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-rw-r--r--drivers/alsamidi/midi_driver_alsamidi.cpp184
-rw-r--r--drivers/alsamidi/midi_driver_alsamidi.h38
-rw-r--r--drivers/gles3/rasterizer_gles3.cpp10
-rw-r--r--drivers/gles3/storage/utilities.cpp163
-rw-r--r--drivers/gles3/storage/utilities.h85
-rw-r--r--drivers/vulkan/vulkan_context.cpp46
6 files changed, 307 insertions, 219 deletions
diff --git a/drivers/alsamidi/midi_driver_alsamidi.cpp b/drivers/alsamidi/midi_driver_alsamidi.cpp
index d2a0076023..011758e5f7 100644
--- a/drivers/alsamidi/midi_driver_alsamidi.cpp
+++ b/drivers/alsamidi/midi_driver_alsamidi.cpp
@@ -37,85 +37,135 @@
#include <errno.h>
-static int get_message_size(uint8_t message) {
- switch (message & 0xF0) {
- case 0x80: // note off
- case 0x90: // note on
- case 0xA0: // aftertouch
- case 0xB0: // continuous controller
- case 0xE0: // pitch bend
- case 0xF2: // song position pointer
- return 3;
-
- case 0xC0: // patch change
- case 0xD0: // channel pressure
- case 0xF1: // time code quarter frame
- case 0xF3: // song select
+MIDIDriverALSAMidi::MessageCategory MIDIDriverALSAMidi::msg_category(uint8_t msg_part) {
+ if (msg_part >= 0xf8) {
+ return MessageCategory::RealTime;
+ } else if (msg_part >= 0xf0) {
+ // System Exclusive begin/end are specified as System Common Category messages,
+ // but we separate them here and give them their own categories as their
+ // behaviour is significantly different.
+ if (msg_part == 0xf0) {
+ return MessageCategory::SysExBegin;
+ } else if (msg_part == 0xf7) {
+ return MessageCategory::SysExEnd;
+ }
+ return MessageCategory::SystemCommon;
+ } else if (msg_part >= 0x80) {
+ return MessageCategory::Voice;
+ }
+ return MessageCategory::Data;
+}
+
+size_t MIDIDriverALSAMidi::msg_expected_data(uint8_t status_byte) {
+ if (msg_category(status_byte) == MessageCategory::Voice) {
+ // Voice messages have a channel number in the status byte, mask it out.
+ status_byte &= 0xf0;
+ }
+
+ switch (status_byte) {
+ case 0x80: // Note Off
+ case 0x90: // Note On
+ case 0xA0: // Polyphonic Key Pressure (Aftertouch)
+ case 0xB0: // Control Change (CC)
+ case 0xE0: // Pitch Bend Change
+ case 0xF2: // Song Position Pointer
return 2;
- case 0xF0: // SysEx start
- case 0xF4: // reserved
- case 0xF5: // reserved
- case 0xF6: // tune request
- case 0xF7: // SysEx end
- case 0xF8: // timing clock
- case 0xF9: // reserved
- case 0xFA: // start
- case 0xFB: // continue
- case 0xFC: // stop
- case 0xFD: // reserved
- case 0xFE: // active sensing
- case 0xFF: // reset
+ case 0xC0: // Program Change
+ case 0xD0: // Channel Pressure (Aftertouch)
+ case 0xF1: // MIDI Time Code Quarter Frame
+ case 0xF3: // Song Select
return 1;
}
- return 256;
+ return 0;
+}
+
+void MIDIDriverALSAMidi::InputConnection::parse_byte(uint8_t byte, MIDIDriverALSAMidi &driver,
+ uint64_t timestamp) {
+ switch (msg_category(byte)) {
+ case MessageCategory::RealTime:
+ // Real-Time messages are single byte messages that can
+ // occur at any point.
+ // We pass them straight through.
+ driver.receive_input_packet(timestamp, &byte, 1);
+ break;
+
+ case MessageCategory::Data:
+ // We don't currently forward System Exclusive messages so skip their data.
+ // Collect any expected data for other message types.
