diff options
Diffstat (limited to 'drivers')
| -rw-r--r-- | drivers/gles2/shaders/scene.glsl | 2 | ||||
| -rw-r--r-- | drivers/png/image_loader_png.cpp | 5 |
2 files changed, 2 insertions, 5 deletions
diff --git a/drivers/gles2/shaders/scene.glsl b/drivers/gles2/shaders/scene.glsl index b9e2806ac3..fae010b003 100644 --- a/drivers/gles2/shaders/scene.glsl +++ b/drivers/gles2/shaders/scene.glsl @@ -1630,7 +1630,7 @@ FRAGMENT_SHADER_CODE highp vec4 splane = shadow_coord; float shadow_len = length(splane.xyz); - splane = normalize(splane.xyz); + splane.xyz = normalize(splane.xyz); vec4 clamp_rect = light_clamp; diff --git a/drivers/png/image_loader_png.cpp b/drivers/png/image_loader_png.cpp index 04acb9387e..a4ea889d3b 100644 --- a/drivers/png/image_loader_png.cpp +++ b/drivers/png/image_loader_png.cpp @@ -227,10 +227,7 @@ static void user_read_data(png_structp png_ptr, png_bytep data, png_size_t p_len PNGReadStatus *rstatus; rstatus = (PNGReadStatus *)png_get_io_ptr(png_ptr); - png_size_t to_read = p_length; - if (rstatus->size >= 0) { - to_read = MIN(p_length, rstatus->size - rstatus->offset); - } + png_size_t to_read = MIN(p_length, rstatus->size - rstatus->offset); memcpy(data, &rstatus->image[rstatus->offset], to_read); rstatus->offset += to_read; |