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-rw-r--r--drivers/gles3/rasterizer_storage_gles3.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp
index ae4a9d2a03..296d945cda 100644
--- a/drivers/gles3/rasterizer_storage_gles3.cpp
+++ b/drivers/gles3/rasterizer_storage_gles3.cpp
@@ -2430,9 +2430,8 @@ void RasterizerStorageGLES3::_update_material(Material *material) {
if (material->shader && material->shader->mode == VS::SHADER_SPATIAL) {
- Shader::Spatial spatial = material->shader->spatial;
- if (spatial.blend_mode == Shader::Spatial::BLEND_MODE_MIX &&
- (!spatial.uses_alpha || (spatial.uses_alpha && spatial.depth_draw_mode == Shader::Spatial::DEPTH_DRAW_ALPHA_PREPASS))) {
+ if (material->shader->spatial.blend_mode == Shader::Spatial::BLEND_MODE_MIX &&
+ (!material->shader->spatial.uses_alpha || (material->shader->spatial.uses_alpha && material->shader->spatial.depth_draw_mode == Shader::Spatial::DEPTH_DRAW_ALPHA_PREPASS))) {
can_cast_shadow = true;
}