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-rw-r--r--drivers/gles3/rasterizer_scene_gles3.cpp28
-rw-r--r--drivers/gles3/rasterizer_scene_gles3.h28
-rw-r--r--drivers/gles3/rasterizer_storage_gles3.cpp117
-rw-r--r--drivers/gles3/rasterizer_storage_gles3.h32
-rw-r--r--drivers/gles3/shader_compiler_gles3.cpp1
-rw-r--r--drivers/gles3/shaders/scene.glsl88
-rw-r--r--drivers/unix/packet_peer_udp_posix.cpp2
-rw-r--r--drivers/unix/packet_peer_udp_posix.h12
-rw-r--r--drivers/windows/packet_peer_udp_winsock.cpp297
-rw-r--r--drivers/windows/packet_peer_udp_winsock.h88
-rw-r--r--drivers/windows/stream_peer_tcp_winsock.cpp371
-rw-r--r--drivers/windows/stream_peer_tcp_winsock.h91
-rw-r--r--drivers/windows/tcp_server_winsock.cpp187
-rw-r--r--drivers/windows/tcp_server_winsock.h60
14 files changed, 1365 insertions, 37 deletions
diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp
index d38ec2a1f9..13fbb5c293 100644
--- a/drivers/gles3/rasterizer_scene_gles3.cpp
+++ b/drivers/gles3/rasterizer_scene_gles3.cpp
@@ -1849,6 +1849,20 @@ void RasterizerSceneGLES3::_setup_light(RenderList::Element *e, const Transform
state.scene_shader.set_uniform(SceneShaderGLES3::GI_PROBE2_ENABLED, false);
}
+ } else if (!e->instance->lightmap_capture_data.empty()) {
+
+ glUniform4fv(state.scene_shader.get_uniform_location(SceneShaderGLES3::LIGHTMAP_CAPTURES), 12, (const GLfloat *)e->instance->lightmap_capture_data.ptr());
+ state.scene_shader.set_uniform(SceneShaderGLES3::LIGHTMAP_CAPTURE_SKY, false);
+
+ } else if (e->instance->lightmap.is_valid()) {
+ RasterizerStorageGLES3::Texture *lightmap = storage->texture_owner.getornull(e->instance->lightmap);
+ RasterizerStorageGLES3::LightmapCapture *capture = storage->lightmap_capture_data_owner.getornull(e->instance->lightmap_capture->base);
+
+ if (lightmap && capture) {
+ glActiveTexture(GL_TEXTURE0 + storage->config.max_texture_image_units - 9);
+ glBindTexture(GL_TEXTURE_2D, lightmap->tex_id);
+ state.scene_shader.set_uniform(SceneShaderGLES3::LIGHTMAP_ENERGY, capture->energy);
+ }
}
}
@@ -1971,6 +1985,8 @@ void RasterizerSceneGLES3::_render_list(RenderList::Element **p_elements, int p_
state.scene_shader.set_conditional(SceneShaderGLES3::SHADOW_MODE_PCF_5, false);
state.scene_shader.set_conditional(SceneShaderGLES3::SHADOW_MODE_PCF_13, false);
state.scene_shader.set_conditional(SceneShaderGLES3::USE_GI_PROBES, false);
+ state.scene_shader.set_conditional(SceneShaderGLES3::USE_LIGHTMAP_CAPTURE, false);
+ state.scene_shader.set_conditional(SceneShaderGLES3::USE_LIGHTMAP, false);
state.scene_shader.set_conditional(SceneShaderGLES3::USE_RADIANCE_MAP, false);
state.scene_shader.set_conditional(SceneShaderGLES3::USE_CONTACT_SHADOWS, false);
@@ -1978,6 +1994,8 @@ void RasterizerSceneGLES3::_render_list(RenderList::Element **p_elements, int p_
} else {
state.scene_shader.set_conditional(SceneShaderGLES3::USE_GI_PROBES, e->instance->gi_probe_instances.size() > 0);
+ state.scene_shader.set_conditional(SceneShaderGLES3::USE_LIGHTMAP, e->instance->lightmap.is_valid() && e->instance->gi_probe_instances.size() == 0);
+ state.scene_shader.set_conditional(SceneShaderGLES3::USE_LIGHTMAP_CAPTURE, !e->instance->lightmap_capture_data.empty() && !e->instance->lightmap.is_valid() && e->instance->gi_probe_instances.size() == 0);
state.scene_shader.set_conditional(SceneShaderGLES3::SHADELESS, false);
@@ -2148,6 +2166,8 @@ void RasterizerSceneGLES3::_render_list(RenderList::Element **p_elements, int p_
state.scene_shader.set_conditional(SceneShaderGLES3::SHADOW_MODE_PCF_5, false);
state.scene_shader.set_conditional(SceneShaderGLES3::SHADOW_MODE_PCF_13, false);
state.scene_shader.set_conditional(SceneShaderGLES3::USE_GI_PROBES, false);
+ state.scene_shader.set_conditional(SceneShaderGLES3::USE_LIGHTMAP, false);
+ state.scene_shader.set_conditional(SceneShaderGLES3::USE_LIGHTMAP_CAPTURE, false);
state.scene_shader.set_conditional(SceneShaderGLES3::USE_CONTACT_SHADOWS, false);
state.scene_shader.set_conditional(SceneShaderGLES3::USE_VERTEX_LIGHTING, false);
state.scene_shader.set_conditional(SceneShaderGLES3::USE_OPAQUE_PREPASS, false);
@@ -2274,6 +2294,14 @@ void RasterizerSceneGLES3::_add_geometry_with_material(RasterizerStorageGLES3::G
e->sort_key |= SORT_KEY_GI_PROBES_FLAG;
}
+ if (e->instance->lightmap.is_valid()) {
+ e->sort_key |= SORT_KEY_LIGHTMAP_FLAG;
+ }
+
+ if (!e->instance->lightmap_capture_data.empty()) {
+ e->sort_key |= SORT_KEY_LIGHTMAP_CAPTURE_FLAG;
+ }
+
e->sort_key |= uint64_t(p_material->render_priority + 128) << RenderList::SORT_KEY_PRIORITY_SHIFT;
} else {
e->sort_key |= uint64_t(e->instance->depth_layer) << RenderList::SORT_KEY_OPAQUE_DEPTH_LAYER_SHIFT;
diff --git a/drivers/gles3/rasterizer_scene_gles3.h b/drivers/gles3/rasterizer_scene_gles3.h
index ffbe10fb60..6df223c961 100644
--- a/drivers/gles3/rasterizer_scene_gles3.h
+++ b/drivers/gles3/rasterizer_scene_gles3.h
@@ -662,19 +662,21 @@ public:
SORT_KEY_OPAQUE_DEPTH_LAYER_SHIFT = 52,
SORT_KEY_OPAQUE_DEPTH_LAYER_MASK = 0xF,
//64 bits unsupported in MSVC
-#define SORT_KEY_UNSHADED_FLAG (uint64_t(1) << 51)
-#define SORT_KEY_NO_DIRECTIONAL_FLAG (uint64_t(1) << 50)
-#define SORT_KEY_GI_PROBES_FLAG (uint64_t(1) << 49)
-#define SORT_KEY_VERTEX_LIT_FLAG (uint64_t(1) << 48)
- SORT_KEY_SHADING_SHIFT = 48,
- SORT_KEY_SHADING_MASK = 15,