+ if (!skipping_sys_ex && expected_data > received_data) {
+ buffer[received_data + 1] = byte;
+ received_data++;
+
+ // Forward a complete message and reset relevant state.
+ if (received_data == expected_data) {
+ driver.receive_input_packet(timestamp, buffer, received_data + 1);
+ received_data = 0;
+
+ if (msg_category(buffer[0]) != MessageCategory::Voice) {
+ // Voice Category messages can be sent with "running status".
+ // This means they don't resend the status byte until it changes.
+ // For other categories, we reset expected data, to require a new status byte.
+ expected_data = 0;
+ }
+ }
+ }
+ break;
+
+ case MessageCategory::SysExBegin:
+ buffer[0] = byte;
+ skipping_sys_ex = true;
+ break;
+
+ case MessageCategory::SysExEnd:
+ expected_data = 0;
+ skipping_sys_ex = false;
+ break;
+
+ case MessageCategory::Voice:
+ case MessageCategory::SystemCommon:
+ buffer[0] = byte;
+ received_data = 0;
+ expected_data = msg_expected_data(byte);
+ skipping_sys_ex = false;
+ if (expected_data == 0) {
+ driver.receive_input_packet(timestamp, &byte, 1);
+ }
+ break;
+ }
+}
+
+int MIDIDriverALSAMidi::InputConnection::read_in(MIDIDriverALSAMidi &driver, uint64_t timestamp) {
+ int ret;
+ do {
+ uint8_t byte = 0;
+ ret = snd_rawmidi_read(rawmidi_ptr, &byte, 1);
+
+ if (ret < 0) {
+ if (ret != -EAGAIN) {
+ ERR_PRINT("snd_rawmidi_read error: " + String(snd_strerror(ret)));
+ }
+ } else {
+ parse_byte(byte, driver, timestamp);
+ }
+ } while (ret > 0);
+
+ return ret;
}
void MIDIDriverALSAMidi::thread_func(void *p_udata) {
MIDIDriverALSAMidi *md = static_cast<MIDIDriverALSAMidi *>(p_udata);
uint64_t timestamp = 0;
- uint8_t buffer[256];
- int expected_size = 255;
- int bytes = 0;
while (!md->exit_thread.is_set()) {
- int ret;
-
md->lock();
- for (int i = 0; i < md->connected_inputs.size(); i++) {
- snd_rawmidi_t *midi_in = md->connected_inputs[i];
- do {
- uint8_t byte = 0;
- ret = snd_rawmidi_read(midi_in, &byte, 1);
- if (ret < 0) {
- if (ret != -EAGAIN) {
- ERR_PRINT("snd_rawmidi_read error: " + String(snd_strerror(ret)));
- }
- } else {
- if (byte & 0x80) {
- // Flush previous packet if there is any
- if (bytes) {
- md->receive_input_packet(timestamp, buffer, bytes);
- bytes = 0;
- }
- expected_size = get_message_size(byte);
- // After a SysEx start, all bytes are data until a SysEx end, so
- // we're going to end the command at the SES, and let the common
- // driver ignore the following data bytes.
