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-rw-r--r--drivers/gles3/rasterizer_canvas_gles3.cpp4
-rw-r--r--drivers/gles3/rasterizer_gles3.cpp37
-rw-r--r--drivers/gles3/rasterizer_scene_gles3.cpp10
-rw-r--r--drivers/gles3/rasterizer_storage_gles3.cpp1
-rw-r--r--drivers/gles3/shader_compiler_gles3.cpp1
-rw-r--r--drivers/gles3/shader_gles3.cpp31
-rw-r--r--drivers/gles3/shaders/canvas.glsl2
-rw-r--r--drivers/gles3/shaders/scene.glsl92
-rw-r--r--drivers/unix/packet_peer_udp_posix.cpp2
-rw-r--r--drivers/unix/packet_peer_udp_posix.h12
-rw-r--r--drivers/windows/packet_peer_udp_winsock.cpp297
-rw-r--r--drivers/windows/packet_peer_udp_winsock.h88
-rw-r--r--drivers/windows/stream_peer_tcp_winsock.cpp371
-rw-r--r--drivers/windows/stream_peer_tcp_winsock.h91
-rw-r--r--drivers/windows/tcp_server_winsock.cpp187
-rw-r--r--drivers/windows/tcp_server_winsock.h60
16 files changed, 1154 insertions, 132 deletions
diff --git a/drivers/gles3/rasterizer_canvas_gles3.cpp b/drivers/gles3/rasterizer_canvas_gles3.cpp
index 309497c938..a4daa77b50 100644
--- a/drivers/gles3/rasterizer_canvas_gles3.cpp
+++ b/drivers/gles3/rasterizer_canvas_gles3.cpp
@@ -1545,7 +1545,7 @@ void RasterizerCanvasGLES3::reset_canvas() {
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
//use for reading from screen
- if (storage->frame.current_rt) {
+ if (storage->frame.current_rt && !storage->frame.current_rt->flags[RasterizerStorage::RENDER_TARGET_NO_SAMPLING]) {
glActiveTexture(GL_TEXTURE0 + storage->config.max_texture_image_units - 3);
glBindTexture(GL_TEXTURE_2D, storage->frame.current_rt->effects.mip_maps[0].color);
}
@@ -1784,6 +1784,8 @@ void RasterizerCanvasGLES3::initialize() {
state.canvas_shader.set_conditional(CanvasShaderGLES3::USE_RGBA_SHADOWS, storage->config.use_rgba_2d_shadows);
state.canvas_shadow_shader.set_conditional(CanvasShadowShaderGLES3::USE_RGBA_SHADOWS, storage->config.use_rgba_2d_shadows);
+
+ state.canvas_shader.set_conditional(CanvasShaderGLES3::USE_PIXEL_SNAP, GLOBAL_DEF("rendering/quality/2d/use_pixel_snap", false));
}
void RasterizerCanvasGLES3::finalize() {
diff --git a/drivers/gles3/rasterizer_gles3.cpp b/drivers/gles3/rasterizer_gles3.cpp
index cd0adbd0d1..6b827002f8 100644
--- a/drivers/gles3/rasterizer_gles3.cpp
+++ b/drivers/gles3/rasterizer_gles3.cpp
@@ -354,47 +354,10 @@ void RasterizerGLES3::blit_render_target_to_screen(RID p_render_target, const Re
void RasterizerGLES3::end_frame(bool p_swap_buffers) {
-#if 0
- canvas->canvas_begin();
- glActiveTexture(GL_TEXTURE0);
- glBindTexture(GL_TEXTURE_2D,storage->resources.white_tex);
- glDisable(GL_BLEND);
- glDisable(GL_DEPTH_TEST);
- glDisable(GL_CULL_FACE);
-
-
- float vtx[8]={0,0,
- 0,1,
- 1,1,
- 1,0
- };
-
- glBindBuffer(GL_ARRAY_BUFFER,0);
- glBindBuffer(GL_ELEMENT_ARRAY_BUFFER,0);
-
- glEnableVertexAttribArray(VS::ARRAY_VERTEX);
- glVertexAttribPointer( VS::ARRAY_VERTEX, 2 ,GL_FLOAT, false, 0, vtx );
-
-
- //glBindBuffer(GL_ARRAY_BUFFER,canvas->data.canvas_quad_vertices);
- //glEnableVertexAttribArray(VS::ARRAY_VERTEX);
- //glVertexAttribPointer( VS::ARRAY_VERTEX, 2 ,GL_FLOAT, false, 0, 0 );
-
- glBindVertexArray(canvas->data.canvas_quad_array);
-
- canvas->draw_generic_textured_rect(Rect2(0,0,15,15),Rect2(0,0,1,1));
-#endif
if (p_swap_buffers)
OS::get_singleton()->swap_buffers();
else
glFinish();
-
- /* print_line("objects: "+itos(storage->info.render_object_count));
- print_line("material chages: "+itos(storage->info.render_material_switch_count));
- print_line("surface changes: "+itos(storage->info.render_surface_switch_count));
- print_line("shader changes: "+itos(storage->info.render_shader_rebind_count));
- print_line("vertices: "+itos(storage->info.render_vertices_count));
-*/
}
void RasterizerGLES3::finalize() {
diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp
index 13fbb5c293..b777f9343a 100644
--- a/drivers/gles3/rasterizer_scene_gles3.cpp
+++ b/drivers/gles3/rasterizer_scene_gles3.cpp
@@ -1557,7 +1557,7 @@ void RasterizerSceneGLES3::_render_geometry(RenderList::Element *e) {
glEnableVertexAttribArray(VS::ARRAY_NORMAL);
glBufferSubData(GL_ARRAY_BUFFER, buf_ofs, sizeof(Vector3) * vertices, c.normals.ptr());
- glVertexAttribPointer(VS::ARRAY_NORMAL, 3, GL_FLOAT, false, sizeof(Vector3) * vertices, ((uint8_t *)NULL) + buf_ofs);
+ glVertexAttribPointer(VS::ARRAY_NORMAL, 3, GL_FLOAT, false, sizeof(Vector3), ((uint8_t *)NULL) + buf_ofs);
buf_ofs += sizeof(Vector3) * vertices;
} else {
@@ -1569,7 +1569,7 @@ void RasterizerSceneGLES3::_render_geometry(RenderList::Element *e) {
glEnableVertexAttribArray(VS::ARRAY_TANGENT);
glBufferSubData(GL_ARRAY_BUFFER, buf_ofs, sizeof(Plane) * vertices, c.tangents.ptr());
