diff options
Diffstat (limited to 'drivers')
| -rw-r--r-- | drivers/alsa/audio_driver_alsa.cpp | 2 | ||||
| -rw-r--r-- | drivers/alsa/audio_driver_alsa.h | 10 | ||||
| -rw-r--r-- | drivers/dummy/rasterizer_dummy.h | 100 | ||||
| -rw-r--r-- | drivers/png/SCsub | 19 | ||||
| -rw-r--r-- | drivers/png/png_driver_common.cpp | 1 | ||||
| -rw-r--r-- | drivers/png/png_driver_common.h | 1 | ||||
| -rw-r--r-- | drivers/spirv-reflect/SCsub | 8 | ||||
| -rw-r--r-- | drivers/unix/ip_unix.cpp | 2 | ||||
| -rw-r--r-- | drivers/unix/net_socket_posix.cpp | 4 | ||||
| -rw-r--r-- | drivers/unix/os_unix.cpp | 1 | ||||
| -rw-r--r-- | drivers/unix/os_unix.h | 50 | ||||
| -rw-r--r-- | drivers/vulkan/SCsub | 29 | ||||
| -rw-r--r-- | drivers/vulkan/rendering_device_vulkan.cpp | 75 | ||||
| -rw-r--r-- | drivers/vulkan/rendering_device_vulkan.h | 241 | ||||
| -rw-r--r-- | drivers/vulkan/vulkan_context.cpp | 15 | ||||
| -rw-r--r-- | drivers/vulkan/vulkan_context.h | 33 | ||||
| -rw-r--r-- | drivers/windows/dir_access_windows.cpp | 2 | ||||
| -rw-r--r-- | drivers/windows/dir_access_windows.h | 10 | ||||
| -rw-r--r-- | drivers/xaudio2/audio_driver_xaudio2.h | 22 |
19 files changed, 333 insertions, 292 deletions
diff --git a/drivers/alsa/audio_driver_alsa.cpp b/drivers/alsa/audio_driver_alsa.cpp index 488fd4b468..7aa3787ced 100644 --- a/drivers/alsa/audio_driver_alsa.cpp +++ b/drivers/alsa/audio_driver_alsa.cpp @@ -183,7 +183,7 @@ void AudioDriverALSA::thread_func(void *p_udata) { int total = 0; while (todo && !ad->exit_thread) { - uint8_t *src = (uint8_t *)ad->samples_out.ptr(); + int16_t *src = (int16_t *)ad->samples_out.ptr(); int wrote = snd_pcm_writei(ad->pcm_handle, (void *)(src + (total * ad->channels)), todo); if (wrote > 0) { diff --git a/drivers/alsa/audio_driver_alsa.h b/drivers/alsa/audio_driver_alsa.h index d1220d126e..bb4b1c5476 100644 --- a/drivers/alsa/audio_driver_alsa.h +++ b/drivers/alsa/audio_driver_alsa.h @@ -56,17 +56,17 @@ class AudioDriverALSA : public AudioDriver { static void thread_func(void *p_udata); - unsigned int mix_rate; + unsigned int mix_rate = 0; SpeakerMode speaker_mode; snd_pcm_uframes_t buffer_frames; snd_pcm_uframes_t buffer_size; snd_pcm_uframes_t period_size; - int channels; + int channels = 0; - bool active; - bool thread_exited; - mutable bool exit_thread; + bool active = false; + bool thread_exited = false; + mutable bool exit_thread = false; public: const char *get_name() const { diff --git a/drivers/dummy/rasterizer_dummy.h b/drivers/dummy/rasterizer_dummy.h index f0e62de144..bc34d2df9a 100644 --- a/drivers/dummy/rasterizer_dummy.h +++ b/drivers/dummy/rasterizer_dummy.h @@ -35,10 +35,10 @@ #include "core/templates/rid_owner.h" #include "core/templates/self_list.h" #include "scene/resources/mesh.h" -#include "servers/rendering/rasterizer.h" +#include "servers/rendering/renderer_compositor.h" #include "servers/rendering_server.h" -class RasterizerSceneDummy : public RasterizerScene { +class RasterizerSceneDummy : public RendererSceneRender { public: /* SHADOW ATLAS API */ @@ -96,9 +96,9 @@ public: void environment_set_tonemap(RID p_env, RS::EnvironmentToneMapper p_tone_mapper, float p_exposure, float p_white, bool p_auto_exposure, float p_min_luminance, float p_max_luminance, float p_auto_exp_speed, float p_auto_exp_scale) override {} - void environment_set_adjustment(RID p_env, bool p_enable, float p_brightness, float p_contrast, float p_saturation, RID p_ramp) override {} + void environment_set_adjustment(RID p_env, bool p_enable, float p_brightness, float p_contrast, float p_saturation, bool p_use_1d_color_correction, RID p_color_correction) override {} - void environment_set_fog(RID p_env, bool p_enable, const Color &p_light_color, float p_light_energy, float p_sun_scatter, float p_density, float p_height, float p_height_density) override {} + void environment_set_fog(RID p_env, bool p_enable, const Color &p_light_color, float p_light_energy, float p_sun_scatter, float p_density, float p_height, float p_height_density, float p_aerial_perspective) override {} void environment_set_volumetric_fog(RID p_env, bool p_enable, float p_density, const Color &p_light, float p_light_energy, float p_length, float p_detail_spread, float p_gi_inject, RS::EnvVolumetricFogShadowFilter p_shadow_filter) override {} void environment_set_volumetric_fog_volume_size(int p_size, int p_depth) override {} void environment_set_volumetric_fog_filter_active(bool p_enable) override {} @@ -161,7 +161,7 @@ public: void set_debug_draw_mode(RS::ViewportDebugDraw p_debug_draw) override {} RID render_buffers_create() override { return RID(); } - void render_buffers_configure(RID p_render_buffers, RID p_render_target, int p_width, int p_height, RS::ViewportMSAA p_msaa, RS::ViewportScreenSpaceAA p_screen_space_aa) override {} + void render_buffers_configure(RID p_render_buffers, RID p_render_target, int p_width, int p_height, RS::ViewportMSAA p_msaa, RS::ViewportScreenSpaceAA p_screen_space_aa, bool p_use_debanding) override {} void screen_space_roughness_limiter_set_active(bool p_enable, float p_amount, float p_curve) override {} bool screen_space_roughness_limiter_is_active() const override { return false; } @@ -175,29 +175,31 @@ public: void update() override {} void sdfgi_set_debug_probe_select(const Vector3 &p_position, const Vector3 &p_dir) override {} + bool is_low_end() const override { return true; } + RasterizerSceneDummy() {} ~RasterizerSceneDummy() {} }; -class RasterizerStorageDummy : public RasterizerStorage { +class RasterizerStorageDummy : public RendererStorage { public: /* TEXTURE API */ struct DummyTexture { - int width; - int height; - uint32_t flags; - Image::Format format; + int width = 0; + int height = 0; + uint32_t flags = 0; + Image::Format format = Image::Format::FORMAT_MAX; Ref<Image> image; String path; }; struct DummySurface { - uint32_t format; - RS::PrimitiveType primitive; + uint32_t format = 0; + RS::PrimitiveType primitive = RS::PrimitiveType::PRIMITIVE_MAX; Vector<uint8_t> array; - int vertex_count; + int vertex_count = 0; Vector<uint8_t> index_array; - int index_count; + int index_count = 0; AABB aabb; Vector<Vector<uint8_t>> blend_shapes; Vector<AABB> bone_aabbs; @@ -205,8 +207,8 @@ public: struct DummyMesh { Vector<DummySurface> surfaces; - int blend_shape_count; - RS::BlendShapeMode blend_shape_mode; + int blend_shape_count = 0; + RS::BlendShapeMode blend_shape_mode = RS::BlendShapeMode::BLEND_SHAPE_MODE_NORMALIZED; }; mutable RID_PtrOwner<DummyTexture> texture_owner; @@ -251,9 +253,17 @@ public: void texture_add_to_decal_atlas(RID p_texture, bool p_panorama_to_dp = false) override {} void texture_remove_from_decal_atlas(RID p_texture, bool p_panorama_to_dp = false) override {} + /* CANVAS TEXTURE API */ + + RID canvas_texture_create() override { return RID(); } + void canvas_texture_set_channel(RID p_canvas_texture, RS::CanvasTextureChannel p_channel, RID p_texture) override {} + void canvas_texture_set_shading_parameters(RID p_canvas_texture, const Color &p_base_color, float p_shininess) override {} + + void canvas_texture_set_texture_filter(RID p_item, RS::CanvasItemTextureFilter p_filter) override {} + void canvas_texture_set_texture_repeat(RID p_item, RS::CanvasItemTextureRepeat p_repeat) override {} + #if 0 RID texture_create() override { - DummyTexture *texture = memnew(DummyTexture); ERR_FAIL_COND_V(!texture, RID()); return texture_owner.make_rid(texture); @@ -375,7 +385,7 @@ public: bool material_is_animated(RID p_material) override { return false; } bool material_casts_shadows(RID p_material) override { return false; } void material_get_instance_shader_parameters(RID p_material, List<InstanceShaderParam> *r_parameters) override {} - void material_update_dependency(RID p_material, RasterizerScene::InstanceBase *p_instance) override {} + void material_update_dependency(RID p_material, InstanceBaseDependency *p_instance) override {} /* MESH API */ @@ -591,6 +601,8 @@ public: void light_directional_set_blend_splits(RID p_light, bool p_enable) override {} bool light_directional_get_blend_splits(RID p_light) const override { return false; } void light_directional_set_shadow_depth_range_mode(RID p_light, RS::LightDirectionalShadowDepthRangeMode p_range_mode) override {} + void