diff options
Diffstat (limited to 'drivers')
-rw-r--r-- | drivers/dummy/rasterizer_dummy.h | 1 | ||||
-rw-r--r-- | drivers/gles2/rasterizer_canvas_gles2.cpp | 7 | ||||
-rw-r--r-- | drivers/gles2/rasterizer_scene_gles2.cpp | 6 | ||||
-rw-r--r-- | drivers/gles2/rasterizer_storage_gles2.cpp | 19 | ||||
-rw-r--r-- | drivers/gles2/rasterizer_storage_gles2.h | 1 | ||||
-rw-r--r-- | drivers/gles2/shader_gles2.cpp | 27 | ||||
-rw-r--r-- | drivers/gles2/shader_gles2.h | 1 | ||||
-rw-r--r-- | drivers/gles3/rasterizer_canvas_gles3.cpp | 8 | ||||
-rw-r--r-- | drivers/gles3/rasterizer_scene_gles3.cpp | 14 | ||||
-rw-r--r-- | drivers/gles3/rasterizer_storage_gles3.cpp | 13 | ||||
-rw-r--r-- | drivers/gles3/rasterizer_storage_gles3.h | 2 | ||||
-rw-r--r-- | drivers/gles3/shader_gles3.cpp | 25 | ||||
-rw-r--r-- | drivers/gles3/shader_gles3.h | 1 | ||||
-rw-r--r-- | drivers/unix/dir_access_unix.h | 1 | ||||
-rw-r--r-- | drivers/unix/thread_posix.cpp | 17 | ||||
-rw-r--r-- | drivers/windows/dir_access_windows.cpp | 40 | ||||
-rw-r--r-- | drivers/windows/dir_access_windows.h | 1 |
17 files changed, 146 insertions, 38 deletions
diff --git a/drivers/dummy/rasterizer_dummy.h b/drivers/dummy/rasterizer_dummy.h index ddc0dd5fa9..214da82819 100644 --- a/drivers/dummy/rasterizer_dummy.h +++ b/drivers/dummy/rasterizer_dummy.h @@ -241,6 +241,7 @@ public: void textures_keep_original(bool p_enable) {} void texture_set_proxy(RID p_proxy, RID p_base) {} + virtual Size2 texture_size_with_proxy(RID p_texture) const { return Size2(); } void texture_set_force_redraw_if_visible(RID p_texture, bool p_enable) {} /* SKY API */ diff --git a/drivers/gles2/rasterizer_canvas_gles2.cpp b/drivers/gles2/rasterizer_canvas_gles2.cpp index 6f686690bf..64e4dbdab4 100644 --- a/drivers/gles2/rasterizer_canvas_gles2.cpp +++ b/drivers/gles2/rasterizer_canvas_gles2.cpp @@ -112,9 +112,11 @@ void RasterizerCanvasGLES2::_set_uniforms() { void RasterizerCanvasGLES2::canvas_begin() { state.canvas_shader.bind(); + bool transparent = false; if (storage->frame.current_rt) { glBindFramebuffer(GL_FRAMEBUFFER, storage->frame.current_rt->fbo); glColorMask(1, 1, 1, 1); + transparent = storage->frame.current_rt->flags[RasterizerStorage::RENDER_TARGET_TRANSPARENT]; } if (storage->frame.clear_request) { @@ -122,11 +124,13 @@ void RasterizerCanvasGLES2::canvas_begin() { glClearColor(storage->frame.clear_request_color.r, storage->frame.clear_request_color.g, storage->frame.clear_request_color.b, - storage->frame.clear_request_color.a); + transparent ? storage->frame.clear_request_color.a : 1.0); glClear(GL_COLOR_BUFFER_BIT); storage->frame.clear_request = false; } + glColorMask(1, 1, 1, transparent ? 1 : 0); + /* if (storage->frame.current_rt) { glBindFramebuffer(GL_FRAMEBUFFER, storage->frame.current_rt->fbo); @@ -182,6 +186,7 @@ void RasterizerCanvasGLES2::canvas_end() { state.using_texture_rect = false; state.using_skeleton = false; state.using_ninepatch = false; + glColorMask(1, 1, 1, 1); } RasterizerStorageGLES2::Texture *RasterizerCanvasGLES2::_bind_canvas_texture(const RID &p_texture, const RID &p_normal_map) { diff --git a/drivers/gles2/rasterizer_scene_gles2.cpp b/drivers/gles2/rasterizer_scene_gles2.cpp index 47a4f8bc27..ae677b606d 100644 --- a/drivers/gles2/rasterizer_scene_gles2.cpp +++ b/drivers/gles2/rasterizer_scene_gles2.cpp @@ -994,6 +994,12 @@ void RasterizerSceneGLES2::_add_geometry_with_material(RasterizerStorageGLES2::G e->depth_layer = e->instance->depth_layer; e->priority = p_material->render_priority; + if (has_alpha && p_material->shader->spatial.depth_draw_mode == RasterizerStorageGLES2::Shader::Spatial::DEPTH_DRAW_ALPHA_PREPASS) { + //add element to opaque + RenderList::Element *eo = render_list.add_element(); + *eo = *e; + } + int rpsize = e->instance->reflection_probe_instances.size(); if (rpsize > 0) { bool first = true; diff --git a/drivers/gles2/rasterizer_storage_gles2.cpp b/drivers/gles2/rasterizer_storage_gles2.cpp index f0deff4791..d00d572ccf 100644 --- a/drivers/gles2/rasterizer_storage_gles2.cpp +++ b/drivers/gles2/rasterizer_storage_gles2.cpp @@ -195,11 +195,11 @@ Ref<Image> RasterizerStorageGLES2::_get_gl_image_and_format(const Ref<Image> &p_ } break; case Image::FORMAT_DXT1: { - r_compressed = true; if (config.s3tc_supported) { r_gl_internal_format = _EXT_COMPRESSED_RGBA_S3TC_DXT1_EXT; r_gl_format = GL_RGBA; r_gl_type = GL_UNSIGNED_BYTE; + r_compressed = true; } else { need_decompress = true; } @@ -846,6 +846,17 @@ void RasterizerStorageGLES2::textures_keep_original(bool p_enable) { config.keep_original_textures = p_enable; } +Size2 RasterizerStorageGLES2::texture_size_with_proxy(RID p_texture) const { + + const Texture *texture = texture_owner.getornull(p_texture); + ERR_FAIL_COND_V(!texture, Size2()); + if (texture->proxy) { + return Size2(texture->proxy->width, texture->proxy->height); + } else { + return Size2(texture->width, texture->height); + } +} + void RasterizerStorageGLES2::texture_set_proxy(RID p_texture, RID p_proxy) { Texture *texture = texture_owner.getornull(p_texture); ERR_FAIL_COND(!texture); @@ -4631,7 +4642,7 @@ bool RasterizerStorageGLES2::free(RID p_rid) { Shader *shader = shader_owner.get(p_rid); - if (shader->shader) { + if (shader->shader && shader->custom_code_id) { shader->shader->free_custom_shader(shader->custom_code_id); } @@ -4868,8 +4879,8 @@ void RasterizerStorageGLES2::initialize() { config.etc1_supported = false; #else config.float_texture_supported = config.extensions.has("GL_ARB_texture_float") || config.extensions.has("GL_OES_texture_float"); - config.s3tc_supported = config.extensions.has("GL_EXT_texture_compression_s3tc"); - config.etc1_supported = config.extensions.has("GL_OES_compressed_ETC1_RGB8_texture"); + config.s3tc_supported = config.extensions.has("GL_EXT_texture_compression_s3tc") || config.extensions.has("WEBGL_compressed_texture_s3tc"); + config.etc1_supported = config.extensions.has("GL_OES_compressed_ETC1_RGB8_texture") || config.extensions.has("WEBGL_compressed_texture_etc1"); #endif #ifdef GLES_OVER_GL config.use_rgba_2d_shadows = false; diff --git a/drivers/gles2/rasterizer_storage_gles2.h b/drivers/gles2/rasterizer_storage_gles2.h index ed21238db6..ba48ddd185 100644 --- a/drivers/gles2/rasterizer_storage_gles2.h +++ b/drivers/gles2/rasterizer_storage_gles2.h @@ -342,6 +342,7 @@ public: virtual void textures_keep_original(bool p_enable); virtual void texture_set_proxy(RID p_texture, RID p_proxy); + virtual Size2 texture_size_with_proxy(RID p_texture) const; virtual void texture_set_detect_3d_callback(RID p_texture, VisualServer::TextureDetectCallback p_callback, void *p_userdata); virtual void texture_set_detect_srgb_callback(RID p_texture, VisualServer::TextureDetectCallback p_callback, void *p_userdata); diff --git a/drivers/gles2/shader_gles2.cpp b/drivers/gles2/shader_gles2.cpp index b50da3e9fe..5e259a01f0 100644 --- a/drivers/gles2/shader_gles2.cpp +++ b/drivers/gles2/shader_gles2.cpp @@ -519,6 +519,10 @@ ShaderGLES2::Version *ShaderGLES2::get_current_version() { glUseProgram(0); v.ok = true; + if (cc) { + cc->versions.insert(conditional_version.version); + } + return &v; } @@ -683,9 +687,28 @@ void ShaderGLES2::set_custom_shader(uint32_t p_code_id) { } void ShaderGLES2::free_custom_shader(uint32_t p_code_id) { + ERR_FAIL_COND(!custom_code_map.has(p_code_id)); - if (conditional_version.code_version == p_code_id) - conditional_version.code_version = 0; + if (conditional_version.code_version == p_code_id) { + conditional_version.code_version = 0; //do not keep using a version that is going away + unbind(); + } + + VersionKey key; + key.code_version = p_code_id; + for (Set<uint32_t>::Element *E = custom_code_map[p_code_id].versions.front(); E; E = E->next()) { + key.version = E->get(); + ERR_CONTINUE(!version_map.has(key)); + Version &v = version_map[key]; + + glDeleteShader(v.vert_id); + glDeleteShader(v.frag_id); + glDeleteProgram(v.id); + memdelete_arr(v.uniform_location); + v.id = 0; + + version_map.erase(key); + } custom_code_map.erase(p_code_id); } diff --git a/drivers/gles2/shader_gles2.h b/drivers/gles2/shader_gles2.h index 5805432d09..d493880d0b 100644 --- a/drivers/gles2/shader_gles2.h +++ b/drivers/gles2/shader_gles2.h @@ -104,6 +104,7 @@ private: Vector<StringName> texture_uniforms; Vector<StringName> custom_uniforms; Vector<CharString> custom_defines; + Set<uint32_t> versions; }; struct Version { diff --git a/drivers/gles3/rasterizer_canvas_gles3.cpp b/drivers/gles3/rasterizer_canvas_gles3.cpp index 79fec63db0..b8f0965af8 100644 --- a/drivers/gles3/rasterizer_canvas_gles3.cpp +++ b/drivers/gles3/rasterizer_canvas_gles3.cpp @@ -146,10 +146,15 @@ void RasterizerCanvasGLES3::canvas_begin() { if (storage->frame.current_rt && storage->frame.clear_request) { // a clear request may be pending, so do it + bool transparent = storage->frame.current_rt->flags[RasterizerStorage::RENDER_TARGET_TRANSPARENT]; - glClearColor(storage->frame.clear_request_color.r, storage->frame.clear_request_color.g, storage->frame.clear_request_color.b, storage->frame.clear_request_color.a); + glClearColor(storage->frame.clear_request_color.r, + storage->frame.clear_request_color.g, + storage->frame.clear_request_color.b, + transparent ? storage->frame.clear_request_color.a : 1.0); glClear(GL_COLOR_BUFFER_BIT); storage->frame.clear_request = false; + glColorMask(1, 1, 1, transparent ? 1 : 0); } reset_canvas(); @@ -193,6 +198,7 @@ void RasterizerCanvasGLES3::canvas_end() { glBindVertexArray(0); glBindBufferBase(GL_UNIFORM_BUFFER, 0, 0); + glColorMask(1, 1, 1, 1); state.using_texture_rect = false; state.using_ninepatch = false; diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp index 02dbe096c5..966466d9bc 100644 --- a/drivers/gles3/rasterizer_scene_gles3.cpp +++ b/drivers/gles3/rasterizer_scene_gles3.cpp @@ -4132,9 +4132,19 @@ void RasterizerSceneGLES3::render_scene(const Transform &p_cam_transform, const glDepthFunc(GL_LEQUAL); - state.used_contact_shadows = true; + state.used_contact_shadows = false; - if (!storage->config.no_depth_prepass && storage->frame.current_rt && state.debug_draw != VS::VIEWPORT_DEBUG_DRAW_OVERDRAW) { //detect with state.used_contact_shadows too + for (int i = 0; i < p_light_cull_count; i++) { + + ERR_BREAK(i >= RenderList::MAX_LIGHTS); + + LightInstance *li = light_instance_owner.getptr(p_light_cull_result[i]); + if (li->light_ptr->param[VS::LIGHT_PARAM_CONTACT_SHADOW_SIZE] > CMP_EPSILON) { + state.used_contact_shadows = true; + } + } + + if (!storage->config.no_depth_prepass && storage->frame.current_rt && state.debug_draw != VS::VIEWPORT_DEBUG_DRAW_OVERDRAW && !storage->frame.current_rt->flags[RasterizerStorage::RENDER_TARGET_NO_3D_EFFECTS]) { //detect