summaryrefslogtreecommitdiff
path: root/drivers
diff options
context:
space:
mode:
Diffstat (limited to 'drivers')
-rw-r--r--drivers/coreaudio/audio_driver_coreaudio.cpp26
-rw-r--r--drivers/gles3/rasterizer_scene_gles3.cpp1
-rw-r--r--drivers/gles3/rasterizer_scene_gles3.h4
-rw-r--r--drivers/gles3/rasterizer_storage_gles3.cpp21
-rw-r--r--drivers/gles3/rasterizer_storage_gles3.h27
-rw-r--r--drivers/gles3/shader_gles3.cpp1
-rw-r--r--drivers/gles3/shaders/scene.glsl8
-rw-r--r--drivers/gles3/texture_loader_gles3.cpp1
-rw-r--r--drivers/png/resource_saver_png.cpp4
-rw-r--r--drivers/unix/dir_access_unix.cpp12
-rw-r--r--drivers/unix/file_access_unix.cpp9
-rw-r--r--drivers/unix/ip_unix.cpp29
-rw-r--r--drivers/unix/net_socket_posix.cpp16
-rw-r--r--drivers/unix/os_unix.cpp53
-rw-r--r--drivers/unix/os_unix.h11
-rw-r--r--drivers/unix/syslog_logger.cpp2
-rw-r--r--drivers/vulkan/SCsub3
-rw-r--r--drivers/vulkan/rendering_device_vulkan.cpp350
-rw-r--r--drivers/vulkan/rendering_device_vulkan.h3
-rw-r--r--drivers/vulkan/vulkan_context.cpp388
-rw-r--r--drivers/vulkan/vulkan_context.h10
-rw-r--r--drivers/vulkan/vulkan_hooks.h48
-rw-r--r--drivers/wasapi/audio_driver_wasapi.cpp6
-rw-r--r--drivers/windows/file_access_windows.cpp7
24 files changed, 702 insertions, 338 deletions
diff --git a/drivers/coreaudio/audio_driver_coreaudio.cpp b/drivers/coreaudio/audio_driver_coreaudio.cpp
index e37a53fede..e2b195350f 100644
--- a/drivers/coreaudio/audio_driver_coreaudio.cpp
+++ b/drivers/coreaudio/audio_driver_coreaudio.cpp
@@ -174,9 +174,9 @@ OSStatus AudioDriverCoreAudio::output_callback(void *inRefCon,
for (unsigned int i = 0; i < ioData->mNumberBuffers; i++) {
AudioBuffer *abuf = &ioData->mBuffers[i];
memset(abuf->mData, 0, abuf->mDataByteSize);
- };
+ }
return 0;
- };
+ }
ad->start_counting_ticks();
@@ -195,14 +195,14 @@ OSStatus AudioDriverCoreAudio::output_callback(void *inRefCon,
frames_left -= frames;
out += frames * ad->channels;
- };
- };
+ }
+ }
ad->stop_counting_ticks();
ad->unlock();
return 0;
-};
+}
OSStatus AudioDriverCoreAudio::input_callback(void *inRefCon,
AudioUnitRenderActionFlags *ioActionFlags,
@@ -251,7 +251,7 @@ void AudioDriverCoreAudio::start() {
active = true;
}
}
-};
+}
void AudioDriverCoreAudio::stop() {
if (active) {
@@ -266,19 +266,19 @@ void AudioDriverCoreAudio::stop() {
int AudioDriverCoreAudio::get_mix_rate() const {
return mix_rate;
-};
+}
AudioDriver::SpeakerMode AudioDriverCoreAudio::get_speaker_mode() const {
return get_speaker_mode_by_total_channels(channels);
-};
+}
void AudioDriverCoreAudio::lock() {
mutex.lock();
-};
+}
void AudioDriverCoreAudio::unlock() {
mutex.unlock();
-};
+}
bool AudioDriverCoreAudio::try_lock() {
return mutex.try_lock() == OK;
@@ -521,8 +521,9 @@ Array AudioDriverCoreAudio::_get_device_list(bool capture) {
AudioObjectGetPropertyData(audioDevices[i], &prop, 0, nullptr, &size, bufferList);
UInt32 channelCount = 0;
- for (UInt32 j = 0; j < bufferList->mNumberBuffers; j++)
+ for (UInt32 j = 0; j < bufferList->mNumberBuffers; j++) {
channelCount += bufferList->mBuffers[j].mNumberChannels;
+ }
memfree(bufferList);
@@ -579,8 +580,9 @@ void AudioDriverCoreAudio::_set_device(const String &device, bool capture) {
AudioObjectGetPropertyData(audioDevices[i], &prop, 0, nullptr, &size, bufferList);
UInt32 channelCount = 0;
- for (UInt32 j = 0; j < bufferList->mNumberBuffers; j++)
+ for (UInt32 j = 0; j < bufferList->mNumberBuffers; j++) {
channelCount += bufferList->mBuffers[j].mNumberChannels;
+ }
memfree(bufferList);
diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp
index 121dc86fb2..1382573461 100644
--- a/drivers/gles3/rasterizer_scene_gles3.cpp
+++ b/drivers/gles3/rasterizer_scene_gles3.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "rasterizer_scene_gles3.h"
+
#ifdef GLES3_ENABLED
// TODO: 3D support not implemented yet.
diff --git a/drivers/gles3/rasterizer_scene_gles3.h b/drivers/gles3/rasterizer_scene_gles3.h
index 246b908c14..12bb21a5a0 100644
--- a/drivers/gles3/rasterizer_scene_gles3.h
+++ b/drivers/gles3/rasterizer_scene_gles3.h
@@ -78,11 +78,11 @@ public:
/* SHADOW ATLAS API */
RID shadow_atlas_create() override;
- void shadow_atlas_set_size(RID p_atlas, int p_size, bool p_16_bits = false) override;
+ void shadow_atlas_set_size(RID p_atlas, int p_size, bool p_16_bits = true) override;
void shadow_atlas_set_quadrant_subdivision(RID p_atlas, int p_quadrant, int p_subdivision) override;
bool shadow_atlas_update_light(RID p_atlas, RID p_light_intance, float p_coverage, uint64_t p_light_version) override;
- void directional_shadow_atlas_set_size(int p_size, bool p_16_bits = false) override;
+ void directional_shadow_atlas_set_size(int p_size, bool p_16_bits = true) override;
int get_directional_light_shadow_size(RID p_light_intance) override;
void set_directional_shadow_count(int p_count) override;
diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp
index fda208b812..dce515a96d 100644
--- a/drivers/gles3/rasterizer_storage_gles3.cpp
+++ b/drivers/gles3/rasterizer_storage_gles3.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "rasterizer_storage_gles3.h"
+
#ifdef GLES3_ENABLED
#include "core/config/project_settings.h"
@@ -2254,9 +2255,6 @@ void RasterizerStorageGLES3::light_set_param(RID p_light, RS::LightParam p_param
void RasterizerStorageGLES3::light_set_shadow(RID p_light, bool p_enabled) {
}
-void RasterizerStorageGLES3::light_set_shadow_color(RID p_light, const Color &p_color) {
-}
-
void RasterizerStorageGLES3::light_set_projector(RID p_light, RID p_texture) {
}
@@ -2266,6 +2264,9 @@ void RasterizerStorageGLES3::light_set_negative(RID p_light, bool p_enable) {
void RasterizerStorageGLES3::light_set_cull_mask(RID p_light, uint32_t p_mask) {
}
+void RasterizerStorageGLES3::light_set_distance_fade(RID p_light, bool p_enabled, float p_begin, float p_shadow, float p_length) {
+}
+
void RasterizerStorageGLES3::light_set_reverse_cull_face_mode(RID p_light, bool p_enabled) {
}
@@ -2660,6 +2661,9 @@ void RasterizerStorageGLES3::particles_set_use_local_coordinates(RID p_particles
void RasterizerStorageGLES3::particles_set_process_material(RID p_particles, RID p_material) {
}
+RID RasterizerStorageGLES3::particles_get_process_material(RID p_particles) const {
+ return RID();
+}
void RasterizerStorageGLES3::particles_set_fixed_fps(RID p_particles, int p_fps) {
}
@@ -3713,10 +3717,11 @@ void RasterizerStorageGLES3::canvas_light_occluder_set_polylines(RID p_occluder,
co->lines = p_lines;
if (p_lines.size() != co->len) {
- if (co->index_id)
+ if (co->index_id) {
glDeleteBuffers(1, &co->index_id);
- if (co->vertex_id)
+ } if (co->vertex_id) {
glDeleteBuffers(1, &co->vertex_id);
+ }
co->index_id = 0;
co->vertex_id = 0;
@@ -4011,10 +4016,12 @@ bool RasterizerStorageGLES3::free(RID p_rid) {
} else if (canvas_occluder_owner.owns(p_rid)) {
CanvasOccluder *co = canvas_occluder_owner.get_or_null(p_rid);
- if (co->index_id)
+ if (co->index_id) {
glDeleteBuffers(1, &co->index_id);
- if (co->vertex_id)
+ }
+ if (co->vertex_id) {
glDeleteBuffers(1, &co->vertex_id);
+ }
canvas_occluder_owner.free(p_rid);
memdelete(co);
diff --git a/drivers/gles3/rasterizer_storage_gles3.h b/drivers/gles3/rasterizer_storage_gles3.h
index 0dfc909777..de984fa8df 100644
--- a/drivers/gles3/rasterizer_storage_gles3.h
+++ b/drivers/gles3/rasterizer_storage_gles3.h
@@ -898,10 +898,10 @@ public:
void light_set_color(RID p_light, const Color &p_color) override;
void light_set_param(RID p_light, RS::LightParam p_param, float p_value) override;
void light_set_shadow(RID p_light, bool p_enabled) override;
- void light_set_shadow_color(RID p_light, const Color &p_color) override;
void light_set_projector(RID p_light, RID p_texture) override;
void light_set_negative(RID p_light, bool p_enable) override;
void light_set_cull_mask(RID p_light, uint32_t p_mask) override;
+ void light_set_distance_fade(RID p_light, bool p_enabled, float p_begin, float p_shadow, float p_length) override;
void light_set_reverse_cull_face_mode(RID p_light, bool p_enabled) override;
void light_set_bake_mode(RID p_light, RS::LightBakeMode p_bake_mode) override;
void light_set_max_sdfgi_cascade(RID p_light, uint32_t p_cascade) override;
@@ -1050,6 +1050,7 @@ public:
void particles_set_speed_scale(RID p_particles, double p_scale) override;
void particles_set_use_local_coordinates(RID p_particles, bool p_enable) override;
void particles_set_process_material(RID p_particles, RID p_material) override;
+ RID particles_get_process_material(RID p_particles) const override;
void particles_set_fixed_fps(RID p_particles, int p_fps) override;
void particles_set_interpolate(RID p_particles, bool p_enable) override;
void particles_set_fractional_delta(RID p_particles, bool p_enable) override;
@@ -1167,27 +1168,21 @@ public:
int height = 0;
GLuint color = 0;
-
- Effect() {
- }
};
Effect copy_screen_effect;
struct MipMaps {
struct Size {
- GLuint fbo;
- GLuint color;
- int width;
- int height;
+ GLuint fbo = 0;
+ GLuint color = 0;
+ int width = 0;
+ int height = 0;
};
Vector<Size> sizes;
GLuint color = 0;
int levels = 0;
-
- MipMaps() {
- }
};
MipMaps mip_maps[2];
@@ -1197,14 +1192,14 @@ public:
GLuint color = 0;
GLuint depth = 0;
RID texture;
-
- External() {
- }
} external;
- int x = 0, y = 0, width = 0, height = 0;
+ int x = 0;
+ int y = 0;
+ int width = 0;
+ int height = 0;
- bool flags[RENDER_TARGET_FLAG_MAX];
+ bool flags[RENDER_TARGET_FLAG_MAX] = {};
// instead of allocating sized render targets immediately,
// defer this for faster startup
diff --git a/drivers/gles3/shader_gles3.cpp b/drivers/gles3/shader_gles3.cpp
index 7ae8b4e3bf..9349722625 100644
--- a/drivers/gles3/shader_gles3.cpp
+++ b/drivers/gles3/shader_gles3.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "shader_gles3.h"
+
#ifdef GLES3_ENABLED
#include "core/io/compression.h"
diff --git a/drivers/gles3/shaders/scene.glsl b/drivers/gles3/shaders/scene.glsl
index 98c92a1d99..2d504cd052 100644
--- a/drivers/gles3/shaders/scene.glsl
+++ b/drivers/gles3/shaders/scene.glsl
@@ -1107,7 +1107,7 @@ void light_compute(
float rim,
float rim_tint,
float clearcoat,
- float clearcoat_gloss,
+ float clearcoat_roughness,
float anisotropy,
inout vec3 diffuse_light,
inout vec3 specular_light,
@@ -1298,7 +1298,7 @@ LIGHT_SHADER_CODE
#if !defined(SPECULAR_SCHLICK_GGX)
float cLdotH5 = SchlickFresnel(cLdotH);
#endif
- float Dr = GTR1(cNdotH, mix(.1, .001, clearcoat_gloss));
+ float Dr = GTR1(cNdotH, mix(.1, .001, clearcoat_roughness));
float Fr = mix(.04, 1.0, cLdotH5);
//float Gr = G_GGX_2cos(cNdotL, .25) * G_GGX_2cos(cNdotV, .25);
float Gr = V_GGX(cNdotL, cNdotV, 0.25);
@@ -1427,7 +1427,7 @@ void main() {
float rim = 0.0;
float rim_tint = 0.0;
float clearcoat = 0.0;
- float clearcoat_gloss = 0.0;
+ float clearcoat_roughness = 0.0;
float anisotropy = 0.0;
vec2 anisotropy_flow = vec2(1.0, 0.0);
float sss_strength = 0.0; //unused
@@ -2028,7 +2028,7 @@ FRAGMENT_SHADER_CODE
rim,
rim_tint,
clearcoat,
- clearcoat_gloss,
+ clearcoat_roughness,
anisotropy,
diffuse_light,
specular_light,
diff --git a/drivers/gles3/texture_loader_gles3.cpp b/drivers/gles3/texture_loader_gles3.cpp
index 1cbda02121..f8d4cfdc61 100644
--- a/drivers/gles3/texture_loader_gles3.cpp
+++ b/drivers/gles3/texture_loader_gles3.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "texture_loader_gles3.h"
+
#ifdef GLES3_ENABLED
#include "core/io/file_access.h"
diff --git a/drivers/png/resource_saver_png.cpp b/drivers/png/resource_saver_png.cpp
index 77390a5915..ca84fb6be9 100644
--- a/drivers/png/resource_saver_png.cpp
+++ b/drivers/png/resource_saver_png.cpp
@@ -46,7 +46,7 @@ Error ResourceSaverPNG::save(const String &p_path, const RES &p_resource, uint32
Error err = save_image(p_path, img);
return err;
-};
+}
Error ResourceSaverPNG::save_image(const String &p_path, const Ref<Image> &p_img) {
Vector<uint8_t> buffer;
@@ -89,4 +89,4 @@ void ResourceSaverPNG::get_recognized_extensions(const RES &p_resource, List<Str
ResourceSaverPNG::ResourceSaverPNG() {
Image::save_png_func = &save_image;
Image::save_png_buffer_func = &save_image_to_buffer;
-};
+}
diff --git a/drivers/unix/dir_access_unix.cpp b/drivers/unix/dir_access_unix.cpp
index 5fdfde4913..af47173b41 100644
--- a/drivers/unix/dir_access_unix.cpp
+++ b/drivers/unix/dir_access_unix.cpp
@@ -138,9 +138,9 @@ uint64_t DirAccessUnix::get_modified_time(String p_file) {
return flags.st_mtime;
} else {
ERR_FAIL_V(0);
- };
+ }
return 0;
-};
+}
String DirAccessUnix::get_next() {
if (!dir_stream) {
@@ -320,11 +320,11 @@ Error DirAccessUnix::make_dir(String p_dir) {
if (success) {
return OK;
- };
+ }
if (err == EEXIST) {
return ERR_ALREADY_EXISTS;
- };
+ }
return ERR_CANT_CREATE;
}
@@ -474,14 +474,14 @@ uint64_t DirAccessUnix::get_space_left() {
struct statvfs vfs;
if (statvfs(current_dir.utf8().get_data(), &vfs) != 0) {
return 0;
- };
+ }
return (uint64_t)vfs.f_bavail * (uint64_t)vfs.f_frsize;
#else
// FIXME: Implement this.
