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Diffstat (limited to 'drivers/windows/file_access_windows.h')
-rw-r--r--drivers/windows/file_access_windows.h20
1 files changed, 10 insertions, 10 deletions
diff --git a/drivers/windows/file_access_windows.h b/drivers/windows/file_access_windows.h
index 28d4375878..507e0b2c20 100644
--- a/drivers/windows/file_access_windows.h
+++ b/drivers/windows/file_access_windows.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -39,12 +39,11 @@
#include <stdio.h>
class FileAccessWindows : public FileAccess {
-
- FILE *f;
- int flags;
+ FILE *f = nullptr;
+ int flags = 0;
void check_errors() const;
- mutable int prev_op;
- mutable Error last_error;
+ mutable int prev_op = 0;
+ mutable Error last_error = OK;
String path;
String path_src;
String save_path;
@@ -79,9 +78,10 @@ public:
virtual uint32_t _get_unix_permissions(const String &p_file);
virtual Error _set_unix_permissions(const String &p_file, uint32_t p_permissions);
- FileAccessWindows();
+ FileAccessWindows() {}
virtual ~FileAccessWindows();
};
-#endif
-#endif
+#endif // WINDOWS_ENABLED
+
+#endif // FILE_ACCESS_WINDOWS_H