diff options
Diffstat (limited to 'drivers')
-rw-r--r-- | drivers/SCsub | 20 | ||||
-rw-r--r-- | drivers/gles2/rasterizer_gles2.cpp | 116 | ||||
-rw-r--r-- | drivers/gles2/rasterizer_gles2.h | 6 | ||||
-rw-r--r-- | drivers/gles2/shader_compiler_gles2.cpp | 238 | ||||
-rw-r--r-- | drivers/gles2/shader_compiler_gles2.h | 5 | ||||
-rw-r--r-- | drivers/nrex/README.md | 57 | ||||
-rw-r--r-- | drivers/nrex/nrex.cpp | 790 | ||||
-rw-r--r-- | drivers/nrex/nrex.hpp | 10 | ||||
-rw-r--r-- | drivers/nrex/regex.cpp | 10 | ||||
-rw-r--r-- | drivers/nrex/regex.h | 2 | ||||
-rw-r--r-- | drivers/opus/opus_config.h | 8 | ||||
-rw-r--r-- | drivers/theora/decode.c | 46 | ||||
-rw-r--r-- | drivers/theora/video_stream_theora.cpp | 58 | ||||
-rw-r--r-- | drivers/theora/video_stream_theora.h | 3 | ||||
-rw-r--r-- | drivers/unix/os_unix.cpp | 28 | ||||
-rw-r--r-- | drivers/vorbis/audio_stream_ogg_vorbis.cpp | 3 | ||||
-rw-r--r-- | drivers/vorbis/audio_stream_ogg_vorbis.h | 2 |
17 files changed, 996 insertions, 406 deletions
diff --git a/drivers/SCsub b/drivers/SCsub index bc46bf2cec..2361968a43 100644 --- a/drivers/SCsub +++ b/drivers/SCsub @@ -69,21 +69,27 @@ for f in env.drivers_sources: fname = env.File(f).path else: fname = env.File(f)[0].path - #base = string.join(fname.split("/")[:-1], "/") fname = fname.replace("\\", "/") base = string.join(fname.split("/")[:2], "/") if base != cur_base and len(list) > max_src: - lib = env.Library("drivers"+str(num), list) - lib_list.append(lib) - list = [] + if num > 0: + lib = env.Library("drivers"+str(num), list) + lib_list.append(lib) + list = [] num = num+1 cur_base = base list.append(f) -if len(list) > 0: - lib = env.Library("drivers"+str(num), list) - lib_list.append(lib) +lib = env.Library("drivers"+str(num), list) +lib_list.append(lib) +if len(lib_list) > 0: + import os, sys + if os.name=='posix' and sys.platform=='msys': + env.Replace(ARFLAGS=['rcsT']) + + lib = env.Library("drivers_collated", lib_list) + lib_list = [lib] drivers_base=[] env.add_source_files(drivers_base,"*.cpp") diff --git a/drivers/gles2/rasterizer_gles2.cpp b/drivers/gles2/rasterizer_gles2.cpp index d84ee5a758..b473e8493f 100644 --- a/drivers/gles2/rasterizer_gles2.cpp +++ b/drivers/gles2/rasterizer_gles2.cpp @@ -4075,6 +4075,8 @@ void RasterizerGLES2::render_target_set_size(RID p_render_target,int p_width,int glDeleteTextures(1,&rt->color); rt->fbo=0; + rt->depth=0; + rt->color=0; rt->width=0; rt->height=0; rt->texture_ptr->tex_id=0; @@ -4094,12 +4096,14 @@ void RasterizerGLES2::render_target_set_size(RID p_render_target,int p_width,int glBindFramebuffer(GL_FRAMEBUFFER, rt->fbo); //depth - glGenRenderbuffers(1, &rt->depth); - glBindRenderbuffer(GL_RENDERBUFFER, rt->depth ); + if (!low_memory_2d) { + glGenRenderbuffers(1, &rt->depth); + glBindRenderbuffer(GL_RENDERBUFFER, rt->depth ); - glRenderbufferStorage(GL_RENDERBUFFER, use_depth24?_DEPTH_COMPONENT24_OES:GL_DEPTH_COMPONENT16, rt->width,rt->height); + glRenderbufferStorage(GL_RENDERBUFFER, use_depth24?_DEPTH_COMPONENT24_OES:GL_DEPTH_COMPONENT16, rt->width,rt->height); - glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, rt->depth); + glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, rt->depth); + } //color glGenTextures(1, &rt->color); @@ -4641,6 +4645,9 @@ void RasterizerGLES2::_update_shader( Shader* p_shader) const { enablers.push_back("#define USE_TIME\n"); uses_time=true; } + if (vertex_flags.vertex_code_writes_position) { + enablers.push_back("#define VERTEX_SHADER_WRITE_POSITION\n"); + } material_shader.set_custom_shader_code(p_shader->custom_code_id,vertex_code, vertex_globals,fragment_code, light_code, fragment_globals,uniform_names,enablers); } else if (p_shader->mode==VS::SHADER_CANVAS_ITEM) { @@ -6526,80 +6533,84 @@ void RasterizerGLES2::_render_list_forward(RenderList *p_render_list,const Trans material_shader.set_conditional(MaterialShaderGLES2::ENABLE_AMBIENT_LIGHTMAP,false); material_shader.set_conditional(MaterialShaderGLES2::ENABLE_AMBIENT_DP_SAMPLER,false); - if (e->instance->sampled_light.is_valid()) { + if (material->flags[VS::MATERIAL_FLAG_UNSHADED] == false && current_debug != VS::SCENARIO_DEBUG_SHADELESS) { - SampledLight *sl = sampled_light_owner.get(e->instance->sampled_light); - if (sl) { + if (e->instance->sampled_light.is_valid()) { - baked_light=NULL; //can't mix - material_shader.set_conditional(MaterialShaderGLES2::ENABLE_AMBIENT_DP_SAMPLER,true); - glActiveTexture(GL_TEXTURE0+max_texture_units-3); - glBindTexture(GL_TEXTURE_2D,sl->texture); //bind the texture - sampled_light_dp_multiplier=sl->multiplier; - bind_dp_sampler=true; + SampledLight *sl = sampled_light_owner.get(e->instance->sampled_light); + if (sl) { + + baked_light = NULL; //can't mix + material_shader.set_conditional(MaterialShaderGLES2::ENABLE_AMBIENT_DP_SAMPLER, true); + glActiveTexture(GL_TEXTURE0 + max_texture_units - 3); + glBindTexture(GL_TEXTURE_2D, sl->texture); //bind the texture + sampled_light_dp_multiplier = sl->multiplier; + bind_dp_sampler = true; + } } - } - if (!additive && baked_light) { + if (!additive && baked_light) { - if (baked_light->mode==VS::BAKED_LIGHT_OCTREE && baked_light->octree_texture.is_valid() && e->instance->baked_light_octree_xform) { - material_shader.set_conditional(MaterialShaderGLES2::ENABLE_AMBIENT_OCTREE,true); - bind_baked_light_octree=true; - if (prev_baked_light!=baked_light) { - Texture *tex=texture_owner.get(baked_light->octree_texture); - if (tex) { + if (baked_light->mode == VS::BAKED_LIGHT_OCTREE && baked_light->octree_texture.is_valid() && e->instance->baked_light_octree_xform) { + material_shader.set_conditional(MaterialShaderGLES2::ENABLE_AMBIENT_OCTREE, true); + bind_baked_light_octree = true; + if (prev_baked_light != baked_light) { + Texture *tex = texture_owner.get(baked_light->octree_texture); + if (tex) { - glActiveTexture(GL_TEXTURE0+max_texture_units-3); - glBindTexture(tex->target,tex->tex_id); //bind the texture - } - if (baked_light->light_texture.is_valid()) { - Texture *texl=texture_owner.get(baked_light->light_texture); - if (texl) { - glActiveTexture(GL_TEXTURE0+max_texture_units-4); - glBindTexture(texl->target,texl->tex_id); //bind the light texture + glActiveTexture(GL_TEXTURE0 + max_texture_units - 3); + glBindTexture(tex->target, tex->tex_id); //bind the texture + } + if (baked_light->light_texture.is_valid()) { + Texture *texl = texture_owner.get(baked_light->light_texture); + if (texl) { + glActiveTexture(GL_TEXTURE0 + max_texture_units - 4); + glBindTexture(texl->target, texl->tex_id); //bind the light texture + } } - } + } } - } else if (baked_light->mode==VS::BAKED_LIGHT_LIGHTMAPS) { + else if (baked_light->mode == VS::BAKED_LIGHT_LIGHTMAPS) { - int lightmap_idx = e->instance->baked_lightmap_id; + int lightmap_idx = e->instance->baked_lightmap_id; - material_shader.set_conditional(MaterialShaderGLES2::ENABLE_AMBIENT_LIGHTMAP,false); - bind_baked_lightmap=false; + material_shader.set_conditional(MaterialShaderGLES2::ENABLE_AMBIENT_LIGHTMAP, false); + bind_baked_lightmap = false; - if (baked_light->lightmaps.has(lightmap_idx)) { + if (baked_light->lightmaps.has(lightmap_idx)) { - RID texid = baked_light->lightmaps[lightmap_idx]; + RID texid = baked_light->lightmaps[lightmap_idx]; - if (prev_baked_light!=baked_light || texid!=prev_baked_light_texture) { + if (prev_baked_light != baked_light || texid != prev_baked_light_texture) { - Texture *tex = texture_owner.get(texid); - if (tex) { + Texture *tex = texture_owner.get(texid); + if (tex) { + + glActiveTexture(GL_TEXTURE0 + max_texture_units - 3); + glBindTexture(tex->target, tex->tex_id); //bind the texture + } - glActiveTexture(GL_TEXTURE0+max_texture_units-3); - glBindTexture(tex->target,tex->tex_id); //bind the texture + prev_baked_light_texture = texid; } - prev_baked_light_texture=texid; - } + if (texid.is_valid()) { + material_shader.set_conditional(MaterialShaderGLES2::ENABLE_AMBIENT_LIGHTMAP, true); + bind_baked_lightmap = true; + } - if (texid.is_valid()) { - material_shader.set_conditional(MaterialShaderGLES2::ENABLE_AMBIENT_LIGHTMAP,true); - bind_baked_lightmap=true; } - } } - } - if (int(prev_baked_light!