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-rw-r--r--drivers/gl_context/SCsub4
-rw-r--r--drivers/gles2/rasterizer_storage_gles2.cpp8
-rw-r--r--drivers/gles2/shader_compiler_gles2.cpp2
-rw-r--r--drivers/gles3/rasterizer_scene_gles3.cpp6
-rw-r--r--drivers/gles3/rasterizer_storage_gles3.cpp24
-rw-r--r--drivers/png/SCsub4
-rw-r--r--drivers/pulseaudio/audio_driver_pulseaudio.cpp8
-rw-r--r--drivers/unix/os_unix.cpp2
-rw-r--r--drivers/xaudio2/SCsub2
9 files changed, 34 insertions, 26 deletions
diff --git a/drivers/gl_context/SCsub b/drivers/gl_context/SCsub
index ef5b57a0cc..b9f0ea2254 100644
--- a/drivers/gl_context/SCsub
+++ b/drivers/gl_context/SCsub
@@ -12,8 +12,8 @@ if (env["platform"] in ["haiku", "osx", "windows", "x11"]):
env.Prepend(CPPPATH=[thirdparty_dir])
- env.Append(CPPFLAGS=['-DGLAD_ENABLED'])
- env.Append(CPPFLAGS=['-DGLES_OVER_GL'])
+ env.Append(CPPDEFINES=['GLAD_ENABLED'])
+ env.Append(CPPDEFINES=['GLES_OVER_GL'])
env_thirdparty = env.Clone()
env_thirdparty.disable_warnings()
diff --git a/drivers/gles2/rasterizer_storage_gles2.cpp b/drivers/gles2/rasterizer_storage_gles2.cpp
index b08202ae45..c591db4f3d 100644
--- a/drivers/gles2/rasterizer_storage_gles2.cpp
+++ b/drivers/gles2/rasterizer_storage_gles2.cpp
@@ -807,7 +807,7 @@ Ref<Image> RasterizerStorageGLES2::texture_get_data(RID p_texture, int p_layer)
}
}
- wb = PoolVector<uint8_t>::Write();
+ wb.release();
data.resize(data_size);
@@ -871,7 +871,7 @@ Ref<Image> RasterizerStorageGLES2::texture_get_data(RID p_texture, int p_layer)
glBindFramebuffer(GL_FRAMEBUFFER, 0);
glDeleteFramebuffers(1, &temp_framebuffer);
- wb = PoolVector<uint8_t>::Write();
+ wb.release();
data.resize(data_size);
@@ -2155,8 +2155,8 @@ static PoolVector<uint8_t> _unpack_half_floats(const PoolVector<uint8_t> &array,
dst_offset += dst_size[i];
}
- r = PoolVector<uint8_t>::Read();
- w = PoolVector<uint8_t>::Write();
+ r.release();
+ w.release();
return ret;
}
diff --git a/drivers/gles2/shader_compiler_gles2.cpp b/drivers/gles2/shader_compiler_gles2.cpp
index b48b93944c..ee34a478b1 100644
--- a/drivers/gles2/shader_compiler_gles2.cpp
+++ b/drivers/gles2/shader_compiler_gles2.cpp
@@ -318,7 +318,7 @@ String ShaderCompilerGLES2::_dump_node_code(SL::Node *p_node, int p_level, Gener
// use highp if no precision is specified to prevent different default values in fragment and vertex shader
SL::DataPrecision precision = E->get().precision;
- if (precision == SL::PRECISION_DEFAULT) {
+ if (precision == SL::PRECISION_DEFAULT && E->get().type != SL::TYPE_BOOL) {
precision = SL::PRECISION_HIGHP;
}
diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp
index c2fde148e2..fb3d154a7a 100644
--- a/drivers/gles3/rasterizer_scene_gles3.cpp
+++ b/drivers/gles3/rasterizer_scene_gles3.cpp
@@ -1459,8 +1459,8 @@ void RasterizerSceneGLES3::_setup_geometry(RenderList::Element *e, const Transfo
