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-rw-r--r--drivers/SCsub38
-rw-r--r--drivers/gl_context/SCsub24
-rw-r--r--drivers/gles2/shaders/SCsub10
-rw-r--r--drivers/png/SCsub70
-rw-r--r--drivers/rtaudio/SCsub4
-rw-r--r--drivers/unix/SCsub14
-rw-r--r--drivers/zlib/SCsub24
7 files changed, 92 insertions, 92 deletions
diff --git a/drivers/SCsub b/drivers/SCsub
index 8571b0c4ec..08a189272f 100644
--- a/drivers/SCsub
+++ b/drivers/SCsub
@@ -2,41 +2,41 @@
Import('env')
-env.drivers_sources=[]
+env.drivers_sources = []
if ("builtin_zlib" in env and env["builtin_zlib"] == "yes"):
- SConscript("zlib/SCsub");
+ SConscript("zlib/SCsub")
# OS drivers
-SConscript('unix/SCsub');
-SConscript('windows/SCsub');
+SConscript('unix/SCsub')
+SConscript('windows/SCsub')
# Sounds drivers
-SConscript('alsa/SCsub');
-SConscript('pulseaudio/SCsub');
+SConscript('alsa/SCsub')
+SConscript('pulseaudio/SCsub')
if (env["platform"] == "windows"):
- SConscript("rtaudio/SCsub");
+ SConscript("rtaudio/SCsub")
if (env["xaudio2"] == "yes"):
- SConscript("xaudio2/SCsub");
+ SConscript("xaudio2/SCsub")
# Graphics drivers
-SConscript('gles2/SCsub');
-SConscript('gl_context/SCsub');
+SConscript('gles2/SCsub')
+SConscript('gl_context/SCsub')
# Core dependencies
-SConscript("png/SCsub");
+SConscript("png/SCsub")
# Tools override
# FIXME: Should likely be integrated in the tools/ codebase
-if (env["tools"]=="yes"):
- SConscript("convex_decomp/SCsub");
+if (env["tools"] == "yes"):
+ SConscript("convex_decomp/SCsub")
-if env['vsproj']=="yes":
- env.AddToVSProject(env.drivers_sources)
+if env['vsproj'] == "yes":
+ env.AddToVSProject(env.drivers_sources)
if env.split_drivers:
- env.split_lib("drivers")
+ env.split_lib("drivers")
else:
- env.add_source_files(env.drivers_sources,"*.cpp")
- lib = env.Library("drivers",env.drivers_sources)
- env.Prepend(LIBS=[lib])
+ env.add_source_files(env.drivers_sources, "*.cpp")
+ lib = env.Library("drivers", env.drivers_sources)
+ env.Prepend(LIBS=[lib])
diff --git a/drivers/gl_context/SCsub b/drivers/gl_context/SCsub
index cf37e9fe36..efc925dae4 100644
--- a/drivers/gl_context/SCsub
+++ b/drivers/gl_context/SCsub
@@ -2,20 +2,20 @@
Import('env')
-if (env["platform"] in ["haiku","osx","windows","x11"]):
- # Thirdparty source files
- if (env["glew"] != "system"): # builtin
- thirdparty_dir = "#thirdparty/glew/"
- thirdparty_sources = [
- "glew.c",
- ]
- thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
+if (env["platform"] in ["haiku", "osx", "windows", "x11"]):
+ # Thirdparty source files
+ if (env["glew"] != "system"): # builtin
+ thirdparty_dir = "#thirdparty/glew/"
+ thirdparty_sources = [
+ "glew.c",
+ ]
+ thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
- env.add_source_files(env.drivers_sources, thirdparty_sources)
- env.Append(CPPFLAGS = ['-DGLEW_STATIC'])