return 0;
#endif
-};
+}
String DirAccessUnix::get_filesystem_type() const {
return ""; //TODO this should be implemented
diff --git a/drivers/unix/file_access_unix.cpp b/drivers/unix/file_access_unix.cpp
index 80ae999ac9..ea442ad8bf 100644
--- a/drivers/unix/file_access_unix.cpp
+++ b/drivers/unix/file_access_unix.cpp
@@ -246,7 +246,7 @@ uint64_t FileAccessUnix::get_buffer(uint8_t *p_dst, uint64_t p_length) const {
uint64_t read = fread(p_dst, 1, p_length, f);
check_errors();
return read;
-};
+}
Error FileAccessUnix::get_error() const {
return last_error;
@@ -285,8 +285,9 @@ bool FileAccessUnix::file_exists(const String &p_path) {
return false;
}
#else
- if (_access(filename.utf8().get_data(), 4) == -1)
+ if (_access(filename.utf8().get_data(), 4) == -1) {
return false;
+ }
#endif
// See if this is a regular file
@@ -309,7 +310,7 @@ uint64_t FileAccessUnix::_get_modified_time(const String &p_file) {
} else {
print_verbose("Failed to get modified time for: " + p_file + "");
return 0;
- };
+ }
}
uint32_t FileAccessUnix::_get_unix_permissions(const String &p_file) {
@@ -321,7 +322,7 @@ uint32_t FileAccessUnix::_get_unix_permissions(const String &p_file) {
return flags.st_mode & 0x7FF; //only permissions
} else {
ERR_FAIL_V_MSG(0, "Failed to get unix permissions for: " + p_file + ".");
- };
+ }
}
Error FileAccessUnix::_set_unix_permissions(const String &p_file, uint32_t p_permissions) {
diff --git a/drivers/unix/ip_unix.cpp b/drivers/unix/ip_unix.cpp
index d82dcb8a8d..d442e521bf 100644
--- a/drivers/unix/ip_unix.cpp
+++ b/drivers/unix/ip_unix.cpp
@@ -72,10 +72,10 @@ static IPAddress _sockaddr2ip(struct sockaddr *p_addr) {
} else if (p_addr->sa_family == AF_INET6) {
struct sockaddr_in6 *addr6 = (struct sockaddr_in6 *)p_addr;
ip.set_ipv6(addr6->sin6_addr.s6_addr);
- };
+ }
return ip;
-};
+}
void IPUnix::_resolve_hostname(List<IPAddress> &r_addresses, const String &p_hostname, Type p_type) const {
struct addrinfo hints;
@@ -90,14 +90,14 @@ void IPUnix::_resolve_hostname(List<IPAddress> &r_addresses, const String &p_hos
} else {
hints.ai_family = AF_UNSPEC;
hints.ai_flags = AI_ADDRCONFIG;
- };
+ }
hints.ai_flags &= ~AI_NUMERICHOST;
int s = getaddrinfo(p_hostname.utf8().get_data(), nullptr, &hints, &result);
if (s != 0) {
ERR_PRINT("getaddrinfo failed! Cannot resolve hostname.");
return;
- };
+ }
if (result == nullptr || result->ai_addr == nullptr) {
ERR_PRINT("Invalid response from getaddrinfo");
@@ -105,7 +105,7 @@ void IPUnix::_resolve_hostname(List<IPAddress> &r_addresses, const String &p_hos
freeaddrinfo(result);
}
return;
- };
+ }
struct addrinfo *next = result;
@@ -138,8 +138,9 @@ void IPUnix::get_local_interfaces(Map<String, Interface_Info> *r_interfaces) con
for (int i = 0; i < hostnames->Size; i++) {
auto hostname = hostnames->GetAt(i);
- if (hostname->Type != HostNameType::Ipv4 && hostname->Type != HostNameType::Ipv6)
+ if (hostname->Type != HostNameType::Ipv4 && hostname->Type != HostNameType::Ipv6) {
continue;
+ }
String name = hostname->RawName->Data();
Map<String, Interface_Info>::Element *E = r_interfaces->find(name);
@@ -171,14 +172,14 @@ void IPUnix::get_local_interfaces(Map<String, Interface_Info> *r_interfaces) con
nullptr, addrs, &buf_size);
if (err == NO_ERROR) {
break;
- };
+ }
memfree(addrs);
if (err == ERROR_BUFFER_OVERFLOW) {
continue; // will go back and alloc the right size
- };
+ }
ERR_FAIL_MSG("Call to GetAdaptersAddresses failed with error " + itos(err) + ".");
- };
+ }
IP_ADAPTER_ADDRESSES *adapter = addrs;
@@ -191,19 +192,21 @@ void IPUnix::get_local_interfaces(Map<String, Interface_Info> *r_interfaces) con
IP_ADAPTER_UNICAST_ADDRESS *address = adapter->FirstUnicastAddress;
while (address != nullptr) {
int family = address->Address.lpSockaddr->sa_family;
- if (family != AF_INET && family != AF_INET6)
+ if (family != AF_INET && family != AF_INET6) {
continue;
+ }
info.ip_addresses.push_front(_sockaddr2ip(address->Address.lpSockaddr));
address = address->Next;
}
adapter = adapter->Next;
// Only add interface if it has at least one IP
- if (info.ip_addresses.size() > 0)
+ if (info.ip_addresses.size() > 0) {
r_interfaces->insert(info.name, info);
- };
+ }
+ }
memfree(addrs);
-};
+}
#endif
diff --git a/drivers/unix/net_socket_posix.cpp b/drivers/unix/net_socket_posix.cpp
index bdfd264a0c..3130d5cae2 100644
--- a/drivers/unix/net_socket_posix.cpp
+++ b/drivers/unix/net_socket_posix.cpp
@@ -147,7 +147,7 @@ void NetSocketPosix::_set_ip_port(struct sockaddr_storage *p_addr, IPAddress *r_
if (r_port) {
*r_port = ntohs(addr6->sin6_port);
}
- };
+ }
}
NetSocket *NetSocketPosix::_create_func() {
@@ -325,8 +325,9 @@ Error NetSocketPosix::open(Type p_sock_type, IP::Type &ip_type) {
#if defined(__OpenBSD__)
// OpenBSD does not support dual stacking, fallback to IPv4 only.
- if (ip_type == IP::TYPE_ANY)
+ if (ip_type == IP::TYPE_ANY) {
ip_type = IP::TYPE_IPV4;
+ }
#endif
int family = ip_type == IP::TYPE_IPV4 ? AF_INET : AF_INET6;
@@ -420,7 +421,7 @@ Error NetSocketPosix::listen(int p_max_pending) {
print_verbose("Failed to listen from socket.");
close();
return FAILED;
- };
+ }
return OK;
}
@@ -494,8 +495,9 @@ Error NetSocketPosix::poll(PollType p_type, int p_timeout) const {
return FAILED;
}
- if (ret == 0)
+ if (ret == 0) {
return ERR_BUSY;
+ }
if (FD_ISSET(_sock, &ex)) {
_get_socket_error();
@@ -503,10 +505,12 @@ Error NetSocketPosix::poll(PollType p_type, int p_timeout) const {
return FAILED;
}
- if (rdp && FD_ISSET(_sock, rdp))
+ if (rdp && FD_ISSET(_sock, rdp)) {
ready = true;
- if (wrp && FD_ISSET(_sock, wrp))
+ }
+ if (wrp && FD_ISSET(_sock, wrp)) {
ready = true;
+ }
return ready ? OK : ERR_BUSY;
#else
diff --git a/drivers/unix/os_unix.cpp b/drivers/unix/os_unix.cpp
index 00f84eba8c..3b5e1bf91d 100644
--- a/drivers/unix/os_unix.cpp
+++ b/drivers/unix/os_unix.cpp
@@ -65,6 +65,21 @@
#include <time.h>
#include <unistd.h>
+#if defined(OSX_ENABLED) || (defined(__ANDROID_API__) && __ANDROID_API__ >= 28)
+// Random location for getentropy. Fitting.
+#include <sys/random.h>
+#define UNIX_GET_ENTROPY
+#elif defined(__FreeBSD__) || defined(__OpenBSD__) || (defined(__GLIBC_MINOR__) && (__GLIBC__ == 2 && __GLIBC_MINOR__ >= 26))
+// In <unistd.h>.
