diff options
Diffstat (limited to 'drivers')
-rw-r--r-- | drivers/gles2/rasterizer_gles2.cpp | 1 | ||||
-rw-r--r-- | drivers/gles2/shaders/material.glsl | 3 |
2 files changed, 3 insertions, 1 deletions
diff --git a/drivers/gles2/rasterizer_gles2.cpp b/drivers/gles2/rasterizer_gles2.cpp index 307db4b762..c9952c6fb8 100644 --- a/drivers/gles2/rasterizer_gles2.cpp +++ b/drivers/gles2/rasterizer_gles2.cpp @@ -5739,6 +5739,7 @@ void RasterizerGLES2::_render_list_forward(RenderList *p_render_list,const Trans material_shader.set_uniform(MaterialShaderGLES2::AMBIENT_OCTREE_LATTICE_DIVIDE, baked_light->octree_lattice_divide); material_shader.set_uniform(MaterialShaderGLES2::AMBIENT_OCTREE_STEPS, baked_light->octree_steps); material_shader.set_uniform(MaterialShaderGLES2::AMBIENT_OCTREE_TEX,5); + material_shader.set_uniform(MaterialShaderGLES2::AMBIENT_OCTREE_MULTIPLIER,baked_light->texture_multiplier); material_shader.set_uniform(MaterialShaderGLES2::AMBIENT_OCTREE_PIX_SIZE,baked_light->octree_tex_pixel_size); diff --git a/drivers/gles2/shaders/material.glsl b/drivers/gles2/shaders/material.glsl index 3aed9820ed..8e7d321fe7 100644 --- a/drivers/gles2/shaders/material.glsl +++ b/drivers/gles2/shaders/material.glsl @@ -548,6 +548,7 @@ uniform highp float ambient_octree_lattice_size; uniform highp vec2 ambient_octree_pix_size; uniform highp float ambient_octree_lattice_divide; uniform highp sampler2D ambient_octree_tex; +uniform float ambient_octree_multiplier; uniform int ambient_octree_steps; #endif @@ -824,7 +825,7 @@ FRAGMENT_SHADER_CODE vec3 col_up=texture2D(ambient_octree_tex,octant_uv).rgb; octant_uv.y+=ambient_octree_pix_size.y*2.0; vec3 col_down=texture2D(ambient_octree_tex,octant_uv).rgb; - ambientmap_color=mix(col_up,col_down,sub.z); + ambientmap_color=mix(col_up,col_down,sub.z)*ambient_octree_multiplier; ambientmap_color*=diffuse.rgb; |