diff options
Diffstat (limited to 'drivers')
| -rw-r--r-- | drivers/gles3/rasterizer_canvas_gles3.cpp | 67 | ||||
| -rw-r--r-- | drivers/gles3/rasterizer_canvas_gles3.h | 2 | ||||
| -rw-r--r-- | drivers/gles3/rasterizer_gles3.cpp | 1 | ||||
| -rw-r--r-- | drivers/gles3/rasterizer_scene_gles3.cpp | 17 | ||||
| -rw-r--r-- | drivers/gles3/rasterizer_storage_gles3.cpp | 6 | ||||
| -rw-r--r-- | drivers/gles3/shaders/scene.glsl | 2 | ||||
| -rw-r--r-- | drivers/rtaudio/audio_driver_rtaudio.cpp | 20 | ||||
| -rw-r--r-- | drivers/unix/os_unix.cpp | 2 | ||||
| -rw-r--r-- | drivers/unix/os_unix.h | 2 | ||||
| -rw-r--r-- | drivers/unix/thread_posix.cpp | 6 | ||||
| -rw-r--r-- | drivers/unix/thread_posix.h | 4 | ||||
| -rw-r--r-- | drivers/windows/thread_windows.cpp | 6 | ||||
| -rw-r--r-- | drivers/windows/thread_windows.h | 4 |
13 files changed, 112 insertions, 27 deletions
diff --git a/drivers/gles3/rasterizer_canvas_gles3.cpp b/drivers/gles3/rasterizer_canvas_gles3.cpp index 56d9f2cc47..e6ffa39197 100644 --- a/drivers/gles3/rasterizer_canvas_gles3.cpp +++ b/drivers/gles3/rasterizer_canvas_gles3.cpp @@ -941,6 +941,8 @@ void RasterizerGLES2::_canvas_item_setup_shader_params(ShaderMaterial *material, void RasterizerCanvasGLES3::_copy_texscreen(const Rect2 &p_rect) { + glDisable(GL_BLEND); + state.canvas_texscreen_used = true; //blur diffuse into effect mipmaps using separatable convolution //storage->shaders.copy.set_conditional(CopyShaderGLES3::GAUSSIAN_HORIZONTAL,true); @@ -1003,12 +1005,16 @@ void RasterizerCanvasGLES3::_copy_texscreen(const Rect2 &p_rect) { glBindFramebuffer(GL_FRAMEBUFFER, storage->frame.current_rt->fbo); //back to front glViewport(0, 0, storage->frame.current_rt->width, storage->frame.current_rt->height); + state.canvas_shader.bind(); //back to canvas + _bind_canvas_texture(state.current_tex, state.current_normal); if (state.using_texture_rect) { state.using_texture_rect = false; _set_texture_rect_mode(state.using_texture_rect, state.using_ninepatch); } + + glEnable(GL_BLEND); } void RasterizerCanvasGLES3::canvas_render_items(Item *p_item_list, int p_z, const Color &p_modulate, Light *p_light) { @@ -1595,6 +1601,67 @@ void RasterizerCanvasGLES3::draw_generic_textured_rect(const Rect2 &p_rect, cons glDrawArrays(GL_TRIANGLE_FAN, 0, 4); } +void RasterizerCanvasGLES3::draw_window_margins(int *black_margin, RID *black_image) { + + Vector2 window_size = OS::get_singleton()->get_window_size(); + int window_h = window_size.height; + int window_w = window_size.width; + + glBindFramebuffer(GL_FRAMEBUFFER, storage->system_fbo); + glViewport(0, 0, window_size.width, window_size.height); + canvas_begin(); + + if (black_image[MARGIN_LEFT].is_valid()) { + _bind_canvas_texture(black_image[MARGIN_LEFT], RID()); + Size2 sz(storage->texture_get_width(black_image[MARGIN_LEFT]), storage->texture_get_height(black_image[MARGIN_LEFT])); + draw_generic_textured_rect(Rect2(0, 0, black_margin[MARGIN_LEFT], window_h), Rect2(0, 0, sz.x, sz.y)); + } else if (black_margin[MARGIN_LEFT]) { + glActiveTexture(GL_TEXTURE0); + glBindTexture(GL_TEXTURE_2D, storage->resources.black_tex); + + draw_generic_textured_rect(Rect2(0, 0, black_margin[MARGIN_LEFT], window_h), Rect2(0, 0, 1, 1)); + } + + if (black_image[MARGIN_RIGHT].is_valid()) { + _bind_canvas_texture(black_image[MARGIN_RIGHT], RID()); + Size2 sz(storage->texture_get_width(black_image[MARGIN_RIGHT]), storage->texture_get_height(black_image[MARGIN_RIGHT])); + draw_generic_textured_rect(Rect2(window_w - black_margin[MARGIN_RIGHT], 0, black_margin[MARGIN_RIGHT], window_h), Rect2(0, 0, sz.x, sz.y)); + } else if (black_margin[MARGIN_RIGHT]) { + glActiveTexture(GL_TEXTURE0); + glBindTexture(GL_TEXTURE_2D, storage->resources.black_tex); + + draw_generic_textured_rect(Rect2(window_w - black_margin[MARGIN_RIGHT], 0, black_margin[MARGIN_RIGHT], window_h), Rect2(0, 0, 1, 1)); + } + + if (black_image[MARGIN_TOP].is_valid()) { + _bind_canvas_texture(black_image[MARGIN_TOP], RID()); + + Size2 sz(storage->texture_get_width(black_image[MARGIN_TOP]), storage->texture_get_height(black_image[MARGIN_TOP])); + draw_generic_textured_rect(Rect2(0, 0, window_w, black_margin[MARGIN_TOP]), Rect2(0, 0, sz.x, sz.y)); + + } else if (black_margin[MARGIN_TOP]) { + glActiveTexture(GL_TEXTURE0); + glBindTexture(GL_TEXTURE_2D, storage->resources.black_tex); + + draw_generic_textured_rect(Rect2(0, 0, window_w, black_margin[MARGIN_TOP]), Rect2(0, 0, 1, 1)); + } + + if (black_image[MARGIN_BOTTOM].is_valid()) { + + _bind_canvas_texture(black_image[MARGIN_BOTTOM], RID()); + + Size2 sz(storage->texture_get_width(black_image[MARGIN_BOTTOM]), storage->texture_get_height(black_image[MARGIN_BOTTOM])); + draw_generic_textured_rect(Rect2(0, window_h - black_margin[MARGIN_BOTTOM], window_w, black_margin[MARGIN_BOTTOM]), Rect2(0, 0, sz.x, sz.y)); + + } else if (black_margin[MARGIN_BOTTOM]) { + + glActiveTexture(GL_TEXTURE0); + glBindTexture(GL_TEXTURE_2D, storage->resources.black_tex); + + draw_generic_textured_rect(Rect2(0, window_h - black_margin[MARGIN_BOTTOM], window_w, black_margin[MARGIN_BOTTOM]), Rect2(0, 0, 1, 1)); + } +} + void RasterizerCanvasGLES3::initialize() { { diff --git a/drivers/gles3/rasterizer_canvas_gles3.h b/drivers/gles3/rasterizer_canvas_gles3.h index c0af22b5e8..26003f543f 100644 --- a/drivers/gles3/rasterizer_canvas_gles3.h +++ b/drivers/gles3/rasterizer_canvas_gles3.h @@ -138,6 +138,8 @@ public: void initialize(); void finalize(); + virtual void draw_window_margins(int *black_margin, RID *black_image); + RasterizerCanvasGLES3(); }; diff --git a/drivers/gles3/rasterizer_gles3.cpp b/drivers/gles3/rasterizer_gles3.cpp index bb7b85e653..3fc5bed80b 100644 --- a/drivers/gles3/rasterizer_gles3.cpp +++ b/drivers/gles3/rasterizer_gles3.cpp @@ -83,7 +83,6 @@ static void GLAPIENTRY _gl_debug_print(GLenum source, GLenum type, GLuint id, GL if (type == _EXT_DEBUG_TYPE_OTHER_ARB) return; - print_line("mesege"); char debSource[256], debType[256], debSev[256]; if (source == _EXT_DEBUG_SOURCE_API_ARB) strcpy(debSource, "OpenGL"); diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp index cd74c450f5..9dd5b32f41 100644 --- a/drivers/gles3/rasterizer_scene_gles3.cpp +++ b/drivers/gles3/rasterizer_scene_gles3.cpp @@ -1561,7 +1561,7 @@ void RasterizerSceneGLES3::_render_geometry(RenderList::Element *e) { if (!c.normals.empty()) { glEnableVertexAttribArray(VS::ARRAY_NORMAL); - glBufferSubData(GL_ARRAY_BUFFER, 0, sizeof(Vector3) * vertices, c.normals.ptr()); + glBufferSubData(GL_ARRAY_BUFFER, buf_ofs, sizeof(Vector3) * vertices, c.normals.ptr()); glVertexAttribPointer(VS::ARRAY_NORMAL, 3, GL_FLOAT, false, sizeof(Vector3) * vertices, ((uint8_t *)NULL) + buf_ofs); buf_ofs += sizeof(Vector3) * vertices; @@ -1573,7 +1573,7 @@ void RasterizerSceneGLES3::_render_geometry(RenderList::Element *e) { if (!c.tangents.empty()) { glEnableVertexAttribArray(VS::ARRAY_TANGENT); - glBufferSubData(GL_ARRAY_BUFFER, 