diff options
Diffstat (limited to 'drivers')
-rw-r--r-- | drivers/SCsub | 2 | ||||
-rw-r--r-- | drivers/dummy/rasterizer_dummy.h | 259 | ||||
-rw-r--r-- | drivers/unix/dir_access_unix.cpp | 7 | ||||
-rw-r--r-- | drivers/unix/dir_access_unix.h | 3 | ||||
-rw-r--r-- | drivers/unix/os_unix.cpp | 17 | ||||
-rw-r--r-- | drivers/unix/semaphore_posix.cpp | 87 | ||||
-rw-r--r-- | drivers/unix/semaphore_posix.h | 58 | ||||
-rw-r--r-- | drivers/vulkan/rendering_device_vulkan.cpp | 89 | ||||
-rw-r--r-- | drivers/vulkan/vulkan_context.cpp | 47 | ||||
-rw-r--r-- | drivers/windows/dir_access_windows.cpp | 8 | ||||
-rw-r--r-- | drivers/windows/dir_access_windows.h | 2 | ||||
-rw-r--r-- | drivers/windows/semaphore_windows.cpp | 98 | ||||
-rw-r--r-- | drivers/windows/semaphore_windows.h | 58 |
13 files changed, 250 insertions, 485 deletions
diff --git a/drivers/SCsub b/drivers/SCsub index 932014b540..41c20d81ad 100644 --- a/drivers/SCsub +++ b/drivers/SCsub @@ -23,7 +23,7 @@ SConscript('coremidi/SCsub') SConscript('winmidi/SCsub') # Graphics drivers -if (env["platform"] != "server"): +if (env["platform"] != "server" and env["platform"] != "javascript"): # SConscript('gles2/SCsub') SConscript('vulkan/SCsub') SConscript('gl_context/SCsub') diff --git a/drivers/dummy/rasterizer_dummy.h b/drivers/dummy/rasterizer_dummy.h index fb23370863..4df28e3ea4 100644 --- a/drivers/dummy/rasterizer_dummy.h +++ b/drivers/dummy/rasterizer_dummy.h @@ -47,9 +47,18 @@ public: void shadow_atlas_set_quadrant_subdivision(RID p_atlas, int p_quadrant, int p_subdivision) {} bool shadow_atlas_update_light(RID p_atlas, RID p_light_intance, float p_coverage, uint64_t p_light_version) { return false; } + void directional_shadow_atlas_set_size(int p_size) {} int get_directional_light_shadow_size(RID p_light_intance) { return 0; } void set_directional_shadow_count(int p_count) {} + /* SKY API */ + + RID sky_create() { return RID(); } + void sky_set_radiance_size(RID p_sky, int p_radiance_size) {} + void sky_set_mode(RID p_sky, VS::SkyMode p_samples) {} + void sky_set_texture(RID p_sky, RID p_panorama) {} + void sky_set_texture(RID p_sky, RID p_cube_map, int p_radiance_size) {} + /* ENVIRONMENT API */ RID environment_create() { return RID(); } @@ -61,17 +70,19 @@ public: void environment_set_bg_color(RID p_env, const Color &p_color) {} void environment_set_bg_energy(RID p_env, float p_energy) {} void environment_set_canvas_max_layer(RID p_env, int p_max_layer) {} - void environment_set_ambient_light(RID p_env, const Color &p_color, float p_energy = 1.0, float p_sky_contribution = 0.0) {} - void environment_set_camera_feed_id(RID p_env, int p_camera_feed_id){}; + void environment_set_ambient_light(RID p_env, const Color &p_color, VS::EnvironmentAmbientSource p_ambient = VS::ENV_AMBIENT_SOURCE_BG, float p_energy = 1.0, float p_sky_contribution = 0.0, VS::EnvironmentReflectionSource p_reflection_source = VS::ENV_REFLECTION_SOURCE_BG, const Color &p_ao_color = Color()) {} +// FIXME: Disabled during Vulkan refactoring, should be ported. +#if 0 + void environment_set_camera_feed_id(RID p_env, int p_camera_feed_id) {} +#endif - void environment_set_dof_blur_near(RID p_env, bool p_enable, float p_distance, float p_transition, float p_far_amount, VS::EnvironmentDOFBlurQuality p_quality) {} - void environment_set_dof_blur_far(RID p_env, bool p_enable, float p_distance, float p_transition, float p_far_amount, VS::EnvironmentDOFBlurQuality p_quality) {} - void environment_set_glow(RID p_env, bool p_enable, int p_level_flags, float p_intensity, float p_strength, float p_bloom_threshold, VS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap, bool p_bicubic_upscale) {} + void environment_set_glow(RID p_env, bool p_enable, int p_level_flags, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, VS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap, bool p_bicubic_upscale) {} void environment_set_fog(RID p_env, bool p_enable, float p_begin, float p_end, RID p_gradient_texture) {} void environment_set_ssr(RID p_env, bool p_enable, int p_max_steps, float p_fade_int, float p_fade_out, float p_depth_tolerance, bool p_roughness) {} - void environment_set_ssao(RID p_env, bool p_enable, float p_radius, float p_intensity, float p_radius2, float p_intensity2, float p_bias, float p_light_affect, float p_ao_channel_affect, const Color &p_color, VS::EnvironmentSSAOQuality p_quality, VS::EnvironmentSSAOBlur p_blur, float p_bilateral_sharpness) {} + virtual void environment_set_ssao(RID p_env, bool p_enable, float p_radius, float p_intensity, float p_bias, float p_light_affect, float p_ao_channel_affect, VS::EnvironmentSSAOBlur p_blur, float p_bilateral_sharpness) {} + virtual void environment_set_ssao_quality(VS::EnvironmentSSAOQuality p_quality, bool p_half_size) {} void environment_set_tonemap(RID p_env, VS::EnvironmentToneMapper p_tone_mapper, float p_exposure, float p_white, bool p_auto_exposure, float p_min_luminance, float p_max_luminance, float p_auto_exp_speed, float p_auto_exp_scale) {} @@ -81,9 +92,17 @@ public: void environment_set_fog_depth(RID p_env, bool p_enable, float p_depth_begin, float p_depth_end, float p_depth_curve, bool p_transmit, float p_transmit_curve) {} void environment_set_fog_height(RID p_env, bool p_enable, float p_min_height, float p_max_height, float p_height_curve) {} - bool is_environment(RID p_env) { return false; } - VS::EnvironmentBG environment_get_background(RID p_env) { return VS::ENV_BG_KEEP; } - int environment_get_canvas_max_layer(RID p_env) { return 0; } + bool is_environment(RID p_env) const { return false; } + VS::EnvironmentBG environment_get_background(RID p_env) const { return VS::ENV_BG_KEEP; } + int environment_get_canvas_max_layer(RID p_env) const { return 0; } + + virtual RID camera_effects_create() { return RID(); } + + virtual void camera_effects_set_dof_blur_quality(VS::DOFBlurQuality p_quality, bool p_use_jitter) {} + virtual void camera_effects_set_dof_blur_bokeh_shape(VS::DOFBokehShape p_shape) {} + + virtual void camera_effects_set_dof_blur(RID p_camera_effects, bool p_far_enable, float p_far_distance, float p_far_transition, bool p_near_enable, float p_near_distance, float p_near_transition, float p_amount) {} + virtual void camera_effects_set_custom_exposure(RID p_camera_effects, bool p_enable, float p_exposure) {} RID light_instance_create(RID p_light) { return RID(); } void light_instance_set_transform(RID p_light_instance, const Transform &p_transform) {} @@ -91,8 +110,7 @@ public: void light_instance_mark_visible(RID p_light_instance) {} RID reflection_atlas_create() { return RID(); } - void reflection_atlas_set_size(RID p_ref_atlas, int p_size) {} - void reflection_atlas_set_subdivision(RID p_ref_atlas, int p_subdiv) {} + virtual void reflection_atlas_set_size(RID p_ref_atlas, int p_reflection_size, int p_reflection_count) {} RID reflection_probe_instance_create(RID p_probe) { return RID(); } void