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-rw-r--r--drivers/coreaudio/audio_driver_coreaudio.cpp14
-rw-r--r--drivers/gles2/rasterizer_canvas_gles2.cpp8
-rw-r--r--drivers/gles2/rasterizer_scene_gles2.cpp14
-rw-r--r--drivers/gles2/rasterizer_scene_gles2.h6
-rw-r--r--drivers/gles2/rasterizer_storage_gles2.cpp48
-rw-r--r--drivers/gles2/shader_compiler_gles2.cpp79
-rw-r--r--drivers/gles3/rasterizer_canvas_gles3.cpp7
-rw-r--r--drivers/gles3/rasterizer_scene_gles3.cpp17
-rw-r--r--drivers/gles3/rasterizer_scene_gles3.h4
-rw-r--r--drivers/gles3/rasterizer_storage_gles3.cpp9
-rw-r--r--drivers/gles3/shader_compiler_gles3.cpp78
-rw-r--r--drivers/gles3/shader_gles3.h4
-rw-r--r--drivers/gles3/shaders/copy.glsl4
-rw-r--r--drivers/png/image_loader_png.h3
-rw-r--r--drivers/png/png_driver_common.cpp9
-rw-r--r--drivers/png/resource_saver_png.cpp5
-rw-r--r--drivers/pulseaudio/audio_driver_pulseaudio.cpp25
-rw-r--r--drivers/register_driver_types.h4
-rw-r--r--drivers/unix/dir_access_unix.h4
-rw-r--r--drivers/unix/file_access_unix.cpp19
-rw-r--r--drivers/unix/file_access_unix.h4
-rw-r--r--drivers/unix/ip_unix.cpp4
-rw-r--r--drivers/unix/os_unix.cpp20
-rw-r--r--drivers/unix/os_unix.h4
-rw-r--r--drivers/unix/semaphore_posix.h4
-rw-r--r--drivers/unix/thread_posix.h4
-rw-r--r--drivers/wasapi/audio_driver_wasapi.cpp13
-rw-r--r--drivers/windows/file_access_windows.cpp22
-rw-r--r--drivers/windows/file_access_windows.h4
-rw-r--r--drivers/windows/mutex_windows.h4
-rw-r--r--drivers/windows/semaphore_windows.h4
-rw-r--r--drivers/windows/thread_windows.h4
-rw-r--r--drivers/xaudio2/audio_driver_xaudio2.cpp21
33 files changed, 254 insertions, 219 deletions
diff --git a/drivers/coreaudio/audio_driver_coreaudio.cpp b/drivers/coreaudio/audio_driver_coreaudio.cpp
index 97d16d3a6a..3b06c47244 100644
--- a/drivers/coreaudio/audio_driver_coreaudio.cpp
+++ b/drivers/coreaudio/audio_driver_coreaudio.cpp
@@ -233,11 +233,11 @@ OSStatus AudioDriverCoreAudio::input_callback(void *inRefCon,
if (result == noErr) {
for (int i = 0; i < inNumberFrames * ad->capture_channels; i++) {
int32_t sample = ad->input_buf[i] << 16;
- ad->input_buffer_write(sample);
+ ad->capture_buffer_write(sample);
if (ad->capture_channels == 1) {
- // In case input device is single channel convert it to Stereo
- ad->input_buffer_write(sample);
+ // In case capture device is single channel convert it to Stereo
+ ad->capture_buffer_write(sample);
}
}
} else {
@@ -487,7 +487,7 @@ void AudioDriverCoreAudio::capture_finish() {
Error AudioDriverCoreAudio::capture_start() {
- input_buffer_init(buffer_frames);
+ capture_buffer_init(buffer_frames);
OSStatus result = AudioOutputUnitStart(input_unit);
if (result != noErr) {
@@ -642,9 +642,9 @@ void AudioDriverCoreAudio::_set_device(const String &device, bool capture) {
ERR_FAIL_COND(result != noErr);
if (capture) {
- // Reset audio input to keep synchronisation.
- input_position = 0;
- input_size = 0;
+ // Reset audio capture to keep synchronisation.
+ capture_position = 0;
+ capture_size = 0;
}
}
}
diff --git a/drivers/gles2/rasterizer_canvas_gles2.cpp b/drivers/gles2/rasterizer_canvas_gles2.cpp
index 8a177e32b0..6be48a4c58 100644
--- a/drivers/gles2/rasterizer_canvas_gles2.cpp
+++ b/drivers/gles2/rasterizer_canvas_gles2.cpp
@@ -1265,14 +1265,11 @@ void RasterizerCanvasGLES2::_canvas_item_render_commands(Item *p_item, Item *cur
void RasterizerCanvasGLES2::_copy_screen(const Rect2 &p_rect) {
if (storage->frame.current_rt->flags[RasterizerStorage::RENDER_TARGET_DIRECT_TO_SCREEN]) {
- ERR_PRINT_ONCE("Cannot use screen texture copying in render target set to render direct to screen");
+ ERR_PRINT_ONCE("Cannot use screen texture copying in render target set to render direct to screen.");
return;
}
- if (storage->frame.current_rt->copy_screen_effect.color == 0) {
- ERR_EXPLAIN("Can't use screen texture copying in a render target configured without copy buffers");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(storage->frame.current_rt->copy_screen_effect.color == 0, "Can't use screen texture copying in a render target configured without copy buffers.");
glDisable(GL_BLEND);
@@ -1650,6 +1647,7 @@ void RasterizerCanvasGLES2::canvas_render_items(Item *p_item_list, int p_z, cons
//always re-set uniforms, since light parameters changed
_set_uniforms();
+ state.canvas_shader.use_material((void *)material_ptr);
glActiveTexture(GL_TEXTURE0 + storage->config.max_texture_image_units - 4);
RasterizerStorageGLES2::Texture *t = storage->texture_owner.getornull(light->texture);
diff --git a/drivers/gles2/rasterizer_scene_gles2.cpp b/drivers/gles2/rasterizer_scene_gles2.cpp
index 23b01b4e09..cc414c26af 100644
--- a/drivers/gles2/rasterizer_scene_gles2.cpp
+++ b/drivers/gles2/rasterizer_scene_gles2.cpp
@@ -882,8 +882,7 @@ RID RasterizerSceneGLES2::light_instance_create(RID p_light) {
if (!light_instance->light_ptr) {
memdelete(light_instance);
- ERR_EXPLAIN("Condition ' !light_instance->light_ptr ' is true.");
- ERR_FAIL_V(RID());
+ ERR_FAIL_V_MSG(RID(), "Condition ' !light_instance->light_ptr ' is true.");
}
light_instance->self = light_instance_owner.make_rid(light_instance);
@@ -1910,14 +1909,14 @@ void RasterizerSceneGLES2::_setup_light_type(LightInstance *p_light, ShadowAtlas
}
}
-void RasterizerSceneGLES2::_setup_light(LightInstance *light, ShadowAtlas *shadow_atlas, const Transform &p_view_transform) {
+void RasterizerSceneGLES2::_setup_light(LightInstance *light, ShadowAtlas *shadow_atlas, const Transform &p_view_transform, bool accum_pass) {
RasterizerStorageGLES2::Light *light_ptr = light->light_ptr;
//common parameters
float energy = light_ptr->param[VS::LIGHT_PARAM_ENERGY];
float specular = light_ptr->param[VS::LIGHT_PARAM_SPECULAR];
- float sign = light_ptr->negative ? -1 : 1;
+ float sign = (light_ptr->negative && !accum_pass) ? -1 : 1; //inverse color for base pass lights only
