diff options
Diffstat (limited to 'drivers')
| -rw-r--r-- | drivers/unix/dir_access_unix.cpp | 26 | ||||
| -rw-r--r-- | drivers/unix/os_unix.cpp | 2 | ||||
| -rw-r--r-- | drivers/vulkan/SCsub | 143 | ||||
| -rw-r--r-- | drivers/vulkan/rendering_device_vulkan.cpp | 286 | ||||
| -rw-r--r-- | drivers/vulkan/rendering_device_vulkan.h | 13 | ||||
| -rw-r--r-- | drivers/vulkan/vulkan_context.cpp | 111 | ||||
| -rw-r--r-- | drivers/vulkan/vulkan_context.h | 13 | ||||
| -rw-r--r-- | drivers/wasapi/audio_driver_wasapi.cpp | 146 | ||||
| -rw-r--r-- | drivers/wasapi/audio_driver_wasapi.h | 3 | ||||
| -rw-r--r-- | drivers/windows/dir_access_windows.cpp | 10 | ||||
| -rw-r--r-- | drivers/windows/file_access_windows.cpp | 22 |
11 files changed, 526 insertions, 249 deletions
diff --git a/drivers/unix/dir_access_unix.cpp b/drivers/unix/dir_access_unix.cpp index a2c9bae852..1754b47c85 100644 --- a/drivers/unix/dir_access_unix.cpp +++ b/drivers/unix/dir_access_unix.cpp @@ -71,7 +71,7 @@ Error DirAccessUnix::list_dir_begin() { bool DirAccessUnix::file_exists(String p_file) { GLOBAL_LOCK_FUNCTION - if (p_file.is_rel_path()) { + if (p_file.is_relative_path()) { p_file = current_dir.plus_file(p_file); } @@ -90,7 +90,7 @@ bool DirAccessUnix::file_exists(String p_file) { bool DirAccessUnix::dir_exists(String p_dir) { GLOBAL_LOCK_FUNCTION - if (p_dir.is_rel_path()) { + if (p_dir.is_relative_path()) { p_dir = get_current_dir().plus_file(p_dir); } @@ -105,7 +105,7 @@ bool DirAccessUnix::dir_exists(String p_dir) { bool DirAccessUnix::is_readable(String p_dir) { GLOBAL_LOCK_FUNCTION - if (p_dir.is_rel_path()) { + if (p_dir.is_relative_path()) { p_dir = get_current_dir().plus_file(p_dir); } @@ -116,7 +116,7 @@ bool DirAccessUnix::is_readable(String p_dir) { bool DirAccessUnix::is_writable(String p_dir) { GLOBAL_LOCK_FUNCTION - if (p_dir.is_rel_path()) { + if (p_dir.is_relative_path()) { p_dir = get_current_dir().plus_file(p_dir); } @@ -125,7 +125,7 @@ bool DirAccessUnix::is_writable(String p_dir) { } uint64_t DirAccessUnix::get_modified_time(String p_file) { - if (p_file.is_rel_path()) { + if (p_file.is_relative_path()) { p_file = current_dir.plus_file(p_file); } @@ -293,7 +293,7 @@ bool DirAccessUnix::drives_are_shortcuts() { Error DirAccessUnix::make_dir(String p_dir) { GLOBAL_LOCK_FUNCTION - if (p_dir.is_rel_path()) { + if (p_dir.is_relative_path()) { p_dir = get_current_dir().plus_file(p_dir); } @@ -328,7 +328,7 @@ Error DirAccessUnix::change_dir(String p_dir) { // try_dir is the directory we are trying to change into String try_dir = ""; - if (p_dir.is_rel_path()) { + if (p_dir.is_relative_path()) { String next_dir = current_dir.plus_file(p_dir); next_dir = next_dir.simplify_path(); try_dir = next_dir; @@ -372,13 +372,13 @@ String DirAccessUnix::get_current_dir(bool p_include_drive) { } Error DirAccessUnix::rename(String p_path, String p_new_path) { - if (p_path.is_rel_path()) { + if (p_path.is_relative_path()) { p_path = get_current_dir().plus_file(p_path); } p_path = fix_path(p_path); - if (p_new_path.is_rel_path()) { + if (p_new_path.is_relative_path()) { p_new_path = get_current_dir().plus_file(p_new_path); } @@ -388,7 +388,7 @@ Error DirAccessUnix::rename(String p_path, String p_new_path) { } Error DirAccessUnix::remove(String p_path) { - if (p_path.is_rel_path()) { + if (p_path.is_relative_path()) { p_path = get_current_dir().plus_file(p_path); } @@ -407,7 +407,7 @@ Error DirAccessUnix::remove(String p_path) { } bool DirAccessUnix::is_link(String p_file) { - if (p_file.is_rel_path()) { + if (p_file.is_relative_path()) { p_file = get_current_dir().plus_file(p_file); } @@ -422,7 +422,7 @@ bool DirAccessUnix::is_link(String p_file) { } String DirAccessUnix::read_link(String p_file) { - if (p_file.is_rel_path()) { + if (p_file.is_relative_path()) { p_file = get_current_dir().plus_file(p_file); } @@ -439,7 +439,7 @@ String DirAccessUnix::read_link(String p_file) { } Error DirAccessUnix::create_link(String p_source, String p_target) { - if (p_target.is_rel_path()) { + if (p_target.is_relative_path()) { p_target = get_current_dir().plus_file(p_target); } diff --git a/drivers/unix/os_unix.cpp b/drivers/unix/os_unix.cpp index f6a3e93b55..3032c31629 100644 --- a/drivers/unix/os_unix.cpp +++ b/drivers/unix/os_unix.cpp @@ -392,7 +392,7 @@ String OS_Unix::get_locale() const { Error OS_Unix::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) { String path = p_path; - if (FileAccess::exists(path) && path.is_rel_path()) { + if (FileAccess::exists(path) && path.is_relative_path()) { // dlopen expects a slash, in this case a leading ./ for it to be interpreted as a relative path, // otherwise it will end up searching various system directories for the lib instead and finally failing. path = "./" + path; diff --git a/drivers/vulkan/SCsub b/drivers/vulkan/SCsub index 6a2a57d18c..8fe75367a8 100644 --- a/drivers/vulkan/SCsub +++ b/drivers/vulkan/SCsub @@ -3,116 +3,45 @@ Import("env") thirdparty_obj = [] +thirdparty_dir = "#thirdparty/vulkan" +thirdparty_volk_dir = "#thirdparty/volk" -# FIXME: Refactor all this to reduce code duplication. -if env["platform"] == "android": - # Use NDK Vulkan headers - thirdparty_dir = env["ANDROID_NDK_ROOT"] + "/sources/third_party/vulkan/src" - thirdparty_includes = [ - thirdparty_dir, - thirdparty_dir + "/include", - thirdparty_dir + "/layers", - thirdparty_dir + "/layers/generated", - ] - env.Prepend(CPPPATH=thirdparty_includes) - - # Build Vulkan memory allocator - env_thirdparty = env.Clone() - env_thirdparty.disable_warnings() - - thirdparty_dir = "#thirdparty/vulkan" - vma_sources = [thirdparty_dir + "/android/vk_mem_alloc.cpp"] - env_thirdparty.add_source_files(thirdparty_obj, vma_sources) +# Use bundled Vulkan headers +env.Prepend(CPPPATH=[thirdparty_dir, thirdparty_dir + "/include"]) + +if env["use_volk"]: + env.AppendUnique(CPPDEFINES=["USE_VOLK"]) + env.Prepend(CPPPATH=[thirdparty_volk_dir]) +if env["platform"] == "android": + env.AppendUnique(CPPDEFINES=["VK_USE_PLATFORM_ANDROID_KHR"]) elif env["platform"] == "iphone": - # Use bundled Vulkan headers - thirdparty_dir = "#thirdparty/vulkan" - env.Prepend(CPPPATH=[thirdparty_dir, thirdparty_dir + "/include", thirdparty_dir + "/loader"]) - - # Build Vulkan memory allocator - env_thirdparty = env.Clone() - env_thirdparty.disable_warnings() - - vma_sources = [thirdparty_dir + "/vk_mem_alloc.cpp"] - env_thirdparty.add_source_files(thirdparty_obj, vma_sources) - -elif env["builtin_vulkan"]: - # Use bundled Vulkan headers - thirdparty_dir = "#thirdparty/vulkan" - env.Prepend(CPPPATH=[thirdparty_dir, thirdparty_dir + "/include", thirdparty_dir + "/loader"]) - - # Build Vulkan loader library - env_thirdparty = env.Clone() - env_thirdparty.disable_warnings() - - loader_sources = [ - "cJSON.c", - "debug_utils.c", - "dev_ext_trampoline.c", - "loader.c", - "murmurhash.c", - "phys_dev_ext.c", - "trampoline.c", - "unknown_ext_chain.c", - "wsi.c", - "extension_manual.c", - ] - vma_sources = [thirdparty_dir + "/vk_mem_alloc.cpp"] - - if env["platform"] == "windows": - loader_sources.append("dirent_on_windows.c") - env_thirdparty.AppendUnique( - CPPDEFINES=[ - "VK_USE_PLATFORM_WIN32_KHR", - "VULKAN_NON_CMAKE_BUILD", - "WIN32_LEAN_AND_MEAN", - 'API_NAME=\\"%s\\"' % "Vulkan", - ] - ) - if not env.msvc: # Windows 7+, missing in mingw headers - env_thirdparty.AppendUnique( - CPPDEFINES=["CM_GETIDLIST_FILTER_CLASS=0x00000200", "CM_GETIDLIST_FILTER_PRESENT=0x00000100"] - ) - elif env["platform"] == "osx": - env_thirdparty.AppendUnique( - CPPDEFINES=[ - "VK_USE_PLATFORM_MACOS_MVK", - "VULKAN_NON_CMAKE_BUILD", - 'SYSCONFDIR=\\"%s\\"' % "/etc", - 'FALLBACK_DATA_DIRS=\\"%s\\"' % "/usr/local/share:/usr/share", - 'FALLBACK_CONFIG_DIRS=\\"%s\\"' % "/etc/xdg", - ] - ) - elif