diff options
Diffstat (limited to 'drivers')
-rw-r--r-- | drivers/gles3/rasterizer_storage_gles3.cpp | 7 | ||||
-rw-r--r-- | drivers/gles3/shaders/scene.glsl | 10 | ||||
-rw-r--r-- | drivers/unix/os_unix.cpp | 10 | ||||
-rw-r--r-- | drivers/unix/os_unix.h | 2 |
4 files changed, 22 insertions, 7 deletions
diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp index 2a9f078d8c..89bea1e8cc 100644 --- a/drivers/gles3/rasterizer_storage_gles3.cpp +++ b/drivers/gles3/rasterizer_storage_gles3.cpp @@ -5999,6 +5999,13 @@ void RasterizerStorageGLES3::_render_target_allocate(RenderTarget *rt) { static const int msaa_value[] = { 0, 2, 4, 8, 16 }; int msaa = msaa_value[rt->msaa]; + int max_samples = 0; + glGetIntegerv(GL_MAX_SAMPLES, &max_samples); + if (msaa > max_samples) { + WARN_PRINTS("MSAA must be <= GL_MAX_SAMPLES, falling-back to GL_MAX_SAMPLES = " + itos(max_samples)); + msaa = max_samples; + } + //regular fbo glGenFramebuffers(1, &rt->buffers.fbo); glBindFramebuffer(GL_FRAMEBUFFER, rt->buffers.fbo); diff --git a/drivers/gles3/shaders/scene.glsl b/drivers/gles3/shaders/scene.glsl index acece2e639..340a1f24d2 100644 --- a/drivers/gles3/shaders/scene.glsl +++ b/drivers/gles3/shaders/scene.glsl @@ -810,6 +810,9 @@ float contact_shadow_compute(vec3 pos, vec3 dir, float max_distance) { vec2 screen_rel = to_screen - from_screen; + if (length(screen_rel)<0.00001) + return 1.0; //too small, don't do anything + /*float pixel_size; //approximate pixel size if (screen_rel.x > screen_rel.y) { @@ -825,15 +828,16 @@ float contact_shadow_compute(vec3 pos, vec3 dir, float max_distance) { vec2 pixel_incr = normalize(screen_rel)*screen_pixel_size; - float steps = length(screen_rel) / length(pixel_incr); + float steps = length(screen_rel) / length(pixel_incr); + steps = min(2000.0,steps); //put a limit to avoid freezing in some strange situation //steps=10.0; vec4 incr = (dest - source)/steps; float ratio=0.0; float ratio_incr = 1.0/steps; - do { + while(steps>0.0) { source += incr*2.0; bias+=incr*2.0; @@ -851,7 +855,7 @@ float contact_shadow_compute(vec3 pos, vec3 dir, float max_distance) { ratio+=ratio_incr; steps-=1.0; - } while (steps>0.0); + } return 1.0; } diff --git a/drivers/unix/os_unix.cpp b/drivers/unix/os_unix.cpp index d05529ef9a..e424590881 100644 --- a/drivers/unix/os_unix.cpp +++ b/drivers/unix/os_unix.cpp @@ -453,7 +453,7 @@ Error OS_Unix::close_dynamic_library(void *p_library_handle) { return OK; } -Error OS_Unix::get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle) { +Error OS_Unix::get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional) { const char *error; dlerror(); // Clear existing errors @@ -461,8 +461,12 @@ Error OS_Unix::get_dynamic_library_symbol_handle(void *p_library_handle, const S error = dlerror(); if (error != NULL) { - ERR_EXPLAIN("Can't resolve symbol " + p_name + ". Error: " + error); - ERR_FAIL_V(ERR_CANT_RESOLVE); + if (!p_optional) { + ERR_EXPLAIN("Can't resolve symbol " + p_name + ". Error: " + error); + ERR_FAIL_V(ERR_CANT_RESOLVE); + } else { + return ERR_CANT_RESOLVE; + } } return OK; } diff --git a/drivers/unix/os_unix.h b/drivers/unix/os_unix.h index 953b0f0431..fdc6d6e28f 100644 --- a/drivers/unix/os_unix.h +++ b/drivers/unix/os_unix.h @@ -85,7 +85,7 @@ public: virtual Error open_dynamic_library(const String p_path, void *&p_library_handle); virtual Error close_dynamic_library(void *p_library_handle); - virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle); + virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional = false); virtual Error set_cwd(const String &p_cwd); |