- glVertexAttribPointer(VS::ARRAY_TANGENT, 4, GL_FLOAT, false, sizeof(Plane) * vertices, ((uint8_t *)NULL) + buf_ofs);
+ glVertexAttribPointer(VS::ARRAY_TANGENT, 4, GL_FLOAT, false, sizeof(Plane), ((uint8_t *)NULL) + buf_ofs);
buf_ofs += sizeof(Plane) * vertices;
} else {
@@ -2786,12 +2786,6 @@ void RasterizerSceneGLES3::_setup_lights(RID *p_light_cull_result, int p_light_c
copymem(&state.omni_array_tmp[li->light_index * state.ubo_light_size], &ubo_data, state.ubo_light_size);
state.omni_light_count++;
-#if 0
- if (li->light_ptr->shadow_enabled) {
- li->shadow_projection[0] = Transform(camera_transform_inverse * li->transform).inverse();
- lights_use_shadow=true;
- }
-#endif
} break;
case VS::LIGHT_SPOT: {
diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp
index ee6c738a05..8ee9e3fdb8 100644
--- a/drivers/gles3/rasterizer_storage_gles3.cpp
+++ b/drivers/gles3/rasterizer_storage_gles3.cpp
@@ -6048,6 +6048,7 @@ void RasterizerStorageGLES3::_render_target_clear(RenderTarget *rt) {
glDeleteTextures(1, &rt->effects.mip_maps[i].color);
rt->effects.mip_maps[i].sizes.clear();
rt->effects.mip_maps[i].levels = 0;
+ rt->effects.mip_maps[i].color = 0;
}
}
diff --git a/drivers/gles3/shader_compiler_gles3.cpp b/drivers/gles3/shader_compiler_gles3.cpp
index 21102e8c25..101978548d 100644
--- a/drivers/gles3/shader_compiler_gles3.cpp
+++ b/drivers/gles3/shader_compiler_gles3.cpp
@@ -812,6 +812,7 @@ ShaderCompilerGLES3::ShaderCompilerGLES3() {
//for light
actions[VS::SHADER_SPATIAL].renames["VIEW"] = "view";
actions[VS::SHADER_SPATIAL].renames["LIGHT_COLOR"] = "light_color";
+ actions[VS::SHADER_SPATIAL].renames["LIGHT"] = "light";
actions[VS::SHADER_SPATIAL].renames["ATTENUATION"] = "attenuation";
actions[VS::SHADER_SPATIAL].renames["DIFFUSE_LIGHT"] = "diffuse_light";
actions[VS::SHADER_SPATIAL].renames["SPECULAR_LIGHT"] = "specular_light";
diff --git a/drivers/gles3/shader_gles3.cpp b/drivers/gles3/shader_gles3.cpp
index 9e234f5005..56b1cfdf0f 100644
--- a/drivers/gles3/shader_gles3.cpp
+++ b/drivers/gles3/shader_gles3.cpp
@@ -279,21 +279,6 @@ ShaderGLES3::Version *ShaderGLES3::get_current_version() {
strings.push_back("precision highp sampler2DArray;\n");
#endif
-#if 0
- if (cc) {
-
- String _code_string = "#define VERTEX_SHADER_CODE "+cc->vertex+"\n";
- String _code_globals = "#define VERTEX_SHADER_GLOBALS "+cc->vertex_globals+"\n";
-
- code_string=_code_string.ascii();
- code_globals=_code_globals.ascii();
- DEBUG_PRINT( code_globals.get_data() );
- DEBUG_PRINT( code_string.get_data() );
- strings.push_back(code_globals);
- strings.push_back(code_string);
- }
-#endif
-
strings.push_back(vertex_code0.get_data());
if (cc) {
@@ -382,21 +367,6 @@ ShaderGLES3::Version *ShaderGLES3::get_current_version() {
strings.push_back("precision highp sampler2DArray;\n");
#endif
-#if 0
- if (cc) {
-
- String _code_string = "#define FRAGMENT_SHADER_CODE "+cc->fragment+"\n";
- String _code_globals = "#define FRAGMENT_SHADER_GLOBALS "+cc->fragment_globals+"\n";
-
- code_string=_code_string.ascii();
- code_globals=_code_globals.ascii();
- DEBUG_PRINT( code_globals.get_data() );
- DEBUG_PRINT( code_string.get_data() );
- strings.push_back(code_globals);
- strings.push_back(code_string);
- }
-#endif
-
strings.push_back(fragment_code0.get_data());
if (cc) {
material_string = cc->uniforms.ascii();
@@ -495,7 +465,6 @@ ShaderGLES3::Version *ShaderGLES3::get_current_version() {
if (feedbacks[i].conditional == -1 || (1 << feedbacks[i].conditional) & conditional_version.version) {
//conditional for this feedback is enabled
- print_line("tf varying: " + itos(feedback.size()) + " " + String(feedbacks[i].name));
feedback.push_back(feedbacks[i].name);
}
}
diff --git a/drivers/gles3/shaders/canvas.glsl b/drivers/gles3/shaders/canvas.glsl
index 4bbb18ce42..0b8230234b 100644
--- a/drivers/gles3/shaders/canvas.glsl
+++ b/drivers/gles3/shaders/canvas.glsl
@@ -171,7 +171,7 @@ VERTEX_SHADER_CODE
#ifdef USE_PIXEL_SNAP
- outvec.xy=floor(outvec+0.5);
+ outvec.xy=floor(outvec+0.5).xy;
#endif
diff --git a/drivers/gles3/shaders/scene.glsl b/drivers/gles3/shaders/scene.glsl
index 9bc2bc079d..bb9ff29a8e 100644
--- a/drivers/gles3/shaders/scene.glsl
+++ b/drivers/gles3/shaders/scene.glsl
@@ -296,6 +296,48 @@ void main() {
#endif
+
+#if defined(ENABLE_TANGENT_INTERP) || defined(ENABLE_NORMALMAP) || defined(LIGHT_USE_ANISOTROPY)
+
+ vec3 binormal = normalize( cross(normal,tangent) * binormalf );
+#endif
+
+#if defined(ENABLE_UV_INTERP)
+ uv_interp = uv_attrib;
+#endif
+
+#if defined(ENABLE_UV2_INTERP) || defined(USE_LIGHTMAP)
+ uv2_interp = uv2_attrib;
+#endif
+
+#if defined(USE_INSTANCING) && defined(ENABLE_INSTANCE_CUSTOM)
