diff options
Diffstat (limited to 'drivers')
-rw-r--r-- | drivers/gles2/rasterizer_gles2.cpp | 77 | ||||
-rw-r--r-- | drivers/gles2/rasterizer_gles2.h | 2 | ||||
-rw-r--r-- | drivers/gles2/shaders/material.glsl | 10 | ||||
-rw-r--r-- | drivers/jpegd/image_loader_jpegd.cpp | 54 | ||||
-rw-r--r-- | drivers/openssl/stream_peer_openssl.cpp | 46 | ||||
-rw-r--r-- | drivers/openssl/stream_peer_openssl.h | 1 | ||||
-rw-r--r-- | drivers/png/SCsub | 11 | ||||
-rw-r--r-- | drivers/unix/dir_access_unix.cpp | 7 | ||||
-rw-r--r-- | drivers/unix/os_unix.cpp | 3 | ||||
-rw-r--r-- | drivers/windows/dir_access_windows.cpp | 7 |
10 files changed, 160 insertions, 58 deletions
diff --git a/drivers/gles2/rasterizer_gles2.cpp b/drivers/gles2/rasterizer_gles2.cpp index 8d1fb61fbc..1568d93af7 100644 --- a/drivers/gles2/rasterizer_gles2.cpp +++ b/drivers/gles2/rasterizer_gles2.cpp @@ -4781,9 +4781,12 @@ void RasterizerGLES2::_add_geometry( const Geometry* p_geometry, const InstanceD if (has_blend_alpha || (has_base_alpha && m->depth_draw_mode!=VS::MATERIAL_DEPTH_DRAW_OPAQUE_PRE_PASS_ALPHA)) return; //bye - if (m->shader_cache && !m->shader_cache->writes_vertex && !m->shader_cache->uses_discard && m->depth_draw_mode!=VS::MATERIAL_DEPTH_DRAW_OPAQUE_PRE_PASS_ALPHA) { + if (!m->shader_cache || (!m->shader_cache->writes_vertex && !m->shader_cache->uses_discard && m->depth_draw_mode!=VS::MATERIAL_DEPTH_DRAW_OPAQUE_PRE_PASS_ALPHA)) { //shader does not use discard and does not write a vertex position, use generic material - m = shadow_mat_ptr; + if (p_instance->cast_shadows == VS::SHADOW_CASTING_SETTING_DOUBLE_SIDED) + m = shadow_mat_double_sided_ptr; + else + m = shadow_mat_ptr; if (m->last_pass!=frame) { if (m->shader.is_valid()) { @@ -6368,6 +6371,8 @@ void RasterizerGLES2::_render_list_forward(RenderList *p_render_list,const Trans uint8_t prev_sort_flags=0xFF; const BakedLightData *prev_baked_light=NULL; RID prev_baked_light_texture; + const float *prev_morph_values=NULL; + int prev_receive_shadows_state=-1; Geometry::Type prev_geometry_type=Geometry::GEOMETRY_INVALID; @@ -6406,6 +6411,8 @@ void RasterizerGLES2::_render_list_forward(RenderList *p_render_list,const Trans const Skeleton *skeleton = e->skeleton; const Geometry *geometry_cmp = e->geometry_cmp; const BakedLightData *baked_light = e->instance->baked_light; + const float *morph_values = e->instance->morph_values.ptr(); + int receive_shadows_state = e->instance->receive_shadows == true ? 1 : 0; bool rebind=false; bool bind_baked_light_octree=false; @@ -6428,6 +6435,8 @@ void RasterizerGLES2::_render_list_forward(RenderList *p_render_list,const Trans prev_overrides=NULL; // make it diferent than NULL prev_skeleton =NULL; prev_sort_flags=0xFF; + prev_morph_values=NULL; + prev_receive_shadows_state=-1; prev_geometry_type=Geometry::GEOMETRY_INVALID; glEnable(GL_BLEND); glDepthMask(GL_TRUE); @@ -6436,7 +6445,7 @@ void RasterizerGLES2::_render_list_forward(RenderList *p_render_list,const Trans } - if (light_type!=prev_light_type) { + if (light_type!