light_directional_set_sky_only(RID p_light, bool p_sky_only) override {} + bool light_directional_is_sky_only(RID p_light) const override { return false; } RS::LightDirectionalShadowDepthRangeMode light_directional_get_shadow_depth_range_mode(RID p_light) const override { return RS::LIGHT_DIRECTIONAL_SHADOW_DEPTH_RANGE_STABLE; } RS::LightDirectionalShadowMode light_directional_get_shadow_mode(RID p_light) override { return RS::LIGHT_DIRECTIONAL_SHADOW_ORTHOGONAL; } @@ -632,8 +644,8 @@ public: float reflection_probe_get_origin_max_distance(RID p_probe) const override { return 0.0; } bool reflection_probe_renders_shadows(RID p_probe) const override { return false; } - void base_update_dependency(RID p_base, RasterizerScene::InstanceBase *p_instance) override {} - void skeleton_update_dependency(RID p_base, RasterizerScene::InstanceBase *p_instance) override {} + void base_update_dependency(RID p_base, InstanceBaseDependency *p_instance) override {} + void skeleton_update_dependency(RID p_base, InstanceBaseDependency *p_instance) override {} /* DECAL API */ @@ -700,24 +712,20 @@ public: /* LIGHTMAP CAPTURE */ #if 0 struct Instantiable { - - SelfList<RasterizerScene::InstanceBase>::List instance_list; + SelfList<RendererSceneRender::InstanceBase>::List instance_list; _FORCE_INLINE_ void instance_change_notify(bool p_aabb = true, bool p_materials = true) override { - - SelfList<RasterizerScene::InstanceBase> *instances = instance_list.first(); + SelfList<RendererSceneRender::InstanceBase> *instances = instance_list.first(); while (instances) override { - //instances->self()->base_changed(p_aabb, p_materials); instances = instances->next(); } } _FORCE_INLINE_ void instance_remove_deps() override { - SelfList<RasterizerScene::InstanceBase> *instances = instance_list.first(); + SelfList<RendererSceneRender::InstanceBase> *instances = instance_list.first(); while (instances) override { - - SelfList<RasterizerScene::InstanceBase> *next = instances->next(); + SelfList<RendererSceneRender::InstanceBase> *next = instances->next(); //instances->self()->base_removed(); instances = next; } @@ -729,7 +737,6 @@ public: }; struct LightmapCapture : public Instantiable { - Vector<LightmapCaptureOctree> octree; AABB bounds; Transform cell_xform; @@ -821,8 +828,8 @@ public: int particles_get_draw_passes(RID p_particles) const override { return 0; } RID particles_get_draw_pass_mesh(RID p_particles, int p_pass) const override { return RID(); } - void particles_add_collision(RID p_particles, RasterizerScene::InstanceBase *p_instance) override {} - void particles_remove_collision(RID p_particles, RasterizerScene::InstanceBase *p_instance) override {} + void particles_add_collision(RID p_particles, InstanceBaseDependency *p_instance) override {} + void particles_remove_collision(RID p_particles, InstanceBaseDependency *p_instance) override {} void update_particles() override {} @@ -880,6 +887,9 @@ public: void render_target_disable_clear_request(RID p_render_target) override {} void render_target_do_clear_request(RID p_render_target) override {} + void render_target_set_sdf_size_and_scale(RID p_render_target, RS::ViewportSDFOversize p_size, RS::ViewportSDFScale p_scale) override {} + Rect2i render_target_get_sdf_rect(RID p_render_target) const override { return Rect2i(); } + RS::InstanceType get_base_type(RID p_rid) const override { if (mesh_owner.owns(p_rid)) { return RS::INSTANCE_MESH; @@ -919,7 +929,7 @@ public: String get_video_adapter_name() const override { return String(); } String get_video_adapter_vendor() const override { return String(); } - static RasterizerStorage *base_singleton; + static RendererStorage *base_singleton; void capture_timestamps_begin() override {} void capture_timestamp(const String &p_name) override {} @@ -933,25 +943,25 @@ public: ~RasterizerStorageDummy() {} }; -class RasterizerCanvasDummy : public RasterizerCanvas { +class RasterizerCanvasDummy : public RendererCanvasRender { public: - TextureBindingID request_texture_binding(RID p_texture, RID p_normalmap, RID p_specular, RS::CanvasItemTextureFilter p_filter, RS::CanvasItemTextureRepeat p_repeat, RID p_multimesh) override { return 0; } - void free_texture_binding(TextureBindingID p_binding) override {} - PolygonID request_polygon(const Vector<int> &p_indices, const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs = Vector<Point2>(), const Vector<int> &p_bones = Vector<int>(), const Vector<float> &p_weights = Vector<float>()) override { return 0; } void free_polygon(PolygonID p_polygon) override {} - void canvas_render_items(RID p_to_render_target, Item *p_item_list, const Color &p_modulate, Light *p_light_list, const Transform2D &p_canvas_transform) override {} + void canvas_render_items(RID p_to_render_target, Item *p_item_list, const Color &p_modulate, Light *p_light_list, Light *p_directional_list, const Transform2D &p_canvas_transform, RS::CanvasItemTextureFilter p_default_filter, RS::CanvasItemTextureRepeat p_default_repeat, bool p_snap_2d_vertices_to_pixel, bool &r_sdf_used) override {} void canvas_debug_viewport_shadows(Light *p_lights_with_shadow) override {} RID light_create() override { return RID(); } void light_set_texture(RID p_rid, RID p_texture) override {} - void light_set_use_shadow(RID p_rid, bool p_enable, int p_resolution) override {} - void light_update_shadow(RID p_rid, const Transform2D &p_light_xform, int p_light_mask, float p_near, float p_far, LightOccluderInstance *p_occluders) override {} + void light_set_use_shadow(RID p_rid, bool p_enable) override {} + void light_update_shadow(RID p_rid, int p_shadow_index, const Transform2D &p_light_xform, int p_light_mask, float p_near, float p_far, LightOccluderInstance *p_occluders) override {} + void light_update_directional_shadow(RID p_rid, int p_shadow_index, const Transform2D &p_light_xform, int p_light_mask, float p_cull_distance, const Rect2 &p_clip_rect, LightOccluderInstance *p_occluders) override {} + void render_sdf(RID p_render_target, LightOccluderInstance *p_occluders) override {} RID occluder_polygon_create() override { return RID(); } - void occluder_polygon_set_shape_as_lines(RID p_occluder, const Vector<Vector2> &p_lines) override {} + void occluder_polygon_set_shape(RID p_occluder, const Vector<Vector2> &p_points, bool p_closed) override {} void occluder_polygon_set_cull_mode(RID p_occluder, RS::CanvasOccluderPolygonCullMode p_mode) override {} + void set_shadow_texture_size(int p_size) override {} void draw_window_margins(int *p_margins, RID *p_margin_textures) override {} @@ -962,7 +972,7 @@ public: ~RasterizerCanvasDummy() {} }; -class RasterizerDummy : public Rasterizer { +class RasterizerDummy : public RendererCompositor { private: uint64_t frame = 1; float delta = 0; @@ -973,9 +983,9 @@ protected: RasterizerSceneDummy scene; public: - RasterizerStorage *get_storage() override { return &storage; } - RasterizerCanvas *get_canvas() override { return &canvas; } - RasterizerScene *get_scene() override { return &scene; } + RendererStorage *get_storage() override { return &storage; } + RendererCanvasRender *get_canvas() override { return &canvas; } + RendererSceneRender *get_scene() override { return &scene; } void set_boot_image(const Ref<Image> &p_image, const Color &p_color, bool p_scale, bool p_use_filter = true) override {} @@ -996,7 +1006,7 @@ public: void finalize() override {} - static Rasterizer *_create_current() { + static RendererCompositor *_create_current() { return memnew(RasterizerDummy); } diff --git a/drivers/png/SCsub b/drivers/png/SCsub index db08be0c47..26508dc612 100644 --- a/drivers/png/SCsub +++ b/drivers/png/SCsub @@ -5,6 +5,9 @@ Import("env") env_png = env.Clone() # Thirdparty source files + +thirdparty_obj = [] + if env["builtin_libpng"]: thirdparty_dir = "#thirdparty/libpng/" thirdparty_sources = [ @@ -41,7 +44,7 @@ if env["builtin_libpng"]: env_thirdparty = env_png.Clone() env_thirdparty.disable_warnings() - env_thirdparty.add_source_files(env.drivers_sources, thirdparty_sources) + env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources) if use_neon: env_neon = env_thirdparty.Clone() @@ -52,9 +55,17 @@ if env["builtin_libpng"]: neon_sources.append(env_neon.Object(thirdparty_dir + "/arm/filter_neon_intrinsics.c")) neon_sources.append(env_neon.Object(thirdparty_dir + "/arm/filter_neon.S")) neon_sources.append(env_neon.Object(thirdparty_dir + "/arm/palette_neon_intrinsics.c")) - env.drivers_sources += neon_sources + thirdparty_obj += neon_sources + + env.drivers_sources += thirdparty_obj + # Godot source files -env_png.add_source_files(env.drivers_sources, "*.cpp") -Export("env") +driver_obj = [] + +env_png.add_source_files(driver_obj, "*.cpp") +env.drivers_sources += driver_obj + +# Needed to force rebuilding the driver files when the thirdparty library is updated. +env.Depends(driver_obj, thirdparty_obj) diff --git a/drivers/png/png_driver_common.cpp b/drivers/png/png_driver_common.cpp index d3e187c501..aed3fc9414 100644 --- a/drivers/png/png_driver_common.cpp +++ b/drivers/png/png_driver_common.cpp @@ -203,5 +203,4 @@ Error image_to_png(const Ref<Image> &p_image, Vector<uint8_t> &p_buffer) { return OK; } - } // namespace PNGDriverCommon diff --git a/drivers/png/png_driver_common.h b/drivers/png/png_driver_common.h index e7ec9b96bd..e47996193f 100644 --- a/drivers/png/png_driver_common.h +++ b/drivers/png/png_driver_common.h @@ -41,7 +41,6 @@ Error png_to_image(const uint8_t *p_source, size_t p_size, bool p_force_linear, // Append p_image, as a png, to p_buffer. // Contents of p_buffer is unspecified if error returned. Error image_to_png(const Ref<Image> &p_image, Vector<uint8_t> &p_buffer); - } // namespace PNGDriverCommon #endif diff --git a/drivers/spirv-reflect/SCsub b/drivers/spirv-reflect/SCsub index d0ffaf068d..1e7b3de0e6 100644 --- a/drivers/spirv-reflect/SCsub +++ b/drivers/spirv-reflect/SCsub @@ -2,8 +2,7 @@ Import("env") -env_spirv_reflect = env.Clone() -env_spirv_reflect.disable_warnings() +# Thirdparty source files thirdparty_dir = "#thirdparty/spirv-reflect/" thirdparty_sources = [ @@ -12,6 +11,7 @@ thirdparty_sources = [ thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources] -env_spirv_reflect.add_source_files(env.drivers_sources, thirdparty_sources) +env_thirdparty = env.Clone() +env_thirdparty.disable_warnings() -Export("env") +env_thirdparty.add_source_files(env.drivers_sources, thirdparty_sources) diff --git a/drivers/unix/ip_unix.cpp b/drivers/unix/ip_unix.cpp index 05eedccc1d..94ea567c3b 100644 --- a/drivers/unix/ip_unix.cpp +++ b/drivers/unix/ip_unix.cpp @@ -91,7 +91,7 @@ static IP_Address _sockaddr2ip(struct sockaddr *p_addr) { IP_Address IP_Unix::_resolve_hostname(const String &p_hostname, Type p_type) { struct addrinfo hints; - struct addrinfo *result; + struct addrinfo *result = nullptr; memset(&hints, 0, sizeof(struct addrinfo)); if (p_type == TYPE_IPV4) { diff --git a/drivers/unix/net_socket_posix.cpp b/drivers/unix/net_socket_posix.cpp index 186804dbb1..0ee97256fc 100644 --- a/drivers/unix/net_socket_posix.cpp +++ b/drivers/unix/net_socket_posix.cpp @@ -348,11 +348,11 @@ Error NetSocketPosix::open(Type p_sock_type, IP::Type &ip_type) { // recv/recvfrom and an ICMP reply was received from a previous send/sendto. unsigned long disable = 0; if (ioctlsocket(_sock, SIO_UDP_CONNRESET, &disable) == SOCKET_ERROR) { - print_verbose("Unable to turn off UDP WSAECONNRESET behaviour on Windows"); + print_verbose("Unable to turn off UDP WSAECONNRESET behavior on Windows"); } if (ioctlsocket(_sock, SIO_UDP_NETRESET, &disable) == SOCKET_ERROR) { // This feature seems not to be supported on wine. - print_verbose("Unable to turn off UDP WSAENETRESET behaviour on Windows"); + print_verbose("Unable to turn off UDP WSAENETRESET behavior on Windows"); } } #endif diff --git a/drivers/unix/os_unix.cpp b/drivers/unix/os_unix.cpp index 318638e5d0..ca08d689b9 100644 --- a/drivers/unix/os_unix.cpp +++ b/drivers/unix/os_unix.cpp @@ -127,7 +127,6 @@ void OS_Unix::initialize_core() { FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_RESOURCES); FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_USERDATA); FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_FILESYSTEM); - //FileAccessBufferedFA<FileAccessUnix>::make_default(); DirAccess::make_default<DirAccessUnix>(DirAccess::ACCESS_RESOURCES); DirAccess::make_default<DirAccessUnix>(DirAccess::ACCESS_USERDATA); DirAccess::make_default<DirAccessUnix>(DirAccess::ACCESS_FILESYSTEM); diff --git a/drivers/unix/os_unix.h b/drivers/unix/os_unix.h index 2982e0c55c..51e5a00e36 100644 --- a/drivers/unix/os_unix.h +++ b/drivers/unix/os_unix.h @@ -45,7 +45,7 @@ protected: virtual int unix_initialize_audio(int p_audio_driver); //virtual Error initialize(int p_video_driver,int p_audio_driver); - virtual void finalize_core(); + virtual void finalize_core() override; String stdin_buf; @@ -53,7 +53,7 @@ public: OS_Unix(); virtual void alert(const String &p_alert, const String &p_title = "ALERT!"); - virtual String get_stdin_string(bool p_block); + virtual String get_stdin_string(bool p_block) override; //virtual void set_mouse_show(bool p_show); //virtual void set_mouse_grab(bool p_grab); @@ -65,39 +65,39 @@ public: //virtual VideoMode get_video_mode() const; //virtual void get_fullscreen_mode_list(List<VideoMode> *p_list) const; - virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false); - virtual Error close_dynamic_library(void *p_library_handle); - virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional = false); + virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false) override; + virtual Error close_dynamic_library(void *p_library_handle) override; + virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional = false) override; - virtual Error set_cwd(const String &p_cwd); + virtual Error set_cwd(const String &p_cwd) override; - virtual String get_name() const; + virtual String get_name() const override; - virtual Date get_date(bool utc) const; - virtual Time get_time(bool utc) const; - virtual TimeZoneInfo get_time_zone_info() const; + virtual Date get_date(bool utc) const override; + virtual Time get_time(bool utc) const override; + virtual TimeZoneInfo get_time_zone_info() const override; - virtual double get_unix_time() const; + virtual double get_unix_time() const override; - virtual void delay_usec(uint32_t p_usec) const; - virtual uint64_t get_ticks_usec() const; + virtual void delay_usec(uint32_t p_usec) const override; + virtual uint64_t get_ticks_usec() const override; - virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking = true, ProcessID *r_child_id = nullptr, String *r_pipe = nullptr, int *r_exitcode = nullptr, bool read_stderr = false, Mutex *p_pipe_mutex = nullptr); - virtual Error kill(const ProcessID &p_pid); - virtual int get_process_id() const; + virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking = true, ProcessID *r_child_id = nullptr, String *r_pipe = nullptr, int *r_exitcode = nullptr, bool read_stderr = false, Mutex *p_pipe_mutex = nullptr) override; + virtual Error kill(const ProcessID &p_pid) override; + virtual int get_process_id() const override; - virtual bool has_environment(const String &p_var) const; - virtual String get_environment(const String &p_var) const; - virtual bool set_environment(const String &p_var, const String &p_value) const; - virtual String get_locale() const; + virtual bool has_environment(const String &p_var) const override; + virtual String get_environment(const String &p_var) const override; + virtual bool set_environment(const String &p_var, const String &p_value) const override; + virtual String get_locale() const override; - virtual int get_processor_count() const; + virtual int get_processor_count() const override; - virtual void debug_break(); - virtual void initialize_debugging(); + virtual void debug_break() override; + virtual void initialize_debugging() override; - virtual String get_executable_path() const; - virtual String get_user_data_dir() const; + virtual String get_executable_path() const override; + virtual String get_user_data_dir() const override; }; class UnixTerminalLogger : public StdLogger { diff --git a/drivers/vulkan/SCsub b/drivers/vulkan/SCsub index 13fcaf16d2..14b9d63204 100644 --- a/drivers/vulkan/SCsub +++ b/drivers/vulkan/SCsub @@ -2,7 +2,7 @@ Import("env") -env.add_source_files(env.drivers_sources, "*.cpp") +thirdparty_obj = [] # FIXME: Refactor all this to reduce code duplication. if env["platform"] == "android": @@ -22,7 +22,8 @@ if env["platform"] == "android": thirdparty_dir = "#thirdparty/vulkan" vma_sources = [thirdparty_dir + "/android/vk_mem_alloc.cpp"] - env_thirdparty.add_source_files(env.drivers_sources, vma_sources) + env_thirdparty.add_source_files(thirdparty_obj, vma_sources) + elif env["platform"] == "iphone": # Use bundled Vulkan headers thirdparty_dir = "#thirdparty/vulkan" @@ -33,7 +34,8 @@ elif env["platform"] == "iphone": env_thirdparty.disable_warnings() vma_sources = [thirdparty_dir + "/vk_mem_alloc.cpp"] - env_thirdparty.add_source_files(env.drivers_sources, vma_sources) + env_thirdparty.add_source_files(thirdparty_obj, vma_sources) + elif env["builtin_vulkan"]: # Use bundled Vulkan headers thirdparty_dir = "#thirdparty/vulkan" @@ -98,8 +100,9 @@ elif env["builtin_vulkan"]: env_thirdparty.AppendUnique(CPPDEFINES=["HAVE_SECURE_GETENV"]) loader_sources = [thirdparty_dir + "/loader/" + file for file in loader_sources] - env_thirdparty.add_source_files(env.drivers_sources, loader_sources) - env_thirdparty.add_source_files(env.drivers_sources, vma_sources) + env_thirdparty.add_source_files(thirdparty_obj, loader_sources) + env_thirdparty.add_source_files(thirdparty_obj, vma_sources) + else: # Always build VMA. thirdparty_dir = "#thirdparty/vulkan" env.Prepend(CPPPATH=[thirdparty_dir]) @@ -109,4 +112,18 @@ else: # Always build VMA. env_thirdparty.disable_warnings() vma_sources = [thirdparty_dir + "/vk_mem_alloc.cpp"] - env_thirdparty.add_source_files(env.drivers_sources, vma_sources) + env_thirdparty.add_source_files(thirdparty_obj, vma_sources) + + +env.drivers_sources += thirdparty_obj + + +# Godot source files + +driver_obj = [] + +env.add_source_files(driver_obj, "*.cpp") +env.drivers_sources += driver_obj + +# Needed to force rebuilding the driver files when the thirdparty code is updated. +env.Depends(driver_obj, thirdparty_obj) diff --git a/drivers/vulkan/rendering_device_vulkan.cpp b/drivers/vulkan/rendering_device_vulkan.cpp index 902876616b..c6d49de274 100644 --- a/drivers/vulkan/rendering_device_vulkan.cpp +++ b/drivers/vulkan/rendering_device_vulkan.cpp @@ -615,6 +615,7 @@ int RenderingDeviceVulkan::get_format_vertex_size(DataFormat p_format) { case DATA_FORMAT_B8G8R8A8_SNORM: case DATA_FORMAT_B8G8R8A8_UINT: case DATA_FORMAT_B8G8R8A8_SINT: + case DATA_FORMAT_A2B10G10R10_UNORM_PACK32: return 4; case DATA_FORMAT_R16_UNORM: case DATA_FORMAT_R16_SNORM: @@ -1361,6 +1362,7 @@ Error RenderingDeviceVulkan::_buffer_allocate(Buffer *p_buffer, uint32_t p_size, p_buffer->buffer_info.buffer = p_buffer->buffer; p_buffer->buffer_info.offset = 0; p_buffer->buffer_info.range = p_size; + p_buffer->usage = p_usage; return OK; } @@ -1691,16 +1693,16 @@ RID RenderingDeviceVulkan::texture_create(const TextureFormat &p_format, const T #endif } - if (p_format.type == TEXTURE_TYPE_CUBE || p_format.type == TEXTURE_TYPE_CUBE_ARRAY) { + if (p_format.texture_type == TEXTURE_TYPE_CUBE || p_format.texture_type == TEXTURE_TYPE_CUBE_ARRAY) { image_create_info.flags |= VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT; } /*if (p_format.type == TEXTURE_TYPE_2D || p_format.type == TEXTURE_TYPE_2D_ARRAY) { image_create_info.flags |= VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT; }*/ - ERR_FAIL_INDEX_V(p_format.type, TEXTURE_TYPE_MAX, RID()); + ERR_FAIL_INDEX_V(p_format.texture_type, TEXTURE_TYPE_MAX, RID()); - image_create_info.imageType = vulkan_image_type[p_format.type]; + image_create_info.imageType = vulkan_image_type[p_format.texture_type]; ERR_FAIL_COND_V_MSG(p_format.width < 1, RID(), "Width must be equal or greater than 1 for all textures"); @@ -1725,10 +1727,10 @@ RID RenderingDeviceVulkan::texture_create(const TextureFormat &p_format, const T image_create_info.mipLevels = p_format.mipmaps; - if (p_format.type == TEXTURE_TYPE_1D_ARRAY || p_format.type == TEXTURE_TYPE_2D_ARRAY || p_format.type == TEXTURE_TYPE_CUBE_ARRAY || p_format.type == TEXTURE_TYPE_CUBE) { + if (p_format.texture_type == TEXTURE_TYPE_1D_ARRAY || p_format.texture_type == TEXTURE_TYPE_2D_ARRAY || p_format.texture_type == TEXTURE_TYPE_CUBE_ARRAY || p_format.texture_type == TEXTURE_TYPE_CUBE) { ERR_FAIL_COND_V_MSG(p_format.array_layers < 1, RID(), "Amount of layers must be equal or greater than 1 for arrays and cubemaps."); - ERR_FAIL_COND_V_MSG((p_format.type == TEXTURE_TYPE_CUBE_ARRAY || p_format.type == TEXTURE_TYPE_CUBE) && (p_format.array_layers % 6) != 0, RID(), + ERR_FAIL_COND_V_MSG((p_format.texture_type == TEXTURE_TYPE_CUBE_ARRAY || p_format.texture_type == TEXTURE_TYPE_CUBE) && (p_format.array_layers % 6) != 0, RID(), "Cubemap and cubemap array textures must provide a layer number that is multiple of 6"); image_create_info.arrayLayers = p_format.array_layers; } else { @@ -1858,7 +1860,7 @@ RID RenderingDeviceVulkan::texture_create(const TextureFormat &p_format, const T VkResult err = vmaCreateImage(allocator, &image_create_info, &allocInfo, &texture.image, &texture.allocation, &texture.allocation_info); ERR_FAIL_COND_V_MSG(err, RID(), "vmaCreateImage failed with error " + itos(err) + "."); - texture.type = p_format.type; + texture.type = p_format.texture_type; texture.format = p_format.format; texture.width = image_create_info.extent.width; texture.height = image_create_info.extent.height; @@ -1926,7 +1928,7 @@ RID RenderingDeviceVulkan::texture_create(const TextureFormat &p_format, const T VK_IMAGE_VIEW_TYPE_CUBE_ARRAY, }; - image_view_create_info.viewType = view_types[p_format.type]; + image_view_create_info.viewType = view_types[p_format.texture_type]; if (p_view.format_override == DATA_FORMAT_MAX) { image_view_create_info.format = image_create_info.format; } else { @@ -3484,7 +3486,7 @@ RID RenderingDeviceVulkan::sampler_create(const SamplerState &p_state) { /**** VERTEX ARRAY ****/ /**********************/ -RID RenderingDeviceVulkan::vertex_buffer_create(uint32_t p_size_bytes, const Vector<uint8_t> &p_data) { +RID RenderingDeviceVulkan::vertex_buffer_create(uint32_t p_size_bytes, const Vector<uint8_t> &p_data, bool p_use_as_storage) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND_V(p_data.size() && (uint32_t)p_data.size() != p_size_bytes, RID()); @@ -3493,8 +3495,12 @@ RID RenderingDeviceVulkan::vertex_buffer_create(uint32_t p_size_bytes, const Vec ERR_FAIL_COND_V_MSG(compute_list != nullptr && p_data.size(), RID(), "Creating buffers with data is forbidden during creation of a draw list"); + uint32_t usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_VERTEX_BUFFER_BIT; + if (p_use_as_storage) { + usage |= VK_BUFFER_USAGE_STORAGE_BUFFER_BIT; + } Buffer buffer; - _buffer_allocate(&buffer, p_size_bytes, VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, VMA_MEMORY_USAGE_GPU_ONLY); + _buffer_allocate(&buffer, p_size_bytes, usage, VMA_MEMORY_USAGE_GPU_ONLY); if (p_data.size()) { uint64_t data_size = p_data.size(); const uint8_t *r = p_data.ptr(); @@ -3528,7 +3534,7 @@ RenderingDevice::VertexFormatID RenderingDeviceVulkan::vertex_format_create(cons ERR_FAIL_COND_V(used_locations.has(p_vertex_formats[i].location), INVALID_ID); ERR_FAIL_COND_V_MSG(get_format_vertex_size(p_vertex_formats[i].format) == 0, INVALID_ID, - "Data format for attachment (" + itos(i) + ") is not valid for a vertex array."); + "Data format for attachment (" + itos(i) + "), '" + named_formats[p_vertex_formats[i].format] + "', is not valid for a vertex array."); vdcache.bindings[i].binding = i; vdcache.bindings[i].stride = p_vertex_formats[i].stride; @@ -3733,13 +3739,11 @@ String RenderingDeviceVulkan::_shader_uniform_debug(RID p_shader, int p_set) { } #if 0 bool RenderingDeviceVulkan::_uniform_add_binding(Vector<Vector<VkDescriptorSetLayoutBinding> > &bindings, Vector<Vector<UniformInfo> > &uniform_infos, const glslang::TObjectReflection &reflection, RenderingDevice::ShaderStage p_stage, Shader::PushConstant &push_constant, String *r_error) { - VkDescriptorSetLayoutBinding layout_binding; UniformInfo info; switch (reflection.getType()->getBasicType()) { case glslang::EbtSampler: { - //print_line("DEBUG: IsSampler"); if (reflection.getType()->getSampler().dim == glslang::EsdBuffer) { //texture buffers @@ -3837,13 +3841,10 @@ bool RenderingDeviceVulkan::_uniform_add_binding(Vector<Vector<VkDescriptorSetLa } break; /*case glslang::EbtReference: { - } break;*/ /*case glslang::EbtAtomicUint: { - } break;*/ default: { - if (reflection.getType()->getQualifier().hasOffset() || reflection.name.find(".") != std::string::npos) { //member of uniform block? return true; @@ -4599,7 +4600,7 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms, List<Vector<VkBufferView>> buffer_views; List<Vector<VkDescriptorImageInfo>> image_infos; //used for verification to make sure a uniform set does not use a framebuffer bound texture - Vector<RID> attachable_textures; + LocalVector<UniformSet::AttachableTexture> attachable_textures; Vector<Texture *> mutable_sampled_textures; Vector<Texture *> mutable_storage_textures; @@ -4616,8 +4617,8 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms, const Uniform &uniform = uniforms[uniform_idx]; - ERR_FAIL_COND_V_MSG(uniform.type != set_uniform.type, RID(), - "Mismatch uniform type for binding (" + itos(set_uniform.binding) + "), set (" + itos(p_shader_set) + "). Expected '" + shader_uniform_names[set_uniform.type] + "', supplied: '" + shader_uniform_names[uniform.type] + "'."); + ERR_FAIL_COND_V_MSG(uniform.uniform_type != set_uniform.type, RID(), + "Mismatch uniform type for binding (" + itos(set_uniform.binding) + "), set (" + itos(p_shader_set) + "). Expected '" + shader_uniform_names[set_uniform.type] + "', supplied: '" + shader_uniform_names[uniform.uniform_type] + "'."); VkWriteDescriptorSet write; //common header write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET; @@ -4632,7 +4633,7 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms, write.pTexelBufferView = nullptr; uint32_t type_size = 1; - switch (uniform.type) { + switch (uniform.uniform_type) { case UNIFORM_TYPE_SAMPLER: { if (uniform.ids.size() != set_uniform.length) { if (set_uniform.length > 1) { @@ -4692,7 +4693,10 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms, img_info.imageView = texture->view; if (texture->usage_flags & (TEXTURE_USAGE_COLOR_ATTACHMENT_BIT | TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | TEXTURE_USAGE_RESOLVE_ATTACHMENT_BIT)) { - attachable_textures.push_back(texture->owner.is_valid() ? texture->owner : uniform.ids[j + 1]); + UniformSet::AttachableTexture attachable_texture; + attachable_texture.bind = set_uniform.binding; + attachable_texture.texture = texture->owner.is_valid() ? texture->owner : uniform.ids[j + 1]; + attachable_textures.push_back(attachable_texture); } if (texture->usage_flags & TEXTURE_USAGE_STORAGE_BIT) { @@ -4742,7 +4746,10 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms, img_info.imageView = texture->view; if (texture->usage_flags & (TEXTURE_USAGE_COLOR_ATTACHMENT_BIT | TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | TEXTURE_USAGE_RESOLVE_ATTACHMENT_BIT)) { - attachable_textures.push_back(texture->owner.is_valid() ? texture->owner : uniform.ids[j]); + UniformSet::AttachableTexture attachable_texture; + attachable_texture.bind = set_uniform.binding; + attachable_texture.texture = texture->owner.is_valid() ? texture->owner : uniform.ids[j]; + attachable_textures.push_back(attachable_texture); } if (texture->usage_flags & TEXTURE_USAGE_STORAGE_BIT) { @@ -4915,7 +4922,15 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms, ERR_FAIL_COND_V_MSG(uniform.ids.size() != 1, RID(), "Storage buffer supplied (binding: " + itos(uniform.binding) + ") must provide one ID (" + itos(uniform.ids.size()) + " provided)."); - Buffer *buffer = storage_buffer_owner.getornull(uniform.ids[0]); + Buffer *buffer = nullptr; + + if (storage_buffer_owner.owns(uniform.ids[0])) { + buffer = storage_buffer_owner.getornull(uniform.ids[0]); + } else if (vertex_buffer_owner.owns(uniform.ids[0])) { + buffer = vertex_buffer_owner.getornull(uniform.ids[0]); + + ERR_FAIL_COND_V_MSG(!(buffer->usage & VK_BUFFER_USAGE_STORAGE_BUFFER_BIT), RID(), "Vertex buffer supplied (binding: " + itos(uniform.binding) + ") was not created with storage flag."); + } ERR_FAIL_COND_V_MSG(!buffer, RID(), "Storage buffer supplied (binding: " + itos(uniform.binding) + ") is invalid."); //if 0, then its sized on link time @@ -6134,7 +6149,7 @@ void RenderingDeviceVulkan::draw_list_bind_render_pipeline(DrawListID p_list, RI void RenderingDeviceVulkan::draw_list_bind_uniform_set(DrawListID p_list, RID p_uniform_set, uint32_t p_index) { #ifdef DEBUG_ENABLED - ERR_FAIL_COND_MSG(p_index >= limits.maxBoundDescriptorSets || p_index > MAX_UNIFORM_SETS, + ERR_FAIL_COND_MSG(p_index >= limits.maxBoundDescriptorSets || p_index >= MAX_UNIFORM_SETS, "Attempting to bind a descriptor set (" + itos(p_index) + ") greater than what the hardware supports (" + itos(limits.maxBoundDescriptorSets) + ")."); #endif DrawList *dl = _get_draw_list_ptr(p_list); @@ -6159,13 +6174,13 @@ void RenderingDeviceVulkan::draw_list_bind_uniform_set(DrawListID p_list, RID p_ #ifdef DEBUG_ENABLED { //validate that textures bound are not attached as framebuffer bindings uint32_t attachable_count = uniform_set->attachable_textures.size(); - const RID *attachable_ptr = uniform_set->attachable_textures.ptr(); + const UniformSet::AttachableTexture *attachable_ptr = uniform_set->attachable_textures.ptr(); uint32_t bound_count = draw_list_bound_textures.size(); const RID *bound_ptr = draw_list_bound_textures.ptr(); for (uint32_t i = 0; i < attachable_count; i++) { for (uint32_t j = 0; j < bound_count; j++) { - ERR_FAIL_COND_MSG(attachable_ptr[i] == bound_ptr[j], - "Attempted to use the same texture in framebuffer attachment and a uniform set, this is not allowed."); + ERR_FAIL_COND_MSG(attachable_ptr[i].texture == bound_ptr[j], + "Attempted to use the same texture in framebuffer attachment and a uniform (set: " + itos(p_index) + ", binding: " + itos(attachable_ptr[i].bind) + "), this is not allowed."); } } } @@ -6369,7 +6384,7 @@ void RenderingDeviceVulkan::draw_list_enable_scissor(DrawListID p_list, const Re Rect2i rect = p_rect; rect.position += dl->viewport.position; - rect = dl->viewport.clip(rect); + rect = dl->viewport.intersection(rect); if (rect.get_area() == 0) { return; @@ -6556,7 +6571,7 @@ void RenderingDeviceVulkan::compute_list_bind_uniform_set(ComputeListID p_list, ComputeList *cl = compute_list; #ifdef DEBUG_ENABLED - ERR_FAIL_COND_MSG(p_index >= limits.maxBoundDescriptorSets || p_index > MAX_UNIFORM_SETS, + ERR_FAIL_COND_MSG(p_index >= limits.maxBoundDescriptorSets || p_index >= MAX_UNIFORM_SETS, "Attempting to bind a descriptor set (" + itos(p_index) + ") greater than what the hardware supports (" + itos(limits.maxBoundDescriptorSets) + ")."); #endif @@ -6837,7 +6852,6 @@ void RenderingDeviceVulkan::full_barrier() { #if 0 void RenderingDeviceVulkan::draw_list_render_secondary_to_framebuffer(ID p_framebuffer, ID *p_draw_lists, uint32_t p_draw_list_count, InitialAction p_initial_action, FinalAction p_final_action, const Vector<Variant> &p_clear_colors) { - VkCommandBuffer frame_cmdbuf = frames[frame].frame_buffer; ERR_FAIL_COND(!frame_cmdbuf); @@ -6866,7 +6880,6 @@ void RenderingDeviceVulkan::draw_list_render_secondary_to_framebuffer(ID p_frame ID screen_format = screen_get_framebuffer_format(); { - VkCommandBuffer *command_buffers = (VkCommandBuffer *)alloca(sizeof(VkCommandBuffer) * p_draw_list_count); uint32_t command_buffer_count = 0; @@ -6890,7 +6903,6 @@ void RenderingDeviceVulkan::draw_list_render_secondary_to_framebuffer(ID p_frame } vkCmdEndRenderPass(frame_cmdbuf); - } #endif @@ -7653,7 +7665,6 @@ RenderingDevice *RenderingDeviceVulkan::create_local_device() { } RenderingDeviceVulkan::RenderingDeviceVulkan() { - screen_prepared = false; } RenderingDeviceVulkan::~RenderingDeviceVulkan() { diff --git a/drivers/vulkan/rendering_device_vulkan.h b/drivers/vulkan/rendering_device_vulkan.h index 6463078d0a..05c5b9c63e 100644 --- a/drivers/vulkan/rendering_device_vulkan.h +++ b/drivers/vulkan/rendering_device_vulkan.h @@ -32,6 +32,7 @@ #define RENDERING_DEVICE_VULKAN_H #include "core/os/thread_safe.h" +#include "core/templates/local_vector.h" #include "core/templates/oa_hash_map.h" #include "core/templates/rid_owner.h" #include "servers/rendering/rendering_device.h" @@ -45,11 +46,6 @@ #include <vulkan/vulkan.h> -//todo: -//compute -//push constants -//views of texture slices - class VulkanContext; class RenderingDeviceVulkan : public RenderingDevice { @@ -99,7 +95,7 @@ class RenderingDeviceVulkan : public RenderingDevice { ID_BASE_SHIFT = 58 //5 bits for ID types }; - VkDevice device; + VkDevice device = VK_NULL_HANDLE; Map<RID, Set<RID>> dependency_map; //IDs to IDs that depend on it Map<RID, Set<RID>> reverse_dependency_map; //same as above, but in reverse @@ -124,35 +120,35 @@ class RenderingDeviceVulkan : public RenderingDevice { // for a framebuffer to render into it. struct Texture { - VkImage image; - VmaAllocation allocation; + VkImage image = VK_NULL_HANDLE; + VmaAllocation allocation = nullptr; VmaAllocationInfo allocation_info; - VkImageView view; + VkImageView view = VK_NULL_HANDLE; TextureType type; DataFormat format; TextureSamples samples; - uint32_t width; - uint32_t height; - uint32_t depth; - uint32_t layers; - uint32_t mipmaps; - uint32_t usage_flags; - uint32_t base_mipmap; - uint32_t base_layer; + uint32_t width = 0; + uint32_t height = 0; + uint32_t depth = 0; + uint32_t layers = 0; + uint32_t mipmaps = 0; + uint32_t usage_flags = 0; + uint32_t base_mipmap = 0; + uint32_t base_layer = 0; Vector<DataFormat> allowed_shared_formats; VkImageLayout layout; - uint32_t read_aspect_mask; - uint32_t barrier_aspect_mask; - bool bound; //bound to framebffer + uint32_t read_aspect_mask = 0; + uint32_t barrier_aspect_mask = 0; + bool bound = false; //bound to framebffer RID owner; }; RID_Owner<Texture, true> texture_owner; - uint32_t texture_upload_region_size_px; + uint32_t texture_upload_region_size_px = 0; Vector<uint8_t> _texture_get_data_from_image(Texture *tex, VkImage p_image, VmaAllocation p_allocation, uint32_t p_layer, bool p_2d = false); @@ -188,32 +184,28 @@ class RenderingDeviceVulkan : public RenderingDevice { // See the comments in the code to understand better how it works. struct StagingBufferBlock { - VkBuffer buffer; - VmaAllocation allocation; - uint64_t frame_used; - uint32_t fill_amount; + VkBuffer buffer = VK_NULL_HANDLE; + VmaAllocation allocation = nullptr; + uint64_t frame_used = 0; + uint32_t fill_amount = 0; }; Vector<StagingBufferBlock> staging_buffer_blocks; - int staging_buffer_current; - uint32_t staging_buffer_block_size; - uint64_t staging_buffer_max_size; - bool staging_buffer_used; + int staging_buffer_current = 0; + uint32_t staging_buffer_block_size = 0; + uint64_t staging_buffer_max_size = 0; + bool staging_buffer_used = false; Error _staging_buffer_allocate(uint32_t p_amount, uint32_t p_required_align, uint32_t &r_alloc_offset, uint32_t &r_alloc_size, bool p_can_segment = true, bool p_on_draw_command_buffer = false); Error _insert_staging_block(); struct Buffer { - uint32_t size; - uint32_t usage; - VkBuffer buffer; - VmaAllocation allocation; + uint32_t size = 0; + uint32_t usage = 0; + VkBuffer buffer = VK_NULL_HANDLE; + VmaAllocation allocation = nullptr; VkDescriptorBufferInfo buffer_info; //used for binding Buffer() { - size = 0; - usage = 0; - buffer = VK_NULL_HANDLE; - allocation = nullptr; } }; @@ -276,15 +268,15 @@ class RenderingDeviceVulkan : public RenderingDevice { Map<FramebufferFormatKey, FramebufferFormatID> framebuffer_format_cache; struct FramebufferFormat { const Map<FramebufferFormatKey, FramebufferFormatID>::Element *E; - VkRenderPass render_pass; //here for constructing shaders, never used, see section (7.2. Render Pass Compatibility from Vulkan spec) - int color_attachments; //used for pipeline validation + VkRenderPass render_pass = VK_NULL_HANDLE; //here for constructing shaders, never used, see section (7.2. Render Pass Compatibility from Vulkan spec) + int color_attachments = 0; //used for pipeline validation TextureSamples samples; }; Map<FramebufferFormatID, FramebufferFormat> framebuffer_formats; struct Framebuffer { - FramebufferFormatID format_id; + FramebufferFormatID format_id = 0; struct VersionKey { InitialAction initial_color_action; FinalAction final_color_action; @@ -307,12 +299,12 @@ class RenderingDeviceVulkan : public RenderingDevice { } }; - uint32_t storage_mask; + uint32_t storage_mask = 0; Vector<RID> texture_ids; struct Version { - VkFramebuffer framebuffer; - VkRenderPass render_pass; //this one is owned + VkFramebuffer framebuffer = VK_NULL_HANDLE; + VkRenderPass render_pass = VK_NULL_HANDLE; //this one is owned }; Map<VersionKey, Version> framebuffers; @@ -399,8 +391,8 @@ class RenderingDeviceVulkan : public RenderingDevice { struct VertexDescriptionCache { Vector<VertexAttribute> vertex_formats; - VkVertexInputBindingDescription *bindings; - VkVertexInputAttributeDescription *attributes; + VkVertexInputBindingDescription *bindings = nullptr; + VkVertexInputAttributeDescription *attributes = nullptr; VkPipelineVertexInputStateCreateInfo create_info; }; @@ -408,9 +400,9 @@ class RenderingDeviceVulkan : public RenderingDevice { struct VertexArray { RID buffer; - VertexFormatID description; - int vertex_count; - uint32_t max_instances_allowed; + VertexFormatID description = 0; + int vertex_count = 0; + uint32_t max_instances_allowed = 0; Vector<VkBuffer> buffers; //not owned, just referenced Vector<VkDeviceSize> offsets; @@ -419,21 +411,21 @@ class RenderingDeviceVulkan : public RenderingDevice { RID_Owner<VertexArray, true> vertex_array_owner; struct IndexBuffer : public Buffer { - uint32_t max_index; //used for validation - uint32_t index_count; - VkIndexType index_type; - bool supports_restart_indices; + uint32_t max_index = 0; //used for validation + uint32_t index_count = 0; + VkIndexType index_type = VK_INDEX_TYPE_NONE_NV; + bool supports_restart_indices = false; }; RID_Owner<IndexBuffer, true> index_buffer_owner; struct IndexArray { - uint32_t max_index; //remember the maximum index here too, for validation + uint32_t max_index = 0; //remember the maximum index here too, for validation VkBuffer buffer; //not owned, inherited from index buffer - uint32_t offset; - uint32_t indices; - VkIndexType index_type; - bool supports_restart_indices; + uint32_t offset = 0; + uint32_t indices = 0; + VkIndexType index_type = VK_INDEX_TYPE_NONE_NV; + bool supports_restart_indices = false; }; RID_Owner<IndexArray, true> index_array_owner; @@ -459,10 +451,10 @@ class RenderingDeviceVulkan : public RenderingDevice { }; struct UniformInfo { - UniformType type; - int binding; - uint32_t stages; - int length; //size of arrays (in total elements), or ubos (in bytes * total elements) + UniformType type = UniformType::UNIFORM_TYPE_MAX; + int binding = 0; + uint32_t stages = 0; + int length = 0; //size of arrays (in total elements), or ubos (in bytes * total elements) bool operator!=(const UniformInfo &p_info) const { return (binding != p_info.binding || type != p_info.type || stages != p_info.stages || length != p_info.length); @@ -528,25 +520,25 @@ class RenderingDeviceVulkan : public RenderingDevice { struct Shader { struct Set { Vector<UniformInfo> uniform_info; - VkDescriptorSetLayout descriptor_set_layout; + VkDescriptorSetLayout descriptor_set_layout = VK_NULL_HANDLE; }; - uint32_t vertex_input_mask; //inputs used, this is mostly for validation - int fragment_outputs; + uint32_t vertex_input_mask = 0; //inputs used, this is mostly for validation + int fragment_outputs = 0; struct PushConstant { - uint32_t push_constant_size; - uint32_t push_constants_vk_stage; + uint32_t push_constant_size = 0; + uint32_t push_constants_vk_stage = 0; }; PushConstant push_constant; bool is_compute = false; - int max_output; + int max_output = 0; Vector<Set> sets; Vector<uint32_t> set_formats; Vector<VkPipelineShaderStageCreateInfo> pipeline_stages; - VkPipelineLayout pipeline_layout; + VkPipelineLayout pipeline_layout = VK_NULL_HANDLE; }; String _shader_uniform_debug(RID p_shader, int p_set = -1); @@ -610,7 +602,7 @@ class RenderingDeviceVulkan : public RenderingDevice { }; Map<DescriptorPoolKey, Set<DescriptorPool *>> descriptor_pools; - uint32_t max_descriptors_per_pool; + uint32_t max_descriptors_per_pool = 0; DescriptorPool *_descriptor_pool_allocate(const DescriptorPoolKey &p_key); void _descriptor_pool_free(const DescriptorPoolKey &p_key, DescriptorPool *p_pool); @@ -621,7 +613,7 @@ class RenderingDeviceVulkan : public RenderingDevice { //texture buffer needs a view struct TextureBuffer { Buffer buffer; - VkBufferView view; + VkBufferView view = VK_NULL_HANDLE; }; RID_Owner<TextureBuffer, true> texture_buffer_owner; @@ -635,14 +627,19 @@ class RenderingDeviceVulkan : public RenderingDevice { // the above restriction is not too serious. struct UniformSet { - uint32_t format; + uint32_t format = 0; RID shader_id; - uint32_t shader_set; - DescriptorPool *pool; + uint32_t shader_set = 0; + DescriptorPool *pool = nullptr; DescriptorPoolKey pool_key; - VkDescriptorSet descriptor_set; + VkDescriptorSet descriptor_set = VK_NULL_HANDLE; //VkPipelineLayout pipeline_layout; //not owned, inherited from shader - Vector<RID> attachable_textures; //used for validation + struct AttachableTexture { + uint32_t bind; + RID texture; + }; + + LocalVector<AttachableTexture> attachable_textures; //used for validation Vector<Texture *> mutable_sampled_textures; //used for layout change Vector<Texture *> mutable_storage_textures; //used for layout change }; @@ -668,21 +665,21 @@ class RenderingDeviceVulkan : public RenderingDevice { //Cached values for validation #ifdef DEBUG_ENABLED struct Validation { - FramebufferFormatID framebuffer_format; - uint32_t dynamic_state; - VertexFormatID vertex_format; - bool uses_restart_indices; - uint32_t primitive_minimum; - uint32_t primitive_divisor; + FramebufferFormatID framebuffer_format = 0; + uint32_t dynamic_state = 0; + VertexFormatID vertex_format = 0; + bool uses_restart_indices = false; + uint32_t primitive_minimum = 0; + uint32_t primitive_divisor = 0; } validation; #endif //Actual pipeline RID shader; Vector<uint32_t> set_formats; - VkPipelineLayout pipeline_layout; // not owned, needed for push constants - VkPipeline pipeline; - uint32_t push_constant_size; - uint32_t push_constant_stages; + VkPipelineLayout pipeline_layout = VK_NULL_HANDLE; // not owned, needed for push constants + VkPipeline pipeline = VK_NULL_HANDLE; + uint32_t push_constant_size = 0; + uint32_t push_constant_stages = 0; }; RID_Owner<RenderPipeline, true> render_pipeline_owner; @@ -690,10 +687,10 @@ class RenderingDeviceVulkan : public RenderingDevice { struct ComputePipeline { RID shader; Vector<uint32_t> set_formats; - VkPipelineLayout pipeline_layout; // not owned, needed for push constants - VkPipeline pipeline; - uint32_t push_constant_size; - uint32_t push_constant_stages; + VkPipelineLayout pipeline_layout = VK_NULL_HANDLE; // not owned, needed for push constants + VkPipeline pipeline = VK_NULL_HANDLE; + uint32_t push_constant_size = 0; + uint32_t push_constant_stages = 0; }; RID_Owner<ComputePipeline, true> compute_pipeline_owner; @@ -714,14 +711,14 @@ class RenderingDeviceVulkan : public RenderingDevice { // each needs it's own command pool. struct SplitDrawListAllocator { - VkCommandPool command_pool; + VkCommandPool command_pool = VK_NULL_HANDLE; Vector<VkCommandBuffer> command_buffers; //one for each frame }; Vector<SplitDrawListAllocator> split_draw_list_allocators; struct DrawList { - VkCommandBuffer command_buffer; // If persistent, this is owned, otherwise it's shared with the ringbuffer. + VkCommandBuffer command_buffer = VK_NULL_HANDLE; // If persistent, this is owned, otherwise it's shared with the ringbuffer. Rect2i viewport; struct SetState { @@ -755,7 +752,7 @@ class RenderingDeviceVulkan : public RenderingDevice { bool index_buffer_uses_restart_indices = false; uint32_t index_array_size = 0; uint32_t index_array_max_index = 0; - uint32_t index_array_offset; + uint32_t index_array_offset = 0; Vector<uint32_t> set_formats; Vector<bool> set_bound; Vector<RID> set_rids; @@ -766,8 +763,8 @@ class RenderingDeviceVulkan : public RenderingDevice { RID pipeline_shader; uint32_t invalid_set_from = 0; bool pipeline_uses_restart_indices = false; - uint32_t pipeline_primitive_divisor; - uint32_t pipeline_primitive_minimum; + uint32_t pipeline_primitive_divisor = 0; + uint32_t pipeline_primitive_minimum = 0; Vector<uint32_t> pipeline_set_formats; uint32_t pipeline_push_constant_size = 0; bool pipeline_push_constant_supplied = false; @@ -781,13 +778,13 @@ class RenderingDeviceVulkan : public RenderingDevice { #endif }; - DrawList *draw_list; // One for regular draw lists, multiple for split. - uint32_t draw_list_count; - bool draw_list_split; + DrawList *draw_list = nullptr; // One for regular draw lists, multiple for split. + uint32_t draw_list_count = 0; + bool draw_list_split = false; Vector<RID> draw_list_bound_textures; Vector<RID> draw_list_storage_textures; - bool draw_list_unbind_color_textures; - bool draw_list_unbind_depth_textures; + bool draw_list_unbind_color_textures = false; + bool draw_list_unbind_depth_textures = false; void _draw_list_insert_clear_region(DrawList *draw_list, Framebuffer *framebuffer, Point2i viewport_offset, Point2i viewport_size, bool p_clear_color, const Vector<Color> &p_clear_colors, bool p_clear_depth, float p_depth, uint32_t p_stencil); Error _draw_list_setup_framebuffer(Framebuffer *p_framebuffer, InitialAction p_initial_color_action, FinalAction p_final_color_action, InitialAction p_initial_depth_action, FinalAction p_final_depth_action, VkFramebuffer *r_framebuffer, VkRenderPass *r_render_pass); @@ -800,7 +797,7 @@ class RenderingDeviceVulkan : public RenderingDevice { /**********************/ struct ComputeList { - VkCommandBuffer command_buffer; // If persistent, this is owned, otherwise it's shared with the ringbuffer. + VkCommandBuffer command_buffer = VK_NULL_HANDLE; // If persistent, this is owned, otherwise it's shared with the ringbuffer. struct SetState { uint32_t pipeline_expected_format = 0; @@ -837,7 +834,7 @@ class RenderingDeviceVulkan : public RenderingDevice { #endif }; - ComputeList *compute_list; + ComputeList *compute_list = nullptr; /**************************/ /**** FRAME MANAGEMENT ****/ @@ -869,46 +866,46 @@ class RenderingDeviceVulkan : public RenderingDevice { List<RenderPipeline> render_pipelines_to_dispose_of; List<ComputePipeline> compute_pipelines_to_dispose_of; - VkCommandPool command_pool; - VkCommandBuffer setup_command_buffer; //used at the beginning of every frame for set-up - VkCommandBuffer draw_command_buffer; //used at the beginning of every frame for set-up + VkCommandPool command_pool = VK_NULL_HANDLE; + VkCommandBuffer setup_command_buffer = VK_NULL_HANDLE; //used at the beginning of every frame for set-up + VkCommandBuffer draw_command_buffer = VK_NULL_HANDLE; //used at the beginning of every frame for set-up struct Timestamp { String description; - uint64_t value; + uint64_t value = 0; }; VkQueryPool timestamp_pool; - String *timestamp_names; - uint64_t *timestamp_cpu_values; - uint32_t timestamp_count; - String *timestamp_result_names; - uint64_t *timestamp_cpu_result_values; - uint64_t *timestamp_result_values; - uint32_t timestamp_result_count; - uint64_t index; + String *timestamp_names = nullptr; + uint64_t *timestamp_cpu_values = nullptr; + uint32_t timestamp_count = 0; + String *timestamp_result_names = nullptr; + uint64_t *timestamp_cpu_result_values = nullptr; + uint64_t *timestamp_result_values = nullptr; + uint32_t timestamp_result_count = 0; + uint64_t index = 0; }; - uint32_t max_timestamp_query_elements; + uint32_t max_timestamp_query_elements = 0; - Frame *frames; //frames available, for main device they are cycled (usually 3), for local devices only 1 - int frame; //current frame - int frame_count; //total amount of frames - uint64_t frames_drawn; + Frame *frames = nullptr; //frames available, for main device they are cycled (usually 3), for local devices only 1 + int frame = 0; //current frame + int frame_count = 0; //total amount of frames + uint64_t frames_drawn = 0; RID local_device; bool local_device_processing = false; void _free_pending_resources(int p_frame); - VmaAllocator allocator; + VmaAllocator allocator = nullptr; - VulkanContext *context; + VulkanContext *context = nullptr; void _free_internal(RID p_id); void _flush(bool p_current_frame); - bool screen_prepared; + bool screen_prepared = false; template <class T> void _free_rids(T &p_owner, const char *p_type); @@ -955,7 +952,7 @@ public: /**** VERTEX ARRAY ****/ /**********************/ - virtual RID vertex_buffer_create(uint32_t p_size_bytes, const Vector<uint8_t> &p_data = Vector<uint8_t>()); + virtual RID vertex_buffer_create(uint32_t p_size_bytes, const Vector<uint8_t> &p_data = Vector<uint8_t>(), bool