#else
PoolVector<RasterizerGLES3Particle> particle_vector;
particle_vector.resize(particles->amount);
- PoolVector<RasterizerGLES3Particle>::Write w = particle_vector.write();
- particle_array = w.ptr();
+ PoolVector<RasterizerGLES3Particle>::Write particle_writer = particle_vector.write();
+ particle_array = particle_writer.ptr();
glGetBufferSubData(GL_ARRAY_BUFFER, 0, particles->amount * sizeof(RasterizerGLES3Particle), particle_array);
#endif
@@ -1477,7 +1477,7 @@ void RasterizerSceneGLES3::_setup_geometry(RenderList::Element *e, const Transfo
#ifndef __EMSCRIPTEN__
glUnmapBuffer(GL_ARRAY_BUFFER);
#else
- w = PoolVector<RasterizerGLES3Particle>::Write();
+ particle_writer.release();
particle_array = NULL;
{
PoolVector<RasterizerGLES3Particle>::Read r = particle_vector.read();
diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp
index b280898188..c4cfd1e765 100644
--- a/drivers/gles3/rasterizer_storage_gles3.cpp
+++ b/drivers/gles3/rasterizer_storage_gles3.cpp
@@ -1173,7 +1173,7 @@ Ref<Image> RasterizerStorageGLES3::texture_get_data(RID p_texture, int p_layer)
glDeleteFramebuffers(1, &tmp_fbo);
}
- wb = PoolVector<uint8_t>::Write();
+ wb.release();
data.resize(data_size);
@@ -1248,7 +1248,7 @@ Ref<Image> RasterizerStorageGLES3::texture_get_data(RID p_texture, int p_layer)
img_format = real_format;
}
- wb = PoolVector<uint8_t>::Write();
+ wb.release();
data.resize(data_size);
@@ -1316,7 +1316,7 @@ Ref<Image> RasterizerStorageGLES3::texture_get_data(RID p_texture, int p_layer)
glBindFramebuffer(GL_FRAMEBUFFER, 0);
glDeleteFramebuffers(1, &temp_framebuffer);
- wb = PoolVector<uint8_t>::Write();
+ wb.release();
data.resize(data_size);
@@ -2526,19 +2526,19 @@ _FORCE_INLINE_ static void _fill_std140_variant_ubo_value(ShaderLanguage::DataTy
int v = value;
GLuint *gui = (GLuint *)data;
- gui[0] = v & 1 ? GL_TRUE : GL_FALSE;
- gui[1] = v & 2 ? GL_TRUE : GL_FALSE;
- gui[2] = v & 4 ? GL_TRUE : GL_FALSE;
+ gui[0] = (v & 1) ? GL_TRUE : GL_FALSE;
+ gui[1] = (v & 2) ? GL_TRUE : GL_FALSE;
+ gui[2] = (v & 4) ? GL_TRUE : GL_FALSE;
} break;
case ShaderLanguage::TYPE_BVEC4: {
int v = value;
GLuint *gui = (GLuint *)data;
- gui[0] = v & 1 ? GL_TRUE : GL_FALSE;
- gui[1] = v & 2 ? GL_TRUE : GL_FALSE;
- gui[2] = v & 4 ? GL_TRUE : GL_FALSE;
- gui[3] = v & 8 ? GL_TRUE : GL_FALSE;
+ gui[0] = (v & 1) ? GL_TRUE : GL_FALSE;
+ gui[1] = (v & 2) ? GL_TRUE : GL_FALSE;
+ gui[2] = (v & 4) ? GL_TRUE : GL_FALSE;
+ gui[3] = (v & 8) ? GL_TRUE : GL_FALSE;
} break;
case ShaderLanguage::TYPE_INT: {
@@ -3441,7 +3441,7 @@ void RasterizerStorageGLES3::mesh_add_surface(RID p_mesh, uint32_t p_format, VS:
glGenBuffers(1, &surface->vertex_id);
glBindBuffer(GL_ARRAY_BUFFER, surface->vertex_id);
- glBufferData(GL_ARRAY_BUFFER, array_size, vr.ptr(), p_format & VS::ARRAY_FLAG_USE_DYNAMIC_UPDATE ? GL_DYNAMIC_DRAW : GL_STATIC_DRAW);