+ vec4 instance_custom = instance_custom_data;
+#else
+ vec4 instance_custom = vec4(0.0);
+#endif
+
+ highp mat4 local_projection = projection_matrix;
+
+//using world coordinates
+#if !defined(SKIP_TRANSFORM_USED) && defined(VERTEX_WORLD_COORDS_USED)
+
+ vertex = world_matrix * vertex;
+ normal = normalize((world_matrix * vec4(normal,0.0)).xyz);
+
+#if defined(ENABLE_TANGENT_INTERP) || defined(ENABLE_NORMALMAP) || defined(LIGHT_USE_ANISOTROPY)
+
+ tangent = normalize((world_matrix * vec4(tangent,0.0)).xyz);
+ binormal = normalize((world_matrix * vec4(binormal,0.0)).xyz);
+#endif
+#endif
+
+ float roughness=0.0;
+
+//defines that make writing custom shaders easier
+#define projection_matrix local_projection
+#define world_transform world_matrix
+
+
#ifdef USE_SKELETON
{
//skeleton transform
@@ -333,57 +375,13 @@ void main() {
texelFetch(skeleton_texture,tex_ofs+ivec2(0,2),0)
) * bone_weights.w;
+ mat4 bone_matrix = transpose(mat4(m[0],m[1],m[2],vec4(0.0,0.0,0.0,1.0)));
- vertex.xyz = vertex * m;
-
- normal = vec4(normal,0.0) * m;
-#if defined(ENABLE_TANGENT_INTERP) || defined(ENABLE_NORMALMAP) || defined(LIGHT_USE_ANISOTROPY)
- tangent.xyz = vec4(tangent.xyz,0.0) * m;
-#endif
+ world_matrix = bone_matrix * world_matrix;
}
#endif
-
-#if defined(ENABLE_TANGENT_INTERP) || defined(ENABLE_NORMALMAP) || defined(LIGHT_USE_ANISOTROPY)
-
- vec3 binormal = normalize( cross(normal,tangent) * binormalf );
-#endif
-
-#if defined(ENABLE_UV_INTERP)
- uv_interp = uv_attrib;
-#endif
-
-#if defined(ENABLE_UV2_INTERP) || defined(USE_LIGHTMAP)
- uv2_interp = uv2_attrib;
-#endif
-
-#if defined(USE_INSTANCING) && defined(ENABLE_INSTANCE_CUSTOM)
- vec4 instance_custom = instance_custom_data;
-#else
- vec4 instance_custom = vec4(0.0);
-#endif
-
- highp mat4 modelview = camera_inverse_matrix * world_matrix;
- highp mat4 local_projection = projection_matrix;
-
-//using world coordinates
-#if !defined(SKIP_TRANSFORM_USED) && defined(VERTEX_WORLD_COORDS_USED)
-
- vertex = world_matrix * vertex;
- normal = normalize((world_matrix * vec4(normal,0.0)).xyz);
-
-#if defined(ENABLE_TANGENT_INTERP) || defined(ENABLE_NORMALMAP) || defined(LIGHT_USE_ANISOTROPY)
-
- tangent = normalize((world_matrix * vec4(tangent,0.0)).xyz);
- binormal = normalize((world_matrix * vec4(binormal,0.0)).xyz);
-#endif
-#endif
-
- float roughness=0.0;
-
-//defines that make writing custom shaders easier
-#define projection_matrix local_projection
-#define world_transform world_matrix
+ mat4 modelview = camera_inverse_matrix * world_matrix;
{
VERTEX_SHADER_CODE
diff --git a/drivers/unix/packet_peer_udp_posix.cpp b/drivers/unix/packet_peer_udp_posix.cpp
index 61d2737555..f6742d8114 100644
--- a/drivers/unix/packet_peer_udp_posix.cpp
+++ b/drivers/unix/packet_peer_udp_posix.cpp
@@ -65,7 +65,7 @@ int PacketPeerUDPPosix::get_available_packet_count() const {
return queue_count;
}
-Error PacketPeerUDPPosix::get_packet(const uint8_t **r_buffer, int &r_buffer_size) const {
+Error PacketPeerUDPPosix::get_packet(const uint8_t **r_buffer, int &r_buffer_size) {
Error err = const_cast<PacketPeerUDPPosix *>(this)->_poll(false);
if (err != OK)
diff --git a/drivers/unix/packet_peer_udp_posix.h b/drivers/unix/packet_peer_udp_posix.h
index e580d336b2..ad7be5bbe0 100644
--- a/drivers/unix/packet_peer_udp_posix.h
+++ b/drivers/unix/packet_peer_udp_posix.h
@@ -41,12 +41,12 @@ class PacketPeerUDPPosix : public PacketPeerUDP {
PACKET_BUFFER_SIZE = 65536
};
- mutable RingBuffer<uint8_t> rb;
+ RingBuffer<uint8_t> rb;
uint8_t recv_buffer[PACKET_BUFFER_SIZE];
- mutable uint8_t packet_buffer[PACKET_BUFFER_SIZE];
- mutable IP_Address packet_ip;
- mutable int packet_port;
- mutable int queue_count;
+ uint8_t packet_buffer[PACKET_BUFFER_SIZE];
+ IP_Address packet_ip;
+ int packet_port;
+ int queue_count;
int sockfd;
bool sock_blocking;
IP::Type sock_type;
@@ -62,7 +62,7 @@ class PacketPeerUDPPosix : public PacketPeerUDP {
public:
virtual int get_available_packet_count() const;
- virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size) const;
+ virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size);
virtual Error put_packet(const uint8_t *p_buffer, int p_buffer_size);
virtual int get_max_packet_size() const;
diff --git a/drivers/windows/packet_peer_udp_winsock.cpp b/drivers/windows/packet_peer_udp_winsock.cpp
new file mode 100644
index 0000000000..119ee68bd2
--- /dev/null
+++ b/drivers/windows/packet_peer_udp_winsock.cpp
@@ -0,0 +1,297 @@
+/*************************************************************************/
+/* packet_peer_udp_winsock.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifdef WINDOWS_ENABLED
+