- //48-32 material index
- SORT_KEY_MATERIAL_INDEX_SHIFT = 32,
- //32-12 geometry index
- SORT_KEY_GEOMETRY_INDEX_SHIFT = 12,
- //bits 12-8 geometry type
- SORT_KEY_GEOMETRY_TYPE_SHIFT = 8,
- //bits 0-7 for flags
+#define SORT_KEY_UNSHADED_FLAG (uint64_t(1) << 49)
+#define SORT_KEY_NO_DIRECTIONAL_FLAG (uint64_t(1) << 48)
+#define SORT_KEY_LIGHTMAP_CAPTURE_FLAG (uint64_t(1) << 47)
+#define SORT_KEY_LIGHTMAP_FLAG (uint64_t(1) << 46)
+#define SORT_KEY_GI_PROBES_FLAG (uint64_t(1) << 45)
+#define SORT_KEY_VERTEX_LIT_FLAG (uint64_t(1) << 44)
+ SORT_KEY_SHADING_SHIFT = 44,
+ SORT_KEY_SHADING_MASK = 63,
+ //44-28 material index
+ SORT_KEY_MATERIAL_INDEX_SHIFT = 28,
+ //28-8 geometry index
+ SORT_KEY_GEOMETRY_INDEX_SHIFT = 8,
+ //bits 5-7 geometry type
+ SORT_KEY_GEOMETRY_TYPE_SHIFT = 5,
+ //bits 0-5 for flags
SORT_KEY_OPAQUE_PRE_PASS = 8,
SORT_KEY_CULL_DISABLED_FLAG = 4,
SORT_KEY_SKELETON_FLAG = 2,
diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp
index cba9f08537..ee6c738a05 100644
--- a/drivers/gles3/rasterizer_storage_gles3.cpp
+++ b/drivers/gles3/rasterizer_storage_gles3.cpp
@@ -5216,6 +5216,104 @@ void RasterizerStorageGLES3::gi_probe_dynamic_data_update(RID p_gi_probe_data, i
//glTexImage3D(GL_TEXTURE_3D,p_mipmap,GL_RGBA8,gipd->width>>p_mipmap,gipd->height>>p_mipmap,gipd->depth>>p_mipmap,0,GL_RGBA,GL_UNSIGNED_BYTE,p_data);
//glTexImage3D(GL_TEXTURE_3D,p_mipmap,GL_RGBA8,gipd->width>>p_mipmap,gipd->height>>p_mipmap,gipd->depth>>p_mipmap,0,GL_RGBA,GL_UNSIGNED_BYTE,data.ptr());
}
+/////////////////////////////
+
+RID RasterizerStorageGLES3::lightmap_capture_create() {
+
+ LightmapCapture *capture = memnew(LightmapCapture);
+ return lightmap_capture_data_owner.make_rid(capture);
+}
+
+void RasterizerStorageGLES3::lightmap_capture_set_bounds(RID p_capture, const AABB &p_bounds) {
+
+ LightmapCapture *capture = lightmap_capture_data_owner.getornull(p_capture);
+ ERR_FAIL_COND(!capture);
+ capture->bounds = p_bounds;
+ capture->instance_change_notify();
+}
+AABB RasterizerStorageGLES3::lightmap_capture_get_bounds(RID p_capture) const {
+
+ const LightmapCapture *capture = lightmap_capture_data_owner.getornull(p_capture);
+ ERR_FAIL_COND_V(!capture, AABB());
+ return capture->bounds;
+}
+void RasterizerStorageGLES3::lightmap_capture_set_octree(RID p_capture, const PoolVector<uint8_t> &p_octree) {
+
+ LightmapCapture *capture = lightmap_capture_data_owner.getornull(p_capture);
+ ERR_FAIL_COND(!capture);
+
+ ERR_FAIL_COND(p_octree.size() == 0 || (p_octree.size() % sizeof(LightmapCaptureOctree)) != 0);
+
+ capture->octree.resize(p_octree.size() / sizeof(LightmapCaptureOctree));
+ if (p_octree.size()) {
+ PoolVector<LightmapCaptureOctree>::Write w = capture->octree.write();
+ PoolVector<uint8_t>::Read r = p_octree.read();
+ copymem(w.ptr(), r.ptr(), p_octree.size());
+ }
+ capture->instance_change_notify();
+}
+PoolVector<uint8_t> RasterizerStorageGLES3::lightmap_capture_get_octree(RID p_capture) const {
+
+ const LightmapCapture *capture = lightmap_capture_data_owner.getornull(p_capture);
+ ERR_FAIL_COND_V(!capture, PoolVector<uint8_t>());
+
+ if (capture->octree.size() == 0)
+ return PoolVector<uint8_t>();
+
+ PoolVector<uint8_t> ret;
+ ret.resize(capture->octree.size() * sizeof(LightmapCaptureOctree));
+ {
+ PoolVector<LightmapCaptureOctree>::Read r = capture->octree.read();
+ PoolVector<uint8_t>::Write w = ret.write();
+ copymem(w.ptr(), r.ptr(), ret.size());
+ }
+
+ return ret;
+}
+
+void RasterizerStorageGLES3::lightmap_capture_set_octree_cell_transform(RID p_capture, const Transform &p_xform) {
+ LightmapCapture *capture = lightmap_capture_data_owner.getornull(p_capture);
+ ERR_FAIL_COND(!capture);
+ capture->cell_xform = p_xform;
+}
+
+Transform RasterizerStorageGLES3::lightmap_capture_get_octree_cell_transform(RID p_capture) const {
+ const LightmapCapture *capture = lightmap_capture_data_owner.getornull(p_capture);
+ ERR_FAIL_COND_V(!capture, Transform());
+ return capture->cell_xform;
+}
+
+void RasterizerStorageGLES3::lightmap_capture_set_octree_cell_subdiv(RID p_capture, int p_subdiv) {
+ LightmapCapture *capture = lightmap_capture_data_owner.getornull(p_capture);
+ ERR_FAIL_COND(!capture);
+ capture->cell_subdiv = p_subdiv;
+}
+
+int RasterizerStorageGLES3::lightmap_capture_get_octree_cell_subdiv(RID p_capture) const {
+ const LightmapCapture *capture = lightmap_capture_data_owner.getornull(p_capture);
+ ERR_FAIL_COND_V(!capture, 0);
+ return capture->cell_subdiv;
+}
+
+void RasterizerStorageGLES3::lightmap_capture_set_energy(RID p_capture, float p_energy) {
+
+ LightmapCapture *capture = lightmap_capture_data_owner.getornull(p_capture);
+ ERR_FAIL_COND(!capture);
+ capture->energy = p_energy;
+}
+
+float RasterizerStorageGLES3::lightmap_capture_get_energy(RID p_capture) const {
+
+ const LightmapCapture *capture = lightmap_capture_data_owner.getornull(p_capture);
+ ERR_FAIL_COND_V(!capture, 0);
+ return capture->energy;
+}
+
+const PoolVector<RasterizerStorage::LightmapCaptureOctree> *RasterizerStorageGLES3::lightmap_capture_get_octree_ptr(RID p_capture) const {
+ const LightmapCapture *capture = lightmap_capture_data_owner.getornull(p_capture);
+ ERR_FAIL_COND_V(!capture, NULL);
+ return &capture->octree;
+}
///////
@@ -5817,6 +5915,10 @@ void RasterizerStorageGLES3::instance_add_dependency(RID p_base, RasterizerScene
