summaryrefslogtreecommitdiff
path: root/drivers/webp/enc/vp8enci.h
diff options
context:
space:
mode:
Diffstat (limited to 'drivers/webp/enc/vp8enci.h')
-rw-r--r--drivers/webp/enc/vp8enci.h437
1 files changed, 222 insertions, 215 deletions
diff --git a/drivers/webp/enc/vp8enci.h b/drivers/webp/enc/vp8enci.h
index 936e1c18ce..1a7ebe5703 100644
--- a/drivers/webp/enc/vp8enci.h
+++ b/drivers/webp/enc/vp8enci.h
@@ -1,8 +1,10 @@
// Copyright 2011 Google Inc. All Rights Reserved.
//
-// This code is licensed under the same terms as WebM:
-// Software License Agreement: http://www.webmproject.org/license/software/
-// Additional IP Rights Grant: http://www.webmproject.org/license/additional/
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
// -----------------------------------------------------------------------------
//
// WebP encoder: internal header.
@@ -13,11 +15,18 @@
#define WEBP_ENC_VP8ENCI_H_
#include <string.h> // for memcpy()
-#include "../encode.h"
+#include "../dec/common.h"
#include "../dsp/dsp.h"
#include "../utils/bit_writer.h"
+#include "../utils/thread.h"
+#include "../utils/utils.h"
+#include "../webp/encode.h"
-#if defined(__cplusplus) || defined(c_plusplus)
+#ifdef WEBP_EXPERIMENTAL_FEATURES
+#include "./vp8li.h"
+#endif // WEBP_EXPERIMENTAL_FEATURES
+
+#ifdef __cplusplus
extern "C" {
#endif
@@ -26,141 +35,94 @@ extern "C" {
// version numbers
#define ENC_MAJ_VERSION 0
-#define ENC_MIN_VERSION 2
-#define ENC_REV_VERSION 0
-
-// size of histogram used by CollectHistogram.
-#define MAX_COEFF_THRESH 64
-
-// intra prediction modes
-enum { B_DC_PRED = 0, // 4x4 modes
- B_TM_PRED = 1,
- B_VE_PRED = 2,
- B_HE_PRED = 3,
- B_RD_PRED = 4,
- B_VR_PRED = 5,
- B_LD_PRED = 6,
- B_VL_PRED = 7,
- B_HD_PRED = 8,
- B_HU_PRED = 9,
- NUM_BMODES = B_HU_PRED + 1 - B_DC_PRED, // = 10
-
- // Luma16 or UV modes
- DC_PRED = B_DC_PRED, V_PRED = B_VE_PRED,
- H_PRED = B_HE_PRED, TM_PRED = B_TM_PRED
- };
+#define ENC_MIN_VERSION 4
+#define ENC_REV_VERSION 4
-enum { NUM_MB_SEGMENTS = 4,
- MAX_NUM_PARTITIONS = 8,
- NUM_TYPES = 4, // 0: i16-AC, 1: i16-DC, 2:chroma-AC, 3:i4-AC
- NUM_BANDS = 8,
- NUM_CTX = 3,
- NUM_PROBAS = 11,
- MAX_LF_LEVELS = 64, // Maximum loop filter level
- MAX_VARIABLE_LEVEL = 67 // last (inclusive) level with variable cost
+enum { MAX_LF_LEVELS = 64, // Maximum loop filter level
+ MAX_VARIABLE_LEVEL = 67, // last (inclusive) level with variable cost
+ MAX_LEVEL = 2047 // max level (note: max codable is 2047 + 67)
};
-// YUV-cache parameters. Cache is 16-pixels wide.
-// The original or reconstructed samples can be accessed using VP8Scan[]
+typedef enum { // Rate-distortion optimization levels
+ RD_OPT_NONE = 0, // no rd-opt
+ RD_OPT_BASIC = 1, // basic scoring (no trellis)
+ RD_OPT_TRELLIS = 2, // perform trellis-quant on the final decision only
+ RD_OPT_TRELLIS_ALL = 3 // trellis-quant for every scoring (much slower)
+} VP8RDLevel;
+
+// YUV-cache parameters. Cache is 32-bytes wide (= one cacheline).