=prev_light_type || receive_shadows_state!=prev_receive_shadows_state) { if (material->flags[VS::MATERIAL_FLAG_UNSHADED] || current_debug==VS::SCENARIO_DEBUG_SHADELESS) { material_shader.set_conditional(MaterialShaderGLES2::LIGHT_TYPE_DIRECTIONAL,false); @@ -6450,9 +6459,16 @@ void RasterizerGLES2::_render_list_forward(RenderList *p_render_list,const Trans material_shader.set_conditional(MaterialShaderGLES2::LIGHT_TYPE_DIRECTIONAL,(light_type&0x3)==VS::LIGHT_DIRECTIONAL); material_shader.set_conditional(MaterialShaderGLES2::LIGHT_TYPE_OMNI,(light_type&0x3)==VS::LIGHT_OMNI); material_shader.set_conditional(MaterialShaderGLES2::LIGHT_TYPE_SPOT,(light_type&0x3)==VS::LIGHT_SPOT); - material_shader.set_conditional(MaterialShaderGLES2::LIGHT_USE_SHADOW,(light_type&0x8)); - material_shader.set_conditional(MaterialShaderGLES2::LIGHT_USE_PSSM,(light_type&0x10)); - material_shader.set_conditional(MaterialShaderGLES2::LIGHT_USE_PSSM4,(light_type&0x20)); + if (receive_shadows_state==1) { + material_shader.set_conditional(MaterialShaderGLES2::LIGHT_USE_SHADOW,(light_type&0x8)); + material_shader.set_conditional(MaterialShaderGLES2::LIGHT_USE_PSSM,(light_type&0x10)); + material_shader.set_conditional(MaterialShaderGLES2::LIGHT_USE_PSSM4,(light_type&0x20)); + } + else { + material_shader.set_conditional(MaterialShaderGLES2::LIGHT_USE_SHADOW,false); + material_shader.set_conditional(MaterialShaderGLES2::LIGHT_USE_PSSM,false); + material_shader.set_conditional(MaterialShaderGLES2::LIGHT_USE_PSSM4,false); + } material_shader.set_conditional(MaterialShaderGLES2::SHADELESS,false); } @@ -6545,8 +6561,19 @@ void RasterizerGLES2::_render_list_forward(RenderList *p_render_list,const Trans material_shader.set_conditional(MaterialShaderGLES2::ENABLE_AMBIENT_LIGHTMAP,false); material_shader.set_conditional(MaterialShaderGLES2::ENABLE_AMBIENT_DP_SAMPLER,false); + material_shader.set_conditional(MaterialShaderGLES2::ENABLE_AMBIENT_COLOR, false); + + if (material->flags[VS::MATERIAL_FLAG_UNSHADED] == false && current_debug != VS::SCENARIO_DEBUG_SHADELESS) { + if (baked_light != NULL) { + if (baked_light->realtime_color_enabled) { + float realtime_energy = baked_light->realtime_energy; + material_shader.set_conditional(MaterialShaderGLES2::ENABLE_AMBIENT_COLOR, true); + material_shader.set_uniform(MaterialShaderGLES2::AMBIENT_COLOR, Vector3(baked_light->realtime_color.r*realtime_energy, baked_light->realtime_color.g*realtime_energy, baked_light->realtime_color.b*realtime_energy)); + } + } + if (e->instance->sampled_light.is_valid()) { SampledLight *sl = sampled_light_owner.get(e->instance->sampled_light); @@ -6639,10 +6666,15 @@ void RasterizerGLES2::_render_list_forward(RenderList *p_render_list,const Trans } rebind=true; } - if (use_hw_skeleton_xform && skeleton!=prev_skeleton) { + + if (use_hw_skeleton_xform && (skeleton!=prev_skeleton||morph_values!=prev_morph_values)) { if (!prev_skeleton || !skeleton) rebind=true; //went from skeleton <-> no skeleton, needs rebind - _setup_skeleton(skeleton); + + if (morph_values==NULL) + _setup_skeleton(skeleton); + else + _setup_skeleton(NULL); } if (material!