inst = gi_probe_owner.getornull(p_base);
ERR_FAIL_COND(!inst);
} break;
+ case VS::INSTANCE_LIGHTMAP_CAPTURE: {
+ inst = lightmap_capture_data_owner.getornull(p_base);
+ ERR_FAIL_COND(!inst);
+ } break;
default: {
if (!inst) {
ERR_FAIL();
@@ -5860,6 +5962,10 @@ void RasterizerStorageGLES3::instance_remove_dependency(RID p_base, RasterizerSc
inst = gi_probe_owner.getornull(p_base);
ERR_FAIL_COND(!inst);
} break;
+ case VS::INSTANCE_LIGHTMAP_CAPTURE: {
+ inst = lightmap_capture_data_owner.getornull(p_base);
+ ERR_FAIL_COND(!inst);
+ } break;
default: {
if (!inst) {
@@ -6609,6 +6715,10 @@ VS::InstanceType RasterizerStorageGLES3::get_base_type(RID p_rid) const {
return VS::INSTANCE_GI_PROBE;
}
+ if (lightmap_capture_data_owner.owns(p_rid)) {
+ return VS::INSTANCE_LIGHTMAP_CAPTURE;
+ }
+
return VS::INSTANCE_NONE;
}
@@ -6795,6 +6905,13 @@ bool RasterizerStorageGLES3::free(RID p_rid) {
glDeleteTextures(1, &gi_probe_data->tex_id);
gi_probe_owner.free(p_rid);
memdelete(gi_probe_data);
+ } else if (lightmap_capture_data_owner.owns(p_rid)) {
+
+ // delete the texture
+ LightmapCapture *lightmap_capture = lightmap_capture_data_owner.get(p_rid);
+
+ gi_probe_owner.free(p_rid);
+ memdelete(lightmap_capture);
} else if (canvas_occluder_owner.owns(p_rid)) {
diff --git a/drivers/gles3/rasterizer_storage_gles3.h b/drivers/gles3/rasterizer_storage_gles3.h
index 25327af0a5..6647372688 100644
--- a/drivers/gles3/rasterizer_storage_gles3.h
+++ b/drivers/gles3/rasterizer_storage_gles3.h
@@ -1069,6 +1069,38 @@ public:
virtual RID gi_probe_dynamic_data_create(int p_width, int p_height, int p_depth, GIProbeCompression p_compression);
virtual void gi_probe_dynamic_data_update(RID p_gi_probe_data, int p_depth_slice, int p_slice_count, int p_mipmap, const void *p_data);
+ /* LIGHTMAP CAPTURE */
+
+ virtual RID lightmap_capture_create();
+ virtual void lightmap_capture_set_bounds(RID p_capture, const AABB &p_bounds);
+ virtual AABB lightmap_capture_get_bounds(RID p_capture) const;
+ virtual void lightmap_capture_set_octree(RID p_capture, const PoolVector<uint8_t> &p_octree);
+ virtual PoolVector<uint8_t> lightmap_capture_get_octree(RID p_capture) const;
+ virtual void lightmap_capture_set_octree_cell_transform(RID p_capture, const Transform &p_xform);
+ virtual Transform lightmap_capture_get_octree_cell_transform(RID p_capture) const;
+ virtual void lightmap_capture_set_octree_cell_subdiv(RID p_capture, int p_subdiv);
+ virtual int lightmap_capture_get_octree_cell_subdiv(RID p_capture) const;
+
+ virtual void lightmap_capture_set_energy(RID p_capture, float p_energy);
+ virtual float lightmap_capture_get_energy(RID p_capture) const;
+
+ virtual const PoolVector<LightmapCaptureOctree> *lightmap_capture_get_octree_ptr(RID p_capture) const;
+
+ struct LightmapCapture : public Instantiable {
+
+ PoolVector<LightmapCaptureOctree> octree;
+ AABB bounds;
+ Transform cell_xform;
+ int cell_subdiv;
+ float energy;
+ LightmapCapture() {
+ energy = 1.0;
+ cell_subdiv = 1;
+ }
+ };
+
+ mutable RID_Owner<LightmapCapture> lightmap_capture_data_owner;
+
/* PARTICLES */
struct Particles : public GeometryOwner {
diff --git a/drivers/gles3/shader_compiler_gles3.cpp b/drivers/gles3/shader_compiler_gles3.cpp
index 21102e8c25..101978548d 100644
--- a/drivers/gles3/shader_compiler_gles3.cpp
+++ b/drivers/gles3/shader_compiler_gles3.cpp
@@ -812,6 +812,7 @@ ShaderCompilerGLES3::ShaderCompilerGLES3() {
//for light
actions[VS::SHADER_SPATIAL].renames["VIEW"] = "view";
actions[VS::SHADER_SPATIAL].renames["LIGHT_COLOR"] = "light_color";
+ actions[VS::SHADER_SPATIAL].renames["LIGHT"] = "light";
actions[VS::SHADER_SPATIAL].renames["ATTENUATION"] = "attenuation";
actions[VS::SHADER_SPATIAL].renames["DIFFUSE_LIGHT"] = "diffuse_light";
actions[VS::SHADER_SPATIAL].renames["SPECULAR_LIGHT"] = "specular_light";
diff --git a/drivers/gles3/shaders/scene.glsl b/drivers/gles3/shaders/scene.glsl
index 9b817c7a4e..9bc2bc079d 100644
--- a/drivers/gles3/shaders/scene.glsl
+++ b/drivers/gles3/shaders/scene.glsl
@@ -35,14 +35,14 @@ layout(location=3) in vec4 color_attrib;
layout(location=4) in vec2 uv_attrib;
#endif
-#if defined(ENABLE_UV2_INTERP)
+#if defined(ENABLE_UV2_INTERP) || defined(USE_LIGHTMAP)
layout(location=5) in vec2 uv2_attrib;
#endif
uniform float normal_mult;
#ifdef USE_SKELETON
-layout(location=6) in ivec4 bone_indices; // attrib:6
+layout(location=6) in uvec4 bone_indices; // attrib:6
layout(location=7) in vec4 bone_weights; // attrib:7
#endif
@@ -223,7 +223,7 @@ out vec4 color_interp;
out vec2 uv_interp;
#endif
-#if defined(ENABLE_UV2_INTERP)
+#if defined(ENABLE_UV2_INTERP) || defined (USE_LIGHTMAP)
out vec2 uv2_interp;
#endif
@@ -234,9 +234,6 @@ out vec3 binormal_interp;
#endif
-
-
-
#if defined(USE_MATERIAL)
layout(std140) uniform UniformData { //ubo:1
@@ -302,14 +299,16 @@ void main() {
#ifdef USE_SKELETON
{
//skeleton transform
- ivec2 tex_ofs = ivec2( bone_indices.x%256, (bone_indices.x/256)*3 );
+ ivec4 bone_indicesi = ivec4(bone_indices); // cast to signed int
+
+ ivec2 tex_ofs = ivec2( bone_indicesi.x%256, (bone_indicesi.x/256)*3 );
highp mat3x4 m = mat3x4(
texelFetch(skeleton_texture,tex_ofs,0),
texelFetch(skeleton_texture,tex_ofs+ivec2(0,1),0),
texelFetch(skeleton_texture,tex_ofs+ivec2(0,2),0)
) * bone_weights.x;
- tex_ofs = ivec2( bone_indices.y%256, (bone_indices.y/256)*3 );
