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-rw-r--r--editor/animation_bezier_editor.cpp112
1 files changed, 62 insertions, 50 deletions
diff --git a/editor/animation_bezier_editor.cpp b/editor/animation_bezier_editor.cpp
index f880ece88b..63ffab6727 100644
--- a/editor/animation_bezier_editor.cpp
+++ b/editor/animation_bezier_editor.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,6 +31,8 @@
#include "animation_bezier_editor.h"
#include "editor/editor_node.h"
+#include "editor_scale.h"
+#include "scene/resources/text_line.h"
float AnimationBezierTrackEdit::_bezier_h_to_pixel(float p_h) {
float h = p_h;
@@ -246,6 +248,7 @@ void AnimationBezierTrackEdit::_notification(int p_what) {
}
Ref<Font> font = get_theme_font("font", "Label");
+ int font_size = get_theme_font_size("font_size", "Label");
Color color = get_theme_color("font_color", "Label");
int hsep = get_theme_constant("hseparation", "ItemList");
int vsep = get_theme_constant("vseparation", "ItemList");
@@ -285,26 +288,27 @@ void AnimationBezierTrackEdit::_notification(int p_what) {
String text;
- int h = font->get_height();
-
if (node) {
int ofs = 0;
Ref<Texture2D> icon = EditorNode::get_singleton()->get_object_icon(node, "Node");
- h = MAX(h, icon->get_height());
+ text = node->get_name();
+ ofs += hsep;
+ ofs += icon->get_width();
+
+ TextLine text_buf = TextLine(text, font, font_size);
+ text_buf.set_width(limit - ofs - hsep);
+
+ int h = MAX(text_buf.get_size().y, icon->get_height());
draw_texture(icon, Point2(ofs, vofs + int(h - icon->get_height()) / 2));
margin = icon->get_width();
- text = node->get_name();
- ofs += hsep;
- ofs += icon->get_width();
-
- Vector2 string_pos = Point2(ofs, vofs + (h - font->get_height()) / 2 + font->get_ascent());
+ Vector2 string_pos = Point2(ofs, vofs + (h - text_buf.get_size().y) / 2 + text_buf.get_line_ascent());
string_pos = string_pos.floor();
- draw_string(font, string_pos, text, color, limit - ofs - hsep);
+ text_buf.draw(get_canvas_item(), string_pos, color);
vofs += h + vsep;
}
@@ -326,7 +330,10 @@ void AnimationBezierTrackEdit::_notification(int p_what) {
path = path.replace_first(base_path, "");
Color cc = color;
- Rect2 rect = Rect2(margin, vofs, limit - margin - hsep, font->get_height() + vsep);
+ TextLine text_buf = TextLine(path, font, font_size);
+ text_buf.set_width(limit - margin - hsep);
+
+ Rect2 rect = Rect2(margin, vofs, limit - margin - hsep, text_buf.get_size().y + vsep);
if (i != track) {
cc.a *= 0.7;
uint32_t hash = path.hash();
@@ -337,7 +344,7 @@ void AnimationBezierTrackEdit::_notification(int p_what) {
Color subcolor;
subcolor.set_hsv(h, 0.2, 0.8);
subcolor.a = 0.5;
- draw_rect(Rect2(0, vofs + font->get_height() * 0.1, margin - hsep, font->get_height() * 0.8), subcolor);
+ draw_rect(Rect2(0, vofs + text_buf.get_size().y * 0.1, margin - hsep, text_buf.get_size().y * 0.8), subcolor);
subtrack_colors[i] = subcolor;
subtracks[i] = rect;
@@ -346,19 +353,21 @@ void AnimationBezierTrackEdit::_notification(int p_what) {
ac.a = 0.5;
draw_rect(rect, ac);
}
- draw_string(font, Point2(margin, vofs + font->get_ascent()), path, cc, limit - margin - hsep);
- vofs += font->get_height() + vsep;
+ Vector2 string_pos = Point2(margin, vofs + text_buf.get_line_ascent());
+ text_buf.draw(get_canvas_item(), string_pos, cc);
+
+ vofs += text_buf.get_size().y + vsep;
}
Color accent = get_theme_color("accent_color", "Editor");
{ //guides
- float min_left_scale = font->get_height() + vsep;
+ float min_left_scale = font->get_height(font_size) + vsep;
float scale = (min_left_scale * 2) * v_zoom;
float step = Math::pow(10.0, Math::round(Math::log(scale / 5.0) / Math::log(10.0))) * 5.0;
- scale = Math::stepify(scale, step);
+ scale = Math::snapped(scale, step);
while (scale / v_zoom < min_left_scale * 2) {
scale += step;
@@ -366,7 +375,7 @@ void AnimationBezierTrackEdit::_notification(int p_what) {
bool first = true;
int prev_iv = 0;
