summaryrefslogtreecommitdiff
path: root/editor/animation_bezier_editor.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'editor/animation_bezier_editor.cpp')
-rw-r--r--editor/animation_bezier_editor.cpp141
1 files changed, 75 insertions, 66 deletions
diff --git a/editor/animation_bezier_editor.cpp b/editor/animation_bezier_editor.cpp
index 0183d08733..639f5e6de5 100644
--- a/editor/animation_bezier_editor.cpp
+++ b/editor/animation_bezier_editor.cpp
@@ -1,37 +1,38 @@
-/*************************************************************************/
-/* animation_bezier_editor.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* animation_bezier_editor.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "animation_bezier_editor.h"
#include "editor/editor_node.h"
#include "editor/editor_scale.h"
+#include "editor/editor_settings.h"
#include "editor/editor_undo_redo_manager.h"
#include "scene/gui/view_panner.h"
#include "scene/resources/text_line.h"
@@ -211,11 +212,11 @@ void AnimationBezierTrackEdit::_draw_line_clipped(const Vector2 &p_from, const V
void AnimationBezierTrackEdit::_notification(int p_what) {
switch (p_what) {
case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
- panner->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/animation_editors_panning_scheme").operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view"), bool(EditorSettings::get_singleton()->get("editors/panning/simple_panning")));
+ panner->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/animation_editors_panning_scheme").operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view"), bool(EDITOR_GET("editors/panning/simple_panning")));
} break;
case NOTIFICATION_ENTER_TREE: {
- panner->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/animation_editors_panning_scheme").operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view"), bool(EditorSettings::get_singleton()->get("editors/panning/simple_panning")));
+ panner->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/animation_editors_panning_scheme").operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view"), bool(EDITOR_GET("editors/panning/simple_panning")));
[[fallthrough]];
}
case NOTIFICATION_THEME_CHANGED: {
@@ -338,14 +339,14 @@ void AnimationBezierTrackEdit::_notification(int p_what) {
Ref<Texture2D> unlock = get_theme_icon(SNAME("Unlock"), SNAME("EditorIcons"));
float lock_hpos = remove_hpos - hsep - lock->get_width();
- Ref<Texture2D> visible = get_theme_icon(SNAME("GuiVisibilityVisible"), SNAME("EditorIcons"));
- Ref<Texture2D> hidden = get_theme_icon(SNAME("GuiVisibilityHidden"), SNAME("EditorIcons"));
- float visibility_hpos = lock_hpos - hsep - visible->get_width();
+ Ref<Texture2D> visibility_visible = get_theme_icon(SNAME("GuiVisibilityVisible"), SNAME("EditorIcons"));
+ Ref<Texture2D> visibility_hidden = get_theme_icon(SNAME("GuiVisibilityHidden"), SNAME("EditorIcons"));
+ float visibility_hpos = lock_hpos - hsep - visibility_visible->get_width();
Ref<Texture2D> solo = get_theme_icon(SNAME("AudioBusSolo"), SNAME("EditorIcons"));
float solo_hpos = visibility_hpos - hsep - solo->get_width();
- float buttons_width = remove->get_width() + lock->get_width() + visible->get_width() + solo->get_width() + hsep * 3;
+ float buttons_width = remove->get_width() + lock->get_width() + visibility_visible->get_width() + solo->get_width() + hsep * 3;
for (int i = 0; i < tracks.size(); ++i) {
// RELATED TRACKS TITLES
@@ -418,11 +419,11 @@ void AnimationBezierTrackEdit::_notification(int p_what) {
draw_texture(unlock, lock_rect.position);
}
- Rect2 visible_rect = Rect2(visibility_hpos, icon_start_height - visible->get_height() / 2.0, visible->get_width(), visible->get_height());