+// The original or reconstructed samples can be accessed using VP8Scan[].
// The predicted blocks can be accessed using offsets to yuv_p_ and
-// the arrays VP8*ModeOffsets[];
-// +----+ YUV Samples area. See VP8Scan[] for accessing the blocks.
-// Y_OFF |YYYY| <- original samples (enc->yuv_in_)
-// |YYYY|
-// |YYYY|
-// |YYYY|
-// U_OFF |UUVV| V_OFF (=U_OFF + 8)
-// |UUVV|
-// +----+
-// Y_OFF |YYYY| <- compressed/decoded samples ('yuv_out_')
-// |YYYY| There are two buffers like this ('yuv_out_'/'yuv_out2_')
-// |YYYY|
-// |YYYY|
-// U_OFF |UUVV| V_OFF
-// |UUVV|
-// x2 (for yuv_out2_)
-// +----+ Prediction area ('yuv_p_', size = PRED_SIZE)
-// I16DC16 |YYYY| Intra16 predictions (16x16 block each)
-// |YYYY|
-// |YYYY|
-// |YYYY|
-// I16TM16 |YYYY|
-// |YYYY|
-// |YYYY|
-// |YYYY|
-// I16VE16 |YYYY|
-// |YYYY|
-// |YYYY|
-// |YYYY|
-// I16HE16 |YYYY|
-// |YYYY|
-// |YYYY|
-// |YYYY|
-// +----+ Chroma U/V predictions (16x8 block each)
-// C8DC8 |UUVV|
-// |UUVV|
-// C8TM8 |UUVV|
-// |UUVV|
-// C8VE8 |UUVV|
-// |UUVV|
-// C8HE8 |UUVV|
-// |UUVV|
-// +----+ Intra 4x4 predictions (4x4 block each)
-// |YYYY| I4DC4 I4TM4 I4VE4 I4HE4
-// |YYYY| I4RD4 I4VR4 I4LD4 I4VL4
-// |YY..| I4HD4 I4HU4 I4TMP
-// +----+
-#define BPS 16 // this is the common stride
-#define Y_SIZE (BPS * 16)
-#define UV_SIZE (BPS * 8)
-#define YUV_SIZE (Y_SIZE + UV_SIZE)
-#define PRED_SIZE (6 * 16 * BPS + 12 * BPS)
-#define Y_OFF (0)
-#define U_OFF (Y_SIZE)
-#define V_OFF (U_OFF + 8)
-#define ALIGN_CST 15
-#define DO_ALIGN(PTR) ((uintptr_t)((PTR) + ALIGN_CST) & ~ALIGN_CST)
-
-extern const int VP8Scan[16 + 4 + 4]; // in quant.c
-extern const int VP8UVModeOffsets[4]; // in analyze.c
+// the arrays VP8*ModeOffsets[].
