diff options
Diffstat (limited to 'editor/animation_bezier_editor.cpp')
-rw-r--r-- | editor/animation_bezier_editor.cpp | 76 |
1 files changed, 38 insertions, 38 deletions
diff --git a/editor/animation_bezier_editor.cpp b/editor/animation_bezier_editor.cpp index 530708f3e5..d4ab907e78 100644 --- a/editor/animation_bezier_editor.cpp +++ b/editor/animation_bezier_editor.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* animation_bezier_editor.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* animation_bezier_editor.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "animation_bezier_editor.h" @@ -575,7 +575,7 @@ void AnimationBezierTrackEdit::_notification(int p_what) { ep.point_rect.size = bezier_icon->get_size(); if (selection.has(IntPair(i, j))) { draw_texture(selected_icon, ep.point_rect.position); - draw_string(font, ep.point_rect.position + Vector2(8, -font->get_height(font_size) - 8), TTR("Time:") + " " + TS->format_number(rtos(Math::snapped(offset, 0.001))), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, accent); + draw_string(font, ep.point_rect.position + Vector2(8, -font->get_height(font_size) - 8), TTR("Time:") + " " + TS->format_number(rtos(Math::snapped(offset, 0.0001))), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, accent); draw_string(font, ep.point_rect.position + Vector2(8, -8), TTR("Value:") + " " + TS->format_number(rtos(Math::snapped(value, 0.001))), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, accent); } else { Color track_color = Color(1, 1, 1, 1); @@ -812,7 +812,7 @@ void AnimationBezierTrackEdit::_select_at_anim(const Ref<Animation> &p_anim, int return; } - int idx = animation->track_find_key(p_track, p_pos, true); + int idx = animation->track_find_key(p_track, p_pos, Animation::FIND_MODE_APPROX); ERR_FAIL_COND(idx < 0); selection.insert(IntPair(p_track, idx)); @@ -1168,8 +1168,8 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) { new_point[4] = 0; real_t time = ((mb->get_position().x - limit) / timeline->get_zoom_scale()) + timeline->get_value(); - while (animation->track_find_key(selected_track, time, true) != -1) { - time += 0.001; + while (animation->track_find_key(selected_track, time, Animation::FIND_MODE_APPROX) != -1) { + time += 0.0001; } Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); @@ -1179,7 +1179,7 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) { undo_redo->commit_action(); //then attempt to move - int index = animation->track_find_key(selected_track, time, true); + int index = animation->track_find_key(selected_track, time, Animation::FIND_MODE_APPROX); ERR_FAIL_COND(index == -1); _clear_selection(); selection.insert(IntPair(selected_track, index)); @@ -1283,7 +1283,7 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) { for (SelectionSet::Element *E = selection.back(); E; E = E->prev()) { real_t newtime = editor->snap_time(animation->track_get_key_time(E->get().first, E->get().second) + moving_selection_offset.x); - int idx = animation->track_find_key(E->get().first, newtime, true); + int idx = animation->track_find_key(E->get().first, newtime, Animation::FIND_MODE_APPROX); if (idx == -1) { continue; } @@ -1539,7 +1539,7 @@ void AnimationBezierTrackEdit::_menu_selected(int p_index) { real_t time = ((menu_insert_key.x - limit) / timeline->get_zoom_scale()) + timeline->get_value(); - while (animation->track_find_key(selected_track, time, true) != -1) { + while (animation->track_find_key(selected_track, time, Animation::FIND_MODE_APPROX) != -1) { time += 0.001; } @@ -1599,7 +1599,7 @@ void AnimationBezierTrackEdit::duplicate_selection() { for (SelectionSet::Element *E = selection.back(); E; E = E->prev()) { real_t t = animation->track_get_key_time(E->get().first, E->get().second); real_t dst_time = t + (timeline->get_play_position() - top_time); - int existing_idx = animation->track_find_key(E->get().first, dst_time, true); + int existing_idx = animation->track_find_key(E->get().first, dst_time, Animation::FIND_MODE_APPROX); undo_redo->add_do_method(animation.ptr(), "track_insert_key", E->get().first, dst_time, animation->track_get_key_value(E->get().first, E->get().second), animation->track_get_key_transition(E->get().first, E->get().second)); undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_time", E->get().first, dst_time); @@ -1623,7 +1623,7 @@ void AnimationBezierTrackEdit::duplicate_selection() { int track = E.first; real_t time = E.second; - int existing_idx = animation->track_find_key(track, time, true); + int existing_idx = animation->track_find_key(track, time, Animation::FIND_MODE_APPROX); if (existing_idx == -1) { continue; |