diff options
Diffstat (limited to 'drivers')
-rw-r--r-- | drivers/gles2/rasterizer_gles2.cpp | 6 | ||||
-rw-r--r-- | drivers/gles2/rasterizer_gles2.h | 2 | ||||
-rw-r--r-- | drivers/gles3/rasterizer_storage_gles3.cpp | 2 | ||||
-rw-r--r-- | drivers/gles3/shaders/screen_space_reflection.glsl | 2 | ||||
-rw-r--r-- | drivers/windows/dir_access_windows.cpp | 2 |
5 files changed, 7 insertions, 7 deletions
diff --git a/drivers/gles2/rasterizer_gles2.cpp b/drivers/gles2/rasterizer_gles2.cpp index 5deb78977a..3f54f887da 100644 --- a/drivers/gles2/rasterizer_gles2.cpp +++ b/drivers/gles2/rasterizer_gles2.cpp @@ -1579,7 +1579,7 @@ Variant RasterizerGLES2::shader_get_default_param(RID p_shader, const StringName Shader *shader = shader_owner.get(p_shader); ERR_FAIL_COND_V(!shader, Variant()); - //update shader params if necesary + //update shader params if necessary //make sure the shader is compiled and everything //so the actual parameters can be properly retrieved! if (shader->dirty_list.in_list()) { @@ -1651,7 +1651,7 @@ Variant RasterizerGLES2::material_get_param(RID p_material, const StringName &p_ ERR_FAIL_COND_V(!material, Variant()); if (material->shader.is_valid()) { - //update shader params if necesary + //update shader params if necessary //make sure the shader is compiled and everything //so the actual parameters can be properly retrieved! material->shader_cache = shader_owner.get(material->shader); @@ -5684,7 +5684,7 @@ void RasterizerGLES2::_render(const Geometry *p_geometry, const Material *p_mate }; } else if (use_attribute_instancing) { - //if not, using atributes instead of uniforms can be really fast in forward rendering architectures + //if not, using attributes instead of uniforms can be really fast in forward rendering architectures if (s->index_array_len > 0) { glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, s->index_id); diff --git a/drivers/gles2/rasterizer_gles2.h b/drivers/gles2/rasterizer_gles2.h index 81e137dffd..9aeb3af61a 100644 --- a/drivers/gles2/rasterizer_gles2.h +++ b/drivers/gles2/rasterizer_gles2.h @@ -1661,7 +1661,7 @@ public: void set_base_framebuffer(GLuint p_id, Vector2 p_size = Vector2(0, 0)); - virtual void flush_frame(); //not necesary in most cases + virtual void flush_frame(); //not necessary in most cases void set_extensions(const char *p_strings); virtual bool needs_to_draw_next_frame() const; diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp index 8eaba0b977..4fcd09ed58 100644 --- a/drivers/gles3/rasterizer_storage_gles3.cpp +++ b/drivers/gles3/rasterizer_storage_gles3.cpp @@ -5886,7 +5886,7 @@ bool RasterizerStorageGLES3::free(RID p_rid) { } else if (texture_owner.owns(p_rid)) { // delete the texture Texture *texture = texture_owner.get(p_rid); - ERR_FAIL_COND_V(texture->render_target, true); //cant free the render target texture, dude + ERR_FAIL_COND_V(texture->render_target, true); //can't free the render target texture, dude info.texture_mem -= texture->total_data_size; texture_owner.free(p_rid); memdelete(texture); diff --git a/drivers/gles3/shaders/screen_space_reflection.glsl b/drivers/gles3/shaders/screen_space_reflection.glsl index ec4bdf86c9..e4ba712de6 100644 --- a/drivers/gles3/shaders/screen_space_reflection.glsl +++ b/drivers/gles3/shaders/screen_space_reflection.glsl @@ -267,7 +267,7 @@ void main() { for(int i=0;i<7;i++) { - float op_len = 2.0 * tan(cone_angle) * cone_len; //oposite side of iso triangle + float op_len = 2.0 * tan(cone_angle) * cone_len; //opposite side of iso triangle float radius; { //fit to sphere inside cone (sphere ends at end of cone), something like this: diff --git a/drivers/windows/dir_access_windows.cpp b/drivers/windows/dir_access_windows.cpp index bb5ab02d8c..b0710b2c36 100644 --- a/drivers/windows/dir_access_windows.cpp +++ b/drivers/windows/dir_access_windows.cpp @@ -39,7 +39,7 @@ /* -[03:57] <reduz> yessopie, so i dont havemak to rely on unicows +[03:57] <reduz> yessopie, so i don't havemak to rely on unicows [03:58] <yessopie> reduz- yeah, all of the functions fail, and then you can call GetLastError () which will return 120 [03:58] <drumstick> CategoryApl, hehe, what? :) [03:59] <CategoryApl> didn't Verona lead to some trouble |