p_use_as_storage = false); // Internally reference counted, this ID is warranted to be unique for the same description, but needs to be freed as many times as it was allocated virtual VertexFormatID vertex_format_create(const Vector<VertexAttribute> &p_vertex_formats); diff --git a/drivers/vulkan/vulkan_context.cpp b/drivers/vulkan/vulkan_context.cpp index ebfd3e0454..1f4092745a 100644 --- a/drivers/vulkan/vulkan_context.cpp +++ b/drivers/vulkan/vulkan_context.cpp @@ -216,7 +216,6 @@ Error VulkanContext::_create_validation_layers() { } Error VulkanContext::_initialize_extensions() { - VkResult err; uint32_t instance_extension_count = 0; enabled_extension_count = 0; @@ -226,13 +225,13 @@ Error VulkanContext::_initialize_extensions() { VkBool32 platformSurfaceExtFound = 0; memset(extension_names, 0, sizeof(extension_names)); - err = vkEnumerateInstanceExtensionProperties(nullptr, &instance_extension_count, nullptr); - ERR_FAIL_COND_V(err, ERR_CANT_CREATE); + VkResult err = vkEnumerateInstanceExtensionProperties(nullptr, &instance_extension_count, nullptr); + ERR_FAIL_COND_V(err != VK_SUCCESS && err != VK_INCOMPLETE, ERR_CANT_CREATE); if (instance_extension_count > 0) { VkExtensionProperties *instance_extensions = (VkExtensionProperties *)malloc(sizeof(VkExtensionProperties) * instance_extension_count); err = vkEnumerateInstanceExtensionProperties(nullptr, &instance_extension_count, instance_extensions); - if (err) { + if (err != VK_SUCCESS && err != VK_INCOMPLETE) { free(instance_extensions); ERR_FAIL_V(ERR_CANT_CREATE); } @@ -302,7 +301,7 @@ Error VulkanContext::_create_physical_device() { /*flags*/ 0, /*pApplicationInfo*/ &app, /*enabledLayerCount*/ enabled_layer_count, - /*ppEnabledLayerNames*/ (const char *const *)instance_validation_layers, + /*ppEnabledLayerNames*/ (const char *const *)enabled_layers, /*enabledExtensionCount*/ enabled_extension_count, /*ppEnabledExtensionNames*/ (const char *const *)extension_names, }; @@ -494,6 +493,8 @@ Error VulkanContext::_create_physical_device() { // features based on this query vkGetPhysicalDeviceFeatures(gpu, &physical_device_features); + physical_device_features.robustBufferAccess = false; //turn off robust buffer access, which can hamper performance on some hardware + #define GET_INSTANCE_PROC_ADDR(inst, entrypoint) \ { \ fp##entrypoint = (PFN_vk##entrypoint)vkGetInstanceProcAddr(inst, "vk" #entrypoint); \ @@ -707,7 +708,8 @@ Error VulkanContext::_window_create(DisplayServer::WindowID p_window_id, VkSurfa // We use a single GPU, but we need a surface to initialize the // queues, so this process must be deferred until a surface // is created. - _initialize_queues(p_surface); + Error err = _initialize_queues(p_surface); + ERR_FAIL_COND_V(err != OK, ERR_CANT_CREATE); } Window window; @@ -1009,7 +1011,6 @@ Error VulkanContext::_update_swap_chain(Window *window) { { const VkAttachmentDescription attachment = { - /*flags*/ 0, /*format*/ format, /*samples*/ VK_SAMPLE_COUNT_1_BIT, diff --git a/drivers/vulkan/vulkan_context.h b/drivers/vulkan/vulkan_context.h index 26d4b76e86..1aaad29ccd 100644 --- a/drivers/vulkan/vulkan_context.h +++ b/drivers/vulkan/vulkan_context.h @@ -47,13 +47,13 @@ class VulkanContext { FRAME_LAG = 2 }; - VkInstance inst; - VkSurfaceKHR surface; - VkPhysicalDevice gpu; + VkInstance inst = VK_NULL_HANDLE; + VkSurfaceKHR surface = VK_NULL_HANDLE; + VkPhysicalDevice gpu = VK_NULL_HANDLE; VkPhysicalDeviceProperties gpu_props; - uint32_t queue_family_count; + uint32_t queue_family_count = 0; VkQueueFamilyProperties *queue_props = nullptr; - VkDevice device; + VkDevice device = VK_NULL_HANDLE; bool device_initialized = false; bool inst_initialized = false; @@ -61,17 +61,17 @@ class VulkanContext { // Present queue. bool queues_initialized = false; - uint32_t graphics_queue_family_index; - uint32_t present_queue_family_index; - bool separate_present_queue; - VkQueue graphics_queue; - VkQueue present_queue; + uint32_t graphics_queue_family_index = 0; + uint32_t present_queue_family_index = 0; + bool separate_present_queue = false; + VkQueue graphics_queue = VK_NULL_HANDLE; + VkQueue present_queue = VK_NULL_HANDLE; VkColorSpaceKHR color_space; VkFormat format; VkSemaphore image_acquired_semaphores[FRAME_LAG]; VkSemaphore draw_complete_semaphores[FRAME_LAG]; VkSemaphore image_ownership_semaphores[FRAME_LAG]; - int frame_index; + int frame_index = 0; VkFence fences[FRAME_LAG]; VkPhysicalDeviceMemoryProperties memory_properties; VkPhysicalDeviceFeatures physical_device_features; @@ -91,14 +91,14 @@ class VulkanContext { uint32_t current_buffer = 0; int width = 0; int height = 0; - VkCommandPool present_cmd_pool; // For separate present queue. + VkCommandPool present_cmd_pool = VK_NULL_HANDLE; // For separate present queue. VkRenderPass render_pass = VK_NULL_HANDLE; }; struct LocalDevice { bool waiting = false; - VkDevice device; - VkQueue queue; + VkDevice device = VK_NULL_HANDLE; + VkQueue queue = VK_NULL_HANDLE; }; RID_Owner<LocalDevice, true> local_device_owner; @@ -108,7 +108,7 @@ class VulkanContext { // Commands. - bool prepared; + bool prepared = false; Vector<VkCommandBuffer> command_buffer_queue; int command_buffer_count = 1; @@ -120,7 +120,6 @@ class VulkanContext { uint32_t enabled_extension_count = 0; const char *extension_names[MAX_EXTENSIONS]; - const char **instance_validation_layers = nullptr; uint32_t enabled_layer_count = 0; const char *enabled_layers[MAX_LAYERS]; @@ -143,7 +142,7 @@ class VulkanContext { PFN_vkGetRefreshCycleDurationGOOGLE fpGetRefreshCycleDurationGOOGLE; PFN_vkGetPastPresentationTimingGOOGLE fpGetPastPresentationTimingGOOGLE; - VkDebugUtilsMessengerEXT dbg_messenger; + VkDebugUtilsMessengerEXT dbg_messenger = VK_NULL_HANDLE; Error _create_validation_layers(); Error _initialize_extensions(); diff --git a/drivers/windows/dir_access_windows.cpp b/drivers/windows/dir_access_windows.cpp index 3c61aa7289..197cd1d074 100644 --- a/drivers/windows/dir_access_windows.cpp +++ b/drivers/windows/dir_access_windows.cpp @@ -367,8 +367,6 @@ DirAccessWindows::DirAccessWindows() { p->h = INVALID_HANDLE_VALUE; current_dir = "."; - drive_count = 0; - #ifdef UWP_ENABLED Windows::Storage::StorageFolder ^ install_folder = Windows::ApplicationModel::Package::Current->InstalledLocation; change_dir(install_folder->Path->Data()); diff --git a/drivers/windows/dir_access_windows.h b/drivers/windows/dir_access_windows.h index 47aedfecf5..3b059b1626 100644 --- a/drivers/windows/dir_access_windows.h +++ b/drivers/windows/dir_access_windows.h @@ -46,16 +46,16 @@ class DirAccessWindows : public DirAccess { MAX_DRIVES = 26 }; - DirAccessWindowsPrivate *p; + DirAccessWindowsPrivate *p = nullptr; /* Windows stuff */ - char drives[MAX_DRIVES]; // a-z: - int drive_count; + char drives[MAX_DRIVES] = { 0 }; // a-z: + int drive_count = 0; String current_dir; - bool _cisdir; - bool _cishidden; + bool _cisdir = false; + bool _cishidden = false; public: virtual Error list_dir_begin(); ///< This starts dir listing diff --git a/drivers/xaudio2/audio_driver_xaudio2.h b/drivers/xaudio2/audio_driver_xaudio2.h index 7fc1bb428d..0aed072ec6 100644 --- a/drivers/xaudio2/audio_driver_xaudio2.h +++ b/drivers/xaudio2/audio_driver_xaudio2.h @@ -65,28 +65,28 @@ class AudioDriverXAudio2 : public AudioDriver { Thread *thread = nullptr; Mutex mutex; - int32_t *samples_in; + int32_t *samples_in = nullptr; int16_t *samples_out[AUDIO_BUFFERS]; static void thread_func(void *p_udata); - int buffer_size; + int buffer_size = 0; - unsigned int mix_rate; - SpeakerMode speaker_mode; + unsigned int mix_rate = 0; + SpeakerMode speaker_mode = SpeakerMode::SPEAKER_MODE_STEREO; - int channels; + int channels = 0; - bool active; - bool thread_exited; - mutable bool exit_thread; - bool pcm_open; + bool active = false; + bool thread_exited = false; + mutable bool exit_thread = false; + bool pcm_open = false; WAVEFORMATEX wave_format = { 0 }; Microsoft::WRL::ComPtr<IXAudio2> xaudio; int current_buffer = 0; - IXAudio2MasteringVoice *mastering_voice; + IXAudio2MasteringVoice *mastering_voice = nullptr; XAUDIO2_BUFFER xaudio_buffer[AUDIO_BUFFERS]; - IXAudio2SourceVoice *source_voice; + IXAudio2SourceVoice *source_voice = nullptr; XAudio2DriverVoiceCallback voice_callback; public: |