state.scene_shader.set_uniform(SceneShaderGLES2::LIGHT_SPECULAR, specular);
Color color = light_ptr->color * sign * energy * Math_PI;
@@ -2310,6 +2309,11 @@ void RasterizerSceneGLES2::_render_render_list(RenderList::Element **p_elements,
if (accum_pass) { //accum pass force pass
blend_mode = RasterizerStorageGLES2::Shader::Spatial::BLEND_MODE_ADD;
+ if (rebind_light && light && light->light_ptr->negative) {
+ glBlendEquation(GL_FUNC_REVERSE_SUBTRACT);
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE);
+ blend_mode = RasterizerStorageGLES2::Shader::Spatial::BLEND_MODE_SUB;
+ }
}
if (prev_blend_mode != blend_mode) {
@@ -2553,7 +2557,7 @@ void RasterizerSceneGLES2::_render_render_list(RenderList::Element **p_elements,
}
if (rebind_light && light) {
- _setup_light(light, shadow_atlas, p_view_transform);
+ _setup_light(light, shadow_atlas, p_view_transform, accum_pass);
}
if (rebind_reflection && (refprobe_1 || refprobe_2)) {
diff --git a/drivers/gles2/rasterizer_scene_gles2.h b/drivers/gles2/rasterizer_scene_gles2.h
index c95385eb24..69a2295fc1 100644
--- a/drivers/gles2/rasterizer_scene_gles2.h
+++ b/drivers/gles2/rasterizer_scene_gles2.h
@@ -398,8 +398,8 @@ public:
fog_transmit_enabled(true),
fog_transmit_curve(1),
fog_height_enabled(false),
- fog_height_min(0),
- fog_height_max(100),
+ fog_height_min(10),
+ fog_height_max(0),
fog_height_curve(1) {
}
};
@@ -694,7 +694,7 @@ public:
_FORCE_INLINE_ bool _setup_material(RasterizerStorageGLES2::Material *p_material, bool p_alpha_pass, Size2i p_skeleton_tex_size = Size2i(0, 0));
_FORCE_INLINE_ void _setup_geometry(RenderList::Element *p_element, RasterizerStorageGLES2::Skeleton *p_skeleton);
_FORCE_INLINE_ void _setup_light_type(LightInstance *p_light, ShadowAtlas *shadow_atlas);
- _FORCE_INLINE_ void _setup_light(LightInstance *p_light, ShadowAtlas *shadow_atlas, const Transform &p_view_transform);
+ _FORCE_INLINE_ void _setup_light(LightInstance *p_light, ShadowAtlas *shadow_atlas, const Transform &p_view_transform, bool accum_pass);
_FORCE_INLINE_ void _setup_refprobes(ReflectionProbeInstance *p_refprobe1, ReflectionProbeInstance *p_refprobe2, const Transform &p_view_transform, Environment *p_env);
_FORCE_INLINE_ void _render_geometry(RenderList::Element *p_element);
diff --git a/drivers/gles2/rasterizer_storage_gles2.cpp b/drivers/gles2/rasterizer_storage_gles2.cpp
index a0188da4f6..5c02d8096d 100644
--- a/drivers/gles2/rasterizer_storage_gles2.cpp
+++ b/drivers/gles2/rasterizer_storage_gles2.cpp
@@ -1570,7 +1570,7 @@ void RasterizerStorageGLES2::shader_get_param_list(RID p_shader, List<PropertyIn
if (u.hint == ShaderLanguage::ShaderNode::Uniform::HINT_RANGE) {
pi.hint = PROPERTY_HINT_RANGE;
- pi.hint_string = rtos(u.hint_range[0]) + "," + rtos(u.hint_range[1]);
+ pi.hint_string = rtos(u.hint_range[0]) + "," + rtos(u.hint_range[1]) + "," + rtos(u.hint_range[2]);
}
} break;
@@ -2171,8 +2171,7 @@ void RasterizerStorageGLES2::mesh_add_surface(RID p_mesh, uint32_t p_format, VS:
//must have index and bones, both.
{
uint32_t bones_weight = VS::ARRAY_FORMAT_BONES | VS::ARRAY_FORMAT_WEIGHTS;
- ERR_EXPLAIN("Array must have both bones and weights in format or none.");
- ERR_FAIL_COND((p_format & bones_weight) && (p_format & bones_weight) != bones_weight);
+ ERR_FAIL_COND_MSG((p_format & bones_weight) && (p_format & bones_weight) != bones_weight, "Array must have both bones and weights in format or none.");
}
//bool has_morph = p_blend_shapes.size();
@@ -3497,6 +3496,8 @@ RID RasterizerStorageGLES2::skeleton_create() {
Skeleton *skeleton = memnew(Skeleton);
+ glGenTextures(1, &skeleton->tex_id);
+
return skeleton_owner.make_rid(skeleton);
}
@@ -3514,7 +3515,6 @@ void RasterizerStorageGLES2::skeleton_allocate(RID p_skeleton, int p_bones, bool
skeleton->use_2d = p_2d_skeleton;
if (config.float_texture_supported) {
- glGenTextures(1, &skeleton->tex_id);
glActiveTexture(GL_TEXTURE0);
glBindTexture(GL_TEXTURE_2D, skeleton->tex_id);
@@ -5691,21 +5691,49 @@ void RasterizerStorageGLES2::initialize() {
GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER);
+ glBindFramebuffer(GL_FRAMEBUFFER, system_fbo);
+ glDeleteFramebuffers(1, &fbo);
+ glBindTexture(GL_TEXTURE_2D, 0);
+ glDeleteTextures(1, &depth);
+
if (status == GL_FRAMEBUFFER_COMPLETE) {
config.depth_internalformat = GL_DEPTH_COMPONENT;
config.depth_type = GL_UNSIGNED_INT;
} else {
+ // If it fails, test to see if it supports a framebuffer texture using UNSIGNED_SHORT
+ // This is needed because many OSX devices don't support either UNSIGNED_INT or UNSIGNED_SHORT
+
config.depth_internalformat = GL_DEPTH_COMPONENT16;
config.depth_type = GL_UNSIGNED_SHORT;
- }
- glBindFramebuffer(GL_FRAMEBUFFER, system_fbo);
- glDeleteFramebuffers(1, &fbo);
- glBindTexture(GL_TEXTURE_2D, 0);
- glDeleteTextures(1, &depth);
+ glGenFramebuffers(1, &fbo);
+ glBindFramebuffer(GL_FRAMEBUFFER, fbo);
+
+ glGenTextures(1, &depth);
+ glBindTexture(GL_TEXTURE_2D, depth);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT16, 32, 32, 0, GL_DEPTH_COMPONENT16, GL_UNSIGNED_SHORT, NULL);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+
+ glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, depth, 0);
+
+ status = glCheckFramebufferStatus(GL_FRAMEBUFFER);
+ if (status != GL_FRAMEBUFFER_COMPLETE) {
+ //if it fails again depth textures aren't supported, use rgba shadows and renderbuffer for depth
+ config.support_depth_texture = false;
+ config.use_rgba_3d_shadows = true;
+ }
+
+ glBindFramebuffer(GL_FRAMEBUFFER, system_fbo);
+ glDeleteFramebuffers(1, &fbo);
+ glBindTexture(GL_TEXTURE_2D, 0);
+ glDeleteTextures(1, &depth);
+ }
} else {
- // Will use renderbuffer for depth
+ // Will use renderbuffer for depth, on mobile check for 24 bit depth support
if (config.extensions.has("GL_OES_depth24")) {
config.depth_internalformat = _DEPTH_COMPONENT24_OES;
config.depth_type = GL_UNSIGNED_INT;