+#include "packet_peer_udp_winsock.h"
+
+#include <winsock2.h>
+#include <ws2tcpip.h>
+
+#include "drivers/unix/socket_helpers.h"
+
+int PacketPeerUDPWinsock::get_available_packet_count() const {
+
+ Error err = const_cast<PacketPeerUDPWinsock *>(this)->_poll(false);
+ if (err != OK)
+ return 0;
+
+ return queue_count;
+}
+
+Error PacketPeerUDPWinsock::get_packet(const uint8_t **r_buffer, int &r_buffer_size) {
+
+ Error err = const_cast<PacketPeerUDPWinsock *>(this)->_poll(false);
+ if (err != OK)
+ return err;
+ if (queue_count == 0)
+ return ERR_UNAVAILABLE;
+
+ uint32_t size;
+ uint8_t type;
+ rb.read(&type, 1, true);
+ if (type == IP::TYPE_IPV4) {
+ uint8_t ip[4];
+ rb.read(ip, 4, true);
+ packet_ip.set_ipv4(ip);
+ } else {
+ uint8_t ip[16];
+ rb.read(ip, 16, true);
+ packet_ip.set_ipv6(ip);
+ };
+ rb.read((uint8_t *)&packet_port, 4, true);
+ rb.read((uint8_t *)&size, 4, true);
+ rb.read(packet_buffer, size, true);
+ --queue_count;
+ *r_buffer = packet_buffer;
+ r_buffer_size = size;
+ return OK;
+}
+Error PacketPeerUDPWinsock::put_packet(const uint8_t *p_buffer, int p_buffer_size) {
+
+ ERR_FAIL_COND_V(!peer_addr.is_valid(), ERR_UNCONFIGURED);
+
+ if (sock_type == IP::TYPE_NONE)
+ sock_type = peer_addr.is_ipv4() ? IP::TYPE_IPV4 : IP::TYPE_IPV6;
+
+ int sock = _get_socket();
+ ERR_FAIL_COND_V(sock == -1, FAILED);
+ struct sockaddr_storage addr;
+ size_t addr_size = _set_sockaddr(&addr, peer_addr, peer_port, sock_type);
+
+ _set_sock_blocking(blocking);
+
+ errno = 0;
+ int err;
+ while ((err = sendto(sock, (const char *)p_buffer, p_buffer_size, 0, (struct sockaddr *)&addr, addr_size)) != p_buffer_size) {
+
+ if (WSAGetLastError() != WSAEWOULDBLOCK) {
+ return FAILED;
+ } else if (!blocking) {
+ return ERR_UNAVAILABLE;
+ }
+ }
+
+ return OK;
+}
+
+int PacketPeerUDPWinsock::get_max_packet_size() const {
+
+ return 512; // uhm maybe not
+}
+
+void PacketPeerUDPWinsock::_set_sock_blocking(bool p_blocking) {
+
+ if (sock_blocking == p_blocking)
+ return;
+
+ sock_blocking = p_blocking;
+ unsigned long par = sock_blocking ? 0 : 1;
+ if (ioctlsocket(sockfd, FIONBIO, &par)) {
+ perror("setting non-block mode");
+ //close();
+ //return -1;
+ };
+}
+
+Error PacketPeerUDPWinsock::listen(int p_port, const IP_Address &p_bind_address, int p_recv_buffer_size) {
+
+ ERR_FAIL_COND_V(sockfd != -1, ERR_ALREADY_IN_USE);
+ ERR_FAIL_COND_V(!p_bind_address.is_valid() && !p_bind_address.is_wildcard(), ERR_INVALID_PARAMETER);
+
+ sock_type = IP::TYPE_ANY;
+
+ if (p_bind_address.is_valid())
+ sock_type = p_bind_address.is_ipv4() ? IP::TYPE_IPV4 : IP::TYPE_IPV6;
+
+ int sock = _get_socket();
+ if (sock == -1)
+ return ERR_CANT_CREATE;
+
+ struct sockaddr_storage addr = { 0 };
+ size_t addr_size = _set_listen_sockaddr(&addr, p_port, sock_type, IP_Address());
+
+ if (bind(sock, (struct sockaddr *)&addr, addr_size) == -1) {
+ close();
+ return ERR_UNAVAILABLE;
+ }
+
+ printf("UDP Connection listening on port %i\n", p_port);
+ rb.resize(nearest_shift(p_recv_buffer_size));
+ return OK;
+}
+
+void PacketPeerUDPWinsock::close() {
+
+ if (sockfd != -1)
+ ::closesocket(sockfd);
+ sockfd = -1;
+ sock_type = IP::TYPE_NONE;
+ rb.resize(16);
+ queue_count = 0;
+}
+
+Error PacketPeerUDPWinsock::wait() {
+
+ return _poll(true);
+}
+Error PacketPeerUDPWinsock::_poll(bool p_wait) {
+
+ if (sockfd == -1) {
+ return FAILED;
+ }
+
+ _set_sock_blocking(p_wait);
+
+ struct sockaddr_storage from = { 0 };
+ int len = sizeof(struct sockaddr_storage);
+ int ret;
+ while ((ret = recvfrom(sockfd, (char *)recv_buffer, MIN((int)sizeof(recv_buffer), MAX(rb.space_left() - 24, 0)), 0, (struct sockaddr *)&from, &len)) > 0) {
+
+ uint32_t port = 0;
+
+ if (from.ss_family == AF_INET) {
+ uint8_t type = (uint8_t)IP::TYPE_IPV4;
+ rb.write(&type, 1);
+ struct sockaddr_in *sin_from = (struct sockaddr_in *)&from;
+ rb.write((uint8_t *)&sin_from->sin_addr, 4);
+ port = ntohs(sin_from->sin_port);
+
+ } else if (from.ss_family == AF_INET6) {
+
+ uint8_t type = (uint8_t)IP::TYPE_IPV6;
+ rb.write(&type, 1);
+
+ struct sockaddr_in6 *s6_from = (struct sockaddr_in6 *)&from;
+ rb.write((uint8_t *)&s6_from->sin6_addr, 16);
+
+ port = ntohs(s6_from->sin6_port);
+
+ } else {
+ // WARN_PRINT("Ignoring packet with unknown address family");
+ uint8_t type = (uint8_t)IP::TYPE_NONE;
+ rb.write(&type, 1);
+ };
+
+ rb.write((uint8_t *)&port, 4);
+ rb.write((uint8_t *)&ret, 4);
+ rb.write(recv_buffer, ret);
+
+ len = sizeof(struct sockaddr_storage);
+ ++queue_count;
+ if (p_wait)
+ break;
+ };
+
+ if (ret == SOCKET_ERROR) {
+ int error = WSAGetLastError();
+
+ if (error == WSAEWOULDBLOCK) {
+ // Expected when doing non-blocking sockets, retry later.