- for (int i = font->get_height(); i < get_size().height; i++) {
+ for (int i = font->get_height(font_size); i < get_size().height; i++) {
float ofs = get_size().height / 2 - i;
ofs *= v_zoom;
ofs += v_scroll;
@@ -381,7 +390,7 @@ void AnimationBezierTrackEdit::_notification(int p_what) {
draw_line(Point2(limit, i), Point2(right_limit, i), lc);
Color c = color;
c.a *= 0.5;
- draw_string(font, Point2(limit + 8, i - 2), rtos(Math::stepify((iv + 1) * scale, step)), c);
+ draw_string(font, Point2(limit + 8, i - 2), TS->format_number(rtos(Math::snapped((iv + 1) * scale, step))), HALIGN_LEFT, -1, font_size, c);
}
first = false;
@@ -452,8 +461,8 @@ void AnimationBezierTrackEdit::_notification(int p_what) {
ep.point_rect.size = bezier_icon->get_size();
if (selection.has(i)) {
draw_texture(selected_icon, ep.point_rect.position);
- draw_string(font, ep.point_rect.position + Vector2(8, -font->get_height() - 4), TTR("Time:") + " " + rtos(Math::stepify(offset, 0.001)), accent);
- draw_string(font, ep.point_rect.position + Vector2(8, -8), TTR("Value:") + " " + rtos(Math::stepify(value, 0.001)), accent);
+ draw_string(font, ep.point_rect.position + Vector2(8, -font->get_height(font_size) - 4), TTR("Time:") + " " + TS->format_number(rtos(Math::snapped(offset, 0.001))), HALIGN_LEFT, -1, font_size, accent);
+ draw_string(font, ep.point_rect.position + Vector2(8, -8), TTR("Value:") + " " + TS->format_number(rtos(Math::snapped(value, 0.001))), HALIGN_LEFT, -1, font_size, accent);
} else {
draw_texture(bezier_icon, ep.point_rect.position);
}
@@ -498,14 +507,14 @@ Ref<Animation> AnimationBezierTrackEdit::get_animation() const {
void AnimationBezierTrackEdit::set_animation_and_track(const Ref<Animation> &p_animation, int p_track) {
animation = p_animation;
track = p_track;
- if (is_connected_compat("select_key", editor, "_key_selected")) {
- disconnect_compat("select_key", editor, "_key_selected");
+ if (is_connected("select_key", Callable(editor, "_key_selected"))) {
+ disconnect("select_key", Callable(editor, "_key_selected"));
}
- if (is_connected_compat("deselect_key", editor, "_key_deselected")) {
- disconnect_compat("deselect_key", editor, "_key_deselected");
+ if (is_connected("deselect_key", Callable(editor, "_key_deselected"))) {
+ disconnect("deselect_key", Callable(editor, "_key_deselected"));
}
- connect_compat("select_key", editor, "_key_selected", varray(p_track), CONNECT_DEFERRED);
- connect_compat("deselect_key", editor, "_key_deselected", varray(p_track), CONNECT_DEFERRED);
+ connect("select_key", Callable(editor, "_key_selected"), varray(p_track), CONNECT_DEFERRED);
+ connect("deselect_key", Callable(editor, "_key_deselected"), varray(p_track), CONNECT_DEFERRED);
update();
}
@@ -524,7 +533,7 @@ void AnimationBezierTrackEdit::set_timeline(AnimationTimelineEdit *p_timeline) {
void AnimationBezierTrackEdit::set_editor(AnimationTrackEditor *p_editor) {
editor = p_editor;
- connect_compat("clear_selection", editor, "_clear_selection", varray(false));
+ connect("clear_selection", Callable(editor, "_clear_selection"), varray(false));
}
void AnimationBezierTrackEdit::_play_position_draw() {
@@ -539,7 +548,7 @@ void AnimationBezierTrackEdit::_play_position_draw() {
if (px >= timeline->get_name_limit() && px < (get_size().width - timeline->get_buttons_width())) {
Color color = get_theme_color("accent_color", "Editor");
- play_position->draw_line(Point2(px, 0), Point2(px, h), color);
+ play_position->draw_line(Point2(px, 0), Point2(px, h), color, Math::round(2 * EDSCALE));
}
}
@@ -558,6 +567,7 @@ void AnimationBezierTrackEdit::set_root(Node *p_root) {
void AnimationBezierTrackEdit::_zoom_changed() {
update();
+ play_position->update();
}
String AnimationBezierTrackEdit::get_tooltip(const Point2 &p_pos) const {
@@ -592,6 +602,8 @@ void AnimationBezierTrackEdit::_select_at_anim(const Ref<Animation> &p_anim, int
}
void AnimationBezierTrackEdit::_gui_input(const Ref<InputEvent> &p_event) {