env["platform"] == "linuxbsd": - env_thirdparty.AppendUnique( - CPPDEFINES=[ - "VK_USE_PLATFORM_XLIB_KHR", - "VULKAN_NON_CMAKE_BUILD", - 'SYSCONFDIR=\\"%s\\"' % "/etc", - 'FALLBACK_DATA_DIRS=\\"%s\\"' % "/usr/local/share:/usr/share", - 'FALLBACK_CONFIG_DIRS=\\"%s\\"' % "/etc/xdg", - ] - ) - import platform - - if platform.system() == "Linux": - # In glibc since 2.17 and musl libc since 1.1.24. Used by loader.c. - env_thirdparty.AppendUnique(CPPDEFINES=["HAVE_SECURE_GETENV"]) - - loader_sources = [thirdparty_dir + "/loader/" + file for file in loader_sources] - env_thirdparty.add_source_files(thirdparty_obj, loader_sources) - env_thirdparty.add_source_files(thirdparty_obj, vma_sources) - -else: # Always build VMA. - thirdparty_dir = "#thirdparty/vulkan" - env.Prepend(CPPPATH=[thirdparty_dir, thirdparty_dir + "/include"]) - - # Build Vulkan loader library - env_thirdparty = env.Clone() - env_thirdparty.disable_warnings() - vma_sources = [thirdparty_dir + "/vk_mem_alloc.cpp"] - - env_thirdparty.add_source_files(thirdparty_obj, vma_sources) + env.AppendUnique(CPPDEFINES=["VK_USE_PLATFORM_IOS_MVK"]) +elif env["platform"] == "linuxbsd": + env.AppendUnique(CPPDEFINES=["VK_USE_PLATFORM_XLIB_KHR"]) +elif env["platform"] == "osx": + env.AppendUnique(CPPDEFINES=["VK_USE_PLATFORM_MACOS_MVK"]) +elif env["platform"] == "windows": + env.AppendUnique(CPPDEFINES=["VK_USE_PLATFORM_WIN32_KHR"]) + +# Build Vulkan memory allocator and volk +env_thirdparty_vma = env.Clone() +env_thirdparty_vma.disable_warnings() +thirdparty_sources_vma = [thirdparty_dir + "/vk_mem_alloc.cpp"] + +if env["use_volk"]: + env_thirdparty_vma.AppendUnique(CPPDEFINES=["VMA_STATIC_VULKAN_FUNCTIONS=1"]) + env_thirdparty_volk = env.Clone() + env_thirdparty_volk.disable_warnings() + + thirdparty_sources_volk = [thirdparty_volk_dir + "/volk.c"] + env_thirdparty_volk.add_source_files(thirdparty_obj, thirdparty_sources_volk) +elif env["platform"] == "android": + # Our current NDK version only provides old Vulkan headers, + # so we have to limit VMA. + env_thirdparty_vma.AppendUnique(CPPDEFINES=["VMA_VULKAN_VERSION=1000000"]) + +env_thirdparty_vma.add_source_files(thirdparty_obj, thirdparty_sources_vma) env.drivers_sources += thirdparty_obj diff --git a/drivers/vulkan/rendering_device_vulkan.cpp b/drivers/vulkan/rendering_device_vulkan.cpp index 9ee2a28240..a4324f0a2c 100644 --- a/drivers/vulkan/rendering_device_vulkan.cpp +++ b/drivers/vulkan/rendering_device_vulkan.cpp @@ -1804,6 +1804,10 @@ RID RenderingDeviceVulkan::texture_create(const TextureFormat &p_format, const T image_create_info.usage |= VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT; } + if (p_format.usage_bits & TEXTURE_USAGE_INPUT_ATTACHMENT_BIT) { + image_create_info.usage |= VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT; + } + if (p_format.usage_bits & TEXTURE_USAGE_CAN_UPDATE_BIT) { image_create_info.usage |= VK_IMAGE_USAGE_TRANSFER_DST_BIT; } @@ -2134,6 +2138,10 @@ RID RenderingDeviceVulkan::texture_create_shared(const TextureView &p_view, RID } } + if (texture.usage_flags & TEXTURE_USAGE_INPUT_ATTACHMENT_BIT) { + usage_info.usage |= VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT; + } + if (texture.usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) { usage_info.usage |= VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT; } @@ -2732,6 +2740,14 @@ bool RenderingDeviceVulkan::texture_is_valid(RID p_texture) { return texture_owner.owns(p_texture); } +Size2i RenderingDeviceVulkan::texture_size(RID p_texture) { + _THREAD_SAFE_METHOD_ + + Texture *tex = texture_owner.getornull(p_texture); + ERR_FAIL_COND_V(!tex, Size2i()); + return Size2i(tex->width, tex->height); +} + Error RenderingDeviceVulkan::texture_copy(RID p_from_texture, RID p_to_texture, const Vector3 &p_from, const Vector3 &p_to, const Vector3 &p_size, uint32_t p_src_mipmap, uint32_t p_dst_mipmap, uint32_t p_src_layer, uint32_t p_dst_layer, uint32_t p_post_barrier) { _THREAD_SAFE_METHOD_ @@ -3275,8 +3291,8 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF for (int i = 0; i < p_attachments.size(); i++) { ERR_FAIL_INDEX_V(p_attachments[i].format, DATA_FORMAT_MAX, VK_NULL_HANDLE); ERR_FAIL_INDEX_V(p_attachments[i].samples, TEXTURE_SAMPLES_MAX, VK_NULL_HANDLE); - ERR_FAIL_COND_V_MSG(!(p_attachments[i].usage_flags & (TEXTURE_USAGE_COLOR_ATTACHMENT_BIT | TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | TEXTURE_USAGE_RESOLVE_ATTACHMENT_BIT)), - VK_NULL_HANDLE, "Texture format for index (" + itos(i) + ") requires an attachment (depth, stencil or resolve) bit set."); + ERR_FAIL_COND_V_MSG(!(p_attachments[i].usage_flags & (TEXTURE_USAGE_COLOR_ATTACHMENT_BIT | TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | TEXTURE_USAGE_INPUT_ATTACHMENT_BIT)), + VK_NULL_HANDLE, "Texture format for index (" + itos(i) + ") requires an attachment (color, depth, input or stencil) bit set."); VkAttachmentDescription description = {}; description.flags = 0; @@ -3291,13 +3307,25 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF // Also, each UNDEFINED will do an immediate layout transition (write), s.t. we must ensure execution synchronization vs. // the read. If this is a performance issue, one could track the actual last accessor of each resource, adding only that // stage + switch (is_depth ? p_initial_depth_action : p_initial_action) { case INITIAL_ACTION_CLEAR_REGION: case INITIAL_ACTION_CLEAR: { - description.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR; - description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_CLEAR; - description.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; //don't care what is there - dependency_from_external.srcStageMask |= reading_stages; + if (p_attachments[i].usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) { + description.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR; + description.initialLayout = is_sampled ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : (is_storage ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL); + description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; + } else if (p_attachments[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) { + description.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR; + description.initialLayout = is_sampled ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : (is_storage ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL); + description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_CLEAR; + dependency_from_external.srcStageMask |= reading_stages; + } else { + description.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; + description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; + description.