+// One day... (defined(_XOPEN_SOURCE) && _XOPEN_SOURCE >= 700)
+// https://publications.opengroup.org/standards/unix/c211
+#define UNIX_GET_ENTROPY
+#endif
+
+#if !defined(UNIX_GET_ENTROPY) && !defined(NO_URANDOM)
+#include <fcntl.h>
+#endif
+
/// Clock Setup function (used by get_ticks_usec)
static uint64_t _clock_start = 0;
#if defined(__APPLE__)
@@ -91,7 +106,7 @@ static void _setup_clock() {
void OS_Unix::debug_break() {
assert(false);
-};
+}
static void handle_interrupt(int sig) {
if (!EngineDebugger::is_active()) {
@@ -150,6 +165,31 @@ String OS_Unix::get_stdin_string(bool p_block) {
return "";
}
+Error OS_Unix::get_entropy(uint8_t *r_buffer, int p_bytes) {
+#if defined(UNIX_GET_ENTROPY)
+ int left = p_bytes;
+ int ofs = 0;
+ do {
+ int chunk = MIN(left, 256);
+ ERR_FAIL_COND_V(getentropy(r_buffer + ofs, chunk), FAILED);
+ left -= chunk;
+ ofs += chunk;
+ } while (left > 0);
+#elif !defined(NO_URANDOM)
+ int r = open("/dev/urandom", O_RDONLY);
+ ERR_FAIL_COND_V(r < 0, FAILED);
+ int left = p_bytes;
+ do {
+ ssize_t ret = read(r, r_buffer, p_bytes);
+ ERR_FAIL_COND_V(ret <= 0, FAILED);
+ left -= ret;
+ } while (left > 0);
+#else
+ return ERR_UNAVAILABLE;
+#endif
+ return OK;
+}
+
String OS_Unix::get_name() const {
return "Unix";
}
@@ -158,7 +198,7 @@ double OS_Unix::get_unix_time() const {
struct timeval tv_now;
gettimeofday(&tv_now, nullptr);
return (double)tv_now.tv_sec + double(tv_now.tv_usec) / 1000000;
-};
+}
OS::Date OS_Unix::get_date(bool p_utc) const {
time_t t = time(nullptr);
@@ -370,7 +410,7 @@ Error OS_Unix::kill(const ProcessID &p_pid) {
int OS_Unix::get_process_id() const {
return getpid();
-};
+}
bool OS_Unix::has_environment(const String &p_var) const {
return getenv(p_var.utf8().get_data()) != nullptr;
@@ -399,12 +439,12 @@ Error OS_Unix::open_dynamic_library(const String p_path, void *&p_library_handle
}
if (!FileAccess::exists(path)) {
- //this code exists so gdnative can load .so files from within the executable path
+ // This code exists so GDExtension can load .so files from within the executable path.
path = get_executable_path().get_base_dir().plus_file(p_path.get_file());
}
if (!FileAccess::exists(path)) {
- //this code exists so gdnative can load .so files from a standard unix location
+ // This code exists so GDExtension can load .so files from a standard unix location.
path = get_executable_path().get_base_dir().plus_file("../lib").plus_file(p_path.get_file());
}
@@ -515,8 +555,9 @@ String OS_Unix::get_executable_path() const {
char *resolved_path = new char[buff_size + 1];
- if (_NSGetExecutablePath(resolved_path, &buff_size) == 1)
+ if (_NSGetExecutablePath(resolved_path, &buff_size) == 1) {
WARN_PRINT("MAXPATHLEN is too small");
+ }
String path(resolved_path);
delete[] resolved_path;
diff --git a/drivers/unix/os_unix.h b/drivers/unix/os_unix.h
index 3f0e8a171c..460ba4b9e1 100644
--- a/drivers/unix/os_unix.h
+++ b/drivers/unix/os_unix.h
@@ -43,7 +43,6 @@ protected:
virtual void initialize_core();
virtual int unix_initialize_audio(int p_audio_driver);
- //virtual Error initialize(int p_video_driver,int p_audio_driver);
virtual void finalize_core() override;
@@ -54,15 +53,7 @@ public:
virtual String get_stdin_string(bool p_block) override;
- //virtual void set_mouse_show(bool p_show);
- //virtual void set_mouse_grab(bool p_grab);
- //virtual bool is_mouse_grab_enabled() const = 0;
- //virtual void get_mouse_position(int &x, int &y) const;
- //virtual void set_window_title(const String& p_title);
-
- //virtual void set_video_mode(const VideoMode& p_video_mode);
- //virtual VideoMode get_video_mode() const;
- //virtual void get_fullscreen_mode_list(List<VideoMode> *p_list) const;
+ virtual Error get_entropy(uint8_t *r_buffer, int p_bytes) override; // Should return cryptographycally-safe random bytes.
virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false) override;
virtual Error close_dynamic_library(void *p_library_handle) override;
diff --git a/drivers/unix/syslog_logger.cpp b/drivers/unix/syslog_logger.cpp
index 0e1a1a89a3..6189d645c6 100644
--- a/drivers/unix/syslog_logger.cpp
+++ b/drivers/unix/syslog_logger.cpp
@@ -31,7 +31,9 @@
#ifdef UNIX_ENABLED
#include "syslog_logger.h"
+
#include "core/string/print_string.h"
+
#include <syslog.h>
void SyslogLogger::logv(const char *p_format, va_list p_list, bool p_err) {
diff --git a/drivers/vulkan/SCsub b/drivers/vulkan/SCsub
index 8fe75367a8..b6ceb1cdea 100644
--- a/drivers/vulkan/SCsub
+++ b/drivers/vulkan/SCsub
@@ -40,6 +40,9 @@ elif env["platform"] == "android":
# Our current NDK version only provides old Vulkan headers,
# so we have to limit VMA.
env_thirdparty_vma.AppendUnique(CPPDEFINES=["VMA_VULKAN_VERSION=1000000"])
+elif env["platform"] == "osx" or env["platform"] == "iphone":
+ # MoltenVK supports only Vulkan 1.1 API, limit VMA to the same version.
+ env_thirdparty_vma.AppendUnique(CPPDEFINES=["VMA_VULKAN_VERSION=1001000"])
env_thirdparty_vma.add_source_files(thirdparty_obj, thirdparty_sources_vma)
diff --git a/drivers/vulkan/rendering_device_vulkan.cpp b/drivers/vulkan/rendering_device_vulkan.cpp
index ba623eb298..b86b5f1579 100644
--- a/drivers/vulkan/rendering_device_vulkan.cpp
+++ b/drivers/vulkan/rendering_device_vulkan.cpp
@@ -43,6 +43,8 @@
//#define FORCE_FULL_BARRIER
+static const uint32_t SMALL_ALLOCATION_MAX_SIZE = 4096;
+
// Get the Vulkan object information and possible stage access types (bitwise OR'd with incoming values)
RenderingDeviceVulkan::Buffer *RenderingDeviceVulkan::_get_buffer_from_owner(RID p_buffer, VkPipelineStageFlags &r_stage_mask, VkAccessFlags &r_access_mask, uint32_t p_post_barrier) {
Buffer *buffer = nullptr;
@@ -1198,7 +1200,7 @@ uint32_t RenderingDeviceVulkan::get_image_required_mipmaps(uint32_t p_width, uin
d = MAX(1, d >> 1);
mipmaps++;
- };
+ }
return mipmaps;
}
@@ -1335,6 +1337,11 @@ Error RenderingDeviceVulkan::_buffer_allocate(Buffer *p_buffer, uint32_t p_size,
allocInfo.memoryTypeBits = 0;
allocInfo.pool = nullptr;
allocInfo.pUserData = nullptr;
+ if (p_size <= SMALL_ALLOCATION_MAX_SIZE) {
+ uint32_t mem_type_index = 0;
+ vmaFindMemoryTypeIndexForBufferInfo(allocator, &bufferInfo, &allocInfo, &mem_type_index);
+ allocInfo.pool = _find_or_create_small_allocs_pool(mem_type_index);
+ }
VkResult err = vmaCreateBuffer(allocator, &bufferInfo, &allocInfo, &p_buffer->buffer, &p_buffer->allocation, nullptr);
ERR_FAIL_COND_V_MSG(err, ERR_CANT_CREATE, "Can't create buffer of size: " + itos(p_size) + ", error " + itos(err) + ".");
@@ -1836,14 +1843,22 @@ RID RenderingDeviceVulkan::texture_create(const TextureFormat &p_format, const T
//allocate memory
+ uint32_t width, height;
+ uint32_t image_size = get_image_format_required_size(p_format.format, p_format.width, p_format.height, p_format.depth, p_format.mipmaps, &width, &height);
+
VmaAllocationCreateInfo allocInfo;
allocInfo.flags = 0;
+ allocInfo.pool = nullptr;
allocInfo.usage = p_format.usage_bits & TEXTURE_USAGE_CPU_READ_BIT ? VMA_MEMORY_USAGE_CPU_ONLY : VMA_MEMORY_USAGE_GPU_ONLY;
allocInfo.requiredFlags = 0;
allocInfo.preferredFlags = 0;
allocInfo.memoryTypeBits = 0;
- allocInfo.pool = nullptr;
allocInfo.pUserData = nullptr;
+ if (image_size <= SMALL_ALLOCATION_MAX_SIZE) {
+ uint32_t mem_type_index = 0;
+ vmaFindMemoryTypeIndexForImageInfo(allocator, &image_create_info, &allocInfo, &mem_type_index);
+ allocInfo.pool = _find_or_create_small_allocs_pool(mem_type_index);
+ }
Texture texture;
@@ -2113,6 +2128,124 @@ RID RenderingDeviceVulkan::texture_create_shared(const TextureView &p_view, RID
return id;
}
+RID RenderingDeviceVulkan::texture_create_from_extension(TextureType p_type, DataFormat p_format, TextureSamples p_samples, uint64_t p_flags, uint64_t p_image, uint64_t p_width, uint64_t p_height, uint64_t p_depth, uint64_t p_layers) {
+ _THREAD_SAFE_METHOD_
+ // This method creates a texture object using a VkImage created by an extension, module or other external source (OpenXR uses this).
+ VkImage image = (VkImage)p_image;
+
+ Texture texture;
+ texture.image = image;
+ // if we leave texture.allocation as a nullptr, would that be enough to detect we don't "own" the image?
+ // also leave texture.allocation_info alone
+ // we'll set texture.view later on
+ texture.type = p_type;
+ texture.format = p_format;
+ texture.samples = p_samples;
+ texture.width = p_width;
+ texture.height = p_height;
+ texture.depth = p_depth;
+ texture.layers = p_layers;
+ texture.mipmaps = 0; // maybe make this settable too?
+ texture.usage_flags = p_flags;
+ texture.base_mipmap = 0;
+ texture.base_layer = 0;
+ texture.allowed_shared_formats.push_back(RD::DATA_FORMAT_R8G8B8A8_UNORM);
+ texture.allowed_shared_formats.push_back(RD::DATA_FORMAT_R8G8B8A8_SRGB);
+
+ // Do we need to do something with texture.layout ?
+
+ if (texture.usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
+ texture.read_aspect_mask = VK_IMAGE_ASPECT_DEPTH_BIT;
+ texture.barrier_aspect_mask = VK_IMAGE_ASPECT_DEPTH_BIT;
+
+ // if (format_has_stencil(p_format.format)) {
+ // texture.barrier_aspect_mask |= VK_IMAGE_ASPECT_STENCIL_BIT;
+ // }
+ } else {
+ texture.read_aspect_mask = VK_IMAGE_ASPECT_COLOR_BIT;
+ texture.barrier_aspect_mask = VK_IMAGE_ASPECT_COLOR_BIT;
+ }
+
+ // Create a view for us to use
+
+ VkImageViewCreateInfo image_view_create_info;
+ image_view_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
+ image_view_create_info.pNext = nullptr;
+ image_view_create_info.flags = 0;
+ image_view_create_info.image = texture.image;
+
+ static const VkImageViewType view_types[TEXTURE_TYPE_MAX] = {
+ VK_IMAGE_VIEW_TYPE_1D,
+ VK_IMAGE_VIEW_TYPE_2D,
+ VK_IMAGE_VIEW_TYPE_3D,
+ VK_IMAGE_VIEW_TYPE_CUBE,
+ VK_IMAGE_VIEW_TYPE_1D_ARRAY,
+ VK_IMAGE_VIEW_TYPE_2D_ARRAY,
+ VK_IMAGE_VIEW_TYPE_CUBE_ARRAY,
+ };
+
+ image_view_create_info.viewType = view_types[texture.type];
+ image_view_create_info.format = vulkan_formats[texture.format];
+
+ static const VkComponentSwizzle component_swizzles[TEXTURE_SWIZZLE_MAX] = {
+ VK_COMPONENT_SWIZZLE_IDENTITY,
+ VK_COMPONENT_SWIZZLE_ZERO,
+ VK_COMPONENT_SWIZZLE_ONE,
+ VK_COMPONENT_SWIZZLE_R,
+ VK_COMPONENT_SWIZZLE_G,
+ VK_COMPONENT_SWIZZLE_B,
+ VK_COMPONENT_SWIZZLE_A
+ };
+
+ // hardcode for now, maybe make this settable from outside..