=prev_material || rebind) { @@ -6715,10 +6747,6 @@ void RasterizerGLES2::_render_list_forward(RenderList *p_render_list,const Trans if (i==0 || rebind) { material_shader.set_uniform(MaterialShaderGLES2::CAMERA_INVERSE_TRANSFORM, p_view_transform_inverse); material_shader.set_uniform(MaterialShaderGLES2::PROJECTION_TRANSFORM, p_projection); - if (skeleton && use_hw_skeleton_xform) { - material_shader.set_uniform(MaterialShaderGLES2::SKELETON_MATRICES,GL_TEXTURE0+max_texture_units-2); - material_shader.set_uniform(MaterialShaderGLES2::SKELTEX_PIXEL_SIZE,skeleton->pixel_size); - } if (!shadow) { if (!additive && current_env && current_env->fx_enabled[VS::ENV_FX_AMBIENT_LIGHT]) { @@ -6733,6 +6761,13 @@ void RasterizerGLES2::_render_list_forward(RenderList *p_render_list,const Trans _rinfo.shader_change_count++; } + if (skeleton != prev_skeleton || rebind) { + if (skeleton && morph_values == NULL) { + material_shader.set_uniform(MaterialShaderGLES2::SKELETON_MATRICES, max_texture_units - 2); + material_shader.set_uniform(MaterialShaderGLES2::SKELTEX_PIXEL_SIZE, skeleton->pixel_size); + } + } + if (e->instance->billboard || e->instance->depth_scale) { Transform xf=e->instance->transform; @@ -6784,7 +6819,9 @@ void RasterizerGLES2::_render_list_forward(RenderList *p_render_list,const Trans prev_light_type=e->light_type; prev_sort_flags=sort_flags; prev_baked_light=baked_light; + prev_morph_values=morph_values; // prev_geometry_type=geometry->type; + prev_receive_shadows_state=receive_shadows_state; } //print_line("shaderchanges: "+itos(p_alpha_pass)+": "+itos(_rinfo.shader_change_count)); @@ -10826,7 +10863,6 @@ void RasterizerGLES2::init() { use_depth24 =true; s3tc_supported = true; atitc_supported = false; - use_hw_skeleton_xform = false; // use_texture_instancing=false; // use_attribute_instancing=true; use_texture_instancing=false; @@ -10837,7 +10873,11 @@ void RasterizerGLES2::init() { s3tc_srgb_supported=true; use_anisotropic_filter=true; float_linear_supported=true; - float_supported=true; + + GLint vtf; + glGetIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS,&vtf); + float_supported = extensions.has("GL_OES_texture_float") || extensions.has("GL_ARB_texture_float"); + use_hw_skeleton_xform=vtf>0 && float_supported; read_depth_supported=_test_depth_shadow_buffer(); use_rgba_shadowmaps=!read_depth_supported; @@ -10887,7 +10927,7 @@ void RasterizerGLES2::init() { GLint vtf; glGetIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS,&vtf); - float_supported = extensions.has("GL_OES_texture_float"); + float_supported = extensions.has("GL_OES_texture_float") || extensions.has("GL_ARB_texture_float"); use_hw_skeleton_xform=vtf>0 && float_supported; float_linear_supported = extensions.has("GL_OES_texture_float_linear"); @@ -10920,7 +10960,6 @@ void RasterizerGLES2::init() { //etc_supported=false; - use_hw_skeleton_xform=false; #endif @@ -10962,6 +11001,12 @@ void RasterizerGLES2::init() { shadow_material = material_create(); //empty with nothing shadow_mat_ptr = material_owner.get(shadow_material); + + // Now create a second shadow material for double-sided shadow instances + shadow_material_double_sided = material_create(); + shadow_mat_double_sided_ptr = material_owner.get(shadow_material_double_sided); + shadow_mat_double_sided_ptr->flags[VS::MATERIAL_FLAG_DOUBLE_SIDED] = true; + overdraw_material = create_overdraw_debug_material(); copy_shader.set_conditional(CopyShaderGLES2::USE_8BIT_HDR,!use_fp16_fb); canvas_shader.set_conditional(CanvasShaderGLES2::USE_DEPTH_SHADOWS,read_depth_supported); diff --git a/drivers/gles2/rasterizer_gles2.h b/drivers/gles2/rasterizer_gles2.h index 0f70ceaa97..2a2f587f11 100644 --- a/drivers/gles2/rasterizer_gles2.h +++ b/drivers/gles2/rasterizer_gles2.h @@ -829,7 +829,9 @@ class RasterizerGLES2 : public Rasterizer { bool fragment_lighting; RID shadow_material; + RID shadow_material_double_sided; Material *shadow_mat_ptr; + Material *shadow_mat_double_sided_ptr; int max_texture_units; GLuint base_framebuffer; diff --git a/drivers/gles2/shaders/material.glsl b/drivers/gles2/shaders/material.glsl index ccd80bf2f0..e68949b056 100644 --- a/drivers/gles2/shaders/material.glsl +++ b/drivers/gles2/shaders/material.glsl @@ -618,6 +618,12 @@ uniform float ambient_dp_sampler_multiplier; #endif +#ifdef ENABLE_AMBIENT_COLOR + +uniform vec3 ambient_color; + +#endif + FRAGMENT_SHADER_GLOBALS @@ -1262,7 +1268,9 @@ LIGHT_SHADER_CODE #if defined(ENABLE_AMBIENT_OCTREE) || defined(ENABLE_AMBIENT_LIGHTMAP) || defined(ENABLE_AMBIENT_DP_SAMPLER) - +#if defined(ENABLE_AMBIENT_COLOR) + ambientmap_color*=ambient_color; +#endif diffuse.rgb+=ambientmap_color; #endif diff --git a/drivers/jpegd/image_loader_jpegd.cpp b/drivers/jpegd/image_loader_jpegd.cpp index 9d1263b81b..5339e9f69d 100644 --- a/drivers/jpegd/image_loader_jpegd.cpp +++ b/drivers/jpegd/image_loader_jpegd.cpp @@ -17,23 +17,9 @@ #include <string.h> -Error ImageLoaderJPG::load_image(Image *p_image,FileAccess *f) { - - - DVector<uint8_t> src_image; - int src_image_len = f->get_len(); - ERR_FAIL_COND_V(src_image_len == 0, ERR_FILE_CORRUPT); - src_image.resize(src_image_len); - - DVector<uint8_t>::Write w = src_image.write(); - - f->get_buffer(&w[0],src_image_len); - - f->close(); - +Error jpeg_load_image_from_buffer(Image *p_image,const uint8_t* p_buffer, int p_buffer_len) { - - jpgd::jpeg_decoder_mem_stream mem_stream(w.ptr(),src_image_len); + jpgd::jpeg_decoder_mem_stream mem_stream(p_buffer,p_buffer_len); jpgd::jpeg_decoder decoder(&mem_stream); @@ -85,14 +71,36 @@ Error ImageLoaderJPG::load_image(Image *p_image,FileAccess *f) { fmt=Image::FORMAT_RGBA; dw = DVector<uint8_t>::Write(); - w = DVector<uint8_t>::Write(); - p_image->create(image_width,image_height,0,fmt,data); return OK; } + +Error ImageLoaderJPG::load_image(Image *p_image,FileAccess *f) { + + + DVector<uint8_t> src_image; + int src_image_len = f->get_len(); + ERR_FAIL_COND_V(src_image_len == 0, ERR_FILE_CORRUPT); + src_image.resize(src_image_len); + + DVector<uint8_t>::Write w = src_image.write(); + + f->get_buffer(&w[0],src_image_len); + + f->close(); + + + Error err = jpeg_load_image_from_buffer(p_image,w.ptr(),src_image_len); + + w = DVector<uint8_t>::Write(); + + return err; + +} + void ImageLoaderJPG::get_recognized_extensions(List<String> *p_extensions) const { p_extensions->push_back("jpg"); @@ -100,9 +108,17 @@ void ImageLoaderJPG::get_recognized_extensions(List<String> *p_extensions) const } -ImageLoaderJPG::ImageLoaderJPG() { +static Image _jpegd_mem_loader_func(const uint8_t* p_png,int p_size) { + + Image img; + Error err = jpeg_load_image_from_buffer(&img,p_png,p_size); + return img; +} + +ImageLoaderJPG::ImageLoaderJPG() { + Image::_jpg_mem_loader_func=_jpegd_mem_loader_func; } diff --git a/drivers/openssl/stream_peer_openssl.cpp b/drivers/openssl/stream_peer_openssl.cpp index 81795fdc60..aad3a11b7e 100644 --- a/drivers/openssl/stream_peer_openssl.cpp +++ b/drivers/openssl/stream_peer_openssl.cpp @@ -532,8 +532,26 @@ StreamPeerSSL* StreamPeerOpenSSL::_create_func() { Vector<X509*> StreamPeerOpenSSL::certs; +void StreamPeerOpenSSL::_load_certs(const ByteArray& p_array) { + + ByteArray::Read r = p_array.read(); + BIO* mem = BIO_new(BIO_s_mem()); + BIO_puts(mem,(const char*)r.ptr()); + while(true) { + X509*cert = PEM_read_bio_X509(mem, NULL, 0, NULL); + if (!cert) + break; + certs.push_back(cert); + } + BIO_free(mem); +} + void StreamPeerOpenSSL::initialize_ssl() { + available=true; + + load_certs_func=_load_certs; + _create=_create_func; CRYPTO_malloc_init(); // Initialize malloc, free, etc for OpenSSL's use SSL_library_init(); // Initialize OpenSSL's SSL libraries @@ -544,20 +562,24 @@ void StreamPeerOpenSSL::initialize_ssl() { Globals::get_singleton()->set_custom_property_info("ssl/certificates",PropertyInfo(Variant::STRING,"ssl/certificates",PROPERTY_HINT_FILE,"*.crt")); if (certs_path!="") { - Vector<uint8_t> data = FileAccess::get_file_as_array(certs_path);; - if (data.size()) { - data.push_back(0); - BIO* mem = BIO_new(BIO_s_mem()); - BIO_puts(mem,(const char*) data.ptr()); - while(true) { - X509*cert = PEM_read_bio_X509(mem, NULL, 0, NULL); - if (!cert) - break; - certs.push_back(cert); + + + FileAccess *f=FileAccess::open(certs_path,FileAccess::READ); + if (f) { + ByteArray arr; + int flen = f->get_len(); + arr.resize(flen+1); + { + ByteArray::Write w = arr.write(); + f->get_buffer(w.ptr(),flen); + w[flen]=0; //end f string } - BIO_free(mem); + + memdelete(f); + + _load_certs(arr); + print_line("Loaded certs from '"+certs_path+"': "+itos(certs.size())); } - print_line("Loaded certs from '"+certs_path+"': "+itos(certs.size())); } String config_path =GLOBAL_DEF("ssl/config",""); Globals::get_singleton()->set_custom_property_info("ssl/config",PropertyInfo(Variant::STRING,"ssl/config",PROPERTY_HINT_FILE,"*.cnf")); diff --git a/drivers/openssl/stream_peer_openssl.h b/drivers/openssl/stream_peer_openssl.h index 64f5a1d7ac..20266ee584 100644 --- a/drivers/openssl/stream_peer_openssl.h +++ b/drivers/openssl/stream_peer_openssl.h @@ -54,6 +54,7 @@ private: static Vector<X509*> certs; + static void _load_certs(const ByteArray& p_array); protected: static void _bind_methods(); public: diff --git a/drivers/png/SCsub b/drivers/png/SCsub index 5532e28ade..df521de3eb 100644 --- a/drivers/png/SCsub +++ b/drivers/png/SCsub @@ -22,17 +22,16 @@ png_sources = [ "png/image_loader_png.cpp" ] -if ("neon_enabled" in env and env["neon_enabled"]): +# Currently .ASM filter_neon.S does not compile on NT. +import os +if ("neon_enabled" in env and env["neon_enabled"]) and os.name!="nt": env.Append(CPPFLAGS=["-DPNG_ARM_NEON_OPT=2"]) env_neon = env.Clone(); if "S_compiler" in env: env_neon['CC'] = env['S_compiler'] #env_neon.Append(CPPFLAGS=["-DPNG_ARM_NEON"]) - import os - # Currently .ASM filter_neon.S does not compile on NT. - if (os.name!="nt"): - png_sources.append(env_neon.Object("#drivers/png/arm/arm_init.c")) - png_sources.append(env_neon.Object("#drivers/png/arm/filter_neon.S")) + png_sources.append(env_neon.Object("#drivers/png/arm/arm_init.c")) + png_sources.append(env_neon.Object("#drivers/png/arm/filter_neon.S")) else: env.Append(CPPFLAGS=["-DPNG_ARM_NEON_OPT=0"]) diff --git a/drivers/unix/dir_access_unix.cpp b/drivers/unix/dir_access_unix.cpp index 23a63be339..8b097ad25e 100644 --- a/drivers/unix/dir_access_unix.cpp +++ b/drivers/unix/dir_access_unix.cpp @@ -292,8 +292,11 @@ Error DirAccessUnix::rename(String p_path,String p_new_path) { } Error DirAccessUnix::remove(String p_path) { - p_path=fix_path(p_path); - + if (p_path.is_rel_path()) + p_path=get_current_dir().plus_file(p_path); + else + p_path=fix_path(p_path); + struct stat flags; if ((stat(p_path.utf8().get_data(),&flags)!=0)) return FAILED; diff --git a/drivers/unix/os_unix.cpp b/drivers/unix/os_unix.cpp index a004a116e0..84b6dc24dc 100644 --- a/drivers/unix/os_unix.cpp +++ b/drivers/unix/os_unix.cpp @@ -251,6 +251,9 @@ OS::Date OS_Unix::get_date(bool utc) const { lt=localtime(&t); Date ret; ret.year=1900+lt->tm_year; + // Index starting at 1 to match OS_Unix::get_date + // and Windows SYSTEMTIME and tm_mon follows the typical structure + // of 0-11, noted here: http://www.cplusplus.com/reference/ctime/tm/ ret.month=(Month)(lt->tm_mon + 1); ret.day=lt->tm_mday; ret.weekday=(Weekday)lt->tm_wday; diff --git a/drivers/windows/dir_access_windows.cpp b/drivers/windows/dir_access_windows.cpp index 0a413979fc..b9476b870b 100644 --- a/drivers/windows/dir_access_windows.cpp +++ b/drivers/windows/dir_access_windows.cpp @@ -310,8 +310,11 @@ Error DirAccessWindows::rename(String p_path,String p_new_path) { Error DirAccessWindows::remove(String p_path) { - p_path=fix_path(p_path); - + if (p_path.is_rel_path()) + p_path=get_current_dir().plus_file(p_path); + else + p_path=fix_path(p_path); + printf("erasing %s\n",p_path.utf8().get_data()); //WIN32_FILE_ATTRIBUTE_DATA fileInfo; //DWORD fileAttr = GetFileAttributesExW(p_path.c_str(), GetFileExInfoStandard, &fileInfo); |