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-rw-r--r--drivers/gles3/rasterizer_storage_gles3.cpp7
-rw-r--r--drivers/gles3/shaders/scene.glsl10
-rw-r--r--drivers/unix/os_unix.cpp10
-rw-r--r--drivers/unix/os_unix.h2
4 files changed, 22 insertions, 7 deletions
diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp
index 2a9f078d8c..89bea1e8cc 100644
--- a/drivers/gles3/rasterizer_storage_gles3.cpp
+++ b/drivers/gles3/rasterizer_storage_gles3.cpp
@@ -5999,6 +5999,13 @@ void RasterizerStorageGLES3::_render_target_allocate(RenderTarget *rt) {
static const int msaa_value[] = { 0, 2, 4, 8, 16 };
int msaa = msaa_value[rt->msaa];
+ int max_samples = 0;
+ glGetIntegerv(GL_MAX_SAMPLES, &max_samples);
+ if (msaa > max_samples) {
+ WARN_PRINTS("MSAA must be <= GL_MAX_SAMPLES, falling-back to GL_MAX_SAMPLES = " + itos(max_samples));
+ msaa = max_samples;
+ }
+
//regular fbo
glGenFramebuffers(1, &rt->buffers.fbo);
glBindFramebuffer(GL_FRAMEBUFFER, rt->buffers.fbo);
diff --git a/drivers/gles3/shaders/scene.glsl b/drivers/gles3/shaders/scene.glsl
index acece2e639..340a1f24d2 100644
--- a/drivers/gles3/shaders/scene.glsl
+++ b/drivers/gles3/shaders/scene.glsl
@@ -810,6 +810,9 @@ float contact_shadow_compute(vec3 pos, vec3 dir, float max_distance) {
vec2 screen_rel = to_screen - from_screen;
+ if (length(screen_rel)<0.00001)
+ return 1.0; //too small, don't do anything
+
/*float pixel_size; //approximate pixel size
if (screen_rel.x > screen_rel.y) {
@@ -825,15 +828,16 @@ float contact_shadow_compute(vec3 pos, vec3 dir, float max_distance) {
vec2 pixel_incr = normalize(screen_rel)*screen_pixel_size;
- float steps = length(screen_rel) / length(pixel_incr);
+ float steps = length(screen_rel) / length(pixel_incr);
+ steps = min(2000.0,steps); //put a limit to avoid freezing in some strange situation
//steps=10.0;
vec4 incr = (dest - source)/steps;
float ratio=0.0;
float ratio_incr = 1.0/steps;
- do {
+ while(steps>0.0) {
source += incr*2.0;
bias+=incr*2.0;
@@ -851,7 +855,7 @@ float contact_shadow_compute(vec3 pos, vec3 dir, float max_distance) {
ratio+=ratio_incr;
steps-=1.0;
- } while (steps>0.0);
+ }
return 1.0;
}
diff --git a/drivers/unix/os_unix.cpp b/drivers/unix/os_unix.cpp
index d05529ef9a..e424590881 100644
--- a/drivers/unix/os_unix.cpp
+++ b/drivers/unix/os_unix.cpp
@@ -453,7 +453,7 @@ Error OS_Unix::close_dynamic_library(void *p_library_handle) {
return OK;
}
-Error OS_Unix::get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle) {
+Error OS_Unix::get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional) {
const char *error;
dlerror(); // Clear existing errors
@@ -461,8 +461,12 @@ Error OS_Unix::get_dynamic_library_symbol_handle(void *p_library_handle, const S
error = dlerror();
if (error != NULL) {
- ERR_EXPLAIN("Can't resolve symbol " + p_name + ". Error: " + error);
- ERR_FAIL_V(ERR_CANT_RESOLVE);
+ if (!p_optional) {
+ ERR_EXPLAIN("Can't resolve symbol " + p_name + ". Error: " + error);
+ ERR_FAIL_V(ERR_CANT_RESOLVE);
+ } else {
+ return ERR_CANT_RESOLVE;
+ }
}
return OK;
}
diff --git a/drivers/unix/os_unix.h b/drivers/unix/os_unix.h
index 953b0f0431..fdc6d6e28f 100644
--- a/drivers/unix/os_unix.h
+++ b/drivers/unix/os_unix.h
@@ -85,7 +85,7 @@ public:
virtual Error open_dynamic_library(const String p_path, void *&p_library_handle);
virtual Error close_dynamic_library(void *p_library_handle);
- virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle);
+ virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional = false);
virtual Error set_cwd(const String &p_cwd);