diff options
Diffstat (limited to 'drivers')
| -rw-r--r-- | drivers/coreaudio/audio_driver_coreaudio.cpp | 14 | ||||
| -rw-r--r-- | drivers/gles2/rasterizer_canvas_gles2.h | 2 | ||||
| -rw-r--r-- | drivers/gles2/rasterizer_scene_gles2.cpp | 11 | ||||
| -rw-r--r-- | drivers/gles2/rasterizer_scene_gles2.h | 2 | ||||
| -rw-r--r-- | drivers/gles2/shaders/stdlib.glsl | 28 | ||||
| -rw-r--r-- | drivers/gles3/rasterizer_storage_gles3.cpp | 4 | ||||
| -rw-r--r-- | drivers/pulseaudio/audio_driver_pulseaudio.cpp | 25 | ||||
| -rw-r--r-- | drivers/wasapi/audio_driver_wasapi.cpp | 10 |
8 files changed, 52 insertions, 44 deletions
diff --git a/drivers/coreaudio/audio_driver_coreaudio.cpp b/drivers/coreaudio/audio_driver_coreaudio.cpp index 97d16d3a6a..3b06c47244 100644 --- a/drivers/coreaudio/audio_driver_coreaudio.cpp +++ b/drivers/coreaudio/audio_driver_coreaudio.cpp @@ -233,11 +233,11 @@ OSStatus AudioDriverCoreAudio::input_callback(void *inRefCon, if (result == noErr) { for (int i = 0; i < inNumberFrames * ad->capture_channels; i++) { int32_t sample = ad->input_buf[i] << 16; - ad->input_buffer_write(sample); + ad->capture_buffer_write(sample); if (ad->capture_channels == 1) { - // In case input device is single channel convert it to Stereo - ad->input_buffer_write(sample); + // In case capture device is single channel convert it to Stereo + ad->capture_buffer_write(sample); } } } else { @@ -487,7 +487,7 @@ void AudioDriverCoreAudio::capture_finish() { Error AudioDriverCoreAudio::capture_start() { - input_buffer_init(buffer_frames); + capture_buffer_init(buffer_frames); OSStatus result = AudioOutputUnitStart(input_unit); if (result != noErr) { @@ -642,9 +642,9 @@ void AudioDriverCoreAudio::_set_device(const String &device, bool capture) { ERR_FAIL_COND(result != noErr); if (capture) { - // Reset audio input to keep synchronisation. - input_position = 0; - input_size = 0; + // Reset audio capture to keep synchronisation. + capture_position = 0; + capture_size = 0; } } } diff --git a/drivers/gles2/rasterizer_canvas_gles2.h b/drivers/gles2/rasterizer_canvas_gles2.h index af41e91e0c..ab636dca71 100644 --- a/drivers/gles2/rasterizer_canvas_gles2.h +++ b/drivers/gles2/rasterizer_canvas_gles2.h @@ -84,7 +84,7 @@ public: Transform2D skeleton_transform; Transform2D skeleton_transform_inverse; - Vector2i skeleton_texture_size; + Size2i skeleton_texture_size; RID current_tex; RID current_normal; diff --git a/drivers/gles2/rasterizer_scene_gles2.cpp b/drivers/gles2/rasterizer_scene_gles2.cpp index 23b01b4e09..453abeb853 100644 --- a/drivers/gles2/rasterizer_scene_gles2.cpp +++ b/drivers/gles2/rasterizer_scene_gles2.cpp @@ -1910,14 +1910,14 @@ void RasterizerSceneGLES2::_setup_light_type(LightInstance *p_light, ShadowAtlas } } -void RasterizerSceneGLES2::_setup_light(LightInstance *light, ShadowAtlas *shadow_atlas, const Transform &p_view_transform) { +void RasterizerSceneGLES2::_setup_light(LightInstance *light, ShadowAtlas *shadow_atlas, const Transform &p_view_transform, bool accum_pass) { RasterizerStorageGLES2::Light *light_ptr = light->light_ptr; //common parameters float energy = light_ptr->param[VS::LIGHT_PARAM_ENERGY]; float specular = light_ptr->param[VS::LIGHT_PARAM_SPECULAR]; - float sign = light_ptr->negative ? -1 : 1; + float sign = (light_ptr->negative && !accum_pass) ? -1 : 1; //inverse color for base pass lights only state.scene_shader.set_uniform(SceneShaderGLES2::LIGHT_SPECULAR, specular); Color color = light_ptr->color * sign * energy * Math_PI; @@ -2310,6 +2310,11 @@ void RasterizerSceneGLES2::_render_render_list(RenderList::Element **p_elements, if (accum_pass) { //accum pass force pass blend_mode = RasterizerStorageGLES2::Shader::Spatial::BLEND_MODE_ADD; + if (rebind_light && light && light->light_ptr->negative) { + glBlendEquation(GL_FUNC_REVERSE_SUBTRACT); + glBlendFunc(GL_SRC_ALPHA, GL_ONE); + blend_mode = RasterizerStorageGLES2::Shader::Spatial::BLEND_MODE_SUB; + } } if (prev_blend_mode != blend_mode) { @@ -2553,7 +2558,7 @@ void RasterizerSceneGLES2::_render_render_list(RenderList::Element **p_elements, } if (rebind_light && light) { - _setup_light(light, shadow_atlas, p_view_transform); + _setup_light(light, shadow_atlas, p_view_transform, accum_pass); } if (rebind_reflection && (refprobe_1 || refprobe_2)) { diff --git a/drivers/gles2/rasterizer_scene_gles2.h b/drivers/gles2/rasterizer_scene_gles2.h index c95385eb24..f60ca9675e 100644 --- a/drivers/gles2/rasterizer_scene_gles2.h +++ b/drivers/gles2/rasterizer_scene_gles2.h @@ -694,7 +694,7 @@ public: _FORCE_INLINE_ bool _setup_material(RasterizerStorageGLES2::Material *p_material, bool p_alpha_pass, Size2i p_skeleton_tex_size = Size2i(0, 0)); _FORCE_INLINE_ void _setup_geometry(RenderList::Element *p_element, RasterizerStorageGLES2::Skeleton *p_skeleton); _FORCE_INLINE_ void _setup_light_type(LightInstance *p_light, ShadowAtlas *shadow_atlas); - _FORCE_INLINE_ void _setup_light(LightInstance *p_light, ShadowAtlas *shadow_atlas, const Transform &p_view_transform); + _FORCE_INLINE_ void _setup_light(LightInstance *p_light, ShadowAtlas *shadow_atlas, const Transform &p_view_transform, bool accum_pass); _FORCE_INLINE_ void _setup_refprobes(ReflectionProbeInstance *p_refprobe1, ReflectionProbeInstance *p_refprobe2, const Transform &p_view_transform, Environment *p_env); _FORCE_INLINE_ void _render_geometry(RenderList::Element *p_element); diff --git a/drivers/gles2/shaders/stdlib.glsl b/drivers/gles2/shaders/stdlib.glsl index ca37611433..96421fcb4a 100644 --- a/drivers/gles2/shaders/stdlib.glsl +++ b/drivers/gles2/shaders/stdlib.glsl @@ -36,7 +36,7 @@ highp vec4 texel2DFetch(highp sampler2D tex, ivec2 size, ivec2 coord) { return texture2DLod(tex, vec2(x_coord, y_coord), 0.0); } -#ifdef SINH_USED +#if defined(SINH_USED) highp float sinh(highp float x) { return 0.5 * (exp(x) - exp(-x)); @@ -56,7 +56,7 @@ highp vec4 sinh(highp vec4 x) { #endif -#ifdef COSH_USED +#if defined(COSH_USED) highp float cosh(highp float x) { return 0.5 * (exp(x) + exp(-x)); @@ -76,7 +76,7 @@ highp vec4 cosh(highp vec4 x) { #endif -#ifdef TANH_USED +#if defined(TANH_USED) highp float tanh(highp float x) { highp float exp2x = exp(2.0 * x); @@ -106,7 +106,7 @@ highp vec4 tanh(highp vec4 x) { #endif -#ifdef ASINH_USED +#if defined(ASINH_USED) highp float asinh(highp float x) { return sign(x) * log(abs(x) + sqrt(1.0 + x * x)); @@ -126,7 +126,7 @@ highp vec4 asinh(highp vec4 x) { #endif -#ifdef ACOSH_USED +#if defined(ACOSH_USED) highp float acosh(highp float x) { return log(x + sqrt(x * x - 1.0)); @@ -146,7 +146,7 @@ highp vec4 acosh(highp vec4 x) { #endif -#ifdef ATANH_USED +#if defined(ATANH_USED) highp float atanh(highp float x) { return 0.5 * log((1.0 + x) / (1.0 - x)); @@ -166,7 +166,7 @@ highp vec4 atanh(highp vec4 x) { #endif -#ifdef ROUND_USED +#if defined(ROUND_USED) highp float round(highp float x) { return floor(x + 0.5); @@ -186,7 +186,7 @@ highp vec4 round(highp vec4 x) { #endif -#ifdef ROUND_EVEN_USED +#if defined(ROUND_EVEN_USED) highp float roundEven(highp float x) { highp float t = x + 0.5; @@ -216,7 +216,7 @@ highp vec4 roundEven(highp vec4 x) { #endif -#ifdef IS_INF_USED +#if defined(IS_INF_USED) bool isinf(highp float x) { return (2 * x == x) && (x != 0); @@ -236,7 +236,7 @@ bvec4 isinf(highp vec4 x) { #endif -#ifdef IS_NAN_USED +#if defined(IS_NAN_USED) bool isnan(highp float x) { return x != x; @@ -256,7 +256,7 @@ bvec4 isnan(highp vec4 x) { #endif -#ifdef TRUNC_USED +#if defined(TRUNC_USED) highp float trunc(highp float x) { return x < 0 ? -floor(-x) : floor(x); @@ -276,7 +276,7 @@ highp vec4 trunc(highp vec4 x) { #endif -#ifdef DETERMINANT_USED +#if defined(DETERMINANT_USED) highp float determinant(highp mat2 m) { return m[0].x * m[1].y - m[1].x * m[0].y; @@ -301,7 +301,7 @@ highp float determinant(highp mat4 m) { #ifndef USE_GLES_OVER_GL -#ifdef TRANSPOSE_USED +#if defined(TRANSPOSE_USED) highp mat2 transpose(highp mat2 m) { return mat2( @@ -326,7 +326,7 @@ highp mat4 transpose(highp mat4 m) { vec4(m[0].w, m[1].w, m[2].w, m[3].w)); } -#ifdef OUTER_PRODUCT_USED +#if defined(OUTER_PRODUCT_USED) highp mat2 outerProduct(highp vec2 c, highp vec2 r) { return mat2(c * r.x, c * r.y); diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp index e0ca388da9..c7040c232b 100644 --- a/drivers/gles3/rasterizer_storage_gles3.cpp +++ b/drivers/gles3/rasterizer_storage_gles3.cpp @@ -2522,8 +2522,8 @@ _FORCE_INLINE_ static void _fill_std140_variant_ubo_value(ShaderLanguage::DataTy int v = value; GLuint *gui = (GLuint *)data; - gui[0] = v & 1 ? GL_TRUE : GL_FALSE; - gui[1] = v & 2 ? GL_TRUE : GL_FALSE; + gui[0] = (v & 1) ? GL_TRUE : GL_FALSE; + gui[1] = (v & 2) ? GL_TRUE : GL_FALSE; } break; case ShaderLanguage::TYPE_BVEC3: { diff --git a/drivers/pulseaudio/audio_driver_pulseaudio.cpp b/drivers/pulseaudio/audio_driver_pulseaudio.cpp index a61fa449f1..7ba2175652 100644 --- a/drivers/pulseaudio/audio_driver_pulseaudio.cpp +++ b/drivers/pulseaudio/audio_driver_pulseaudio.cpp @@ -227,8 +227,8 @@ Error AudioDriverPulseAudio::init_device() { samples_out.resize(pa_buffer_size); // Reset audio input to keep synchronisation. - input_position = 0; - input_size = 0; + capture_position = 0; + capture_size = 0; return OK; } @@ -266,7 +266,10 @@ Error AudioDriverPulseAudio::init() { } while (pa_ready == 0) { - pa_mainloop_iterate(pa_ml, 1, NULL); + ret = pa_mainloop_iterate(pa_ml, 1, NULL); + if (ret < 0) { + ERR_PRINT("pa_mainloop_iterate error"); + } } if (pa_ready < 0) { @@ -460,7 +463,7 @@ void AudioDriverPulseAudio::thread_func(void *p_udata) { size_t bytes = pa_stream_readable_size(ad->pa_rec_str); if (bytes > 0) { const void *ptr = NULL; - size_t maxbytes = ad->input_buffer.size() * sizeof(int16_t); + size_t maxbytes = ad->capture_buffer.size() * sizeof(int16_t); bytes = MIN(bytes, maxbytes); ret = pa_stream_peek(ad->pa_rec_str, &ptr, &bytes); @@ -470,11 +473,11 @@ void AudioDriverPulseAudio::thread_func(void *p_udata) { int16_t *srcptr = (int16_t *)ptr; for (size_t i = bytes >> 1; i > 0; i--) { int32_t sample = int32_t(*srcptr++) << 16; - ad->input_buffer_write(sample); + ad->capture_buffer_write(sample); if (ad->pa_rec_map.channels == 1) { - // In case input device is single channel convert it to Stereo - ad->input_buffer_write(sample); + // In case capture device is single channel convert it to Stereo + ad->capture_buffer_write(sample); } } @@ -661,7 +664,7 @@ Error AudioDriverPulseAudio::capture_init_device() { break; default: - WARN_PRINTS("PulseAudio: Unsupported number of input channels: " + itos(pa_rec_map.channels)); + WARN_PRINTS("PulseAudio: Unsupported number of capture channels: " + itos(pa_rec_map.channels)); pa_channel_map_init_stereo(&pa_rec_map); break; } @@ -693,10 +696,10 @@ Error AudioDriverPulseAudio::capture_init_device() { ERR_FAIL_V(ERR_CANT_OPEN); } - input_buffer_init(input_buffer_frames); + capture_buffer_init(input_buffer_frames); - print_verbose("PulseAudio: detected " + itos(pa_rec_map.channels) + " input channels"); - print_verbose("PulseAudio: input buffer frames: " + itos(input_buffer_frames) + " calculated latency: " + itos(input_buffer_frames * 1000 / mix_rate) + "ms"); + print_verbose("PulseAudio: detected " + itos(pa_rec_map.channels) + " capture channels"); + print_verbose("PulseAudio: capture buffer frames: " + itos(input_buffer_frames) + " calculated latency: " + itos(input_buffer_frames * 1000 / mix_rate) + "ms"); return OK; } diff --git a/drivers/wasapi/audio_driver_wasapi.cpp b/drivers/wasapi/audio_driver_wasapi.cpp index fea38ee95d..b0f102f1a3 100644 --- a/drivers/wasapi/audio_driver_wasapi.cpp +++ b/drivers/wasapi/audio_driver_wasapi.cpp @@ -343,8 +343,8 @@ Error AudioDriverWASAPI::init_render_device(bool reinit) { // Sample rate is independent of channels (ref: https://stackoverflow.com/questions/11048825/audio-sample-frequency-rely-on-channels) samples_in.resize(buffer_frames * channels); - input_position = 0; - input_size = 0; + capture_position = 0; + capture_size = 0; print_verbose("WASAPI: detected " + itos(channels) + " channels"); print_verbose("WASAPI: audio buffer frames: " + itos(buffer_frames) + " calculated latency: " + itos(buffer_frames * 1000 / mix_rate) + "ms"); @@ -363,7 +363,7 @@ Error AudioDriverWASAPI::init_capture_device(bool reinit) { HRESULT hr = audio_input.audio_client->GetBufferSize(&max_frames); ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN); - input_buffer_init(max_frames); + capture_buffer_init(max_frames); return OK; } @@ -716,8 +716,8 @@ void AudioDriverWASAPI::thread_func(void *p_udata) { } } - ad->input_buffer_write(l); - ad->input_buffer_write(r); + ad->capture_buffer_write(l); + ad->capture_buffer_write(r); } read_frames += num_frames_available; |