+ tex_ofs = ivec2( bone_indicesi.y%256, (bone_indicesi.y/256)*3 );
m+= mat3x4(
texelFetch(skeleton_texture,tex_ofs,0),
@@ -317,7 +316,7 @@ void main() {
texelFetch(skeleton_texture,tex_ofs+ivec2(0,2),0)
) * bone_weights.y;
- tex_ofs = ivec2( bone_indices.z%256, (bone_indices.z/256)*3 );
+ tex_ofs = ivec2( bone_indicesi.z%256, (bone_indicesi.z/256)*3 );
m+= mat3x4(
texelFetch(skeleton_texture,tex_ofs,0),
@@ -326,7 +325,7 @@ void main() {
) * bone_weights.z;
- tex_ofs = ivec2( bone_indices.w%256, (bone_indices.w/256)*3 );
+ tex_ofs = ivec2( bone_indicesi.w%256, (bone_indicesi.w/256)*3 );
m+= mat3x4(
texelFetch(skeleton_texture,tex_ofs,0),
@@ -354,7 +353,7 @@ void main() {
uv_interp = uv_attrib;
#endif
-#if defined(ENABLE_UV2_INTERP)
+#if defined(ENABLE_UV2_INTERP) || defined(USE_LIGHTMAP)
uv2_interp = uv2_attrib;
#endif
@@ -547,7 +546,7 @@ in vec4 color_interp;
in vec2 uv_interp;
#endif
-#if defined(ENABLE_UV2_INTERP)
+#if defined(ENABLE_UV2_INTERP) || defined(USE_LIGHTMAP)
in vec2 uv2_interp;
#endif
@@ -1355,7 +1354,7 @@ void reflection_process(int idx, vec3 vertex, vec3 normal,vec3 binormal, vec3 ta
reflection_accum+=reflection;
}
-
+#ifndef USE_LIGHTMAP
if (reflections[idx].ambient.a>0.0) { //compute ambient using skybox
@@ -1401,8 +1400,20 @@ void reflection_process(int idx, vec3 vertex, vec3 normal,vec3 binormal, vec3 ta
ambient_accum+=ambient_out;
}
+#endif
}
+#ifdef USE_LIGHTMAP
+uniform mediump sampler2D lightmap; //texunit:-9
+uniform mediump float lightmap_energy;
+#endif
+
+#ifdef USE_LIGHTMAP_CAPTURE
+uniform mediump vec4[12] lightmap_captures;
+uniform bool lightmap_capture_sky;
+
+#endif
+
#ifdef USE_GI_PROBES
uniform mediump sampler3D gi_probe1; //texunit:-9
@@ -1630,7 +1641,7 @@ void main() {
vec2 uv = uv_interp;
#endif
-#if defined(ENABLE_UV2_INTERP)
+#if defined(ENABLE_UV2_INTERP) || defined (USE_LIGHTMAP)
vec2 uv2 = uv2_interp;
#endif
@@ -1743,7 +1754,7 @@ FRAGMENT_SHADER_CODE
//vec3 radiance = textureLod(radiance_cube, r, lod).xyz * ( brdf.x + brdf.y);
}
-
+#ifndef USE_LIGHTMAP
{
vec3 ambient_dir=normalize((radiance_inverse_xform * vec4(normal,0.0)).xyz);
@@ -1752,6 +1763,7 @@ FRAGMENT_SHADER_CODE
ambient_light=mix(ambient_light_color.rgb,env_ambient,radiance_ambient_contribution);
//ambient_light=vec3(0.0,0.0,0.0);
}
+#endif
}
#else
@@ -1936,6 +1948,48 @@ FRAGMENT_SHADER_CODE
#endif
+#ifdef USE_LIGHTMAP
+ ambient_light = texture(lightmap,uv2).rgb * lightmap_energy;
+#endif
+
+#ifdef USE_LIGHTMAP_CAPTURE
+ {
+ vec3 cone_dirs[12] = vec3[] (
+ vec3(0, 0, 1),
+ vec3(0.866025, 0, 0.5),
+ vec3(0.267617, 0.823639, 0.5),
+ vec3(-0.700629, 0.509037, 0.5),
+ vec3(-0.700629, -0.509037, 0.5),
+ vec3(0.267617, -0.823639, 0.5),
+ vec3(0, 0, -1),
+ vec3(0.866025, 0, -0.5),
+ vec3(0.267617, 0.823639, -0.5),
+ vec3(-0.700629, 0.509037, -0.5),
+ vec3(-0.700629, -0.509037, -0.5),
+ vec3(0.267617, -0.823639, -0.5)
+ );
+
+
+ vec3 local_normal = normalize(camera_matrix * vec4(normal,0.0)).xyz;
+ vec4 captured = vec4(0.0);
+ float sum = 0.0;
+ for(int i=0;i<12;i++) {
+ float amount = max(0.0,dot(local_normal,cone_dirs[i])); //not correct, but creates a nice wrap around effect
+ captured += lightmap_captures[i]*amount;
+ sum+=amount;
+ }
+
+ captured/=sum;
+
+ if (lightmap_capture_sky) {
+ ambient_light = mix( ambient_light, captured.rgb, captured.a);
+ } else {
+ ambient_light = captured.rgb;
+ }
+
+ }
+#endif
+
#ifdef USE_FORWARD_LIGHTING
@@ -1950,11 +2004,11 @@ FRAGMENT_SHADER_CODE
} else {
specular_light+=env_reflection_light;
}
-
+#ifndef USE_LIGHTMAP
if (ambient_accum.a>0.0) {
ambient_light+=ambient_accum.rgb/ambient_accum.a;
}
-
+#endif
#ifdef USE_VERTEX_LIGHTING
diff --git a/drivers/unix/packet_peer_udp_posix.cpp b/drivers/unix/packet_peer_udp_posix.cpp
index 61d2737555..f6742d8114 100644
--- a/drivers/unix/packet_peer_udp_posix.cpp
+++ b/drivers/unix/packet_peer_udp_posix.cpp
@@ -65,7 +65,7 @@ int PacketPeerUDPPosix::get_available_packet_count() const {
return queue_count;
}
-Error PacketPeerUDPPosix::get_packet(const uint8_t **r_buffer, int &r_buffer_size) const {
+Error PacketPeerUDPPosix::get_packet(const uint8_t **r_buffer, int &r_buffer_size) {
Error err = const_cast<PacketPeerUDPPosix *>(this)->_poll(false);
if (err != OK)
diff --git a/drivers/unix/packet_peer_udp_posix.h b/drivers/unix/packet_peer_udp_posix.h
index e580d336b2..ad7be5bbe0 100644
--- a/drivers/unix/packet_peer_udp_posix.h
+++ b/drivers/unix/packet_peer_udp_posix.h
@@ -41,12 +41,12 @@ class PacketPeerUDPPosix : public PacketPeerUDP {
PACKET_BUFFER_SIZE = 65536
};
- mutable RingBuffer<uint8_t> rb;
+ RingBuffer<uint8_t> rb;
uint8_t recv_buffer[PACKET_BUFFER_SIZE];
- mutable uint8_t packet_buffer[PACKET_BUFFER_SIZE];
- mutable IP_Address packet_ip;
- mutable int packet_port;
- mutable int queue_count;
+ uint8_t packet_buffer[PACKET_BUFFER_SIZE];
+ IP_Address packet_ip;
+ int packet_port;
+ int queue_count;
int sockfd;
bool sock_blocking;
IP::Type sock_type;
@@ -62,7 +62,7 @@ class PacketPeerUDPPosix : public PacketPeerUDP {
public:
virtual int get_available_packet_count() const;
- virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size) const;
+ virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size);
virtual Error put_packet(const uint8_t *p_buffer, int p_buffer_size);
virtual int get_max_packet_size() const;