=NULL) ^ int(baked_light!=NULL)) { - rebind=true; + if (int(prev_baked_light != NULL) ^ int(baked_light != NULL)) { + rebind = true; + } } } @@ -10293,7 +10304,11 @@ void RasterizerGLES2::_update_framebuffer() { framebuffer.fbo=0; } +#ifdef TOOLS_ENABLED framebuffer.active=use_fbo; +#else + framebuffer.active=use_fbo && !low_memory_2d; +#endif framebuffer.width=dwidth; framebuffer.height=dheight; framebuffer.scale=scale; @@ -11203,6 +11218,7 @@ RasterizerGLES2::RasterizerGLES2(bool p_compress_arrays,bool p_keep_ram_copy,boo use_fp16_fb=bool(GLOBAL_DEF("rasterizer/fp16_framebuffer",true)); use_shadow_mapping=true; use_fast_texture_filter=!bool(GLOBAL_DEF("rasterizer/trilinear_mipmap_filter",true)); + low_memory_2d=bool(GLOBAL_DEF("rasterizer/low_memory_2d_mode",false)); skel_default.resize(1024*4); for(int i=0;i<1024/3;i++) { diff --git a/drivers/gles2/rasterizer_gles2.h b/drivers/gles2/rasterizer_gles2.h index 507e46ae75..d6d9593da8 100644 --- a/drivers/gles2/rasterizer_gles2.h +++ b/drivers/gles2/rasterizer_gles2.h @@ -105,13 +105,13 @@ class RasterizerGLES2 : public Rasterizer { float anisotropic_level; bool use_half_float; - + bool low_memory_2d; Vector<float> skel_default; Image _get_gl_image_and_format(const Image& p_image, Image::Format p_format, uint32_t p_flags,GLenum& r_gl_format,GLenum& r_gl_internal_format,int &r_gl_components,bool &r_has_alpha_cache,bool &r_compressed); - class RenderTarget; + struct RenderTarget; struct Texture { @@ -305,7 +305,7 @@ class RasterizerGLES2 : public Rasterizer { virtual ~GeometryOwner() {} }; - class Mesh; + struct Mesh; struct Surface : public Geometry { diff --git a/drivers/gles2/shader_compiler_gles2.cpp b/drivers/gles2/shader_compiler_gles2.cpp index d57512c936..c8f59ce22b 100644 --- a/drivers/gles2/shader_compiler_gles2.cpp +++ b/drivers/gles2/shader_compiler_gles2.cpp @@ -154,6 +154,9 @@ String ShaderCompilerGLES2::dump_node_code(SL::Node *p_node,int p_level,bool p_a if (vnode->name==vname_vertex && p_assign_left) { vertex_code_writes_vertex=true; } + if (vnode->name == vname_position && p_assign_left) { + vertex_code_writes_position = true; + } if (vnode->name==vname_color_interp) { flags->use_color_interp=true; } @@ -659,6 +662,7 @@ Error ShaderCompilerGLES2::compile(const String& p_code, ShaderLanguage::ShaderT uses_texpixel_size=false; uses_worldvec=false; vertex_code_writes_vertex=false; + vertex_code_writes_position = false; uses_shadow_color=false; uniforms=r_uniforms; flags=&r_flags; @@ -690,6 +694,7 @@ Error ShaderCompilerGLES2::compile(const String& p_code, ShaderLanguage::ShaderT r_flags.uses_texscreen=uses_texscreen; r_flags.uses_texpos=uses_texpos; r_flags.vertex_code_writes_vertex=vertex_code_writes_vertex; + r_flags.vertex_code_writes_position=vertex_code_writes_position; r_flags.uses_discard=uses_discard; r_flags.uses_screen_uv=uses_screen_uv; r_flags.uses_light=uses_light; @@ -778,125 +783,127 @@ ShaderCompilerGLES2::ShaderCompilerGLES2() { replace_table["texscreen"]= "texscreen"; replace_table["texpos"]= "texpos"; - mode_replace_table[0]["SRC_VERTEX"]="vertex_in.xyz"; - mode_replace_table[0]["SRC_NORMAL"]="normal_in"; - mode_replace_table[0]["SRC_TANGENT"]="tangent_in"; - mode_replace_table[0]["SRC_BINORMALF"]="binormalf"; - - mode_replace_table[0]["VERTEX"]="vertex_interp"; - mode_replace_table[0]["NORMAL"]="normal_interp"; - mode_replace_table[0]["TANGENT"]="tangent_interp"; - mode_replace_table[0]["BINORMAL"]="binormal_interp"; - mode_replace_table[0]["UV"]="uv_interp.xy"; - mode_replace_table[0]["UV2"]="uv_interp.zw"; - mode_replace_table[0]["COLOR"]="color_interp"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_VERTEX]["POSITION"] = "gl_Position"; + + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_VERTEX]["SRC_VERTEX"] = "vertex_in.xyz"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_VERTEX]["SRC_NORMAL"] = "normal_in"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_VERTEX]["SRC_TANGENT"]="tangent_in"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_VERTEX]["SRC_BINORMALF"]="binormalf"; + + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_VERTEX]["VERTEX"]="vertex_interp"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_VERTEX]["NORMAL"]="normal_interp"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_VERTEX]["TANGENT"]="tangent_interp"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_VERTEX]["BINORMAL"]="binormal_interp"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_VERTEX]["UV"]="uv_interp.xy"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_VERTEX]["UV2"]="uv_interp.zw"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_VERTEX]["COLOR"]="color_interp"; //@TODO convert to glsl stuff - mode_replace_table[0]["SPEC_EXP"]="vertex_specular_exp"; - mode_replace_table[0]["WORLD_MATRIX"]="world_transform"; - mode_replace_table[0]["INV_CAMERA_MATRIX"]="camera_inverse_transform"; - mode_replace_table[0]["PROJECTION_MATRIX"]="projection_transform"; - mode_replace_table[0]["MODELVIEW_MATRIX"]="modelview"; - mode_replace_table[0]["POINT_SIZE"]="gl_PointSize"; - mode_replace_table[0]["VAR1"]="var1_interp"; - mode_replace_table[0]["VAR2"]="var2_interp"; - -// mode_replace_table[0]["SCREEN_POS"]="SCREEN_POS"; -// mode_replace_table[0]["SCREEN_SIZE"]="SCREEN_SIZE"; - mode_replace_table[0]["INSTANCE_ID"]="instance_id"; - mode_replace_table[0]["TIME"]="time"; - - mode_replace_table[1]["VERTEX"]="vertex"; - //mode_replace_table[1]["POSITION"]="IN_POSITION"; - mode_replace_table[1]["NORMAL"]="normal"; - mode_replace_table[1]["TANGENT"]="tangent"; - mode_replace_table[1]["POSITION"]="gl_Position"; - mode_replace_table[1]["BINORMAL"]="binormal"; - mode_replace_table[1]["NORMALMAP"]="normalmap"; - mode_replace_table[1]["NORMALMAP_DEPTH"]="normaldepth"; - mode_replace_table[1]["VAR1"]="var1_interp"; - mode_replace_table[1]["VAR2"]="var2_interp"; - mode_replace_table[1]["UV"]="uv"; - mode_replace_table[1]["UV2"]="uv2"; - mode_replace_table[1]["SCREEN_UV"]="screen_uv"; - mode_replace_table[1]["VAR1"]="var1_interp"; - mode_replace_table[1]["VAR2"]="var2_interp"; - mode_replace_table[1]["COLOR"]="color"; - mode_replace_table[1]["DIFFUSE"]="diffuse.rgb"; - mode_replace_table[1]["DIFFUSE_ALPHA"]="diffuse"; - mode_replace_table[1]["SPECULAR"]="specular"; - mode_replace_table[1]["EMISSION"]="emission"; - mode_replace_table[1]["SHADE_PARAM"]="shade_param"; - mode_replace_table[1]["SPEC_EXP"]="specular_exp"; - mode_replace_table[1]["GLOW"]="glow"; - mode_replace_table[1]["DISCARD"]="discard_"; - mode_replace_table[1]["POINT_COORD"]="gl_PointCoord"; - mode_replace_table[1]["INV_CAMERA_MATRIX"]="camera_inverse_transform"; - - //mode_replace_table[1]["SCREEN_POS"]="SCREEN_POS"; - //mode_replace_table[1]["SCREEN_TEXEL_SIZE"]="SCREEN_TEXEL_SIZE"; - mode_replace_table[1]["TIME"]="time"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_VERTEX]["SPEC_EXP"]="vertex_specular_exp"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_VERTEX]["WORLD_MATRIX"]="world_transform"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_VERTEX]["INV_CAMERA_MATRIX"]="camera_inverse_transform"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_VERTEX]["PROJECTION_MATRIX"]="projection_transform"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_VERTEX]["MODELVIEW_MATRIX"]="modelview"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_VERTEX]["POINT_SIZE"]="gl_PointSize"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_VERTEX]["VAR1"]="var1_interp"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_VERTEX]["VAR2"]="var2_interp"; + +// mode_replace_table[ShaderLanguage::SHADER_MATERIAL_VERTEX]["SCREEN_POS"]="SCREEN_POS"; +// mode_replace_table[ShaderLanguage::SHADER_MATERIAL_VERTEX]["SCREEN_SIZE"]="SCREEN_SIZE"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_VERTEX]["INSTANCE_ID"]="instance_id"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_VERTEX]["TIME"]="time"; + + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_FRAGMENT]["VERTEX"]="vertex"; + //mode_replace_table[ShaderLanguage::SHADER_MATERIAL_FRAGMENT]["POSITION"]="IN_POSITION"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_FRAGMENT]["NORMAL"]="normal"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_FRAGMENT]["TANGENT"]="tangent"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_FRAGMENT]["POSITION"]="gl_Position"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_FRAGMENT]["BINORMAL"]="binormal"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_FRAGMENT]["NORMALMAP"]="normalmap"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_FRAGMENT]["NORMALMAP_DEPTH"]="normaldepth"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_FRAGMENT]["VAR1"]="var1_interp"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_FRAGMENT]["VAR2"]="var2_interp"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_FRAGMENT]["UV"]="uv"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_FRAGMENT]["UV2"]="uv2"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_FRAGMENT]["SCREEN_UV"]="screen_uv"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_FRAGMENT]["VAR1"]="var1_interp"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_FRAGMENT]["VAR2"]="var2_interp"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_FRAGMENT]["COLOR"]="color"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_FRAGMENT]["DIFFUSE"]="diffuse.rgb"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_FRAGMENT]["DIFFUSE_ALPHA"]="diffuse"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_FRAGMENT]["SPECULAR"]="specular"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_FRAGMENT]["EMISSION"]="emission"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_FRAGMENT]["SHADE_PARAM"]="shade_param"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_FRAGMENT]["SPEC_EXP"]="specular_exp"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_FRAGMENT]["GLOW"]="glow"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_FRAGMENT]["DISCARD"]="discard_"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_FRAGMENT]["POINT_COORD"]="gl_PointCoord"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_FRAGMENT]["INV_CAMERA_MATRIX"]="camera_inverse_transform"; + + //mode_replace_table[ShaderLanguage::SHADER_MATERIAL_FRAGMENT]["SCREEN_POS"]="SCREEN_POS"; + //mode_replace_table[ShaderLanguage::SHADER_MATERIAL_FRAGMENT]["SCREEN_TEXEL_SIZE"]="SCREEN_TEXEL_SIZE"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_FRAGMENT]["TIME"]="time"; ////////////// - mode_replace_table[2]["NORMAL"]="normal"; - //mode_replace_table[2]["POSITION"]="IN_POSITION"; - mode_replace_table[2]["LIGHT_DIR"]="light_dir"; - mode_replace_table[2]["LIGHT_DIFFUSE"]="light_diffuse"; - mode_replace_table[2]["LIGHT_SPECULAR"]="light_specular"; - mode_replace_table[2]["EYE_VEC"]="eye_vec"; - mode_replace_table[2]["DIFFUSE"]="mdiffuse"; - mode_replace_table[2]["SPECULAR"]="specular"; - mode_replace_table[2]["SPECULAR_EXP"]="specular_exp"; - mode_replace_table[2]["SHADE_PARAM"]="shade_param"; - mode_replace_table[2]["LIGHT"]="light"; - mode_replace_table[2]["POINT_COORD"]="gl_PointCoord"; - mode_replace_table[2]["TIME"]="time"; - - mode_replace_table[3]["SRC_VERTEX"]="src_vtx"; - mode_replace_table[3]["VERTEX"]="outvec.xy"; - mode_replace_table[3]["WORLD_VERTEX"]="outvec.xy"; - mode_replace_table[3]["UV"]="uv_interp"; - mode_replace_table[3]["COLOR"]="color_interp"; - mode_replace_table[3]["VAR1"]="var1_interp"; - mode_replace_table[3]["VAR2"]="var2_interp"; - mode_replace_table[3]["POINT_SIZE"]="gl_PointSize"; - mode_replace_table[3]["WORLD_MATRIX"]="modelview_matrix"; - mode_replace_table[3]["PROJECTION_MATRIX"]="projection_matrix"; - mode_replace_table[3]["EXTRA_MATRIX"]="extra_matrix"; - mode_replace_table[3]["TIME"]="time"; - - mode_replace_table[4]["POSITION"]="gl_Position"; - mode_replace_table[4]["NORMAL"]="normal"; - mode_replace_table[4]["NORMALMAP"]="normal_map"; - mode_replace_table[4]["NORMALMAP_DEPTH"]="normal_depth"; - mode_replace_table[4]["UV"]="uv_interp"; - mode_replace_table[4]["SRC_COLOR"]="color_interp"; - mode_replace_table[4]["COLOR"]="color"; - mode_replace_table[4]["TEXTURE"]="texture"; - mode_replace_table[4]["TEXTURE_PIXEL_SIZE"]="texpixel_size"; - mode_replace_table[4]["VAR1"]="var1_interp"; - mode_replace_table[4]["VAR2"]="var2_interp"; - mode_replace_table[4]["SCREEN_UV"]="screen_uv"; - mode_replace_table[4]["POINT_COORD"]="gl_PointCoord"; - mode_replace_table[4]["TIME"]="time"; - - mode_replace_table[5]["POSITION"]="gl_Position"; - mode_replace_table[5]["NORMAL"]="normal"; - mode_replace_table[5]["UV"]="uv_interp"; - mode_replace_table[5]["COLOR"]="color"; - mode_replace_table[5]["TEXTURE"]="texture"; - mode_replace_table[5]["TEXTURE_PIXEL_SIZE"]="texpixel_size"; - mode_replace_table[5]["VAR1"]="var1_interp"; - mode_replace_table[5]["VAR2"]="var2_interp"; - mode_replace_table[5]["LIGHT_VEC"]="light_vec"; - mode_replace_table[5]["LIGHT_HEIGHT"]="light_height"; - mode_replace_table[5]["LIGHT_COLOR"]="light"; - mode_replace_table[5]["LIGHT_UV"]="light_uv"; - mode_replace_table[5]["LIGHT"]="light_out"; - mode_replace_table[5]["SHADOW"]="shadow_color"; - mode_replace_table[5]["SCREEN_UV"]="screen_uv"; - mode_replace_table[5]["POINT_COORD"]="gl_PointCoord"; - mode_replace_table[5]["TIME"]="time"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_LIGHT]["NORMAL"]="normal"; + //mode_replace_table[ShaderLanguage::SHADER_MATERIAL_LIGHT]["POSITION"]="IN_POSITION"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_LIGHT]["LIGHT_DIR"]="light_dir"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_LIGHT]["LIGHT_DIFFUSE"]="light_diffuse"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_LIGHT]["LIGHT_SPECULAR"]="light_specular"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_LIGHT]["EYE_VEC"]="eye_vec"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_LIGHT]["DIFFUSE"]="mdiffuse"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_LIGHT]["SPECULAR"]="specular"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_LIGHT]["SPECULAR_EXP"]="specular_exp"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_LIGHT]["SHADE_PARAM"]="shade_param"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_LIGHT]["LIGHT"]="light"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_LIGHT]["POINT_COORD"]="gl_PointCoord"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_LIGHT]["TIME"]="time"; + + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_VERTEX]["SRC_VERTEX"]="src_vtx"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_VERTEX]["VERTEX"]="outvec.xy"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_VERTEX]["WORLD_VERTEX"]="outvec.xy"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_VERTEX]["UV"]="uv_interp"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_VERTEX]["COLOR"]="color_interp"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_VERTEX]["VAR1"]="var1_interp"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_VERTEX]["VAR2"]="var2_interp"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_VERTEX]["POINT_SIZE"]="gl_PointSize"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_VERTEX]["WORLD_MATRIX"]="modelview_matrix"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_VERTEX]["PROJECTION_MATRIX"]="projection_matrix"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_VERTEX]["EXTRA_MATRIX"]="extra_matrix"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_VERTEX]["TIME"]="time"; + + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_FRAGMENT]["POSITION"]="gl_Position"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_FRAGMENT]["NORMAL"]="normal"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_FRAGMENT]["NORMALMAP"]="normal_map"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_FRAGMENT]["NORMALMAP_DEPTH"]="normal_depth"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_FRAGMENT]["UV"]="uv_interp"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_FRAGMENT]["SRC_COLOR"]="color_interp"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_FRAGMENT]["COLOR"]="color"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_FRAGMENT]["TEXTURE"]="texture"