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-rw-r--r--drivers/gles3/rasterizer_gles3.h3
-rw-r--r--drivers/gles3/rasterizer_storage_gles3.cpp40
-rw-r--r--drivers/gles3/rasterizer_storage_gles3.h19
-rw-r--r--drivers/gles3/storage/decal_atlas_storage.cpp75
-rw-r--r--drivers/gles3/storage/decal_atlas_storage.h67
5 files changed, 145 insertions, 59 deletions
diff --git a/drivers/gles3/rasterizer_gles3.h b/drivers/gles3/rasterizer_gles3.h
index 93c58a8d9d..4aa94e5293 100644
--- a/drivers/gles3/rasterizer_gles3.h
+++ b/drivers/gles3/rasterizer_gles3.h
@@ -39,6 +39,7 @@
#include "servers/rendering/renderer_compositor.h"
#include "storage/canvas_texture_storage.h"
#include "storage/config.h"
+#include "storage/decal_atlas_storage.h"
#include "storage/render_target_storage.h"
#include "storage/texture_storage.h"
@@ -53,6 +54,7 @@ protected:
GLES3::Config config;
GLES3::CanvasTextureStorage canvas_texture_storage;
GLES3::TextureStorage texture_storage;
+ GLES3::DecalAtlasStorage decal_atlas_storage;
RasterizerStorageGLES3 storage;
RasterizerCanvasGLES3 canvas;
RasterizerSceneGLES3 scene;
@@ -62,6 +64,7 @@ protected:
public:
RendererCanvasTextureStorage *get_canvas_texture_storage() { return &canvas_texture_storage; }
RendererTextureStorage *get_texture_storage() { return &texture_storage; }
+ RendererDecalAtlasStorage *get_decal_atlas_storage() { return &decal_atlas_storage; }
RendererStorage *get_storage() { return &storage; }
RendererCanvasRender *get_canvas() { return &canvas; }
RendererSceneRender *get_scene() { return &scene; }
diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp
index 158b96ef27..5efbc715ab 100644
--- a/drivers/gles3/rasterizer_storage_gles3.cpp
+++ b/drivers/gles3/rasterizer_storage_gles3.cpp
@@ -1202,46 +1202,6 @@ void RasterizerStorageGLES3::base_update_dependency(RID p_base, DependencyTracke
void RasterizerStorageGLES3::skeleton_update_dependency(RID p_base, DependencyTracker *p_instance) {
}
-/* DECAL API */
-
-RID RasterizerStorageGLES3::decal_allocate() {
- return RID();
-}
-
-void RasterizerStorageGLES3::decal_initialize(RID p_rid) {
-}
-
-void RasterizerStorageGLES3::decal_set_extents(RID p_decal, const Vector3 &p_extents) {
-}
-
-void RasterizerStorageGLES3::decal_set_texture(RID p_decal, RS::DecalTexture p_type, RID p_texture) {
-}
-
-void RasterizerStorageGLES3::decal_set_emission_energy(RID p_decal, float p_energy) {
-}
-
-void RasterizerStorageGLES3::decal_set_albedo_mix(RID p_decal, float p_mix) {
-}
-
-void RasterizerStorageGLES3::decal_set_modulate(RID p_decal, const Color &p_modulate) {
-}
-
-void RasterizerStorageGLES3::decal_set_cull_mask(RID p_decal, uint32_t p_layers) {
-}
-
-void RasterizerStorageGLES3::decal_set_distance_fade(RID p_decal, bool p_enabled, float p_begin, float p_length) {
-}
-
-void RasterizerStorageGLES3::decal_set_fade(RID p_decal, float p_above, float p_below) {
-}
-
-void RasterizerStorageGLES3::decal_set_normal_fade(RID p_decal, float p_fade) {
-}
-
-AABB RasterizerStorageGLES3::decal_get_aabb(RID p_decal) const {
- return AABB();
-}
-
/* VOXEL GI API */
RID RasterizerStorageGLES3::voxel_gi_allocate() {
diff --git a/drivers/gles3/rasterizer_storage_gles3.h b/drivers/gles3/rasterizer_storage_gles3.h
index 83b81293c4..4e04b918c2 100644
--- a/drivers/gles3/rasterizer_storage_gles3.h
+++ b/drivers/gles3/rasterizer_storage_gles3.h
@@ -579,25 +579,6 @@ public:
void base_update_dependency(RID p_base, DependencyTracker *p_instance) override;
void skeleton_update_dependency(RID p_base, DependencyTracker *p_instance) override;
- /* DECAL API */
-
- RID decal_allocate() override;
- void decal_initialize(RID p_rid) override;
- void decal_set_extents(RID p_decal, const Vector3 &p_extents) override;
- void decal_set_texture(RID p_decal, RS::DecalTexture p_type, RID p_texture) override;
- void decal_set_emission_energy(RID p_decal, float p_energy) override;
- void decal_set_albedo_mix(RID p_decal, float p_mix) override;
- void decal_set_modulate(RID p_decal, const Color &p_modulate) override;