- env.Append(CPPPATH = [thirdparty_dir])
+ env.add_source_files(env.drivers_sources, thirdparty_sources)
+ env.Append(CPPFLAGS=['-DGLEW_STATIC'])
+ env.Append(CPPPATH=[thirdparty_dir])
- env.Append(CPPFLAGS = ['-DGLEW_ENABLED'])
+ env.Append(CPPFLAGS=['-DGLEW_ENABLED'])
# Godot source files
env.add_source_files(env.drivers_sources, "*.cpp")
diff --git a/drivers/gles2/shaders/SCsub b/drivers/gles2/shaders/SCsub
index 1de5604321..bf4ec9485d 100644
--- a/drivers/gles2/shaders/SCsub
+++ b/drivers/gles2/shaders/SCsub
@@ -3,10 +3,10 @@
Import('env')
if env['BUILDERS'].has_key('GLSL120GLES'):
- env.GLSL120GLES('material.glsl');
- env.GLSL120GLES('canvas.glsl');
- env.GLSL120GLES('canvas_shadow.glsl');
- env.GLSL120GLES('blur.glsl');
- env.GLSL120GLES('copy.glsl');
+ env.GLSL120GLES('material.glsl')
+ env.GLSL120GLES('canvas.glsl')
+ env.GLSL120GLES('canvas_shadow.glsl')
+ env.GLSL120GLES('blur.glsl')
+ env.GLSL120GLES('copy.glsl')
Export('env')
diff --git a/drivers/png/SCsub b/drivers/png/SCsub
index 04cb70e1c1..aedde3e2b7 100644
--- a/drivers/png/SCsub
+++ b/drivers/png/SCsub
@@ -6,43 +6,43 @@ env_png = env.Clone()
# Thirdparty source files
if (env["libpng"] == "builtin"):
- thirdparty_dir = "#thirdparty/libpng/"
- thirdparty_sources = [
- "png.c",
- "pngerror.c",
- "pngget.c",
- "pngmem.c",
- "pngpread.c",
- "pngread.c",
- "pngrio.c",
- "pngrtran.c",
- "pngrutil.c",
- "pngset.c",
- "pngtrans.c",
- "pngwio.c",
- "pngwrite.c",
- "pngwtran.c",
- "pngwutil.c",
- ]
- thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
+ thirdparty_dir = "#thirdparty/libpng/"
+ thirdparty_sources = [
+ "png.c",
+ "pngerror.c",
+ "pngget.c",
+ "pngmem.c",
+ "pngpread.c",
+ "pngread.c",
+ "pngrio.c",
+ "pngrtran.c",
+ "pngrutil.c",
+ "pngset.c",
+ "pngtrans.c",
+ "pngwio.c",
+ "pngwrite.c",
+ "pngwtran.c",
+ "pngwutil.c",
+ ]
+ thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
- env_png.add_source_files(env.drivers_sources, thirdparty_sources)
- env_png.Append(CPPPATH = [thirdparty_dir])
+ env_png.add_source_files(env.drivers_sources, thirdparty_sources)
+ env_png.Append(CPPPATH=[thirdparty_dir])
- # Currently .ASM filter_neon.S does not compile on NT.
- import os
- if ("neon_enabled" in env and env["neon_enabled"]) and os.name!="nt":
- env_png.Append(CPPFLAGS = ["-DPNG_ARM_NEON_OPT=2"])
- env_neon = env_png.Clone();
- if "S_compiler" in env:
- env_neon['CC'] = env['S_compiler']
- neon_sources = []
- neon_sources.append(env_neon.Object(thirdparty_dir + "/arm/arm_init.c"))
- neon_sources.append(env_neon.Object(thirdparty_dir + "/arm/filter_neon_intrinsics.c"))
- neon_sources.append(env_neon.Object(thirdparty_dir + "/arm/filter_neon.S"))
- env.drivers_sources += neon_sources
- else:
- env_png.Append(CPPFLAGS = ["-DPNG_ARM_NEON_OPT=0"])
+ # Currently .ASM filter_neon.S does not compile on NT.