+ ERR_FAIL_COND(p_event.is_null());
+
if (p_event->is_pressed()) {
if (ED_GET_SHORTCUT("animation_editor/duplicate_selection")->is_shortcut(p_event)) {
duplicate_selection();
@@ -605,9 +617,9 @@ void AnimationBezierTrackEdit::_gui_input(const Ref<InputEvent> &p_event) {
}
Ref<InputEventMouseButton> mb = p_event;
- if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == BUTTON_WHEEL_DOWN) {
+ if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN) {
float v_zoom_orig = v_zoom;
- if (mb->get_command()) {
+ if (mb->is_command_pressed()) {
timeline->get_zoom()->set_value(timeline->get_zoom()->get_value() * 1.05);
} else {
if (v_zoom < 100000) {
@@ -618,9 +630,9 @@ void AnimationBezierTrackEdit::_gui_input(const Ref<InputEvent> &p_event) {
update();
}
- if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == BUTTON_WHEEL_UP) {
+ if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP) {
float v_zoom_orig = v_zoom;
- if (mb->get_command()) {
+ if (mb->is_command_pressed()) {
timeline->get_zoom()->set_value(timeline->get_zoom()->get_value() / 1.05);
} else {
if (v_zoom > 0.000001) {
@@ -631,7 +643,7 @@ void AnimationBezierTrackEdit::_gui_input(const Ref<InputEvent> &p_event) {
update();
}
- if (mb.is_valid() && mb->get_button_index() == BUTTON_MIDDLE) {
+ if (mb.is_valid() && mb->get_button_index() == MOUSE_BUTTON_MIDDLE) {
if (mb->is_pressed()) {
int x = mb->get_position().x - timeline->get_name_limit();
panning_timeline_from = x / timeline->get_zoom_scale();
@@ -642,7 +654,7 @@ void AnimationBezierTrackEdit::_gui_input(const Ref<InputEvent> &p_event) {
}
}
- if (mb.is_valid() && mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed()) {
+ if (mb.is_valid() && mb->get_button_index() == MOUSE_BUTTON_RIGHT && mb->is_pressed()) {
menu_insert_key = mb->get_position();
if (menu_insert_key.x >= timeline->get_name_limit() && menu_insert_key.x <= get_size().width - timeline->get_buttons_width()) {
Vector2 popup_pos = get_global_transform().xform(mb->get_position());
@@ -662,7 +674,7 @@ void AnimationBezierTrackEdit::_gui_input(const Ref<InputEvent> &p_event) {
}
}
- if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) {
+ if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) {
if (close_icon_rect.has_point(mb->get_position())) {
emit_signal("close_request");
return;
@@ -679,9 +691,9 @@ void AnimationBezierTrackEdit::_gui_input(const Ref<InputEvent> &p_event) {
//first check point
//command makes it ignore the main point, so control point editors can be force-edited
//path 2D editing in the 3D and 2D editors works the same way
- if (!mb->get_command()) {
+ if (!mb->is_command_pressed()) {
if (edit_points[i].point_rect.has_point(mb->get_position())) {
- if (mb->get_shift()) {
+ if (mb->is_shift_pressed()) {
//add to selection
if (selection.has(i)) {
selection.erase(i);
@@ -731,7 +743,7 @@ void AnimationBezierTrackEdit::_gui_input(const Ref<InputEvent> &p_event) {
}
//insert new point
- if (mb->get_command() && mb->get_position().x >= timeline->get_name_limit() && mb->get_position().x < get_size().width - timeline->get_buttons_width()) {
+ if (mb->is_command_pressed() && mb->get_position().x >= timeline->get_name_limit() && mb->get_position().x < get_size().width - timeline->get_buttons_width()) {
Array new_point;
new_point.resize(5);
@@ -750,7 +762,7 @@ void AnimationBezierTrackEdit::_gui_input(const Ref<InputEvent> &p_event) {
undo_redo->create_action(TTR("Add Bezier Point"));
undo_redo->add_do_method(animation.ptr(), "track_insert_key", track, time, new_point);
- undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_position", track, time);
+ undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_time", track, time);
undo_redo->commit_action();
//then attempt to move
@@ -779,7 +791,7 @@ void AnimationBezierTrackEdit::_gui_input(const Ref<InputEvent> &p_event) {
}
}
- if (box_selecting_attempt && mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) {
