diff options
Diffstat (limited to 'drivers')
-rw-r--r-- | drivers/coreaudio/audio_driver_coreaudio.cpp | 30 | ||||
-rw-r--r-- | drivers/unix/file_access_unix.cpp | 2 | ||||
-rw-r--r-- | drivers/unix/thread_posix.cpp | 4 | ||||
-rw-r--r-- | drivers/vulkan/rendering_device_vulkan.cpp | 24 | ||||
-rw-r--r-- | drivers/vulkan/vulkan_context.cpp | 6 | ||||
-rw-r--r-- | drivers/windows/file_access_windows.cpp | 2 |
6 files changed, 41 insertions, 27 deletions
diff --git a/drivers/coreaudio/audio_driver_coreaudio.cpp b/drivers/coreaudio/audio_driver_coreaudio.cpp index baa60f5526..f40036d628 100644 --- a/drivers/coreaudio/audio_driver_coreaudio.cpp +++ b/drivers/coreaudio/audio_driver_coreaudio.cpp @@ -506,7 +506,8 @@ Array AudioDriverCoreAudio::_get_device_list(bool capture) { UInt32 size = 0; AudioObjectGetPropertyDataSize(kAudioObjectSystemObject, &prop, 0, nullptr, &size); - AudioDeviceID *audioDevices = (AudioDeviceID *)malloc(size); + AudioDeviceID *audioDevices = (AudioDeviceID *)memalloc(size); + ERR_FAIL_NULL_V_MSG(audioDevices, list, "Out of memory."); AudioObjectGetPropertyData(kAudioObjectSystemObject, &prop, 0, nullptr, &size, audioDevices); UInt32 deviceCount = size / sizeof(AudioDeviceID); @@ -515,14 +516,15 @@ Array AudioDriverCoreAudio::_get_device_list(bool capture) { prop.mSelector = kAudioDevicePropertyStreamConfiguration; AudioObjectGetPropertyDataSize(audioDevices[i], &prop, 0, nullptr, &size); - AudioBufferList *bufferList = (AudioBufferList *)malloc(size); + AudioBufferList *bufferList = (AudioBufferList *)memalloc(size); + ERR_FAIL_NULL_V_MSG(bufferList, list, "Out of memory."); AudioObjectGetPropertyData(audioDevices[i], &prop, 0, nullptr, &size, bufferList); UInt32 channelCount = 0; for (UInt32 j = 0; j < bufferList->mNumberBuffers; j++) channelCount += bufferList->mBuffers[j].mNumberChannels; - free(bufferList); + memfree(bufferList); if (channelCount >= 1) { CFStringRef cfname; @@ -534,17 +536,18 @@ Array AudioDriverCoreAudio::_get_device_list(bool capture) { CFIndex length = CFStringGetLength(cfname); CFIndex maxSize = CFStringGetMaximumSizeForEncoding(length, kCFStringEncodingUTF8) + 1; - char *buffer = (char *)malloc(maxSize); + char *buffer = (char *)memalloc(maxSize); + ERR_FAIL_NULL_V_MSG(buffer, list, "Out of memory."); if (CFStringGetCString(cfname, buffer, maxSize, kCFStringEncodingUTF8)) { // Append the ID to the name in case we have devices with duplicate name list.push_back(String(buffer) + " (" + itos(audioDevices[i]) + ")"); } - free(buffer); + memfree(buffer); } } - free(audioDevices); + memfree(audioDevices); return list; } @@ -561,7 +564,8 @@ void AudioDriverCoreAudio::_set_device(const String &device, bool capture) { UInt32 size = 0; AudioObjectGetPropertyDataSize(kAudioObjectSystemObject, &prop, 0, nullptr, &size); - AudioDeviceID *audioDevices = (AudioDeviceID *)malloc(size); + AudioDeviceID *audioDevices = (AudioDeviceID *)memalloc(size); + ERR_FAIL_NULL_MSG(audioDevices, "Out of memory."); AudioObjectGetPropertyData(kAudioObjectSystemObject, &prop, 0, nullptr, &size, audioDevices); UInt32 deviceCount = size / sizeof(AudioDeviceID); @@ -570,14 +574,15 @@ void AudioDriverCoreAudio::_set_device(const String &device, bool capture) { prop.mSelector = kAudioDevicePropertyStreamConfiguration; AudioObjectGetPropertyDataSize(audioDevices[i], &prop, 0, nullptr, &size); - AudioBufferList *bufferList = (AudioBufferList *)malloc(size); + AudioBufferList *bufferList = (AudioBufferList *)memalloc(size); + ERR_FAIL_NULL_MSG(bufferList, "Out of memory."); AudioObjectGetPropertyData(audioDevices[i], &prop, 0, nullptr, &size, bufferList); UInt32 channelCount = 0; for (UInt32 j = 0; j < bufferList->mNumberBuffers; j++) channelCount += bufferList->mBuffers[j].mNumberChannels; - free(bufferList); + memfree(bufferList); if (channelCount >= 1) { CFStringRef cfname; @@ -589,7 +594,8 @@ void AudioDriverCoreAudio::_set_device(const String &device, bool capture) { CFIndex length = CFStringGetLength(cfname); CFIndex maxSize = CFStringGetMaximumSizeForEncoding(length, kCFStringEncodingUTF8) + 1; - char *buffer = (char *)malloc(maxSize); + char *buffer = (char *)memalloc(maxSize); + ERR_FAIL_NULL_MSG(buffer, "Out of memory."); if (CFStringGetCString(cfname, buffer, maxSize, kCFStringEncodingUTF8)) { String name = String(buffer) + " (" + itos(audioDevices[i]) + ")"; if (name == device) { @@ -598,11 +604,11 @@ void AudioDriverCoreAudio::_set_device(const String &device, bool capture) { } } - free(buffer); + memfree(buffer); } } - free(audioDevices); + memfree(audioDevices); } if (!found) { diff --git a/drivers/unix/file_access_unix.cpp b/drivers/unix/file_access_unix.cpp index 6b24a85ff6..31ec9d4c93 100644 --- a/drivers/unix/file_access_unix.cpp +++ b/drivers/unix/file_access_unix.cpp @@ -240,6 +240,8 @@ uint8_t FileAccessUnix::get_8() const { } int FileAccessUnix::get_buffer(uint8_t *p_dst, int p_length) const { + ERR_FAIL_COND_V(!p_dst, -1); + ERR_FAIL_COND_V(p_length < 0, -1); ERR_FAIL_COND_V_MSG(!f, -1, "File must be opened before use."); int read = fread(p_dst, 1, p_length, f); check_errors(); diff --git a/drivers/unix/thread_posix.cpp b/drivers/unix/thread_posix.cpp index 19fab1d475..e47046e3ae 100644 --- a/drivers/unix/thread_posix.cpp +++ b/drivers/unix/thread_posix.cpp @@ -35,6 +35,10 @@ #include "core/os/thread.h" #include "core/string/ustring.h" +#ifdef PTHREAD_BSD_SET_NAME +#include <pthread_np.h> +#endif + static Error set_name(const String &p_name) { #ifdef PTHREAD_NO_RENAME return ERR_UNAVAILABLE; diff --git a/drivers/vulkan/rendering_device_vulkan.cpp b/drivers/vulkan/rendering_device_vulkan.cpp index 9584dd3f67..469d80368d 100644 --- a/drivers/vulkan/rendering_device_vulkan.cpp +++ b/drivers/vulkan/rendering_device_vulkan.cpp @@ -119,7 +119,7 @@ static void update_external_dependency_for_store(VkSubpassDependency &dependency } if (is_depth) { - // Depth resources have addtional stages that may be interested in them + // Depth resources have additional stages that may be interested in them dependency.dstStageMask |= VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT | VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT; dependency.dstAccessMask |= VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT; } @@ -3108,7 +3108,7 @@ Error RenderingDeviceVulkan::texture_clear(RID p_texture, const Color &p_color, VkImageLayout clear_layout = (src_tex->layout == VK_IMAGE_LAYOUT_GENERAL) ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL; - // NOTE: Perhaps the valid stages/accesses for a given onwner should be a property of the owner. (Here and places like _get_buffer_from_owner) + // NOTE: Perhaps the valid stages/accesses for a given owner should be a property of the owner. (Here and places like _get_buffer_from_owner) const VkPipelineStageFlags valid_texture_stages = VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT; constexpr