diff --git a/drivers/windows/packet_peer_udp_winsock.cpp b/drivers/windows/packet_peer_udp_winsock.cpp
new file mode 100644
index 0000000000..119ee68bd2
--- /dev/null
+++ b/drivers/windows/packet_peer_udp_winsock.cpp
@@ -0,0 +1,297 @@
+/*************************************************************************/
+/* packet_peer_udp_winsock.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifdef WINDOWS_ENABLED
+
+#include "packet_peer_udp_winsock.h"
+
+#include <winsock2.h>
+#include <ws2tcpip.h>
+
+#include "drivers/unix/socket_helpers.h"
+
+int PacketPeerUDPWinsock::get_available_packet_count() const {
+
+ Error err = const_cast<PacketPeerUDPWinsock *>(this)->_poll(false);
+ if (err != OK)
+ return 0;
+
+ return queue_count;
+}
+
+Error PacketPeerUDPWinsock::get_packet(const uint8_t **r_buffer, int &r_buffer_size) {
+
+ Error err = const_cast<PacketPeerUDPWinsock *>(this)->_poll(false);
+ if (err != OK)
+ return err;
+ if (queue_count == 0)
+ return ERR_UNAVAILABLE;
+
+ uint32_t size;
+ uint8_t type;
+ rb.read(&type, 1, true);
+ if (type == IP::TYPE_IPV4) {
+ uint8_t ip[4];
+ rb.read(ip, 4, true);
+ packet_ip.set_ipv4(ip);
+ } else {
+ uint8_t ip[16];
+ rb.read(ip, 16, true);
+ packet_ip.set_ipv6(ip);
+ };
+ rb.read((uint8_t *)&packet_port, 4, true);
+ rb.read((uint8_t *)&size, 4, true);
+ rb.read(packet_buffer, size, true);
+ --queue_count;
+ *r_buffer = packet_buffer;
+ r_buffer_size = size;
+ return OK;
+}
+Error PacketPeerUDPWinsock::put_packet(const uint8_t *p_buffer, int p_buffer_size) {
+
+ ERR_FAIL_COND_V(!peer_addr.is_valid(), ERR_UNCONFIGURED);
+
+ if (sock_type == IP::TYPE_NONE)
+ sock_type = peer_addr.is_ipv4() ? IP::TYPE_IPV4 : IP::TYPE_IPV6;
+
+ int sock = _get_socket();
+ ERR_FAIL_COND_V(sock == -1, FAILED);
+ struct sockaddr_storage addr;
+ size_t addr_size = _set_sockaddr(&addr, peer_addr, peer_port, sock_type);
+
+ _set_sock_blocking(blocking);
+
+ errno = 0;
+ int err;
+ while ((err = sendto(sock, (const char *)p_buffer, p_buffer_size, 0, (struct sockaddr *)&addr, addr_size)) != p_buffer_size) {
+
+ if (WSAGetLastError() != WSAEWOULDBLOCK) {
+ return FAILED;
+ } else if (!blocking) {
+ return ERR_UNAVAILABLE;
+ }
+ }
+
+ return OK;
+}
+
+int PacketPeerUDPWinsock::get_max_packet_size() const {
+
+ return 512; // uhm maybe not
+}
+
+void PacketPeerUDPWinsock::_set_sock_blocking(bool p_blocking) {
+
+ if (sock_blocking == p_blocking)
+ return;
+
+ sock_blocking = p_blocking;
+ unsigned long par = sock_blocking ? 0 : 1;
+ if (ioctlsocket(sockfd, FIONBIO, &par)) {
+ perror("setting non-block mode");
+ //close();
+ //return -1;
+ };
+}
+
+Error PacketPeerUDPWinsock::listen(int p_port, const IP_Address &p_bind_address, int p_recv_buffer_size) {
+
+ ERR_FAIL_COND_V(sockfd != -1, ERR_ALREADY_IN_USE);
+ ERR_FAIL_COND_V(!p_bind_address.is_valid() && !p_bind_address.is_wildcard(), ERR_INVALID_PARAMETER);
+
+ sock_type = IP::TYPE_ANY;
+
+ if (p_bind_address.is_valid())
+ sock_type = p_bind_address.is_ipv4() ? IP::TYPE_IPV4 : IP::TYPE_IPV6;
+
+ int sock = _get_socket();
+ if (sock == -1)
+ return ERR_CANT_CREATE;
+
+ struct sockaddr_storage addr = { 0 };
+ size_t addr_size = _set_listen_sockaddr(&addr, p_port, sock_type, IP_Address());
+
+ if (bind(sock, (struct sockaddr *)&addr, addr_size) == -1) {
+ close();
+ return ERR_UNAVAILABLE;
+ }
+
+ printf("UDP Connection listening on port %i\n", p_port);
+ rb.resize(nearest_shift(p_recv_buffer_size));
+ return OK;
+}
+
+void PacketPeerUDPWinsock::close() {
+
+ if (sockfd != -1)
+ ::closesocket(sockfd);
+ sockfd = -1;
+ sock_type = IP::TYPE_NONE;
+ rb.resize(16);
+ queue_count = 0;
+}
+
+Error PacketPeerUDPWinsock::wait() {
+
+ return _poll(true);
+}
+Error PacketPeerUDPWinsock::_poll(bool p_wait) {
+
+ if (sockfd == -1) {
+ return FAILED;
+ }
+
+ _set_sock_blocking(p_wait);
+
+ struct sockaddr_storage from = { 0 };
+ int len = sizeof(struct sockaddr_storage);
+ int ret;
+ while ((ret = recvfrom(sockfd, (char *)recv_buffer, MIN((int)sizeof(recv_buffer), MAX(rb.space_left() - 24, 0)), 0, (struct sockaddr *)&from, &len)) > 0) {
+
+ uint32_t port = 0;
+
+ if (from.ss_family == AF_INET) {
+ uint8_t type = (uint8_t)IP::TYPE_IPV4;
+ rb.write(&type, 1);
+ struct sockaddr_in *sin_from = (struct sockaddr_in *)&from;
+ rb.write((uint8_t *)&sin_from->sin_addr, 4);
+ port = ntohs(sin_from->sin_port);
+
+ } else if (from.ss_family == AF_INET6) {
+
+ uint8_t type = (uint8_t)IP::TYPE_IPV6;
+ rb.write(&type, 1);
+
+ struct sockaddr_in6 *s6_from = (struct sockaddr_in6 *)&from;
+ rb.write((uint8_t *)&s6_from->sin6_addr, 16);
+
+ port = ntohs(s6_from->sin6_port);
+
+ } else {
+ // WARN_PRINT("Ignoring packet with unknown address family");
+ uint8_t type = (uint8_t)IP::TYPE_NONE;
+ rb.write(&type, 1);
+ };
+
+ rb.write((uint8_t *)&port, 4);
+ rb.write((uint8_t *)&ret, 4);
+ rb.write(recv_buffer, ret);
+
+ len = sizeof(struct sockaddr_storage);
+ ++queue_count;
+ if (p_wait)
+ break;
+ };
+
+ if (ret == SOCKET_ERROR) {
+ int error = WSAGetLastError();
+
+ if (error == WSAEWOULDBLOCK) {
+ // Expected when doing non-blocking sockets, retry later.
+ } else if (error == WSAECONNRESET) {
+ // If the remote target does not accept messages, this error may occur, but is harmless.
+ // Once the remote target gets available, this message will disappear for new messages.