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; //don't care what is there + dependency_from_external.srcStageMask |= reading_stages; + } } break; case INITIAL_ACTION_KEEP: { if (p_attachments[i].usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) { @@ -3355,7 +3383,58 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF } } - switch (is_depth ? p_final_depth_action : p_final_action) { + bool used_last = false; + + { + int last_pass = p_passes.size() - 1; + + if (is_depth) { + //likely missing depth resolve? + if (p_passes[last_pass].depth_attachment == i) { + used_last = true; + } + } else { + if (p_passes[last_pass].resolve_attachments.size()) { + //if using resolve attachments, check resolve attachments + for (int j = 0; j < p_passes[last_pass].resolve_attachments.size(); j++) { + if (p_passes[last_pass].resolve_attachments[j] == i) { + used_last = true; + break; + } + } + } else { + for (int j = 0; j < p_passes[last_pass].color_attachments.size(); j++) { + if (p_passes[last_pass].color_attachments[j] == i) { + used_last = true; + break; + } + } + } + } + + if (!used_last) { + for (int j = 0; j < p_passes[last_pass].preserve_attachments.size(); j++) { + if (p_passes[last_pass].preserve_attachments[j] == i) { + used_last = true; + break; + } + } + } + } + + FinalAction final_action = p_final_action; + FinalAction final_depth_action = p_final_depth_action; + + if (!used_last) { + if (is_depth) { + final_depth_action = FINAL_ACTION_DISCARD; + + } else { + final_action = FINAL_ACTION_DISCARD; + } + } + + switch (is_depth ? final_depth_action : final_action) { case FINAL_ACTION_READ: { if (p_attachments[i].usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) { description.storeOp = VK_ATTACHMENT_STORE_OP_STORE; @@ -3473,7 +3552,7 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF reference.layout = VK_IMAGE_LAYOUT_UNDEFINED; } else { ERR_FAIL_INDEX_V_MSG(attachment, p_attachments.size(), VK_NULL_HANDLE, "Invalid framebuffer format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), input attachment (" + itos(j) + ")."); - ERR_FAIL_COND_V_MSG(!(p_attachments[attachment].usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT), VK_NULL_HANDLE, "Invalid framebuffer format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), it's marked as depth, but it's not usable as input attachment."); + ERR_FAIL_COND_V_MSG(!(p_attachments[attachment].usage_flags & TEXTURE_USAGE_INPUT_ATTACHMENT_BIT), VK_NULL_HANDLE, "Invalid framebuffer format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), it isn't marked as an input texture."); ERR_FAIL_COND_V_MSG(attachment_last_pass[attachment] == i, VK_NULL_HANDLE, "Invalid framebuffer format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), it already was used for something else before in this pass."); reference.attachment = attachment; reference.layout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; @@ -3497,32 +3576,17 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF } else { ERR_FAIL_INDEX_V_MSG(attachment, p_attachments.size(), VK_NULL_HANDLE, "Invalid framebuffer format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), resolve attachment (" + itos(j) + ")."); ERR_FAIL_COND_V_MSG(pass->color_attachments[j] == FramebufferPass::ATTACHMENT_UNUSED, VK_NULL_HANDLE, "Invalid framebuffer format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), resolve attachment (" + itos(j) + "), the respective color attachment is marked as unused."); - ERR_FAIL_COND_V_MSG(!(p_attachments[attachment].usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT), VK_NULL_HANDLE, "Invalid framebuffer format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), it's marked as depth, but it's not usable as resolve attachment."); + ERR_FAIL_COND_V_MSG(!(p_attachments[attachment].usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT), VK_NULL_HANDLE, "Invalid framebuffer format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), resolve attachment, it isn't marked as a color texture."); ERR_FAIL_COND_V_MSG(attachment_last_pass[attachment] == i, VK_NULL_HANDLE, "Invalid framebuffer format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), it already was used for something else before in this pass."); bool multisample = p_attachments[attachment].samples > TEXTURE_SAMPLES_1; ERR_FAIL_COND_V_MSG(multisample, VK_NULL_HANDLE, "Invalid framebuffer format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), resolve attachments can't be multisample."); reference.attachment = attachment; - reference.layout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; + reference.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; // VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; attachment_last_pass[attachment] = i; } resolve_references.push_back(reference); } - LocalVector<uint32_t> &preserve_references = preserve_reference_array[i]; - - for (int j = 0; j < pass->preserve_attachments.size(); j++) { - int32_t attachment = pass->preserve_attachments[j]; - - ERR_FAIL_COND_V_MSG(attachment == FramebufferPass::ATTACHMENT_UNUSED, VK_NULL_HANDLE, "Invalid framebuffer format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), preserve attachment (" + itos(j) + "). Preserve attachments can't be unused."); - - ERR_FAIL_INDEX_V_MSG(attachment, p_attachments.size(), VK_NULL_HANDLE, "Invalid framebuffer format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), preserve attachment (" + itos(j) + ")."); - ERR_FAIL_COND_V_MSG(attachment_last_pass[attachment] == i, VK_NULL_HANDLE, "Invalid framebuffer format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), it already was used for something else before in this pass."); - - attachment_last_pass[attachment] = i; - - preserve_references.push_back(attachment); - } - VkAttachmentReference &depth_stencil_reference = depth_reference_array[i]; if (pass->depth_attachment != FramebufferPass::ATTACHMENT_UNUSED) { @@ -3546,6 +3610,22 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF depth_stencil_reference.layout = VK_IMAGE_LAYOUT_UNDEFINED; } + LocalVector<uint32_t> &preserve_references = preserve_reference_array[i]; + + for (int j = 0; j < pass->preserve_attachments.size(); j++) { + int32_t attachment = pass->preserve_attachments[j]; + + ERR_FAIL_COND_V_MSG(attachment == FramebufferPass::ATTACHMENT_UNUSED, VK_NULL_HANDLE, "Invalid framebuffer format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), preserve attachment (" + itos(j) + "). Preserve attachments can't be unused."); + + ERR_FAIL_INDEX_V_MSG(attachment, p_attachments.size(), VK_NULL_HANDLE, "Invalid framebuffer format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), preserve attachment (" + itos(j) + ")."); + + if (attachment_last_pass[attachment] != i) { + //preserve can still be used to keep depth or color from being discarded after use + attachment_last_pass[attachment] = i; + preserve_references.push_back(attachment); + } + } + VkSubpassDescription &subpass = subpasses[i]; subpass.flags = 0; subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS; @@ -3632,8 +3712,10 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF render_pass_create_info.pDependencies = nullptr; } + // These are only used if we use multiview but we need to define them in scope. const uint32_t view_mask = (1 << p_view_count) - 1; const uint32_t correlation_mask = (1 << p_view_count) - 1; + Vector<uint32_t> view_masks; VkRenderPassMultiviewCreateInfo render_pass_multiview_create_info; if (p_view_count > 1) { @@ -3645,10 +3727,15 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF // Make sure we limit this to the number of views we support. ERR_FAIL_COND_V_MSG(p_view_count > capabilities.max_view_count, VK_NULL_HANDLE, "Hardware does not support requested number of views for Multiview render pass"); + // Set view masks for each subpass + for (uint32_t i = 0; i < subpasses.size(); i++) { + view_masks.push_back(view_mask); + }; + render_pass_multiview_create_info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_MULTIVIEW_CREATE_INFO; render_pass_multiview_create_info.pNext = nullptr; - render_pass_multiview_create_info.subpassCount = 1; - render_pass_multiview_create_info.pViewMasks = &view_mask; + render_pass_multiview_create_info.subpassCount = subpasses.size(); + render_pass_multiview_create_info.pViewMasks = view_masks.ptr(); render_pass_multiview_create_info.dependencyCount = 0; render_pass_multiview_create_info.pViewOffsets = nullptr; render_pass_multiview_create_info.correlationMaskCount = 1; @@ -3746,7 +3833,7 @@ RenderingDevice::FramebufferFormatID RenderingDeviceVulkan::framebuffer_format_c VkRenderPass render_pass; VkResult res = vkCreateRenderPass(device, &render_pass_create_info, nullptr, &render_pass); - ERR_FAIL_COND_V_MSG(res, VK_NULL_HANDLE, "vkCreateRenderPass for empty fb failed with error " + itos(res) + "."); + ERR_FAIL_COND_V_MSG(res, 0, "vkCreateRenderPass for empty fb failed with error " + itos(res) + "."); if (render_pass == VK_NULL_HANDLE) { //was likely invalid return INVALID_ID; @@ -4363,7 +4450,10 @@ bool RenderingDeviceVulkan::_uniform_add_binding(Vector<Vector<VkDescriptorSetLa } #endif -#define SHADER_BINARY_VERSION 1 +//version 1: initial +//version 2: Added shader name + +#define SHADER_BINARY_VERSION 2 String RenderingDeviceVulkan::shader_get_binary_cache_key() const { return "Vulkan-SV" + itos(SHADER_BINARY_VERSION); @@ -4397,9 +4487,10 @@ struct RenderingDeviceVulkanShaderBinaryData { uint32_t push_constant_size; uint32_t push_constants_vk_stage; uint32_t stage_count; + uint32_t shader_name_len; }; -Vector<uint8_t> RenderingDeviceVulkan::shader_compile_binary_from_spirv(const Vector<ShaderStageSPIRVData> &p_spirv) { +Vector<uint8_t> RenderingDeviceVulkan::shader_compile_binary_from_spirv(const Vector<ShaderStageSPIRVData> &p_spirv, const String &p_shader_name) { RenderingDeviceVulkanShaderBinaryData binary_data; binary_data.vertex_input_mask = 0; binary_data.fragment_outputs = 0; @@ -4506,6 +4597,7 @@ Vector<uint8_t> RenderingDeviceVulkan::shader_compile_binary_from_spirv(const Ve } break; case SPV_REFLECT_DESCRIPTOR_TYPE_INPUT_ATTACHMENT: { info.type = UNIFORM_TYPE_INPUT_ATTACHMENT; + need_array_dimensions = true; } break; case SPV_REFLECT_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR: { ERR_PRINT("Acceleration structure not supported."); @@ -4755,9 +4847,19 @@ Vector<uint8_t> RenderingDeviceVulkan::shader_compile_binary_from_spirv(const Ve binary_data.set_count = uniform_info.size(); binary_data.stage_count = p_spirv.size(); + CharString shader_name_utf = p_shader_name.utf8(); + + binary_data.shader_name_len = shader_name_utf.length(); + uint32_t total_size = sizeof(uint32_t) * 3; //header + version + main datasize; total_size += sizeof(RenderingDeviceVulkanShaderBinaryData); + total_size += binary_data.shader_name_len; + + if ((binary_data.shader_name_len % 4) != 0) { //alignment rules are really strange + total_size += 4 - (binary_data.shader_name_len % 4); + } + for (int i = 0; i < uniform_info.size(); i++) { total_size += sizeof(uint32_t); total_size += uniform_info[i].size() * sizeof(RenderingDeviceVulkanShaderBinaryDataBinding); @@ -4784,6 +4886,12 @@ Vector<uint8_t> RenderingDeviceVulkan::shader_compile_binary_from_spirv(const Ve offset += sizeof(uint32_t); memcpy(binptr + offset, &binary_data, sizeof(RenderingDeviceVulkanShaderBinaryData)); offset += sizeof(RenderingDeviceVulkanShaderBinaryData); + memcpy(binptr + offset, shader_name_utf.ptr(), binary_data.shader_name_len); + offset += binary_data.shader_name_len; + + if ((binary_data.shader_name_len % 4) != 0) { //alignment rules are really strange + offset += 4 - (binary_data.shader_name_len % 4); + } for (int i = 0; i < uniform_info.size(); i++) { int count = uniform_info[i].size(); @@ -4854,6 +4962,16 @@ RID RenderingDeviceVulkan::shader_create_from_bytecode(const Vector<uint8_t> &p_ read_offset += sizeof(uint32_t) * 3 + bin_data_size; + String name; + + if (binary_data.shader_name_len) { + name.parse_utf8((const char *)(binptr + read_offset), binary_data.shader_name_len); + read_offset += binary_data.shader_name_len; + if ((binary_data.shader_name_len % 4) != 0) { //alignment rules are really strange + read_offset += 4 - (binary_data.shader_name_len % 4); + } + } + Vector<Vector<VkDescriptorSetLayoutBinding>> set_bindings; Vector<Vector<UniformInfo>> uniform_info; @@ -5008,6 +5126,7 @@ RID RenderingDeviceVulkan::shader_create_from_bytecode(const Vector<uint8_t> &p_ shader.compute_local_size[1] = compute_local_size[1]; shader.compute_local_size[2] = compute_local_size[2]; shader.specialization_constants = specialization_constants; + shader.name = name; String error_text; @@ -5490,7 +5609,7 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms, img_info.sampler = *sampler; img_info.imageView = texture->view; - if (texture->usage_flags & (TEXTURE_USAGE_COLOR_ATTACHMENT_BIT | TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | TEXTURE_USAGE_RESOLVE_ATTACHMENT_BIT)) { + if (texture->usage_flags & (TEXTURE_USAGE_COLOR_ATTACHMENT_BIT | TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | TEXTURE_USAGE_INPUT_ATTACHMENT_BIT)) { UniformSet::AttachableTexture attachable_texture; attachable_texture.bind = set_uniform.binding; attachable_texture.texture = texture->owner.is_valid() ? texture->owner : uniform.ids[j + 1]; @@ -5543,7 +5662,7 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms, img_info.sampler = VK_NULL_HANDLE; img_info.imageView = texture->view; - if (texture->usage_flags & (TEXTURE_USAGE_COLOR_ATTACHMENT_BIT | TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | TEXTURE_USAGE_RESOLVE_ATTACHMENT_BIT)) { + if (texture->usage_flags & (TEXTURE_USAGE_COLOR_ATTACHMENT_BIT | TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | TEXTURE_USAGE_INPUT_ATTACHMENT_BIT)) { UniformSet::AttachableTexture attachable_texture; attachable_texture.bind = set_uniform.binding; attachable_texture.texture = texture->owner.is_valid() ? texture->owner : uniform.ids[j]; @@ -6369,7 +6488,6 @@ RID RenderingDeviceVulkan::render_pipeline_create(RID p_shader, FramebufferForma specialization_info.write[i].pData = data_ptr; specialization_info.write[i].mapEntryCount = specialization_map_entries[i].size(); specialization_info.write[i].pMapEntries = specialization_map_entries[i].ptr(); - pipeline_stages.write[i].pSpecializationInfo = specialization_info.ptr() + i; } } @@ -6396,7 +6514,7 @@ RID RenderingDeviceVulkan::render_pipeline_create(RID p_shader, FramebufferForma RenderPipeline pipeline; VkResult err = vkCreateGraphicsPipelines(device, VK_NULL_HANDLE, 1, &graphics_pipeline_create_info, nullptr, &pipeline.pipeline); - ERR_FAIL_COND_V_MSG(err, RID(), "vkCreateGraphicsPipelines failed with error " + itos(err) + "."); + ERR_FAIL_COND_V_MSG(err, RID(), "vkCreateGraphicsPipelines failed with error " + itos(err) + " for shader '" + shader->name + "'."); pipeline.set_formats = shader->set_formats; pipeline.push_constant_stages = shader->push_constant.push_constants_vk_stage; @@ -7416,6 +7534,10 @@ void RenderingDeviceVulkan::draw_list_disable_scissor(DrawListID p_list) { vkCmdSetScissor(dl->command_buffer, 0, 1, &scissor); } +uint32_t RenderingDeviceVulkan::draw_list_get_current_pass() { + return draw_list_current_subpass; +} + RenderingDevice::DrawListID RenderingDeviceVulkan::draw_list_switch_to_next_pass() { ERR_FAIL_COND_V(draw_list == nullptr, INVALID_ID); ERR_FAIL_COND_V(draw_list_current_subpass >= draw_list_subpass_count - 1, INVALID_FORMAT_ID); @@ -7466,7 +7588,7 @@ Error RenderingDeviceVulkan::_draw_list_allocate(const Rect2i &p_viewport, uint3 VkCommandPoolCreateInfo cmd_pool_info; cmd_pool_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO; cmd_pool_info.pNext = nullptr; - cmd_pool_info.queueFamilyIndex = context->get_graphics_queue(); + cmd_pool_info.queueFamilyIndex = context->get_graphics_queue_family_index(); cmd_pool_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT; VkResult res = vkCreateCommandPool(device, &cmd_pool_info, nullptr, &split_draw_list_allocators.write[i].command_pool); @@ -7843,13 +7965,13 @@ void RenderingDeviceVulkan::compute_list_bind_uniform_set(ComputeListID p_list, textures_to_storage[i]->used_in_compute = false; textures_to_storage[i]->used_in_raster = false; - textures_to_storage[i]->used_in_compute = false; + textures_to_storage[i]->used_in_transfer = false; } else { src_access_flags = 0; textures_to_storage[i]->used_in_compute = false; textures_to_storage[i]->used_in_raster = false; - textures_to_storage[i]->used_in_compute = false; + textures_to_storage[i]->used_in_transfer = false; textures_to_storage[i]->used_in_frame = frames_drawn; } @@ -8710,6 +8832,7 @@ void RenderingDeviceVulkan::initialize(VulkanContext *p_context, bool p_local_de memset(&allocatorInfo, 0, sizeof(VmaAllocatorCreateInfo)); allocatorInfo.physicalDevice = p_context->get_physical_device(); allocatorInfo.device = device; + allocatorInfo.instance = p_context->get_instance(); vmaCreateAllocator(&allocatorInfo, &allocator); } @@ -8723,7 +8846,7 @@ void RenderingDeviceVulkan::initialize(VulkanContext *p_context, bool p_local_de VkCommandPoolCreateInfo cmd_pool_info; cmd_pool_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO; cmd_pool_info.pNext = nullptr; - cmd_pool_info.queueFamilyIndex = p_context->get_graphics_queue(); + cmd_pool_info.queueFamilyIndex = p_context->get_graphics_queue_family_index(); cmd_pool_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT; VkResult res = vkCreateCommandPool(device, &cmd_pool_info, nullptr, &frames[i].command_pool); @@ -8844,6 +8967,7 @@ void RenderingDeviceVulkan::_free_rids(T &p_owner, const char *p_type) { } void RenderingDeviceVulkan::capture_timestamp(const String &p_name) { + ERR_FAIL_COND_MSG(draw_list != nullptr, "Capturing timestamps during draw list creation is not allowed. Offending timestap was: " + p_name); ERR_FAIL_COND(frames[frame].timestamp_count >= max_timestamp_query_elements); //this should be optional for profiling, else it will slow things down @@ -8892,6 +9016,92 @@ void RenderingDeviceVulkan::capture_timestamp(const String &p_name) { frames[frame].timestamp_count++; } +uint64_t RenderingDeviceVulkan::get_driver_resource(DriverResource p_resource, RID p_rid, uint64_t p_index) { + _THREAD_SAFE_METHOD_ + + switch (p_resource) { + case DRIVER_RESOURCE_VULKAN_DEVICE: { + return (uint64_t)context->get_device(); + }; break; + case DRIVER_RESOURCE_VULKAN_PHYSICAL_DEVICE: { + return (uint64_t)context->get_physical_device(); + }; break; + case DRIVER_RESOURCE_VULKAN_INSTANCE: { + return (uint64_t)context->get_instance(); + }; break; + case DRIVER_RESOURCE_VULKAN_QUEUE: { + return (uint64_t)context->get_graphics_queue(); + }; break; + case DRIVER_RESOURCE_VULKAN_QUEUE_FAMILY_INDEX: { + return context->get_graphics_queue_family_index(); + }; break; + case DRIVER_RESOURCE_VULKAN_IMAGE: { + Texture *tex = texture_owner.getornull(p_rid); + ERR_FAIL_NULL_V(tex, 0); + + return (uint64_t)tex->image; + }; break; + case DRIVER_RESOURCE_VULKAN_IMAGE_VIEW: { + Texture *tex = texture_owner.getornull(p_rid); + ERR_FAIL_NULL_V(tex, 0); + + return (uint64_t)tex->view; + }; break; + case DRIVER_RESOURCE_VULKAN_IMAGE_NATIVE_TEXTURE_FORMAT: { + Texture *tex = texture_owner.getornull(p_rid); + ERR_FAIL_NULL_V(tex, 0); + + return vulkan_formats[tex->format]; + }; break; + case DRIVER_RESOURCE_VULKAN_SAMPLER: { + VkSampler *sampler = sampler_owner.getornull(p_rid); + ERR_FAIL_NULL_V(sampler, 0); + + return uint64_t(*sampler); + }; break; + case DRIVER_RESOURCE_VULKAN_DESCRIPTOR_SET: { + UniformSet *uniform_set = uniform_set_owner.getornull(p_rid); + ERR_FAIL_NULL_V(uniform_set, 0); + + return uint64_t(uniform_set->descriptor_set); + }; break; + case DRIVER_RESOURCE_VULKAN_BUFFER: { + Buffer *buffer = nullptr; + if (vertex_buffer_owner.owns(p_rid)) { + buffer = vertex_buffer_owner.getornull(p_rid); + } else if (index_buffer_owner.owns(p_rid)) { + buffer = index_buffer_owner.getornull(p_rid); + } else if (uniform_buffer_owner.owns(p_rid)) { + buffer = uniform_buffer_owner.getornull(p_rid); + } else if (texture_buffer_owner.owns(p_rid)) { + buffer = &texture_buffer_owner.getornull(p_rid)->buffer; + } else if (storage_buffer_owner.owns(p_rid)) { + buffer = storage_buffer_owner.getornull(p_rid); + } + + ERR_FAIL_NULL_V(buffer, 0); + + return uint64_t(buffer->buffer); + }; break; + case DRIVER_RESOURCE_VULKAN_COMPUTE_PIPELINE: { + ComputePipeline *compute_pipeline = compute_pipeline_owner.getornull(p_rid); + ERR_FAIL_NULL_V(compute_pipeline, 0); + + return uint64_t(compute_pipeline->pipeline); + }; break; + case DRIVER_RESOURCE_VULKAN_RENDER_PIPELINE: { + RenderPipeline *render_pipeline = render_pipeline_owner.getornull(p_rid); + ERR_FAIL_NULL_V(render_pipeline, 0); + + return uint64_t(render_pipeline->pipeline); + }; break; + default: { + // not supported for this driver + return 0; + }; break; + } +} + uint32_t RenderingDeviceVulkan::get_captured_timestamps_count() const { return frames[frame].timestamp_result_count; } diff --git a/drivers/vulkan/rendering_device_vulkan.h b/drivers/vulkan/rendering_device_vulkan.h index f9ff61310a..cf0b725cfc 100644 --- a/drivers/vulkan/rendering_device_vulkan.h +++ b/drivers/vulkan/rendering_device_vulkan.h @@ -44,7 +44,11 @@ #endif #include "vk_mem_alloc.h" +#ifdef USE_VOLK +#include <volk.h> +#else #include <vulkan/vulkan.h> +#endif class VulkanContext; @@ -635,6 +639,7 @@ class RenderingDeviceVulkan : public RenderingDevice { Vector<VkPipelineShaderStageCreateInfo> pipeline_stages; Vector<SpecializationConstant> specialization_constants; VkPipelineLayout pipeline_layout = VK_NULL_HANDLE; + String name; //used for debug }; String _shader_uniform_debug(RID p_shader, int p_set = -1); @@ -808,7 +813,7 @@ class RenderingDeviceVulkan : public RenderingDevice { // When using split command lists, this is // implemented internally using secondary command // buffers. As they can be created in threads, - // each needs it's own command pool. + // each needs its own command pool. struct SplitDrawListAllocator { VkCommandPool command_pool = VK_NULL_HANDLE; @@ -1039,6 +1044,7 @@ public: virtual bool texture_is_format_supported_for_usage(DataFormat p_format, uint32_t p_usage) const; virtual bool texture_is_shared(RID p_texture); virtual bool texture_is_valid(RID p_texture); + virtual Size2i texture_size(RID p_texture); virtual Error texture_copy(RID p_from_texture, RID p_to_texture, const Vector3 &p_from, const Vector3 &p_to, const Vector3 &p_size, uint32_t p_src_mipmap, uint32_t p_dst_mipmap, uint32_t p_src_layer, uint32_t p_dst_layer, uint32_t p_post_barrier = BARRIER_MASK_ALL); virtual Error texture_clear(RID p_texture, const Color &p_color, uint32_t p_base_mipmap, uint32_t p_mipmaps, uint32_t p_base_layer, uint32_t p_layers, uint32_t p_post_barrier = BARRIER_MASK_ALL); @@ -1084,7 +1090,7 @@ public: /****************/ virtual String shader_get_binary_cache_key() const; - virtual Vector<uint8_t> shader_compile_binary_from_spirv(const Vector<ShaderStageSPIRVData> &p_spirv); + virtual Vector<uint8_t> shader_compile_binary_from_spirv(const Vector<ShaderStageSPIRVData> &p_spirv, const String &p_shader_name = ""); virtual RID shader_create_from_bytecode(const Vector<uint8_t> &p_shader_binary); @@ -1149,6 +1155,7 @@ public: virtual void draw_list_enable_scissor(DrawListID p_list, const Rect2 &p_rect); virtual void draw_list_disable_scissor(DrawListID p_list); + virtual uint32_t draw_list_get_current_pass(); virtual DrawListID draw_list_switch_to_next_pass(); virtual Error draw_list_switch_to_next_pass_split(uint32_t p_splits, DrawListID *r_split_ids); @@ -1220,6 +1227,8 @@ public: virtual String get_device_name() const; virtual String get_device_pipeline_cache_uuid() const; + virtual uint64_t get_driver_resource(DriverResource p_resource, RID p_rid = RID(), uint64_t p_index = 0); + RenderingDeviceVulkan(); ~RenderingDeviceVulkan(); }; diff --git a/drivers/vulkan/vulkan_context.cpp b/drivers/vulkan/vulkan_context.cpp index d35c519320..bb0123e536 100644 --- a/drivers/vulkan/vulkan_context.cpp +++ b/drivers/vulkan/vulkan_context.cpp @@ -275,22 +275,21 @@ Error