+ image_view_create_info.components.r = component_swizzles[TEXTURE_SWIZZLE_R];
+ image_view_create_info.components.g = component_swizzles[TEXTURE_SWIZZLE_G];
+ image_view_create_info.components.b = component_swizzles[TEXTURE_SWIZZLE_B];
+ image_view_create_info.components.a = component_swizzles[TEXTURE_SWIZZLE_A];
+
+ image_view_create_info.subresourceRange.baseMipLevel = 0;
+ image_view_create_info.subresourceRange.levelCount = texture.mipmaps;
+ image_view_create_info.subresourceRange.baseArrayLayer = 0;
+ image_view_create_info.subresourceRange.layerCount = texture.layers;
+ if (texture.usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
+ image_view_create_info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
+ } else {
+ image_view_create_info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
+ }
+
+ VkResult err = vkCreateImageView(device, &image_view_create_info, nullptr, &texture.view);
+
+ if (err) {
+ // vmaDestroyImage(allocator, texture.image, texture.allocation);
+ ERR_FAIL_V_MSG(RID(), "vkCreateImageView failed with error " + itos(err) + ".");
+ }
+
+ //barrier to set layout
+ {
+ VkImageMemoryBarrier image_memory_barrier;
+ image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
+ image_memory_barrier.pNext = nullptr;
+ image_memory_barrier.srcAccessMask = 0;
+ image_memory_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
+ image_memory_barrier.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED;
+ image_memory_barrier.newLayout = texture.layout;
+ image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
+ image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
+ image_memory_barrier.image = texture.image;
+ image_memory_barrier.subresourceRange.aspectMask = texture.barrier_aspect_mask;
+ image_memory_barrier.subresourceRange.baseMipLevel = 0;
+ image_memory_barrier.subresourceRange.levelCount = texture.mipmaps;
+ image_memory_barrier.subresourceRange.baseArrayLayer = 0;
+ image_memory_barrier.subresourceRange.layerCount = texture.layers;
+
+ vkCmdPipelineBarrier(frames[frame].setup_command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
+ }
+
+ RID id = texture_owner.make_rid(texture);
+
+ return id;
+}
+
RID RenderingDeviceVulkan::texture_create_shared_from_slice(const TextureView &p_view, RID p_with_texture, uint32_t p_layer, uint32_t p_mipmap, uint32_t p_mipmaps, TextureSliceType p_slice_type) {
_THREAD_SAFE_METHOD_
@@ -3674,7 +3807,7 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF
// Set view masks for each subpass
for (uint32_t i = 0; i < subpasses.size(); i++) {
view_masks.push_back(view_mask);
- };
+ }
render_pass_multiview_create_info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_MULTIVIEW_CREATE_INFO;
render_pass_multiview_create_info.pNext = nullptr;
@@ -4630,19 +4763,22 @@ Vector<uint8_t> RenderingDeviceVulkan::shader_compile_binary_from_spirv(const Ve
for (uint32_t j = 0; j < sc_count; j++) {
int32_t existing = -1;
RenderingDeviceVulkanShaderBinarySpecializationConstant sconst;
- sconst.constant_id = spec_constants[j]->constant_id;
- switch (spec_constants[j]->constant_type) {
+ SpvReflectSpecializationConstant *spc = spec_constants[j];
+
+ sconst.constant_id = spc->constant_id;
+ sconst.int_value = 0.0; // clear previous value JIC
+ switch (spc->constant_type) {
case SPV_REFLECT_SPECIALIZATION_CONSTANT_BOOL: {
sconst.type = PIPELINE_SPECIALIZATION_CONSTANT_TYPE_BOOL;
- sconst.bool_value = spec_constants[j]->default_value.int_bool_value != 0;
+ sconst.bool_value = spc->default_value.int_bool_value != 0;
} break;
case SPV_REFLECT_SPECIALIZATION_CONSTANT_INT: {
sconst.type = PIPELINE_SPECIALIZATION_CONSTANT_TYPE_INT;
- sconst.int_value = spec_constants[j]->default_value.int_bool_value;
+ sconst.int_value = spc->default_value.int_bool_value;
} break;
case SPV_REFLECT_SPECIALIZATION_CONSTANT_FLOAT: {
sconst.type = PIPELINE_SPECIALIZATION_CONSTANT_TYPE_FLOAT;
- sconst.float_value = spec_constants[j]->default_value.float_value;
+ sconst.float_value = spc->default_value.float_value;
} break;
}
sconst.stage_flags = 1 << p_spirv[i].shader_stage;
@@ -5496,18 +5632,18 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms,
switch (uniform.uniform_type) {
case UNIFORM_TYPE_SAMPLER: {
- if (uniform.ids.size() != set_uniform.length) {
+ if (uniform.get_id_count() != (uint32_t)set_uniform.length) {
if (set_uniform.length > 1) {
- ERR_FAIL_V_MSG(RID(), "Sampler (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") sampler elements, so it should be provided equal number of sampler IDs to satisfy it (IDs provided: " + itos(uniform.ids.size()) + ").");
+ ERR_FAIL_V_MSG(RID(), "Sampler (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") sampler elements, so it should be provided equal number of sampler IDs to satisfy it (IDs provided: " + itos(uniform.get_id_count()) + ").");
} else {
- ERR_FAIL_V_MSG(RID(), "Sampler (binding: " + itos(uniform.binding) + ") should provide one ID referencing a sampler (IDs provided: " + itos(uniform.ids.size()) + ").");
+ ERR_FAIL_V_MSG(RID(), "Sampler (binding: " + itos(uniform.binding) + ") should provide one ID referencing a sampler (IDs provided: " + itos(uniform.get_id_count()) + ").");
}
}
Vector<VkDescriptorImageInfo> image_info;
- for (int j = 0; j < uniform.ids.size(); j++) {
- VkSampler *sampler = sampler_owner.get_or_null(uniform.ids[j]);
+ for (uint32_t j = 0; j < uniform.get_id_count(); j++) {
+ VkSampler *sampler = sampler_owner.get_or_null(uniform.get_id(j));
ERR_FAIL_COND_V_MSG(!sampler, RID(), "Sampler (binding: " + itos(uniform.binding) + ", index " + itos(j) + ") is not a valid sampler.");
VkDescriptorImageInfo img_info;
@@ -5519,31 +5655,31 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms,
}
write.dstArrayElement = 0;
- write.descriptorCount = uniform.ids.size();
+ write.descriptorCount = uniform.get_id_count();
write.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER;
write.pImageInfo = image_infos.push_back(image_info)->get().ptr();
write.pBufferInfo = nullptr;
write.pTexelBufferView = nullptr;
- type_size = uniform.ids.size();
+ type_size = uniform.get_id_count();
} break;
case UNIFORM_TYPE_SAMPLER_WITH_TEXTURE: {
- if (uniform.ids.size() != set_uniform.length * 2) {
+ if (uniform.get_id_count() != (uint32_t)set_uniform.length * 2) {
if (set_uniform.length > 1) {
- ERR_FAIL_V_MSG(RID(), "SamplerTexture (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") sampler&texture elements, so it should provided twice the amount of IDs (sampler,texture pairs) to satisfy it (IDs provided: " + itos(uniform.ids.size()) + ").");
+ ERR_FAIL_V_MSG(RID(), "SamplerTexture (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") sampler&texture elements, so it should provided twice the amount of IDs (sampler,texture pairs) to satisfy it (IDs provided: " + itos(uniform.get_id_count()) + ").");
} else {
- ERR_FAIL_V_MSG(RID(), "SamplerTexture (binding: " + itos(uniform.binding) + ") should provide two IDs referencing a sampler and then a texture (IDs provided: " + itos(uniform.ids.size()) + ").");
+ ERR_FAIL_V_MSG(RID(), "SamplerTexture (binding: " + itos(uniform.binding) + ") should provide two IDs referencing a sampler and then a texture (IDs provided: " + itos(uniform.get_id_count()) + ").");
}
}
Vector<VkDescriptorImageInfo> image_info;
- for (int j = 0; j < uniform.ids.size(); j += 2) {
- VkSampler *sampler = sampler_owner.get_or_null(uniform.ids[j + 0]);
+ for (uint32_t j = 0; j < uniform.get_id_count(); j += 2) {
+ VkSampler *sampler = sampler_owner.get_or_null(uniform.get_id(j + 0));
ERR_FAIL_COND_V_MSG(!sampler, RID(), "SamplerBuffer (binding: " + itos(uniform.binding) + ", index " + itos(j + 1) + ") is not a valid sampler.");
- Texture *texture = texture_owner.get_or_null(uniform.ids[j + 1]);
+ Texture *texture = texture_owner.get_or_null(uniform.get_id(j + 1));
ERR_FAIL_COND_V_MSG(!texture, RID(), "Texture (binding: " + itos(uniform.binding) + ", index " + itos(j) + ") is not a valid texture.");
ERR_FAIL_COND_V_MSG(!(texture->usage_flags & TEXTURE_USAGE_SAMPLING_BIT), RID(),
@@ -5556,7 +5692,7 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms,
if (texture->usage_flags & (TEXTURE_USAGE_COLOR_ATTACHMENT_BIT | TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | TEXTURE_USAGE_INPUT_ATTACHMENT_BIT)) {
UniformSet::AttachableTexture attachable_texture;
attachable_texture.bind = set_uniform.binding;
- attachable_texture.texture = texture->owner.is_valid() ? texture->owner : uniform.ids[j + 1];
+ attachable_texture.texture = texture->owner.is_valid() ? texture->owner : uniform.get_id(j + 1);
attachable_textures.push_back(attachable_texture);
}
@@ -5575,28 +5711,28 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms,
}
write.dstArrayElement = 0;
- write.descriptorCount = uniform.ids.size() / 2;
+ write.descriptorCount = uniform.get_id_count() / 2;
write.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
write.pImageInfo = image_infos.push_back(image_info)->get().ptr();
write.pBufferInfo = nullptr;
write.pTexelBufferView = nullptr;
- type_size = uniform.ids.size() / 2;
+ type_size = uniform.get_id_count() / 2;
} break;
case UNIFORM_TYPE_TEXTURE: {
- if (uniform.ids.size() != set_uniform.length) {
+ if (uniform.get_id_count() != (uint32_t)set_uniform.length) {
if (set_uniform.length > 1) {
- ERR_FAIL_V_MSG(RID(), "Texture (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") textures, so it should be provided equal number of texture IDs to satisfy it (IDs provided: " + itos(uniform.ids.size()) + ").");
+ ERR_FAIL_V_MSG(RID(), "Texture (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") textures, so it should be provided equal number of texture IDs to satisfy it (IDs provided: " + itos(uniform.get_id_count()) + ").");
} else {
- ERR_FAIL_V_MSG(RID(), "Texture (binding: " + itos(uniform.binding) + ") should provide one ID referencing a texture (IDs provided: " + itos(uniform.ids.size()) + ").");
+ ERR_FAIL_V_MSG(RID(), "Texture (binding: " + itos(uniform.binding) + ") should provide one ID referencing a texture (IDs provided: " + itos(uniform.get_id_count()) + ").");
}
}
Vector<VkDescriptorImageInfo> image_info;
- for (int j = 0; j < uniform.ids.size(); j++) {
- Texture *texture = texture_owner.get_or_null(uniform.ids[j]);
+ for (uint32_t j = 0; j < uniform.get_id_count(); j++) {
+ Texture *texture = texture_owner.get_or_null(uniform.get_id(j));
ERR_FAIL_COND_V_MSG(!texture, RID(), "Texture (binding: " + itos(uniform.binding) + ", index " + itos(j) + ") is not a valid texture.");
ERR_FAIL_COND_V_MSG(!(texture->usage_flags & TEXTURE_USAGE_SAMPLING_BIT), RID(),
@@ -5609,7 +5745,7 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms,
if (texture->usage_flags & (TEXTURE_USAGE_COLOR_ATTACHMENT_BIT | TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | TEXTURE_USAGE_INPUT_ATTACHMENT_BIT)) {
UniformSet::AttachableTexture attachable_texture;
attachable_texture.bind = set_uniform.binding;
- attachable_texture.texture = texture->owner.is_valid() ? texture->owner : uniform.ids[j];
+ attachable_texture.texture = texture->owner.is_valid() ? texture->owner : uniform.get_id(j);
attachable_textures.push_back(attachable_texture);
}
@@ -5629,27 +5765,27 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms,
}
write.dstArrayElement = 0;
- write.descriptorCount = uniform.ids.size();
+ write.descriptorCount = uniform.get_id_count();
write.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE;
write.pImageInfo = image_infos.push_back(image_info)->get().ptr();
write.pBufferInfo = nullptr;
write.pTexelBufferView = nullptr;
- type_size = uniform.ids.size();
+ type_size = uniform.get_id_count();
} break;
case UNIFORM_TYPE_IMAGE: {
- if (uniform.ids.size() != set_uniform.length) {
+ if (uniform.get_id_count() != (uint32_t)set_uniform.length) {
if (set_uniform.length > 1) {
- ERR_FAIL_V_MSG(RID(), "Image (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") textures, so it should be provided equal number of texture IDs to satisfy it (IDs provided: " + itos(uniform.ids.size()) + ").");