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_FRAGMENT]["TEXTURE_PIXEL_SIZE"]="texpixel_size"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_FRAGMENT]["VAR1"]="var1_interp"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_FRAGMENT]["VAR2"]="var2_interp"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_FRAGMENT]["SCREEN_UV"]="screen_uv"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_FRAGMENT]["POINT_COORD"]="gl_PointCoord"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_FRAGMENT]["TIME"]="time"; + + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_LIGHT]["POSITION"]="gl_Position"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_LIGHT]["NORMAL"]="normal"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_LIGHT]["UV"]="uv_interp"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_LIGHT]["COLOR"]="color"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_LIGHT]["TEXTURE"]="texture"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_LIGHT]["TEXTURE_PIXEL_SIZE"]="texpixel_size"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_LIGHT]["VAR1"]="var1_interp"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_LIGHT]["VAR2"]="var2_interp"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_LIGHT]["LIGHT_VEC"]="light_vec"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_LIGHT]["LIGHT_HEIGHT"]="light_height"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_LIGHT]["LIGHT_COLOR"]="light"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_LIGHT]["LIGHT_UV"]="light_uv"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_LIGHT]["LIGHT"]="light_out"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_LIGHT]["SHADOW"]="shadow_color"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_LIGHT]["SCREEN_UV"]="screen_uv"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_LIGHT]["POINT_COORD"]="gl_PointCoord"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_LIGHT]["TIME"]="time"; @@ -917,6 +924,7 @@ ShaderCompilerGLES2::ShaderCompilerGLES2() { vname_var1_interp="VAR1"; vname_var2_interp="VAR2"; vname_vertex="VERTEX"; + vname_position = "POSITION"; vname_light="LIGHT"; vname_time="TIME"; vname_normalmap="NORMALMAP"; diff --git a/drivers/gles2/shader_compiler_gles2.h b/drivers/gles2/shader_compiler_gles2.h index 43902a7536..46ef2e035f 100644 --- a/drivers/gles2/shader_compiler_gles2.h +++ b/drivers/gles2/shader_compiler_gles2.h @@ -34,7 +34,7 @@ class ShaderCompilerGLES2 { class Uniform; public: - class Flags; + struct Flags; private: ShaderLanguage::ProgramNode *program_node; @@ -55,6 +55,7 @@ private: bool uses_texpixel_size; bool uses_worldvec; bool vertex_code_writes_vertex; + bool vertex_code_writes_position; bool uses_shadow_color; bool sinh_used; @@ -76,6 +77,7 @@ private: StringName vname_var1_interp; StringName vname_var2_interp; StringName vname_vertex; + StringName vname_position; StringName vname_light; StringName vname_time; StringName vname_normalmap; @@ -107,6 +109,7 @@ public: bool uses_texpos; bool uses_normalmap; bool vertex_code_writes_vertex; + bool vertex_code_writes_position; bool uses_discard; bool uses_screen_uv; bool use_color_interp; diff --git a/drivers/nrex/README.md b/drivers/nrex/README.md index f150a5d76f..951b301c1e 100644 --- a/drivers/nrex/README.md +++ b/drivers/nrex/README.md @@ -18,47 +18,42 @@ More details about its use is documented in `nrex.hpp` Currently supported features: * Capturing `()` and non-capturing `(?:)` groups - * Any character `.` + * Any character `.` (includes newlines) * Shorthand caracter classes `\w\W\s\S\d\D` - * User-defined character classes such as `[A-Za-z]` + * POSIX character classes such as `[[:alnum:]]` + * Bracket expressions such as `[A-Za-z]` * Simple quantifiers `?`, `*` and `+` * Range quantifiers `{0,1}` * Lazy (non-greedy) quantifiers `*?` * Begining `^` and end `$` anchors + * Word boundaries `\b` * Alternation `|` - * Backreferences `\1` to `\99` - -To do list: + * ASCII `\xFF` code points * Unicode `\uFFFF` code points + * Positive `(?=)` and negative `(?!)` lookahead + * Positive `(?<=)` and negative `(?<!)` lookbehind (fixed length and no alternations) + * Backreferences `\1` to `\9` (with option to expand to `\99`) ## License Copyright (c) 2015, Zher Huei Lee All rights reserved. -Redistribution and use in source and binary forms, with or without -modification, are permitted provided that the following conditions are -met: - - 1. Redistributions of source code must retain the above copyright - notice, this list of conditions and the following disclaimer. - - 2. Redistributions in binary form must reproduce the above copyright - notice, this list of conditions and the following disclaimer in the - documentation and/or other materials provided with the distribution. - - 3. Neither the name of the copyright holder nor the names of its - contributors may be used to endorse or promote products derived from - this software without specific prior written permission. - -THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS -IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED -TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A -PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED -TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR -PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF -LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING -NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +This software is provided 'as-is', without any express or implied +warranty. In no event will the authors be held liable for any damages +arising from the use of this software. + +Permission is granted to anyone to use this software for any purpose, +including commercial applications, and to alter it and redistribute it +freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would + be appreciated but is not required. + + 2. Altered source versions must be plainly marked as such, and must not + be misrepresented as being the original software. + + 3. This notice may not be removed or altered from any source + distribution. diff --git a/drivers/nrex/nrex.cpp b/drivers/nrex/nrex.cpp index 696d46240e..104e07f887 100644 --- a/drivers/nrex/nrex.cpp +++ b/drivers/nrex/nrex.cpp @@ -29,11 +29,13 @@ #include <wctype.h> #include <wchar.h> #define NREX_ISALPHANUM iswalnum +#define NREX_ISSPACE iswspace #define NREX_STRLEN wcslen #else #include <ctype.h> #include <string.h> #define NREX_ISALPHANUM isalnum +#define NREX_ISSPACE isspace #define NREX_STRLEN strlen #endif @@ -116,34 +118,72 @@ class nrex_array } }; -static nrex_char nrex_unescape(nrex_char repr) +static int nrex_parse_hex(nrex_char c) { - switch (repr) + if ('0' <= c && c <= '9') + { + return int(c - '0'); + } + else if ('a' <= c && c <= 'f') + { + return int(c - 'a') + 10; + } + else if ('A' <= c && c <= 'F') { - case '^': return '^'; - case '$': return '$'; - case '(': return '('; - case ')': return ')'; - case '\\': return '\\'; - case '.': return '.'; - case '+': return '+'; - case '*': return '*'; - case '?': return '?'; - case '-': return '-'; - case 'a': return '\a'; - case 'e': return '\e'; - case 'f': return '\f'; - case 'n': return '\n'; - case 'r': return '\r'; - case 't': return '\t'; - case 'v': return '\v'; + return int(c - 'A') + 10; } - return 0; + return -1; +} + +static nrex_char nrex_unescape(const nrex_char*& c) +{ + switch (c[1]) + { + case '0': ++c; return '\0'; + case 'a': ++c; return '\a'; + case 'e': ++c; return '\e'; + case 'f': ++c; return '\f'; + case 'n': ++c; return '\n'; + case 'r': ++c; return '\r'; + case 't': ++c; return '\t'; + case 'v': ++c; return '\v'; + case 'b': ++c; return '\b'; + case 'x': + { + int point = 0; + for (int i = 2; i <= 3; ++i) + { + int res = nrex_parse_hex(c[i]); + if (res == -1) + { + return '\0'; + } + point = (point << 4) + res; + } + c = &c[3]; + return nrex_char(point); + } + case 'u': + { + int point = 0; + for (int i = 2; i <= 5; ++i) + { + int res = nrex_parse_hex(c[i]); + if (res == -1) + { + return '\0'; + } + point = (point << 4) + res; + } + c = &c[5]; + return nrex_char(point); + } + } + return (++c)[0]; } struct