+ } else {
+ close();
+ return FAILED;
+ }
+ }
+
+ if (ret == 0) {
+ close();
+ return FAILED;
+ };
+
+ return OK;
+}
+
+bool PacketPeerUDPWinsock::is_listening() const {
+
+ return sockfd != -1;
+}
+
+IP_Address PacketPeerUDPWinsock::get_packet_address() const {
+
+ return packet_ip;
+}
+
+int PacketPeerUDPWinsock::get_packet_port() const {
+
+ return packet_port;
+}
+
+int PacketPeerUDPWinsock::_get_socket() {
+
+ ERR_FAIL_COND_V(sock_type == IP::TYPE_NONE, -1);
+
+ if (sockfd != -1)
+ return sockfd;
+
+ sockfd = _socket_create(sock_type, SOCK_DGRAM, IPPROTO_UDP);
+
+ if (sockfd != -1)
+ _set_sock_blocking(false);
+
+ return sockfd;
+}
+
+void PacketPeerUDPWinsock::set_dest_address(const IP_Address &p_address, int p_port) {
+
+ peer_addr = p_address;
+ peer_port = p_port;
+}
+
+void PacketPeerUDPWinsock::make_default() {
+
+ PacketPeerUDP::_create = PacketPeerUDPWinsock::_create;
+};
+
+PacketPeerUDP *PacketPeerUDPWinsock::_create() {
+
+ return memnew(PacketPeerUDPWinsock);
+};
+
+PacketPeerUDPWinsock::PacketPeerUDPWinsock() {
+
+ blocking = true;
+ sock_blocking = true;
+ sockfd = -1;
+ packet_port = 0;
+ queue_count = 0;
+ peer_port = 0;
+ sock_type = IP::TYPE_NONE;
+ rb.resize(16);
+}
+
+PacketPeerUDPWinsock::~PacketPeerUDPWinsock() {
+
+ close();
+}
+
+#endif
diff --git a/drivers/windows/packet_peer_udp_winsock.h b/drivers/windows/packet_peer_udp_winsock.h
new file mode 100644
index 0000000000..8ce2cff741
--- /dev/null
+++ b/drivers/windows/packet_peer_udp_winsock.h
@@ -0,0 +1,88 @@
+/*************************************************************************/
+/* packet_peer_udp_winsock.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifdef WINDOWS_ENABLED
+
+#ifndef PACKET_PEER_UDP_WINSOCK_H
+#define PACKET_PEER_UDP_WINSOCK_H
+
+#include "io/packet_peer_udp.h"
+#include "ring_buffer.h"
+
+class PacketPeerUDPWinsock : public PacketPeerUDP {
+
+ enum {
+ PACKET_BUFFER_SIZE = 65536
+ };
+
+ RingBuffer<uint8_t> rb;
+ uint8_t recv_buffer[PACKET_BUFFER_SIZE];
+ uint8_t packet_buffer[PACKET_BUFFER_SIZE];
+ IP_Address packet_ip;
+ int packet_port;
+ int queue_count;
+ int sockfd;
+ bool sock_blocking;
+ IP::Type sock_type;
+
+ IP_Address peer_addr;
+ int peer_port;
+
+ _FORCE_INLINE_ int _get_socket();
+
+ static PacketPeerUDP *_create();
+
+ void _set_sock_blocking(bool p_blocking);
+
+ Error _poll(bool p_wait);
+
+public:
+ virtual int get_available_packet_count() const;
+ virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size);
+ virtual Error put_packet(const uint8_t *p_buffer, int p_buffer_size);
+
+ virtual int get_max_packet_size() const;
+
+ virtual Error listen(int p_port, const IP_Address &p_bind_address = IP_Address("*"), int p_recv_buffer_size = 65536);
+ virtual void close();
+ virtual Error wait();
+ virtual bool is_listening() const;
+
+ virtual IP_Address get_packet_address() const;
+ virtual int get_packet_port() const;
+
+ virtual void set_dest_address(const IP_Address &p_address, int p_port);
+
+ static void make_default();
+ PacketPeerUDPWinsock();
+ ~PacketPeerUDPWinsock();
+};
+#endif // PACKET_PEER_UDP_WINSOCK_H
+
+#endif
diff --git a/drivers/windows/stream_peer_tcp_winsock.cpp b/drivers/windows/stream_peer_tcp_winsock.cpp
new file mode 100644
index 0000000000..f4cd38079d
--- /dev/null
+++ b/drivers/windows/stream_peer_tcp_winsock.cpp
@@ -0,0 +1,371 @@
+/*************************************************************************/
+/* stream_peer_tcp_winsock.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifdef WINDOWS_ENABLED
+
+#include "stream_peer_tcp_winsock.h"
+
+#include <winsock2.h>
+#include <ws2tcpip.h>
+
+#include "drivers/unix/socket_helpers.h"
+
+int winsock_refcount = 0;
+
+StreamPeerTCP *StreamPeerTCPWinsock::_create() {
+
+ return memnew(StreamPeerTCPWinsock);
+};
+
+void StreamPeerTCPWinsock::make_default() {
+
+ StreamPeerTCP::_create = StreamPeerTCPWinsock::_create;
+
+ if (winsock_refcount == 0) {
+ WSADATA data;
+ WSAStartup(MAKEWORD(2, 2), &data);
+ };
+ ++winsock_refcount;
+};
+
+void StreamPeerTCPWinsock::cleanup() {
+
+ --winsock_refcount;
+ if (winsock_refcount == 0) {
+
+ WSACleanup();
+ };
+};
+
+Error StreamPeerTCPWinsock::_block(int p_sockfd, bool p_read, bool p_write) const {
+
+ fd_set read, write;
+ FD_ZERO(&read);
+ FD_ZERO(&write);
+
+ if (p_read)
+ FD_SET(p_sockfd, &read);
+ if (p_write)
+ FD_SET(p_sockfd, &write);
+
+ int ret = select(p_sockfd + 1, &read, &write, NULL, NULL); // block forever
+ return ret < 0 ? FAILED : OK;
+};
+
+Error StreamPeerTCPWinsock::_poll_connection() const {
+
+ ERR_FAIL_COND_V(status != STATUS_CONNECTING || sockfd == INVALID_SOCKET, FAILED);
+
+ struct sockaddr_storage their_addr;
+ size_t addr_size = _set_sockaddr(&their_addr, peer_host, peer_port, sock_type);
+
+ if (::connect(sockfd, (struct sockaddr *)&their_addr, addr_size) == SOCKET_ERROR) {
+
+ int err = WSAGetLastError();
+ if (err == WSAEISCONN) {
+ status = STATUS_CONNECTED;
+ return OK;
+ };
+
+ if (err == WSAEINPROGRESS || err == WSAEALREADY) {
+ return OK;
+ }
+
+ status = STATUS_ERROR;
+ return ERR_CONNECTION_ERROR;
+ } else {
+
+ status = STATUS_CONNECTED;
+ return OK;
+ };
+
+ return OK;
+};
+
+Error StreamPeerTCPWinsock::write(const uint8_t *p_data, int p_bytes, int &r_sent, bool p_block) {
+
+ if (status == STATUS_NONE || status == STATUS_ERROR) {
+
+ return FAILED;
+ };
+
+ if (status != STATUS_CONNECTED) {
+
+ if (_poll_connection() != OK) {
+
+ return FAILED;
+ };
+
+ if (status != STATUS_CONNECTED) {
+ r_sent = 0;
+ return OK;
+ };
+ };
+
+ int data_to_send = p_bytes;
+ const uint8_t *offset = p_data;
+ if (sockfd == -1) return FAILED;
+ int total_sent = 0;
+
+ while (data_to_send) {
+
+ int sent_amount = send(sockfd, (const char *)offset, data_to_send, 0);