+ ERR_FAIL_V_MSG(RID(), "Image (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") textures, so it should be provided equal number of texture IDs to satisfy it (IDs provided: " + itos(uniform.get_id_count()) + ").");
} else {
- ERR_FAIL_V_MSG(RID(), "Image (binding: " + itos(uniform.binding) + ") should provide one ID referencing a texture (IDs provided: " + itos(uniform.ids.size()) + ").");
+ ERR_FAIL_V_MSG(RID(), "Image (binding: " + itos(uniform.binding) + ") should provide one ID referencing a texture (IDs provided: " + itos(uniform.get_id_count()) + ").");
}
}
Vector<VkDescriptorImageInfo> image_info;
- for (int j = 0; j < uniform.ids.size(); j++) {
- Texture *texture = texture_owner.get_or_null(uniform.ids[j]);
+ for (uint32_t j = 0; j < uniform.get_id_count(); j++) {
+ Texture *texture = texture_owner.get_or_null(uniform.get_id(j));
ERR_FAIL_COND_V_MSG(!texture, RID(),
"Image (binding: " + itos(uniform.binding) + ", index " + itos(j) + ") is not a valid texture.");
@@ -5677,29 +5813,29 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms,
}
write.dstArrayElement = 0;
- write.descriptorCount = uniform.ids.size();
+ write.descriptorCount = uniform.get_id_count();
write.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE;
write.pImageInfo = image_infos.push_back(image_info)->get().ptr();
write.pBufferInfo = nullptr;
write.pTexelBufferView = nullptr;
- type_size = uniform.ids.size();
+ type_size = uniform.get_id_count();
} break;
case UNIFORM_TYPE_TEXTURE_BUFFER: {
- if (uniform.ids.size() != set_uniform.length) {
+ if (uniform.get_id_count() != (uint32_t)set_uniform.length) {
if (set_uniform.length > 1) {
- ERR_FAIL_V_MSG(RID(), "Buffer (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") texture buffer elements, so it should be provided equal number of texture buffer IDs to satisfy it (IDs provided: " + itos(uniform.ids.size()) + ").");
+ ERR_FAIL_V_MSG(RID(), "Buffer (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") texture buffer elements, so it should be provided equal number of texture buffer IDs to satisfy it (IDs provided: " + itos(uniform.get_id_count()) + ").");
} else {
- ERR_FAIL_V_MSG(RID(), "Buffer (binding: " + itos(uniform.binding) + ") should provide one ID referencing a texture buffer (IDs provided: " + itos(uniform.ids.size()) + ").");
+ ERR_FAIL_V_MSG(RID(), "Buffer (binding: " + itos(uniform.binding) + ") should provide one ID referencing a texture buffer (IDs provided: " + itos(uniform.get_id_count()) + ").");
}
}
Vector<VkDescriptorBufferInfo> buffer_info;
Vector<VkBufferView> buffer_view;
- for (int j = 0; j < uniform.ids.size(); j++) {
- TextureBuffer *buffer = texture_buffer_owner.get_or_null(uniform.ids[j]);
+ for (uint32_t j = 0; j < uniform.get_id_count(); j++) {
+ TextureBuffer *buffer = texture_buffer_owner.get_or_null(uniform.get_id(j));
ERR_FAIL_COND_V_MSG(!buffer, RID(), "Texture Buffer (binding: " + itos(uniform.binding) + ", index " + itos(j) + ") is not a valid texture buffer.");
buffer_info.push_back(buffer->buffer.buffer_info);
@@ -5707,21 +5843,21 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms,
}
write.dstArrayElement = 0;
- write.descriptorCount = uniform.ids.size();
+ write.descriptorCount = uniform.get_id_count();
write.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER;
write.pImageInfo = nullptr;
write.pBufferInfo = buffer_infos.push_back(buffer_info)->get().ptr();
write.pTexelBufferView = buffer_views.push_back(buffer_view)->get().ptr();
- type_size = uniform.ids.size();
+ type_size = uniform.get_id_count();
} break;
case UNIFORM_TYPE_SAMPLER_WITH_TEXTURE_BUFFER: {
- if (uniform.ids.size() != set_uniform.length * 2) {
+ if (uniform.get_id_count() != (uint32_t)set_uniform.length * 2) {
if (set_uniform.length > 1) {
- ERR_FAIL_V_MSG(RID(), "SamplerBuffer (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") sampler buffer elements, so it should provided twice the amount of IDs (sampler,buffer pairs) to satisfy it (IDs provided: " + itos(uniform.ids.size()) + ").");
+ ERR_FAIL_V_MSG(RID(), "SamplerBuffer (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") sampler buffer elements, so it should provided twice the amount of IDs (sampler,buffer pairs) to satisfy it (IDs provided: " + itos(uniform.get_id_count()) + ").");
} else {
- ERR_FAIL_V_MSG(RID(), "SamplerBuffer (binding: " + itos(uniform.binding) + ") should provide two IDs referencing a sampler and then a texture buffer (IDs provided: " + itos(uniform.ids.size()) + ").");
+ ERR_FAIL_V_MSG(RID(), "SamplerBuffer (binding: " + itos(uniform.binding) + ") should provide two IDs referencing a sampler and then a texture buffer (IDs provided: " + itos(uniform.get_id_count()) + ").");
}
}
@@ -5729,11 +5865,11 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms,
Vector<VkDescriptorBufferInfo> buffer_info;
Vector<VkBufferView> buffer_view;
- for (int j = 0; j < uniform.ids.size(); j += 2) {
- VkSampler *sampler = sampler_owner.get_or_null(uniform.ids[j + 0]);
+ for (uint32_t j = 0; j < uniform.get_id_count(); j += 2) {
+ VkSampler *sampler = sampler_owner.get_or_null(uniform.get_id(j + 0));
ERR_FAIL_COND_V_MSG(!sampler, RID(), "SamplerBuffer (binding: " + itos(uniform.binding) + ", index " + itos(j + 1) + ") is not a valid sampler.");
- TextureBuffer *buffer = texture_buffer_owner.get_or_null(uniform.ids[j + 1]);
+ TextureBuffer *buffer = texture_buffer_owner.get_or_null(uniform.get_id(j + 1));
VkDescriptorImageInfo img_info;
img_info.sampler = *sampler;
@@ -5749,23 +5885,23 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms,
}
write.dstArrayElement = 0;
- write.descriptorCount = uniform.ids.size() / 2;
+ write.descriptorCount = uniform.get_id_count() / 2;
write.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER;
write.pImageInfo = image_infos.push_back(image_info)->get().ptr();
write.pBufferInfo = buffer_infos.push_back(buffer_info)->get().ptr();
write.pTexelBufferView = buffer_views.push_back(buffer_view)->get().ptr();
- type_size = uniform.ids.size() / 2;
+ type_size = uniform.get_id_count() / 2;
} break;
case UNIFORM_TYPE_IMAGE_BUFFER: {
//todo
} break;
case UNIFORM_TYPE_UNIFORM_BUFFER: {
- ERR_FAIL_COND_V_MSG(uniform.ids.size() != 1, RID(),
- "Uniform buffer supplied (binding: " + itos(uniform.binding) + ") must provide one ID (" + itos(uniform.ids.size()) + " provided).");
+ ERR_FAIL_COND_V_MSG(uniform.get_id_count() != 1, RID(),
+ "Uniform buffer supplied (binding: " + itos(uniform.binding) + ") must provide one ID (" + itos(uniform.get_id_count()) + " provided).");
- Buffer *buffer = uniform_buffer_owner.get_or_null(uniform.ids[0]);
+ Buffer *buffer = uniform_buffer_owner.get_or_null(uniform.get_id(0));
ERR_FAIL_COND_V_MSG(!buffer, RID(), "Uniform buffer supplied (binding: " + itos(uniform.binding) + ") is invalid.");
ERR_FAIL_COND_V_MSG(buffer->size != (uint32_t)set_uniform.length, RID(),
@@ -5780,15 +5916,15 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms,
} break;
case UNIFORM_TYPE_STORAGE_BUFFER: {
- ERR_FAIL_COND_V_MSG(uniform.ids.size() != 1, RID(),
- "Storage buffer supplied (binding: " + itos(uniform.binding) + ") must provide one ID (" + itos(uniform.ids.size()) + " provided).");
+ ERR_FAIL_COND_V_MSG(uniform.get_id_count() != 1, RID(),
+ "Storage buffer supplied (binding: " + itos(uniform.binding) + ") must provide one ID (" + itos(uniform.get_id_count()) + " provided).");
Buffer *buffer = nullptr;
- if (storage_buffer_owner.owns(uniform.ids[0])) {
- buffer = storage_buffer_owner.get_or_null(uniform.ids[0]);
- } else if (vertex_buffer_owner.owns(uniform.ids[0])) {
- buffer = vertex_buffer_owner.get_or_null(uniform.ids[0]);
+ if (storage_buffer_owner.owns(uniform.get_id(0))) {
+ buffer = storage_buffer_owner.get_or_null(uniform.get_id(0));
+ } else if (vertex_buffer_owner.owns(uniform.get_id(0))) {
+ buffer = vertex_buffer_owner.get_or_null(uniform.get_id(0));
ERR_FAIL_COND_V_MSG(!(buffer->usage & VK_BUFFER_USAGE_STORAGE_BUFFER_BIT), RID(), "Vertex buffer supplied (binding: " + itos(uniform.binding) + ") was not created with storage flag.");
}
@@ -5808,18 +5944,18 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms,
case UNIFORM_TYPE_INPUT_ATTACHMENT: {
ERR_FAIL_COND_V_MSG(shader->is_compute, RID(), "InputAttachment (binding: " + itos(uniform.binding) + ") supplied for compute shader (this is not allowed).");
- if (uniform.ids.size() != set_uniform.length) {
+ if (uniform.get_id_count() != (uint32_t)set_uniform.length) {
if (set_uniform.length > 1) {
- ERR_FAIL_V_MSG(RID(), "InputAttachment (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") textures, so it should be provided equal number of texture IDs to satisfy it (IDs provided: " + itos(uniform.ids.size()) + ").");
+ ERR_FAIL_V_MSG(RID(), "InputAttachment (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") textures, so it should be provided equal number of texture IDs to satisfy it (IDs provided: " + itos(uniform.get_id_count()) + ").");
} else {
- ERR_FAIL_V_MSG(RID(), "InputAttachment (binding: " + itos(uniform.binding) + ") should provide one ID referencing a texture (IDs provided: " + itos(uniform.ids.size()) + ").");
+ ERR_FAIL_V_MSG(RID(), "InputAttachment (binding: " + itos(uniform.binding) + ") should provide one ID referencing a texture (IDs provided: " + itos(uniform.get_id_count()) + ").");
}
}
Vector<VkDescriptorImageInfo> image_info;
- for (int j = 0; j < uniform.ids.size(); j++) {
- Texture *texture = texture_owner.get_or_null(uniform.ids[j]);
+ for (uint32_t j = 0; j < uniform.get_id_count(); j++) {
+ Texture *texture = texture_owner.get_or_null(uniform.get_id(j));
ERR_FAIL_COND_V_MSG(!texture, RID(),
"InputAttachment (binding: " + itos(uniform.binding) + ", index " + itos(j) + ") is not a valid texture.");
@@ -5842,13 +5978,13 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms,
}
write.dstArrayElement = 0;
- write.descriptorCount = uniform.ids.size();
+ write.descriptorCount = uniform.get_id_count();
write.descriptorType = VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT;
write.pImageInfo = image_infos.push_back(image_info)->get().ptr();
write.pBufferInfo = nullptr;
write.pTexelBufferView = nullptr;
- type_size = uniform.ids.size();
+ type_size = uniform.get_id_count();
} break;
default: {
}
@@ -5898,10 +6034,9 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms,
_add_dependency(id, p_shader);
for (uint32_t i = 0; i < uniform_count; i++) {
const Uniform &uniform = uniforms[i];
- int id_count = uniform.ids.size();
- const RID *ids = uniform.ids.ptr();
+ int id_count = uniform.get_id_count();
for (int j = 0; j < id_count; j++) {
- _add_dependency(id, ids[j]);
+ _add_dependency(id, uniform.get_id(j));
}
}
@@ -6321,7 +6456,7 @@ RID RenderingDeviceVulkan::render_pipeline_create(RID p_shader, FramebufferForma
attachment_states.push_back(state);
idx++;
- };
+ }
}
ERR_FAIL_COND_V(attachment_states.size() != p_blend_state.attachments.size(), RID());
@@ -6647,6 +6782,10 @@ RenderingDevice::DrawListID RenderingDeviceVulkan::draw_list_begin_for_screen(Di
VkCommandBuffer command_buffer = frames[frame].draw_command_buffer;
+ if (!context->window_is_valid_swapchain(p_screen)) {
+ return INVALID_ID;
+ }
+
Size2i size = Size2i(context->window_get_width(p_screen), context->window_get_height(p_screen));
_draw_list_allocate(Rect2i(Vector2i(), size), 0, 0);
@@ -8587,6 +8726,30 @@ void RenderingDeviceVulkan::sync() {
local_device_processing = false;
}
+VmaPool RenderingDeviceVulkan::_find_or_create_small_allocs_pool(uint32_t p_mem_type_index) {
+ if (small_allocs_pools.has(p_mem_type_index)) {
+ return small_allocs_pools[p_mem_type_index];
+ }
+
+ print_verbose("Creating VMA small objects pool for memory type index " + itos(p_mem_type_index));
+
+ VmaPoolCreateInfo pci;
+ pci.memoryTypeIndex = p_mem_type_index;
+ pci.flags = 0;
+ pci.blockSize = 0;
+ pci.minBlockCount = 0;