+// * YUV Samples area (yuv_in_/yuv_out_/yuv_out2_)
+// (see VP8Scan[] for accessing the blocks, along with
+// Y_OFF_ENC/U_OFF_ENC/V_OFF_ENC):
+// +----+----+
+// Y_OFF_ENC |YYYY|UUVV|
+// U_OFF_ENC |YYYY|UUVV|
+// V_OFF_ENC |YYYY|....| <- 25% wasted U/V area
+// |YYYY|....|
+// +----+----+
+// * Prediction area ('yuv_p_', size = PRED_SIZE_ENC)
+// Intra16 predictions (16x16 block each, two per row):
+// |I16DC16|I16TM16|
+// |I16VE16|I16HE16|
+// Chroma U/V predictions (16x8 block each, two per row):
+// |C8DC8|C8TM8|
+// |C8VE8|C8HE8|
+// Intra 4x4 predictions (4x4 block each)
+// |I4DC4 I4TM4 I4VE4 I4HE4|I4RD4 I4VR4 I4LD4 I4VL4|
+// |I4HD4 I4HU4 I4TMP .....|.......................| <- ~31% wasted
+#define YUV_SIZE_ENC (BPS * 16)
+#define PRED_SIZE_ENC (32 * BPS + 16 * BPS + 8 * BPS) // I16+Chroma+I4 preds
+#define Y_OFF_ENC (0)
+#define U_OFF_ENC (16)
+#define V_OFF_ENC (16 + 8)
+
+extern const int VP8Scan[16]; // in quant.c
+extern const int VP8UVModeOffsets[4]; // in analyze.c
extern const int VP8I16ModeOffsets[4];
extern const int VP8I4ModeOffsets[NUM_BMODES];
// Layout of prediction blocks
// intra 16x16
#define I16DC16 (0 * 16 * BPS)
-#define I16TM16 (1 * 16 * BPS)
-#define I16VE16 (2 * 16 * BPS)
-#define I16HE16 (3 * 16 * BPS)
+#define I16TM16 (I16DC16 + 16)
+#define I16VE16 (1 * 16 * BPS)
+#define I16HE16 (I16VE16 + 16)
// chroma 8x8, two U/V blocks side by side (hence: 16x8 each)
-#define C8DC8 (4 * 16 * BPS)
-#define C8TM8 (4 * 16 * BPS + 8 * BPS)
-#define C8VE8 (5 * 16 * BPS)
-#define C8HE8 (5 * 16 * BPS + 8 * BPS)
+#define C8DC8 (2 * 16 * BPS)
+#define C8TM8 (C8DC8 + 1 * 16)
+#define C8VE8 (2 * 16 * BPS + 8 * BPS)
+#define C8HE8 (C8VE8 + 1 * 16)
// intra 4x4
-#define I4DC4 (6 * 16 * BPS + 0)
-#define I4TM4 (6 * 16 * BPS + 4)
-#define I4VE4 (6 * 16 * BPS + 8)
-#define I4HE4 (6 * 16 * BPS + 12)
-#define I4RD4 (6 * 16 * BPS + 4 * BPS + 0)
-#define I4VR4 (6 * 16 * BPS + 4 * BPS + 4)
-#define I4LD4 (6 * 16 * BPS + 4 * BPS + 8)
-#define I4VL4 (6 * 16 * BPS + 4 * BPS + 12)
-#define I4HD4 (6 * 16 * BPS + 8 * BPS + 0)
-#define I4HU4 (6 * 16 * BPS + 8 * BPS + 4)
-#define I4TMP (6 * 16 * BPS + 8 * BPS + 8)
+#define I4DC4 (3 * 16 * BPS + 0)
+#define I4TM4 (I4DC4 + 4)
+#define I4VE4 (I4DC4 + 8)
+#define I4HE4 (I4DC4 + 12)
+#define I4RD4 (I4DC4 + 16)
+#define I4VR4 (I4DC4 + 20)
+#define I4LD4 (I4DC4 + 24)
+#define I4VL4 (I4DC4 + 28)
+#define I4HD4 (3 * 16 * BPS + 4 * BPS)
+#define I4HU4 (I4HD4 + 4)
+#define I4TMP (I4HD4 + 8)
typedef int64_t score_t; // type used for scores, rate, distortion
+// Note that MAX_COST is not the maximum allowed by sizeof(score_t),
+// in order to allow overflowing computations.
#define MAX_COST ((score_t)0x7fffffffffffffLL)
#define QFIX 17
#define BIAS(b) ((b) << (QFIX - 8))
// Fun fact: this is the _only_ line where we're actually being lossy and
// discarding bits.
-static WEBP_INLINE int QUANTDIV(int n, int iQ, int B) {
- return (n * iQ + B) >> QFIX;
+static WEBP_INLINE int QUANTDIV(uint32_t n, uint32_t iQ, uint32_t B) {
+ return (int)((n * iQ + B) >> QFIX);
}
-extern const uint8_t VP8Zigzag[16];
+
+// Uncomment the following to remove token-buffer code:
+// #define DISABLE_TOKEN_BUFFER
//------------------------------------------------------------------------------
// Headers
@@ -169,6 +131,8 @@ typedef uint32_t proba_t; // 16b + 16b
typedef uint8_t ProbaArray[NUM_CTX][NUM_PROBAS];
typedef proba_t StatsArray[NUM_CTX][NUM_PROBAS];
typedef uint16_t CostArray[NUM_CTX][MAX_VARIABLE_LEVEL + 1];
+typedef const uint16_t* (*CostArrayPtr)[NUM_CTX]; // for easy casting
+typedef const uint16_t* CostArrayMap[16][NUM_CTX];
typedef double LFStats[NUM_MB_SEGMENTS][MAX_LF_LEVELS]; // filter stats
typedef struct VP8Encoder VP8Encoder;
@@ -179,19 +143,20 @@ typedef struct {
int update_map_; // whether to update the segment map or not.