+ Rect2 visible_rect = Rect2(visibility_hpos, icon_start_height - visibility_visible->get_height() / 2.0, visibility_visible->get_width(), visibility_visible->get_height());
if (hidden_tracks.has(current_track)) {
- draw_texture(hidden, visible_rect.position);
+ draw_texture(visibility_hidden, visible_rect.position);
} else {
- draw_texture(visible, visible_rect.position);
+ draw_texture(visibility_visible, visible_rect.position);
}
Rect2 solo_rect = Rect2(solo_hpos, icon_start_height - solo->get_height() / 2.0, solo->get_width(), solo->get_height());
@@ -574,7 +575,7 @@ void AnimationBezierTrackEdit::_notification(int p_what) {
ep.point_rect.size = bezier_icon->get_size();
if (selection.has(IntPair(i, j))) {
draw_texture(selected_icon, ep.point_rect.position);
- draw_string(font, ep.point_rect.position + Vector2(8, -font->get_height(font_size) - 8), TTR("Time:") + " " + TS->format_number(rtos(Math::snapped(offset, 0.001))), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, accent);
+ draw_string(font, ep.point_rect.position + Vector2(8, -font->get_height(font_size) - 8), TTR("Time:") + " " + TS->format_number(rtos(Math::snapped(offset, 0.0001))), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, accent);
draw_string(font, ep.point_rect.position + Vector2(8, -8), TTR("Value:") + " " + TS->format_number(rtos(Math::snapped(value, 0.001))), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, accent);
} else {
Color track_color = Color(1, 1, 1, 1);
@@ -655,10 +656,6 @@ Size2 AnimationBezierTrackEdit::get_minimum_size() const {
return Vector2(1, 1);
}
-void AnimationBezierTrackEdit::set_undo_redo(Ref<EditorUndoRedoManager> p_undo_redo) {
- undo_redo = p_undo_redo;
-}
-
void AnimationBezierTrackEdit::set_timeline(AnimationTimelineEdit *p_timeline) {
timeline = p_timeline;
timeline->connect("zoom_changed", callable_mp(this, &AnimationBezierTrackEdit::_zoom_changed));
@@ -667,8 +664,8 @@ void AnimationBezierTrackEdit::set_timeline(AnimationTimelineEdit *p_timeline) {
void AnimationBezierTrackEdit::set_editor(AnimationTrackEditor *p_editor) {
editor = p_editor;
- connect("clear_selection", Callable(editor, "_clear_selection").bind(false));
- connect("select_key", Callable(editor, "_key_selected"), CONNECT_DEFERRED);
+ connect("clear_selection", callable_mp(editor, &AnimationTrackEditor::_clear_selection).bind(false));
+ connect("select_key", callable_mp(editor, &AnimationTrackEditor::_key_selected), CONNECT_DEFERRED);
}
void AnimationBezierTrackEdit::_play_position_draw() {
@@ -791,6 +788,7 @@ void AnimationBezierTrackEdit::_clear_selection() {
}
void AnimationBezierTrackEdit::_change_selected_keys_handle_mode(Animation::HandleMode p_mode, bool p_auto) {
+ EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
undo_redo->create_action(TTR("Update Selected Key Handles"));
for (SelectionSet::Element *E = selection.back(); E; E = E->prev()) {
const IntPair track_key_pair = E->get();
@@ -814,7 +812,7 @@ void AnimationBezierTrackEdit::_select_at_anim(const Ref<Animation> &p_anim, int
return;
}
- int idx = animation->track_find_key(p_track, p_pos, true);
+ int idx = animation->track_find_key(p_track, p_pos, Animation::FIND_MODE_APPROX);
ERR_FAIL_COND(idx < 0);
selection.insert(IntPair(p_track, idx));
@@ -903,11 +901,17 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
}
float zoom_value = timeline->get_zoom()->get_max() - zv;
- timeline->get_zoom()->set_value(zoom_value);
- timeline->call_deferred("set_value", minimum_time);
+ if (Math::is_finite(minimum_time) && Math::is_finite(maximum_time) && maximum_time - minimum_time > CMP_EPSILON) {
+ timeline->get_zoom()->set_value(zoom_value);
+ timeline->call_deferred("set_value", minimum_time);
+ }
- v_scroll = (maximum_value + minimum_value) / 2.0;
