diff options
Diffstat (limited to 'drivers')
-rw-r--r-- | drivers/gles3/rasterizer_storage_gles3.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp index b99817fb12..ae41a936c6 100644 --- a/drivers/gles3/rasterizer_storage_gles3.cpp +++ b/drivers/gles3/rasterizer_storage_gles3.cpp @@ -1564,6 +1564,7 @@ void RasterizerStorageGLES3::_update_shader(Shader *p_shader) const { p_shader->canvas_item.blend_mode = Shader::CanvasItem::BLEND_MODE_MIX; p_shader->canvas_item.uses_screen_texture = false; p_shader->canvas_item.uses_screen_uv = false; + p_shader->canvas_item.uses_time = false; shaders.actions_canvas.render_mode_values["blend_add"] = Pair<int *, int>(&p_shader->canvas_item.blend_mode, Shader::CanvasItem::BLEND_MODE_ADD); shaders.actions_canvas.render_mode_values["blend_mix"] = Pair<int *, int>(&p_shader->canvas_item.blend_mode, Shader::CanvasItem::BLEND_MODE_MIX); @@ -1595,6 +1596,7 @@ void RasterizerStorageGLES3::_update_shader(Shader *p_shader) const { p_shader->spatial.unshaded = false; p_shader->spatial.no_depth_test = false; p_shader->spatial.uses_sss = false; + p_shader->spatial.uses_time = false; p_shader->spatial.uses_vertex_lighting = false; p_shader->spatial.uses_screen_texture = false; p_shader->spatial.uses_vertex = false; |