+ glBufferData(GL_ARRAY_BUFFER, array_size, vr.ptr(), (p_format & VS::ARRAY_FLAG_USE_DYNAMIC_UPDATE) ? GL_DYNAMIC_DRAW : GL_STATIC_DRAW);
glBindBuffer(GL_ARRAY_BUFFER, 0); //unbind
if (p_format & VS::ARRAY_FORMAT_INDEX) {
@@ -6337,7 +6337,7 @@ AABB RasterizerStorageGLES3::particles_get_current_aabb(RID p_particles) {
}
#if defined(GLES_OVER_GL) || defined(__EMSCRIPTEN__)
- r = PoolVector<uint8_t>::Read();
+ r.release();
vector = PoolVector<uint8_t>();
#else
glUnmapBuffer(GL_ARRAY_BUFFER);
diff --git a/drivers/png/SCsub b/drivers/png/SCsub
index 9dc80244ff..87b54cecaf 100644
--- a/drivers/png/SCsub
+++ b/drivers/png/SCsub
@@ -34,9 +34,9 @@ if env['builtin_libpng']:
import os
use_neon = "neon_enabled" in env and env["neon_enabled"] and os.name != "nt"
if use_neon:
- env_png.Append(CPPFLAGS=["-DPNG_ARM_NEON_OPT=2"])
+ env_png.Append(CPPDEFINES=[("PNG_ARM_NEON_OPT", 2)])
else:
- env_png.Append(CPPFLAGS=["-DPNG_ARM_NEON_OPT=0"])
+ env_png.Append(CPPDEFINES=[("PNG_ARM_NEON_OPT", 0)])
env_thirdparty = env_png.Clone()
env_thirdparty.disable_warnings()
diff --git a/drivers/pulseaudio/audio_driver_pulseaudio.cpp b/drivers/pulseaudio/audio_driver_pulseaudio.cpp
index aec3d27d69..a61fa449f1 100644
--- a/drivers/pulseaudio/audio_driver_pulseaudio.cpp
+++ b/drivers/pulseaudio/audio_driver_pulseaudio.cpp
@@ -191,6 +191,14 @@ Error AudioDriverPulseAudio::init_device() {
spec.format = PA_SAMPLE_S16LE;
spec.channels = pa_map.channels;
spec.rate = mix_rate;
+ pa_map.map[0] = PA_CHANNEL_POSITION_FRONT_LEFT;
+ pa_map.map[1] = PA_CHANNEL_POSITION_FRONT_RIGHT;
+ pa_map.map[2] = PA_CHANNEL_POSITION_FRONT_CENTER;
+ pa_map.map[3] = PA_CHANNEL_POSITION_LFE;
+ pa_map.map[4] = PA_CHANNEL_POSITION_REAR_LEFT;
+ pa_map.map[5] = PA_CHANNEL_POSITION_REAR_RIGHT;
+ pa_map.map[6] = PA_CHANNEL_POSITION_SIDE_LEFT;
+ pa_map.map[7] = PA_CHANNEL_POSITION_SIDE_RIGHT;
pa_str = pa_stream_new(pa_ctx, "Sound", &spec, &pa_map);
if (pa_str == NULL) {
diff --git a/drivers/unix/os_unix.cpp b/drivers/unix/os_unix.cpp
index 4de910ee1c..aa61cf5dcc 100644
--- a/drivers/unix/os_unix.cpp
+++ b/drivers/unix/os_unix.cpp
@@ -256,7 +256,7 @@ OS::TimeZoneInfo OS_Unix::get_time_zone_info() const {
void OS_Unix::delay_usec(uint32_t p_usec) const {
- struct timespec rem = { static_cast<time_t>(p_usec / 1000000), static_cast<long>((p_usec % 1000000) * 1000) };
+ struct timespec rem = { static_cast<time_t>(p_usec / 1000000), (static_cast<long>(p_usec) % 1000000) * 1000 };
while (nanosleep(&rem, &rem) == EINTR) {
}
}
diff --git a/drivers/xaudio2/SCsub b/drivers/xaudio2/SCsub
index dfc877b6f5..de750525ab 100644
--- a/drivers/xaudio2/SCsub
+++ b/drivers/xaudio2/SCsub
@@ -3,5 +3,5 @@
Import('env')
env.add_source_files(env.drivers_sources, "*.cpp")
-env.Append(CPPFLAGS=['-DXAUDIO2_ENABLED'])
+env.Append(CPPDEFINES=['XAUDIO2_ENABLED'])
env.Append(LINKFLAGS=['xaudio2_8.lib'])