diff --git a/drivers/gles2/shader_compiler_gles2.cpp b/drivers/gles2/shader_compiler_gles2.cpp
index 25bab0e97a..afc63cc416 100644
--- a/drivers/gles2/shader_compiler_gles2.cpp
+++ b/drivers/gles2/shader_compiler_gles2.cpp
@@ -449,7 +449,9 @@ String ShaderCompilerGLES2::_dump_node_code(SL::Node *p_node, int p_level, Gener
SL::VariableDeclarationNode *var_dec_node = (SL::VariableDeclarationNode *)p_node;
StringBuffer<> declaration;
-
+ if (var_dec_node->is_const) {
+ declaration += "const ";
+ }
declaration += _prestr(var_dec_node->precision);
declaration += _typestr(var_dec_node->datatype);
@@ -512,14 +514,16 @@ String ShaderCompilerGLES2::_dump_node_code(SL::Node *p_node, int p_level, Gener
} break;
case SL::Node::TYPE_ARRAY_DECLARATION: {
- SL::ArrayDeclarationNode *var_dec_node = (SL::ArrayDeclarationNode *)p_node;
+ SL::ArrayDeclarationNode *arr_dec_node = (SL::ArrayDeclarationNode *)p_node;
StringBuffer<> declaration;
+ if (arr_dec_node->is_const) {
+ declaration += "const ";
+ }
+ declaration += _prestr(arr_dec_node->precision);
+ declaration += _typestr(arr_dec_node->datatype);
- declaration += _prestr(var_dec_node->precision);
- declaration += _typestr(var_dec_node->datatype);
-
- for (int i = 0; i < var_dec_node->declarations.size(); i++) {
+ for (int i = 0; i < arr_dec_node->declarations.size(); i++) {
if (i > 0) {
declaration += ",";
@@ -527,20 +531,20 @@ String ShaderCompilerGLES2::_dump_node_code(SL::Node *p_node, int p_level, Gener
declaration += " ";
- declaration += _mkid(var_dec_node->declarations[i].name);
+ declaration += _mkid(arr_dec_node->declarations[i].name);
declaration += "[";
- declaration += itos(var_dec_node->declarations[i].size);
+ declaration += itos(arr_dec_node->declarations[i].size);
declaration += "]";
- int sz = var_dec_node->declarations[i].initializer.size();
+ int sz = arr_dec_node->declarations[i].initializer.size();
if (sz > 0) {
declaration += "=";
- declaration += _typestr(var_dec_node->datatype);
+ declaration += _typestr(arr_dec_node->datatype);
declaration += "[";
declaration += itos(sz);
declaration += "]";
declaration += "(";
for (int j = 0; j < sz; j++) {
- declaration += _dump_node_code(var_dec_node->declarations[i].initializer[j], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
+ declaration += _dump_node_code(arr_dec_node->declarations[i].initializer[j], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
if (j != sz - 1) {
declaration += ", ";
}
@@ -552,46 +556,46 @@ String ShaderCompilerGLES2::_dump_node_code(SL::Node *p_node, int p_level, Gener
code += declaration.as_string();
} break;
case SL::Node::TYPE_ARRAY: {
- SL::ArrayNode *var_node = (SL::ArrayNode *)p_node;
+ SL::ArrayNode *arr_node = (SL::ArrayNode *)p_node;
- if (p_assigning && p_actions.write_flag_pointers.has(var_node->name)) {
- *p_actions.write_flag_pointers[var_node->name] = true;
+ if (p_assigning && p_actions.write_flag_pointers.has(arr_node->name)) {
+ *p_actions.write_flag_pointers[arr_node->name] = true;
}
- if (p_default_actions.usage_defines.has(var_node->name) && !used_name_defines.has(var_node->name)) {
- String define = p_default_actions.usage_defines[var_node->name];
+ if (p_default_actions.usage_defines.has(arr_node->name) && !used_name_defines.has(arr_node->name)) {
+ String define = p_default_actions.usage_defines[arr_node->name];
if (define.begins_with("@")) {
define = p_default_actions.usage_defines[define.substr(1, define.length())];
}
r_gen_code.custom_defines.push_back(define.utf8());
- used_name_defines.insert(var_node->name);
+ used_name_defines.insert(arr_node->name);
}
- if (p_actions.usage_flag_pointers.has(var_node->name) && !used_flag_pointers.has(var_node->name)) {
- *p_actions.usage_flag_pointers[var_node->name] = true;
- used_flag_pointers.insert(var_node->name);
+ if (p_actions.usage_flag_pointers.has(arr_node->name) && !used_flag_pointers.has(arr_node->name)) {
+ *p_actions.usage_flag_pointers[arr_node->name] = true;
+ used_flag_pointers.insert(arr_node->name);
}
- if (p_default_actions.renames.has(var_node->name)) {
- code += p_default_actions.renames[var_node->name];
+ if (p_default_actions.renames.has(arr_node->name)) {
+ code += p_default_actions.renames[arr_node->name];
} else {
- code += _mkid(var_node->name);
+ code += _mkid(arr_node->name);
}
- if (var_node->call_expression != NULL) {
+ if (arr_node->call_expression != NULL) {
code += ".";
- code += _dump_node_code(var_node->call_expression, p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
+ code += _dump_node_code(arr_node->call_expression, p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
}
- if (var_node->index_expression != NULL) {
+ if (arr_node->index_expression != NULL) {
code += "[";
- code += _dump_node_code(var_node->index_expression, p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
+ code += _dump_node_code(arr_node->index_expression, p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
code += "]";
}
- if (var_node->name == time_name) {
+ if (arr_node->name == time_name) {
if (current_func_name == vertex_name) {
r_gen_code.uses_vertex_time = true;
}
@@ -754,11 +758,13 @@ String ShaderCompilerGLES2::_dump_node_code(SL::Node *p_node, int p_level, Gener
} break;
case SL::OP_SELECT_IF: {
+ code += "(";
code += _dump_node_code(op_node->arguments[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
code += " ? ";
code += _dump_node_code(op_node->arguments[1], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
code += " : ";
code += _dump_node_code(op_node->arguments[2], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
+ code += ")";
} break;
case SL::OP_MOD: {
@@ -798,6 +804,23 @@ String ShaderCompilerGLES2::_dump_node_code(SL::Node *p_node, int p_level, Gener
code += "else\n";
code += _dump_node_code(cf_node->blocks[1], p_level + 1, r_gen_code, p_actions, p_default_actions, p_assigning);
}
+ } else if (cf_node->flow_op == SL::FLOW_OP_SWITCH) {
