summaryrefslogtreecommitdiff
path: root/drivers
diff options
context:
space:
mode:
Diffstat (limited to 'drivers')
-rw-r--r--drivers/gles2/rasterizer_gles2.cpp19
-rw-r--r--drivers/gles2/rasterizer_gles2.h4
2 files changed, 22 insertions, 1 deletions
diff --git a/drivers/gles2/rasterizer_gles2.cpp b/drivers/gles2/rasterizer_gles2.cpp
index 373de2bb22..20d1ca956a 100644
--- a/drivers/gles2/rasterizer_gles2.cpp
+++ b/drivers/gles2/rasterizer_gles2.cpp
@@ -921,6 +921,11 @@ void RasterizerGLES2::texture_allocate(RID p_texture,int p_width, int p_height,I
texture->alloc_height = texture->height;
};
+ if (shrink_textures_x2) {
+ texture->alloc_height = MAX(1,texture->alloc_height/2);
+ texture->alloc_width = MAX(1,texture->alloc_width/2);
+ }
+
texture->gl_components_cache=components;
texture->gl_format_cache=format;
@@ -970,8 +975,15 @@ void RasterizerGLES2::texture_set_data(RID p_texture,const Image& p_image,VS::Cu
if (texture->alloc_width != img.get_width() || texture->alloc_height != img.get_height()) {
- if (img.get_format() <= Image::FORMAT_INDEXED_ALPHA)
+
+ if (texture->alloc_width == img.get_width()/2 && texture->alloc_height == img.get_height()/2) {
+
+ img.shrink_x2();
+ } else if (img.get_format() <= Image::FORMAT_INDEXED_ALPHA) {
+
img.resize(texture->alloc_width, texture->alloc_height, Image::INTERPOLATE_BILINEAR);
+
+ }
};
@@ -1452,6 +1464,11 @@ void RasterizerGLES2::texture_debug_usage(List<VS::TextureInfo> *r_info){
}
+void RasterizerGLES2::texture_set_shrink_all_x2_on_set_data(bool p_enable) {
+
+ shrink_textures_x2=p_enable;
+}
+
/* SHADER API */
RID RasterizerGLES2::shader_create(VS::ShaderMode p_mode) {
diff --git a/drivers/gles2/rasterizer_gles2.h b/drivers/gles2/rasterizer_gles2.h
index 2a2f587f11..b52918c02f 100644
--- a/drivers/gles2/rasterizer_gles2.h
+++ b/drivers/gles2/rasterizer_gles2.h
@@ -108,6 +108,8 @@ class RasterizerGLES2 : public Rasterizer {
bool use_half_float;
bool low_memory_2d;
+ bool shrink_textures_x2;
+
Vector<float> skel_default;
Image _get_gl_image_and_format(const Image& p_image, Image::Format p_format, uint32_t p_flags,GLenum& r_gl_format,GLenum& r_gl_internal_format,int &r_gl_components,bool &r_has_alpha_cache,bool &r_compressed);
@@ -1336,6 +1338,8 @@ public:
virtual String texture_get_path(RID p_texture) const;
virtual void texture_debug_usage(List<VS::TextureInfo> *r_info);
+ virtual void texture_set_shrink_all_x2_on_set_data(bool p_enable);
+
GLuint _texture_get_name(RID p_tex);
/* SHADER API */