diff options
Diffstat (limited to 'drivers')
-rw-r--r-- | drivers/gles3/rasterizer_scene_gles3.h | 1 | ||||
-rw-r--r-- | drivers/gles3/storage/material_storage.cpp | 7 | ||||
-rw-r--r-- | drivers/gles3/storage/material_storage.h | 2 |
3 files changed, 9 insertions, 1 deletions
diff --git a/drivers/gles3/rasterizer_scene_gles3.h b/drivers/gles3/rasterizer_scene_gles3.h index 4222743cec..af47e2eab0 100644 --- a/drivers/gles3/rasterizer_scene_gles3.h +++ b/drivers/gles3/rasterizer_scene_gles3.h @@ -651,7 +651,6 @@ protected: RS::EnvironmentSSAOQuality ssao_quality = RS::ENV_SSAO_QUALITY_MEDIUM; bool ssao_half_size = false; - bool ssao_using_half_size = false; float ssao_adaptive_target = 0.5; int ssao_blur_passes = 2; float ssao_fadeout_from = 50.0; diff --git a/drivers/gles3/storage/material_storage.cpp b/drivers/gles3/storage/material_storage.cpp index 8a8d79b3f7..ab92fe0d1a 100644 --- a/drivers/gles3/storage/material_storage.cpp +++ b/drivers/gles3/storage/material_storage.cpp @@ -2462,6 +2462,13 @@ void MaterialStorage::shader_set_code(RID p_shader, const String &p_code) { } } +void MaterialStorage::shader_set_path_hint(RID p_shader, const String &p_path) { + GLES3::Shader *shader = shader_owner.get_or_null(p_shader); + ERR_FAIL_COND(!shader); + + shader->path_hint = p_path; +} + String MaterialStorage::shader_get_code(RID p_shader) const { const GLES3::Shader *shader = shader_owner.get_or_null(p_shader); ERR_FAIL_COND_V(!shader, String()); diff --git a/drivers/gles3/storage/material_storage.h b/drivers/gles3/storage/material_storage.h index 6ad277c2b9..0e96541250 100644 --- a/drivers/gles3/storage/material_storage.h +++ b/drivers/gles3/storage/material_storage.h @@ -73,6 +73,7 @@ struct Material; struct Shader { ShaderData *data = nullptr; String code; + String path_hint; RS::ShaderMode mode; HashMap<StringName, HashMap<int, RID>> default_texture_parameter; HashSet<Material *> owners; @@ -542,6 +543,7 @@ public: virtual void shader_free(RID p_rid) override; virtual void shader_set_code(RID p_shader, const String &p_code) override; + virtual void shader_set_path_hint(RID p_shader, const String &p_path) override; virtual String shader_get_code(RID p_shader) const override; virtual void shader_get_param_list(RID p_shader, List<PropertyInfo> *p_param_list) const override; |