- v_zoom = (maximum_value - minimum_value) / ((get_size().height - timeline->get_size().height) * 0.9);
+ if (Math::is_finite(minimum_value) && Math::is_finite(maximum_value)) {
+ v_scroll = (maximum_value + minimum_value) / 2.0;
+ if (maximum_value - minimum_value > CMP_EPSILON) {
+ v_zoom = (maximum_value - minimum_value) / ((get_size().height - timeline->get_size().height) * 0.9);
+ }
+ }
queue_redraw();
accept_event();
@@ -938,9 +942,7 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
Vector2 popup_pos = get_screen_position() + mb->get_position();
menu->clear();
- if (!locked_tracks.has(selected_track) || locked_tracks.has(selected_track)) {
- menu->add_icon_item(bezier_icon, TTR("Insert Key Here"), MENU_KEY_INSERT);
- }
+ menu->add_icon_item(bezier_icon, TTR("Insert Key Here"), MENU_KEY_INSERT);
if (selection.size()) {
menu->add_separator();
menu->add_icon_item(get_theme_icon(SNAME("Duplicate"), SNAME("EditorIcons")), TTR("Duplicate Selected Key(s)"), MENU_KEY_DUPLICATE);
@@ -983,6 +985,7 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
if (I.value.has_point(mb->get_position())) {
if (I.key == REMOVE_ICON) {
if (!read_only) {
+ EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
undo_redo->create_action("Remove Bezier Track");
undo_redo->add_do_method(this, "_update_locked_tracks_after", track);
@@ -1088,7 +1091,7 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
//first check point
//command makes it ignore the main point, so control point editors can be force-edited
//path 2D editing in the 3D and 2D editors works the same way
- if (!mb->is_command_pressed()) {
+ if (!mb->is_command_or_control_pressed()) {
if (edit_points[i].point_rect.has_point(mb->get_position())) {
IntPair pair = IntPair(edit_points[i].track, edit_points[i].key);
if (mb->is_shift_pressed()) {
@@ -1152,7 +1155,7 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
}
//insert new point
- if (mb->get_position().x >= limit && mb->get_position().x < get_size().width && mb->is_command_pressed()) {
+ if (mb->get_position().x >= limit && mb->get_position().x < get_size().width && mb->is_command_or_control_pressed()) {
Array new_point;
new_point.resize(5);
@@ -1165,17 +1168,18 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
new_point[4] = 0;
real_t time = ((mb->get_position().x - limit) / timeline->get_zoom_scale()) + timeline->get_value();
- while (animation->track_find_key(selected_track, time, true) != -1) {
- time += 0.001;
+ while (animation->track_find_key(selected_track, time, Animation::FIND_MODE_APPROX) != -1) {
+ time += 0.0001;
}
+ EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
undo_redo->create_action(TTR("Add Bezier Point"));
undo_redo->add_do_method(animation.ptr(), "bezier_track_insert_key", selected_track, time, new_point);
undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_time", selected_track, time);
undo_redo->commit_action();
//then attempt to move
- int index = animation->track_find_key(selected_track, time, true);
+ int index = animation->track_find_key(selected_track, time, Animation::FIND_MODE_APPROX);
ERR_FAIL_COND(index == -1);
_clear_selection();
selection.insert(IntPair(selected_track, index));
@@ -1266,6 +1270,7 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
if (moving_selection) {
//combit it
+ EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
undo_redo->create_action(TTR("Move Bezier Points"));
List<AnimMoveRestore> to_restore;
@@ -1278,7 +1283,7 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
for (SelectionSet::Element *E = selection.back(); E; E = E->prev()) {
real_t newtime = editor->snap_time(animation->track_get_key_time(E->get().first, E->get().second) + moving_selection_offset.x);
- int idx = animation->track_find_key(E->get().first, newtime, true);
