diff options
Diffstat (limited to 'drivers')
-rw-r--r-- | drivers/gles3/shaders/scene.glsl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/drivers/gles3/shaders/scene.glsl b/drivers/gles3/shaders/scene.glsl index b6fb69a2aa..9b78430325 100644 --- a/drivers/gles3/shaders/scene.glsl +++ b/drivers/gles3/shaders/scene.glsl @@ -589,7 +589,7 @@ vec3 textureDualParaboloid(sampler2DArray p_tex, vec3 p_vec,float p_roughness) { norm.xy=norm.xy * vec2(0.5,0.25) + vec2(0.5,0.25); // we need to lie the derivatives (normg) and assume that DP side is always the same - // to get proper texure filtering + // to get proper texture filtering vec2 normg=norm.xy; if (norm.z>0.0) { norm.y=0.5-norm.y+0.5; |