with state.used_contact_shadows too //pre z pass glDisable(GL_BLEND); diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp index 8b3f1a1b77..9754cbe0f0 100644 --- a/drivers/gles3/rasterizer_storage_gles3.cpp +++ b/drivers/gles3/rasterizer_storage_gles3.cpp @@ -1687,6 +1687,17 @@ RID RasterizerStorageGLES3::texture_create_radiance_cubemap(RID p_source, int p_ return texture_owner.make_rid(ctex); } +Size2 RasterizerStorageGLES3::texture_size_with_proxy(RID p_texture) const { + + const Texture *texture = texture_owner.getornull(p_texture); + ERR_FAIL_COND_V(!texture, Size2()); + if (texture->proxy) { + return Size2(texture->proxy->width, texture->proxy->height); + } else { + return Size2(texture->width, texture->height); + } +} + void RasterizerStorageGLES3::texture_set_proxy(RID p_texture, RID p_proxy) { Texture *texture = texture_owner.get(p_texture); @@ -7486,7 +7497,7 @@ bool RasterizerStorageGLES3::free(RID p_rid) { // delete the texture Shader *shader = shader_owner.get(p_rid); - if (shader->shader) + if (shader->shader && shader->custom_code_id) shader->shader->free_custom_shader(shader->custom_code_id); if (shader->dirty_list.in_list()) diff --git a/drivers/gles3/rasterizer_storage_gles3.h b/drivers/gles3/rasterizer_storage_gles3.h index 811f9c8d80..ca45b1a814 100644 --- a/drivers/gles3/rasterizer_storage_gles3.h +++ b/drivers/gles3/rasterizer_storage_gles3.h @@ -375,6 +375,8 @@ public: virtual void texture_set_detect_normal_callback(RID p_texture, VisualServer::TextureDetectCallback p_callback, void *p_userdata); virtual void texture_set_proxy(RID p_texture, RID p_proxy); + virtual Size2 texture_size_with_proxy(RID p_texture) const; + virtual void texture_set_force_redraw_if_visible(RID p_texture, bool p_enable); /* SKY API */ diff --git a/drivers/gles3/shader_gles3.cpp b/drivers/gles3/shader_gles3.cpp index edc2a6c054..2db0223edd 100644 --- a/drivers/gles3/shader_gles3.cpp +++ b/drivers/gles3/shader_gles3.cpp @@ -559,6 +559,9 @@ ShaderGLES3::Version *ShaderGLES3::get_current_version() { glUseProgram(0); v.ok = true; + if (cc) { + cc->versions.insert(conditional_version.version); + } return &v; } @@ -741,8 +744,26 @@ void ShaderGLES3::set_custom_shader(uint32_t p_code_id) { void ShaderGLES3::free_custom_shader(uint32_t p_code_id) { ERR_FAIL_COND(!custom_code_map.has(p_code_id)); - if (conditional_version.code_version == p_code_id) - conditional_version.code_version = 0; //bye + if (conditional_version.code_version == p_code_id) { + conditional_version.code_version = 0; //do not keep using a version that is going away + unbind(); + } + + VersionKey key; + key.code_version = p_code_id; + for (Set<uint32_t>::Element *E = custom_code_map[p_code_id].versions.front(); E; E = E->next()) { + key.version = E->get(); + ERR_CONTINUE(!version_map.has(key)); + Version &v = version_map[key]; + + glDeleteShader(v.vert_id); + glDeleteShader(v.frag_id); + glDeleteProgram(v.id); + memdelete_arr(v.uniform_location); + v.id = 0; + + version_map.erase(key); + } custom_code_map.erase(p_code_id); } diff --git a/drivers/gles3/shader_gles3.h b/drivers/gles3/shader_gles3.h index 1f98f4883d..1ed30986bf 100644 --- a/drivers/gles3/shader_gles3.h +++ b/drivers/gles3/shader_gles3.h @@ -117,6 +117,7 @@ private: uint32_t version; Vector<StringName> texture_uniforms; Vector<CharString> custom_defines; + Set<uint32_t> versions; }; struct Version { diff --git a/drivers/unix/dir_access_unix.h b/drivers/unix/dir_access_unix.h index b85ae719ff..579cb0e798 100644 --- a/drivers/unix/dir_access_unix.h +++ b/drivers/unix/dir_access_unix.h @@ -84,7 +84,6 @@ public: virtual String get_filesystem_type() const; - DirAccessUnix(); ~DirAccessUnix(); }; diff --git a/drivers/unix/thread_posix.cpp b/drivers/unix/thread_posix.cpp index a81292d4a2..ef3f5fb49c 100644 --- a/drivers/unix/thread_posix.cpp +++ b/drivers/unix/thread_posix.cpp @@ -40,9 +40,13 @@ #include "core/os/memory.h" #include "core/safe_refcount.h" +static void _thread_id_key_destr_callback(void *p_value) { + memdelete(static_cast<Thread::ID *>(p_value)); +} + static pthread_key_t _create_thread_id_key() { pthread_key_t key; - pthread_key_create(&key, NULL); + pthread_key_create(&key, &_thread_id_key_destr_callback); return key; } @@ -63,7 +67,7 @@ void *ThreadPosix::thread_callback(void *userdata) { ThreadPosix *t = reinterpret_cast<ThreadPosix *>(userdata); t->id = atomic_increment(&next_thread_id); - pthread_setspecific(thread_id_key, (void *)t->id); + pthread_setspecific(thread_id_key, (void *)memnew(ID(t->id))); ScriptServer::thread_enter(); //scripts may need to attach a stack @@ -89,7 +93,14 @@ Thread *ThreadPosix::create_func_posix(ThreadCreateCallback p_callback, void *p_ } Thread::ID ThreadPosix::get_thread_id_func_posix() { - return (ID)pthread_getspecific(thread_id_key); + void *value = pthread_getspecific(thread_id_key); + + if (value) + return *static_cast<ID *>(value); + + ID new_id = atomic_increment(&next_thread_id); + pthread_setspecific(thread_id_key, (void *)memnew(ID(new_id))); + return new_id; } void ThreadPosix::wait_to_finish_func_posix(Thread *p_thread) { diff --git a/drivers/windows/dir_access_windows.cpp b/drivers/windows/dir_access_windows.cpp index c32e063736..499bb4f34b 100644 --- a/drivers/windows/dir_access_windows.cpp +++ b/drivers/windows/dir_access_windows.cpp @@ -347,27 +347,27 @@ size_t DirAccessWindows::get_space_left() { } String DirAccessWindows::get_filesystem_type() const { - String path = fix_path(const_cast<DirAccessWindows*>(this)->get_current_dir()); - print_line("fixed path: "+path); + String path = fix_path(const_cast<DirAccessWindows *>(this)->get_current_dir()); + print_line("fixed path: " + path); int unit_end = path.find(":"); - ERR_FAIL_COND_V(unit_end==-1,String()); - String unit = path.substr(0,unit_end+1) + "\\"; - print_line("unit: "+unit); - - TCHAR szVolumeName[100] = ""; - TCHAR szFileSystemName[10] = ""; - DWORD dwSerialNumber = 0; - DWORD dwMaxFileNameLength = 0; - DWORD dwFileSystemFlags = 0; - - if(::GetVolumeInformation(unit.utf8().get_data(), - szVolumeName, - sizeof(szVolumeName), - &dwSerialNumber, - &dwMaxFileNameLength, - &dwFileSystemFlags, - szFileSystemName, - sizeof(szFileSystemName)) == TRUE) { + ERR_FAIL_COND_V(unit_end == -1, String()); + String unit = path.substr(0, unit_end + 1) + "\\"; + print_line("unit: " + unit); + + WCHAR szVolumeName[100]; + WCHAR szFileSystemName[10]; + DWORD dwSerialNumber = 0; + DWORD dwMaxFileNameLength = 0; + DWORD dwFileSystemFlags = 0; + + if (::GetVolumeInformationW(unit.c_str(), + szVolumeName, + sizeof(szVolumeName), + &dwSerialNumber, + &dwMaxFileNameLength, + &dwFileSystemFlags, + szFileSystemName, + sizeof(szFileSystemName)) == TRUE) { return String(szFileSystemName); } diff --git a/drivers/windows/dir_access_windows.h b/drivers/windows/dir_access_windows.h index b8599d5c26..10eee07f0c 100644 --- a/drivers/windows/dir_access_windows.h +++ b/drivers/windows/dir_access_windows.h @@ -84,7 +84,6 @@ public: virtual String get_filesystem_type() const; - DirAccessWindows(); ~DirAccessWindows(); }; |