0, sizeof(Plane) * vertices, c.tangents.ptr()); + glBufferSubData(GL_ARRAY_BUFFER, buf_ofs, sizeof(Plane) * vertices, c.tangents.ptr()); glVertexAttribPointer(VS::ARRAY_TANGENT, 4, GL_FLOAT, false, sizeof(Plane) * vertices, ((uint8_t *)NULL) + buf_ofs); buf_ofs += sizeof(Plane) * vertices; @@ -1585,7 +1585,7 @@ void RasterizerSceneGLES3::_render_geometry(RenderList::Element *e) { if (!c.colors.empty()) { glEnableVertexAttribArray(VS::ARRAY_COLOR); - glBufferSubData(GL_ARRAY_BUFFER, 0, sizeof(Color) * vertices, c.colors.ptr()); + glBufferSubData(GL_ARRAY_BUFFER, buf_ofs, sizeof(Color) * vertices, c.colors.ptr()); glVertexAttribPointer(VS::ARRAY_COLOR, 4, GL_FLOAT, false, sizeof(Color), ((uint8_t *)NULL) + buf_ofs); buf_ofs += sizeof(Color) * vertices; @@ -1598,7 +1598,7 @@ void RasterizerSceneGLES3::_render_geometry(RenderList::Element *e) { if (!c.uvs.empty()) { glEnableVertexAttribArray(VS::ARRAY_TEX_UV); - glBufferSubData(GL_ARRAY_BUFFER, 0, sizeof(Vector2) * vertices, c.uvs.ptr()); + glBufferSubData(GL_ARRAY_BUFFER, buf_ofs, sizeof(Vector2) * vertices, c.uvs.ptr()); glVertexAttribPointer(VS::ARRAY_TEX_UV, 2, GL_FLOAT, false, sizeof(Vector2), ((uint8_t *)NULL) + buf_ofs); buf_ofs += sizeof(Vector2) * vertices; @@ -1610,7 +1610,7 @@ void RasterizerSceneGLES3::_render_geometry(RenderList::Element *e) { if (!c.uvs2.empty()) { glEnableVertexAttribArray(VS::ARRAY_TEX_UV2); - glBufferSubData(GL_ARRAY_BUFFER, 0, sizeof(Vector2) * vertices, c.uvs2.ptr()); + glBufferSubData(GL_ARRAY_BUFFER, buf_ofs, sizeof(Vector2) * vertices, c.uvs2.ptr()); glVertexAttribPointer(VS::ARRAY_TEX_UV2, 2, GL_FLOAT, false, sizeof(Vector2), ((uint8_t *)NULL) + buf_ofs); buf_ofs += sizeof(Vector2) * vertices; @@ -1620,7 +1620,7 @@ void RasterizerSceneGLES3::_render_geometry(RenderList::Element *e) { } glEnableVertexAttribArray(VS::ARRAY_VERTEX); - glBufferSubData(GL_ARRAY_BUFFER, 0, sizeof(Vector3) * vertices, c.vertices.ptr()); + glBufferSubData(GL_ARRAY_BUFFER, buf_ofs, sizeof(Vector3) * vertices, c.vertices.ptr()); glVertexAttribPointer(VS::ARRAY_VERTEX, 3, GL_FLOAT, false, sizeof(Vector3), ((uint8_t *)NULL) + buf_ofs); glDrawArrays(gl_primitive[c.primitive], 0, c.vertices.size()); } @@ -3051,6 +3051,11 @@ void RasterizerSceneGLES3::_fill_render_list(InstanceBase **p_cull_result, int p } break; case VS::INSTANCE_IMMEDIATE: { + RasterizerStorageGLES3::Immediate *immediate = storage->immediate_owner.getptr(inst->base); + ERR_CONTINUE(!immediate); + + _add_geometry(immediate, inst, NULL, -1, p_shadow); + } break; case VS::INSTANCE_PARTICLES: { diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp index 89bea1e8cc..f7ecc3b158 100644 --- a/drivers/gles3/rasterizer_storage_gles3.cpp +++ b/drivers/gles3/rasterizer_storage_gles3.cpp @@ -6902,17 +6902,19 @@ void RasterizerStorageGLES3::initialize() { config.use_fast_texture_filter = int(ProjectSettings::get_singleton()->get("rendering/quality/filters/use_nearest_mipmap_filter")); config.use_anisotropic_filter = config.extensions.has("rendering/quality/filters/anisotropic_filter_level"); - config.s3tc_supported = config.extensions.has("GL_EXT_texture_compression_dxt1") || config.extensions.has("GL_EXT_texture_compression_s3tc") || config.extensions.has("WEBGL_compressed_texture_s3tc"); config.etc_supported = config.extensions.has("GL_OES_compressed_ETC1_RGB8_texture"); config.latc_supported = config.extensions.has("GL_EXT_texture_compression_latc"); - config.rgtc_supported = config.extensions.has("GL_EXT_texture_compression_rgtc"); config.bptc_supported = config.extensions.has("GL_ARB_texture_compression_bptc"); #ifdef GLES_OVER_GL config.hdr_supported = true; config.etc2_supported = false; + config.s3tc_supported = true; + config.rgtc_supported = true; //RGTC - core since OpenGL version 3.0 #else config.etc2_supported = true; config.hdr_supported = false; + config.s3tc_supported = config.extensions.has("GL_EXT_texture_compression_dxt1") || config.extensions.has("GL_EXT_texture_compression_s3tc") || config.extensions.has("WEBGL_compressed_texture_s3tc"); + config.rgtc_supported = config.extensions.has("GL_EXT_texture_compression_rgtc") || config.extensions.has("GL_ARB_texture_compression_rgtc"); #endif config.pvrtc_supported = config.extensions.has("GL_IMG_texture_compression_pvrtc"); diff --git a/drivers/gles3/shaders/scene.glsl b/drivers/gles3/shaders/scene.glsl index 340a1f24d2..efb82441f4 100644 --- a/drivers/gles3/shaders/scene.glsl +++ b/drivers/gles3/shaders/scene.glsl @@ -1929,7 +1929,7 @@ FRAGMENT_SHADER_CODE if (fog_depth_enabled) { - float fog_z = smoothstep(fog_depth_begin,z_far,-vertex.z); + float fog_z = smoothstep(fog_depth_begin,z_far,length(vertex)); fog_amount = pow(fog_z,fog_depth_curve); if (fog_transmit_enabled) { diff --git a/drivers/rtaudio/audio_driver_rtaudio.cpp b/drivers/rtaudio/audio_driver_rtaudio.cpp index da998db66f..3de25c32ad 100644 --- a/drivers/rtaudio/audio_driver_rtaudio.cpp +++ b/drivers/rtaudio/audio_driver_rtaudio.cpp @@ -79,7 +79,7 @@ int AudioDriverRtAudio::callback(void *outputBuffer, void *inputBuffer, unsigned Error AudioDriverRtAudio::init() { active = false; - mutex = NULL; + mutex = Mutex::create(true); dac = memnew(RtAudio); ERR_EXPLAIN("Cannot initialize RtAudio audio driver: No devices present.") @@ -136,7 +136,6 @@ Error AudioDriverRtAudio::init() { try { dac->openStream(¶meters, NULL, RTAUDIO_SINT32, mix_rate, &buffer_size, &callback, this, &options); - mutex = Mutex::create(true); active = true; break; @@ -162,6 +161,7 @@ Error AudioDriverRtAudio::init() { try { dac->closeStream(); + active = false; } catch (RtAudioError &e) { ERR_PRINT(e.what()); ERR_FAIL_V(ERR_UNAVAILABLE); @@ -212,17 +212,27 @@ void AudioDriverRtAudio::unlock() { void AudioDriverRtAudio::finish() { - if (active && dac->isStreamOpen()) + lock(); + if (active && dac->isStreamOpen()) { dac->closeStream(); - if (mutex) + active = false; + } + unlock(); + + if (mutex) { memdelete(mutex); - if (dac) + mutex = NULL; + } + if (dac) { memdelete(dac); + dac = NULL; + } } AudioDriverRtAudio::AudioDriverRtAudio() { mutex = NULL; + dac = NULL; mix_rate = 44100; speaker_mode = SPEAKER_MODE_STEREO; } diff --git a/drivers/unix/os_unix.cpp b/drivers/unix/os_unix.cpp index e424590881..0f4e8f757c 100644 --- a/drivers/unix/os_unix.cpp +++ b/drivers/unix/os_unix.cpp @@ -415,7 +415,7 @@ Error OS_Unix::kill(const ProcessID &p_pid) { return ret ? ERR_INVALID_PARAMETER : OK; } -int OS_Unix::get_process_ID() const { +int OS_Unix::get_process_id() const { return getpid(); }; diff --git a/drivers/unix/os_unix.h b/drivers/unix/os_unix.h index fdc6d6e28f..6cd0016bb0 100644 --- a/drivers/unix/os_unix.h +++ b/drivers/unix/os_unix.h @@ -103,7 +103,7 @@ public: virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id = NULL, String *r_pipe = NULL, int *r_exitcode = NULL); virtual Error kill(const