diff options
Diffstat (limited to 'editor/animation_bezier_editor.cpp')
-rw-r--r-- | editor/animation_bezier_editor.cpp | 41 |
1 files changed, 15 insertions, 26 deletions
diff --git a/editor/animation_bezier_editor.cpp b/editor/animation_bezier_editor.cpp index d4ab907e78..8defa04ada 100644 --- a/editor/animation_bezier_editor.cpp +++ b/editor/animation_bezier_editor.cpp @@ -788,7 +788,7 @@ void AnimationBezierTrackEdit::_clear_selection() { } void AnimationBezierTrackEdit::_change_selected_keys_handle_mode(Animation::HandleMode p_mode, bool p_auto) { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Update Selected Key Handles")); for (SelectionSet::Element *E = selection.back(); E; E = E->prev()) { const IntPair track_key_pair = E->get(); @@ -985,7 +985,7 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) { if (I.value.has_point(mb->get_position())) { if (I.key == REMOVE_ICON) { if (!read_only) { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action("Remove Bezier Track"); undo_redo->add_do_method(this, "_update_locked_tracks_after", track); @@ -1172,7 +1172,7 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) { time += 0.0001; } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Add Bezier Point")); undo_redo->add_do_method(animation.ptr(), "bezier_track_insert_key", selected_track, time, new_point); undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_time", selected_track, time); @@ -1270,7 +1270,7 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) { if (moving_selection) { //combit it - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Move Bezier Points")); List<AnimMoveRestore> to_restore; @@ -1471,7 +1471,7 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) { if ((moving_handle == -1 || moving_handle == 1) && mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == MouseButton::LEFT) { if (!read_only) { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Move Bezier Points")); if (moving_handle == -1) { real_t ratio = timeline->get_zoom_scale() * v_zoom; @@ -1489,32 +1489,21 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) { } } -void AnimationBezierTrackEdit::_scroll_callback(Vector2 p_scroll_vec, bool p_alt) { - _pan_callback(-p_scroll_vec * 32); -} - -void AnimationBezierTrackEdit::_pan_callback(Vector2 p_scroll_vec) { +void AnimationBezierTrackEdit::_pan_callback(Vector2 p_scroll_vec, Ref<InputEvent> p_event) { v_scroll += p_scroll_vec.y * v_zoom; v_scroll = CLAMP(v_scroll, -100000, 100000); timeline->set_value(timeline->get_value() - p_scroll_vec.x / timeline->get_zoom_scale()); queue_redraw(); } -void AnimationBezierTrackEdit::_zoom_callback(Vector2 p_scroll_vec, Vector2 p_origin, bool p_alt) { +void AnimationBezierTrackEdit::_zoom_callback(float p_zoom_factor, Vector2 p_origin, Ref<InputEvent> p_event) { const float v_zoom_orig = v_zoom; - if (p_alt) { + Ref<InputEventWithModifiers> iewm = p_event; + if (iewm.is_valid() && iewm->is_alt_pressed()) { // Alternate zoom (doesn't affect timeline). - if (p_scroll_vec.y > 0) { - v_zoom = MIN(v_zoom * 1.2, 100000); - } else { - v_zoom = MAX(v_zoom / 1.2, 0.000001); - } + v_zoom = CLAMP(v_zoom * p_zoom_factor, 0.000001, 100000); } else { - if (p_scroll_vec.y > 0) { - timeline->get_zoom()->set_value(timeline->get_zoom()->get_value() / 1.05); - } else { - timeline->get_zoom()->set_value(timeline->get_zoom()->get_value() * 1.05); - } + timeline->get_zoom()->set_value(timeline->get_zoom()->get_value() / p_zoom_factor); } v_scroll = v_scroll + (p_origin.y - get_size().y / 2.0) * (v_zoom - v_zoom_orig); queue_redraw(); @@ -1543,7 +1532,7 @@ void AnimationBezierTrackEdit::_menu_selected(int p_index) { time += 0.001; } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Add Bezier Point")); undo_redo->add_do_method(animation.ptr(), "track_insert_key", selected_track, time, new_point); undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_time", selected_track, time); @@ -1591,7 +1580,7 @@ void AnimationBezierTrackEdit::duplicate_selection() { } } - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Animation Duplicate Keys")); List<Pair<int, real_t>> new_selection_values; @@ -1637,7 +1626,7 @@ void AnimationBezierTrackEdit::duplicate_selection() { void AnimationBezierTrackEdit::delete_selection() { if (selection.size()) { - Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Animation Delete Keys")); for (SelectionSet::Element *E = selection.back(); E; E = E->prev()) { @@ -1681,7 +1670,7 @@ void AnimationBezierTrackEdit::_bind_methods() { AnimationBezierTrackEdit::AnimationBezierTrackEdit() { panner.instantiate(); - panner->set_callbacks(callable_mp(this, &AnimationBezierTrackEdit::_scroll_callback), callable_mp(this, &AnimationBezierTrackEdit::_pan_callback), callable_mp(this, &AnimationBezierTrackEdit::_zoom_callback)); + panner->set_callbacks(callable_mp(this, &AnimationBezierTrackEdit::_pan_callback), callable_mp(this, &AnimationBezierTrackEdit::_zoom_callback)); play_position = memnew(Control); play_position->set_mouse_filter(MOUSE_FILTER_PASS); |