- void decal_set_cull_mask(RID p_decal, uint32_t p_layers) override;
- void decal_set_distance_fade(RID p_decal, bool p_enabled, float p_begin, float p_length) override;
- void decal_set_fade(RID p_decal, float p_above, float p_below) override;
- void decal_set_normal_fade(RID p_decal, float p_fade) override;
-
- AABB decal_get_aabb(RID p_decal) const override;
-
- void texture_add_to_decal_atlas(RID p_texture, bool p_panorama_to_dp = false) override {}
- void texture_remove_from_decal_atlas(RID p_texture, bool p_panorama_to_dp = false) override {}
-
/* VOXEL GI API */
RID voxel_gi_allocate() override;
diff --git a/drivers/gles3/storage/decal_atlas_storage.cpp b/drivers/gles3/storage/decal_atlas_storage.cpp
new file mode 100644
index 0000000000..7bac34ea19
--- /dev/null
+++ b/drivers/gles3/storage/decal_atlas_storage.cpp
@@ -0,0 +1,75 @@
+/*************************************************************************/
+/* decal_atlas_storage.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifdef GLES3_ENABLED
+
+#include "decal_atlas_storage.h"
+
+using namespace GLES3;
+
+RID DecalAtlasStorage::decal_allocate() {
+ return RID();
+}
+
+void DecalAtlasStorage::decal_initialize(RID p_rid) {
+}
+
+void DecalAtlasStorage::decal_set_extents(RID p_decal, const Vector3 &p_extents) {
+}
+
+void DecalAtlasStorage::decal_set_texture(RID p_decal, RS::DecalTexture p_type, RID p_texture) {
+}
+
+void DecalAtlasStorage::decal_set_emission_energy(RID p_decal, float p_energy) {
+}
+
+void DecalAtlasStorage::decal_set_albedo_mix(RID p_decal, float p_mix) {
+}
+
+void DecalAtlasStorage::decal_set_modulate(RID p_decal, const Color &p_modulate) {
+}
+
+void DecalAtlasStorage::decal_set_cull_mask(RID p_decal, uint32_t p_layers) {
+}
+
+void DecalAtlasStorage::decal_set_distance_fade(RID p_decal, bool p_enabled, float p_begin, float p_length) {
+}
+
+void DecalAtlasStorage::decal_set_fade(RID p_decal, float p_above, float p_below) {
+}
+
+void DecalAtlasStorage::decal_set_normal_fade(RID p_decal, float p_fade) {
+}
+
+AABB DecalAtlasStorage::decal_get_aabb(RID p_decal) const {
+ return AABB();
+}
+
+#endif // !GLES3_ENABLED
diff --git a/drivers/gles3/storage/decal_atlas_storage.h b/drivers/gles3/storage/decal_atlas_storage.h
new file mode 100644
index 0000000000..f5dc36b1fb
--- /dev/null
+++ b/drivers/gles3/storage/decal_atlas_storage.h
@@ -0,0 +1,67 @@
+/*************************************************************************/
+/* decal_atlas_storage.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef DECAL_ATLAS_STORAGE_GLES3_H
+#define DECAL_ATLAS_STORAGE_GLES3_H
+
+#ifdef GLES3_ENABLED
+
+#include "core/templates/rid_owner.h"
+#include "servers/rendering/storage/decal_atlas_storage.h"
+
+namespace GLES3 {
+
+class DecalAtlasStorage : public RendererDecalAtlasStorage {
+public:
+ virtual RID decal_allocate() override;
+ virtual void decal_initialize(RID p_rid) override;
+ virtual void decal_free(RID p_rid) override{};
+
+ virtual void decal_set_extents(RID p_decal, const Vector3 &p_extents) override;
+ virtual void decal_set_texture(RID p_decal, RS::DecalTexture p_type, RID p_texture) override;
+ virtual void decal_set_emission_energy(RID p_decal, float p_energy) override;
+ virtual void decal_set_albedo_mix(RID p_decal, float p_mix) override;
+ virtual void decal_set_modulate(RID p_decal, const Color &p_modulate) override;
+ virtual void decal_set_cull_mask(RID p_decal, uint32_t p_layers) override;
+ virtual void decal_set_distance_fade(RID p_decal, bool p_enabled, float p_begin, float p_length) override;
+ virtual void decal_set_fade(RID p_decal, float p_above, float p_below) override;
+ virtual void decal_set_normal_fade(RID p_decal, float p_fade) override;
+
+ virtual AABB decal_get_aabb(RID p_decal) const override;
+
+ virtual void texture_add_to_decal_atlas(RID p_texture, bool p_panorama_to_dp = false) override {}
+ virtual void texture_remove_from_decal_atlas(RID p_texture, bool p_panorama_to_dp = false) override {}
+};
+
+} // namespace GLES3
+
+#endif // !GLES3_ENABLED
+
+#endif // !DECAL_ATLAS_STORAGE_GLES3_H