ProcessID &p_pid); - virtual int get_process_ID() const; + virtual int get_process_id() const; virtual bool has_environment(const String &p_var) const; virtual String get_environment(const String &p_var) const; diff --git a/drivers/unix/thread_posix.cpp b/drivers/unix/thread_posix.cpp index c1559619d7..3b895ff9c1 100644 --- a/drivers/unix/thread_posix.cpp +++ b/drivers/unix/thread_posix.cpp @@ -38,7 +38,7 @@ #include "os/memory.h" -Thread::ID ThreadPosix::get_ID() const { +Thread::ID ThreadPosix::get_id() const { return id; } @@ -75,7 +75,7 @@ Thread *ThreadPosix::create_func_posix(ThreadCreateCallback p_callback, void *p_ return tr; } -Thread::ID ThreadPosix::get_thread_ID_func_posix() { +Thread::ID ThreadPosix::get_thread_id_func_posix() { return (ID)pthread_self(); } @@ -122,7 +122,7 @@ Error ThreadPosix::set_name_func_posix(const String &p_name) { void ThreadPosix::make_default() { create_func = create_func_posix; - get_thread_ID_func = get_thread_ID_func_posix; + get_thread_id_func = get_thread_id_func_posix; wait_to_finish_func = wait_to_finish_func_posix; set_name_func = set_name_func_posix; } diff --git a/drivers/unix/thread_posix.h b/drivers/unix/thread_posix.h index c0c3e578bb..21e1d290a9 100644 --- a/drivers/unix/thread_posix.h +++ b/drivers/unix/thread_posix.h @@ -53,7 +53,7 @@ class ThreadPosix : public Thread { static void *thread_callback(void *userdata); static Thread *create_func_posix(ThreadCreateCallback p_callback, void *, const Settings &); - static ID get_thread_ID_func_posix(); + static ID get_thread_id_func_posix(); static void wait_to_finish_func_posix(Thread *p_thread); static Error set_name_func_posix(const String &p_name); @@ -61,7 +61,7 @@ class ThreadPosix : public Thread { ThreadPosix(); public: - virtual ID get_ID() const; + virtual ID get_id() const; static void make_default(); diff --git a/drivers/windows/thread_windows.cpp b/drivers/windows/thread_windows.cpp index 79077a54c8..01ddf42649 100644 --- a/drivers/windows/thread_windows.cpp +++ b/drivers/windows/thread_windows.cpp @@ -33,7 +33,7 @@ #include "os/memory.h" -Thread::ID ThreadWindows::get_ID() const { +Thread::ID ThreadWindows::get_id() const { return id; } @@ -72,7 +72,7 @@ Thread *ThreadWindows::create_func_windows(ThreadCreateCallback p_callback, void return tr; } -Thread::ID ThreadWindows::get_thread_ID_func_windows() { +Thread::ID ThreadWindows::get_thread_id_func_windows() { return (ID)GetCurrentThreadId(); //must implement } @@ -88,7 +88,7 @@ void ThreadWindows::wait_to_finish_func_windows(Thread *p_thread) { void ThreadWindows::make_default() { create_func = create_func_windows; - get_thread_ID_func = get_thread_ID_func_windows; + get_thread_id_func = get_thread_id_func_windows; wait_to_finish_func = wait_to_finish_func_windows; } diff --git a/drivers/windows/thread_windows.h b/drivers/windows/thread_windows.h index 162df08975..143825039c 100644 --- a/drivers/windows/thread_windows.h +++ b/drivers/windows/thread_windows.h @@ -52,13 +52,13 @@ class ThreadWindows : public Thread { static DWORD WINAPI thread_callback(LPVOID userdata); static Thread *create_func_windows(ThreadCreateCallback p_callback, void *, const Settings &); - static ID get_thread_ID_func_windows(); + static ID get_thread_id_func_windows(); static void wait_to_finish_func_windows(Thread *p_thread); ThreadWindows(); public: - virtual ID get_ID() const; + virtual ID get_id() const; static void make_default(); |