VulkanContext::_obtain_vulkan_version() { if (res == VK_SUCCESS) { vulkan_major = VK_VERSION_MAJOR(api_version); vulkan_minor = VK_VERSION_MINOR(api_version); - uint32_t vulkan_patch = VK_VERSION_PATCH(api_version); - - print_line("Vulkan API " + itos(vulkan_major) + "." + itos(vulkan_minor) + "." + itos(vulkan_patch)); + vulkan_patch = VK_VERSION_PATCH(api_version); } else { // according to the documentation this shouldn't fail with anything except a memory allocation error // in which case we're in deep trouble anyway ERR_FAIL_V(ERR_CANT_CREATE); } } else { - print_line("vkEnumerateInstanceVersion not available, assuming Vulkan 1.0"); + print_line("vkEnumerateInstanceVersion not available, assuming Vulkan 1.0."); } // we don't go above 1.2 if ((vulkan_major > 1) || (vulkan_major == 1 && vulkan_minor > 2)) { vulkan_major = 1; vulkan_minor = 2; + vulkan_patch = 0; } return OK; @@ -577,26 +576,22 @@ Error VulkanContext::_check_capabilities() { multiview_capabilities.max_view_count = multiviewProperties.maxMultiviewViewCount; multiview_capabilities.max_instance_count = multiviewProperties.maxMultiviewInstanceIndex; -#ifdef DEBUG_ENABLED - print_line("- Vulkan multiview supported:"); - print_line(" max view count: " + itos(multiview_capabilities.max_view_count)); - print_line(" max instances: " + itos(multiview_capabilities.max_instance_count)); + print_verbose("- Vulkan multiview supported:"); + print_verbose(" max view count: " + itos(multiview_capabilities.max_view_count)); + print_verbose(" max instances: " + itos(multiview_capabilities.max_instance_count)); } else { - print_line("- Vulkan multiview not supported"); -#endif + print_verbose("- Vulkan multiview not supported"); } -#ifdef DEBUG_ENABLED - print_line("- Vulkan subgroup:"); - print_line(" size: " + itos(subgroup_capabilities.size)); - print_line(" stages: " + subgroup_capabilities.supported_stages_desc()); - print_line(" supported ops: " + subgroup_capabilities.supported_operations_desc()); + print_verbose("- Vulkan subgroup:"); + print_verbose(" size: " + itos(subgroup_capabilities.size)); + print_verbose(" stages: " + subgroup_capabilities.supported_stages_desc()); + print_verbose(" supported ops: " + subgroup_capabilities.supported_operations_desc()); if (subgroup_capabilities.quadOperationsInAllStages) { - print_line(" quad operations in all stages"); + print_verbose(" quad operations in all stages"); } } else { - print_line("- Couldn't call vkGetPhysicalDeviceProperties2"); -#endif + print_verbose("- Couldn't call vkGetPhysicalDeviceProperties2"); } return OK; @@ -685,6 +680,10 @@ Error VulkanContext::_create_physical_device() { inst_initialized = true; +#ifdef USE_VOLK + volkLoadInstance(inst); +#endif + /* Make initial call to query gpu_count, then second call for gpu info*/ err = vkEnumeratePhysicalDevices(inst, &gpu_count, nullptr); ERR_FAIL_COND_V(err, ERR_CANT_CREATE); @@ -737,10 +736,11 @@ Error VulkanContext::_create_physical_device() { } vendor_names[] = { { 0x1002, "AMD" }, { 0x1010, "ImgTec" }, + { 0x106B, "Apple" }, { 0x10DE, "NVIDIA" }, { 0x13B5, "ARM" }, { 0x5143, "Qualcomm" }, - { 0x8086, "INTEL" }, + { 0x8086, "Intel" }, { 0, nullptr }, }; device_name = gpu_props.deviceName; @@ -757,9 +757,11 @@ Error VulkanContext::_create_physical_device() { vendor_idx++; } } -#ifdef DEBUG_ENABLED - print_line("Using Vulkan Device #" + itos(device_index) + ": " + device_vendor + " - " + device_name); -#endif + + print_line( + "Vulkan API " + itos(vulkan_major) + "." + itos(vulkan_minor) + "." + itos(vulkan_patch) + + " - " + "Using Vulkan Device #" + itos(device_index) + ": " + device_vendor + " - " + device_name); + device_api_version = gpu_props.apiVersion; err = vkEnumerateDeviceExtensionProperties(gpu, nullptr, &device_extension_count, nullptr); @@ -975,37 +977,35 @@ Error VulkanContext::_create_device() { sdevice.queueCreateInfoCount = 2; } -#ifdef VK_VERSION_1_2 VkPhysicalDeviceVulkan11Features vulkan11features; - - vulkan11features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_FEATURES; - vulkan11features.pNext = nullptr; - // !BAS! Need to figure out which ones of these we want enabled... - vulkan11features.storageBuffer16BitAccess = 0; - vulkan11features.uniformAndStorageBuffer16BitAccess = 0; - vulkan11features.storagePushConstant16 = 0; - vulkan11features.storageInputOutput16 = 0; - vulkan11features.multiview = multiview_capabilities.is_supported; - vulkan11features.multiviewGeometryShader = multiview_capabilities.geometry_shader_is_supported; - vulkan11features.multiviewTessellationShader = multiview_capabilities.tessellation_shader_is_supported; - vulkan11features.variablePointersStorageBuffer = 0; - vulkan11features.variablePointers = 0; - vulkan11features.protectedMemory = 0; - vulkan11features.samplerYcbcrConversion = 0; - vulkan11features.shaderDrawParameters = 0; - - sdevice.pNext = &vulkan11features; -#elif VK_VERSION_1_1 VkPhysicalDeviceMultiviewFeatures multiview_features; + if (vulkan_major > 1 || vulkan_minor >= 2) { + vulkan11features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_FEATURES; + vulkan11features.pNext = nullptr; + // !BAS! Need to figure out which ones of these we want enabled... + vulkan11features.storageBuffer16BitAccess = 0; + vulkan11features.uniformAndStorageBuffer16BitAccess = 0; + vulkan11features.storagePushConstant16 = 0; + vulkan11features.storageInputOutput16 = 0; + vulkan11features.multiview = multiview_capabilities.is_supported; + vulkan11features.multiviewGeometryShader = multiview_capabilities.geometry_shader_is_supported; + vulkan11features.multiviewTessellationShader = multiview_capabilities.tessellation_shader_is_supported; + vulkan11features.variablePointersStorageBuffer = 0; + vulkan11features.variablePointers = 0; + vulkan11features.protectedMemory = 0; + vulkan11features.samplerYcbcrConversion = 0; + vulkan11features.shaderDrawParameters = 0; + + sdevice.pNext = &vulkan11features; + } else if (vulkan_major == 1 && vulkan_minor == 1) { + multiview_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES; + multiview_features.pNext = nullptr; + multiview_features.multiview = multiview_capabilities.is_supported; + multiview_features.multiviewGeometryShader = multiview_capabilities.geometry_shader_is_supported; + multiview_features.multiviewTessellationShader = multiview_capabilities.tessellation_shader_is_supported; - multiview_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES; - multiview_features.pNext = nullptr; - multiview_features.multiview = multiview_capabilities.is_supported; - multiview_features.multiviewGeometryShader = multiview_capabilities.geometry_shader_is_supported; - multiview_features.multiviewTessellationShader = multiview_capabilities.tessellation_shader_is_supported; - - sdevice.pNext = &multiview_features; -#endif + sdevice.pNext = &multiview_features; + } err = vkCreateDevice(gpu, &sdevice, nullptr, &device); ERR_FAIL_COND_V(err, ERR_CANT_CREATE); @@ -1672,6 +1672,11 @@ Error VulkanContext::_update_swap_chain(Window *window) { } Error VulkanContext::initialize() { +#ifdef USE_VOLK + if (volkInitialize() != VK_SUCCESS) { + return FAILED; + } +#endif Error err = _create_physical_device(); if (err) { return err; @@ -2024,7 +2029,11 @@ int VulkanContext::get_swapchain_image_count() const { return swapchainImageCount; } -uint32_t VulkanContext::get_graphics_queue() const { +VkQueue VulkanContext::get_graphics_queue() const { + return graphics_queue; +} + +uint32_t VulkanContext::get_graphics_queue_family_index() const { return graphics_queue_family_index; } diff --git a/drivers/vulkan/vulkan_context.h b/drivers/vulkan/vulkan_context.h index 83e9524046..ae7c697be8 100644 --- a/drivers/vulkan/vulkan_context.h +++ b/drivers/vulkan/vulkan_context.h @@ -38,7 +38,11 @@ #include "core/templates/rid_owner.h" #include "servers/display_server.h" +#ifdef USE_VOLK +#include <volk.h> +#else #include <vulkan/vulkan.h> +#endif class VulkanContext { public: @@ -81,6 +85,7 @@ private: // Vulkan 1.0 doesn't return version info so we assume this by default until we know otherwise uint32_t vulkan_major = 1; uint32_t vulkan_minor = 0; + uint32_t vulkan_patch = 0; SubgroupCapabilities subgroup_capabilities; MultiviewCapabilities multiview_capabilities; @@ -229,10 +234,6 @@ protected: Error _get_preferred_validation_layers(uint32_t *count, const char *const **names); - VkInstance _get_instance() { - return inst; - } - public: uint32_t get_vulkan_major() const { return vulkan_major; }; uint32_t get_vulkan_minor() const { return vulkan_minor; }; @@ -241,8 +242,10 @@ public: VkDevice get_device(); VkPhysicalDevice get_physical_device(); + VkInstance get_instance() { return inst; } int get_swapchain_image_count() const; - uint32_t get_graphics_queue() const; + VkQueue get_graphics_queue() const; + uint32_t get_graphics_queue_family_index() const; void window_resize(DisplayServer::WindowID p_window_id, int p_width, int p_height); int window_get_width(DisplayServer::WindowID p_window = 0); diff --git a/drivers/wasapi/audio_driver_wasapi.cpp b/drivers/wasapi/audio_driver_wasapi.cpp index 43c8722b06..276fda2a8f 100644 --- a/drivers/wasapi/audio_driver_wasapi.cpp +++ b/drivers/wasapi/audio_driver_wasapi.cpp @@ -35,8 +35,60 @@ #include "core/config/project_settings.h" #include "core/os/os.h" +#include <stdint.h> // INT32_MAX + #include <functiondiscoverykeys.h> +// Define IAudioClient3 if not already defined by MinGW headers +#if defined __MINGW32__ || defined __MINGW64__ + +#ifndef __IAudioClient3_FWD_DEFINED__ +#define __IAudioClient3_FWD_DEFINED__ + +typedef interface IAudioClient3 IAudioClient3; + +#endif // __IAudioClient3_FWD_DEFINED__ + +#ifndef __IAudioClient3_INTERFACE_DEFINED__ +#define __IAudioClient3_INTERFACE_DEFINED__ + +MIDL_INTERFACE("7ED4EE07-8E67-4CD4-8C1A-2B7A5987AD42") +IAudioClient3 : public IAudioClient2 { +public: + virtual HRESULT STDMETHODCALLTYPE GetSharedModeEnginePeriod( + /* [annotation][in] */ + _In_ const WAVEFORMATEX *pFormat, + /* [annotation][out] */ + _Out_ UINT32 *pDefaultPeriodInFrames, + /* [annotation][out] */ + _Out_ UINT32 *pFundamentalPeriodInFrames, + /* [annotation][out] */ + _Out_ UINT32 *pMinPeriodInFrames, + /* [annotation][out] */ + _Out_ UINT32 *pMaxPeriodInFrames) = 0; + + virtual HRESULT STDMETHODCALLTYPE GetCurrentSharedModeEnginePeriod( + /* [unique][annotation][out] */ + _Out_ WAVEFORMATEX * *ppFormat, + /* [annotation][out] */ + _Out_ UINT32 * pCurrentPeriodInFrames) = 0; + + virtual HRESULT STDMETHODCALLTYPE InitializeSharedAudioStream( + /* [annotation][in] */ + _In_ DWORD StreamFlags, + /* [annotation][in] */ + _In_ UINT32 PeriodInFrames, + /* [annotation][in] */ + _In_ const WAVEFORMATEX *pFormat, + /* [annotation][in] */ + _In_opt_ LPCGUID AudioSessionGuid) = 0; +}; +__CRT_UUID_DECL(IAudioClient3, 0x7ED4EE07, 0x8E67, 0x4CD4, 0x8C, 0x1A, 0x2B, 0x7A, 0x59, 0x87, 0xAD, 0x42) + +#endif // __IAudioClient3_INTERFACE_DEFINED__ + +#endif // __MINGW32__ || __MINGW64__ + #ifndef PKEY_Device_FriendlyName #undef DEFINE_PROPERTYKEY @@ -51,6 +103,7 @@ DEFINE_PROPERTYKEY(PKEY_Device_FriendlyName, 0xa45c254e, 0xdf1c, 0x4efd, 0x80, 0 const CLSID CLSID_MMDeviceEnumerator = __uuidof(MMDeviceEnumerator); const IID IID_IMMDeviceEnumerator = __uuidof(IMMDeviceEnumerator); const IID IID_IAudioClient = __uuidof(IAudioClient); +const IID IID_IAudioClient3 = __uuidof(IAudioClient3); const IID IID_IAudioRenderClient = __uuidof(IAudioRenderClient); const IID IID_IAudioCaptureClient = __uuidof(IAudioCaptureClient); @@ -221,7 +274,22 @@ Error AudioDriverWASAPI::audio_device_init(AudioDeviceWASAPI *p_device, bool p_c ERR_PRINT("WASAPI: RegisterEndpointNotificationCallback error"); } - hr = device->Activate(IID_IAudioClient, CLSCTX_ALL, nullptr, (void **)&p_device->audio_client); + bool using_audio_client_3 = !p_capture; // IID_IAudioClient3 is only used for adjustable output latency (not input) + if (using_audio_client_3) { + hr = device->Activate(IID_IAudioClient3, CLSCTX_ALL, nullptr, (void **)&p_device->audio_client); + if (hr != S_OK) { + // IID_IAudioClient3 will never activate on OS versions before Windows 10. + // Older Windows versions should fall back gracefully. + using_audio_client_3 = false; + print_verbose("WASAPI: Couldn't activate device with IAudioClient3 interface, falling back to IAudioClient interface"); + } else { + print_verbose("WASAPI: Activated device using IAudioClient3 interface"); + } + } + if (!using_audio_client_3) { + hr = device->Activate(IID_IAudioClient, CLSCTX_ALL, nullptr, (void **)&p_device->audio_client); + } + SAFE_RELEASE(device) if (reinit) { @@ -232,6 +300,16 @@ Error AudioDriverWASAPI::audio_device_init(AudioDeviceWASAPI *p_device, bool p_c ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN); } + if (using_audio_client_3) { + AudioClientProperties audioProps; + audioProps.cbSize = sizeof(AudioClientProperties); + audioProps.bIsOffload = FALSE; + audioProps.eCategory = AudioCategory_GameEffects; + + hr = ((IAudioClient3 *)p_device->audio_client)->SetClientProperties(&audioProps); + ERR_FAIL_COND_V_MSG(hr != S_OK, ERR_CANT_OPEN, "WASAPI: SetClientProperties failed with error 0x" + String::num_uint64(hr, 16) + "."); + } + hr = p_device->audio_client->GetMixFormat(&pwfex); ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN); @@ -285,15 +363,55 @@ Error AudioDriverWASAPI::audio_device_init(AudioDeviceWASAPI *p_device, bool p_c } } - DWORD streamflags = 0; - if ((DWORD)mix_rate != pwfex->nSamplesPerSec) { - streamflags |= AUDCLNT_STREAMFLAGS_RATEADJUST; - pwfex->nSamplesPerSec = mix_rate; - pwfex->nAvgBytesPerSec = pwfex->nSamplesPerSec * pwfex->nChannels * (pwfex->wBitsPerSample / 8); - } + if (!using_audio_client_3) { + DWORD streamflags = 0; + if ((DWORD)mix_rate != pwfex->nSamplesPerSec) { + streamflags |= AUDCLNT_STREAMFLAGS_RATEADJUST; + pwfex->nSamplesPerSec = mix_rate; + pwfex->nAvgBytesPerSec = pwfex->nSamplesPerSec * pwfex->nChannels * (pwfex->wBitsPerSample / 8); + } + hr = p_device->audio_client->Initialize(AUDCLNT_SHAREMODE_SHARED, streamflags, p_capture ? REFTIMES_PER_SEC : 0, 0, pwfex, nullptr); + ERR_FAIL_COND_V_MSG(hr != S_OK, ERR_CANT_OPEN, "WASAPI: Initialize failed with error 0x" + String::num_uint64(hr, 16) + "."); + UINT32 max_frames; + HRESULT hr = p_device->audio_client->GetBufferSize(&max_frames); + ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN); - hr = p_device->audio_client->Initialize(AUDCLNT_SHAREMODE_SHARED, streamflags, p_capture ? REFTIMES_PER_SEC : 0, 0, pwfex, nullptr); - ERR_FAIL_COND_V_MSG(hr != S_OK, ERR_CANT_OPEN, "WASAPI: Initialize failed with error 0x" + String::num_uint64(hr, 16) + "."); + // Due to WASAPI Shared Mode we have no control of the buffer size + buffer_frames = max_frames; + } else { + IAudioClient3 *device_audio_client_3 = (IAudioClient3 *)p_device->audio_client; + + // AUDCLNT_STREAMFLAGS_RATEADJUST is an invalid flag with IAudioClient3, therefore we have to use + // the closest supported mix rate supported by the audio driver. + mix_rate = pwfex->nSamplesPerSec; + print_verbose("WASAPI: mix_rate = " + itos(mix_rate)); + + UINT32 default_period_frames, fundamental_period_frames, min_period_frames, max_period_frames; + hr = device_audio_client_3->GetSharedModeEnginePeriod( + pwfex, + &default_period_frames, + &fundamental_period_frames, + &min_period_frames, + &max_period_frames); + ERR_FAIL_COND_V_MSG(hr != S_OK, ERR_CANT_OPEN, "WASAPI: GetSharedModeEnginePeriod failed with error 