// must be 0 if there's only 1 segment.
int size_; // bit-cost for transmitting the segment map
-} VP8SegmentHeader;
+} VP8EncSegmentHeader;
// Struct collecting all frame-persistent probabilities.
typedef struct {
uint8_t segments_[3]; // probabilities for segment tree
uint8_t skip_proba_; // final probability of being skipped.
- ProbaArray coeffs_[NUM_TYPES][NUM_BANDS]; // 924 bytes
+ ProbaArray coeffs_[NUM_TYPES][NUM_BANDS]; // 1056 bytes
StatsArray stats_[NUM_TYPES][NUM_BANDS]; // 4224 bytes
- CostArray level_cost_[NUM_TYPES][NUM_BANDS]; // 11.4k
+ CostArray level_cost_[NUM_TYPES][NUM_BANDS]; // 13056 bytes
+ CostArrayMap remapped_costs_[NUM_TYPES]; // 1536 bytes
int dirty_; // if true, need to call VP8CalculateLevelCosts()
int use_skip_proba_; // Note: we always use skip_proba for now.
int nb_skip_; // number of skipped blocks
-} VP8Proba;
+} VP8EncProba;
// Filter parameters. Not actually used in the code (we don't perform
// the in-loop filtering), but filled from user's config
@@ -200,7 +165,7 @@ typedef struct {
int level_; // base filter level [0..63]
int sharpness_; // [0..7]
int i4x4_lf_delta_; // delta filter level for i4x4 relative to i16x16
-} VP8FilterHeader;
+} VP8EncFilterHeader;
//------------------------------------------------------------------------------
// Informations about the macroblocks.
@@ -217,8 +182,8 @@ typedef struct {
typedef struct VP8Matrix {
uint16_t q_[16]; // quantizer steps
uint16_t iq_[16]; // reciprocals, fixed point.
- uint16_t bias_[16]; // rounding bias
- uint16_t zthresh_[16]; // value under which a coefficient is zeroed
+ uint32_t bias_[16]; // rounding bias
+ uint32_t zthresh_[16]; // value below which a coefficient is zeroed
uint16_t sharpen_[16]; // frequency boosters for slight sharpening
} VP8Matrix;
@@ -229,16 +194,19 @@ typedef struct {
int beta_; // filter-susceptibility, range [0,255].
int quant_; // final segment quantizer.
int fstrength_; // final in-loop filtering strength
+ int max_edge_; // max edge delta (for filtering strength)
+ int min_disto_; // minimum distortion required to trigger filtering record
// reactivities
int lambda_i16_, lambda_i4_, lambda_uv_;
int lambda_mode_, lambda_trellis_, tlambda_;
int lambda_trellis_i16_, lambda_trellis_i4_, lambda_trellis_uv_;
} VP8SegmentInfo;
-// Handy transcient struct to accumulate score and info during RD-optimization
+// Handy transient struct to accumulate score and info during RD-optimization
// and mode evaluation.
typedef struct {
- score_t D, SD, R, score; // Distortion, spectral distortion, rate, score.
