diff options
Diffstat (limited to 'editor/animation_bezier_editor.cpp')
-rw-r--r-- | editor/animation_bezier_editor.cpp | 74 |
1 files changed, 37 insertions, 37 deletions
diff --git a/editor/animation_bezier_editor.cpp b/editor/animation_bezier_editor.cpp index 7b5a7b7046..639f5e6de5 100644 --- a/editor/animation_bezier_editor.cpp +++ b/editor/animation_bezier_editor.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* animation_bezier_editor.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* animation_bezier_editor.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "animation_bezier_editor.h" @@ -788,7 +788,7 @@ void AnimationBezierTrackEdit::_clear_selection() { } void AnimationBezierTrackEdit::_change_selected_keys_handle_mode(Animation::HandleMode p_mode, bool p_auto) { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Update Selected Key Handles")); for (SelectionSet::Element *E = selection.back(); E; E = E->prev()) { const IntPair track_key_pair = E->get(); @@ -985,7 +985,7 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) { if (I.value.has_point(mb->get_position())) { if (I.key == REMOVE_ICON) { if (!read_only) { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action("Remove Bezier Track"); undo_redo->add_do_method(this, "_update_locked_tracks_after", track); @@ -1172,7 +1172,7 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) { time += 0.0001; } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Add Bezier Point")); undo_redo->add_do_method(animation.ptr(), "bezier_track_insert_key", selected_track, time, new_point); undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_time", selected_track, time); @@ -1270,7 +1270,7 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) { if (moving_selection) { //combit it - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Move Bezier Points")); List<AnimMoveRestore> to_restore; @@ -1471,7 +1471,7 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) { if ((moving_handle == -1 || moving_handle == 1) && mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == MouseButton::LEFT) { if (!read_only) { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Move Bezier Points")); if (moving_handle == -1) { real_t ratio = timeline->get_zoom_scale() * v_zoom; @@ -1543,7 +1543,7 @@ void AnimationBezierTrackEdit::_menu_selected(int p_index) { time += 0.001; } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Add Bezier Point")); undo_redo->add_do_method(animation.ptr(), "track_insert_key", selected_track, time, new_point); undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_time", selected_track, time); @@ -1591,7 +1591,7 @@ void AnimationBezierTrackEdit::duplicate_selection() { } } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Animation Duplicate Keys")); List<Pair<int, real_t>> new_selection_values; @@ -1637,7 +1637,7 @@ void AnimationBezierTrackEdit::duplicate_selection() { void AnimationBezierTrackEdit::delete_selection() { if (selection.size()) { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Animation Delete Keys")); for (SelectionSet::Element *E = selection.back(); E; E = E->prev()) { |