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-rw-r--r--editor/action_map_editor.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/editor/action_map_editor.cpp b/editor/action_map_editor.cpp
index cfc5a2a8db..957e370a27 100644
--- a/editor/action_map_editor.cpp
+++ b/editor/action_map_editor.cpp
@@ -122,9 +122,9 @@ void InputEventConfigurationDialog::_set_event(const Ref<InputEvent> &p_event) {
// Update selected item in input list for keys, joybuttons and joyaxis only (since the mouse cannot be "listened" for).
if (k.is_valid() || joyb.is_valid() || joym.is_valid()) {
- TreeItem *category = input_list_tree->get_root()->get_children();
+ TreeItem *category = input_list_tree->get_root()->get_first_child();
while (category) {
- TreeItem *input_item = category->get_children();
+ TreeItem *input_item = category->get_first_child();
// has_type this should be always true, unless the tree structure has been misconfigured.
bool has_type = input_item->get_parent()->has_meta("__type");