diff options
Diffstat (limited to 'drivers')
| -rw-r--r-- | drivers/gl_context/SCsub | 4 | ||||
| -rw-r--r-- | drivers/gles2/rasterizer_storage_gles2.cpp | 8 | ||||
| -rw-r--r-- | drivers/gles2/shader_compiler_gles2.cpp | 2 | ||||
| -rw-r--r-- | drivers/gles3/rasterizer_scene_gles3.cpp | 6 | ||||
| -rw-r--r-- | drivers/gles3/rasterizer_storage_gles3.cpp | 24 | ||||
| -rw-r--r-- | drivers/png/SCsub | 4 | ||||
| -rw-r--r-- | drivers/pulseaudio/audio_driver_pulseaudio.cpp | 8 | ||||
| -rw-r--r-- | drivers/unix/os_unix.cpp | 2 | ||||
| -rw-r--r-- | drivers/xaudio2/SCsub | 2 |
9 files changed, 34 insertions, 26 deletions
diff --git a/drivers/gl_context/SCsub b/drivers/gl_context/SCsub index ef5b57a0cc..b9f0ea2254 100644 --- a/drivers/gl_context/SCsub +++ b/drivers/gl_context/SCsub @@ -12,8 +12,8 @@ if (env["platform"] in ["haiku", "osx", "windows", "x11"]): env.Prepend(CPPPATH=[thirdparty_dir]) - env.Append(CPPFLAGS=['-DGLAD_ENABLED']) - env.Append(CPPFLAGS=['-DGLES_OVER_GL']) + env.Append(CPPDEFINES=['GLAD_ENABLED']) + env.Append(CPPDEFINES=['GLES_OVER_GL']) env_thirdparty = env.Clone() env_thirdparty.disable_warnings() diff --git a/drivers/gles2/rasterizer_storage_gles2.cpp b/drivers/gles2/rasterizer_storage_gles2.cpp index b08202ae45..c591db4f3d 100644 --- a/drivers/gles2/rasterizer_storage_gles2.cpp +++ b/drivers/gles2/rasterizer_storage_gles2.cpp @@ -807,7 +807,7 @@ Ref<Image> RasterizerStorageGLES2::texture_get_data(RID p_texture, int p_layer) } } - wb = PoolVector<uint8_t>::Write(); + wb.release(); data.resize(data_size); @@ -871,7 +871,7 @@ Ref<Image> RasterizerStorageGLES2::texture_get_data(RID p_texture, int p_layer) glBindFramebuffer(GL_FRAMEBUFFER, 0); glDeleteFramebuffers(1, &temp_framebuffer); - wb = PoolVector<uint8_t>::Write(); + wb.release(); data.resize(data_size); @@ -2155,8 +2155,8 @@ static PoolVector<uint8_t> _unpack_half_floats(const PoolVector<uint8_t> &array, dst_offset += dst_size[i]; } - r = PoolVector<uint8_t>::Read(); - w = PoolVector<uint8_t>::Write(); + r.release(); + w.release(); return ret; } diff --git a/drivers/gles2/shader_compiler_gles2.cpp b/drivers/gles2/shader_compiler_gles2.cpp index b48b93944c..ee34a478b1 100644 --- a/drivers/gles2/shader_compiler_gles2.cpp +++ b/drivers/gles2/shader_compiler_gles2.cpp @@ -318,7 +318,7 @@ String ShaderCompilerGLES2::_dump_node_code(SL::Node *p_node, int p_level, Gener // use highp if no precision is specified to prevent different default values in fragment and vertex shader SL::DataPrecision precision = E->get().precision; - if (precision == SL::PRECISION_DEFAULT) { + if (precision == SL::PRECISION_DEFAULT && E->get().type != SL::TYPE_BOOL) { precision = SL::PRECISION_HIGHP; } diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp index c2fde148e2..fb3d154a7a 100644 --- a/drivers/gles3/rasterizer_scene_gles3.cpp +++ b/drivers/gles3/rasterizer_scene_gles3.cpp @@ -1459,8 +1459,8 @@ void RasterizerSceneGLES3::_setup_geometry(RenderList::Element *e, const Transfo #else PoolVector<RasterizerGLES3Particle> particle_vector; particle_vector.resize(particles->amount); - PoolVector<RasterizerGLES3Particle>::Write w = particle_vector.write(); - particle_array = w.ptr(); + PoolVector<RasterizerGLES3Particle>::Write particle_writer = particle_vector.write(); + particle_array = particle_writer.ptr(); glGetBufferSubData(GL_ARRAY_BUFFER, 0, particles->amount * sizeof(RasterizerGLES3Particle), particle_array); #endif @@ -1477,7 +1477,7 @@ void RasterizerSceneGLES3::_setup_geometry(RenderList::Element *e, const Transfo #ifndef __EMSCRIPTEN__ glUnmapBuffer(GL_ARRAY_BUFFER); #else - w = PoolVector<RasterizerGLES3Particle>::Write(); + particle_writer.release(); particle_array = NULL; { PoolVector<RasterizerGLES3Particle>::Read r = particle_vector.read(); diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp index b280898188..c4cfd1e765 100644 --- a/drivers/gles3/rasterizer_storage_gles3.cpp +++ b/drivers/gles3/rasterizer_storage_gles3.cpp @@ -1173,7 +1173,7 @@ Ref<Image> RasterizerStorageGLES3::texture_get_data(RID p_texture, int p_layer) glDeleteFramebuffers(1, &tmp_fbo); } - wb = PoolVector<uint8_t>::Write(); + wb.release(); data.resize(data_size); @@ -1248,7 +1248,7 @@ Ref<Image> RasterizerStorageGLES3::texture_get_data(RID p_texture, int p_layer) img_format = real_format; } - wb = PoolVector<uint8_t>::Write(); + wb.release(); data.resize(data_size); @@ -1316,7 +1316,7 @@ Ref<Image> RasterizerStorageGLES3::texture_get_data(RID p_texture, int p_layer) glBindFramebuffer(GL_FRAMEBUFFER, 0); glDeleteFramebuffers(1, &temp_framebuffer); - wb = PoolVector<uint8_t>::Write(); + wb.release(); data.resize(data_size); @@ -2526,19 +2526,19 @@ _FORCE_INLINE_ static void _fill_std140_variant_ubo_value(ShaderLanguage::DataTy int v = value; GLuint *gui = (GLuint *)data; - gui[0] = v & 1 ? GL_TRUE : GL_FALSE; - gui[1] = v & 2 ? GL_TRUE : GL_FALSE; - gui[2] = v & 4 ? GL_TRUE : GL_FALSE; + gui[0] = (v & 1) ? GL_TRUE : GL_FALSE; + gui[1] = (v & 2) ? GL_TRUE : GL_FALSE; + gui[2] = (v & 4) ? GL_TRUE : GL_FALSE; } break; case ShaderLanguage::TYPE_BVEC4: { int v = value; GLuint *gui = (GLuint *)data; - gui[0] = v & 1 ? GL_TRUE : GL_FALSE; - gui[1] = v & 2 ? GL_TRUE : GL_FALSE; - gui[2] = v & 4 ? GL_TRUE : GL_FALSE; - gui[3] = v & 8 ? GL_TRUE : GL_FALSE; + gui[0] = (v & 1) ? GL_TRUE : GL_FALSE; + gui[1] = (v & 2) ? GL_TRUE : GL_FALSE; + gui[2] = (v & 4) ? GL_TRUE : GL_FALSE; + gui[3] = (v & 8) ? GL_TRUE : GL_FALSE; } break; case ShaderLanguage::TYPE_INT: { @@ -3441,7 +3441,7 @@ void RasterizerStorageGLES3::mesh_add_surface(RID p_mesh, uint32_t p_format, VS: glGenBuffers(1, &surface->vertex_id); glBindBuffer(GL_ARRAY_BUFFER, surface->vertex_id); - glBufferData(GL_ARRAY_BUFFER, array_size, vr.ptr(), p_format & VS::ARRAY_FLAG_USE_DYNAMIC_UPDATE ? GL_DYNAMIC_DRAW : GL_STATIC_DRAW); + glBufferData(GL_ARRAY_BUFFER, array_size, vr.ptr(), (p_format & VS::ARRAY_FLAG_USE_DYNAMIC_UPDATE) ? GL_DYNAMIC_DRAW : GL_STATIC_DRAW); glBindBuffer(GL_ARRAY_BUFFER, 0); //unbind if (p_format & VS::ARRAY_FORMAT_INDEX) { @@ -6337,7 +6337,7 @@ AABB RasterizerStorageGLES3::particles_get_current_aabb(RID p_particles) { } #if defined(GLES_OVER_GL) || defined(__EMSCRIPTEN__) - r = PoolVector<uint8_t>::Read(); + r.release(); vector = PoolVector<uint8_t>(); #else glUnmapBuffer(GL_ARRAY_BUFFER); diff --git a/drivers/png/SCsub b/drivers/png/SCsub index 9dc80244ff..87b54cecaf 100644 --- a/drivers/png/SCsub +++ b/drivers/png/SCsub @@ -34,9 +34,9 @@ if env['builtin_libpng']: import os use_neon = "neon_enabled" in env and env["neon_enabled"] and os.name != "nt" if use_neon: - env_png.Append(CPPFLAGS=["-DPNG_ARM_NEON_OPT=2"]) + env_png.Append(CPPDEFINES=[("PNG_ARM_NEON_OPT", 2)]) else: - env_png.Append(CPPFLAGS=["-DPNG_ARM_NEON_OPT=0"]) + env_png.Append(CPPDEFINES=[("PNG_ARM_NEON_OPT", 0)]) env_thirdparty = env_png.Clone() env_thirdparty.disable_warnings() diff --git a/drivers/pulseaudio/audio_driver_pulseaudio.cpp b/drivers/pulseaudio/audio_driver_pulseaudio.cpp index aec3d27d69..a61fa449f1 100644 --- a/drivers/pulseaudio/audio_driver_pulseaudio.cpp +++ b/drivers/pulseaudio/audio_driver_pulseaudio.cpp @@ -191,6 +191,14 @@ Error AudioDriverPulseAudio::init_device() { spec.format = PA_SAMPLE_S16LE; spec.channels = pa_map.channels; spec.rate = mix_rate; + pa_map.map[0] = PA_CHANNEL_POSITION_FRONT_LEFT; + pa_map.map[1] = PA_CHANNEL_POSITION_FRONT_RIGHT; + pa_map.map[2] = PA_CHANNEL_POSITION_FRONT_CENTER; + pa_map.map[3] = PA_CHANNEL_POSITION_LFE; + pa_map.map[4] = PA_CHANNEL_POSITION_REAR_LEFT; + pa_map.map[5] = PA_CHANNEL_POSITION_REAR_RIGHT; + pa_map.map[6] = PA_CHANNEL_POSITION_SIDE_LEFT; + pa_map.map[7] = PA_CHANNEL_POSITION_SIDE_RIGHT; pa_str = pa_stream_new(pa_ctx, "Sound", &spec, &pa_map); if (pa_str == NULL) { diff --git a/drivers/unix/os_unix.cpp b/drivers/unix/os_unix.cpp index 4de910ee1c..aa61cf5dcc 100644 --- a/drivers/unix/os_unix.cpp +++ b/drivers/unix/os_unix.cpp @@ -256,7 +256,7 @@ OS::TimeZoneInfo OS_Unix::get_time_zone_info() const { void OS_Unix::delay_usec(uint32_t p_usec) const { - struct timespec rem = { static_cast<time_t>(p_usec / 1000000), static_cast<long>((p_usec % 1000000) * 1000) }; + struct timespec rem = { static_cast<time_t>(p_usec / 1000000), (static_cast<long>(p_usec) % 1000000) * 1000 }; while (nanosleep(&rem, &rem) == EINTR) { } } diff --git a/drivers/xaudio2/SCsub b/drivers/xaudio2/SCsub index dfc877b6f5..de750525ab 100644 --- a/drivers/xaudio2/SCsub +++ b/drivers/xaudio2/SCsub @@ -3,5 +3,5 @@ Import('env') env.add_source_files(env.drivers_sources, "*.cpp") -env.Append(CPPFLAGS=['-DXAUDIO2_ENABLED']) +env.Append(CPPDEFINES=['XAUDIO2_ENABLED']) env.Append(LINKFLAGS=['xaudio2_8.lib']) |