+ code += _mktab(p_level) + "switch (" + _dump_node_code(cf_node->expressions[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning) + ")\n";
+ code += _dump_node_code(cf_node->blocks[0], p_level + 1, r_gen_code, p_actions, p_default_actions, p_assigning);
+ } else if (cf_node->flow_op == SL::FLOW_OP_CASE) {
+ code += _mktab(p_level) + "case " + _dump_node_code(cf_node->expressions[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning) + ":\n";
+ code += _dump_node_code(cf_node->blocks[0], p_level + 1, r_gen_code, p_actions, p_default_actions, p_assigning);
+ } else if (cf_node->flow_op == SL::FLOW_OP_DEFAULT) {
+ code += _mktab(p_level) + "default:\n";
+ code += _dump_node_code(cf_node->blocks[0], p_level + 1, r_gen_code, p_actions, p_default_actions, p_assigning);
+ } else if (cf_node->flow_op == SL::FLOW_OP_DO) {
+ code += _mktab(p_level);
+ code += "do";
+ code += _dump_node_code(cf_node->blocks[0], p_level + 1, r_gen_code, p_actions, p_default_actions, p_assigning);
+ code += _mktab(p_level);
+ code += "while (";
+ code += _dump_node_code(cf_node->expressions[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
+ code += ");";
} else if (cf_node->flow_op == SL::FLOW_OP_WHILE) {
code += _mktab(p_level);
code += "while (";
diff --git a/drivers/gles3/rasterizer_canvas_gles3.cpp b/drivers/gles3/rasterizer_canvas_gles3.cpp
index f4faed8736..edffe852a2 100644
--- a/drivers/gles3/rasterizer_canvas_gles3.cpp
+++ b/drivers/gles3/rasterizer_canvas_gles3.cpp
@@ -200,6 +200,8 @@ void RasterizerCanvasGLES3::canvas_end() {
glBindBufferBase(GL_UNIFORM_BUFFER, 0, 0);
glColorMask(1, 1, 1, 1);
+ glVertexAttrib4f(VS::ARRAY_COLOR, 1, 1, 1, 1);
+
state.using_texture_rect = false;
state.using_ninepatch = false;
}
@@ -1154,10 +1156,7 @@ void RasterizerCanvasGLES3::_canvas_item_render_commands(Item *p_item, Item *cur
void RasterizerCanvasGLES3::_copy_texscreen(const Rect2 &p_rect) {
- if (storage->frame.current_rt->effects.mip_maps[0].sizes.size() == 0) {
- ERR_EXPLAIN("Can't use screen texture copying in a render target configured without copy buffers");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(storage->frame.current_rt->effects.mip_maps[0].sizes.size() == 0, "Can't use screen texture copying in a render target configured without copy buffers.");
glDisable(GL_BLEND);
diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp
index 30ca07aa28..1472954ebc 100644
--- a/drivers/gles3/rasterizer_scene_gles3.cpp
+++ b/drivers/gles3/rasterizer_scene_gles3.cpp
@@ -1008,8 +1008,7 @@ RID RasterizerSceneGLES3::light_instance_create(RID p_light) {
if (!light_instance->light_ptr) {
memdelete(light_instance);
- ERR_EXPLAIN("Condition ' !light_instance->light_ptr ' is true.");
- ERR_FAIL_V(RID());
+ ERR_FAIL_V_MSG(RID(), "Condition ' !light_instance->light_ptr ' is true.");
}
light_instance->self = light_instance_owner.make_rid(light_instance);
@@ -1121,13 +1120,23 @@ bool RasterizerSceneGLES3::_setup_material(RasterizerStorageGLES3::Material *p_m
if (state.current_depth_draw != p_material->shader->spatial.depth_draw_mode) {
switch (p_material->shader->spatial.depth_draw_mode) {
- case RasterizerStorageGLES3::Shader::Spatial::DEPTH_DRAW_ALPHA_PREPASS:
+ case RasterizerStorageGLES3::Shader::Spatial::DEPTH_DRAW_ALPHA_PREPASS: {
+ glDepthMask(GL_TRUE);
+ // If some transparent objects write to depth, we need to re-copy depth texture when we need it
+ if (p_alpha_pass && !state.used_depth_prepass) {
+ state.prepared_depth_texture = false;
+ }
+ } break;
case RasterizerStorageGLES3::Shader::Spatial::DEPTH_DRAW_OPAQUE: {
glDepthMask(!p_alpha_pass);
} break;
case RasterizerStorageGLES3::Shader::Spatial::DEPTH_DRAW_ALWAYS: {
glDepthMask(GL_TRUE);
+ // If some transparent objects write to depth, we need to re-copy depth texture when we need it
+ if (p_alpha_pass) {
+ state.prepared_depth_texture = false;
+ }
} break;
case RasterizerStorageGLES3::Shader::Spatial::DEPTH_DRAW_NEVER: {
glDepthMask(GL_FALSE);
@@ -4616,6 +4625,8 @@ void RasterizerSceneGLES3::render_scene(const Transform &p_cam_transform, const
return;
}
+ if (env && (env->dof_blur_far_enabled || env->dof_blur_near_enabled) && storage->frame.current_rt && storage->frame.current_rt->buffers.active)
+ _prepare_depth_texture();
_post_process(env, p_cam_projection);
// Needed only for debugging
/* if (shadow_atlas && storage->frame.current_rt) {
diff --git a/drivers/gles3/rasterizer_scene_gles3.h b/drivers/gles3/rasterizer_scene_gles3.h
index b5e64b6162..3d09adcfeb 100644
--- a/drivers/gles3/rasterizer_scene_gles3.h
+++ b/drivers/gles3/rasterizer_scene_gles3.h
@@ -527,8 +527,8 @@ public:
fog_transmit_enabled(true),
fog_transmit_curve(1),
fog_height_enabled(false),
- fog_height_min(0),
- fog_height_max(100),
+ fog_height_min(10),
+ fog_height_max(0),
fog_height_curve(1) {
}
};
diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp
index e0ca388da9..5f4acbc2de 100644
--- a/drivers/gles3/rasterizer_storage_gles3.cpp
+++ b/drivers/gles3/rasterizer_storage_gles3.cpp
@@ -2247,7 +2247,7 @@ void RasterizerStorageGLES3::shader_get_param_list(RID p_shader, List<PropertyIn
pi.type = Variant::INT;
if (u.hint == ShaderLanguage::ShaderNode::Uniform::HINT_RANGE) {
pi.hint = PROPERTY_HINT_RANGE;
- pi.hint_string = rtos(u.hint_range[0]) + "," + rtos(u.hint_range[1]);
+ pi.hint_string = rtos(u.hint_range[0]) + "," + rtos(u.hint_range[1]) + "," + rtos(u.hint_range[2]);
}
} break;
@@ -2522,8 +2522,8 @@ _FORCE_INLINE_ static void _fill_std140_variant_ubo_value(ShaderLanguage::DataTy
int v = value;
GLuint *gui = (GLuint *)data;
- gui[0] = v & 1 ? GL_TRUE : GL_FALSE;
- gui[1] = v & 2 ? GL_TRUE : GL_FALSE;
+ gui[0] = (v & 1) ? GL_TRUE : GL_FALSE;
+ gui[1] = (v & 2) ? GL_TRUE : GL_FALSE;
} break;
case ShaderLanguage::TYPE_BVEC3: {
@@ -3191,8 +3191,7 @@ void RasterizerStorageGLES3::mesh_add_surface(RID p_mesh, uint32_t p_format, VS:
//must have index and bones, both.