+
+ if (sent_amount == -1) {
+
+ if (WSAGetLastError() != WSAEWOULDBLOCK) {
+
+ perror("Nothing sent");
+ disconnect_from_host();
+ ERR_PRINT("Server disconnected!\n");
+ return FAILED;
+ };
+
+ if (!p_block) {
+ r_sent = total_sent;
+ return OK;
+ };
+
+ _block(sockfd, false, true);
+ } else {
+
+ data_to_send -= sent_amount;
+ offset += sent_amount;
+ total_sent += sent_amount;
+ };
+ }
+
+ r_sent = total_sent;
+
+ return OK;
+};
+
+Error StreamPeerTCPWinsock::read(uint8_t *p_buffer, int p_bytes, int &r_received, bool p_block) {
+
+ if (!is_connected_to_host()) {
+
+ return FAILED;
+ };
+
+ if (status != STATUS_CONNECTED) {
+
+ if (_poll_connection() != OK) {
+
+ return FAILED;
+ };
+
+ if (status != STATUS_CONNECTED) {
+ r_received = 0;
+ return OK;
+ };
+ };
+
+ int to_read = p_bytes;
+ int total_read = 0;
+
+ while (to_read) {
+
+ int read = recv(sockfd, (char *)p_buffer + total_read, to_read, 0);
+
+ if (read == -1) {
+
+ if (WSAGetLastError() != WSAEWOULDBLOCK) {
+
+ perror("Nothing read");
+ disconnect_from_host();
+ ERR_PRINT("Server disconnected!\n");
+ return FAILED;
+ };
+
+ if (!p_block) {
+
+ r_received = total_read;
+ return OK;
+ };
+ _block(sockfd, true, false);
+ } else if (read == 0) {
+ disconnect_from_host();
+ return ERR_FILE_EOF;
+ } else {
+
+ to_read -= read;
+ total_read += read;
+ };
+ };
+
+ r_received = total_read;
+
+ return OK;
+};
+
+Error StreamPeerTCPWinsock::put_data(const uint8_t *p_data, int p_bytes) {
+
+ int total;
+ return write(p_data, p_bytes, total, true);
+};
+
+Error StreamPeerTCPWinsock::put_partial_data(const uint8_t *p_data, int p_bytes, int &r_sent) {
+
+ return write(p_data, p_bytes, r_sent, false);
+};
+
+Error StreamPeerTCPWinsock::get_data(uint8_t *p_buffer, int p_bytes) {
+
+ int total;
+ return read(p_buffer, p_bytes, total, true);
+};
+
+Error StreamPeerTCPWinsock::get_partial_data(uint8_t *p_buffer, int p_bytes, int &r_received) {
+
+ return read(p_buffer, p_bytes, r_received, false);
+};
+
+StreamPeerTCP::Status StreamPeerTCPWinsock::get_status() const {
+
+ if (status == STATUS_CONNECTING) {
+ _poll_connection();
+ };
+
+ return status;
+};
+
+bool StreamPeerTCPWinsock::is_connected_to_host() const {
+
+ if (status == STATUS_NONE || status == STATUS_ERROR) {
+
+ return false;
+ };
+ if (status != STATUS_CONNECTED) {
+ return true;
+ };
+
+ return (sockfd != INVALID_SOCKET);
+};
+
+void StreamPeerTCPWinsock::disconnect_from_host() {
+
+ if (sockfd != INVALID_SOCKET)
+ closesocket(sockfd);
+ sockfd = INVALID_SOCKET;
+ sock_type = IP::TYPE_NONE;
+
+ status = STATUS_NONE;
+
+ peer_host = IP_Address();
+ peer_port = 0;
+};
+
+void StreamPeerTCPWinsock::set_socket(int p_sockfd, IP_Address p_host, int p_port, IP::Type p_sock_type) {
+
+ sockfd = p_sockfd;
+ sock_type = p_sock_type;
+ status = STATUS_CONNECTING;
+ peer_host = p_host;
+ peer_port = p_port;
+};
+
+Error StreamPeerTCPWinsock::connect_to_host(const IP_Address &p_host, uint16_t p_port) {
+
+ ERR_FAIL_COND_V(!p_host.is_valid(), ERR_INVALID_PARAMETER);
+
+ sock_type = p_host.is_ipv4() ? IP::TYPE_IPV4 : IP::TYPE_IPV6;
+ sockfd = _socket_create(sock_type, SOCK_STREAM, IPPROTO_TCP);
+ if (sockfd == INVALID_SOCKET) {
+ ERR_PRINT("Socket creation failed!");
+ disconnect_from_host();
+ //perror("socket");
+ return FAILED;
+ };
+
+ unsigned long par = 1;
+ if (ioctlsocket(sockfd, FIONBIO, &par)) {
+ perror("setting non-block mode");
+ disconnect_from_host();
+ return FAILED;
+ };
+
+ struct sockaddr_storage their_addr;
+ size_t addr_size = _set_sockaddr(&their_addr, p_host, p_port, sock_type);
+
+ if (::connect(sockfd, (struct sockaddr *)&their_addr, addr_size) == SOCKET_ERROR) {
+
+ if (WSAGetLastError() != WSAEWOULDBLOCK) {
+ ERR_PRINT("Connection to remote host failed!");
+ disconnect_from_host();
+ return FAILED;
+ };
+ status = STATUS_CONNECTING;
+ } else {
+ status = STATUS_CONNECTED;
+ };
+
+ peer_host = p_host;
+ peer_port = p_port;
+
+ return OK;
+};
+
+void StreamPeerTCPWinsock::set_nodelay(bool p_enabled) {
+ ERR_FAIL_COND(!is_connected_to_host());
+ int flag = p_enabled ? 1 : 0;
+ setsockopt(sockfd, IPPROTO_TCP, TCP_NODELAY, (char *)&flag, sizeof(int));
+}
+
+int StreamPeerTCPWinsock::get_available_bytes() const {
+
+ unsigned long len;
+ int ret = ioctlsocket(sockfd, FIONREAD, &len);
+ ERR_FAIL_COND_V(ret == -1, 0)
+ return len;
+}
+
+IP_Address StreamPeerTCPWinsock::get_connected_host() const {
+
+ return peer_host;
+};
+
+uint16_t StreamPeerTCPWinsock::get_connected_port() const {
+
+ return peer_port;
+};
+
+StreamPeerTCPWinsock::StreamPeerTCPWinsock() {
+
+ sock_type = IP::TYPE_NONE;
+ sockfd = INVALID_SOCKET;
+ status = STATUS_NONE;
+ peer_port = 0;
+};
+
+StreamPeerTCPWinsock::~StreamPeerTCPWinsock() {
+
+ disconnect_from_host();
+};
+
+#endif
diff --git a/drivers/windows/stream_peer_tcp_winsock.h b/drivers/windows/stream_peer_tcp_winsock.h
new file mode 100644
index 0000000000..fef457c43f
--- /dev/null
+++ b/drivers/windows/stream_peer_tcp_winsock.h
@@ -0,0 +1,91 @@
+/*************************************************************************/
+/* stream_peer_winsock.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifdef WINDOWS_ENABLED
+
+#ifndef STREAM_PEER_TCP_WINSOCK_H
+#define STREAM_PEER_TCP_WINSOCK_H
+
+#include "error_list.h"
+
+#include "core/io/ip_address.h"
+#include "core/io/stream_peer_tcp.h"
+
+class StreamPeerTCPWinsock : public StreamPeerTCP {
+
+protected:
+ mutable Status status;
+ IP::Type sock_type;
+
+ int sockfd;
+
+ Error _block(int p_sockfd, bool p_read, bool p_write) const;
+
+ Error _poll_connection() const;
+
+ IP_Address peer_host;
+ int peer_port;
+
+ Error write(const uint8_t *p_data, int p_bytes, int &r_sent, bool p_block);
