diff options
Diffstat (limited to 'editor/action_map_editor.cpp')
-rw-r--r-- | editor/action_map_editor.cpp | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/editor/action_map_editor.cpp b/editor/action_map_editor.cpp index 13d5ce5df2..7cfedffcbf 100644 --- a/editor/action_map_editor.cpp +++ b/editor/action_map_editor.cpp @@ -577,6 +577,7 @@ String InputEventConfigurationDialog::_get_device_string(int p_device) const { void InputEventConfigurationDialog::_notification(int p_what) { switch (p_what) { + case NOTIFICATION_ENTER_TREE: case NOTIFICATION_THEME_CHANGED: { input_list_search->set_right_icon(input_list_search->get_theme_icon(SNAME("Search"), SNAME("EditorIcons"))); @@ -731,9 +732,9 @@ InputEventConfigurationDialog::InputEventConfigurationDialog() { store_command_checkbox->set_pressed(true); store_command_checkbox->set_text(TTR("Store Command")); #ifdef APPLE_STYLE_KEYS - store_command_checkbox->set_tooltip(TTR("Toggles between serializing 'command' and 'meta'. Used for compatibility with Windows/Linux style keyboard.")); + store_command_checkbox->set_tooltip_text(TTR("Toggles between serializing 'command' and 'meta'. Used for compatibility with Windows/Linux style keyboard.")); #else - store_command_checkbox->set_tooltip(TTR("Toggles between serializing 'command' and 'control'. Used for compatibility with Apple Style keyboards.")); + store_command_checkbox->set_tooltip_text(TTR("Toggles between serializing 'command' and 'control'. Used for compatibility with Apple Style keyboards.")); #endif mod_container->add_child(store_command_checkbox); @@ -744,7 +745,7 @@ InputEventConfigurationDialog::InputEventConfigurationDialog() { physical_key_checkbox = memnew(CheckBox); physical_key_checkbox->set_text(TTR("Use Physical Keycode")); - physical_key_checkbox->set_tooltip(TTR("Stores the physical position of the key on the keyboard rather than the key's value. Used for compatibility with non-latin layouts.\nThis should generally be enabled for most game shortcuts, but not in non-game applications.")); + physical_key_checkbox->set_tooltip_text(TTR("Stores the physical position of the key on the keyboard rather than the key's value. Used for compatibility with non-latin layouts.\nThis should generally be enabled for most game shortcuts, but not in non-game applications.")); physical_key_checkbox->connect("toggled", callable_mp(this, &InputEventConfigurationDialog::_physical_keycode_toggled)); physical_key_checkbox->hide(); additional_options_container->add_child(physical_key_checkbox); @@ -804,7 +805,7 @@ String ActionMapEditor::_check_new_action_name(const String &p_name) { void ActionMapEditor::_add_edit_text_changed(const String &p_name) { String error = _check_new_action_name(p_name); - add_button->set_tooltip(error); + add_button->set_tooltip_text(error); add_button->set_disabled(!error.is_empty()); } @@ -1057,6 +1058,7 @@ void ActionMapEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data, void ActionMapEditor::_notification(int p_what) { switch (p_what) { + case NOTIFICATION_ENTER_TREE: case NOTIFICATION_THEME_CHANGED: { action_list_search->set_right_icon(get_theme_icon(SNAME("Search"), SNAME("EditorIcons"))); if (!actions_cache.is_empty()) { |