{
uint32_t bones_weight = VS::ARRAY_FORMAT_BONES | VS::ARRAY_FORMAT_WEIGHTS;
- ERR_EXPLAIN("Array must have both bones and weights in format or none.");
- ERR_FAIL_COND((p_format & bones_weight) && (p_format & bones_weight) != bones_weight);
+ ERR_FAIL_COND_MSG((p_format & bones_weight) && (p_format & bones_weight) != bones_weight, "Array must have both bones and weights in format or none.");
}
//bool has_morph = p_blend_shapes.size();
diff --git a/drivers/gles3/shader_compiler_gles3.cpp b/drivers/gles3/shader_compiler_gles3.cpp
index f826bdf5a2..0121d88f4d 100644
--- a/drivers/gles3/shader_compiler_gles3.cpp
+++ b/drivers/gles3/shader_compiler_gles3.cpp
@@ -555,7 +555,12 @@ String ShaderCompilerGLES3::_dump_node_code(SL::Node *p_node, int p_level, Gener
case SL::Node::TYPE_VARIABLE_DECLARATION: {
SL::VariableDeclarationNode *vdnode = (SL::VariableDeclarationNode *)p_node;
- String declaration = _prestr(vdnode->precision) + _typestr(vdnode->datatype);
+ String declaration;
+ if (vdnode->is_const) {
+ declaration += "const ";
+ }
+ declaration += _prestr(vdnode->precision);
+ declaration += _typestr(vdnode->datatype);
for (int i = 0; i < vdnode->declarations.size(); i++) {
if (i > 0) {
declaration += ",";
@@ -609,29 +614,34 @@ String ShaderCompilerGLES3::_dump_node_code(SL::Node *p_node, int p_level, Gener
} break;
case SL::Node::TYPE_ARRAY_DECLARATION: {
- SL::ArrayDeclarationNode *vdnode = (SL::ArrayDeclarationNode *)p_node;
+ SL::ArrayDeclarationNode *adnode = (SL::ArrayDeclarationNode *)p_node;
- String declaration = _prestr(vdnode->precision) + _typestr(vdnode->datatype);
- for (int i = 0; i < vdnode->declarations.size(); i++) {
+ String declaration;
+ if (adnode->is_const) {
+ declaration += "const ";
+ }
+ declaration += _prestr(adnode->precision);
+ declaration += _typestr(adnode->datatype);
+ for (int i = 0; i < adnode->declarations.size(); i++) {
if (i > 0) {
declaration += ",";
} else {
declaration += " ";
}
- declaration += _mkid(vdnode->declarations[i].name);
+ declaration += _mkid(adnode->declarations[i].name);
declaration += "[";
- declaration += itos(vdnode->declarations[i].size);
+ declaration += itos(adnode->declarations[i].size);
declaration += "]";
- int sz = vdnode->declarations[i].initializer.size();
+ int sz = adnode->declarations[i].initializer.size();
if (sz > 0) {
declaration += "=";
- declaration += _typestr(vdnode->datatype);
+ declaration += _typestr(adnode->datatype);
declaration += "[";
declaration += itos(sz);
declaration += "]";
declaration += "(";
for (int j = 0; j < sz; j++) {
- declaration += _dump_node_code(vdnode->declarations[i].initializer[j], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
+ declaration += _dump_node_code(adnode->declarations[i].initializer[j], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
if (j != sz - 1) {
declaration += ", ";
}
@@ -643,43 +653,43 @@ String ShaderCompilerGLES3::_dump_node_code(SL::Node *p_node, int p_level, Gener
code += declaration;
} break;
case SL::Node::TYPE_ARRAY: {
- SL::ArrayNode *vnode = (SL::ArrayNode *)p_node;
+ SL::ArrayNode *anode = (SL::ArrayNode *)p_node;
- if (p_assigning && p_actions.write_flag_pointers.has(vnode->name)) {
- *p_actions.write_flag_pointers[vnode->name] = true;
+ if (p_assigning && p_actions.write_flag_pointers.has(anode->name)) {
+ *p_actions.write_flag_pointers[anode->name] = true;
}
- if (p_default_actions.usage_defines.has(vnode->name) && !used_name_defines.has(vnode->name)) {
- String define = p_default_actions.usage_defines[vnode->name];
+ if (p_default_actions.usage_defines.has(anode->name) && !used_name_defines.has(anode->name)) {
+ String define = p_default_actions.usage_defines[anode->name];
if (define.begins_with("@")) {
define = p_default_actions.usage_defines[define.substr(1, define.length())];
}
r_gen_code.defines.push_back(define.utf8());
- used_name_defines.insert(vnode->name);
+ used_name_defines.insert(anode->name);
}
- if (p_actions.usage_flag_pointers.has(vnode->name) && !used_flag_pointers.has(vnode->name)) {
- *p_actions.usage_flag_pointers[vnode->name] = true;
- used_flag_pointers.insert(vnode->name);
+ if (p_actions.usage_flag_pointers.has(anode->name) && !used_flag_pointers.has(anode->name)) {
+ *p_actions.usage_flag_pointers[anode->name] = true;
+ used_flag_pointers.insert(anode->name);
}
- if (p_default_actions.renames.has(vnode->name))
- code = p_default_actions.renames[vnode->name];
+ if (p_default_actions.renames.has(anode->name))
+ code = p_default_actions.renames[anode->name];
else
- code = _mkid(vnode->name);
+ code = _mkid(anode->name);
- if (vnode->call_expression != NULL) {
+ if (anode->call_expression != NULL) {
code += ".";
- code += _dump_node_code(vnode->call_expression, p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
+ code += _dump_node_code(anode->call_expression, p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
}
- if (vnode->index_expression != NULL) {
+ if (anode->index_expression != NULL) {
code += "[";
- code += _dump_node_code(vnode->index_expression, p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
+ code += _dump_node_code(anode->index_expression, p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
code += "]";
}
- if (vnode->name == time_name) {
+ if (anode->name == time_name) {
if (current_func_name == vertex_name) {
r_gen_code.uses_vertex_time = true;
}
@@ -762,11 +772,13 @@ String ShaderCompilerGLES3::_dump_node_code(SL::Node *p_node, int p_level, Gener
} break;
case SL::OP_SELECT_IF: {
+ code += "(";
code += _dump_node_code(onode->arguments[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
code += "?";
code += _dump_node_code(onode->arguments[1], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
code += ":";
code += _dump_node_code(onode->arguments[2], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
+ code += ")";
} break;
@@ -789,6 +801,20 @@ String ShaderCompilerGLES3::_dump_node_code(SL::Node *p_node, int p_level, Gener
code += _mktab(p_level) + "else\n";
code += _dump_node_code(cfnode->blocks[1], p_level + 1, r_gen_code, p_actions, p_default_actions, p_assigning);
}
+ } else if (cfnode->flow_op == SL::FLOW_OP_SWITCH) {
+ code += _mktab(p_level) + "switch (" + _dump_node_code(cfnode->expressions[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning) + ")\n";
+ code += _dump_node_code(cfnode->blocks[0], p_level + 1, r_gen_code, p_actions, p_default_actions, p_assigning);
+ } else if (cfnode->flow_op == SL::FLOW_OP_CASE) {
+ code += _mktab(p_level) + "case " + _dump_node_code(cfnode->expressions[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning) + ":\n";
+ code += _dump_node_code(cfnode->blocks[0], p_level + 1, r_gen_code, p_actions, p_default_actions, p_assigning);
+ } else if (cfnode->flow_op == SL::FLOW_OP_DEFAULT) {
+ code += _mktab(p_level) + "default:\n";
+ code += _dump_node_code(cfnode->blocks[0], p_level + 1, r_gen_code, p_actions, p_default_actions, p_assigning);
+ } else if (cfnode->flow_op == SL::FLOW_OP_DO) {
+ code += _mktab(p_level) + "do";
+ code += _dump_node_code(cfnode->blocks[0], p_level + 1, r_gen_code, p_actions, p_default_actions, p_assigning);
+ code += _mktab(p_level) + "while (" + _dump_node_code(cfnode->expressions[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning) + ");";
+
} else if (cfnode->flow_op == SL::FLOW_OP_WHILE) {
code += _mktab(p_level) + "while (" + _dump_node_code(cfnode->expressions[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning) + ")\n";
diff --git a/drivers/gles3/shader_gles3.h b/drivers/gles3/shader_gles3.h
index be2c34ba07..d8d49868f4 100644
--- a/drivers/gles3/shader_gles3.h
+++ b/drivers/gles3/shader_gles3.h
@@ -45,10 +45,6 @@
#include <stdio.h>
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
class ShaderGLES3 {
protected:
struct Enum {
diff --git a/drivers/gles3/shaders/copy.glsl b/drivers/gles3/shaders/copy.glsl
index 232b9ce7c0..1952e201aa 100644
--- a/drivers/gles3/shaders/copy.glsl
+++ b/drivers/gles3/shaders/copy.glsl
@@ -165,11 +165,11 @@ void main() {
#elif defined(USE_ASYM_PANO)
// When an asymmetrical projection matrix is used (applicable for stereoscopic rendering i.e. VR) we need to do this calculation per fragment to get a perspective correct result.
- // Note that we're ignoring the x-offset for IPD, with Z sufficiently in the distance it becomes neglectible, as a result we could probably just set cube_normal.z to -1.
+ // Asymmetrical projection means the center of projection is no longer in the center of the screen but shifted.
