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-rw-r--r--editor/animation_track_editor.cpp32
1 files changed, 16 insertions, 16 deletions
diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp
index c212523c98..f4e719f552 100644
--- a/editor/animation_track_editor.cpp
+++ b/editor/animation_track_editor.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -650,7 +650,7 @@ public:
List<StringName> anims;
ap->get_animation_list(&anims);
for (const StringName &E : anims) {
- if (animations != String()) {
+ if (!animations.is_empty()) {
animations += ",";
}
@@ -659,7 +659,7 @@ public:
}
}
- if (animations != String()) {
+ if (!animations.is_empty()) {
animations += ",";
}
animations += "[stop]";
@@ -1332,7 +1332,7 @@ public:
List<StringName> anims;
ap->get_animation_list(&anims);
for (List<StringName>::Element *G = anims.front(); G; G = G->next()) {
- if (animations != String()) {
+ if (!animations.is_empty()) {
animations += ",";
}
@@ -1341,7 +1341,7 @@ public:
}
}
- if (animations != String()) {
+ if (!animations.is_empty()) {
animations += ",";
}
animations += "[stop]";
@@ -2665,7 +2665,7 @@ String AnimationTrackEdit::get_tooltip(const Point2 &p_pos) const {
if (stream.is_valid()) {
if (stream->get_path().is_resource_file()) {
stream_name = stream->get_path().get_file();
- } else if (stream->get_name() != "") {
+ } else if (!stream->get_name().is_empty()) {
stream_name = stream->get_name();
} else {
stream_name = stream->get_class();
@@ -3390,7 +3390,7 @@ Dictionary AnimationTrackEditor::get_state() const {
state["fps_mode"] = timeline->is_using_fps();
state["zoom"] = zoom->get_value();
state["offset"] = timeline->get_value();
- state["v_scroll"] = scroll->get_v_scrollbar()->get_value();
+ state["v_scroll"] = scroll->get_v_scroll_bar()->get_value();
return state;
}
@@ -3418,9 +3418,9 @@ void AnimationTrackEditor::set_state(const Dictionary &p_state) {
timeline->set_value(0);
}
if (p_state.has("v_scroll")) {
- scroll->get_v_scrollbar()->set_value(p_state["v_scroll"]);
+ scroll->get_v_scroll_bar()->set_value(p_state["v_scroll"]);
} else {
- scroll->get_v_scrollbar()->set_value(0);
+ scroll->get_v_scroll_bar()->set_value(0);
}
}
@@ -3657,7 +3657,7 @@ void AnimationTrackEditor::insert_transform_key(Node3D *p_node, const String &p_
// Let's build a node path.
String path = root->get_path_to(p_node);
- if (p_sub != "") {
+ if (!p_sub.is_empty()) {
path += ":" + p_sub;
}
@@ -3697,7 +3697,7 @@ bool AnimationTrackEditor::has_track(Node3D *p_node, const String &p_sub, const
// Let's build a node path.
String path = root->get_path_to(p_node);
- if (p_sub != "") {
+ if (!p_sub.is_empty()) {
path += ":" + p_sub;
}
@@ -3762,7 +3762,7 @@ void AnimationTrackEditor::insert_node_value_key(Node *p_node, const String &p_p
EditorHistory *history = EditorNode::get_singleton()->get_editor_history();
for (int i = 1; i < history->get_path_size(); i++) {
String prop = history->get_path_property(i);
- ERR_FAIL_COND(prop == "");
+ ERR_FAIL_COND(prop.is_empty());
path += ":" + prop;
}
@@ -3862,7 +3862,7 @@ void AnimationTrackEditor::insert_value_key(const String &p_property, const Vari
for (int i = 1; i < history->get_path_size(); i++) {
String prop = history->get_path_property(i);
- ERR_FAIL_COND(prop == "");
+ ERR_FAIL_COND(prop.is_empty());
path += ":" + prop;
}
@@ -6021,7 +6021,7 @@ void AnimationTrackEditor::_pick_track_select_recursive(TreeItem *p_item, const
NodePath np = p_item->get_metadata(0);
Node *node = get_node(np);
- if (p_filter != String() && ((String)node->get_name()).findn(p_filter) != -1) {
+ if (!p_filter.is_empty() && ((String)node->get_name()).findn(p_filter) != -1) {
p_select_candidates.push_back(node);
}
@@ -6091,7 +6091,7 @@ AnimationTrackEditor::AnimationTrackEditor() {
scroll = memnew(ScrollContainer);
timeline_vbox->add_child(scroll);
scroll->set_v_size_flags(SIZE_EXPAND_FILL);
- VScrollBar *sb = scroll->get_v_scrollbar();
+ VScrollBar *sb = scroll->get_v_scroll_bar();
scroll->remove_child(sb);
timeline_scroll->add_child(sb); // Move here so timeline and tracks are always aligned.
scroll->connect("gui_input", callable_mp(this, &AnimationTrackEditor::_scroll_input));