diff options
Diffstat (limited to 'drivers')
-rw-r--r-- | drivers/gles3/rasterizer_canvas_gles3.cpp | 23 | ||||
-rw-r--r-- | drivers/gles3/shader_compiler_gles3.cpp | 16 | ||||
-rw-r--r-- | drivers/gles3/shaders/particles.glsl | 2 |
3 files changed, 35 insertions, 6 deletions
diff --git a/drivers/gles3/rasterizer_canvas_gles3.cpp b/drivers/gles3/rasterizer_canvas_gles3.cpp index 0839f930c9..309497c938 100644 --- a/drivers/gles3/rasterizer_canvas_gles3.cpp +++ b/drivers/gles3/rasterizer_canvas_gles3.cpp @@ -527,7 +527,9 @@ void RasterizerCanvasGLES3::_canvas_item_render_commands(Item *p_item, Item *cur _draw_generic(GL_TRIANGLE_STRIP, pline->triangles.size(), pline->triangles.ptr(), NULL, pline->triangle_colors.ptr(), pline->triangle_colors.size() == 1); #ifdef GLES_OVER_GL glEnable(GL_LINE_SMOOTH); - if (pline->lines.size()) { + if (pline->multiline) { + //needs to be different + } else { _draw_generic(GL_LINE_LOOP, pline->lines.size(), pline->lines.ptr(), NULL, pline->line_colors.ptr(), pline->line_colors.size() == 1); } glDisable(GL_LINE_SMOOTH); @@ -538,7 +540,23 @@ void RasterizerCanvasGLES3::_canvas_item_render_commands(Item *p_item, Item *cur if (pline->antialiased) glEnable(GL_LINE_SMOOTH); #endif - _draw_generic(GL_LINE_STRIP, pline->lines.size(), pline->lines.ptr(), NULL, pline->line_colors.ptr(), pline->line_colors.size() == 1); + + if (pline->multiline) { + int todo = pline->lines.size() / 2; + int max_per_call = data.polygon_buffer_size / (sizeof(real_t) * 4); + int offset = 0; + + while (todo) { + int to_draw = MIN(max_per_call, todo); + _draw_generic(GL_LINES, to_draw * 2, &pline->lines.ptr()[offset], NULL, pline->line_colors.size() == 1 ? pline->line_colors.ptr() : &pline->line_colors.ptr()[offset], pline->line_colors.size() == 1); + todo -= to_draw; + offset += to_draw * 2; + } + + } else { + + _draw_generic(GL_LINES, pline->lines.size(), pline->lines.ptr(), NULL, pline->line_colors.ptr(), pline->line_colors.size() == 1); + } #ifdef GLES_OVER_GL if (pline->antialiased) @@ -1705,6 +1723,7 @@ void RasterizerCanvasGLES3::initialize() { glBindBuffer(GL_ARRAY_BUFFER, data.polygon_buffer); glBufferData(GL_ARRAY_BUFFER, poly_size, NULL, GL_DYNAMIC_DRAW); //allocate max size glBindBuffer(GL_ARRAY_BUFFER, 0); + data.polygon_buffer_size = poly_size; //quad arrays for (int i = 0; i < 4; i++) { diff --git a/drivers/gles3/shader_compiler_gles3.cpp b/drivers/gles3/shader_compiler_gles3.cpp index 325df8e4f1..21102e8c25 100644 --- a/drivers/gles3/shader_compiler_gles3.cpp +++ b/drivers/gles3/shader_compiler_gles3.cpp @@ -81,6 +81,16 @@ static int _get_datatype_size(SL::DataType p_type) { ERR_FAIL_V(0); } +static String _interpstr(SL::DataInterpolation p_interp) { + + switch (p_interp) { + case SL::INTERPOLATION_FLAT: return "flat "; + case SL::INTERPOLATION_NO_PERSPECTIVE: return "noperspective "; + case SL::INTERPOLATION_SMOOTH: return "smooth "; + } + return ""; +} + static String _prestr(SL::DataPrecision p_pres) { switch (p_pres) { @@ -220,7 +230,6 @@ void ShaderCompilerGLES3::_dump_function_deps(SL::ShaderNode *p_node, const Stri for (Set<StringName>::Element *E = p_node->functions[fidx].uses_function.front(); E; E = E->next()) { - print_line(String(p_node->functions[fidx].name) + " uses function: " + String(E->get())); if (added.has(E->get())) { continue; //was added already } @@ -383,12 +392,13 @@ String ShaderCompilerGLES3::_dump_node_code(SL::Node *p_node, int p_level, Gener for (Map<StringName, SL::ShaderNode::Varying>::Element *E = pnode->varyings.front(); E; E = E->next()) { String vcode; + String interp_mode = _interpstr(E->get().interpolation); vcode += _prestr(E->get().precission); vcode += _typestr(E->get().type); vcode += " " + _mkid(E->key()); vcode += ";\n"; - r_gen_code.vertex_global += "out " + vcode; - r_gen_code.fragment_global += "in " + vcode; + r_gen_code.vertex_global += interp_mode + "out " + vcode; + r_gen_code.fragment_global += interp_mode + "in " + vcode; } Map<StringName, String> function_code; diff --git a/drivers/gles3/shaders/particles.glsl b/drivers/gles3/shaders/particles.glsl index a62c124dfe..fbee08c0fe 100644 --- a/drivers/gles3/shaders/particles.glsl +++ b/drivers/gles3/shaders/particles.glsl @@ -116,7 +116,7 @@ void main() { #endif } - } else { + } else if(delta > 0.0) { if (restart_phase >= prev_system_phase) { restart=true; #ifdef USE_FRACTIONAL_DELTA |