// The Matrix[2][0] (= asym_proj.x) and Matrix[2][1] (= asym_proj.z) values are what provide the right shift in the image.
vec3 cube_normal;
- cube_normal.z = -1000000.0;
+ cube_normal.z = -1.0;
cube_normal.x = (cube_normal.z * (-uv_interp.x - asym_proj.x)) / asym_proj.y;
cube_normal.y = (cube_normal.z * (-uv_interp.y - asym_proj.z)) / asym_proj.a;
cube_normal = mat3(sky_transform) * mat3(pano_transform) * cube_normal;
diff --git a/drivers/png/image_loader_png.h b/drivers/png/image_loader_png.h
index cc789f95d6..c910c31f1e 100644
--- a/drivers/png/image_loader_png.h
+++ b/drivers/png/image_loader_png.h
@@ -33,9 +33,6 @@
#include "core/io/image_loader.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
class ImageLoaderPNG : public ImageFormatLoader {
private:
static PoolVector<uint8_t> lossless_pack_png(const Ref<Image> &p_image);
diff --git a/drivers/png/png_driver_common.cpp b/drivers/png/png_driver_common.cpp
index 0e849bf2fe..7deac1d118 100644
--- a/drivers/png/png_driver_common.cpp
+++ b/drivers/png/png_driver_common.cpp
@@ -97,7 +97,7 @@ Error png_to_image(const uint8_t *p_source, size_t p_size, Ref<Image> p_image) {
break;
default:
png_image_free(&png_img); // only required when we return before finish_read
- ERR_PRINT("Unsupported png format");
+ ERR_PRINT("Unsupported png format.");
return ERR_UNAVAILABLE;
}
@@ -179,10 +179,9 @@ Error image_to_png(const Ref<Image> &p_image, PoolVector<uint8_t> &p_buffer) {
ERR_FAIL_COND_V(check_error(png_img), FAILED);
}
if (!success) {
- if (compressed_size <= png_size_estimate) {
- // buffer was big enough, must be some other error
- ERR_FAIL_V(FAILED);
- }
+
+ // buffer was big enough, must be some other error
+ ERR_FAIL_COND_V(compressed_size <= png_size_estimate, FAILED);
// write failed due to buffer size, resize and retry
Error err = p_buffer.resize(buffer_offset + compressed_size);
diff --git a/drivers/png/resource_saver_png.cpp b/drivers/png/resource_saver_png.cpp
index 43a30f055b..7a2eeafdc3 100644
--- a/drivers/png/resource_saver_png.cpp
+++ b/drivers/png/resource_saver_png.cpp
@@ -39,9 +39,8 @@ Error ResourceSaverPNG::save(const String &p_path, const RES &p_resource, uint32
Ref<ImageTexture> texture = p_resource;
- ERR_FAIL_COND_V(!texture.is_valid(), ERR_INVALID_PARAMETER);
- ERR_EXPLAIN("Can't save empty texture as PNG");
- ERR_FAIL_COND_V(!texture->get_width() || !texture->get_height(), ERR_INVALID_PARAMETER);
+ ERR_FAIL_COND_V_MSG(!texture.is_valid(), ERR_INVALID_PARAMETER, "Can't save invalid texture as PNG.");
+ ERR_FAIL_COND_V_MSG(!texture->get_width(), ERR_INVALID_PARAMETER, "Can't save empty texture as PNG.");
Ref<Image> img = texture->get_data();
diff --git a/drivers/pulseaudio/audio_driver_pulseaudio.cpp b/drivers/pulseaudio/audio_driver_pulseaudio.cpp
index a61fa449f1..7ba2175652 100644
--- a/drivers/pulseaudio/audio_driver_pulseaudio.cpp
+++ b/drivers/pulseaudio/audio_driver_pulseaudio.cpp
@@ -227,8 +227,8 @@ Error AudioDriverPulseAudio::init_device() {
samples_out.resize(pa_buffer_size);
// Reset audio input to keep synchronisation.
- input_position = 0;
- input_size = 0;
+ capture_position = 0;
+ capture_size = 0;
return OK;
}
@@ -266,7 +266,10 @@ Error AudioDriverPulseAudio::init() {
}
while (pa_ready == 0) {
- pa_mainloop_iterate(pa_ml, 1, NULL);
+ ret = pa_mainloop_iterate(pa_ml, 1, NULL);
+ if (ret < 0) {
+ ERR_PRINT("pa_mainloop_iterate error");
+ }
}
if (pa_ready < 0) {
@@ -460,7 +463,7 @@ void AudioDriverPulseAudio::thread_func(void *p_udata) {
size_t bytes = pa_stream_readable_size(ad->pa_rec_str);
if (bytes > 0) {
const void *ptr = NULL;
- size_t maxbytes = ad->input_buffer.size() * sizeof(int16_t);
+ size_t maxbytes = ad->capture_buffer.size() * sizeof(int16_t);
bytes = MIN(bytes, maxbytes);
ret = pa_stream_peek(ad->pa_rec_str, &ptr, &bytes);
@@ -470,11 +473,11 @@ void AudioDriverPulseAudio::thread_func(void *p_udata) {
int16_t *srcptr = (int16_t *)ptr;
for (size_t i = bytes >> 1; i > 0; i--) {
int32_t sample = int32_t(*srcptr++) << 16;
- ad->input_buffer_write(sample);
+ ad->capture_buffer_write(sample);
if (ad->pa_rec_map.channels == 1) {
- // In case input device is single channel convert it to Stereo
- ad->input_buffer_write(sample);
+ // In case capture device is single channel convert it to Stereo
+ ad->capture_buffer_write(sample);
}
}
@@ -661,7 +664,7 @@ Error AudioDriverPulseAudio::capture_init_device() {
break;
default:
- WARN_PRINTS("PulseAudio: Unsupported number of input channels: " + itos(pa_rec_map.channels));
+ WARN_PRINTS("PulseAudio: Unsupported number of capture channels: " + itos(pa_rec_map.channels));
pa_channel_map_init_stereo(&pa_rec_map);
break;
}
@@ -693,10 +696,10 @@ Error AudioDriverPulseAudio::capture_init_device() {
ERR_FAIL_V(ERR_CANT_OPEN);
}
- input_buffer_init(input_buffer_frames);
+ capture_buffer_init(input_buffer_frames);
- print_verbose("PulseAudio: detected " + itos(pa_rec_map.channels) + " input channels");
- print_verbose("PulseAudio: input buffer frames: " + itos(input_buffer_frames) + " calculated latency: " + itos(input_buffer_frames * 1000 / mix_rate) + "ms");
+ print_verbose("PulseAudio: detected " + itos(pa_rec_map.channels) + " capture channels");
+ print_verbose("PulseAudio: capture buffer frames: " + itos(input_buffer_frames) + " calculated latency: " + itos(input_buffer_frames * 1000 / mix_rate) + "ms");
return OK;
}
diff --git a/drivers/register_driver_types.h b/drivers/register_driver_types.h
index 3fdf802c9f..a3398964dd 100644
--- a/drivers/register_driver_types.h
+++ b/drivers/register_driver_types.h
@@ -31,10 +31,6 @@
#ifndef REGISTER_DRIVER_TYPES_H
#define REGISTER_DRIVER_TYPES_H
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
void register_core_driver_types();
void unregister_core_driver_types();
diff --git a/drivers/unix/dir_access_unix.h b/drivers/unix/dir_access_unix.h
index 579cb0e798..88674d2769 100644
--- a/drivers/unix/dir_access_unix.h
+++ b/drivers/unix/dir_access_unix.h
@@ -40,10 +40,6 @@
#include <sys/types.h>
#include <unistd.h>
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
class DirAccessUnix : public DirAccess {
DIR *dir_stream;
diff --git a/drivers/unix/file_access_unix.cpp b/drivers/unix/file_access_unix.cpp
index a285b3b65f..071734eb48 100644