+ if (box_selecting_attempt && mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) {
if (box_selecting) {
//do actual select
if (!box_selecting_add) {
@@ -809,7 +821,7 @@ void AnimationBezierTrackEdit::_gui_input(const Ref<InputEvent> &p_event) {
update();
}
- if (moving_handle != 0 && mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) {
+ if (moving_handle != 0 && mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) {
undo_redo->create_action(TTR("Move Bezier Points"));
undo_redo->add_do_method(animation.ptr(), "bezier_track_set_key_in_handle", track, moving_handle_key, moving_handle_left);
undo_redo->add_do_method(animation.ptr(), "bezier_track_set_key_out_handle", track, moving_handle_key, moving_handle_right);
@@ -821,7 +833,7 @@ void AnimationBezierTrackEdit::_gui_input(const Ref<InputEvent> &p_event) {
update();
}
- if (moving_selection_attempt && mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) {
+ if (moving_selection_attempt && mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) {
if (moving_selection) {
//combit it
@@ -845,7 +857,7 @@ void AnimationBezierTrackEdit::_gui_input(const Ref<InputEvent> &p_event) {
continue; //already in selection, don't save
}
- undo_redo->add_do_method(animation.ptr(), "track_remove_key_at_position", track, newtime);
+ undo_redo->add_do_method(animation.ptr(), "track_remove_key_at_time", track, newtime);
AnimMoveRestore amr;
amr.key = animation->track_get_key_value(track, idx);
@@ -876,7 +888,7 @@ void AnimationBezierTrackEdit::_gui_input(const Ref<InputEvent> &p_event) {
if (newpos<0)
continue; //no remove what no inserted
*/
- undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_position", track, newpos);
+ undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_time", track, newpos);
}
// 5-(undo) reinsert keys
@@ -917,7 +929,7 @@ void AnimationBezierTrackEdit::_gui_input(const Ref<InputEvent> &p_event) {
}
Ref<InputEventMouseMotion> mm = p_event;
- if (mm.is_valid() && mm->get_button_mask() & BUTTON_MASK_MIDDLE) {
+ if (mm.is_valid() && mm->get_button_mask() & MOUSE_BUTTON_MASK_MIDDLE) {
v_scroll += mm->get_relative().y * v_zoom;
if (v_scroll > 100000) {
v_scroll = 100000;
@@ -949,7 +961,7 @@ void AnimationBezierTrackEdit::_gui_input(const Ref<InputEvent> &p_event) {
if (box_selecting_attempt && mm.is_valid()) {
if (!box_selecting) {
box_selecting = true;
- box_selecting_add = mm->get_shift();
+ box_selecting_add = mm->is_shift_pressed();
}
box_selection_to = mm->get_position();
@@ -1026,7 +1038,7 @@ void AnimationBezierTrackEdit::_menu_selected(int p_index) {
undo_redo->create_action(TTR("Add Bezier Point"));
undo_redo->add_do_method(animation.ptr(), "track_insert_key", track, time, new_point);
- undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_position", track, time);
+ undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_time", track, time);
undo_redo->commit_action();
} break;
@@ -1062,7 +1074,7 @@ void AnimationBezierTrackEdit::duplicate_selection() {
int existing_idx = animation->track_find_key(track, dst_time, true);
undo_redo->add_do_method(animation.ptr(), "track_insert_key", track, dst_time, animation->track_get_key_value(track, E->get()), animation->track_get_key_transition(track, E->get()));
- undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_position", track, dst_time);
+ undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_time", track, dst_time);
Pair<int, float> p;
p.first = track;
@@ -1154,7 +1166,7 @@ AnimationBezierTrackEdit::AnimationBezierTrackEdit() {
play_position = memnew(Control);
play_position->set_mouse_filter(MOUSE_FILTER_PASS);
add_child(play_position);
- play_position->set_anchors_and_margins_preset(PRESET_WIDE);
+ play_position->set_anchors_and_offsets_preset(PRESET_WIDE);
play_position->connect("draw", callable_mp(this, &AnimationBezierTrackEdit::_play_position_draw));
set_focus_mode(FOCUS_CLICK);