+ Error read(uint8_t *p_buffer, int p_bytes, int &r_received, bool p_block);
+
+ static StreamPeerTCP *_create();
+
+public:
+ virtual Error connect_to_host(const IP_Address &p_host, uint16_t p_port);
+
+ virtual Error put_data(const uint8_t *p_data, int p_bytes);
+ virtual Error put_partial_data(const uint8_t *p_data, int p_bytes, int &r_sent);
+
+ virtual Error get_data(uint8_t *p_buffer, int p_bytes);
+ virtual Error get_partial_data(uint8_t *p_buffer, int p_bytes, int &r_received);
+
+ virtual int get_available_bytes() const;
+
+ void set_socket(int p_sockfd, IP_Address p_host, int p_port, IP::Type p_sock_type);
+
+ virtual IP_Address get_connected_host() const;
+ virtual uint16_t get_connected_port() const;
+
+ virtual bool is_connected_to_host() const;
+ virtual Status get_status() const;
+ virtual void disconnect_from_host();
+
+ static void make_default();
+ static void cleanup();
+
+ virtual void set_nodelay(bool p_enabled);
+
+ StreamPeerTCPWinsock();
+ ~StreamPeerTCPWinsock();
+};
+
+#endif // STREAM_PEER_TCP_WINSOCK_H
+
+#endif
diff --git a/drivers/windows/tcp_server_winsock.cpp b/drivers/windows/tcp_server_winsock.cpp
new file mode 100644
index 0000000000..49de279793
--- /dev/null
+++ b/drivers/windows/tcp_server_winsock.cpp
@@ -0,0 +1,187 @@
+/*************************************************************************/
+/* tcp_server_winsock.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifdef WINDOWS_ENABLED
+
+#include "tcp_server_winsock.h"
+
+#include "stream_peer_tcp_winsock.h"
+
+#include <winsock2.h>
+#include <ws2tcpip.h>
+
+#include "drivers/unix/socket_helpers.h"
+
+extern int winsock_refcount;
+
+TCP_Server *TCPServerWinsock::_create() {
+
+ return memnew(TCPServerWinsock);
+};
+
+void TCPServerWinsock::make_default() {
+
+ TCP_Server::_create = TCPServerWinsock::_create;
+
+ if (winsock_refcount == 0) {
+ WSADATA data;
+ WSAStartup(MAKEWORD(2, 2), &data);
+ };
+ ++winsock_refcount;
+};
+
+void TCPServerWinsock::cleanup() {
+
+ --winsock_refcount;
+ if (winsock_refcount == 0) {
+
+ WSACleanup();
+ };
+};
+
+Error TCPServerWinsock::listen(uint16_t p_port, const IP_Address &p_bind_address) {
+
+ ERR_FAIL_COND_V(listen_sockfd != -1, ERR_ALREADY_IN_USE);
+ ERR_FAIL_COND_V(!p_bind_address.is_valid() && !p_bind_address.is_wildcard(), ERR_INVALID_PARAMETER);
+
+ int sockfd;
+ sock_type = IP::TYPE_ANY;
+
+ // If the bind address is valid use its type as the socket type
+ if (p_bind_address.is_valid())
+ sock_type = p_bind_address.is_ipv4() ? IP::TYPE_IPV4 : IP::TYPE_IPV6;
+
+ sockfd = _socket_create(sock_type, SOCK_STREAM, IPPROTO_TCP);
+ ERR_FAIL_COND_V(sockfd == INVALID_SOCKET, FAILED);
+
+ unsigned long par = 1;
+ if (ioctlsocket(sockfd, FIONBIO, &par)) {
+ perror("setting non-block mode");
+ stop();
+ return FAILED;
+ };
+
+ struct sockaddr_storage my_addr;
+ size_t addr_size = _set_listen_sockaddr(&my_addr, p_port, sock_type, p_bind_address);
+
+ int reuse = 1;
+ if (setsockopt(sockfd, SOL_SOCKET, SO_REUSEADDR, (char *)&reuse, sizeof(reuse)) < 0) {
+
+ printf("REUSEADDR failed!");
+ }
+
+ if (bind(sockfd, (struct sockaddr *)&my_addr, addr_size) != SOCKET_ERROR) {
+
+ if (::listen(sockfd, SOMAXCONN) == SOCKET_ERROR) {
+
+ closesocket(sockfd);
+ ERR_FAIL_V(FAILED);
+ };
+ } else {
+ return ERR_ALREADY_IN_USE;
+ };
+
+ if (listen_sockfd != INVALID_SOCKET) {
+
+ stop();
+ };
+
+ listen_sockfd = sockfd;
+
+ return OK;
+};
+
+bool TCPServerWinsock::is_connection_available() const {
+
+ if (listen_sockfd == -1) {
+ return false;
+ };
+
+ timeval timeout;
+ timeout.tv_sec = 0;
+ timeout.tv_usec = 0;
+
+ fd_set pfd;
+ FD_ZERO(&pfd);
+ FD_SET(listen_sockfd, &pfd);
+
+ int ret = select(listen_sockfd + 1, &pfd, NULL, NULL, &timeout);
+ ERR_FAIL_COND_V(ret < 0, 0);
+
+ if (ret && (FD_ISSET(listen_sockfd, &pfd))) {
+
+ return true;
+ };
+
+ return false;
+};
+
+Ref<StreamPeerTCP> TCPServerWinsock::take_connection() {
+
+ if (!is_connection_available()) {
+ return NULL;
+ };
+
+ struct sockaddr_storage their_addr;
+ int sin_size = sizeof(their_addr);
+ int fd = accept(listen_sockfd, (struct sockaddr *)&their_addr, &sin_size);
+ ERR_FAIL_COND_V(fd == INVALID_SOCKET, NULL);
+
+ Ref<StreamPeerTCPWinsock> conn = memnew(StreamPeerTCPWinsock);
+ IP_Address ip;
+ int port;
+ _set_ip_addr_port(ip, port, &their_addr);
+
+ conn->set_socket(fd, ip, port, sock_type);
+
+ return conn;
+};
+
+void TCPServerWinsock::stop() {
+
+ if (listen_sockfd != INVALID_SOCKET) {
+ closesocket(listen_sockfd);
+ };
+
+ listen_sockfd = -1;
+ sock_type = IP::TYPE_NONE;
+};
+
+TCPServerWinsock::TCPServerWinsock() {
+
+ listen_sockfd = INVALID_SOCKET;
+ sock_type = IP::TYPE_NONE;
+};
+
+TCPServerWinsock::~TCPServerWinsock() {
+
+ stop();
+};
+
+#endif
diff --git a/drivers/windows/tcp_server_winsock.h b/drivers/windows/tcp_server_winsock.h
new file mode 100644
index 0000000000..fd16480167
--- /dev/null
+++ b/drivers/windows/tcp_server_winsock.h
@@ -0,0 +1,60 @@
+/*************************************************************************/
+/* tcp_server_winsock.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifdef WINDOWS_ENABLED
+
+#ifndef TCP_SERVER_WINSOCK_H
+#define TCP_SERVER_WINSOCK_H
+
+#include "core/io/tcp_server.h"
+
+class TCPServerWinsock : public TCP_Server {
+
+ int listen_sockfd;
+ IP::Type sock_type;
+
+ static TCP_Server *_create();
+
+public:
+ virtual Error listen(uint16_t p_port, const IP_Address &p_bind_address = IP_Address("*"));
+ virtual bool is_connection_available() const;
+ virtual Ref<StreamPeerTCP> take_connection();
+
+ virtual void stop(); //stop listening
+
+ static void make_default();
+ static void cleanup();
+
+ TCPServerWinsock();
+ ~TCPServerWinsock();
+};
+
+#endif
+
+#endif