reflection_probe_instance_set_transform(RID p_instance, const Transform &p_transform) {} @@ -102,18 +120,28 @@ public: bool reflection_probe_instance_begin_render(RID p_instance, RID p_reflection_atlas) { return false; } bool reflection_probe_instance_postprocess_step(RID p_instance) { return true; } - RID gi_probe_instance_create() { return RID(); } + virtual RID gi_probe_instance_create(RID p_gi_probe) { return RID(); } void gi_probe_instance_set_light_data(RID p_probe, RID p_base, RID p_data) {} void gi_probe_instance_set_transform_to_data(RID p_probe, const Transform &p_xform) {} - void gi_probe_instance_set_bounds(RID p_probe, const Vector3 &p_bounds) {} + virtual bool gi_probe_needs_update(RID p_probe) const { return false; } + virtual void gi_probe_update(RID p_probe, bool p_update_light_instances, const Vector<RID> &p_light_instances, int p_dynamic_object_count, InstanceBase **p_dynamic_objects) {} - void render_scene(const Transform &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_ortogonal, InstanceBase **p_cull_result, int p_cull_count, RID *p_light_cull_result, int p_light_cull_count, RID *p_reflection_probe_cull_result, int p_reflection_probe_cull_count, RID p_environment, RID p_shadow_atlas, RID p_reflection_atlas, RID p_reflection_probe, int p_reflection_probe_pass) {} + virtual void render_scene(RID p_render_buffers, const Transform &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_ortogonal, InstanceBase **p_cull_result, int p_cull_count, RID *p_light_cull_result, int p_light_cull_count, RID *p_reflection_probe_cull_result, int p_reflection_probe_cull_count, RID *p_gi_probe_cull_result, int p_gi_probe_cull_count, RID p_environment, RID p_camera_effects, RID p_shadow_atlas, RID p_reflection_atlas, RID p_reflection_probe, int p_reflection_probe_pass) {} void render_shadow(RID p_light, RID p_shadow_atlas, int p_pass, InstanceBase **p_cull_result, int p_cull_count) {} + virtual void render_material(const Transform &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_ortogonal, InstanceBase **p_cull_result, int p_cull_count, RID p_framebuffer, const Rect2i &p_region) {} void set_scene_pass(uint64_t p_pass) {} + virtual void set_time(double p_time, double p_step) {} void set_debug_draw_mode(VS::ViewportDebugDraw p_debug_draw) {} + virtual RID render_buffers_create() { return RID(); } + virtual void render_buffers_configure(RID p_render_buffers, RID p_render_target, int p_width, int p_height, VS::ViewportMSAA p_msaa) {} + + virtual void screen_space_roughness_limiter_set_active(bool p_enable, float p_curve) {} + virtual bool screen_space_roughness_limiter_is_active() const { return false; } + bool free(RID p_rid) { return true; } + virtual void update() {} RasterizerSceneDummy() {} ~RasterizerSceneDummy() {} @@ -152,6 +180,43 @@ public: mutable RID_PtrOwner<DummyTexture> texture_owner; mutable RID_PtrOwner<DummyMesh> mesh_owner; + virtual RID texture_2d_create(const Ref<Image> &p_image) { return RID(); } + virtual RID texture_2d_layered_create(const Vector<Ref<Image> > &p_layers, VS::TextureLayeredType p_layered_type) { return RID(); } + virtual RID texture_3d_create(const Vector<Ref<Image> > &p_slices) { return RID(); } + virtual RID texture_proxy_create(RID p_base) { return RID(); } + + virtual void texture_2d_update_immediate(RID p_texture, const Ref<Image> &p_image, int p_layer = 0) {} + virtual void texture_2d_update(RID p_texture, const Ref<Image> &p_image, int p_layer = 0) {} + virtual void texture_3d_update(RID p_texture, const Ref<Image> &p_image, int p_depth, int p_mipmap) {} + virtual void texture_proxy_update(RID p_proxy, RID p_base) {} + + virtual RID texture_2d_placeholder_create() { return RID(); } + virtual RID texture_2d_layered_placeholder_create() { return RID(); } + virtual RID texture_3d_placeholder_create() { return RID(); } + + virtual Ref<Image> texture_2d_get(RID p_texture) const { return Ref<Image>(); } + virtual Ref<Image> texture_2d_layer_get(RID p_texture, int p_layer) const { return Ref<Image>(); } + virtual Ref<Image> texture_3d_slice_get(RID p_texture, int p_depth, int p_mipmap) const { return Ref<Image>(); } + + virtual void texture_replace(RID p_texture, RID p_by_texture) {} + virtual void texture_set_size_override(RID p_texture, int p_width, int p_height) {} +// FIXME: Disabled during Vulkan refactoring, should be ported. +#if 0 + virtual void texture_bind(RID p_texture, uint32_t p_texture_no) = 0; +#endif + + virtual void texture_set_path(RID p_texture, const String &p_path) {} + virtual String texture_get_path(RID p_texture) const { return String(); } + + virtual void texture_set_detect_3d_callback(RID p_texture, VS::TextureDetectCallback p_callback, void *p_userdata) {} + virtual void texture_set_detect_normal_callback(RID p_texture, VS::TextureDetectCallback p_callback, void *p_userdata) {} + virtual void texture_set_detect_roughness_callback(RID p_texture, VS::TextureDetectRoughnessCallback p_callback, void *p_userdata) {} + + virtual void texture_debug_usage(List<VS::TextureInfo> *r_info) {} + virtual void texture_set_force_redraw_if_visible(RID p_texture, bool p_enable) {} + virtual Size2 texture_size_with_proxy(RID p_proxy) { return Size2(); } + +#if 0 RID texture_create() { DummyTexture *texture = memnew(DummyTexture); @@ -246,11 +311,7 @@ public: void texture_set_proxy(RID p_proxy, RID p_base) {} virtual Size2 texture_size_with_proxy(RID p_texture) const { return Size2(); } void texture_set_force_redraw_if_visible(RID p_texture, bool p_enable) {} - - /* SKY API */ - - RID sky_create() { return RID(); } - void sky_set_texture(RID p_sky, RID p_cube_map, int p_radiance_size) {} +#endif /* SHADER API */ @@ -262,6 +323,7 @@ public: void shader_set_default_texture_param(RID p_shader, const StringName &p_name, RID p_texture) {} RID shader_get_default_texture_param(RID p_shader, const StringName &p_name) const { return RID(); } + virtual Variant shader_get_param_default(RID p_material, const StringName &p_param) const { return Variant(); } /* COMMON MATERIAL API */ @@ -269,21 +331,15 @@ public: void material_set_render_priority(RID p_material, int priority) {} void material_set_shader(RID p_shader_material, RID p_shader) {} - RID material_get_shader(RID p_shader_material) const { return RID(); } void material_set_param(RID p_material, const StringName &p_param, const Variant &p_value) {} Variant material_get_param(RID p_material, const StringName &p_param) const { return Variant(); } - Variant material_get_param_default(RID p_material, const StringName &p_param) const { return Variant(); } - - void material_set_line_width(RID p_material, float p_width) {} void material_set_next_pass(RID p_material, RID p_next_material) {} bool material_is_animated(RID p_material) { return false; } bool material_casts_shadows(RID p_material) { return false; } - - void material_add_instance_owner(RID p_material, RasterizerScene::InstanceBase *p_instance) {} - void material_remove_instance_owner(RID