- }
+ InputConnection *connections = md->connected_inputs.ptrw();
+ size_t connection_count = md->connected_inputs.size();
- if (bytes < 256) {
- buffer[bytes++] = byte;
- // If we know the size of the current packet receive it if it reached the expected size
- if (bytes >= expected_size) {
- md->receive_input_packet(timestamp, buffer, bytes);
- bytes = 0;
- }
- }
- }
- } while (ret > 0);
+ for (size_t i = 0; i < connection_count; i++) {
+ connections[i].read_in(*md, timestamp);
}
md->unlock();
@@ -139,7 +189,7 @@ Error MIDIDriverALSAMidi::open() {
snd_rawmidi_t *midi_in;
int ret = snd_rawmidi_open(&midi_in, nullptr, name, SND_RAWMIDI_NONBLOCK);
if (ret >= 0) {
- connected_inputs.insert(i++, midi_in);
+ connected_inputs.insert(i++, InputConnection(midi_in));
}
}
@@ -160,7 +210,7 @@ void MIDIDriverALSAMidi::close() {
thread.wait_to_finish();
for (int i = 0; i < connected_inputs.size(); i++) {
- snd_rawmidi_t *midi_in = connected_inputs[i];
+ snd_rawmidi_t *midi_in = connected_inputs[i].rawmidi_ptr;
snd_rawmidi_close(midi_in);
}
connected_inputs.clear();
@@ -179,7 +229,7 @@ PackedStringArray MIDIDriverALSAMidi::get_connected_inputs() {
lock();
for (int i = 0; i < connected_inputs.size(); i++) {
- snd_rawmidi_t *midi_in = connected_inputs[i];
+ snd_rawmidi_t *midi_in = connected_inputs[i].rawmidi_ptr;
snd_rawmidi_info_t *info;
snd_rawmidi_info_malloc(&info);
diff --git a/drivers/alsamidi/midi_driver_alsamidi.h b/drivers/alsamidi/midi_driver_alsamidi.h
index ac3530b1b2..9265dede3d 100644
--- a/drivers/alsamidi/midi_driver_alsamidi.h
+++ b/drivers/alsamidi/midi_driver_alsamidi.h
@@ -46,12 +46,48 @@ class MIDIDriverALSAMidi : public MIDIDriver {
Thread thread;
Mutex mutex;
- Vector<snd_rawmidi_t *> connected_inputs;
+ class InputConnection {
+ public:
+ InputConnection() = default;
+ InputConnection(snd_rawmidi_t *midi_in) :
+ rawmidi_ptr{ midi_in } {}
+
+ // Read in and parse available data, forwarding any complete messages through the driver.
+ int read_in(MIDIDriverALSAMidi &driver, uint64_t timestamp);
+
+ snd_rawmidi_t *rawmidi_ptr = nullptr;
+
+ private:
+ static const size_t MSG_BUFFER_SIZE = 3;
+ uint8_t buffer[MSG_BUFFER_SIZE] = { 0 };
+ size_t expected_data = 0;
+ size_t received_data = 0;
+ bool skipping_sys_ex = false;
+ void parse_byte(uint8_t byte, MIDIDriverALSAMidi &driver, uint64_t timestamp);
+ };
+
+ Vector<InputConnection> connected_inputs;
SafeFlag exit_thread;
static void thread_func(void *p_udata);
+ enum class MessageCategory {
+ Data,
+ Voice,
+ SysExBegin,
+ SystemCommon, // excluding System Exclusive Begin/End
+ SysExEnd,
+ RealTime,
+ };
+
+ // If the passed byte is a status byte, return the associated message category,
+ // else return MessageCategory::Data.
+ static MessageCategory msg_category(uint8_t msg_part);
+
+ // Return the number of data bytes expected for the provided status byte.
+ static size_t msg_expected_data(uint8_t status_byte);
+
void lock() const;
void unlock() const;
diff --git a/drivers/gles3/rasterizer_gles3.cpp b/drivers/gles3/rasterizer_gles3.cpp
index ea97dff522..b2d01b02fb 100644
--- a/drivers/gles3/rasterizer_gles3.cpp
+++ b/drivers/gles3/rasterizer_gles3.cpp
@@ -101,8 +101,7 @@ void RasterizerGLES3::begin_frame(double frame_step) {
scene->set_time(time_total, frame_step);
GLES3::Utilities *utils = GLES3::Utilities::get_singleton();
- utils->info.render_final = utils->info.render;
- utils->info.render.reset();
+ utils->_capture_timestamps_begin();
//scene->iteration();
}
@@ -272,6 +271,13 @@ RasterizerGLES3::~RasterizerGLES3() {
}
void RasterizerGLES3::prepare_for_blitting_render_targets() {
+ // This is a hack, but this function is called one time after all viewports have been updated.
+ // So it marks the end of the frame for all viewports
+ // In the OpenGL renderer we have to call end_frame for each viewport so we can swap the
+ // buffers for each window before proceeding to the next.
+ // This allows us to only increment the frame after all viewports are done.
