diff options
Diffstat (limited to 'editor/animation_bezier_editor.cpp')
-rw-r--r-- | editor/animation_bezier_editor.cpp | 42 |
1 files changed, 21 insertions, 21 deletions
diff --git a/editor/animation_bezier_editor.cpp b/editor/animation_bezier_editor.cpp index 9c8fec26a7..f0650ee446 100644 --- a/editor/animation_bezier_editor.cpp +++ b/editor/animation_bezier_editor.cpp @@ -62,7 +62,7 @@ void AnimationBezierTrackEdit::_draw_track(int p_track, const Color &p_color) { int right_limit = get_size().width; //selection may have altered the order of keys - Map<float, int> key_order; + RBMap<float, int> key_order; for (int i = 0; i < animation->track_get_key_count(p_track); i++) { float ofs = animation->track_get_key_time(p_track, i); @@ -73,7 +73,7 @@ void AnimationBezierTrackEdit::_draw_track(int p_track, const Color &p_color) { key_order[ofs] = i; } - for (Map<float, int>::Element *E = key_order.front(); E; E = E->next()) { + for (RBMap<float, int>::Element *E = key_order.front(); E; E = E->next()) { int i = E->get(); if (!E->next()) { @@ -262,12 +262,12 @@ void AnimationBezierTrackEdit::_notification(int p_what) { int vofs = vsep; int margin = 0; - Map<int, Color> subtrack_colors; + RBMap<int, Color> subtrack_colors; Color selected_track_color; subtracks.clear(); subtrack_icons.clear(); - Map<String, Vector<int>> track_indices; + RBMap<String, Vector<int>> track_indices; int track_count = animation->get_track_count(); for (int i = 0; i < track_count; ++i) { if (animation->track_get_type(i) != Animation::TrackType::TYPE_BEZIER) { @@ -432,7 +432,7 @@ void AnimationBezierTrackEdit::_notification(int p_what) { Rect2 solo_rect = Rect2(solo_hpos, icon_start_height - solo->get_height() / 2, solo->get_width(), solo->get_height()); draw_texture(solo, solo_rect.position); - Map<int, Rect2> track_icons; + RBMap<int, Rect2> track_icons; track_icons[REMOVE_ICON] = remove_rect; track_icons[LOCK_ICON] = lock_rect; track_icons[VISIBILITY_ICON] = visible_rect; @@ -747,8 +747,8 @@ void AnimationBezierTrackEdit::_update_locked_tracks_after(int p_track) { } Vector<int> updated_locked_tracks; - for (Set<int>::Element *E = locked_tracks.front(); E; E = E->next()) { - updated_locked_tracks.push_back(E->get()); + for (const int &E : locked_tracks) { + updated_locked_tracks.push_back(E); } locked_tracks.clear(); for (int i = 0; i < updated_locked_tracks.size(); ++i) { @@ -766,8 +766,8 @@ void AnimationBezierTrackEdit::_update_hidden_tracks_after(int p_track) { } Vector<int> updated_hidden_tracks; - for (Set<int>::Element *E = hidden_tracks.front(); E; E = E->next()) { - updated_hidden_tracks.push_back(E->get()); + for (const int &E : hidden_tracks) { + updated_hidden_tracks.push_back(E); } hidden_tracks.clear(); for (int i = 0; i < updated_hidden_tracks.size(); ++i) { @@ -792,8 +792,8 @@ void AnimationBezierTrackEdit::_clear_selection() { void AnimationBezierTrackEdit::_change_selected_keys_handle_mode(Animation::HandleMode p_mode) { undo_redo->create_action(TTR("Update Selected Key Handles")); double ratio = timeline->get_zoom_scale() * v_zoom; - for (SelectionSet::Element *E = selection.back(); E; E = E->prev()) { - const IntPair track_key_pair = E->get(); + for (const IntPair &E : selection) { + const IntPair track_key_pair = E; undo_redo->add_undo_method(animation.ptr(), "bezier_track_set_key_handle_mode", track_key_pair.first, track_key_pair.second, animation->bezier_track_get_key_handle_mode(track_key_pair.first, track_key_pair.second), ratio); undo_redo->add_do_method(animation.ptr(), "bezier_track_set_key_handle_mode", track_key_pair.first, track_key_pair.second, p_mode, ratio); } @@ -851,14 +851,14 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) { focused_keys.insert(key_pair); } } else { - for (SelectionSet::Element *E = selection.front(); E; E = E->next()) { - focused_keys.insert(E->get()); - if (E->get().second > 0) { - IntPair previous_key = IntPair(E->get().first, E->get().second - 1); + for (const IntPair &E : selection) { + focused_keys.insert(E); + if (E.second > 0) { + IntPair previous_key = IntPair(E.first, E.second - 1); focused_keys.insert(previous_key); } - if (E->get().second < animation->track_get_key_count(E->get().first) - 1) { - IntPair next_key = IntPair(E->get().first, E->get().second + 1); + if (E.second < animation->track_get_key_count(E.first) - 1) { + IntPair next_key = IntPair(E.first, E.second + 1); focused_keys.insert(next_key); } } @@ -873,8 +873,8 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) { float minimum_value = INFINITY; float maximum_value = -INFINITY; - for (SelectionSet::Element *E = focused_keys.front(); E; E = E->next()) { - IntPair key_pair = E->get(); + for (const IntPair &E : selection) { + IntPair key_pair = E; float time = animation->track_get_key_time(key_pair.first, key_pair.second); float value = animation->bezier_track_get_key_value(key_pair.first, key_pair.second); @@ -963,9 +963,9 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) { } } - for (const KeyValue<int, Map<int, Rect2>> &E : subtrack_icons) { + for (const KeyValue<int, RBMap<int, Rect2>> &E : subtrack_icons) { int track = E.key; - Map<int, Rect2> track_icons = E.value; + RBMap<int, Rect2> track_icons = E.value; for (const KeyValue<int, Rect2> &I : track_icons) { if (I.value.has_point(mb->get_position())) { if (I.key == REMOVE_ICON) { |