+ pci.maxBlockCount = SIZE_MAX;
+ pci.priority = 0.5f;
+ pci.minAllocationAlignment = 0;
+ pci.pMemoryAllocateNext = nullptr;
+ VmaPool pool = VK_NULL_HANDLE;
+ VkResult res = vmaCreatePool(allocator, &pci, &pool);
+ small_allocs_pools[p_mem_type_index] = pool; // Don't try to create it again if failed the first time
+ ERR_FAIL_COND_V_MSG(res, pool, "vmaCreatePool failed with error " + itos(res) + ".");
+
+ return pool;
+}
+
void RenderingDeviceVulkan::_free_pending_resources(int p_frame) {
//free in dependency usage order, so nothing weird happens
//pipelines
@@ -8707,9 +8870,9 @@ uint64_t RenderingDeviceVulkan::get_memory_usage(MemoryType p_type) const {
} else if (p_type == MEMORY_TEXTURES) {
return image_memory;
} else {
- VmaStats stats;
- vmaCalculateStats(allocator, &stats);
- return stats.total.usedBytes;
+ VmaTotalStatistics stats;
+ vmaCalculateStatistics(allocator, &stats);
+ return stats.total.statistics.allocationBytes;
}
}
@@ -8996,49 +9159,49 @@ uint64_t RenderingDeviceVulkan::get_driver_resource(DriverResource p_resource, R
switch (p_resource) {
case DRIVER_RESOURCE_VULKAN_DEVICE: {
return (uint64_t)context->get_device();
- }; break;
+ } break;
case DRIVER_RESOURCE_VULKAN_PHYSICAL_DEVICE: {
return (uint64_t)context->get_physical_device();
- }; break;
+ } break;
case DRIVER_RESOURCE_VULKAN_INSTANCE: {
return (uint64_t)context->get_instance();
- }; break;
+ } break;
case DRIVER_RESOURCE_VULKAN_QUEUE: {
return (uint64_t)context->get_graphics_queue();
- }; break;
+ } break;
case DRIVER_RESOURCE_VULKAN_QUEUE_FAMILY_INDEX: {
return context->get_graphics_queue_family_index();
- }; break;
+ } break;
case DRIVER_RESOURCE_VULKAN_IMAGE: {
Texture *tex = texture_owner.get_or_null(p_rid);
ERR_FAIL_NULL_V(tex, 0);
return (uint64_t)tex->image;
- }; break;
+ } break;
case DRIVER_RESOURCE_VULKAN_IMAGE_VIEW: {
Texture *tex = texture_owner.get_or_null(p_rid);
ERR_FAIL_NULL_V(tex, 0);
return (uint64_t)tex->view;
- }; break;
+ } break;
case DRIVER_RESOURCE_VULKAN_IMAGE_NATIVE_TEXTURE_FORMAT: {
Texture *tex = texture_owner.get_or_null(p_rid);
ERR_FAIL_NULL_V(tex, 0);
return vulkan_formats[tex->format];
- }; break;
+ } break;
case DRIVER_RESOURCE_VULKAN_SAMPLER: {
VkSampler *sampler = sampler_owner.get_or_null(p_rid);
ERR_FAIL_NULL_V(sampler, 0);
return uint64_t(*sampler);
- }; break;
+ } break;
case DRIVER_RESOURCE_VULKAN_DESCRIPTOR_SET: {
UniformSet *uniform_set = uniform_set_owner.get_or_null(p_rid);
ERR_FAIL_NULL_V(uniform_set, 0);
return uint64_t(uniform_set->descriptor_set);
- }; break;
+ } break;
case DRIVER_RESOURCE_VULKAN_BUFFER: {
Buffer *buffer = nullptr;
if (vertex_buffer_owner.owns(p_rid)) {
@@ -9056,23 +9219,23 @@ uint64_t RenderingDeviceVulkan::get_driver_resource(DriverResource p_resource, R
ERR_FAIL_NULL_V(buffer, 0);
return uint64_t(buffer->buffer);
- }; break;
+ } break;
case DRIVER_RESOURCE_VULKAN_COMPUTE_PIPELINE: {
ComputePipeline *compute_pipeline = compute_pipeline_owner.get_or_null(p_rid);
ERR_FAIL_NULL_V(compute_pipeline, 0);
return uint64_t(compute_pipeline->pipeline);
- }; break;
+ } break;
case DRIVER_RESOURCE_VULKAN_RENDER_PIPELINE: {
RenderPipeline *render_pipeline = render_pipeline_owner.get_or_null(p_rid);
ERR_FAIL_NULL_V(render_pipeline, 0);
return uint64_t(render_pipeline->pipeline);
- }; break;
+ } break;
default: {
// not supported for this driver
return 0;
- }; break;
+ } break;
}
}
@@ -9276,6 +9439,11 @@ void RenderingDeviceVulkan::finalize() {
for (int i = 0; i < staging_buffer_blocks.size(); i++) {
vmaDestroyBuffer(allocator, staging_buffer_blocks[i].buffer, staging_buffer_blocks[i].allocation);
}
+ while (small_allocs_pools.size()) {
+ Map<uint32_t, VmaPool>::Element *E = small_allocs_pools.front();
+ vmaDestroyPool(allocator, E->get());
+ small_allocs_pools.erase(E);
+ }
vmaDestroyAllocator(allocator);
while (vertex_formats.size()) {
diff --git a/drivers/vulkan/rendering_device_vulkan.h b/drivers/vulkan/rendering_device_vulkan.h
index f42929ffa4..126f6f8ad0 100644
--- a/drivers/vulkan/rendering_device_vulkan.h
+++ b/drivers/vulkan/rendering_device_vulkan.h
@@ -1016,6 +1016,8 @@ class RenderingDeviceVulkan : public RenderingDevice {
void _free_pending_resources(int p_frame);
VmaAllocator allocator = nullptr;
+ Map<uint32_t, VmaPool> small_allocs_pools;
+ VmaPool _find_or_create_small_allocs_pool(uint32_t p_mem_type_index);
VulkanContext *context = nullptr;
@@ -1036,6 +1038,7 @@ class RenderingDeviceVulkan : public RenderingDevice {
public:
virtual RID texture_create(const TextureFormat &p_format, const TextureView &p_view, const Vector<Vector<uint8_t>> &p_data = Vector<Vector<uint8_t>>());
virtual RID texture_create_shared(const TextureView &p_view, RID p_with_texture);
+ virtual RID texture_create_from_extension(TextureType p_type, DataFormat p_format, TextureSamples p_samples, uint64_t p_flags, uint64_t p_image, uint64_t p_width, uint64_t p_height, uint64_t p_depth, uint64_t p_layers);
virtual RID texture_create_shared_from_slice(const TextureView &p_view, RID p_with_texture, uint32_t p_layer, uint32_t p_mipmap, uint32_t p_mipmaps = 1, TextureSliceType p_slice_type = TEXTURE_SLICE_2D);
virtual Error texture_update(RID p_texture, uint32_t p_layer, const Vector<uint8_t> &p_data, uint32_t p_post_barrier = BARRIER_MASK_ALL);
diff --git a/drivers/vulkan/vulkan_context.cpp b/drivers/vulkan/vulkan_context.cpp
index 689d76ba26..3551b5d6c4 100644
--- a/drivers/vulkan/vulkan_context.cpp
+++ b/drivers/vulkan/vulkan_context.cpp
@@ -46,6 +46,8 @@
#define ARRAY_SIZE(a) (sizeof(a) / sizeof(a[0]))
#define APP_SHORT_NAME "GodotEngine"
+VulkanHooks *VulkanContext::vulkan_hooks = nullptr;
+
VKAPI_ATTR VkBool32 VKAPI_CALL VulkanContext::_debug_messenger_callback(
VkDebugUtilsMessageSeverityFlagBitsEXT messageSeverity,
VkDebugUtilsMessageTypeFlagsEXT messageType,
@@ -514,45 +516,62 @@ Error VulkanContext::_check_capabilities() {
subgroup_capabilities.supportedStages = 0;
subgroup_capabilities.supportedOperations = 0;
subgroup_capabilities.quadOperationsInAllStages = false;
+ shader_capabilities.shader_float16_is_supported = false;
+ shader_capabilities.shader_int8_is_supported = false;
+ storage_buffer_capabilities.storage_buffer_16_bit_access_is_supported = false;
+ storage_buffer_capabilities.uniform_and_storage_buffer_16_bit_access_is_supported = false;
+ storage_buffer_capabilities.storage_push_constant_16_is_supported = false;
+ storage_buffer_capabilities.storage_input_output_16 = false;
// check for extended features
- PFN_vkGetPhysicalDeviceFeatures2 device_features_func = (PFN_vkGetPhysicalDeviceFeatures2)vkGetInstanceProcAddr(inst, "vkGetPhysicalDeviceFeatures2");
- if (device_features_func == nullptr) {
+ PFN_vkGetPhysicalDeviceFeatures2 vkGetPhysicalDeviceFeatures2_func = (PFN_vkGetPhysicalDeviceFeatures2)vkGetInstanceProcAddr(inst, "vkGetPhysicalDeviceFeatures2");
+ if (vkGetPhysicalDeviceFeatures2_func == nullptr) {
// In Vulkan 1.0 might be accessible under its original extension name
- device_features_func = (PFN_vkGetPhysicalDeviceFeatures2)vkGetInstanceProcAddr(inst, "vkGetPhysicalDeviceFeatures2KHR");
+ vkGetPhysicalDeviceFeatures2_func = (PFN_vkGetPhysicalDeviceFeatures2)vkGetInstanceProcAddr(inst, "vkGetPhysicalDeviceFeatures2KHR");
}
- if (device_features_func != nullptr) {
+ if (vkGetPhysicalDeviceFeatures2_func != nullptr) {
// check our extended features
- VkPhysicalDeviceMultiviewFeatures multiview_features;
- multiview_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES;
- multiview_features.pNext = nullptr;
+ VkPhysicalDeviceShaderFloat16Int8FeaturesKHR shader_features = {
+ /*sType*/ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES_KHR,
+ /*pNext*/ nullptr,
+ /*shaderFloat16*/ false,
+ /*shaderInt8*/ false,
+ };
+
+ VkPhysicalDevice16BitStorageFeaturesKHR storage_feature = {
+ /*sType*/ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES_KHR,
+ /*pNext*/ &shader_features,
+ /*storageBuffer16BitAccess*/ false,
+ /*uniformAndStorageBuffer16BitAccess*/ false,
+ /*storagePushConstant16*/ false,
+ /*storageInputOutput16*/ false,
+ };
+
+ VkPhysicalDeviceMultiviewFeatures multiview_features = {
+ /*sType*/ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES,
+ /*pNext*/ &storage_feature,
+ /*multiview*/ false,
+ /*multiviewGeometryShader*/ false,
+ /*multiviewTessellationShader*/ false,
+ };
VkPhysicalDeviceFeatures2 device_features;
device_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2;
device_features.pNext = &multiview_features;
- device_features_func(gpu, &device_features);
+ vkGetPhysicalDeviceFeatures2_func(gpu, &device_features);
+
multiview_capabilities.is_supported = multiview_features.multiview;
multiview_capabilities.geometry_shader_is_supported = multiview_features.multiviewGeometryShader;
multiview_capabilities.tessellation_shader_is_supported = multiview_features.multiviewTessellationShader;
- VkPhysicalDeviceShaderFloat16Int8FeaturesKHR shader_features;
- shader_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES_KHR;
- shader_features.pNext = nullptr;
-
- device_features.pNext = &shader_features;
-
- device_features_func(gpu, &device_features);
shader_capabilities.shader_float16_is_supported = shader_features.shaderFloat16;
+ shader_capabilities.shader_int8_is_supported = shader_features.shaderInt8;
- VkPhysicalDevice16BitStorageFeaturesKHR storage_feature;
- storage_feature.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES_KHR;
- storage_feature.pNext = nullptr;
-
- device_features.pNext = &storage_feature;
-
- device_features_func(gpu, &device_features);
storage_buffer_capabilities.storage_buffer_16_bit_access_is_supported = storage_feature.storageBuffer16BitAccess;
+ storage_buffer_capabilities.uniform_and_storage_buffer_16_bit_access_is_supported = storage_feature.uniformAndStorageBuffer16BitAccess;
+ storage_buffer_capabilities.storage_push_constant_16_is_supported = storage_feature.storagePushConstant16;
+ storage_buffer_capabilities.storage_input_output_16 = storage_feature.storageInputOutput16;
}
// check extended properties
@@ -678,19 +697,27 @@ Error VulkanContext::_create_instance() {
inst_info.pNext = &dbg_report_callback_create_info;
}
- VkResult err = vkCreateInstance(&inst_info, nullptr, &inst);
- ERR_FAIL_COND_V_MSG(err == VK_ERROR_INCOMPATIBLE_DRIVER, ERR_CANT_CREATE,
- "Cannot find a compatible Vulkan installable client driver (ICD).\n\n"
- "vkCreateInstance Failure");
- ERR_FAIL_COND_V_MSG(err == VK_ERROR_EXTENSION_NOT_PRESENT, ERR_CANT_CREATE,
- "Cannot find a specified extension library.\n"
- "Make sure your layers path is set appropriately.\n"
- "vkCreateInstance Failure");
- ERR_FAIL_COND_V_MSG(err, ERR_CANT_CREATE,
- "vkCreateInstance failed.\n\n"
- "Do you have a compatible Vulkan installable client driver (ICD) installed?\n"
- "Please look at the Getting Started guide for additional information.\n"
- "vkCreateInstance Failure");
+ VkResult err;
+
+ if (vulkan_hooks) {
+ if (!vulkan_hooks->create_vulkan_instance(&inst_info, &inst)) {
+ return ERR_CANT_CREATE;
+ }
+ } else {
+ err = vkCreateInstance(&inst_info, nullptr, &inst);
+ ERR_FAIL_COND_V_MSG(err == VK_ERROR_INCOMPATIBLE_DRIVER, ERR_CANT_CREATE,
+ "Cannot find a compatible Vulkan installable client driver (ICD).\n\n"
+ "vkCreateInstance Failure");
+ ERR_FAIL_COND_V_MSG(err == VK_ERROR_EXTENSION_NOT_PRESENT, ERR_CANT_CREATE,
+ "Cannot find a specified extension library.\n"
+ "Make sure your layers path is set appropriately.\n"
+ "vkCreateInstance Failure");
+ ERR_FAIL_COND_V_MSG(err, ERR_CANT_CREATE,
+ "vkCreateInstance failed.\n\n"
+ "Do you have a compatible Vulkan installable client driver (ICD) installed?\n"
+ "Please look at the Getting Started guide for additional information.\n"
+ "vkCreateInstance Failure");
+ }
inst_initialized = true;
@@ -803,107 +830,122 @@ Error VulkanContext::_create_physical_device(VkSurfaceKHR p_surface) {
{ 0, nullptr },
};
- // TODO: At least on Linux Laptops integrated GPUs fail with Vulkan in many instances.