0x" + String::num_uint64(hr, 16) + "."); + + // Period frames must be an integral multiple of fundamental_period_frames or IAudioClient3 initialization will fail, + // so we need to select the closest multiple to the user-specified latency. + UINT32 desired_period_frames = target_latency_ms * mix_rate / 1000; + UINT32 period_frames = (desired_period_frames / fundamental_period_frames) * fundamental_period_frames; + if (ABS((int64_t)period_frames - (int64_t)desired_period_frames) > ABS((int64_t)(period_frames + fundamental_period_frames) - (int64_t)desired_period_frames)) { + period_frames = period_frames + fundamental_period_frames; + } + period_frames = CLAMP(period_frames, min_period_frames, max_period_frames); + print_verbose("WASAPI: fundamental_period_frames = " + itos(fundamental_period_frames)); + print_verbose("WASAPI: min_period_frames = " + itos(min_period_frames)); + print_verbose("WASAPI: max_period_frames = " + itos(max_period_frames)); + print_verbose("WASAPI: selected a period frame size of " + itos(period_frames)); + buffer_frames = period_frames; + + hr = device_audio_client_3->InitializeSharedAudioStream(0, period_frames, pwfex, nullptr); + ERR_FAIL_COND_V_MSG(hr != S_OK, ERR_CANT_OPEN, "WASAPI: InitializeSharedAudioStream failed with error 0x" + String::num_uint64(hr, 16) + "."); + } if (p_capture) { hr = p_device->audio_client->GetService(IID_IAudioCaptureClient, (void **)&p_device->capture_client); @@ -328,13 +446,6 @@ Error AudioDriverWASAPI::init_render_device(bool reinit) { break; } - UINT32 max_frames; - HRESULT hr = audio_output.audio_client->GetBufferSize(&max_frames); - ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN); - - // Due to WASAPI Shared Mode we have no control of the buffer size - buffer_frames = max_frames; - // Sample rate is independent of channels (ref: https://stackoverflow.com/questions/11048825/audio-sample-frequency-rely-on-channels) samples_in.resize(buffer_frames * channels); @@ -367,7 +478,6 @@ Error AudioDriverWASAPI::audio_device_finish(AudioDeviceWASAPI *p_device) { if (p_device->audio_client) { p_device->audio_client->Stop(); } - p_device->active = false; } @@ -389,6 +499,8 @@ Error AudioDriverWASAPI::finish_capture_device() { Error AudioDriverWASAPI::init() { mix_rate = GLOBAL_GET("audio/driver/mix_rate"); + target_latency_ms = GLOBAL_GET("audio/driver/output_latency"); + Error err = init_render_device(); if (err != OK) { ERR_PRINT("WASAPI: init_render_device error"); diff --git a/drivers/wasapi/audio_driver_wasapi.h b/drivers/wasapi/audio_driver_wasapi.h index b9b325f0fb..312b6a6781 100644 --- a/drivers/wasapi/audio_driver_wasapi.h +++ b/drivers/wasapi/audio_driver_wasapi.h @@ -71,6 +71,7 @@ class AudioDriverWASAPI : public AudioDriver { unsigned int channels = 0; int mix_rate = 0; int buffer_frames = 0; + int target_latency_ms = 0; bool thread_exited = false; mutable bool exit_thread = false; @@ -114,5 +115,5 @@ public: AudioDriverWASAPI(); }; +#endif // WASAPI_ENABLED #endif // AUDIO_DRIVER_WASAPI_H -#endif diff --git a/drivers/windows/dir_access_windows.cpp b/drivers/windows/dir_access_windows.cpp index 325bae5b56..f7a5f7279e 100644 --- a/drivers/windows/dir_access_windows.cpp +++ b/drivers/windows/dir_access_windows.cpp @@ -155,7 +155,7 @@ Error DirAccessWindows::make_dir(String p_dir) { GLOBAL_LOCK_FUNCTION p_dir = fix_path(p_dir); - if (p_dir.is_rel_path()) { + if (p_dir.is_relative_path()) { p_dir = current_dir.plus_file(p_dir); } @@ -227,7 +227,7 @@ bool DirAccessWindows::file_exists(String p_file) { bool DirAccessWindows::dir_exists(String p_dir) { GLOBAL_LOCK_FUNCTION - if (p_dir.is_rel_path()) { + if (p_dir.is_relative_path()) { p_dir = get_current_dir().plus_file(p_dir); } @@ -242,13 +242,13 @@ bool DirAccessWindows::dir_exists(String p_dir) { } Error DirAccessWindows::rename(String p_path, String p_new_path) { - if (p_path.is_rel_path()) { + if (p_path.is_relative_path()) { p_path = get_current_dir().plus_file(p_path); } p_path = fix_path(p_path); - if (p_new_path.is_rel_path()) { + if (p_new_path.is_relative_path()) { p_new_path = get_current_dir().plus_file(p_new_path); } @@ -281,7 +281,7 @@ Error DirAccessWindows::rename(String p_path, String p_new_path) { } Error DirAccessWindows::remove(String p_path) { - if (p_path.is_rel_path()) { + if (p_path.is_relative_path()) { p_path = get_current_dir().plus_file(p_path); } diff --git a/drivers/windows/file_access_windows.cpp b/drivers/windows/file_access_windows.cpp index f504bad60d..775c999b15 100644 --- a/drivers/windows/file_access_windows.cpp +++ b/drivers/windows/file_access_windows.cpp @@ -35,6 +35,7 @@ #include "core/os/os.h" #include "core/string/print_string.h" +#include <share.h> // _SH_DENYNO #include <shlwapi.h> #include <windows.h> @@ -77,8 +78,8 @@ Error FileAccessWindows::_open(const String &p_path, int p_mode_flags) { return ERR_INVALID_PARAMETER; } - /* pretty much every implementation that uses fopen as primary - backend supports utf8 encoding */ + /* Pretty much every implementation that uses fopen as primary + backend supports utf8 encoding. */ struct _stat st; if (_wstat((LPCWSTR)(path.utf16().get_data()), &st) == 0) { @@ -113,10 +114,10 @@ Error FileAccessWindows::_open(const String &p_path, int p_mode_flags) { path = path + ".tmp"; } - errno_t errcode = _wfopen_s(&f, (LPCWSTR)(path.utf16().get_data()), mode_string); + f = _wfsopen((LPCWSTR)(path.utf16().get_data()), mode_string, _SH_DENYNO); if (f == nullptr) { - switch (errcode) { + switch (errno) { case ENOENT: { last_error = ERR_FILE_NOT_FOUND; } break; @@ -157,10 +158,10 @@ void FileAccessWindows::close() { #else if (!PathFileExistsW((LPCWSTR)(save_path.utf16().get_data()))) { #endif - //creating new file + // Creating new file rename_error = _wrename((LPCWSTR)((save_path + ".tmp").utf16().get_data()), (LPCWSTR)(save_path.utf16().get_data())) != 0; } else { - //atomic replace for existing file + // Atomic replace for existing file rename_error = !ReplaceFileW((LPCWSTR)(save_path.utf16().get_data()), (LPCWSTR)((save_path + ".tmp").utf16().get_data()), nullptr, 2 | 4, nullptr, nullptr); } if (rename_error) { @@ -205,6 +206,7 @@ void FileAccessWindows::seek(uint64_t p_position) { void FileAccessWindows::seek_end(int64_t p_position) { ERR_FAIL_COND(!f); + if (_fseeki64(f, p_position, SEEK_END)) { check_errors(); } @@ -237,6 +239,7 @@ bool FileAccessWindows::eof_reached() const { uint8_t FileAccessWindows::get_8() const { ERR_FAIL_COND_V(!f, 0); + if (flags == READ_WRITE || flags == WRITE_READ) { if (prev_op == WRITE) { fflush(f); @@ -273,6 +276,7 @@ Error FileAccessWindows::get_error() const { void FileAccessWindows::flush() { ERR_FAIL_COND(!f); + fflush(f); if (prev_op == WRITE) { prev_op = 0; @@ -281,6 +285,7 @@ void FileAccessWindows::flush() { void FileAccessWindows::store_8(uint8_t p_dest) { ERR_FAIL_COND(!f); + if (flags == READ_WRITE || flags == WRITE_READ) { if (prev_op == READ) { if (last_error != ERR_FILE_EOF) { @@ -295,6 +300,7 @@ void FileAccessWindows::store_8(uint8_t p_dest) { void FileAccessWindows::store_buffer(const uint8_t *p_src, uint64_t p_length) { ERR_FAIL_COND(!f); ERR_FAIL_COND(!p_src && p_length > 0); + if (flags == READ_WRITE || flags == WRITE_READ) { if (prev_op == READ) { if (last_error != ERR_FILE_EOF) { @@ -307,10 +313,8 @@ void FileAccessWindows::store_buffer(const uint8_t *p_src, uint64_t p_length) { } bool FileAccessWindows::file_exists(const String &p_name) { - FILE *g; - //printf("opening file %s\n", p_fname.utf8().get_data()); String filename = fix_path(p_name); - _wfopen_s(&g, (LPCWSTR)(filename.utf16().get_data()), L"rb"); + FILE *g = _wfsopen((LPCWSTR)(filename.utf16().get_data()), L"rb", _SH_DENYNO); if (g == nullptr) { return false; } else { |