p_material, RasterizerScene::InstanceBase *p_instance) {} + void material_update_dependency(RID p_material, RasterizerScene::InstanceBase *p_instance) {} /* MESH API */ @@ -295,6 +351,9 @@ public: return mesh_owner.make_rid(mesh); } + void mesh_add_surface(RID p_mesh, const VS::SurfaceData &p_surface) {} + +#if 0 void mesh_add_surface(RID p_mesh, uint32_t p_format, VS::PrimitiveType p_primitive, const Vector<uint8_t> &p_array, int p_vertex_count, const Vector<uint8_t> &p_index_array, int p_index_count, const AABB &p_aabb, const Vector<Vector<uint8_t> > &p_blend_shapes = Vector<Vector<uint8_t> >(), const Vector<AABB> &p_bone_aabbs = Vector<AABB>()) { DummyMesh *m = mesh_owner.getornull(p_mesh); ERR_FAIL_COND(!m); @@ -317,6 +376,8 @@ public: ERR_FAIL_COND(!m); m->blend_shape_count = p_amount; } +#endif + int mesh_get_blend_shape_count(RID p_mesh) const { DummyMesh *m = mesh_owner.getornull(p_mesh); ERR_FAIL_COND_V(!m, 0); @@ -339,6 +400,7 @@ public: void mesh_surface_set_material(RID p_mesh, int p_surface, RID p_material) {} RID mesh_surface_get_material(RID p_mesh, int p_surface) const { return RID(); } +#if 0 int mesh_surface_get_array_len(RID p_mesh, int p_surface) const { DummyMesh *m = mesh_owner.getornull(p_mesh); ERR_FAIL_COND_V(!m, 0); @@ -404,6 +466,9 @@ public: m->surfaces.remove(p_index); } +#endif + + VS::SurfaceData mesh_get_surface(RID p_mesh, int p_surface) const { return VS::SurfaceData(); } int mesh_get_surface_count(RID p_mesh) const { DummyMesh *m = mesh_owner.getornull(p_mesh); ERR_FAIL_COND_V(!m, 0); @@ -413,14 +478,14 @@ public: void mesh_set_custom_aabb(RID p_mesh, const AABB &p_aabb) {} AABB mesh_get_custom_aabb(RID p_mesh) const { return AABB(); } - AABB mesh_get_aabb(RID p_mesh, RID p_skeleton) const { return AABB(); } + AABB mesh_get_aabb(RID p_mesh, RID p_skeleton = RID()) { return AABB(); } void mesh_clear(RID p_mesh) {} /* MULTIMESH API */ virtual RID multimesh_create() { return RID(); } - void multimesh_allocate(RID p_multimesh, int p_instances, VS::MultimeshTransformFormat p_transform_format, VS::MultimeshColorFormat p_color_format, VS::MultimeshCustomDataFormat p_data = VS::MULTIMESH_CUSTOM_DATA_NONE) {} + virtual void multimesh_allocate(RID p_multimesh, int p_instances, VS::MultimeshTransformFormat p_transform_format, bool p_use_colors = false, bool p_use_custom_data = false) {} int multimesh_get_instance_count(RID p_multimesh) const { return 0; } void multimesh_set_mesh(RID p_multimesh, RID p_mesh) {} @@ -430,19 +495,18 @@ public: void multimesh_instance_set_custom_data(RID p_multimesh, int p_index, const Color &p_color) {} RID multimesh_get_mesh(RID p_multimesh) const { return RID(); } + AABB multimesh_get_aabb(RID p_multimesh) const { return AABB(); } Transform multimesh_instance_get_transform(RID p_multimesh, int p_index) const { return Transform(); } Transform2D multimesh_instance_get_transform_2d(RID p_multimesh, int p_index) const { return Transform2D(); } Color multimesh_instance_get_color(RID p_multimesh, int p_index) const { return Color(); } Color multimesh_instance_get_custom_data(RID p_multimesh, int p_index) const { return Color(); } - - void multimesh_set_as_bulk_array(RID p_multimesh, const Vector<float> &p_array) {} + virtual void multimesh_set_buffer(RID p_multimesh, const Vector<float> &p_buffer) {} + virtual Vector<float> multimesh_get_buffer(RID p_multimesh) const { return Vector<float>(); } void multimesh_set_visible_instances(RID p_multimesh, int p_visible) {} int multimesh_get_visible_instances(RID p_multimesh) const { return 0; } - AABB multimesh_get_aabb(RID p_multimesh) const { return AABB(); } - /* IMMEDIATE API */ RID immediate_create() { return RID(); } @@ -490,7 +554,6 @@ public: void light_set_use_gi(RID p_light, bool p_enabled) {} void light_omni_set_shadow_mode(RID p_light, VS::LightOmniShadowMode p_mode) {} - void light_omni_set_shadow_detail(RID p_light, VS::LightOmniShadowDetail p_detail) {} void light_directional_set_shadow_mode(RID p_light, VS::LightDirectionalShadowMode p_mode) {} void light_directional_set_blend_splits(RID p_light, bool p_enable) {} @@ -536,57 +599,55 @@ public: float reflection_probe_get_origin_max_distance(RID p_probe) const { return 0.0; } bool reflection_probe_renders_shadows(RID p_probe) const { return false; } - void instance_add_skeleton(RID p_skeleton, RasterizerScene::InstanceBase *p_instance) {} - void instance_remove_skeleton(RID p_skeleton, RasterizerScene::InstanceBase *p_instance) {} - - void instance_add_dependency(RID p_base, RasterizerScene::InstanceBase *p_instance) {} - void instance_remove_dependency(RID p_base, RasterizerScene::InstanceBase *p_instance) {} + virtual void base_update_dependency(RID p_base, RasterizerScene::InstanceBase *p_instance) {} + virtual void skeleton_update_dependency(RID p_base, RasterizerScene::InstanceBase *p_instance) {} /* GI PROBE API */ RID gi_probe_create() { return RID(); } - void gi_probe_set_bounds(RID p_probe, const AABB &p_bounds) {} - AABB gi_probe_get_bounds(RID p_probe) const { return AABB(); } + virtual void gi_probe_allocate(RID p_gi_probe, const Transform &p_to_cell_xform, const AABB &p_aabb, const Vector3i &p_octree_size, const Vector<uint8_t> &p_octree_cells, const Vector<uint8_t> &p_data_cells, const Vector<uint8_t> &p_distance_field, const Vector<int> &p_level_counts) {} - void gi_probe_set_cell_size(RID p_probe, float p_range) {} - float gi_probe_get_cell_size(RID p_probe) const { return 0.0; } + virtual AABB gi_probe_get_bounds(RID p_gi_probe) const { return AABB(); } + virtual Vector3i gi_probe_get_octree_size(RID p_gi_probe) const { return Vector3i(); } + virtual Vector<uint8_t> gi_probe_get_octree_cells(RID p_gi_probe) const { return Vector<uint8_t>(); } + virtual Vector<uint8_t> gi_probe_get_data_cells(RID p_gi_probe) const { return Vector<uint8_t>(); } + virtual Vector<uint8_t> gi_probe_get_distance_field(RID p_gi_probe) const { return Vector<uint8_t>(); } - void gi_probe_set_to_cell_xform(RID p_probe, const Transform &p_xform) {} - Transform gi_probe_get_to_cell_xform(RID p_probe) const { return Transform(); } + virtual Vector<int> gi_probe_get_level_counts(RID p_gi_probe) const { return Vector<int>(); } + virtual Transform gi_probe_get_to_cell_xform(RID p_gi_probe) const { return Transform(); } - void gi_probe_set_dynamic_data(RID p_probe, const Vector<int> &p_data) {} - Vector<int> gi_probe_get_dynamic_data(RID p_probe) const { - Vector<int> p; - return p; - } + virtual void gi_probe_set_dynamic_range(RID p_gi_probe, float p_range) {} + virtual float gi_probe_get_dynamic_range(RID p_gi_probe) const { return 0; } + + virtual void gi_probe_set_propagation(RID p_gi_probe, float p_range) {} + virtual float gi_probe_get_propagation(RID p_gi_probe) const { return 0; } - void gi_probe_set_dynamic_range(RID p_probe, int p_range) {} - int gi_probe_get_dynamic_range(RID p_probe) const { return 0; } + void gi_probe_set_energy(RID p_gi_probe, float