- // The device should really be a preference, but for now choosing a discrete GPU over the
- // integrated one is better than the default.
-
int32_t device_index = -1;
- int type_selected = -1;
- print_verbose("Vulkan devices:");
- for (uint32_t i = 0; i < gpu_count; ++i) {
- VkPhysicalDeviceProperties props;
- vkGetPhysicalDeviceProperties(physical_devices[i], &props);
-
- bool present_supported = false;
-
- uint32_t device_queue_family_count = 0;
- vkGetPhysicalDeviceQueueFamilyProperties(physical_devices[i], &device_queue_family_count, nullptr);
- VkQueueFamilyProperties *device_queue_props = (VkQueueFamilyProperties *)malloc(device_queue_family_count * sizeof(VkQueueFamilyProperties));
- vkGetPhysicalDeviceQueueFamilyProperties(physical_devices[i], &device_queue_family_count, device_queue_props);
- for (uint32_t j = 0; j < device_queue_family_count; j++) {
- VkBool32 supports;
- vkGetPhysicalDeviceSurfaceSupportKHR(physical_devices[i], j, p_surface, &supports);
- if (supports && ((device_queue_props[j].queueFlags & VK_QUEUE_GRAPHICS_BIT) != 0)) {
- present_supported = true;
- } else {
- continue;
- }
+ if (vulkan_hooks) {
+ if (!vulkan_hooks->get_physical_device(&gpu)) {
+ return ERR_CANT_CREATE;
}
- String name = props.deviceName;
- String vendor = "Unknown";
- String dev_type;
- switch (props.deviceType) {
- case VkPhysicalDeviceType::VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU: {
- dev_type = "Discrete";
- } break;
- case VkPhysicalDeviceType::VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU: {
- dev_type = "Integrated";
- } break;
- case VkPhysicalDeviceType::VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU: {
- dev_type = "Virtual";
- } break;
- case VkPhysicalDeviceType::VK_PHYSICAL_DEVICE_TYPE_CPU: {
- dev_type = "CPU";
- } break;
- default: {
- dev_type = "Other";
- } break;
- }
- uint32_t vendor_idx = 0;
- while (vendor_names[vendor_idx].name != nullptr) {
- if (props.vendorID == vendor_names[vendor_idx].id) {
- vendor = vendor_names[vendor_idx].name;
+
+ // not really needed but nice to print the correct entry
+ for (uint32_t i = 0; i < gpu_count; ++i) {
+ if (physical_devices[i] == gpu) {
+ device_index = i;
break;
}
- vendor_idx++;
}
- free(device_queue_props);
- print_verbose(" #" + itos(i) + ": " + vendor + " " + name + " - " + (present_supported ? "Supported" : "Unsupported") + ", " + dev_type);
-
- if (present_supported) { // Select first supported device of preffered type: Discrete > Integrated > Virtual > CPU > Other.
+ } else {
+ // TODO: At least on Linux Laptops integrated GPUs fail with Vulkan in many instances.
+ // The device should really be a preference, but for now choosing a discrete GPU over the
+ // integrated one is better than the default.
+
+ int type_selected = -1;
+ print_verbose("Vulkan devices:");
+ for (uint32_t i = 0; i < gpu_count; ++i) {
+ VkPhysicalDeviceProperties props;
+ vkGetPhysicalDeviceProperties(physical_devices[i], &props);
+
+ bool present_supported = false;
+
+ uint32_t device_queue_family_count = 0;
+ vkGetPhysicalDeviceQueueFamilyProperties(physical_devices[i], &device_queue_family_count, nullptr);
+ VkQueueFamilyProperties *device_queue_props = (VkQueueFamilyProperties *)malloc(device_queue_family_count * sizeof(VkQueueFamilyProperties));
+ vkGetPhysicalDeviceQueueFamilyProperties(physical_devices[i], &device_queue_family_count, device_queue_props);
+ for (uint32_t j = 0; j < device_queue_family_count; j++) {
+ VkBool32 supports;
+ vkGetPhysicalDeviceSurfaceSupportKHR(physical_devices[i], j, p_surface, &supports);
+ if (supports && ((device_queue_props[j].queueFlags & VK_QUEUE_GRAPHICS_BIT) != 0)) {
+ present_supported = true;
+ } else {
+ continue;
+ }
+ }
+ String name = props.deviceName;
+ String vendor = "Unknown";
+ String dev_type;
switch (props.deviceType) {
case VkPhysicalDeviceType::VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU: {
- if (type_selected < 4) {
- type_selected = 4;
- device_index = i;
- }
+ dev_type = "Discrete";
} break;
case VkPhysicalDeviceType::VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU: {
- if (type_selected < 3) {
- type_selected = 3;
- device_index = i;
- }
+ dev_type = "Integrated";
} break;
case VkPhysicalDeviceType::VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU: {
- if (type_selected < 2) {
- type_selected = 2;
- device_index = i;
- }
+ dev_type = "Virtual";
} break;
case VkPhysicalDeviceType::VK_PHYSICAL_DEVICE_TYPE_CPU: {
- if (type_selected < 1) {
- type_selected = 1;
- device_index = i;
- }
+ dev_type = "CPU";
} break;
default: {
- if (type_selected < 0) {
- type_selected = 0;
- device_index = i;
- }
+ dev_type = "Other";
} break;
}
+ uint32_t vendor_idx = 0;
+ while (vendor_names[vendor_idx].name != nullptr) {
+ if (props.vendorID == vendor_names[vendor_idx].id) {
+ vendor = vendor_names[vendor_idx].name;
+ break;
+ }
+ vendor_idx++;
+ }
+ free(device_queue_props);
+ print_verbose(" #" + itos(i) + ": " + vendor + " " + name + " - " + (present_supported ? "Supported" : "Unsupported") + ", " + dev_type);
+
+ if (present_supported) { // Select first supported device of preffered type: Discrete > Integrated > Virtual > CPU > Other.
+ switch (props.deviceType) {
+ case VkPhysicalDeviceType::VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU: {
+ if (type_selected < 4) {
+ type_selected = 4;
+ device_index = i;
+ }
+ } break;
+ case VkPhysicalDeviceType::VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU: {
+ if (type_selected < 3) {
+ type_selected = 3;
+ device_index = i;
+ }
+ } break;
+ case VkPhysicalDeviceType::VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU: {
+ if (type_selected < 2) {
+ type_selected = 2;
+ device_index = i;
+ }
+ } break;
+ case VkPhysicalDeviceType::VK_PHYSICAL_DEVICE_TYPE_CPU: {
+ if (type_selected < 1) {
+ type_selected = 1;
+ device_index = i;
+ }
+ } break;
+ default: {
+ if (type_selected < 0) {
+ type_selected = 0;
+ device_index = i;
+ }
+ } break;
+ }
+ }
}
- }
- int32_t user_device_index = Engine::get_singleton()->get_gpu_index(); // Force user selected GPU.
- if (user_device_index >= 0 && user_device_index < (int32_t)gpu_count) {
- device_index = user_device_index;
- }
+ int32_t user_device_index = Engine::get_singleton()->get_gpu_index(); // Force user selected GPU.
+ if (user_device_index >= 0 && user_device_index < (int32_t)gpu_count) {
+ device_index = user_device_index;
+ }
+
+ ERR_FAIL_COND_V_MSG(device_index == -1, ERR_CANT_CREATE, "None of Vulkan devices supports both graphics and present queues.");
- ERR_FAIL_COND_V_MSG(device_index == -1, ERR_CANT_CREATE, "None of Vulkan devices supports both graphics and present queues.");
+ gpu = physical_devices[device_index];
+ }
- gpu = physical_devices[device_index];
free(physical_devices);
/* Look for device extensions */
@@ -1057,9 +1099,61 @@ Error VulkanContext::_create_device() {
queues[0].pQueuePriorities = queue_priorities;
queues[0].flags = 0;
+ // Before we retrieved what is supported, here we tell Vulkan we want to enable these features using the same structs.