+ score_t D, SD; // Distortion, spectral distortion
+ score_t H, R, score; // header bits, rate, score.
int16_t y_dc_levels[16]; // Quantized levels for luma-DC, luma-AC, chroma.
int16_t y_ac_levels[16][16];
int16_t uv_levels[4 + 4][16];
@@ -252,12 +220,11 @@ typedef struct {
// right neighbouring data (samples, predictions, contexts, ...)
typedef struct {
int x_, y_; // current macroblock
- int y_offset_, uv_offset_; // offset to the luma / chroma planes
int y_stride_, uv_stride_; // respective strides
- uint8_t* yuv_in_; // borrowed from enc_ (for now)
- uint8_t* yuv_out_; // ''
- uint8_t* yuv_out2_; // ''
- uint8_t* yuv_p_; // ''
+ uint8_t* yuv_in_; // input samples
+ uint8_t* yuv_out_; // output samples
+ uint8_t* yuv_out2_; // secondary buffer swapped with yuv_out_.
+ uint8_t* yuv_p_; // scratch buffer for prediction
VP8Encoder* enc_; // back-pointer
VP8MBInfo* mb_; // current macroblock
VP8BitWriter* bw_; // current bit-writer
@@ -273,24 +240,44 @@ typedef struct {
uint64_t uv_bits_; // macroblock bit-cost for chroma
LFStats* lf_stats_; // filter stats (borrowed from enc_)
int do_trellis_; // if true, perform extra level optimisation
- int done_; // true when scan is finished
+ int count_down_; // number of mb still to be processed
+ int count_down0_; // starting counter value (for progress)
int percent0_; // saved initial progress percent
+
+ uint8_t* y_left_; // left luma samples (addressable from index -1 to 15).
+ uint8_t* u_left_; // left u samples (addressable from index -1 to 7)
+ uint8_t* v_left_; // left v samples (addressable from index -1 to 7)
+
+ uint8_t* y_top_; // top luma samples at position 'x_'
+ uint8_t* uv_top_; // top u/v samples at position 'x_', packed as 16 bytes
+
+ // memory for storing y/u/v_left_
+ uint8_t yuv_left_mem_[17 + 16 + 16 + 8 + WEBP_ALIGN_CST];
+ // memory for yuv_*
+ uint8_t yuv_mem_[3 * YUV_SIZE_ENC + PRED_SIZE_ENC + WEBP_ALIGN_CST];
} VP8EncIterator;
// in iterator.c
-// must be called first.
+// must be called first
void VP8IteratorInit(VP8Encoder* const enc, VP8EncIterator* const it);
-// restart a scan.
+// restart a scan
void VP8IteratorReset(VP8EncIterator* const it);
-// import samples from source
-void VP8IteratorImport(const VP8EncIterator* const it);
+// reset iterator position to row 'y'
+void VP8IteratorSetRow(VP8EncIterator* const it, int y);
+// set count down (=number of iterations to go)
+void VP8IteratorSetCountDown(VP8EncIterator* const it, int count_down);
+// return true if iteration is finished
+int VP8IteratorIsDone(const VP8EncIterator* const it);
+// Import uncompressed samples from source.
+// If tmp_32 is not NULL, import boundary samples too.
+// tmp_32 is a 32-bytes scratch buffer that must be aligned in memory.
+void VP8IteratorImport(VP8EncIterator* const it, uint8_t* tmp_32);
// export decimated samples
void VP8IteratorExport(const VP8EncIterator* const it);
-// go to next macroblock. Returns !done_. If *block_to_save is non-null, will
-// save the boundary values to top_/left_ arrays. block_to_save can be
-// it->yuv_out_ or it->yuv_in_.
-int VP8IteratorNext(VP8EncIterator* const it,
- const uint8_t* const block_to_save);
+// go to next macroblock. Returns false if not finished.
+int VP8IteratorNext(VP8EncIterator* const it);
+// save the yuv_out_ boundary values to top_/left_ arrays for next iterations.