p_range) {} + float gi_probe_get_energy(RID p_gi_probe) const { return 0.0; } - void gi_probe_set_energy(RID p_probe, float p_range) {} - float gi_probe_get_energy(RID p_probe) const { return 0.0; } + virtual void gi_probe_set_ao(RID p_gi_probe, float p_ao) {} + virtual float gi_probe_get_ao(RID p_gi_probe) const { return 0; } - void gi_probe_set_bias(RID p_probe, float p_range) {} - float gi_probe_get_bias(RID p_probe) const { return 0.0; } + virtual void gi_probe_set_ao_size(RID p_gi_probe, float p_strength) {} + virtual float gi_probe_get_ao_size(RID p_gi_probe) const { return 0; } - void gi_probe_set_normal_bias(RID p_probe, float p_range) {} - float gi_probe_get_normal_bias(RID p_probe) const { return 0.0; } + void gi_probe_set_bias(RID p_gi_probe, float p_range) {} + float gi_probe_get_bias(RID p_gi_probe) const { return 0.0; } - void gi_probe_set_propagation(RID p_probe, float p_range) {} - float gi_probe_get_propagation(RID p_probe) const { return 0.0; } + void gi_probe_set_normal_bias(RID p_gi_probe, float p_range) {} + float gi_probe_get_normal_bias(RID p_gi_probe) const { return 0.0; } - void gi_probe_set_interior(RID p_probe, bool p_enable) {} - bool gi_probe_is_interior(RID p_probe) const { return false; } + void gi_probe_set_interior(RID p_gi_probe, bool p_enable) {} + bool gi_probe_is_interior(RID p_gi_probe) const { return false; } - void gi_probe_set_compress(RID p_probe, bool p_enable) {} - bool gi_probe_is_compressed(RID p_probe) const { return false; } + virtual void gi_probe_set_use_two_bounces(RID p_gi_probe, bool p_enable) {} + virtual bool gi_probe_is_using_two_bounces(RID p_gi_probe) const { return false; } - uint32_t gi_probe_get_version(RID p_probe) { return 0; } + virtual void gi_probe_set_anisotropy_strength(RID p_gi_probe, float p_strength) {} + virtual float gi_probe_get_anisotropy_strength(RID p_gi_probe) const { return 0; } - GIProbeCompression gi_probe_get_dynamic_data_get_preferred_compression() const { return GI_PROBE_UNCOMPRESSED; } - RID gi_probe_dynamic_data_create(int p_width, int p_height, int p_depth, GIProbeCompression p_compression) { return RID(); } - void gi_probe_dynamic_data_update(RID p_gi_probe_data, int p_depth_slice, int p_slice_count, int p_mipmap, const void *p_data) {} + uint32_t gi_probe_get_version(RID p_gi_probe) { return 0; } /* LIGHTMAP CAPTURE */ struct Instantiable { @@ -598,7 +659,7 @@ public: SelfList<RasterizerScene::InstanceBase> *instances = instance_list.first(); while (instances) { - instances->self()->base_changed(p_aabb, p_materials); + //instances->self()->base_changed(p_aabb, p_materials); instances = instances->next(); } } @@ -608,7 +669,7 @@ public: while (instances) { SelfList<RasterizerScene::InstanceBase> *next = instances->next(); - instances->self()->base_removed(); + //instances->self()->base_removed(); instances = next; } } @@ -697,21 +758,17 @@ public: RID render_target_create() { return RID(); } void render_target_set_position(RID p_render_target, int p_x, int p_y) {} void render_target_set_size(RID p_render_target, int p_width, int p_height) {} - RID render_target_get_texture(RID p_render_target) const { return RID(); } + RID render_target_get_texture(RID p_render_target) { return RID(); } void render_target_set_external_texture(RID p_render_target, unsigned int p_texture_id) {} void render_target_set_flag(RID p_render_target, RenderTargetFlags p_flag, bool p_value) {} bool render_target_was_used(RID p_render_target) { return false; } void render_target_set_as_unused(RID p_render_target) {} - void render_target_set_msaa(RID p_render_target, VS::ViewportMSAA p_msaa) {} - - /* CANVAS SHADOW */ - - RID canvas_light_shadow_buffer_create(int p_width) { return RID(); } - /* LIGHT SHADOW MAPPING */ - - RID canvas_light_occluder_create() { return RID(); } - void canvas_light_occluder_set_polylines(RID p_occluder, const Vector<Vector2> &p_lines) {} + virtual void render_target_request_clear(RID p_render_target, const Color &p_clear_color) {} + virtual bool render_target_is_clear_requested(RID p_render_target) { return false; } + virtual Color render_target_get_clear_request_color(RID p_render_target) { return Color(); } + virtual void render_target_disable_clear_request(RID p_render_target) {} + virtual void render_target_do_clear_request(RID p_render_target) {} VS::InstanceType get_base_type(RID p_rid) const { if (mesh_owner.owns(p_rid)) { @@ -748,28 +805,43 @@ public: static RasterizerStorage *base_singleton; - RasterizerStorageDummy(){}; + virtual void capture_timestamps_begin() {} + virtual void capture_timestamp(const String &p_name) {} + virtual uint32_t get_captured_timestamps_count() const { return 0; } + virtual uint64_t get_captured_timestamps_frame() const { return 0; } + virtual uint64_t get_captured_timestamp_gpu_time(uint32_t p_index) const { return 0; } + virtual uint64_t get_captured_timestamp_cpu_time(uint32_t p_index) const { return 0; } + virtual String get_captured_timestamp_name(uint32_t p_index) const { return String(); } + + RasterizerStorageDummy() {} ~RasterizerStorageDummy() {} }; class RasterizerCanvasDummy : public RasterizerCanvas { public: - RID light_internal_create() { return RID(); } - void light_internal_update(RID p_rid, Light *p_light) {} - void light_internal_free(RID p_rid) {} + virtual TextureBindingID request_texture_binding(RID p_texture, RID p_normalmap, RID p_specular, VS::CanvasItemTextureFilter p_filter, VS::CanvasItemTextureRepeat p_repeat, RID p_multimesh) { return 0; } + virtual void free_texture_binding(TextureBindingID p_binding) {} - void canvas_begin(){}; - void canvas_end(){}; + virtual PolygonID request_polygon(const Vector<int> &p_indices, const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs = Vector<Point2>(), const Vector<int> &p_bones = Vector<int>(), const Vector<float> &p_weights = Vector<float>()) { return 0; } + virtual void free_polygon(PolygonID p_polygon) {} - void canvas_render_items(Item *p_item_list, int p_z, const Color &p_modulate, Light *p_light, const Transform2D &p_transform){}; - void canvas_debug_viewport_shadows(Light *p_lights_with_shadow){}; + virtual void canvas_render_items(RID p_to_render_target, Item *p_item_list, const Color &p_modulate, Light *p_light_list, const Transform2D &p_canvas_transform) {} + virtual void canvas_debug_viewport_shadows(Light *p_lights_with_shadow) {} - void canvas_light_shadow_buffer_update(RID p_buffer, const Transform2D &p_light_xform, int p_light_mask, float p_near, float p_far, LightOccluderInstance *p_occluders, CameraMatrix *p_xform_cache) {} + virtual RID light_create() { return RID(); } + virtual void light_set_texture(RID p_rid, RID p_texture) {} + virtual void light_set_use_shadow(RID p_rid, bool p_enable, int p_resolution) {} + virtual void light_update_shadow(RID p_rid, const Transform2D &p_light_xform, int p_light_mask, float p_near, float p_far, LightOccluderInstance *p_occluders) {} - void