+ GLES3::Utilities *utils = GLES3::Utilities::get_singleton();
+ utils->capture_timestamps_end();
}
void RasterizerGLES3::_blit_render_target_to_screen(RID p_render_target, DisplayServer::WindowID p_screen, const Rect2 &p_screen_rect, uint32_t p_layer) {
diff --git a/drivers/gles3/storage/utilities.cpp b/drivers/gles3/storage/utilities.cpp
index 0a04f0d4d0..a2d1ba376a 100644
--- a/drivers/gles3/storage/utilities.cpp
+++ b/drivers/gles3/storage/utilities.cpp
@@ -38,16 +38,35 @@
#include "particles_storage.h"
#include "texture_storage.h"
+#include "servers/rendering/rendering_server_globals.h"
+
using namespace GLES3;
Utilities *Utilities::singleton = nullptr;
Utilities::Utilities() {
singleton = this;
+ frame = 0;
+ for (int i = 0; i < FRAME_COUNT; i++) {
+ frames[i].index = 0;
+ glGenQueries(max_timestamp_query_elements, frames[i].queries);
+
+ frames[i].timestamp_names.resize(max_timestamp_query_elements);
+ frames[i].timestamp_cpu_values.resize(max_timestamp_query_elements);
+ frames[i].timestamp_count = 0;
+
+ frames[i].timestamp_result_names.resize(max_timestamp_query_elements);
+ frames[i].timestamp_cpu_result_values.resize(max_timestamp_query_elements);
+ frames[i].timestamp_result_values.resize(max_timestamp_query_elements);
+ frames[i].timestamp_result_count = 0;
+ }
}
Utilities::~Utilities() {
singleton = nullptr;
+ for (int i = 0; i < FRAME_COUNT; i++) {
+ glDeleteQueries(max_timestamp_query_elements, frames[i].queries);
+ }
}
Vector<uint8_t> Utilities::buffer_get_data(GLenum p_target, GLuint p_buffer, uint32_t p_buffer_size) {
@@ -213,87 +232,69 @@ void Utilities::visibility_notifier_call(RID p_notifier, bool p_enter, bool p_de
/* TIMING */
-//void Utilities::render_info_begin_capture() {
-// info.snap = info.render;
-//}
-
-//void Utilities::render_info_end_capture() {
-// info.snap.object_count = info.render.object_count - info.snap.object_count;
-// info.snap.draw_call_count = info.render.draw_call_count - info.snap.draw_call_count;
-// info.snap.material_switch_count = info.render.material_switch_count - info.snap.material_switch_count;
-// info.snap.surface_switch_count = info.render.surface_switch_count - info.snap.surface_switch_count;
-// info.snap.shader_rebind_count = info.render.shader_rebind_count - info.snap.shader_rebind_count;
-// info.snap.vertices_count = info.render.vertices_count - info.snap.vertices_count;
-// info.snap._2d_item_count = info.render._2d_item_count - info.snap._2d_item_count;
-// info.snap._2d_draw_call_count = info.render._2d_draw_call_count - info.snap._2d_draw_call_count;
-//}
-
-//int Utilities::get_captured_render_info(RS::RenderInfo p_info) {
-// switch (p_info) {
-// case RS::INFO_OBJECTS_IN_FRAME: {
-// return info.snap.object_count;
-// } break;
-// case RS::INFO_VERTICES_IN_FRAME: {
-// return info.snap.vertices_count;
-// } break;
-// case RS::INFO_MATERIAL_CHANGES_IN_FRAME: {
-// return info.snap.material_switch_count;
-// } break;
-// case RS::INFO_SHADER_CHANGES_IN_FRAME: {
-// return info.snap.shader_rebind_count;
-// } break;
-// case RS::INFO_SURFACE_CHANGES_IN_FRAME: {
-// return info.snap.surface_switch_count;
-// } break;
-// case RS::INFO_DRAW_CALLS_IN_FRAME: {
-// return info.snap.draw_call_count;
-// } break;
-// /*
-// case RS::INFO_2D_ITEMS_IN_FRAME: {
-// return info.snap._2d_item_count;
-// } break;
-// case RS::INFO_2D_DRAW_CALLS_IN_FRAME: {
-// return info.snap._2d_draw_call_count;
-// } break;
-// */
-// default: {
-// return get_render_info(p_info);
-// }
-// }
-//}
-
-//int Utilities::get_render_info(RS::RenderInfo p_info) {
-// switch (p_info) {