nrex_search { - public: const nrex_char* str; nrex_result* captures; int end; @@ -168,12 +208,14 @@ struct nrex_node nrex_node* previous; nrex_node* parent; bool quantifiable; + int length; nrex_node(bool quantify = false) : next(NULL) , previous(NULL) , parent(NULL) , quantifiable(quantify) + , length(-1) { } @@ -206,21 +248,57 @@ struct nrex_node } return pos; } + + void increment_length(int amount, bool subtract = false) + { + if (amount >= 0 && length >= 0) + { + if (!subtract) + { + length += amount; + } + else + { + length -= amount; + } + } + else + { + length = -1; + } + if (parent) + { + parent->increment_length(amount, subtract); + } + } }; struct nrex_node_group : public nrex_node { - int capturing; + static const int NonCapture = -1; + static const int Bracket = -2; + static const int LookAhead = -3; + static const int LookBehind = -4; + + int mode; bool negate; nrex_array<nrex_node*> childset; nrex_node* back; - nrex_node_group(int capturing) + nrex_node_group(int mode) : nrex_node(true) - , capturing(capturing) + , mode(mode) , negate(false) , back(NULL) { + if (mode != Bracket) + { + length = 0; + } + else + { + length = 1; + } } virtual ~nrex_node_group() @@ -234,14 +312,19 @@ struct nrex_node_group : public nrex_node int test(nrex_search* s, int pos) const { - if (capturing >= 0) + if (mode >= 0) { - s->captures[capturing].start = pos; + s->captures[mode].start = pos; } for (unsigned int i = 0; i < childset.size(); ++i) { s->complete = false; - int res = childset[i]->test(s, pos); + int offset = 0; + if (mode == LookBehind) + { + offset = length; + } + int res = childset[i]->test(s, pos - offset); if (s->complete) { return res; @@ -256,12 +339,20 @@ struct nrex_node_group : public nrex_node { return -1; } + if (i + 1 < childset.size()) + { + continue; + } } if (res >= 0) { - if (capturing >= 0) + if (mode >= 0) { - s->captures[capturing].length = res - pos; + s->captures[mode].length = res - pos; + } + else if (mode == LookAhead || mode == LookBehind) + { + res = pos; } return next ? next->test(s, res) : res; } @@ -271,15 +362,19 @@ struct nrex_node_group : public nrex_node virtual int test_parent(nrex_search* s, int pos) const { - if (capturing >= 0) + if (mode >= 0) { - s->captures[capturing].length = pos - s->captures[capturing].start; + s->captures[mode].length = pos - s->captures[mode].start; } return nrex_node::test_parent(s, pos); } void add_childset() { + if (childset.size() > 0 && mode != Bracket) + { + length = -1; + } back = NULL; } @@ -287,7 +382,7 @@ struct nrex_node_group : public nrex_node { node->parent = this; node->previous = back; - if (back) + if (back && mode != Bracket) { back->next = node; } @@ -295,6 +390,10 @@ struct nrex_node_group : public nrex_node { childset.push(node); } + if (mode != Bracket) + { + increment_length(node->length); + } back = node; } @@ -310,10 +409,32 @@ struct nrex_node_group : public nrex_node { childset.pop(); } + if (mode != Bracket) + { + increment_length(old->length, true); + } back = old->previous; add_child(node); return old; } + + void pop_back() + { + if (back) + { + nrex_node* old = back; + if (!old->previous) + { + childset.pop(); + } + if (mode != Bracket) + { + increment_length(old->length, true); + } + back = old->previous; + NREX_DELETE(old); + } + } }; struct nrex_node_char : public nrex_node @@ -324,6 +445,7 @@ struct nrex_node_char : public nrex_node : nrex_node(true) , ch(c) { + length = 1; } int test(nrex_search* s, int pos) const @@ -346,6 +468,7 @@ struct nrex_node_range : public nrex_node , start(s) , end(e) { + length = 1; } int test(nrex_search* s, int pos) const @@ -363,20 +486,219 @@ struct nrex_node_range : public nrex_node } }; -static bool nrex_is_whitespace(nrex_char repr) +enum nrex_class_type { - switch (repr) + nrex_class_none, + nrex_class_alnum, + nrex_class_alpha, + nrex_class_blank, + nrex_class_cntrl, + nrex_class_digit, + nrex_class_graph, + nrex_class_lower, + nrex_class_print, + nrex_class_punct, + nrex_class_space, + nrex_class_upper, + nrex_class_xdigit, + nrex_class_word +}; + +static bool nrex_compare_class(const nrex_char** pos, const char* text) +{ + unsigned int i = 0; + for (i = 0; text[i] != '\0'; ++i) { - case ' ': - case '\t': - case '\r': - case '\n': - case '\f': - return true; + if ((*pos)[i] != text[i]) + { + return false; + } } - return false; + if ((*pos)[i++] != ':' || (*pos)[i] != ']') + { + return false; + } + *pos = &(*pos)[i]; + return true; } +#define NREX_COMPARE_CLASS(POS, NAME) if (nrex_compare_class(POS, #NAME)) return nrex_class_ ## NAME + +static nrex_class_type nrex_parse_class(const nrex_char** pos) +{ + NREX_COMPARE_CLASS(pos, alnum); + NREX_COMPARE_CLASS(pos, alpha); + NREX_COMPARE_CLASS(pos, blank); + NREX_COMPARE_CLASS(pos, cntrl); + NREX_COMPARE_CLASS(pos, digit); + NREX_COMPARE_CLASS(pos, graph); + NREX_COMPARE_CLASS(pos, lower); + NREX_COMPARE_CLASS(pos, print); + NREX_COMPARE_CLASS(pos, punct); + NREX_COMPARE_CLASS(pos, space); + NREX_COMPARE_CLASS(pos, upper); + NREX_COMPARE_CLASS(pos, xdigit); + NREX_COMPARE_CLASS(pos, word); + return nrex_class_none; +} + +struct nrex_node_class : public nrex_node +{ + nrex_class_type type; + + nrex_node_class(nrex_class_type t) + : nrex_node(true) + , type(t) + { + length = 1; + } + + int test(nrex_search* s, int pos) const + { + if (s->end == pos) + { + return -1; + } + if (!test_class(s->at(pos))) + { + return -1; + } + return next ? next->test(s, pos + 1) : pos + 1; + } + + bool test_class(nrex_char c) const + { + if ((0 <= c && c <= 0x1F) || c == 0x7F) + { + if (type == nrex_class_cntrl) + { + return true; + } + } + else if (c < 0x7F) + { + if (type == nrex_class_print) + { + return true; + } + else if (type == nrex_class_graph && c != ' ') + { + return true; + } + else if ('0' <= c && c <= '9') + { + switch (type) + { + case nrex_class_alnum: + case nrex_class_digit: + case nrex_class_xdigit: + case nrex_class_word: + return true; + default: + break; + } + } + else if ('A' <= c && c <= 'Z') + { + switch (type) + { + case nrex_class_alnum: + case nrex_class_alpha: + case nrex_class_upper: + case nrex_class_word: + return true; + case nrex_class_xdigit: + if (c <= 'F') + { + return true; + } + default: + break; + } + } + else if ('a' <= c && c <= 'z') + { + switch (type) + { + case nrex_class_alnum: + case nrex_class_alpha: + case nrex_class_lower: + case nrex_class_word: + return true; + case nrex_class_xdigit: + if (c <= 'f') + { + return true; + } + default: + break; + } + } + } + switch (c) + { + case ' ': + case '\t': + if (type == nrex_class_blank) + { + return true; + } + case '\r': + case '\n': + case '\f': + if (type == nrex_class_space) + { + return true; + } + break; + case '_': + if (type == nrex_class_word) + { + return true; + } + case ']': + case '[': + case '!': + case '"': + case '#': + case '$': + case '%': + case '&': + case '\'': + case '(': + case ')': + case '*': + case '+': + case ',': + case '.': + case '/': + case ':': + case ';': + case '<': + case '=': + case '>': + case '?': + case '@': + case '\\': + case '^': + case '`': + case '{': + case '|': + case '}': + case '~': + case '-': + if (type == nrex_class_punct) + { + return true; + } + break; + default: + break; + } + return false; + } +}; + static bool nrex_is_shorthand(nrex_char repr) { switch (repr) @@ -400,6 +722,7 @@ struct nrex_node_shorthand : public nrex_node : nrex_node(true) , repr(c) { + length = 1; } int test(nrex_search* s, int pos) const @@ -435,7 +758,7 @@ struct nrex_node_shorthand : public nrex_node case 'S': invert = true; case 's': - if (nrex_is_whitespace(c)) + if (NREX_ISSPACE(c)) { found = true; } @@ -469,10 +792,10 @@ struct nrex_node_quantifier : public nrex_node bool greedy; nrex_node* child; - nrex_node_quantifier() + nrex_node_quantifier(int min, int max) : nrex_node() - , min(0) - , max(0) + , min(min) + , max(max) , greedy(true) , child(NULL) { @@ -488,17 +811,49 @@ struct nrex_node_quantifier : public nrex_node int test(nrex_search* s, int pos) const { - nrex_array<int> backtrack; - backtrack.push(pos); - while (backtrack.top() <= s->end) + return