+ } else if (error == WSAECONNRESET) {
+ // If the remote target does not accept messages, this error may occur, but is harmless.
+ // Once the remote target gets available, this message will disappear for new messages.
+ } else {
+ close();
+ return FAILED;
+ }
+ }
+
+ if (ret == 0) {
+ close();
+ return FAILED;
+ };
+
+ return OK;
+}
+
+bool PacketPeerUDPWinsock::is_listening() const {
+
+ return sockfd != -1;
+}
+
+IP_Address PacketPeerUDPWinsock::get_packet_address() const {
+
+ return packet_ip;
+}
+
+int PacketPeerUDPWinsock::get_packet_port() const {
+
+ return packet_port;
+}
+
+int PacketPeerUDPWinsock::_get_socket() {
+
+ ERR_FAIL_COND_V(sock_type == IP::TYPE_NONE, -1);
+
+ if (sockfd != -1)
+ return sockfd;
+
+ sockfd = _socket_create(sock_type, SOCK_DGRAM, IPPROTO_UDP);
+
+ if (sockfd != -1)
+ _set_sock_blocking(false);
+
+ return sockfd;
+}
+
+void PacketPeerUDPWinsock::set_dest_address(const IP_Address &p_address, int p_port) {
+
+ peer_addr = p_address;
+ peer_port = p_port;
+}
+
+void PacketPeerUDPWinsock::make_default() {
+
+ PacketPeerUDP::_create = PacketPeerUDPWinsock::_create;
+};
+
+PacketPeerUDP *PacketPeerUDPWinsock::_create() {
+
+ return memnew(PacketPeerUDPWinsock);
+};
+
+PacketPeerUDPWinsock::PacketPeerUDPWinsock() {
+
+ blocking = true;
+ sock_blocking = true;
+ sockfd = -1;
+ packet_port = 0;
+ queue_count = 0;
+ peer_port = 0;
+ sock_type = IP::TYPE_NONE;
+ rb.resize(16);
+}
+
+PacketPeerUDPWinsock::~PacketPeerUDPWinsock() {
+
+ close();
+}
+
+#endif
diff --git a/drivers/windows/packet_peer_udp_winsock.h b/drivers/windows/packet_peer_udp_winsock.h
new file mode 100644
index 0000000000..8ce2cff741
--- /dev/null
+++ b/drivers/windows/packet_peer_udp_winsock.h
@@ -0,0 +1,88 @@
+/*************************************************************************/
+/* packet_peer_udp_winsock.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifdef WINDOWS_ENABLED
+
+#ifndef PACKET_PEER_UDP_WINSOCK_H
+#define PACKET_PEER_UDP_WINSOCK_H
+
+#include "io/packet_peer_udp.h"
+#include "ring_buffer.h"
+
+class PacketPeerUDPWinsock : public PacketPeerUDP {
+
+ enum {
+ PACKET_BUFFER_SIZE = 65536
+ };
+
+ RingBuffer<uint8_t> rb;
+ uint8_t recv_buffer[PACKET_BUFFER_SIZE];
+ uint8_t packet_buffer[PACKET_BUFFER_SIZE];
+ IP_Address packet_ip;
+ int packet_port;
+ int queue_count;
+ int sockfd;
+ bool sock_blocking;
+ IP::Type sock_type;
+
+ IP_Address peer_addr;
+ int peer_port;
+
+ _FORCE_INLINE_ int _get_socket();
+
+ static PacketPeerUDP *_create();
+
+ void _set_sock_blocking(bool p_blocking);
+
+ Error _poll(bool p_wait);
+
+public:
+ virtual int get_available_packet_count() const;
+ virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size);
+ virtual Error put_packet(const uint8_t *p_buffer, int p_buffer_size);
+
+ virtual int get_max_packet_size() const;
+
+ virtual Error listen(int p_port, const IP_Address &p_bind_address = IP_Address("*"), int p_recv_buffer_size = 65536);
+ virtual void close();
+ virtual Error wait();
+ virtual bool is_listening() const;
+
+ virtual IP_Address get_packet_address() const;
+ virtual int get_packet_port() const;
+
+ virtual void set_dest_address(const IP_Address &p_address, int p_port);
+
+ static void make_default();
+ PacketPeerUDPWinsock();
+ ~PacketPeerUDPWinsock();
+};
+#endif // PACKET_PEER_UDP_WINSOCK_H
+
+#endif
diff --git a/drivers/windows/stream_peer_tcp_winsock.cpp b/drivers/windows/stream_peer_tcp_winsock.cpp
new file mode 100644
index 0000000000..f4cd38079d
--- /dev/null
+++ b/drivers/windows/stream_peer_tcp_winsock.cpp
@@ -0,0 +1,371 @@
+/*************************************************************************/
+/* stream_peer_tcp_winsock.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifdef WINDOWS_ENABLED
+
+#include "stream_peer_tcp_winsock.h"
+
+#include <winsock2.h>
+#include <ws2tcpip.h>
+
+#include "drivers/unix/socket_helpers.h"
+
+int winsock_refcount = 0;
+
+StreamPeerTCP *StreamPeerTCPWinsock::_create() {
+
+ return memnew(StreamPeerTCPWinsock);
+};
+
+void StreamPeerTCPWinsock::make_default() {
+
+ StreamPeerTCP::_create = StreamPeerTCPWinsock::_create;
+
+ if (winsock_refcount == 0) {
+ WSADATA data;
+ WSAStartup(MAKEWORD(2, 2), &data);
+ };
+ ++winsock_refcount;
+};
+
+void StreamPeerTCPWinsock::cleanup() {
+
+ --winsock_refcount;
+ if (winsock_refcount == 0) {
+
+ WSACleanup();