reset_canvas() {} + virtual RID occluder_polygon_create() { return RID(); } + virtual void occluder_polygon_set_shape_as_lines(RID p_occluder, const Vector<Vector2> &p_lines) {} + virtual void occluder_polygon_set_cull_mode(RID p_occluder, VS::CanvasOccluderPolygonCullMode p_mode) {} void draw_window_margins(int *p_margins, RID *p_margin_textures) {} + virtual bool free(RID p_rid) { return true; } + virtual void update() {} + RasterizerCanvasDummy() {} ~RasterizerCanvasDummy() {} }; @@ -789,11 +861,10 @@ public: void initialize() {} void begin_frame(double frame_step) {} - void set_current_render_target(RID p_render_target) {} - void restore_render_target(bool p_3d_was_drawn) {} - void clear_render_target(const Color &p_color) {} - void blit_render_target_to_screen(RID p_render_target, const Rect2 &p_screen_rect, int p_screen = 0) {} - void output_lens_distorted_to_screen(RID p_render_target, const Rect2 &p_screen_rect, float p_k1, float p_k2, const Vector2 &p_eye_center, float p_oversample) {} + + virtual void prepare_for_blitting_render_targets() {} + virtual void blit_render_targets_to_screen(int p_screen, const BlitToScreen *p_render_targets, int p_amount) {} + void end_frame(bool p_swap_buffers) { OS::get_singleton()->swap_buffers(); } void finalize() {} diff --git a/drivers/unix/dir_access_unix.cpp b/drivers/unix/dir_access_unix.cpp index 02cb4fa956..715bc56003 100644 --- a/drivers/unix/dir_access_unix.cpp +++ b/drivers/unix/dir_access_unix.cpp @@ -269,6 +269,11 @@ String DirAccessUnix::get_drive(int p_drive) { return list[p_drive]; } +bool DirAccessUnix::drives_are_shortcuts() { + + return true; +} + Error DirAccessUnix::make_dir(String p_dir) { GLOBAL_LOCK_FUNCTION @@ -337,7 +342,7 @@ Error DirAccessUnix::change_dir(String p_dir) { return OK; } -String DirAccessUnix::get_current_dir() { +String DirAccessUnix::get_current_dir(bool p_include_drive) { String base = _get_root_path(); if (base != "") { diff --git a/drivers/unix/dir_access_unix.h b/drivers/unix/dir_access_unix.h index 32ddc76638..b403d8e356 100644 --- a/drivers/unix/dir_access_unix.h +++ b/drivers/unix/dir_access_unix.h @@ -63,9 +63,10 @@ public: virtual int get_drive_count(); virtual String get_drive(int p_drive); + virtual bool drives_are_shortcuts(); virtual Error change_dir(String p_dir); ///< can be relative or absolute, return false on success - virtual String get_current_dir(); ///< return current dir location + virtual String get_current_dir(bool p_include_drive = true); ///< return current dir location virtual Error make_dir(String p_dir); virtual bool file_exists(String p_file); diff --git a/drivers/unix/os_unix.cpp b/drivers/unix/os_unix.cpp index 1d94b9618d..458488f3e9 100644 --- a/drivers/unix/os_unix.cpp +++ b/drivers/unix/os_unix.cpp @@ -32,13 +32,14 @@ #ifdef UNIX_ENABLED +#include "core/debugger/engine_debugger.h" +#include "core/debugger/script_debugger.h" #include "core/os/thread_dummy.h" #include "core/project_settings.h" #include "drivers/unix/dir_access_unix.h" #include "drivers/unix/file_access_unix.h" #include "drivers/unix/net_socket_posix.h" #include "drivers/unix/rw_lock_posix.h" -#include "drivers/unix/semaphore_posix.h" #include "drivers/unix/thread_posix.h" #include "servers/visual_server.h" @@ -95,16 +96,16 @@ void OS_Unix::debug_break() { }; static void handle_interrupt(int sig) { - if (ScriptDebugger::get_singleton() == NULL) + if (!EngineDebugger::is_active()) return; - ScriptDebugger::get_singleton()->set_depth(-1); - ScriptDebugger::get_singleton()->set_lines_left(1); + EngineDebugger::get_script_debugger()->set_depth(-1); + EngineDebugger::get_script_debugger()->set_lines_left(1); } void OS_Unix::initialize_debugging() { - if (ScriptDebugger::get_singleton() != NULL) { + if (EngineDebugger::is_active()) { struct sigaction action; memset(&action, 0, sizeof(action)); action.sa_handler = handle_interrupt; @@ -121,13 +122,9 @@ void OS_Unix::initialize_core() { #ifdef NO_THREADS ThreadDummy::make_default(); - SemaphoreDummy::make_default(); RWLockDummy::make_default(); #else ThreadPosix::make_default(); -#if !defined(OSX_ENABLED) && !defined(IPHONE_ENABLED) - SemaphorePosix::make_default(); -#endif RWLockPosix::make_default(); #endif FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_RESOURCES); @@ -307,7 +304,7 @@ Error OS_Unix::execute(const String &p_path, const List<String> &p_arguments, bo if (p_pipe_mutex) { p_pipe_mutex->lock(); } - (*r_pipe) += buf; + (*r_pipe) += String::utf8(buf); if (p_pipe_mutex) { p_pipe_mutex->unlock(); } diff --git a/drivers/unix/semaphore_posix.cpp b/drivers/unix/semaphore_posix.cpp deleted file mode 100644 index b532b09cd6..0000000000 --- a/drivers/unix/semaphore_posix.cpp +++ /dev/null @@ -1,87 +0,0 @@ -/*************************************************************************/ -/* semaphore_posix.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "semaphore_posix.h" - -#if (defined(UNIX_ENABLED) || defined(PTHREAD_ENABLED)) && !defined(OSX_ENABLED) && !defined(IPHONE_ENABLED) - -#include "core/os/memory.h" -#include <errno.h> -#include <stdio.h> - -Error SemaphorePosix::wait() { - - while (sem_wait(&sem)) { - if (errno == EINTR) { - errno = 0; - continue; - } else { - perror("sem waiting"); - return ERR_BUSY; - } - } - return OK; -} - -Error SemaphorePosix::post() { - - return (sem_post(&sem) == 0) ? OK : ERR_BUSY; -} -int SemaphorePosix::get() const { - - int val; - sem_getvalue(&sem, &val); - - return val; -} - -SemaphoreOld *SemaphorePosix::create_semaphore_posix() { - - return memnew(SemaphorePosix); -} - -void SemaphorePosix::make_default() { - - create_func = create_semaphore_posix; -} - -SemaphorePosix::SemaphorePosix() { - - int r = sem_init(&sem, 0, 0); - if (r != 0) - perror("sem creating"); -} - -SemaphorePosix::~SemaphorePosix() { - - sem_destroy(&sem); -} - -#endif diff --git a/drivers/unix/semaphore_posix.h b/drivers/unix/semaphore_posix.h deleted file mode 100644 index 2bffe6933d..0000000000 --- a/drivers/unix/semaphore_posix.h +++ /dev/null @@ -1,58 +0,0 @@ -/*************************************************************************/ -/* semaphore_posix.