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-rw-r--r--drivers/vulkan/rendering_device_vulkan.cpp10
-rw-r--r--drivers/vulkan/rendering_device_vulkan.h2
2 files changed, 9 insertions, 3 deletions
diff --git a/drivers/vulkan/rendering_device_vulkan.cpp b/drivers/vulkan/rendering_device_vulkan.cpp
index 0ff4ca31e6..749726c632 100644
--- a/drivers/vulkan/rendering_device_vulkan.cpp
+++ b/drivers/vulkan/rendering_device_vulkan.cpp
@@ -4378,7 +4378,7 @@ RenderingDevice::VertexFormatID RenderingDeviceVulkan::vertex_format_create(cons
return id;
}
-RID RenderingDeviceVulkan::vertex_array_create(uint32_t p_vertex_count, VertexFormatID p_vertex_format, const Vector<RID> &p_src_buffers) {
+RID RenderingDeviceVulkan::vertex_array_create(uint32_t p_vertex_count, VertexFormatID p_vertex_format, const Vector<RID> &p_src_buffers, const Vector<uint64_t> &p_offsets) {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND_V(!vertex_formats.has(p_vertex_format), RID());
@@ -4392,6 +4392,13 @@ RID RenderingDeviceVulkan::vertex_array_create(uint32_t p_vertex_count, VertexFo
VertexArray vertex_array;
+ if (p_offsets.is_empty()) {
+ vertex_array.offsets.resize_zeroed(p_src_buffers.size());
+ } else {
+ ERR_FAIL_COND_V(p_offsets.size() != p_src_buffers.size(), RID());
+ vertex_array.offsets = p_offsets;
+ }
+
vertex_array.vertex_count = p_vertex_count;
vertex_array.description = p_vertex_format;
vertex_array.max_instances_allowed = 0xFFFFFFFF; // By default as many as you want.
@@ -4423,7 +4430,6 @@ RID RenderingDeviceVulkan::vertex_array_create(uint32_t p_vertex_count, VertexFo
}
vertex_array.buffers.push_back(buffer->buffer);
- vertex_array.offsets.push_back(0); // Offset unused, but passing anyway.
}
RID id = vertex_array_owner.make_rid(vertex_array);
diff --git a/drivers/vulkan/rendering_device_vulkan.h b/drivers/vulkan/rendering_device_vulkan.h
index 7c75e9bb2e..05f12ee7f9 100644
--- a/drivers/vulkan/rendering_device_vulkan.h
+++ b/drivers/vulkan/rendering_device_vulkan.h
@@ -1095,7 +1095,7 @@ public:
// Internally reference counted, this ID is warranted to be unique for the same description, but needs to be freed as many times as it was allocated.
virtual VertexFormatID vertex_format_create(const Vector<VertexAttribute> &p_vertex_formats);
- virtual RID vertex_array_create(uint32_t p_vertex_count, VertexFormatID p_vertex_format, const Vector<RID> &p_src_buffers);
+ virtual RID vertex_array_create(uint32_t p_vertex_count, VertexFormatID p_vertex_format, const Vector<RID> &p_src_buffers, const Vector<uint64_t> &p_offsets = Vector<uint64_t>());
virtual RID index_buffer_create(uint32_t p_size_indices, IndexBufferFormat p_format, const Vector<uint8_t> &p_data = Vector<uint8_t>(), bool p_use_restart_indices = false);