+void VP8IteratorSaveBoundary(VP8EncIterator* const it);
// Report progression based on macroblock rows. Return 0 for user-abort request.
int VP8IteratorProgress(const VP8EncIterator* const it,
int final_delta_percent);
@@ -314,44 +301,43 @@ void VP8SetSegment(const VP8EncIterator* const it, int segment);
//------------------------------------------------------------------------------
// Paginated token buffer
-// WIP: #define USE_TOKEN_BUFFER
+typedef struct VP8Tokens VP8Tokens; // struct details in token.c
-#ifdef USE_TOKEN_BUFFER
+typedef struct {
+#if !defined(DISABLE_TOKEN_BUFFER)
+ VP8Tokens* pages_; // first page
+ VP8Tokens** last_page_; // last page
+ uint16_t* tokens_; // set to (*last_page_)->tokens_
+ int left_; // how many free tokens left before the page is full
+ int page_size_; // number of tokens per page
+#endif
+ int error_; // true in case of malloc error
+} VP8TBuffer;
-#define MAX_NUM_TOKEN 2048
+// initialize an empty buffer
+void VP8TBufferInit(VP8TBuffer* const b, int page_size);
+void VP8TBufferClear(VP8TBuffer* const b); // de-allocate pages memory
-typedef struct VP8Tokens VP8Tokens;
-struct VP8Tokens {
- uint16_t tokens_[MAX_NUM_TOKEN]; // bit#15: bit, bits 0..14: slot
- int left_;
- VP8Tokens* next_;
-};
+#if !defined(DISABLE_TOKEN_BUFFER)
-typedef struct {
- VP8Tokens* rows_;
- uint16_t* tokens_; // set to (*last_)->tokens_
- VP8Tokens** last_;
- int left_;
- int error_; // true in case of malloc error
-} VP8TBuffer;
+// Finalizes bitstream when probabilities are known.
+// Deletes the allocated token memory if final_pass is true.
+int VP8EmitTokens(VP8TBuffer* const b, VP8BitWriter* const bw,
+ const uint8_t* const probas, int final_pass);
-void VP8TBufferInit(VP8TBuffer* const b); // initialize an empty buffer
-int VP8TBufferNewPage(VP8TBuffer* const b); // allocate a new page
-void VP8TBufferClear(VP8TBuffer* const b); // de-allocate memory
+// record the coding of coefficients without knowing the probabilities yet
+int VP8RecordCoeffTokens(const int ctx, const int coeff_type,
+ int first, int last,
+ const int16_t* const coeffs,
+ VP8TBuffer* const tokens);
-int VP8EmitTokens(const VP8TBuffer* const b, VP8BitWriter* const bw,
- const uint8_t* const probas);
+// Estimate the final coded size given a set of 'probas'.
+size_t VP8EstimateTokenSize(VP8TBuffer* const b, const uint8_t* const probas);
-static WEBP_INLINE int VP8AddToken(VP8TBuffer* const b,
- int bit, int proba_idx) {
- if (b->left_ > 0 || VP8TBufferNewPage(b)) {
- const int slot = --b->left_;
- b->tokens_[slot] = (bit << 15) | proba_idx;
- }
- return bit;
-}
+// unused for now
+void VP8TokenToStats(const VP8TBuffer* const b, proba_t* const stats);
-#endif // USE_TOKEN_BUFFER
+#endif // !DISABLE_TOKEN_BUFFER
//------------------------------------------------------------------------------
// VP8Encoder
@@ -361,8 +347,8 @@ struct VP8Encoder {
WebPPicture* pic_; // input / output picture
// headers
- VP8FilterHeader filter_hdr_; // filtering information
- VP8SegmentHeader segment_hdr_; // segment information
+ VP8EncFilterHeader filter_hdr_; // filtering information
+ VP8EncSegmentHeader segment_hdr_; // segment information
int profile_; // VP8's profile, deduced from Config.
@@ -376,6 +362,7 @@ struct VP8Encoder {
// per-partition boolean decoders.
VP8BitWriter bw_; // part0
VP8BitWriter parts_[MAX_NUM_PARTITIONS]; // token partitions
+ VP8TBuffer tokens_; // token buffer
int percent_; // for progress
@@ -383,17 +370,13 @@ struct VP8Encoder {
int has_alpha_;
uint8_t* alpha_data_; // non-NULL if transparency is present
uint32_t alpha_data_size_;
-
- // enhancement layer
- int use_layer_;
- VP8BitWriter layer_bw_;
- uint8_t* layer_data_;
- size_t layer_data_size_;
+ WebPWorker alpha_worker_;
// quantization info (one set of DC/AC dequant factor per segment)
VP8SegmentInfo dqm_[NUM_MB_SEGMENTS];
int base_quant_; // nominal quantizer value. Only used
// for relative coding of segments' quant.
