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Diffstat (limited to 'editor/animation_track_editor.cpp')
-rw-r--r--editor/animation_track_editor.cpp20
1 files changed, 2 insertions, 18 deletions
diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp
index f65825e395..0ba45a596e 100644
--- a/editor/animation_track_editor.cpp
+++ b/editor/animation_track_editor.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -4053,18 +4053,10 @@ void AnimationTrackEditor::_move_selection_commit() {
undo_redo->add_undo_method(animation.ptr(), "track_insert_key", amr.track, amr.time, amr.key, amr.transition);
}
- // 6-(undo) reinsert overlapped keys
- for (List<_AnimMoveRestore>::Element *E = to_restore.front(); E; E = E->next()) {
-
- _AnimMoveRestore &amr = E->get();
- undo_redo->add_undo_method(animation.ptr(), "track_insert_key", amr.track, amr.time, amr.key, amr.transition);
- }
-
undo_redo->add_do_method(this, "_clear_selection_for_anim", animation);
undo_redo->add_undo_method(this, "_clear_selection_for_anim", animation);
// 7-reselect
-
for (Map<SelectedKey, KeyInfo>::Element *E = selection.back(); E; E = E->prev()) {
float oldpos = E->get().pos;
@@ -4535,18 +4527,10 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) {
undo_redo->add_undo_method(animation.ptr(), "track_insert_key", amr.track, amr.time, amr.key, amr.transition);
}
- // 6-(undo) reinsert overlapped keys
- for (List<_AnimMoveRestore>::Element *E = to_restore.front(); E; E = E->next()) {
-
- _AnimMoveRestore &amr = E->get();
- undo_redo->add_undo_method(animation.ptr(), "track_insert_key", amr.track, amr.time, amr.key, amr.transition);
- }
-
undo_redo->add_do_method(this, "_clear_selection_for_anim", animation);
undo_redo->add_undo_method(this, "_clear_selection_for_anim", animation);
// 7-reselect
-
for (Map<SelectedKey, KeyInfo>::Element *E = selection.back(); E; E = E->prev()) {
float oldpos = E->get().pos;