--- a/drivers/unix/file_access_unix.cpp
+++ b/drivers/unix/file_access_unix.cpp
@@ -38,6 +38,8 @@
#include <sys/stat.h>
#include <sys/types.h>
+#include <errno.h>
+
#if defined(UNIX_ENABLED)
#include <unistd.h>
#endif
@@ -112,8 +114,15 @@ Error FileAccessUnix::_open(const String &p_path, int p_mode_flags) {
f = fopen(path.utf8().get_data(), mode_string);
if (f == NULL) {
- last_error = ERR_FILE_CANT_OPEN;
- return ERR_FILE_CANT_OPEN;
+ switch (errno) {
+ case ENOENT: {
+ last_error = ERR_FILE_NOT_FOUND;
+ } break;
+ default: {
+ last_error = ERR_FILE_CANT_OPEN;
+ } break;
+ }
+ return last_error;
} else {
last_error = OK;
flags = p_mode_flags;
@@ -288,8 +297,7 @@ uint64_t FileAccessUnix::_get_modified_time(const String &p_file) {
if (!err) {
return flags.st_mtime;
} else {
- ERR_EXPLAIN("Failed to get modified time for: " + p_file);
- ERR_FAIL_V(0);
+ ERR_FAIL_V_MSG(0, "Failed to get modified time for: " + p_file + ".");
};
}
@@ -302,8 +310,7 @@ uint32_t FileAccessUnix::_get_unix_permissions(const String &p_file) {
if (!err) {
return flags.st_mode & 0x7FF; //only permissions
} else {
- ERR_EXPLAIN("Failed to get unix permissions for: " + p_file);
- ERR_FAIL_V(0);
+ ERR_FAIL_V_MSG(0, "Failed to get unix permissions for: " + p_file + ".");
};
}
diff --git a/drivers/unix/file_access_unix.h b/drivers/unix/file_access_unix.h
index 2a369048a4..e26591e3e8 100644
--- a/drivers/unix/file_access_unix.h
+++ b/drivers/unix/file_access_unix.h
@@ -38,10 +38,6 @@
#if defined(UNIX_ENABLED) || defined(LIBC_FILEIO_ENABLED)
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
typedef void (*CloseNotificationFunc)(const String &p_file, int p_flags);
class FileAccessUnix : public FileAccess {
diff --git a/drivers/unix/ip_unix.cpp b/drivers/unix/ip_unix.cpp
index ce66f07a19..ac7195abc1 100644
--- a/drivers/unix/ip_unix.cpp
+++ b/drivers/unix/ip_unix.cpp
@@ -184,9 +184,7 @@ void IP_Unix::get_local_interfaces(Map<String, Interface_Info> *r_interfaces) co
continue; // will go back and alloc the right size
};
- ERR_EXPLAIN("Call to GetAdaptersAddresses failed with error " + itos(err));
- ERR_FAIL();
- return;
+ ERR_FAIL_MSG("Call to GetAdaptersAddresses failed with error " + itos(err) + ".");
};
IP_ADAPTER_ADDRESSES *adapter = addrs;
diff --git a/drivers/unix/os_unix.cpp b/drivers/unix/os_unix.cpp
index aa61cf5dcc..ab5590dba4 100644
--- a/drivers/unix/os_unix.cpp
+++ b/drivers/unix/os_unix.cpp
@@ -72,8 +72,7 @@ static double _clock_scale = 0;
static void _setup_clock() {
mach_timebase_info_data_t info;
kern_return_t ret = mach_timebase_info(&info);
- ERR_EXPLAIN("OS CLOCK IS NOT WORKING!");
- ERR_FAIL_COND(ret != 0);
+ ERR_FAIL_COND_MSG(ret != 0, "OS CLOCK IS NOT WORKING!");
_clock_scale = ((double)info.numer / (double)info.denom) / 1000.0;
_clock_start = mach_absolute_time() * _clock_scale;
}
@@ -85,8 +84,7 @@ static void _setup_clock() {
#endif
static void _setup_clock() {
struct timespec tv_now = { 0, 0 };
- ERR_EXPLAIN("OS CLOCK IS NOT WORKING!");
- ERR_FAIL_COND(clock_gettime(GODOT_CLOCK, &tv_now) != 0);
+ ERR_FAIL_COND_MSG(clock_gettime(GODOT_CLOCK, &tv_now) != 0, "OS CLOCK IS NOT WORKING!");
_clock_start = ((uint64_t)tv_now.tv_nsec / 1000L) + (uint64_t)tv_now.tv_sec * 1000000L;
}
#endif
@@ -420,10 +418,7 @@ Error OS_Unix::open_dynamic_library(const String p_path, void *&p_library_handle
}
p_library_handle = dlopen(path.utf8().get_data(), RTLD_NOW);
- if (!p_library_handle) {
- ERR_EXPLAIN("Can't open dynamic library: " + p_path + ". Error: " + dlerror());
- ERR_FAIL_V(ERR_CANT_OPEN);
- }
+ ERR_FAIL_COND_V_MSG(!p_library_handle, ERR_CANT_OPEN, "Can't open dynamic library: " + p_path + ". Error: " + dlerror());
return OK;
}
@@ -442,12 +437,9 @@ Error OS_Unix::get_dynamic_library_symbol_handle(void *p_library_handle, const S
error = dlerror();
if (error != NULL) {
- if (!p_optional) {
- ERR_EXPLAIN("Can't resolve symbol " + p_name + ". Error: " + error);
- ERR_FAIL_V(ERR_CANT_RESOLVE);
- } else {
- return ERR_CANT_RESOLVE;
- }
+ ERR_FAIL_COND_V_MSG(!p_optional, ERR_CANT_RESOLVE, "Can't resolve symbol " + p_name + ". Error: " + error + ".");
+
+ return ERR_CANT_RESOLVE;
}
return OK;
}
diff --git a/drivers/unix/os_unix.h b/drivers/unix/os_unix.h
index 53446a6b6f..a263147e23 100644
--- a/drivers/unix/os_unix.h
+++ b/drivers/unix/os_unix.h
@@ -31,10 +31,6 @@
#ifndef OS_UNIX_H
#define OS_UNIX_H
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
#ifdef UNIX_ENABLED
#include "core/os/os.h"
diff --git a/drivers/unix/semaphore_posix.h b/drivers/unix/semaphore_posix.h
index 089f088d33..83e75c9a82 100644
--- a/drivers/unix/semaphore_posix.h
+++ b/drivers/unix/semaphore_posix.h
@@ -36,9 +36,7 @@
#if defined(UNIX_ENABLED) || defined(PTHREAD_ENABLED)
#include <semaphore.h>
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
+
class SemaphorePosix : public Semaphore {
mutable sem_t sem;
diff --git a/drivers/unix/thread_posix.h b/drivers/unix/thread_posix.h
index d6b6267c49..5edacd3a0c 100644
--- a/drivers/unix/thread_posix.h
+++ b/drivers/unix/thread_posix.h
@@ -31,10 +31,6 @@
#ifndef THREAD_POSIX_H
#define THREAD_POSIX_H
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
#if (defined(UNIX_ENABLED) || defined(PTHREAD_ENABLED)) && !defined(NO_THREADS)
#include "core/os/thread.h"
diff --git a/drivers/wasapi/audio_driver_wasapi.cpp b/drivers/wasapi/audio_driver_wasapi.cpp
index fea38ee95d..adc3cc8d65 100644
--- a/drivers/wasapi/audio_driver_wasapi.cpp
+++ b/drivers/wasapi/audio_driver_wasapi.cpp
@@ -296,8 +296,7 @@ Error AudioDriverWASAPI::audio_device_init(AudioDeviceWASAPI *p_device, bool p_c
}
hr = p_device->audio_client->Initialize(AUDCLNT_SHAREMODE_SHARED, streamflags, p_capture ? REFTIMES_PER_SEC : 0, 0, pwfex, NULL);
- ERR_EXPLAIN("WASAPI: Initialize failed with error 0x" + String::num_uint64(hr, 16));
- ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN);
+ ERR_FAIL_COND_V_MSG(hr != S_OK, ERR_CANT_OPEN, "WASAPI: Initialize failed with error 0x" + String::num_uint64(hr, 16) + ".");
if (p_capture) {
hr = p_device->audio_client->GetService(IID_IAudioCaptureClient, (void **)&p_device->capture_client);
@@ -343,8 +342,8 @@ Error AudioDriverWASAPI::init_render_device(bool reinit) {
