_offset = 0.0f; void _move_selection_begin(); void _move_selection(float p_offset); void _move_selection_commit(); @@ -458,7 +460,7 @@ class AnimationTrackEditor : public VBoxContainer { void _edit_menu_about_to_popup(); void _edit_menu_pressed(int p_option); - int last_menu_track_opt; + int last_menu_track_opt = 0; void _cleanup_animation(Ref<Animation> p_animation); |