-// case RS::INFO_OBJECTS_IN_FRAME:
-// return info.render_final.object_count;
-// case RS::INFO_VERTICES_IN_FRAME:
-// return info.render_final.vertices_count;
-// case RS::INFO_MATERIAL_CHANGES_IN_FRAME:
-// return info.render_final.material_switch_count;
-// case RS::INFO_SHADER_CHANGES_IN_FRAME:
-// return info.render_final.shader_rebind_count;
-// case RS::INFO_SURFACE_CHANGES_IN_FRAME:
-// return info.render_final.surface_switch_count;
-// case RS::INFO_DRAW_CALLS_IN_FRAME:
-// return info.render_final.draw_call_count;
-// /*
-// case RS::INFO_2D_ITEMS_IN_FRAME:
-// return info.render_final._2d_item_count;
-// case RS::INFO_2D_DRAW_CALLS_IN_FRAME:
-// return info.render_final._2d_draw_call_count;
-//*/
-// case RS::INFO_USAGE_VIDEO_MEM_TOTAL:
-// return 0; //no idea
-// case RS::INFO_VIDEO_MEM_USED:
-// return info.vertex_mem + info.texture_mem;
-// case RS::INFO_TEXTURE_MEM_USED:
-// return info.texture_mem;
-// case RS::INFO_VERTEX_MEM_USED:
-// return info.vertex_mem;
-// default:
-// return 0; //no idea either
-// }
-//}
+void Utilities::capture_timestamps_begin() {
+ capture_timestamp("Frame Begin");
+}
+
+void Utilities::capture_timestamp(const String &p_name) {
+ ERR_FAIL_COND(frames[frame].timestamp_count >= max_timestamp_query_elements);
+
+#ifdef GLES_OVER_GL
+ glQueryCounter(frames[frame].queries[frames[frame].timestamp_count], GL_TIMESTAMP);
+#endif
+
+ frames[frame].timestamp_names[frames[frame].timestamp_count] = p_name;
+ frames[frame].timestamp_cpu_values[frames[frame].timestamp_count] = OS::get_singleton()->get_ticks_usec();
+ frames[frame].timestamp_count++;
+}
+
+void Utilities::_capture_timestamps_begin() {
+ // frame is incremented at the end of the frame so this gives us the queries for frame - 2. By then they should be ready.
+ if (frames[frame].timestamp_count) {
+#ifdef GLES_OVER_GL
+ for (uint32_t i = 0; i < frames[frame].timestamp_count; i++) {
+ uint64_t temp = 0;
+ glGetQueryObjectui64v(frames[frame].queries[i], GL_QUERY_RESULT, &temp);
+ frames[frame].timestamp_result_values[i] = temp;
+ }
+#endif
+ SWAP(frames[frame].timestamp_names, frames[frame].timestamp_result_names);
+ SWAP(frames[frame].timestamp_cpu_values, frames[frame].timestamp_cpu_result_values);
+ }
+
+ frames[frame].timestamp_result_count = frames[frame].timestamp_count;
+ frames[frame].timestamp_count = 0;
+ frames[frame].index = Engine::get_singleton()->get_frames_drawn();
+ capture_timestamp("Internal Begin");
+}
+
+void Utilities::capture_timestamps_end() {
+ capture_timestamp("Internal End");
+ frame = (frame + 1) % FRAME_COUNT;
+}
+
+uint32_t Utilities::get_captured_timestamps_count() const {
+ return frames[frame].timestamp_result_count;
+}
+
+uint64_t Utilities::get_captured_timestamps_frame() const {
+ return frames[frame].index;
+}
+
+uint64_t Utilities::get_captured_timestamp_gpu_time(uint32_t p_index) const {
+ ERR_FAIL_UNSIGNED_INDEX_V(p_index, frames[frame].timestamp_result_count, 0);
+ return frames[frame].timestamp_result_values[p_index];
+}
+
+uint64_t Utilities::get_captured_timestamp_cpu_time(uint32_t p_index) const {
+ ERR_FAIL_UNSIGNED_INDEX_V(p_index, frames[frame].timestamp_result_count, 0);
+ return frames[frame].timestamp_cpu_result_values[p_index];
+}
+
+String Utilities::get_captured_timestamp_name(uint32_t p_index) const {
+ ERR_FAIL_UNSIGNED_INDEX_V(p_index, frames[frame].timestamp_result_count, String());
+ return frames[frame].timestamp_result_names[p_index];
+}
/* MISC */
diff --git a/drivers/gles3/storage/utilities.h b/drivers/gles3/storage/utilities.h
index 936ac35cc9..55a875958e 100644
--- a/drivers/gles3/storage/utilities.h