+ int idx = animation->track_find_key(E->get().first, newtime, Animation::FIND_MODE_APPROX);
if (idx == -1) {
continue;
}
@@ -1466,6 +1471,7 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
if ((moving_handle == -1 || moving_handle == 1) && mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == MouseButton::LEFT) {
if (!read_only) {
+ EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
undo_redo->create_action(TTR("Move Bezier Points"));
if (moving_handle == -1) {
real_t ratio = timeline->get_zoom_scale() * v_zoom;
@@ -1533,10 +1539,11 @@ void AnimationBezierTrackEdit::_menu_selected(int p_index) {
real_t time = ((menu_insert_key.x - limit) / timeline->get_zoom_scale()) + timeline->get_value();
- while (animation->track_find_key(selected_track, time, true) != -1) {
+ while (animation->track_find_key(selected_track, time, Animation::FIND_MODE_APPROX) != -1) {
time += 0.001;
}
+ EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
undo_redo->create_action(TTR("Add Bezier Point"));
undo_redo->add_do_method(animation.ptr(), "track_insert_key", selected_track, time, new_point);
undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_time", selected_track, time);
@@ -1584,14 +1591,15 @@ void AnimationBezierTrackEdit::duplicate_selection() {
}
}
- undo_redo->create_action(TTR("Anim Duplicate Keys"));
+ EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
+ undo_redo->create_action(TTR("Animation Duplicate Keys"));
List<Pair<int, real_t>> new_selection_values;
for (SelectionSet::Element *E = selection.back(); E; E = E->prev()) {
real_t t = animation->track_get_key_time(E->get().first, E->get().second);
real_t dst_time = t + (timeline->get_play_position() - top_time);
- int existing_idx = animation->track_find_key(E->get().first, dst_time, true);
+ int existing_idx = animation->track_find_key(E->get().first, dst_time, Animation::FIND_MODE_APPROX);
undo_redo->add_do_method(animation.ptr(), "track_insert_key", E->get().first, dst_time, animation->track_get_key_value(E->get().first, E->get().second), animation->track_get_key_transition(E->get().first, E->get().second));
undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_time", E->get().first, dst_time);
@@ -1615,7 +1623,7 @@ void AnimationBezierTrackEdit::duplicate_selection() {
int track = E.first;
real_t time = E.second;
- int existing_idx = animation->track_find_key(track, time, true);
+ int existing_idx = animation->track_find_key(track, time, Animation::FIND_MODE_APPROX);
if (existing_idx == -1) {
continue;
@@ -1629,7 +1637,8 @@ void AnimationBezierTrackEdit::duplicate_selection() {
void AnimationBezierTrackEdit::delete_selection() {
if (selection.size()) {
- undo_redo->create_action(TTR("Anim Delete Keys"));
+ EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
+ undo_redo->create_action(TTR("Animation Delete Keys"));
for (SelectionSet::Element *E = selection.back(); E; E = E->prev()) {
undo_redo->add_do_method(animation.ptr(), "track_remove_key", E->get().first, E->get().second);
@@ -1684,8 +1693,8 @@ AnimationBezierTrackEdit::AnimationBezierTrackEdit() {
set_clip_contents(true);
ED_SHORTCUT("animation_bezier_editor/focus", TTR("Focus"), Key::F);
- ED_SHORTCUT("animation_bezier_editor/select_all_keys", TTR("Select All Keys"), KeyModifierMask::CMD | Key::A);
- ED_SHORTCUT("animation_bezier_editor/deselect_all_keys", TTR("Deselect All Keys"), KeyModifierMask::CMD | KeyModifierMask::SHIFT | Key::A);
+ ED_SHORTCUT("animation_bezier_editor/select_all_keys", TTR("Select All Keys"), KeyModifierMask::CMD_OR_CTRL | Key::A);
+ ED_SHORTCUT("animation_bezier_editor/deselect_all_keys", TTR("Deselect All Keys"), KeyModifierMask::CMD_OR_CTRL | KeyModifierMask::SHIFT | Key::A);
menu = memnew(PopupMenu);
add_child(menu);