+ void *nextptr = nullptr;
+
+ VkPhysicalDeviceShaderFloat16Int8FeaturesKHR shader_features = {
+ /*sType*/ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES_KHR,
+ /*pNext*/ nextptr,
+ /*shaderFloat16*/ shader_capabilities.shader_float16_is_supported,
+ /*shaderInt8*/ shader_capabilities.shader_int8_is_supported,
+ };
+ nextptr = &shader_features;
+
+ VkPhysicalDeviceVulkan11Features vulkan11features;
+ VkPhysicalDevice16BitStorageFeaturesKHR storage_feature;
+ VkPhysicalDeviceMultiviewFeatures multiview_features;
+ if (vulkan_major > 1 || vulkan_minor >= 2) {
+ // In Vulkan 1.2 and newer we use a newer struct to enable various features
+
+ vulkan11features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_FEATURES;
+ vulkan11features.pNext = nextptr;
+ vulkan11features.storageBuffer16BitAccess = storage_buffer_capabilities.storage_buffer_16_bit_access_is_supported;
+ vulkan11features.uniformAndStorageBuffer16BitAccess = storage_buffer_capabilities.uniform_and_storage_buffer_16_bit_access_is_supported;
+ vulkan11features.storagePushConstant16 = storage_buffer_capabilities.storage_push_constant_16_is_supported;
+ vulkan11features.storageInputOutput16 = storage_buffer_capabilities.storage_input_output_16;
+ vulkan11features.multiview = multiview_capabilities.is_supported;
+ vulkan11features.multiviewGeometryShader = multiview_capabilities.geometry_shader_is_supported;
+ vulkan11features.multiviewTessellationShader = multiview_capabilities.tessellation_shader_is_supported;
+ vulkan11features.variablePointersStorageBuffer = 0;
+ vulkan11features.variablePointers = 0;
+ vulkan11features.protectedMemory = 0;
+ vulkan11features.samplerYcbcrConversion = 0;
+ vulkan11features.shaderDrawParameters = 0;
+ nextptr = &vulkan11features;
+ } else {
+ // On Vulkan 1.0 and 1.1 we use our older structs to initialise these features
+ storage_feature.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES_KHR;
+ storage_feature.pNext = nextptr;
+ storage_feature.storageBuffer16BitAccess = storage_buffer_capabilities.storage_buffer_16_bit_access_is_supported;
+ storage_feature.uniformAndStorageBuffer16BitAccess = storage_buffer_capabilities.uniform_and_storage_buffer_16_bit_access_is_supported;
+ storage_feature.storagePushConstant16 = storage_buffer_capabilities.storage_push_constant_16_is_supported;
+ storage_feature.storageInputOutput16 = storage_buffer_capabilities.storage_input_output_16;
+ nextptr = &storage_feature;
+
+ if (vulkan_major == 1 && vulkan_minor == 1) {
+ multiview_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES;
+ multiview_features.pNext = nextptr;
+ multiview_features.multiview = multiview_capabilities.is_supported;
+ multiview_features.multiviewGeometryShader = multiview_capabilities.geometry_shader_is_supported;
+ multiview_features.multiviewTessellationShader = multiview_capabilities.tessellation_shader_is_supported;
+ nextptr = &multiview_features;
+ }
+ }
+
VkDeviceCreateInfo sdevice = {
/*sType*/ VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO,
- /*pNext*/ nullptr,
+ /*pNext*/ nextptr,
/*flags*/ 0,
/*queueCreateInfoCount*/ 1,
/*pQueueCreateInfos*/ queues,
@@ -1068,7 +1162,6 @@ Error VulkanContext::_create_device() {
/*enabledExtensionCount*/ enabled_extension_count,
/*ppEnabledExtensionNames*/ (const char *const *)extension_names,
/*pEnabledFeatures*/ &physical_device_features, // If specific features are required, pass them in here
-
};
if (separate_present_queue) {
queues[1].sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
@@ -1080,39 +1173,15 @@ Error VulkanContext::_create_device() {
sdevice.queueCreateInfoCount = 2;
}
- VkPhysicalDeviceVulkan11Features vulkan11features;
- VkPhysicalDeviceMultiviewFeatures multiview_features;
- if (vulkan_major > 1 || vulkan_minor >= 2) {
- vulkan11features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_FEATURES;
- vulkan11features.pNext = nullptr;
- // !BAS! Need to figure out which ones of these we want enabled...
- vulkan11features.storageBuffer16BitAccess = 0;
- vulkan11features.uniformAndStorageBuffer16BitAccess = 0;
- vulkan11features.storagePushConstant16 = 0;
- vulkan11features.storageInputOutput16 = 0;
- vulkan11features.multiview = multiview_capabilities.is_supported;
- vulkan11features.multiviewGeometryShader = multiview_capabilities.geometry_shader_is_supported;
- vulkan11features.multiviewTessellationShader = multiview_capabilities.tessellation_shader_is_supported;
- vulkan11features.variablePointersStorageBuffer = 0;
- vulkan11features.variablePointers = 0;
- vulkan11features.protectedMemory = 0;
- vulkan11features.samplerYcbcrConversion = 0;
- vulkan11features.shaderDrawParameters = 0;
-
- sdevice.pNext = &vulkan11features;
- } else if (vulkan_major == 1 && vulkan_minor == 1) {
- multiview_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES;
- multiview_features.pNext = nullptr;
- multiview_features.multiview = multiview_capabilities.is_supported;
- multiview_features.multiviewGeometryShader = multiview_capabilities.geometry_shader_is_supported;
- multiview_features.multiviewTessellationShader = multiview_capabilities.tessellation_shader_is_supported;
-
- sdevice.pNext = &multiview_features;
+ if (vulkan_hooks) {
+ if (!vulkan_hooks->create_vulkan_device(&sdevice, &device)) {
+ return ERR_CANT_CREATE;
+ }
+ } else {
+ err = vkCreateDevice(gpu, &sdevice, nullptr, &device);
+ ERR_FAIL_COND_V(err, ERR_CANT_CREATE);
}
- err = vkCreateDevice(gpu, &sdevice, nullptr, &device);
- ERR_FAIL_COND_V(err, ERR_CANT_CREATE);
-
return OK;
}
@@ -1348,6 +1417,12 @@ int VulkanContext::window_get_height(DisplayServer::WindowID p_window) {
return windows[p_window].height;
}
+bool VulkanContext::window_is_valid_swapchain(DisplayServer::WindowID p_window) {
+ ERR_FAIL_COND_V(!windows.has(p_window), false);
+ Window *w = &windows[p_window];
+ return w->swapchain_image_resources != VK_NULL_HANDLE;
+}
+
VkRenderPass VulkanContext::window_get_render_pass(DisplayServer::WindowID p_window) {
ERR_FAIL_COND_V(!windows.has(p_window), VK_NULL_HANDLE);
Window *w = &windows[p_window];
@@ -1360,7 +1435,11 @@ VkFramebuffer VulkanContext::window_get_framebuffer(DisplayServer::WindowID p_wi
ERR_FAIL_COND_V(!buffers_prepared, VK_NULL_HANDLE);
Window *w = &windows[p_window];
//vulkan use of currentbuffer
- return w->swapchain_image_resources[w->current_buffer].framebuffer;
+ if (w->swapchain_image_resources != VK_NULL_HANDLE) {
+ return w->swapchain_image_resources[w->current_buffer].framebuffer;
+ } else {
+ return VK_NULL_HANDLE;
+ }
}
void VulkanContext::window_destroy(DisplayServer::WindowID p_window_id) {
@@ -1930,24 +2009,25 @@ Error VulkanContext::swap_buffers() {
}
VkSemaphore *semaphores_to_acquire = (VkSemaphore *)alloca(windows.size() * sizeof(VkSemaphore));
+ VkPipelineStageFlags *pipe_stage_flags = (VkPipelineStageFlags *)alloca(windows.size() * sizeof(VkPipelineStageFlags));
uint32_t semaphores_to_acquire_count = 0;
for (KeyValue<int, Window> &E : windows) {
Window *w = &E.value;
if (w->semaphore_acquired) {
- semaphores_to_acquire[semaphores_to_acquire_count++] = w->image_acquired_semaphores[frame_index];
+ semaphores_to_acquire[semaphores_to_acquire_count] = w->image_acquired_semaphores[frame_index];
+ pipe_stage_flags[semaphores_to_acquire_count] = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
+ semaphores_to_acquire_count++;
}
}
- VkPipelineStageFlags pipe_stage_flags;
VkSubmitInfo submit_info;
submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
submit_info.pNext = nullptr;
- submit_info.pWaitDstStageMask = &pipe_stage_flags;
- pipe_stage_flags = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
submit_info.waitSemaphoreCount = semaphores_to_acquire_count;
submit_info.pWaitSemaphores = semaphores_to_acquire;
+ submit_info.pWaitDstStageMask = pipe_stage_flags;
submit_info.commandBufferCount = commands_to_submit;
submit_info.pCommandBuffers = commands_ptr;
submit_info.signalSemaphoreCount = 1;
@@ -1963,7 +2043,7 @@ Error VulkanContext::swap_buffers() {
// present queue before presenting, waiting for the draw complete
// semaphore and signalling the ownership released semaphore when finished
VkFence nullFence = VK_NULL_HANDLE;
- pipe_stage_flags = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
+ pipe_stage_flags[0] = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
submit_info.waitSemaphoreCount = 1;
submit_info.pWaitSemaphores = &draw_complete_semaphores[frame_index];
submit_info.commandBufferCount = 0;
diff --git a/drivers/vulkan/vulkan_context.h b/drivers/vulkan/vulkan_context.h
index 67a675f6c6..8c0111714c 100644
--- a/drivers/vulkan/vulkan_context.h
+++ b/drivers/vulkan/vulkan_context.h
@@ -45,6 +45,8 @@
#include <vulkan/vulkan.h>
#endif
+#include "vulkan_hooks.h"
+
class VulkanContext {
public:
struct SubgroupCapabilities {
@@ -69,10 +71,14 @@ public:
struct ShaderCapabilities {
bool shader_float16_is_supported;
+ bool shader_int8_is_supported;
};
struct StorageBufferCapabilities {
bool storage_buffer_16_bit_access_is_supported;
+ bool uniform_and_storage_buffer_16_bit_access_is_supported;
+ bool storage_push_constant_16_is_supported;
+ bool storage_input_output_16;
};
private:
@@ -82,6 +88,7 @@ private:
FRAME_LAG = 2
};
+ static VulkanHooks *vulkan_hooks;
VkInstance inst = VK_NULL_HANDLE;
VkPhysicalDevice gpu = VK_NULL_HANDLE;
VkPhysicalDeviceProperties gpu_props;
@@ -263,9 +270,12 @@ public:
VkQueue get_graphics_queue() const;
uint32_t get_graphics_queue_family_index() const;
+ static void set_vulkan_hooks(VulkanHooks *p_vulkan_hooks) { vulkan_hooks = p_vulkan_hooks; };
+
void window_resize(DisplayServer::WindowID p_window_id, int p_width, int p_height);
int window_get_width(DisplayServer::WindowID p_window = 0);
int window_get_height(DisplayServer::WindowID p_window = 0);
+ bool window_is_valid_swapchain(DisplayServer::WindowID p_window = 0);
void window_destroy(DisplayServer::WindowID p_window_id);
VkFramebuffer window_get_framebuffer(DisplayServer::WindowID p_window = 0);
VkRenderPass window_get_render_pass(DisplayServer::WindowID p_window = 0);
diff --git a/drivers/vulkan/vulkan_hooks.h b/drivers/vulkan/vulkan_hooks.h
new file mode 100644
index 0000000000..3f244b4d45
--- /dev/null
+++ b/drivers/vulkan/vulkan_hooks.h
@@ -0,0 +1,48 @@
+/*************************************************************************/
+/* vulkan_hooks.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef VULKAN_HOOKS_H
+#define VULKAN_HOOKS_H
+
+#ifdef USE_VOLK
+#include <volk.h>
+#else
+#include <vulkan/vulkan.h>
+#endif
+
+class VulkanHooks {
+public:
+ virtual bool create_vulkan_instance(const VkInstanceCreateInfo *p_vulkan_create_info, VkInstance *r_instance) { return false; };
+ virtual bool get_physical_device(VkPhysicalDevice *r_device) { return false; };
+ virtual bool create_vulkan_device(const VkDeviceCreateInfo *p_device_create_info, VkDevice *r_device) { return false; };
+ virtual ~VulkanHooks(){};
+};
+
+#endif
diff --git a/drivers/wasapi/audio_driver_wasapi.cpp b/drivers/wasapi/audio_driver_wasapi.cpp
index c7a2d04436..c9609b469a 100644
--- a/drivers/wasapi/audio_driver_wasapi.cpp
+++ b/drivers/wasapi/audio_driver_wasapi.cpp
@@ -454,8 +454,9 @@ Error AudioDriverWASAPI::audio_device_init(AudioDeviceWASAPI *p_device, bool p_c
Error AudioDriverWASAPI::init_render_device(bool reinit) {
Error err = audio_device_init(&audio_output, false, reinit);
- if (err != OK)
+ if (err != OK) {
return err;
+ }
switch (audio_output.channels) {
case 2: // Stereo
@@ -485,8 +486,9 @@ Error AudioDriverWASAPI::init_render_device(bool reinit) {
Error AudioDriverWASAPI::init_capture_device(bool reinit) {
Error err = audio_device_init(&audio_input, true, reinit);
- if (err != OK)
+ if (err != OK) {
return err;
+ }
// Get the max frames
UINT32 max_frames;
diff --git a/drivers/windows/file_access_windows.cpp b/drivers/windows/file_access_windows.cpp
index cfd5d65f60..59dc1d8e77 100644
--- a/drivers/windows/file_access_windows.cpp
+++ b/drivers/windows/file_access_windows.cpp
@@ -87,7 +87,7 @@ Error FileAccessWindows::_open(const String &p_path, int p_mode_flags) {
if (!S_ISREG(st.st_mode)) {
return ERR_FILE_CANT_OPEN;
}
- };
+ }
#ifdef TOOLS_ENABLED
// Windows is case insensitive, but all other platforms are sensitive to it
@@ -269,7 +269,7 @@ uint64_t FileAccessWindows::get_buffer(uint8_t *p_dst, uint64_t p_length) const
uint64_t read = fread(p_dst, 1, p_length, f);
check_errors();
return read;
-};
+}
Error FileAccessWindows::get_error() const {
return last_error;
@@ -326,8 +326,9 @@ bool FileAccessWindows::file_exists(const String &p_name) {
uint64_t FileAccessWindows::_get_modified_time(const String &p_file) {
String file = fix_path(p_file);
- if (file.ends_with("/") && file != "/")
+ if (file.ends_with("/") && file != "/") {
file = file.substr(0, file.length() - 1);
+ }
struct _stat st;
int rv = _wstat((LPCWSTR)(file.utf16().get_data()), &st);