+++ b/drivers/gles3/storage/utilities.h
@@ -79,62 +79,35 @@ public:
/* TIMING */
- struct Info {
- uint64_t texture_mem = 0;
- uint64_t vertex_mem = 0;
-
- struct Render {
- uint32_t object_count;
- uint32_t draw_call_count;
- uint32_t material_switch_count;
- uint32_t surface_switch_count;
- uint32_t shader_rebind_count;
- uint32_t vertices_count;
- uint32_t _2d_item_count;
- uint32_t _2d_draw_call_count;
-
- void reset() {
- object_count = 0;
- draw_call_count = 0;
- material_switch_count = 0;
- surface_switch_count = 0;
- shader_rebind_count = 0;
- vertices_count = 0;
- _2d_item_count = 0;
- _2d_draw_call_count = 0;
- }
- } render, render_final, snap;
-
- Info() {
- render.reset();
- render_final.reset();
- }
-
- } info;
-
- virtual void capture_timestamps_begin() override {}
- virtual void capture_timestamp(const String &p_name) override {}
- virtual uint32_t get_captured_timestamps_count() const override {
- return 0;
- }
- virtual uint64_t get_captured_timestamps_frame() const override {
- return 0;
- }
- virtual uint64_t get_captured_timestamp_gpu_time(uint32_t p_index) const override {
- return 0;
- }
- virtual uint64_t get_captured_timestamp_cpu_time(uint32_t p_index) const override {
- return 0;
- }
- virtual String get_captured_timestamp_name(uint32_t p_index) const override {
- return String();
- }
-
- // void render_info_begin_capture() override;
- // void render_info_end_capture() override;
- // int get_captured_render_info(RS::RenderInfo p_info) override;
-
- // int get_render_info(RS::RenderInfo p_info) override;
+#define MAX_QUERIES 256
+#define FRAME_COUNT 3
+
+ struct Frame {
+ GLuint queries[MAX_QUERIES];
+ TightLocalVector<String> timestamp_names;
+ TightLocalVector<uint64_t> timestamp_cpu_values;
+ uint32_t timestamp_count = 0;
+ TightLocalVector<String> timestamp_result_names;
+ TightLocalVector<uint64_t> timestamp_cpu_result_values;
+ TightLocalVector<uint64_t> timestamp_result_values;
+ uint32_t timestamp_result_count = 0;
+ uint64_t index = 0;
+ };
+
+ const uint32_t max_timestamp_query_elements = MAX_QUERIES;
+
+ Frame frames[FRAME_COUNT]; // Frames for capturing timestamps. We use 3 so we don't need to wait for commands to complete
+ uint32_t frame = 0;
+
+ virtual void capture_timestamps_begin() override;
+ virtual void capture_timestamp(const String &p_name) override;
+ virtual uint32_t get_captured_timestamps_count() const override;
+ virtual uint64_t get_captured_timestamps_frame() const override;
+ virtual uint64_t get_captured_timestamp_gpu_time(uint32_t p_index) const override;
+ virtual uint64_t get_captured_timestamp_cpu_time(uint32_t p_index) const override;
+ virtual String get_captured_timestamp_name(uint32_t p_index) const override;
+ void _capture_timestamps_begin();
+ void capture_timestamps_end();
/* MISC */
diff --git a/drivers/vulkan/vulkan_context.cpp b/drivers/vulkan/vulkan_context.cpp
index 9ee5a67471..56e97b742c 100644
--- a/drivers/vulkan/vulkan_context.cpp
+++ b/drivers/vulkan/vulkan_context.cpp
@@ -687,21 +687,43 @@ Error VulkanContext::_check_capabilities() {
vkGetPhysicalDeviceFeatures2_func(gpu, &device_features);
- vrs_capabilities.pipeline_vrs_supported = vrs_features.pipelineFragmentShadingRate;
- vrs_capabilities.primitive_vrs_supported = vrs_features.primitiveFragmentShadingRate;
- vrs_capabilities.attachment_vrs_supported = vrs_features.attachmentFragmentShadingRate;
+ // We must check that the relative extension is present before assuming a
+ // feature as enabled. Actually, according to the spec we shouldn't add the
+ // structs in pNext at all, but this works fine.