VkAccessFlags read_access = VK_ACCESS_SHADER_READ_BIT; constexpr VkAccessFlags read_write_access = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT; @@ -3250,7 +3250,7 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF Vector<VkAttachmentReference> depth_stencil_references; Vector<VkAttachmentReference> resolve_references; - // Set up a dependencies from/to external equivalent to the default (implicit) one, and then amend them + // Set up dependencies from/to external equivalent to the default (implicit) one, and then amend them const VkPipelineStageFlags default_access_mask = VK_ACCESS_INPUT_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | @@ -3279,7 +3279,7 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF bool is_storage = p_format[i].usage_flags & TEXTURE_USAGE_STORAGE_BIT; // For each UNDEFINED, assume the prior use was a *read*, as we'd be discarding the output of a write - // Also, each UNDEFINED will do an immediate layout transition (write), s.t. we must ensure execution syncronization vs. + // Also, each UNDEFINED will do an immediate layout transition (write), s.t. we must ensure execution synchronization vs. // the read. If this is a performance issue, one could track the actual last accessor of each resource, adding only that // stage switch (is_depth_stencil ? p_initial_depth_action : p_initial_color_action) { @@ -3424,12 +3424,12 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF // NOTE: Big Mallet Approach -- any layout transition causes a full barrier if (reference.layout != description.initialLayout) { - // NOTE: this should be smarter based on the textures knowledge of it's previous role + // NOTE: this should be smarter based on the texture's knowledge of its previous role dependency_from_external.srcStageMask |= VK_PIPELINE_STAGE_ALL_COMMANDS_BIT; dependency_from_external.srcAccessMask |= VK_ACCESS_MEMORY_READ_BIT | VK_ACCESS_MEMORY_WRITE_BIT; } if (reference.layout != description.finalLayout) { - // NOTE: this should be smarter based on the textures knowledge of it's subsequent role + // NOTE: this should be smarter based on the texture's knowledge of its subsequent role dependency_to_external.dstStageMask |= VK_PIPELINE_STAGE_ALL_COMMANDS_BIT; dependency_to_external.dstAccessMask |= VK_ACCESS_MEMORY_READ_BIT | VK_ACCESS_MEMORY_WRITE_BIT; } @@ -5151,7 +5151,7 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms, } ERR_FAIL_COND_V_MSG(!buffer, RID(), "Storage buffer supplied (binding: " + itos(uniform.binding) + ") is invalid."); - //if 0, then its sized on link time + //if 0, then it's sized on link time ERR_FAIL_COND_V_MSG(set_uniform.length > 0 && buffer->size != (uint32_t)set_uniform.length, RID(), "Storage buffer supplied (binding: " + itos(uniform.binding) + ") size (" + itos(buffer->size) + " does not match size of shader uniform: (" + itos(set_uniform.length) + ")."); @@ -5336,7 +5336,7 @@ Vector<uint8_t> RenderingDeviceVulkan::buffer_get_data(RID p_buffer) { ERR_FAIL_V_MSG(Vector<uint8_t>(), "Buffer is either invalid or this type of buffer can't be retrieved. Only Index and Vertex buffers allow retrieving."); } - // Make sure no one is using the buffer -- the "false" gets us to the same command buffer as below. + // Make sure no one is using the buffer -- the "false" gets us to the same command buffer as below. _buffer_memory_barrier(buffer->buffer, 