+ };
+};
+
+Error StreamPeerTCPWinsock::_block(int p_sockfd, bool p_read, bool p_write) const {
+
+ fd_set read, write;
+ FD_ZERO(&read);
+ FD_ZERO(&write);
+
+ if (p_read)
+ FD_SET(p_sockfd, &read);
+ if (p_write)
+ FD_SET(p_sockfd, &write);
+
+ int ret = select(p_sockfd + 1, &read, &write, NULL, NULL); // block forever
+ return ret < 0 ? FAILED : OK;
+};
+
+Error StreamPeerTCPWinsock::_poll_connection() const {
+
+ ERR_FAIL_COND_V(status != STATUS_CONNECTING || sockfd == INVALID_SOCKET, FAILED);
+
+ struct sockaddr_storage their_addr;
+ size_t addr_size = _set_sockaddr(&their_addr, peer_host, peer_port, sock_type);
+
+ if (::connect(sockfd, (struct sockaddr *)&their_addr, addr_size) == SOCKET_ERROR) {
+
+ int err = WSAGetLastError();
+ if (err == WSAEISCONN) {
+ status = STATUS_CONNECTED;
+ return OK;
+ };
+
+ if (err == WSAEINPROGRESS || err == WSAEALREADY) {
+ return OK;
+ }
+
+ status = STATUS_ERROR;
+ return ERR_CONNECTION_ERROR;
+ } else {
+
+ status = STATUS_CONNECTED;
+ return OK;
+ };
+
+ return OK;
+};
+
+Error StreamPeerTCPWinsock::write(const uint8_t *p_data, int p_bytes, int &r_sent, bool p_block) {
+
+ if (status == STATUS_NONE || status == STATUS_ERROR) {
+
+ return FAILED;
+ };
+
+ if (status != STATUS_CONNECTED) {
+
+ if (_poll_connection() != OK) {
+
+ return FAILED;
+ };
+
+ if (status != STATUS_CONNECTED) {
+ r_sent = 0;
+ return OK;
+ };
+ };
+
+ int data_to_send = p_bytes;
+ const uint8_t *offset = p_data;
+ if (sockfd == -1) return FAILED;
+ int total_sent = 0;
+
+ while (data_to_send) {
+
+ int sent_amount = send(sockfd, (const char *)offset, data_to_send, 0);
+
+ if (sent_amount == -1) {
+
+ if (WSAGetLastError() != WSAEWOULDBLOCK) {
+
+ perror("Nothing sent");
+ disconnect_from_host();
+ ERR_PRINT("Server disconnected!\n");
+ return FAILED;
+ };
+
+ if (!p_block) {
+ r_sent = total_sent;
+ return OK;
+ };
+
+ _block(sockfd, false, true);
+ } else {
+
+ data_to_send -= sent_amount;
+ offset += sent_amount;
+ total_sent += sent_amount;
+ };
+ }
+
+ r_sent = total_sent;
+
+ return OK;
+};
+
+Error StreamPeerTCPWinsock::read(uint8_t *p_buffer, int p_bytes, int &r_received, bool p_block) {
+
+ if (!is_connected_to_host()) {
+
+ return FAILED;
+ };
+
+ if (status != STATUS_CONNECTED) {
+
+ if (_poll_connection() != OK) {
+
+ return FAILED;
+ };
+
+ if (status != STATUS_CONNECTED) {
+ r_received = 0;
+ return OK;
+ };
+ };
+
+ int to_read = p_bytes;
+ int total_read = 0;
+
+ while (to_read) {
+
+ int read = recv(sockfd, (char *)p_buffer + total_read, to_read, 0);
+
+ if (read == -1) {
+
+ if (WSAGetLastError() != WSAEWOULDBLOCK) {
+
+ perror("Nothing read");
+ disconnect_from_host();
+ ERR_PRINT("Server disconnected!\n");
+ return FAILED;
+ };
+
+ if (!p_block) {
+
+ r_received = total_read;
+ return OK;
+ };
+ _block(sockfd, true, false);
+ } else if (read == 0) {
+ disconnect_from_host();
+ return ERR_FILE_EOF;
+ } else {
+
+ to_read -= read;
+ total_read += read;
+ };
+ };
+
+ r_received = total_read;
+
+ return OK;
+};
+
+Error StreamPeerTCPWinsock::put_data(const uint8_t *p_data, int p_bytes) {
+
+ int total;
+ return write(p_data, p_bytes, total, true);
+};
+
+Error StreamPeerTCPWinsock::put_partial_data(const uint8_t *p_data, int p_bytes, int &r_sent) {
+
+ return write(p_data, p_bytes, r_sent, false);
+};
+
+Error StreamPeerTCPWinsock::get_data(uint8_t *p_buffer, int p_bytes) {
+
+ int total;
+ return read(p_buffer, p_bytes, total, true);
+};
+
+Error StreamPeerTCPWinsock::get_partial_data(uint8_t *p_buffer, int p_bytes, int &r_received) {
+
+ return read(p_buffer, p_bytes, r_received, false);
+};
+
+StreamPeerTCP::Status StreamPeerTCPWinsock::get_status() const {
+
+ if (status == STATUS_CONNECTING) {
+ _poll_connection();
+ };
+
+ return status;
+};
+
+bool StreamPeerTCPWinsock::is_connected_to_host() const {
+
+ if (status == STATUS_NONE || status == STATUS_ERROR) {
+
+ return false;
+ };
+ if (status != STATUS_CONNECTED) {
+ return true;
+ };
+
+ return (sockfd != INVALID_SOCKET);
+};
+
+void StreamPeerTCPWinsock::disconnect_from_host() {
+
+ if (sockfd != INVALID_SOCKET)
+ closesocket(sockfd);
+ sockfd = INVALID_SOCKET;
+ sock_type = IP::TYPE_NONE;
+
+ status = STATUS_NONE;
+
+ peer_host = IP_Address();
+ peer_port = 0;
+};
+
+void StreamPeerTCPWinsock::set_socket(int p_sockfd, IP_Address p_host, int p_port, IP::Type p_sock_type) {