+ // See also: https://github.com/godotengine/godot/issues/65409
+ for (uint32_t i = 0; i < enabled_extension_count; ++i) {
+ if (!strcmp(VK_KHR_FRAGMENT_SHADING_RATE_EXTENSION_NAME, extension_names[i])) {
+ vrs_capabilities.pipeline_vrs_supported = vrs_features.pipelineFragmentShadingRate;
+ vrs_capabilities.primitive_vrs_supported = vrs_features.primitiveFragmentShadingRate;
+ vrs_capabilities.attachment_vrs_supported = vrs_features.attachmentFragmentShadingRate;
- multiview_capabilities.is_supported = multiview_features.multiview;
- multiview_capabilities.geometry_shader_is_supported = multiview_features.multiviewGeometryShader;
- multiview_capabilities.tessellation_shader_is_supported = multiview_features.multiviewTessellationShader;
+ continue;
+ }
- shader_capabilities.shader_float16_is_supported = shader_features.shaderFloat16;
- shader_capabilities.shader_int8_is_supported = shader_features.shaderInt8;
+ if (!strcmp(VK_KHR_MULTIVIEW_EXTENSION_NAME, extension_names[i])) {
+ multiview_capabilities.is_supported = multiview_features.multiview;
+ multiview_capabilities.geometry_shader_is_supported = multiview_features.multiviewGeometryShader;
+ multiview_capabilities.tessellation_shader_is_supported = multiview_features.multiviewTessellationShader;
- storage_buffer_capabilities.storage_buffer_16_bit_access_is_supported = storage_feature.storageBuffer16BitAccess;
- storage_buffer_capabilities.uniform_and_storage_buffer_16_bit_access_is_supported = storage_feature.uniformAndStorageBuffer16BitAccess;
- storage_buffer_capabilities.storage_push_constant_16_is_supported = storage_feature.storagePushConstant16;
- storage_buffer_capabilities.storage_input_output_16 = storage_feature.storageInputOutput16;
+ continue;
+ }
+
+ if (!strcmp(VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME, extension_names[i])) {
+ shader_capabilities.shader_float16_is_supported = shader_features.shaderFloat16;
+ shader_capabilities.shader_int8_is_supported = shader_features.shaderInt8;
+
+ continue;
+ }
+
+ if (!strcmp(VK_KHR_16BIT_STORAGE_EXTENSION_NAME, extension_names[i])) {
+ storage_buffer_capabilities.storage_buffer_16_bit_access_is_supported = storage_feature.storageBuffer16BitAccess;
+ storage_buffer_capabilities.uniform_and_storage_buffer_16_bit_access_is_supported = storage_feature.uniformAndStorageBuffer16BitAccess;
+ storage_buffer_capabilities.storage_push_constant_16_is_supported = storage_feature.storagePushConstant16;
+ storage_buffer_capabilities.storage_input_output_16 = storage_feature.storageInputOutput16;
+
+ continue;
+ }
+ }
}
// Check extended properties.