+ import os
+ if ("neon_enabled" in env and env["neon_enabled"]) and os.name != "nt":
+ env_png.Append(CPPFLAGS=["-DPNG_ARM_NEON_OPT=2"])
+ env_neon = env_png.Clone()
+ if "S_compiler" in env:
+ env_neon['CC'] = env['S_compiler']
+ neon_sources = []
+ neon_sources.append(env_neon.Object(thirdparty_dir + "/arm/arm_init.c"))
+ neon_sources.append(env_neon.Object(thirdparty_dir + "/arm/filter_neon_intrinsics.c"))
+ neon_sources.append(env_neon.Object(thirdparty_dir + "/arm/filter_neon.S"))
+ env.drivers_sources += neon_sources
+ else:
+ env_png.Append(CPPFLAGS=["-DPNG_ARM_NEON_OPT=0"])
# Godot source files
env_png.add_source_files(env.drivers_sources, "*.cpp")
diff --git a/drivers/rtaudio/SCsub b/drivers/rtaudio/SCsub
index f0273dd421..2b0a602965 100644
--- a/drivers/rtaudio/SCsub
+++ b/drivers/rtaudio/SCsub
@@ -7,12 +7,12 @@ Import('env')
# Thirdparty source files
thirdparty_dir = "#thirdparty/rtaudio/"
thirdparty_sources = [
- "RtAudio.cpp",
+ "RtAudio.cpp",
]
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
env.add_source_files(env.drivers_sources, thirdparty_sources)
-env.Append(CPPPATH = [thirdparty_dir])
+env.Append(CPPPATH=[thirdparty_dir])
# Driver source files
env.add_source_files(env.drivers_sources, "*.cpp")
diff --git a/drivers/unix/SCsub b/drivers/unix/SCsub
index fe427e747f..3766e782e4 100644
--- a/drivers/unix/SCsub
+++ b/drivers/unix/SCsub
@@ -2,13 +2,13 @@
Import('env')
-g_set_p='#ifdef UNIX_ENABLED\n'
-g_set_p+='#include "os_unix.h"\n'
-g_set_p+='String OS_Unix::get_global_settings_path() const {\n'
-g_set_p+='\treturn "' + env["unix_global_settings_path"]+'";\n'
-g_set_p+='}\n'
-g_set_p+='#endif'
-f = open("os_unix_global_settings_path.cpp","wb")
+g_set_p = '#ifdef UNIX_ENABLED\n'
+g_set_p += '#include "os_unix.h"\n'
+g_set_p += 'String OS_Unix::get_global_settings_path() const {\n'
+g_set_p += '\treturn "' + env["unix_global_settings_path"] + '";\n'
+g_set_p += '}\n'
+g_set_p += '#endif'
+f = open("os_unix_global_settings_path.cpp", "wb")
f.write(g_set_p)
f.close()
diff --git a/drivers/zlib/SCsub b/drivers/zlib/SCsub
index 6a099aff52..407deb5f6e 100644
--- a/drivers/zlib/SCsub
+++ b/drivers/zlib/SCsub
@@ -8,19 +8,19 @@ Import('env')
# No check here as already done in drivers/SCsub
thirdparty_dir = "#thirdparty/zlib/"
thirdparty_sources = [
- "adler32.c",
- "compress.c",
- "crc32.c",
- "deflate.c",
- "infback.c",
- "inffast.c",
- "inflate.c",
- "inftrees.c",
- "trees.c",
- "uncompr.c",
- "zutil.c",
+ "adler32.c",
+ "compress.c",
+ "crc32.c",
+ "deflate.c",
+ "infback.c",
+ "inffast.c",
+ "inflate.c",
+ "inftrees.c",
+ "trees.c",
+ "uncompr.c",
+ "zutil.c",
]
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
env.add_source_files(env.drivers_sources, thirdparty_sources)
-env.Append(CPPPATH = [thirdparty_dir])
+env.Append(CPPPATH=[thirdparty_dir])