test_step(s, pos, 1); + } + + int test_step(nrex_search* s, int pos, int level) const + { + if (max == 0) { - if (max >= 1 && backtrack.size() > (unsigned int)max) + return pos; + } + if ((max >= 1 && level > max) || pos > s->end) + { + return -1; + } + if (!greedy && level > min) + { + int res = pos; + if (next) { - break; + res = next->test(s, res); + } + if (s->complete) + { + return res; } - if (!greedy && (unsigned int)min < backtrack.size()) + if (res >= 0 && parent->test_parent(s, res) >= 0) + { + return res; + } + } + int res = child->test(s, pos); + if (s->complete) + { + return res; + } + if (res >= 0) + { + int res_step = test_step(s, res, level + 1); + if (res_step >= 0) + { + return res_step; + } + else if (greedy && level >= min) { - int res = backtrack.top(); if (next) { res = next->test(s, res); @@ -512,33 +867,6 @@ struct nrex_node_quantifier : public nrex_node return res; } } - int res = child->test(s, backtrack.top()); - if (s->complete) - { - return res; - } - if (res < 0 || res == backtrack.top()) - { - break; - } - backtrack.push(res); - } - while (greedy && (unsigned int) min < backtrack.size()) - { - int res = backtrack.top(); - if (next) - { - res = next->test(s, res); - } - if (res >= 0 && parent->test_parent(s, res) >= 0) - { - return res; - } - if (s->complete) - { - return res; - } - backtrack.pop(); } return -1; } @@ -552,6 +880,7 @@ struct nrex_node_anchor : public nrex_node : nrex_node() , end(end) { + length = 0; } int test(nrex_search* s, int pos) const @@ -568,6 +897,45 @@ struct nrex_node_anchor : public nrex_node } }; +struct nrex_node_word_boundary : public nrex_node +{ + bool inverse; + + nrex_node_word_boundary(bool inverse) + : nrex_node() + , inverse(inverse) + { + length = 0; + } + + int test(nrex_search* s, int pos) const + { + bool left = false; + bool right = false; + if (pos != 0) + { + nrex_char c = s->at(pos - 1); + if (c == '_' || NREX_ISALPHANUM(c)) + { + left = true; + } + } + if (pos != s->end) + { + nrex_char c = s->at(pos); + if (c == '_' || NREX_ISALPHANUM(c)) + { + right = true; + } + } + if ((left != right) == inverse) + { + return -1; + } + return next ? next->test(s, pos) : pos; + } +}; + struct nrex_node_backreference : public nrex_node { int ref; @@ -576,6 +944,7 @@ struct nrex_node_backreference : public nrex_node : nrex_node(true) , ref(ref) { + length = -1; } int test(nrex_search* s, int pos) const @@ -596,6 +965,18 @@ struct nrex_node_backreference : public nrex_node } }; +bool nrex_has_lookbehind(nrex_array<nrex_node_group*>& stack) +{ + for (unsigned int i = 0; i < stack.size(); i++) + { + if (stack[i]->mode == nrex_node_group::LookBehind) + { + return true; + } + } + return false; +} + nrex::nrex() : _capturing(0) , _root(NULL) @@ -630,7 +1011,7 @@ int nrex::capture_size() const return _capturing + 1; } -bool nrex::compile(const nrex_char* pattern) +bool nrex::compile(const nrex_char* pattern, bool extended) { reset(); nrex_node_group* root = NREX_NEW(nrex_node_group(_capturing)); @@ -647,16 +1028,32 @@ bool nrex::compile(const nrex_char* pattern) if (c[2] == ':') { c = &c[2]; - nrex_node_group* group = NREX_NEW(nrex_node_group(-1)); + nrex_node_group* group = NREX_NEW(nrex_node_group(nrex_node_group::NonCapture)); + stack.top()->add_child(group); + stack.push(group); + } + else if (c[2] == '!' || c[2] == '=') + { + c = &c[2]; + nrex_node_group* group = NREX_NEW(nrex_node_group(nrex_node_group::LookAhead)); + group->negate = (c[0] == '!'); + stack.top()->add_child(group); + stack.push(group); + } + else if (c[2] == '<' && (c[3] == '!' || c[3] == '=')) + { + c = &c[3]; + nrex_node_group* group = NREX_NEW(nrex_node_group(nrex_node_group::LookBehind)); + group->negate = (c[0] == '!'); stack.top()->add_child(group); stack.push(group); } else { - NREX_COMPILE_ERROR("unrecognised qualifier for parenthesis"); + NREX_COMPILE_ERROR("unrecognised qualifier for group"); } } - else if (_capturing < 99) + else if ((!extended && _capturing < 9) || (extended && _capturing < 99)) { nrex_node_group* group = NREX_NEW(nrex_node_group(++_capturing)); stack.top()->add_child(group); @@ -664,7 +1061,7 @@ bool nrex::compile(const nrex_char* pattern) } else { - nrex_node_group* group = NREX_NEW(nrex_node_group(-1)); + nrex_node_group* group = NREX_NEW(nrex_node_group(nrex_node_group::NonCapture)); stack.top()->add_child(group); stack.push(group); } @@ -682,152 +1079,233 @@ bool nrex::compile(const nrex_char* pattern) } else if (c[0] == '[') { - nrex_node_group* group = NREX_NEW(nrex_node_group(-1)); + nrex_node_group* group = NREX_NEW(nrex_node_group(nrex_node_group::Bracket)); stack.top()->add_child(group); if (c[1] == '^') { group->negate = true; ++c; } + bool first_child = true; + nrex_char previous_child; + bool previous_child_single = false; while (true) { group->add_childset(); ++c; if (c[0] == '\0') { - NREX_COMPILE_ERROR("unclosed character class '[]'"); + NREX_COMPILE_ERROR("unclosed bracket expression '['"); } - if (c[0] == ']') + if (c[0] == '[' && c[1] == ':') + { + const nrex_char* d = &c[2]; + nrex_class_type cls = nrex_parse_class(&d); + if (cls != nrex_class_none) + { + c = d; + group->add_child(NREX_NEW(nrex_node_class(cls))); + previous_child_single = false; + } + else + { + group->add_child(NREX_NEW(nrex_node_char('['))); + previous_child = '['; + previous_child_single = true; + } + } + else if (c[0] == ']' && !first_child) { break; } else if (c[0] == '\\') { - nrex_char unescaped = nrex_unescape(c[1]); - if (unescaped) - { - group->add_child(NREX_NEW(nrex_node_char(unescaped))); - ++c; - } - else if (nrex_is_shorthand(c[1])) + if (nrex_is_shorthand(c[1])) { group->add_child(NREX_NEW(nrex_node_shorthand(c[1]))); ++c; + previous_child_single = false; } else { - NREX_COMPILE_ERROR("escape token not recognised"); + const nrex_char* d = c; + nrex_char unescaped = nrex_unescape(d); + if (c == d) + { + NREX_COMPILE_ERROR("invalid escape token"); + } + group->add_child(NREX_NEW(nrex_node_char(unescaped))); + c = d; + previous_child = unescaped; + previous_child_single = true; } } - else + else if (previous_child_single && c[0] == '-') { - if (c[1] == '-' && c[2] != '\0') + bool is_range = false; + nrex_char next; + if (c[1] != '\0' && c[1] != ']') { - bool range = false; - if ('A' <= c[0] && c[0] <= 'Z' && 'A' <= c[2] && c[2] <= 'Z') + if (c[1] == '\\') { - range = true; + const nrex_char* d = ++c; + next = nrex_unescape(d); + if (c == d) + { + NREX_COMPILE_ERROR("invalid escape token in range"); + } } - if ('a' <= c[0] && c[0] <= 'z' && 'a' <= c[2] && c[2] <= 'z') - { - range = true; - } - if ('0' <= c[0] && c[0] <= '9' && '0' <= c[2] && c[2] <= '9') + else { - range = true; + next = c[1]; + ++c; } - if (range) + is_range = true; + } + if (is_range) + { + if (next < previous_child) { - group->add_child(NREX_NEW(nrex_node_range(c[0], c[2]))); - c = &c[2]; - continue; + NREX_COMPILE_ERROR("text range out of order"); } + group->pop_back(); + group->add_child(NREX_NEW(nrex_node_range(previous_child, next))); + previous_child_single = false; + } + else + { + group->add_child(NREX_NEW(nrex_node_char(c[0]))); + previous_child = c[0]; + previous_child_single = true; } + } + else + { group->add_child(NREX_NEW(nrex_node_char(c[0]))); + previous_child = c[0]; + previous_child_single = true; } - + first_child = false; } } else if (nrex_is_quantifier(c[0])) { - nrex_node_quantifier* quant = NREX_NEW(nrex_node_quantifier); - quant->child = stack.top()->swap_back(quant); - if (quant->child == NULL || !quant->child->quantifiable) + if (stack.top()->back == NULL || !stack.top()->back->quantifiable) { + if (c[0] == '{') + { + stack.top()->add_child(NREX_NEW(nrex_node_char('{'))); + continue; + } NREX_COMPILE_ERROR("element not quantifiable"); } - quant->child->previous = NULL; - quant->child->next = NULL; - quant->child->parent = quant; + int min = 0; + int max = -1; + bool valid_quantifier = true; if (c[0] == '?') { - quant->min = 0; - quant->max = 1; + min = 0; + max = 1; } else if (c[0] == '+') { - quant->min = 1; - quant->max = -1; + min = 1; + max = -1; } else if (c[0] == '*') { - quant->min = 0; - quant->max = -1; + min = 0; + max = -1; } else if (c[0] == '{') { bool max_set = false; - quant->min = 0; - quant->max = -1; + const nrex_char* d = c; while (true) { - ++c; - if (c[0] == '\0') + ++d; + if (d[0] == '\0') { - NREX_COMPILE_ERROR("unclosed range quantifier '{}'"); + valid_quantifier = false; + break; } - else if (c[0] == '}') + else if (d[0] == '}') { break; } - else if (c[0] == ',') + else if (d[0] == ',') { max_set = true; continue; } - else if (c[0] < '0' || '9' < c[0]) + else if (d[0] < '0' || '9' < d[0]) { - NREX_COMPILE_ERROR("expected numeric digits, ',' or '}'"); + valid_quantifier = false; + break; } if (max_set) { - if (quant->max < 0) + if (max < 0) { - quant->max = int(c[0] - '0'); + max = int(d[0] - '0'); } else { - quant->max = quant->max * 10 + int(c[0] - '0'); + max = max * 10 + int(d[0] - '0'); } } else { - quant->min = quant->min * 10 + int(c[0] - '0'); + min = min * 10 + int(d[0] - '0'); } } if (!max_set) { - quant->max = quant->min; + max = min; + } + if (valid_quantifier) + { + c = d; } } - if (c[1] == '?') + if (valid_quantifier) { - quant->greedy = false; - ++c; + nrex_node_quantifier* quant = NREX_NEW(nrex_node_quantifier(min, max)); + if (min == max) + { + if (stack.top()->back->length >= 0) + { + quant->length = max * stack.top()->back->length; + } + } + else + { + if (nrex_has_lookbehind(stack)) + { + NREX_COMPILE_ERROR("variable length quantifiers inside lookbehind not supported"); + } + } + quant->child = stack.top()->swap_back(quant); + quant->child->previous = NULL; + quant->child->next = NULL; + quant->child->parent = quant; + if (c[1] == '?') + { + quant->greedy = false; + ++c; + } + } + else + { + stack.top()->add_child(NREX_NEW(nrex_node_char(c[0]))); } } else if (c[0] == '|') { + if (nrex_has_lookbehind(stack)) + { + NREX_COMPILE_ERROR("alternations inside lookbehind not supported"); + } stack.top()->add_childset(); } else if (c[0] == '^' || c[0] == '$') @@ -840,13 +1318,7 @@ bool nrex::compile(const nrex_char* pattern) } else if (c[0] == '\\') { - nrex_char unescaped = nrex_unescape(c[1]); - if (unescaped) - { - stack.top()->add_child(NREX_NEW(nrex_node_char(unescaped))); - ++c; - } - else if (nrex_is_shorthand(c[1])) + if (nrex_is_shorthand(c[1])) { stack.top()->add_child(NREX_NEW(nrex_node_shorthand(c[1]))); ++c; @@ -854,7 +1326,7 @@ bool nrex::compile(const nrex_char* pattern) else if ('1' <= c[1] && c[1] <= '9') { int ref = 0; - if ('0' <= c[2] && c[2] <= '9') + if (extended && '0' <= c[2] && c[2] <= '9') { ref = int(c[1] - '0') * 10 + int(c[2] - '0'); c = &c[2]; @@ -868,11 +1340,27 @@ bool nrex::compile(const nrex_char* pattern) { NREX_COMPILE_ERROR("backreference to non-existent capture"); } + if (nrex_has_lookbehind(stack)) + { + NREX_COMPILE_ERROR("backreferences inside lookbehind not supported"); + } stack.top()->add_child(NREX_NEW(nrex_node_backreference(ref))); } + else if (c[1] == 'b' || c[1] == 'B') + { + stack.top()->add_child(NREX_NEW(nrex_node_word_boundary(c[1] == 'B'))); + ++c; + } else { - NREX_COMPILE_ERROR("escape token not recognised"); + const nrex_char* d = c; + nrex_char unescaped = nrex_unescape(d); + if (c == d) + { + NREX_COMPILE_ERROR("invalid escape token"); + } + stack.top()->add_child(NREX_NEW(nrex_node_char(unescaped))); + c = d; } } else @@ -880,6 +1368,10 @@ bool nrex::compile(const nrex_char* pattern) stack.top()->add_child(NREX_NEW(nrex_node_char(c[0]))); } } + if (stack.size() > 1) + { + NREX_COMPILE_ERROR("unclosed group '('"); + } return true; } diff --git a/drivers/nrex/nrex.hpp b/drivers/nrex/nrex.hpp index 2a6aa08e1d..e26a61c39a 100644 --- a/drivers/nrex/nrex.hpp +++ b/drivers/nrex/nrex.hpp @@ -79,7 +79,8 @@ class nrex * This is used to provide the array size of the captures needed for * nrex::match() to work. The size is actually the number of capture * groups + one for the matching of the entire pattern. The result is - * always capped at 100. + * always capped at 10 or 100, depending on the extend option given in + * nrex::compile() (default 10). * * \return The number of captures */ @@ -95,10 +96,13 @@ class nrex * runtime error nrex_compile_error if it encounters a problem when * parsing the pattern. * - * \param The regex pattern + * \param pattern The regex pattern + * \param extended If true, raises the limit on number of capture + * groups and back-references to 99. Otherwise limited + * to 9. Defaults to false. * \return True if the pattern was succesfully compiled */ - bool compile(const nrex_char* pattern); + bool compile(const nrex_char* pattern, bool extended = false); /*! * \brief Uses the pattern to search through the provided string diff --git a/drivers/nrex/regex.cpp b/drivers/nrex/regex.cpp index 0a813c3490..246384b10a 100644 --- a/drivers/nrex/regex.cpp +++ b/drivers/nrex/regex.cpp @@ -15,7 +15,7 @@ void RegEx::_bind_methods() { - ObjectTypeDB::bind_method(_MD("compile","pattern"),&RegEx::compile); + ObjectTypeDB::bind_method(_MD("compile","pattern", "expanded"),&RegEx::compile, DEFVAL(true)); ObjectTypeDB::bind_method(_MD("find","text","start","end"),&RegEx::find, DEFVAL(0), DEFVAL(-1)); ObjectTypeDB::bind_method(_MD("clear"),&RegEx::clear); ObjectTypeDB::bind_method(_MD("is_valid"),&RegEx::is_valid); @@ -54,7 +54,9 @@ bool RegEx::is_valid() const { }; int RegEx::get_capture_count() const { - + + ERR_FAIL_COND_V( !exp.valid(), 0 ); + return exp.capture_size(); } @@ -66,11 +68,11 @@ String RegEx::get_capture(int capture) const { } -Error RegEx::compile(const String& p_pattern) { +Error RegEx::compile(const String& p_pattern, bool expanded) { clear(); - exp.compile(p_pattern.c_str()); + exp.compile(p_pattern.c_str(), expanded); ERR_FAIL_COND_V( !exp.valid(), FAILED ); diff --git a/drivers/nrex/regex.h b/drivers/nrex/regex.h index 0626029705..be52da8149 100644 --- a/drivers/nrex/regex.h +++ b/drivers/nrex/regex.h @@ -36,7 +36,7 @@ public: bool is_valid() const; int get_capture_count() const; String get_capture(int capture) const; - Error compile(const String& p_pattern); + Error compile(const String& p_pattern, bool expanded = false); int find(const String& p_text, int p_start = 0, int p_end = -1) const; RegEx(); diff --git a/drivers/opus/opus_config.h b/drivers/opus/opus_config.h index c6470e92c3..98c3e87cc6 100644 --- a/drivers/opus/opus_config.h +++ b/drivers/opus/opus_config.h @@ -7,12 +7,16 @@ /* Define to 1 if you have the <inttypes.h> header file. */ #define HAVE_INTTYPES_H 1 +#if (!defined( _MSC_VER ) || ( _MSC_VER >= 1800 )) + /* Define to 1 if you have the `lrint' function. */ #define HAVE_LRINT 1 /* Define to 1 if you have the `lrintf' function. */ #define HAVE_LRINTF 1 +#endif + /* Define to 1 if you have the <memory.h> header file. */ #define HAVE_MEMORY_H 1 @@ -109,7 +113,11 @@ /* Define to the equivalent of the C99 'restrict' keyword, or to nothing if this is not supported. Do not define if restrict is supported directly. */ +#if (!defined( _MSC_VER ) || ( _MSC_VER >= 1800 )) #define restrict __restrict +#else +#undef restrict +#endif /* Work around a bug in Sun C++: it does not support _Restrict or __restrict__, even though the corresponding Sun C compiler ends up with "#define restrict _Restrict" or "#define restrict __restrict__" in the diff --git a/drivers/theora/decode.c b/drivers/theora/decode.c index 7be66463d8..882606ae77 100644 --- a/drivers/theora/decode.c +++ b/drivers/theora/decode.c @@ -1611,28 +1611,35 @@ static void oc_filter_hedge(unsigned char *_dst,int _dst_ystride, int sum1; int bx; int by; + int _rlimit1; + int _rlimit2; rdst=_dst; rsrc=_src; - for(bx=0;bx<8;bx++){ + for(bx=0;bx<8;++bx){ cdst=rdst; csrc=rsrc; - for(by=0;by<10;by++){ + _rlimit1 = _rlimit2 = _flimit; + for(by=0;by<10;++by){ r[by]=*csrc; csrc+=_src_ystride; } sum0=sum1=0; - for(by=0;by<4;by++){ - sum0+=abs(r[by+1]-r[by]); - sum1+=abs(r[by+5]-r[by+6]); + for(by=0;by<4;++by){ + int sumed = abs(r[by+1]-r[by]); + sum0+=sumed; + _rlimit1-=sumed; + sumed = abs(r[by+5]-r[by+6]); + sum1+=sumed; + _rlimit2-=sumed; } *_variance0+=OC_MINI(255,sum0); *_variance1+=OC_MINI(255,sum1); - if(sum0<_flimit&&sum1<_flimit&&r[5]-r[4]<_qstep&&r[4]-r[5]<_qstep){ + if(_rlimit1&&_rlimit2&&!