+
+ sockfd = p_sockfd;
+ sock_type = p_sock_type;
+ status = STATUS_CONNECTING;
+ peer_host = p_host;
+ peer_port = p_port;
+};
+
+Error StreamPeerTCPWinsock::connect_to_host(const IP_Address &p_host, uint16_t p_port) {
+
+ ERR_FAIL_COND_V(!p_host.is_valid(), ERR_INVALID_PARAMETER);
+
+ sock_type = p_host.is_ipv4() ? IP::TYPE_IPV4 : IP::TYPE_IPV6;
+ sockfd = _socket_create(sock_type, SOCK_STREAM, IPPROTO_TCP);
+ if (sockfd == INVALID_SOCKET) {
+ ERR_PRINT("Socket creation failed!");
+ disconnect_from_host();
+ //perror("socket");
+ return FAILED;
+ };
+
+ unsigned long par = 1;
+ if (ioctlsocket(sockfd, FIONBIO, &par)) {
+ perror("setting non-block mode");
+ disconnect_from_host();
+ return FAILED;
+ };
+
+ struct sockaddr_storage their_addr;
+ size_t addr_size = _set_sockaddr(&their_addr, p_host, p_port, sock_type);
+
+ if (::connect(sockfd, (struct sockaddr *)&their_addr, addr_size) == SOCKET_ERROR) {
+
+ if (WSAGetLastError() != WSAEWOULDBLOCK) {
+ ERR_PRINT("Connection to remote host failed!");
+ disconnect_from_host();
+ return FAILED;
+ };
+ status = STATUS_CONNECTING;
+ } else {
+ status = STATUS_CONNECTED;
+ };
+
+ peer_host = p_host;
+ peer_port = p_port;
+
+ return OK;
+};
+
+void StreamPeerTCPWinsock::set_nodelay(bool p_enabled) {
+ ERR_FAIL_COND(!is_connected_to_host());
+ int flag = p_enabled ? 1 : 0;
+ setsockopt(sockfd, IPPROTO_TCP, TCP_NODELAY, (char *)&flag, sizeof(int));
+}
+
+int StreamPeerTCPWinsock::get_available_bytes() const {
+
+ unsigned long len;
+ int ret = ioctlsocket(sockfd, FIONREAD, &len);
+ ERR_FAIL_COND_V(ret == -1, 0)
+ return len;
+}
+
+IP_Address StreamPeerTCPWinsock::get_connected_host() const {
+
+ return peer_host;
+};
+
+uint16_t StreamPeerTCPWinsock::get_connected_port() const {
+
+ return peer_port;
+};
+
+StreamPeerTCPWinsock::StreamPeerTCPWinsock() {
+
+ sock_type = IP::TYPE_NONE;
+ sockfd = INVALID_SOCKET;
+ status = STATUS_NONE;
+ peer_port = 0;
+};
+
+StreamPeerTCPWinsock::~StreamPeerTCPWinsock() {
+
+ disconnect_from_host();
+};
+
+#endif
diff --git a/drivers/windows/stream_peer_tcp_winsock.h b/drivers/windows/stream_peer_tcp_winsock.h
new file mode 100644
index 0000000000..fef457c43f
--- /dev/null
+++ b/drivers/windows/stream_peer_tcp_winsock.h
@@ -0,0 +1,91 @@
+/*************************************************************************/
+/* stream_peer_winsock.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifdef WINDOWS_ENABLED
+
+#ifndef STREAM_PEER_TCP_WINSOCK_H
+#define STREAM_PEER_TCP_WINSOCK_H
+
+#include "error_list.h"
+
+#include "core/io/ip_address.h"
+#include "core/io/stream_peer_tcp.h"
+
+class StreamPeerTCPWinsock : public StreamPeerTCP {
+
+protected:
+ mutable Status status;
+ IP::Type sock_type;
+
+ int sockfd;
+
+ Error _block(int p_sockfd, bool p_read, bool p_write) const;
+
+ Error _poll_connection() const;
+
+ IP_Address peer_host;
+ int peer_port;
+
+ Error write(const uint8_t *p_data, int p_bytes, int &r_sent, bool p_block);
+ Error read(uint8_t *p_buffer, int p_bytes, int &r_received, bool p_block);
+
+ static StreamPeerTCP *_create();
+
+public:
+ virtual Error connect_to_host(const IP_Address &p_host, uint16_t p_port);
+
+ virtual Error put_data(const uint8_t *p_data, int p_bytes);
+ virtual Error put_partial_data(const uint8_t *p_data, int p_bytes, int &r_sent);
+
+ virtual Error get_data(uint8_t *p_buffer, int p_bytes);
+ virtual Error get_partial_data(uint8_t *p_buffer, int p_bytes, int &r_received);
+
+ virtual int get_available_bytes() const;
+
+ void set_socket(int p_sockfd, IP_Address p_host, int p_port, IP::Type p_sock_type);
+
+ virtual IP_Address get_connected_host() const;
+ virtual uint16_t get_connected_port() const;
+
+ virtual bool is_connected_to_host() const;
+ virtual Status get_status() const;
+ virtual void disconnect_from_host();
+
+ static void make_default();
+ static void cleanup();
+
+ virtual void set_nodelay(bool p_enabled);
+
+ StreamPeerTCPWinsock();
+ ~StreamPeerTCPWinsock();
+};
+
+#endif // STREAM_PEER_TCP_WINSOCK_H
+
+#endif
diff --git a/drivers/windows/tcp_server_winsock.cpp b/drivers/windows/tcp_server_winsock.cpp
new file mode 100644
index 0000000000..49de279793
--- /dev/null
+++ b/drivers/windows/tcp_server_winsock.cpp
@@ -0,0 +1,187 @@
+/*************************************************************************/