// Sample rate is independent of channels (ref: https://stackoverflow.com/questions/11048825/audio-sample-frequency-rely-on-channels)
samples_in.resize(buffer_frames * channels);
- input_position = 0;
- input_size = 0;
+ capture_position = 0;
+ capture_size = 0;
print_verbose("WASAPI: detected " + itos(channels) + " channels");
print_verbose("WASAPI: audio buffer frames: " + itos(buffer_frames) + " calculated latency: " + itos(buffer_frames * 1000 / mix_rate) + "ms");
@@ -363,7 +362,7 @@ Error AudioDriverWASAPI::init_capture_device(bool reinit) {
HRESULT hr = audio_input.audio_client->GetBufferSize(&max_frames);
ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN);
- input_buffer_init(max_frames);
+ capture_buffer_init(max_frames);
return OK;
}
@@ -716,8 +715,8 @@ void AudioDriverWASAPI::thread_func(void *p_udata) {
}
}
- ad->input_buffer_write(l);
- ad->input_buffer_write(r);
+ ad->capture_buffer_write(l);
+ ad->capture_buffer_write(r);
}
read_frames += num_frames_available;
diff --git a/drivers/windows/file_access_windows.cpp b/drivers/windows/file_access_windows.cpp
index 646e744248..fb21c0c5a1 100644
--- a/drivers/windows/file_access_windows.cpp
+++ b/drivers/windows/file_access_windows.cpp
@@ -38,6 +38,7 @@
#include <shlwapi.h>
#include <windows.h>
+#include <errno.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <tchar.h>
@@ -114,17 +115,25 @@ Error FileAccessWindows::_open(const String &p_path, int p_mode_flags) {
path = path + ".tmp";
}
- _wfopen_s(&f, path.c_str(), mode_string);
+ errno_t errcode = _wfopen_s(&f, path.c_str(), mode_string);
if (f == NULL) {
- last_error = ERR_FILE_CANT_OPEN;
- return ERR_FILE_CANT_OPEN;
+ switch (errcode) {
+ case ENOENT: {
+ last_error = ERR_FILE_NOT_FOUND;
+ } break;
+ default: {
+ last_error = ERR_FILE_CANT_OPEN;
+ } break;
+ }
+ return last_error;
} else {
last_error = OK;
flags = p_mode_flags;
return OK;
}
}
+
void FileAccessWindows::close() {
if (!f)
@@ -167,13 +176,11 @@ void FileAccessWindows::close() {
if (close_fail_notify) {
close_fail_notify(save_path);
}
-
- ERR_EXPLAIN("Safe save failed. This may be a permissions problem, but also may happen because you are running a paranoid antivirus. If this is the case, please switch to Windows Defender or disable the 'safe save' option in editor settings. This makes it work, but increases the risk of file corruption in a crash.");
}
save_path = "";
- ERR_FAIL_COND(rename_error);
+ ERR_FAIL_COND_MSG(rename_error, "Safe save failed. This may be a permissions problem, but also may happen because you are running a paranoid antivirus. If this is the case, please switch to Windows Defender or disable the 'safe save' option in editor settings. This makes it work, but increases the risk of file corruption in a crash.");
}
}
@@ -334,8 +341,7 @@ uint64_t FileAccessWindows::_get_modified_time(const String &p_file) {
return st.st_mtime;
} else {
- ERR_EXPLAIN("Failed to get modified time for: " + file);
- ERR_FAIL_V(0);
+ ERR_FAIL_V_MSG(0, "Failed to get modified time for: " + file + ".");
}
}
diff --git a/drivers/windows/file_access_windows.h b/drivers/windows/file_access_windows.h
index 2848ed5279..e7f9fc690d 100644
--- a/drivers/windows/file_access_windows.h
+++ b/drivers/windows/file_access_windows.h
@@ -38,10 +38,6 @@
#include <stdio.h>
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
class FileAccessWindows : public FileAccess {
FILE *f;
diff --git a/drivers/windows/mutex_windows.h b/drivers/windows/mutex_windows.h
index 6d3b641a26..582d26029c 100644
--- a/drivers/windows/mutex_windows.h
+++ b/drivers/windows/mutex_windows.h
@@ -37,10 +37,6 @@
#include <windows.h>
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
class MutexWindows : public Mutex {
#ifdef WINDOWS_USE_MUTEX
diff --git a/drivers/windows/semaphore_windows.h b/drivers/windows/semaphore_windows.h
index 8adeffbb7f..cfd33d033a 100644
--- a/drivers/windows/semaphore_windows.h
+++ b/drivers/windows/semaphore_windows.h
@@ -37,10 +37,6 @@
#include <windows.h>
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
class SemaphoreWindows : public Semaphore {
mutable HANDLE semaphore;
diff --git a/drivers/windows/thread_windows.h b/drivers/windows/thread_windows.h
index a74d4e46f3..b47452838c 100644
--- a/drivers/windows/thread_windows.h
+++ b/drivers/windows/thread_windows.h
@@ -38,10 +38,6 @@
#include <windows.h>
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
class ThreadWindows : public Thread {
ThreadCreateCallback callback;
diff --git a/drivers/xaudio2/audio_driver_xaudio2.cpp b/drivers/xaudio2/audio_driver_xaudio2.cpp
index 8674d24af6..6d729c50ab 100644
--- a/drivers/xaudio2/audio_driver_xaudio2.cpp
+++ b/drivers/xaudio2/audio_driver_xaudio2.cpp
@@ -63,15 +63,10 @@ Error AudioDriverXAudio2::init() {
HRESULT hr;
hr = XAudio2Create(&xaudio, 0, XAUDIO2_DEFAULT_PROCESSOR);
- if (hr != S_OK) {
- ERR_EXPLAIN("Error creating XAudio2 engine.");
- ERR_FAIL_V(ERR_UNAVAILABLE);
- }
+ ERR_FAIL_COND_V_MSG(hr != S_OK, ERR_UNAVAILABLE, "Error creating XAudio2 engine.");
+
hr = xaudio->CreateMasteringVoice(&mastering_voice);
- if (hr != S_OK) {
- ERR_EXPLAIN("Error creating XAudio2 mastering voice.");
- ERR_FAIL_V(ERR_UNAVAILABLE);
- }
+ ERR_FAIL_COND_V_MSG(hr != S_OK, ERR_UNAVAILABLE, "Error creating XAudio2 mastering voice.");
wave_format.nChannels = channels;
wave_format.cbSize = 0;
@@ -82,10 +77,7 @@ Error AudioDriverXAudio2::init() {
wave_format.nAvgBytesPerSec = mix_rate * wave_format.nBlockAlign;
hr = xaudio->CreateSourceVoice(&source_voice, &wave_format, 0, XAUDIO2_MAX_FREQ_RATIO, &voice_callback);
- if (hr != S_OK) {
- ERR_EXPLAIN("Error creating XAudio2 source voice. " + itos(hr));
- ERR_FAIL_V(ERR_UNAVAILABLE);
- }
+ ERR_FAIL_COND_V_MSG(hr != S_OK, ERR_UNAVAILABLE, "Error creating XAudio2 source voice. Error code: " + itos(hr) + ".");
mutex = Mutex::create();
thread = Thread::create(AudioDriverXAudio2::thread_func, this);
@@ -140,10 +132,7 @@ void AudioDriverXAudio2::start() {
active = true;
HRESULT hr = source_voice->Start(0);
- if (hr != S_OK) {
- ERR_EXPLAIN("XAudio2 start error " + itos(hr));
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(hr != S_OK, "Error starting XAudio2 driver. Error code: " + itos(hr) + ".");
}
int AudioDriverXAudio2::get_mix_rate() const {