(r[5]-r[4]-_qstep)&&!(r[4]-r[5]-_qstep)){ *cdst=(unsigned char)(r[0]*3+r[1]*2+r[2]+r[3]+r[4]+4>>3); cdst+=_dst_ystride; *cdst=(unsigned char)(r[0]*2+r[1]+r[2]*2+r[3]+r[4]+r[5]+4>>3); cdst+=_dst_ystride; - for(by=0;by<4;by++){ + for(by=0;by<4;++by){ *cdst=(unsigned char)(r[by]+r[by+1]+r[by+2]+r[by+3]*2+ r[by+4]+r[by+5]+r[by+6]+4>>3); cdst+=_dst_ystride; @@ -1642,13 +1649,13 @@ static void oc_filter_hedge(unsigned char *_dst,int _dst_ystride, *cdst=(unsigned char)(r[5]+r[6]+r[7]+r[8]*2+r[9]*3+4>>3); } else{ - for(by=1;by<=8;by++){ + for(by=1;by<=8;++by){ *cdst=(unsigned char)r[by]; cdst+=_dst_ystride; } } - rdst++; - rsrc++; + ++rdst; + ++rsrc; } } @@ -1663,19 +1670,26 @@ static void oc_filter_vedge(unsigned char *_dst,int _dst_ystride, int sum1; int bx; int by; + int _rlimit1; + int _rlimit2; cdst=_dst; - for(by=0;by<8;by++){ + for(by=0;by<8;++by){ rsrc=cdst-1; rdst=cdst; - for(bx=0;bx<10;bx++)r[bx]=*rsrc++; + for(bx=0;bx<10;++bx)r[bx]=*rsrc++; sum0=sum1=0; - for(bx=0;bx<4;bx++){ - sum0+=abs(r[bx+1]-r[bx]); - sum1+=abs(r[bx+5]-r[bx+6]); + _rlimit1 = _rlimit2 = _flimit; + for(bx=0;bx<4;++bx){ + int sumed = abs(r[bx+1]-r[bx]); + sum0+=sumed; + _rlimit1-=sumed; + sumed = abs(r[bx+5]-r[bx+6]); + sum1+=sumed; + _rlimit2-=sumed; } _variances[0]+=OC_MINI(255,sum0); _variances[1]+=OC_MINI(255,sum1); - if(sum0<_flimit&&sum1<_flimit&&r[5]-r[4]<_qstep&&r[4]-r[5]<_qstep){ + if(_rlimit1&&_rlimit2&&!(r[5]-r[4]-_qstep)&&!(r[4]-r[5]-_qstep)){ *rdst++=(unsigned char)(r[0]*3+r[1]*2+r[2]+r[3]+r[4]+4>>3); *rdst++=(unsigned char)(r[0]*2+r[1]+r[2]*2+r[3]+r[4]+r[5]+4>>3); for(bx=0;bx<4;bx++){ diff --git a/drivers/theora/video_stream_theora.cpp b/drivers/theora/video_stream_theora.cpp index bea49e34b7..ed2565177a 100644 --- a/drivers/theora/video_stream_theora.cpp +++ b/drivers/theora/video_stream_theora.cpp @@ -178,7 +178,7 @@ void VideoStreamPlaybackTheora::video_write(void){ void VideoStreamPlaybackTheora::clear() { - if (file_name == "") + if (!file) return; if(vorbis_p){ @@ -208,6 +208,10 @@ void VideoStreamPlaybackTheora::clear() { frames_pending = 0; videobuf_time = 0; + if (file) { + memdelete(file); + } + file=NULL; playing = false; }; @@ -239,7 +243,9 @@ void VideoStreamPlaybackTheora::set_file(const String& p_file) { /* Only interested in Vorbis/Theora streams */ int stateflag = 0; - int audio_track_skip=audio_track; + int audio_track_skip=audio_track; + + while(!stateflag){ int ret=buffer_data(); if(ret==0)break; @@ -265,15 +271,21 @@ void VideoStreamPlaybackTheora::set_file(const String& p_file) { copymem(&to,&test,sizeof(test)); theora_p=1; }else if(!vorbis_p && vorbis_synthesis_headerin(&vi,&vc,&op)>=0){ + + /* it is vorbis */ - if (audio_track_skip) { - vorbis_info_clear(&vi); - vorbis_comment_clear(&vc); - audio_track_skip--; - } else { - copymem(&vo,&test,sizeof(test)); - vorbis_p=1; - } + if (audio_track_skip) { + vorbis_info_clear(&vi); + vorbis_comment_clear(&vc); + ogg_stream_clear(&test); + vorbis_info_init(&vi); + vorbis_comment_init(&vc); + + audio_track_skip--; + } else { + copymem(&vo,&test,sizeof(test)); + vorbis_p=1; + } }else{ /* whatever it is, we don't care about it */ ogg_stream_clear(&test); @@ -392,6 +404,7 @@ void VideoStreamPlaybackTheora::set_file(const String& p_file) { fprintf(stderr,"Ogg logical stream %lx is Vorbis %d channel %ld Hz audio.\n", vo.serialno,vi.channels,vi.rate); //_setup(vi.channels, vi.rate); + }else{ /* tear down the partial vorbis setup */ vorbis_info_clear(&vi); @@ -401,6 +414,7 @@ void VideoStreamPlaybackTheora::set_file(const String& p_file) { playing = false; buffering=true; time=0; + audio_frames_wrote=0; }; float VideoStreamPlaybackTheora::get_time() const { @@ -431,8 +445,9 @@ void VideoStreamPlaybackTheora::update(float p_delta) { return; //no new frames need to be produced bool frame_done=false; + bool audio_done=false; - while (!frame_done) { + while (!frame_done || !audio_done) { //a frame needs to be produced ogg_packet op; @@ -490,6 +505,17 @@ void VideoStreamPlaybackTheora::update(float p_delta) { audio_pending=true; + if (vd.granulepos>=0) { + // print_line("wrote: "+itos(audio_frames_wrote)+" gpos: "+itos(vd.granulepos)); + } + + //print_line("mix audio!"); + + audio_frames_wrote+=ret-to_read; + + //print_line("AGP: "+itos(vd.granulepos)+" added "+itos(ret-to_read)); + + } else { /* no pending audio; is there a pending packet to decode? */ @@ -503,6 +529,9 @@ void VideoStreamPlaybackTheora::update(float p_delta) { }; } + + audio_done = videobuf_time < (audio_frames_wrote/float(vi.rate)); + if (buffer_full) break; } @@ -567,7 +596,9 @@ void VideoStreamPlaybackTheora::update(float p_delta) { } } #else - if (!frame_done){ + + + if (!frame_done || !audio_done){ //what's the point of waiting for audio to grab a page? buffer_data(); @@ -709,8 +740,9 @@ VideoStreamPlaybackTheora::VideoStreamPlaybackTheora() { texture = Ref<ImageTexture>( memnew(ImageTexture )); mix_callback=NULL; mix_udata=NULL; - audio_track=0; + audio_track=0; delay_compensation=0; + audio_frames_wrote=0; }; VideoStreamPlaybackTheora::~VideoStreamPlaybackTheora() { diff --git a/drivers/theora/video_stream_theora.h b/drivers/theora/video_stream_theora.h index 95c7fe88f6..5540f050f9 100644 --- a/drivers/theora/video_stream_theora.h +++ b/drivers/theora/video_stream_theora.h @@ -32,6 +32,7 @@ class VideoStreamPlaybackTheora : public VideoStreamPlayback { void video_write(void); float get_time() const; + ogg_sync_state oy; ogg_page og; ogg_stream_state vo; @@ -122,7 +123,7 @@ public: Ref<VideoStreamPlayback> instance_playback() { Ref<VideoStreamPlaybackTheora> pb = memnew( VideoStreamPlaybackTheora ); - pb->set_audio_track(audio_track); + pb->set_audio_track(audio_track); pb->set_file(file); return pb; } diff --git a/drivers/unix/os_unix.cpp b/drivers/unix/os_unix.cpp index 8617061ad4..fd8c26f6d9 100644 --- a/drivers/unix/os_unix.cpp +++ b/drivers/unix/os_unix.cpp @@ -65,15 +65,25 @@ void OS_Unix::print_error(const char* p_function,const char* p_file,int p_line,c if (!_print_error_enabled) return; - if (p_rationale && p_rationale[0]) { - - print("\E[1;31;40mERROR: %s: \E[1;37;40m%s\n",p_function,p_rationale); - print("\E[0;31;40m At: %s:%i.\E[0;0;37m\n",p_file,p_line); - - } else { - print("\E[1;31;40mERROR: %s: \E[1;37;40m%s\n",p_function,p_code); - print("\E[0;31;40m At: %s:%i.\E[0;0;37m\n",p_file,p_line); - + const char* err_details; + if (p_rationale && p_rationale[0]) + err_details=p_rationale; + else + err_details=p_code; + + switch(p_type) { + case ERR_ERROR: + print("\E[1;31mERROR: %s: \E[0m\E[1m%s\n",p_function,err_details); + print("\E[0;31m At: %s:%i.\E[0m\n",p_file,p_line); + break; + case ERR_WARNING: + print("\E[1;33mWARNING: %s: \E[0m\E[1m%s\n",p_function,err_details); + print("\E[0;33m At: %s:%i.\E[0m\n",p_file,p_line); + break; + case ERR_SCRIPT: + print("\E[1;35mSCRIPT ERROR: %s: \E[0m\E[1m%s\n",p_function,err_details); + print("\E[0;35m At: %s:%i.\E[0m\n",p_file,p_line); + break; } } diff --git a/drivers/vorbis/audio_stream_ogg_vorbis.cpp b/drivers/vorbis/audio_stream_ogg_vorbis.cpp index 8c1c05006f..9a60098526 100644 --- a/drivers/vorbis/audio_stream_ogg_vorbis.cpp +++ b/drivers/vorbis/audio_stream_ogg_vorbis.cpp @@ -289,8 +289,7 @@ Error AudioStreamPlaybackOGGVorbis::set_file(const String& p_file) { const vorbis_info *vinfo=ov_info(&vf,-1); stream_channels=vinfo->channels; stream_srate=vinfo->rate; - ogg_int64_t len = ov_time_total(&vf,-1); - length=len/1000.0; + length = ov_time_total(&vf,-1); ov_clear(&vf); memdelete(f); f=NULL; diff --git a/drivers/vorbis/audio_stream_ogg_vorbis.h b/drivers/vorbis/audio_stream_ogg_vorbis.h index 827d8b0be3..5dbada962a 100644 --- a/drivers/vorbis/audio_stream_ogg_vorbis.h +++ b/drivers/vorbis/audio_stream_ogg_vorbis.h @@ -85,7 +85,7 @@ public: virtual void stop(); virtual bool is_playing() const; - virtual void set_loop_restart_time(float p_time) { loop_restart_time=0; } + virtual void set_loop_restart_time(float p_time) { loop_restart_time=p_time; } virtual void set_paused(bool p_paused); virtual bool is_paused(bool p_paused) const; |