summaryrefslogtreecommitdiff
path: root/editor/animation_bezier_editor.h
diff options
context:
space:
mode:
Diffstat (limited to 'editor/animation_bezier_editor.h')
-rw-r--r--editor/animation_bezier_editor.h13
1 files changed, 8 insertions, 5 deletions
diff --git a/editor/animation_bezier_editor.h b/editor/animation_bezier_editor.h
index 4b46777cfe..6a5b97a7da 100644
--- a/editor/animation_bezier_editor.h
+++ b/editor/animation_bezier_editor.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -33,6 +33,8 @@
#include "animation_track_editor.h"
+class ViewPanner;
+
class AnimationBezierTrackEdit : public Control {
GDCLASS(AnimationBezierTrackEdit, Control);
@@ -123,9 +125,10 @@ class AnimationBezierTrackEdit : public Control {
Set<int> selection;
- bool panning_timeline = false;
- float panning_timeline_from;
- float panning_timeline_at;
+ Ref<ViewPanner> panner;
+ void _scroll_callback(Vector2 p_scroll_vec);
+ void _pan_callback(Vector2 p_scroll_vec);
+ void _zoom_callback(Vector2 p_scroll_vec, Vector2 p_origin);
void _draw_line_clipped(const Vector2 &p_from, const Vector2 &p_to, const Color &p_color, int p_clip_left, int p_clip_right);
void _draw_track(int p_track, const Color &p_color);