+ int alpha_; // global susceptibility (<=> complexity)
int uv_alpha_; // U/V quantization susceptibility
// global offset of quantizers, shared by all segments
int dq_y1_dc_;
@@ -401,34 +384,29 @@ struct VP8Encoder {
int dq_uv_dc_, dq_uv_ac_;
// probabilities and statistics
- VP8Proba proba_;
- uint64_t sse_[4]; // sum of Y/U/V/A squared errors for all macroblocks
- uint64_t sse_count_; // pixel count for the sse_[] stats
- int coded_size_;
- int residual_bytes_[3][4];
- int block_count_[3];
+ VP8EncProba proba_;
+ uint64_t sse_[4]; // sum of Y/U/V/A squared errors for all macroblocks
+ uint64_t sse_count_; // pixel count for the sse_[] stats
+ int coded_size_;
+ int residual_bytes_[3][4];
+ int block_count_[3];
// quality/speed settings
- int method_; // 0=fastest, 6=best/slowest.
- int rd_opt_level_; // Deduced from method_.
- int max_i4_header_bits_; // partition #0 safeness factor
+ int method_; // 0=fastest, 6=best/slowest.
+ VP8RDLevel rd_opt_level_; // Deduced from method_.
+ int max_i4_header_bits_; // partition #0 safeness factor
+ int thread_level_; // derived from config->thread_level
+ int do_search_; // derived from config->target_XXX
+ int use_tokens_; // if true, use token buffer
// Memory
VP8MBInfo* mb_info_; // contextual macroblock infos (mb_w_ + 1)
uint8_t* preds_; // predictions modes: (4*mb_w+1) * (4*mb_h+1)
uint32_t* nz_; // non-zero bit context: mb_w+1
- uint8_t* yuv_in_; // input samples
- uint8_t* yuv_out_; // output samples
- uint8_t* yuv_out2_; // secondary scratch out-buffer. swapped with yuv_out_.
- uint8_t* yuv_p_; // scratch buffer for prediction
- uint8_t *y_top_; // top luma samples.
- uint8_t *uv_top_; // top u/v samples.
- // U and V are packed into 16 pixels (8 U + 8 V)
- uint8_t *y_left_; // left luma samples (adressable from index -1 to 15).
- uint8_t *u_left_; // left u samples (adressable from index -1 to 7)
- uint8_t *v_left_; // left v samples (adressable from index -1 to 7)
-
- LFStats *lf_stats_; // autofilter stats (if NULL, autofilter is off)
+ uint8_t* y_top_; // top luma samples.
+ uint8_t* uv_top_; // top u/v samples.
+ // U and V are packed into 16 bytes (8 U + 8 V)
+ LFStats* lf_stats_; // autofilter stats (if NULL, autofilter is off)
};
//------------------------------------------------------------------------------
@@ -441,7 +419,7 @@ extern const uint8_t
// Reset the token probabilities to their initial (default) values
void VP8DefaultProbas(VP8Encoder* const enc);
// Write the token probabilities
-void VP8WriteProbas(VP8BitWriter* const bw, const VP8Proba* const probas);
+void VP8WriteProbas(VP8BitWriter* const bw, const VP8EncProba* const probas);
// Writes the partition #0 modes (that is: all intra modes)
void VP8CodeIntraModes(VP8Encoder* const enc);
@@ -454,7 +432,11 @@ int VP8EncWrite(VP8Encoder* const enc);
void VP8EncFreeBitWriters(VP8Encoder* const enc);
// in frame.c
-extern const uint8_t VP8EncBands[16 + 1];
+extern const uint8_t VP8Cat3[];
+extern const uint8_t VP8Cat4[];
+extern const uint8_t VP8Cat5[];
+extern const uint8_t VP8Cat6[];
+
// Form all the four Intra16x16 predictions in the yuv_p_ cache
void VP8MakeLuma16Preds(const VP8EncIterator* const it);
// Form all the four Chroma8x8 predictions in the yuv_p_ cache
@@ -466,9 +448,9 @@ void VP8MakeIntra4Preds(const VP8EncIterator* const it);
int VP8GetCostLuma16(VP8EncIterator* const it, const VP8ModeScore* const rd);
int VP8GetCostLuma4(VP8EncIterator* const it, const int16_t levels[16]);
int VP8GetCostUV(VP8EncIterator* const it, const VP8ModeScore* const rd);
-// Main stat / coding passes
+// Main coding calls
int VP8EncLoop(VP8Encoder* const enc);
-int VP8StatLoop(VP8Encoder* const enc);
+int VP8EncTokenLoop(VP8Encoder* const enc);
// in webpenc.c
// Assign an error code to a picture. Return false for convenience.