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef SEMAPHORE_POSIX_H -#define SEMAPHORE_POSIX_H - -#include "core/os/semaphore.h" - -#if (defined(UNIX_ENABLED) || defined(PTHREAD_ENABLED)) && !defined(OSX_ENABLED) && !defined(IPHONE_ENABLED) - -#include <semaphore.h> - -class SemaphorePosix : public SemaphoreOld { - - mutable sem_t sem; - - static SemaphoreOld *create_semaphore_posix(); - -public: - virtual Error wait(); - virtual Error post(); - virtual int get() const; - - static void make_default(); - SemaphorePosix(); - - ~SemaphorePosix(); -}; - -#endif -#endif diff --git a/drivers/vulkan/rendering_device_vulkan.cpp b/drivers/vulkan/rendering_device_vulkan.cpp index 2bf8a16091..361982b28d 100644 --- a/drivers/vulkan/rendering_device_vulkan.cpp +++ b/drivers/vulkan/rendering_device_vulkan.cpp @@ -1252,7 +1252,7 @@ Error RenderingDeviceVulkan::_buffer_allocate(Buffer *p_buffer, uint32_t p_size, allocInfo.pUserData = NULL; VkResult err = vmaCreateBuffer(allocator, &bufferInfo, &allocInfo, &p_buffer->buffer, &p_buffer->allocation, NULL); - ERR_FAIL_COND_V_MSG(err, ERR_CANT_CREATE, "Can't create buffer of size: " + itos(p_size)); + ERR_FAIL_COND_V_MSG(err, ERR_CANT_CREATE, "Can't create buffer of size: " + itos(p_size) + ", error " + itos(err) + "."); p_buffer->size = p_size; p_buffer->buffer_info.buffer = p_buffer->buffer; p_buffer->buffer_info.offset = 0; @@ -1296,7 +1296,7 @@ Error RenderingDeviceVulkan::_insert_staging_block() { StagingBufferBlock block; VkResult err = vmaCreateBuffer(allocator, &bufferInfo, &allocInfo, &block.buffer, &block.allocation, NULL); - ERR_FAIL_COND_V(err, ERR_CANT_CREATE); + ERR_FAIL_COND_V_MSG(err, ERR_CANT_CREATE, "vmaCreateBuffer failed with error " + itos(err) + "."); block.frame_used = 0; block.fill_amount = 0; @@ -1462,9 +1462,7 @@ Error RenderingDeviceVulkan::_buffer_update(Buffer *p_buffer, size_t p_offset, c void *data_ptr = NULL; { VkResult vkerr = vmaMapMemory(allocator, staging_buffer_blocks[staging_buffer_current].allocation, &data_ptr); - if (vkerr) { - ERR_FAIL_V(ERR_CANT_CREATE); - } + ERR_FAIL_COND_V_MSG(vkerr, ERR_CANT_CREATE, "vmaMapMemory failed with error " + itos(vkerr) + "."); } //copy to staging buffer @@ -1752,7 +1750,7 @@ RID RenderingDeviceVulkan::texture_create(const TextureFormat &p_format, const T Texture texture; VkResult err = vmaCreateImage(allocator, &image_create_info, &allocInfo, &texture.image, &texture.allocation, &texture.allocation_info); - ERR_FAIL_COND_V(err, RID()); + ERR_FAIL_COND_V_MSG(err, RID(), "vmaCreateImage failed with error " + itos(err) + "."); texture.type = p_format.type; texture.format = p_format.format; @@ -1858,7 +1856,7 @@ RID RenderingDeviceVulkan::texture_create(const TextureFormat &p_format, const T if (err) { vmaDestroyImage(allocator, texture.image, texture.allocation); - ERR_FAIL_V(RID()); + ERR_FAIL_V_MSG(RID(), "vkCreateImageView failed with error " + itos(err) + "."); } //barrier to set layout @@ -1964,10 +1962,7 @@ RID RenderingDeviceVulkan::texture_create_shared(const TextureView &p_view, RID } VkResult err = vkCreateImageView(device, &image_view_create_info, NULL, &texture.view); - - if (err) { - ERR_FAIL_V(RID()); - } + ERR_FAIL_COND_V_MSG(err, RID(), "vkCreateImageView failed with error " + itos(err) + "."); texture.owner = p_with_texture; RID id = texture_owner.make_rid(texture); @@ -2065,10 +2060,7 @@ RID RenderingDeviceVulkan::texture_create_shared_from_slice(const TextureView &p } VkResult err = vkCreateImageView(device, &image_view_create_info, NULL, &texture.view); - - if (err) { - ERR_FAIL_V(RID()); - } + ERR_FAIL_COND_V_MSG(err, RID(), "vkCreateImageView failed with error " + itos(err) + "."); texture.owner = p_with_texture; RID id = texture_owner.make_rid(texture); @@ -2179,9 +2171,7 @@ Error RenderingDeviceVulkan::texture_update(RID p_texture, uint32_t p_layer, con { //map void *data_ptr = NULL; VkResult vkerr = vmaMapMemory(allocator, staging_buffer_blocks[staging_buffer_current].allocation, &data_ptr); - if (vkerr) { - ERR_FAIL_V(ERR_CANT_CREATE); - } + ERR_FAIL_COND_V_MSG(vkerr, ERR_CANT_CREATE, "vmaMapMemory failed with error " + itos(vkerr) + "."); write_ptr = (uint8_t *)data_ptr; write_ptr += alloc_offset; } @@ -2468,9 +2458,7 @@ Vector<uint8_t> RenderingDeviceVulkan::texture_get_data(RID p_texture, uint32_t void *buffer_mem; VkResult vkerr = vmaMapMemory(allocator, tmp_buffer.allocation, &buffer_mem); - if (vkerr) { - ERR_FAIL_V(Vector<uint8_t>()); - } + ERR_FAIL_COND_V_MSG(vkerr, Vector<uint8_t>(), "vmaMapMemory failed with error " + itos(vkerr) + "."); Vector<uint8_t> buffer_data; { @@ -2977,7 +2965,7 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF VkRenderPass render_pass; VkResult res = vkCreateRenderPass(device, &render_pass_create_info, NULL, &render_pass); - ERR_FAIL_COND_V(res, VK_NULL_HANDLE); + ERR_FAIL_COND_V_MSG(res, VK_NULL_HANDLE, "vkCreateRenderPass failed with error " + itos(res) + "."); if (r_color_attachment_count) { *r_color_attachment_count = color_references.size(); @@ -3126,7 +3114,7 @@ RID RenderingDeviceVulkan::sampler_create(const SamplerState &p_state) { VkSampler sampler; VkResult res = vkCreateSampler(device, &sampler_create_info, NULL, &sampler); - ERR_FAIL_COND_V(res, RID()); + ERR_FAIL_COND_V_MSG(res, RID(), "vkCreateSampler failed with error " + itos(res) + "."); return sampler_owner.make_rid(sampler); } @@ -3880,7 +3868,7 @@ RID RenderingDeviceVulkan::shader_create(const Vector<ShaderStageData> &p_stages VkResult res = vkCreateShaderModule(device, &shader_module_create_info, NULL, &module); if (res) { success = false; - error_text = "Error creating shader module for stage: " + String(shader_stage_names[p_stages[i].shader_stage]); + error_text = "Error (" + itos(res) + ") creating shader module for stage: " + String(shader_stage_names[p_stages[i].shader_stage]); break; } @@ -3920,7 +3908,7 @@ RID RenderingDeviceVulkan::shader_create(const Vector<ShaderStageData> &p_stages VkDescriptorSetLayout layout; VkResult res = vkCreateDescriptorSetLayout(device, &layout_create_info, NULL, &layout); if (res) { - error_text = "Error creating descriptor set layout for set " + itos(i); + error_text = "Error (" + itos(res) + ") creating descriptor set layout for set " + itos(i); success = false; break; } @@ -3983,7 +3971,7 @@ RID RenderingDeviceVulkan::shader_create(const Vector<ShaderStageData> &p_stages VkResult err = vkCreatePipelineLayout(device, &pipeline_layout_create_info, NULL, &shader.pipeline_layout); if (err) { - error_text = "Error creating pipeline layout."; + error_text = "Error (" + itos(err) + ") creating pipeline layout."; success = false; } } @@ -4088,7 +4076,7 @@ RID RenderingDeviceVulkan::texture_buffer_create(uint32_t p_size_elements, DataF VkResult res = vkCreateBufferView(device, &view_create_info, NULL, &texture_buffer.view); if (res) { _buffer_free(&texture_buffer.buffer); - ERR_FAIL_V_MSG(RID(), "Unable to create buffer view"); + ERR_FAIL_V_MSG(RID(), "Unable to create buffer view, error " + itos(res) + "."); } //allocate the view @@ -4182,7 +4170,10 @@ RenderingDeviceVulkan::DescriptorPool *RenderingDeviceVulkan::_descriptor_pool_a descriptor_pool_create_info.poolSizeCount = sizes.size(); descriptor_pool_create_info.pPoolSizes = sizes.ptr(); VkResult res = vkCreateDescriptorPool(device, &descriptor_pool_create_info, NULL, &pool->pool); - ERR_FAIL_COND_V(res, NULL); + if (res) { + memdelete(pool); + ERR_FAIL_COND_V_MSG(res, NULL, "vkCreateDescriptorPool failed with error " + itos(res) + "."); + } descriptor_pools[p_key].insert(pool); } @@ -4597,7 +4588,7 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms, VkResult res = vkAllocateDescriptorSets(device, &descriptor_set_allocate_info, &descriptor_set); if (res) { _descriptor_pool_free(pool_key, pool); // meh - ERR_FAIL_V_MSG(RID(), "Cannot allocate descriptor sets."); + ERR_FAIL_V_MSG(RID(), "Cannot allocate descriptor sets, error " + itos(res) + "."); } UniformSet uniform_set; @@ -4719,9 +4710,7 @@ Vector<uint8_t> RenderingDeviceVulkan::buffer_get_data(RID p_buffer) { void *buffer_mem; VkResult vkerr = vmaMapMemory(allocator, tmp_buffer.allocation, &buffer_mem); - if (vkerr) { - ERR_FAIL_V(Vector<uint8_t>()); - } + ERR_FAIL_COND_V_MSG(vkerr, Vector<uint8_t>(), "vmaMapMemory failed with error " + itos(vkerr) + "."); Vector<uint8_t> buffer_data; { @@ -5064,7 +5053,7 @@ RID RenderingDeviceVulkan::render_pipeline_create(RID p_shader, FramebufferForma RenderPipeline pipeline; VkResult err = vkCreateGraphicsPipelines(device, NULL, 1, &graphics_pipeline_create_info, NULL, &pipeline.pipeline); - ERR_FAIL_COND_V(err, RID()); + ERR_FAIL_COND_V_MSG(err, RID(), "vkCreateGraphicsPipelines failed with error " + itos(err) + "."); pipeline.set_formats = shader->set_formats; pipeline.push_constant_stages = shader->push_constant.push_constants_vk_stage; @@ -5137,7 +5126,7 @@ RID RenderingDeviceVulkan::compute_pipeline_create(RID p_shader) { ComputePipeline pipeline; VkResult err = vkCreateComputePipelines(device, NULL, 1, &compute_pipeline_create_info, NULL, &pipeline.pipeline); - ERR_FAIL_COND_V(err, RID()); + ERR_FAIL_COND_V_MSG(err, RID(), "vkCreateComputePipelines failed with error " + itos(err) + "."); pipeline.set_formats = shader->set_formats; pipeline.push_constant_stages = shader->push_constant.push_constants_vk_stage; @@ -5297,7 +5286,7 @@ Error RenderingDeviceVulkan::_draw_list_setup_framebuffer(Framebuffer *p_framebu framebuffer_create_info.layers = 1; VkResult err = vkCreateFramebuffer(device, &framebuffer_create_info, NULL, &version.framebuffer); - ERR_FAIL_COND_V(err, ERR_CANT_CREATE); + ERR_FAIL_COND_V_MSG(err, ERR_CANT_CREATE, "vkCreateFramebuffer failed with error " + itos(err) + "."); p_framebuffer->framebuffers.insert(vk, version); } @@ -5558,7 +5547,7 @@ Error RenderingDeviceVulkan::draw_list_begin_split(RID p_framebuffer, uint32_t p cmd_pool_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT; VkResult res = vkCreateCommandPool(device, &cmd_pool_info, NULL, &split_draw_list_allocators.write[i].command_pool); - ERR_FAIL_COND_V(res, ERR_CANT_CREATE); + ERR_FAIL_COND_V_MSG(res, ERR_CANT_CREATE, "vkCreateCommandPool failed with error " + itos(res) + "."); for (int j = 0; j < frame_count; j++) { @@ -5573,7 +5562,7 @@ Error RenderingDeviceVulkan::draw_list_begin_split(RID p_framebuffer, uint32_t p cmdbuf.commandBufferCount = 1; VkResult err = vkAllocateCommandBuffers(device, &cmdbuf, &command_buffer); - ERR_FAIL_COND_V(err, ERR_CANT_CREATE); + ERR_FAIL_COND_V_MSG(err, ERR_CANT_CREATE, "vkAllocateCommandBuffers failed with error " + itos(err) + "."); split_draw_list_allocators.write[i].command_buffers.push_back(command_buffer); } @@ -5622,14 +5611,14 @@ Error RenderingDeviceVulkan::draw_list_begin_split(RID p_framebuffer, uint32_t p if (res) { memdelete_arr(draw_list); draw_list = NULL; - ERR_FAIL_V(ERR_CANT_CREATE); + ERR_FAIL_V_MSG(ERR_CANT_CREATE, "vkResetCommandBuffer failed with error " + itos(res) + "."); } res = vkBeginCommandBuffer(command_buffer, &cmdbuf_begin); if (res) { memdelete_arr(draw_list); draw_list = NULL; - ERR_FAIL_V(ERR_CANT_CREATE); + ERR_FAIL_V_MSG(ERR_CANT_CREATE, "vkBeginCommandBuffer failed with error " + itos(res) + "."); } draw_list[i].command_buffer = command_buffer; @@ -6563,13 +6552,13 @@ void RenderingDeviceVulkan::swap_buffers() { cmdbuf_begin.pInheritanceInfo = NULL; VkResult err = vkResetCommandBuffer(frames[frame].setup_command_buffer, 0); - ERR_FAIL_COND(err); + ERR_FAIL_COND_MSG(err, "vkResetCommandBuffer failed with error " + itos(err) + "."); err = vkBeginCommandBuffer(frames[frame].setup_command_buffer, &cmdbuf_begin); - ERR_FAIL_COND(err); + ERR_FAIL_COND_MSG(err, "vkBeginCommandBuffer failed with error " + itos(err) + "."); context->set_setup_buffer(frames[frame].setup_command_buffer); //append now so it's added before everything else err = vkBeginCommandBuffer(frames[frame].draw_command_buffer, &cmdbuf_begin); - ERR_FAIL_COND(err); + ERR_FAIL_COND_MSG(err, "vkBeginCommandBuffer failed with error " + itos(err) + "."); context->append_command_buffer(frames[frame].draw_command_buffer); } @@ -6724,7 +6713,7 @@ void RenderingDeviceVulkan::_flush(bool p_current_frame) { cmdbuf_begin.pInheritanceInfo = NULL; VkResult err = vkBeginCommandBuffer(frames[frame].setup_command_buffer, &cmdbuf_begin); - ERR_FAIL_COND(err); + ERR_FAIL_COND_MSG(err, "vkBeginCommandBuffer failed with error " + itos(err) + "."); context->set_setup_buffer(frames[frame].setup_command_buffer); //append now so it's added before everything else } @@ -6736,7 +6725,7 @@ void RenderingDeviceVulkan::_flush(bool p_current_frame) { cmdbuf_begin.pInheritanceInfo = NULL; VkResult err = vkBeginCommandBuffer(frames[frame].draw_command_buffer, &cmdbuf_begin); - ERR_FAIL_COND(err); + ERR_FAIL_COND_MSG(err, "vkBeginCommandBuffer failed with error " + itos(err) + "."); context->append_command_buffer(frames[frame].draw_command_buffer); } } @@ -6773,7 +6762,7 @@ void RenderingDeviceVulkan::initialize(VulkanContext *p_context) { cmd_pool_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT; VkResult res = vkCreateCommandPool(device, &cmd_pool_info, NULL, &frames[i].command_pool); - ERR_FAIL_COND(res); + ERR_FAIL_COND_MSG(res, "vkCreateCommandPool failed with error " + itos(res) + "."); } { //create command buffers @@ -6787,10 +6776,10 @@ void RenderingDeviceVulkan::initialize(VulkanContext *p_context) { cmdbuf.commandBufferCount = 1; VkResult err = vkAllocateCommandBuffers(device, &cmdbuf, &frames[i].setup_command_buffer); - ERR_CONTINUE(err); + ERR_CONTINUE_MSG(err, "vkAllocateCommandBuffers failed with error " + itos(err) + "."); err = vkAllocateCommandBuffers(device, &cmdbuf, &frames[i].draw_command_buffer); - ERR_CONTINUE(err); + ERR_CONTINUE_MSG(err, "vkAllocateCommandBuffers failed with error " + itos(err) + "."); } { @@ -6825,11 +6814,11 @@ void RenderingDeviceVulkan::initialize(VulkanContext *p_context) { cmdbuf_begin.pInheritanceInfo = NULL; VkResult err = vkBeginCommandBuffer(frames[0].setup_command_buffer, &cmdbuf_begin); - ERR_FAIL_COND(err); + ERR_FAIL_COND_MSG(err, "vkBeginCommandBuffer failed with error " + itos(err) + "."); context->set_setup_buffer(frames[0].setup_command_buffer); //append now so it's added before everything else err = vkBeginCommandBuffer(frames[0].draw_command_buffer, &cmdbuf_begin); - ERR_FAIL_COND(err); + ERR_FAIL_COND_MSG(err, "vkBeginCommandBuffer failed with error " + itos(err) + "."); context->append_command_buffer(frames[0].draw_command_buffer); } @@ -6862,7 +6851,7 @@ void RenderingDeviceVulkan::initialize(VulkanContext *p_context) { max_descriptors_per_pool = GLOBAL_DEF("rendering/vulkan/descriptor_pools/max_descriptors_per_pool", 64); //check to make sure