0, buffer->size, src_stage_mask, src_access_mask, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_ACCESS_TRANSFER_READ_BIT, false); VkCommandBuffer command_buffer = frames[frame].setup_command_buffer; @@ -5729,7 +5729,7 @@ RID RenderingDeviceVulkan::render_pipeline_create(RID p_shader, FramebufferForma #endif //create ID to associate with this pipeline RID id = render_pipeline_owner.make_rid(pipeline); - //now add aall the dependencies + //now add all the dependencies _add_dependency(id, p_shader); return id; } @@ -5780,7 +5780,7 @@ RID RenderingDeviceVulkan::compute_pipeline_create(RID p_shader) { //create ID to associate with this pipeline RID id = compute_pipeline_owner.make_rid(pipeline); - //now add aall the dependencies + //now add all the dependencies _add_dependency(id, p_shader); return id; } @@ -6817,7 +6817,7 @@ void RenderingDeviceVulkan::draw_list_end(uint32_t p_post_barrier) { // To ensure proper synchronization, we must make sure rendering is done before: // * Some buffer is copied - // * Another render pass happens (since we may be done + // * Another render pass happens (since we may be done) #ifdef FORCE_FULL_BARRIER _full_barrier(true); @@ -7780,7 +7780,7 @@ uint64_t RenderingDeviceVulkan::get_memory_usage() const { void RenderingDeviceVulkan::_flush(bool p_current_frame) { if (local_device.is_valid() && !p_current_frame) { - return; //flushign previous frames has no effect with local device + return; //flushing previous frames has no effect with local device } //not doing this crashes RADV (undefined behavior) if (p_current_frame) { diff --git a/drivers/vulkan/vulkan_context.cpp b/drivers/vulkan/vulkan_context.cpp index ad740efec4..69517b17ba 100644 --- a/drivers/vulkan/vulkan_context.cpp +++ b/drivers/vulkan/vulkan_context.cpp @@ -1313,13 +1313,13 @@ Error VulkanContext::swap_buffers() { DemoUpdateTargetIPD(demo); // Note: a real application would position its geometry to that it's in - // the correct locatoin for when the next image is presented. It might + // the correct location for when the next image is presented. It might // also wait, so that there's less latency between any input and when // the next image is rendered/presented. This demo program is so // simple that it doesn't do either of those. } #endif - // Wait for the image acquired semaphore to be signaled to ensure + // Wait for the image acquired semaphore to be signalled to ensure // that the image won't be rendered to until the presentation // engine has fully released ownership to the application, and it is // okay to render to the image. @@ -1385,7 +1385,7 @@ Error VulkanContext::swap_buffers() { ERR_FAIL_COND_V(err, ERR_CANT_CREATE); } - // If we are using separate queues we have to wait for image ownership, + // If we are using separate queues, we have to wait for image ownership, // otherwise wait for draw complete VkPresentInfoKHR present = { /*sType*/ VK_STRUCTURE_TYPE_PRESENT_INFO_KHR, diff --git a/drivers/windows/file_access_windows.cpp b/drivers/windows/file_access_windows.cpp index 35f61c0623..17f68ecdac 100644 --- a/drivers/windows/file_access_windows.cpp +++ b/drivers/windows/file_access_windows.cpp @@ -253,6 +253,8 @@ uint8_t FileAccessWindows::get_8() const { } int FileAccessWindows::get_buffer(uint8_t *p_dst, int p_length) const { + ERR_FAIL_COND_V(!p_dst, -1); + ERR_FAIL_COND_V(p_length < 0, -1); ERR_FAIL_COND_V(!f, -1); if (flags == READ_WRITE || flags == WRITE_READ) { if (prev_op == WRITE) { |