+/* tcp_server_winsock.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifdef WINDOWS_ENABLED
+
+#include "tcp_server_winsock.h"
+
+#include "stream_peer_tcp_winsock.h"
+
+#include <winsock2.h>
+#include <ws2tcpip.h>
+
+#include "drivers/unix/socket_helpers.h"
+
+extern int winsock_refcount;
+
+TCP_Server *TCPServerWinsock::_create() {
+
+ return memnew(TCPServerWinsock);
+};
+
+void TCPServerWinsock::make_default() {
+
+ TCP_Server::_create = TCPServerWinsock::_create;
+
+ if (winsock_refcount == 0) {
+ WSADATA data;
+ WSAStartup(MAKEWORD(2, 2), &data);
+ };
+ ++winsock_refcount;
+};
+
+void TCPServerWinsock::cleanup() {
+
+ --winsock_refcount;
+ if (winsock_refcount == 0) {
+
+ WSACleanup();
+ };
+};
+
+Error TCPServerWinsock::listen(uint16_t p_port, const IP_Address &p_bind_address) {
+
+ ERR_FAIL_COND_V(listen_sockfd != -1, ERR_ALREADY_IN_USE);
+ ERR_FAIL_COND_V(!p_bind_address.is_valid() && !p_bind_address.is_wildcard(), ERR_INVALID_PARAMETER);
+
+ int sockfd;
+ sock_type = IP::TYPE_ANY;
+
+ // If the bind address is valid use its type as the socket type
+ if (p_bind_address.is_valid())
+ sock_type = p_bind_address.is_ipv4() ? IP::TYPE_IPV4 : IP::TYPE_IPV6;
+
+ sockfd = _socket_create(sock_type, SOCK_STREAM, IPPROTO_TCP);
+ ERR_FAIL_COND_V(sockfd == INVALID_SOCKET, FAILED);
+
+ unsigned long par = 1;
+ if (ioctlsocket(sockfd, FIONBIO, &par)) {
+ perror("setting non-block mode");
+ stop();
+ return FAILED;
+ };
+
+ struct sockaddr_storage my_addr;
+ size_t addr_size = _set_listen_sockaddr(&my_addr, p_port, sock_type, p_bind_address);
+
+ int reuse = 1;
+ if (setsockopt(sockfd, SOL_SOCKET, SO_REUSEADDR, (char *)&reuse, sizeof(reuse)) < 0) {
+
+ printf("REUSEADDR failed!");
+ }
+
+ if (bind(sockfd, (struct sockaddr *)&my_addr, addr_size) != SOCKET_ERROR) {
+
+ if (::listen(sockfd, SOMAXCONN) == SOCKET_ERROR) {
+
+ closesocket(sockfd);
+ ERR_FAIL_V(FAILED);
+ };
+ } else {
+ return ERR_ALREADY_IN_USE;
+ };
+
+ if (listen_sockfd != INVALID_SOCKET) {
+
+ stop();
+ };
+
+ listen_sockfd = sockfd;
+
+ return OK;
+};
+
+bool TCPServerWinsock::is_connection_available() const {
+
+ if (listen_sockfd == -1) {
+ return false;
+ };
+
+ timeval timeout;
+ timeout.tv_sec = 0;
+ timeout.tv_usec = 0;
+
+ fd_set pfd;
+ FD_ZERO(&pfd);
+ FD_SET(listen_sockfd, &pfd);
+
+ int ret = select(listen_sockfd + 1, &pfd, NULL, NULL, &timeout);
+ ERR_FAIL_COND_V(ret < 0, 0);
+
+ if (ret && (FD_ISSET(listen_sockfd, &pfd))) {
+
+ return true;
+ };
+
+ return false;
+};
+
+Ref<StreamPeerTCP> TCPServerWinsock::take_connection() {
+
+ if (!is_connection_available()) {
+ return NULL;
+ };
+
+ struct sockaddr_storage their_addr;
+ int sin_size = sizeof(their_addr);
+ int fd = accept(listen_sockfd, (struct sockaddr *)&their_addr, &sin_size);
+ ERR_FAIL_COND_V(fd == INVALID_SOCKET, NULL);
+
+ Ref<StreamPeerTCPWinsock> conn = memnew(StreamPeerTCPWinsock);
+ IP_Address ip;
+ int port;
+ _set_ip_addr_port(ip, port, &their_addr);
+
+ conn->set_socket(fd, ip, port, sock_type);
+
+ return conn;
+};
+
+void TCPServerWinsock::stop() {
+
+ if (listen_sockfd != INVALID_SOCKET) {
+ closesocket(listen_sockfd);
+ };
+
+ listen_sockfd = -1;
+ sock_type = IP::TYPE_NONE;
+};
+
+TCPServerWinsock::TCPServerWinsock() {
+
+ listen_sockfd = INVALID_SOCKET;
+ sock_type = IP::TYPE_NONE;
+};
+
+TCPServerWinsock::~TCPServerWinsock() {
+
+ stop();
+};
+
+#endif
diff --git a/drivers/windows/tcp_server_winsock.h b/drivers/windows/tcp_server_winsock.h
new file mode 100644
index 0000000000..fd16480167
--- /dev/null
+++ b/drivers/windows/tcp_server_winsock.h
@@ -0,0 +1,60 @@
+/*************************************************************************/
+/* tcp_server_winsock.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifdef WINDOWS_ENABLED
+
+#ifndef TCP_SERVER_WINSOCK_H
+#define TCP_SERVER_WINSOCK_H
+
+#include "core/io/tcp_server.h"
+
+class TCPServerWinsock : public TCP_Server {
+
+ int listen_sockfd;
+ IP::Type sock_type;
+
+ static TCP_Server *_create();
+
+public:
+ virtual Error listen(uint16_t p_port, const IP_Address &p_bind_address = IP_Address("*"));
+ virtual bool is_connection_available() const;
+ virtual Ref<StreamPeerTCP> take_connection();
+
+ virtual void stop(); //stop listening
+
+ static void make_default();
+ static void cleanup();
+
+ TCPServerWinsock();
+ ~TCPServerWinsock();
+};
+
+#endif
+
+#endif