DescriptorPoolKey is good - ERR_FAIL_COND(sizeof(uint64_t) * 3 < UNIFORM_TYPE_MAX * sizeof(uint16_t)); + static_assert(sizeof(uint64_t) * 3 >= UNIFORM_TYPE_MAX * sizeof(uint16_t)); draw_list = NULL; draw_list_count = 0; diff --git a/drivers/vulkan/vulkan_context.cpp b/drivers/vulkan/vulkan_context.cpp index 7068f707e6..c8ff342713 100644 --- a/drivers/vulkan/vulkan_context.cpp +++ b/drivers/vulkan/vulkan_context.cpp @@ -44,7 +44,8 @@ #define ARRAY_SIZE(a) (sizeof(a) / sizeof(a[0])) #define APP_SHORT_NAME "GodotEngine" -VKAPI_ATTR VkBool32 VKAPI_CALL VulkanContext::_debug_messenger_callback(VkDebugUtilsMessageSeverityFlagBitsEXT messageSeverity, +VKAPI_ATTR VkBool32 VKAPI_CALL VulkanContext::_debug_messenger_callback( + VkDebugUtilsMessageSeverityFlagBitsEXT messageSeverity, VkDebugUtilsMessageTypeFlagsEXT messageType, const VkDebugUtilsMessengerCallbackDataEXT *pCallbackData, void *pUserData) { @@ -67,24 +68,6 @@ VKAPI_ATTR VkBool32 VKAPI_CALL VulkanContext::_debug_messenger_callback(VkDebugU return VK_FALSE; } - String severity_string; - switch (messageSeverity) { - case VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT: - severity_string = "VERBOSE : "; - break; - case VK_DEBUG_UTILS_MESSAGE_SEVERITY_INFO_BIT_EXT: - severity_string = "INFO : "; - break; - case VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT: - severity_string = "WARNING : "; - break; - case VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT: - severity_string = "ERROR : "; - break; - case VK_DEBUG_UTILS_MESSAGE_SEVERITY_FLAG_BITS_MAX_ENUM_EXT: - break; - } - String type_string; switch (messageType) { case (VK_DEBUG_UTILS_MESSAGE_TYPE_GENERAL_BIT_EXT): @@ -133,16 +116,31 @@ VKAPI_ATTR VkBool32 VKAPI_CALL VulkanContext::_debug_messenger_callback(VkDebugU } } - String error_message(severity_string + type_string + + String error_message(type_string + " - Message Id Number: " + String::num_int64(pCallbackData->messageIdNumber) + " | Message Id Name: " + pCallbackData->pMessageIdName + "\n\t" + pCallbackData->pMessage + objects_string + labels_string); - ERR_PRINT(error_message); - - CRASH_COND_MSG(Engine::get_singleton()->is_abort_on_gpu_errors_enabled(), - "Crashing, because abort on GPU errors is enabled."); + // Convert VK severity to our own log macros. + switch (messageSeverity) { + case VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT: + print_verbose(error_message); + break; + case VK_DEBUG_UTILS_MESSAGE_SEVERITY_INFO_BIT_EXT: + print_line(error_message); + break; + case VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT: + WARN_PRINT(error_message); + break; + case VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT: + ERR_PRINT(error_message); + CRASH_COND_MSG(Engine::get_singleton()->is_abort_on_gpu_errors_enabled(), + "Crashing, because abort on GPU errors is enabled."); + break; + case VK_DEBUG_UTILS_MESSAGE_SEVERITY_FLAG_BITS_MAX_ENUM_EXT: + break; // Shouldn't happen, only handling to make compilers happy. + } return VK_FALSE; } @@ -1485,6 +1483,7 @@ VkPhysicalDeviceLimits VulkanContext::get_device_limits() const { } VulkanContext::VulkanContext() { + queue_props = NULL; command_buffer_count = 0; instance_validation_layers = NULL; use_validation_layers = true; diff --git a/drivers/windows/dir_access_windows.cpp b/drivers/windows/dir_access_windows.cpp index 8e0eac6986..cf09f79832 100644 --- a/drivers/windows/dir_access_windows.cpp +++ b/drivers/windows/dir_access_windows.cpp @@ -189,7 +189,7 @@ Error DirAccessWindows::make_dir(String p_dir) { return ERR_CANT_CREATE; } -String DirAccessWindows::get_current_dir() { +String DirAccessWindows::get_current_dir(bool p_include_drive) { String base = _get_root_path(); if (base != "") { @@ -203,7 +203,11 @@ String DirAccessWindows::get_current_dir() { } else { } - return current_dir; + if (p_include_drive) { + return current_dir; + } else { + return current_dir.right(current_dir.find(":") + 1); + } } bool DirAccessWindows::file_exists(String p_file) { diff --git a/drivers/windows/dir_access_windows.h b/drivers/windows/dir_access_windows.h index 43951c0be9..f59e4d7030 100644 --- a/drivers/windows/dir_access_windows.h +++ b/drivers/windows/dir_access_windows.h @@ -69,7 +69,7 @@ public: virtual String get_drive(int p_drive); virtual Error change_dir(String p_dir); ///< can be relative or absolute, return false on success - virtual String get_current_dir(); ///< return current dir location + virtual String get_current_dir(bool p_include_drive = true); ///< return current dir location virtual bool file_exists(String p_file); virtual bool dir_exists(String p_dir); diff --git a/drivers/windows/semaphore_windows.cpp b/drivers/windows/semaphore_windows.cpp deleted file mode 100644 index 1b53e311ff..0000000000 --- a/drivers/windows/semaphore_windows.cpp +++ /dev/null @@ -1,98 +0,0 @@ -/*************************************************************************/ -/* semaphore_windows.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "semaphore_windows.h" - -#if defined(WINDOWS_ENABLED) - -#include "core/os/memory.h" - -Error SemaphoreWindows::wait() { - - WaitForSingleObjectEx(semaphore, INFINITE, false); - return OK; -} -Error SemaphoreWindows::post() { - - ReleaseSemaphore(semaphore, 1, NULL); - return OK; -} -int SemaphoreWindows::get() const { - long previous; - switch (WaitForSingleObjectEx(semaphore, 0, false)) { - case WAIT_OBJECT_0: { - ERR_FAIL_COND_V(!ReleaseSemaphore(semaphore, 1, &previous), -1); - return previous + 1; - } break; - case WAIT_TIMEOUT: { - return 0; - } break; - default: { - } - } - - ERR_FAIL_V(-1); -} - -SemaphoreOld *SemaphoreWindows::create_semaphore_windows() { - - return memnew(SemaphoreWindows); -} - -void SemaphoreWindows::make_default() { - - create_func = create_semaphore_windows; -} - -SemaphoreWindows::SemaphoreWindows() { - -#ifdef UWP_ENABLED - semaphore = CreateSemaphoreEx( - NULL, - 0, - 0xFFFFFFF, //wathever - NULL, - 0, - SEMAPHORE_ALL_ACCESS); -#else - semaphore = CreateSemaphore( - NULL, - 0, - 0xFFFFFFF, //wathever - NULL); -#endif -} - -SemaphoreWindows::~SemaphoreWindows() { - - CloseHandle(semaphore); -} - -#endif diff --git a/drivers/windows/semaphore_windows.h b/drivers/windows/semaphore_windows.h deleted file mode 100644 index 159e8b3b96..0000000000 --- a/drivers/windows/semaphore_windows.h +++ /dev/null @@ -1,58 +0,0 @@ -/*************************************************************************/ -/* semaphore_windows.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef SEMAPHORE_WINDOWS_H -#define SEMAPHORE_WINDOWS_H - -#include "core/os/semaphore.h" - -#ifdef WINDOWS_ENABLED - -#include <windows.h> - -class SemaphoreWindows : public SemaphoreOld { - - mutable HANDLE semaphore; - - static SemaphoreOld *create_semaphore_windows(); - -public: - virtual Error wait(); - virtual Error post(); - virtual int get() const; - - static void make_default(); - SemaphoreWindows(); - - ~SemaphoreWindows(); -}; - -#endif -#endif |