@@ -485,18 +467,14 @@ int VP8EncAnalyze(VP8Encoder* const enc);
// Sets up segment's quantization values, base_quant_ and filter strengths.
void VP8SetSegmentParams(VP8Encoder* const enc, float quality);
// Pick best modes and fills the levels. Returns true if skipped.
-int VP8Decimate(VP8EncIterator* const it, VP8ModeScore* const rd, int rd_opt);
+int VP8Decimate(VP8EncIterator* const it, VP8ModeScore* const rd,
+ VP8RDLevel rd_opt);
// in alpha.c
void VP8EncInitAlpha(VP8Encoder* const enc); // initialize alpha compression
+int VP8EncStartAlpha(VP8Encoder* const enc); // start alpha coding process
int VP8EncFinishAlpha(VP8Encoder* const enc); // finalize compressed data
-void VP8EncDeleteAlpha(VP8Encoder* const enc); // delete compressed data
-
- // in layer.c
-void VP8EncInitLayer(VP8Encoder* const enc); // init everything
-void VP8EncCodeLayerBlock(VP8EncIterator* it); // code one more macroblock
-int VP8EncFinishLayer(VP8Encoder* const enc); // finalize coding
-void VP8EncDeleteLayer(VP8Encoder* enc); // reclaim memory
+int VP8EncDeleteAlpha(VP8Encoder* const enc); // delete compressed data
// in filter.c
@@ -516,9 +494,38 @@ void VP8InitFilter(VP8EncIterator* const it);
void VP8StoreFilterStats(VP8EncIterator* const it);
void VP8AdjustFilterStrength(VP8EncIterator* const it);
+// returns the approximate filtering strength needed to smooth a edge
+// step of 'delta', given a sharpness parameter 'sharpness'.
+int VP8FilterStrengthFromDelta(int sharpness, int delta);
+
+ // misc utils for picture_*.c:
+
+// Remove reference to the ARGB/YUVA buffer (doesn't free anything).
+void WebPPictureResetBuffers(WebPPicture* const picture);
+
+// Allocates ARGB buffer of given dimension (previous one is always free'd).
+// Preserves the YUV(A) buffer. Returns false in case of error (invalid param,
+// out-of-memory).
+int WebPPictureAllocARGB(WebPPicture* const picture, int width, int height);
+
+// Allocates YUVA buffer of given dimension (previous one is always free'd).
+// Uses picture->csp to determine whether an alpha buffer is needed.
+// Preserves the ARGB buffer.
+// Returns false in case of error (invalid param, out-of-memory).
+int WebPPictureAllocYUVA(WebPPicture* const picture, int width, int height);
+
+ // in near_lossless.c
+// Near lossless preprocessing in RGB color-space.
+int VP8ApplyNearLossless(int xsize, int ysize, uint32_t* argb, int quality);
+// Near lossless adjustment for predictors.
+void VP8ApplyNearLosslessPredict(int xsize, int ysize, int pred_bits,
+ const uint32_t* argb_orig,
+ uint32_t* argb, uint32_t* argb_scratch,
+ const uint32_t* const transform_data,
+ int quality, int subtract_green);
//------------------------------------------------------------------------------
-#if defined(__cplusplus) || defined(c_plusplus)
+#ifdef __cplusplus
} // extern "C"
#endif