diff options
Diffstat (limited to 'drivers/webp/enc/quant.c')
-rw-r--r-- | drivers/webp/enc/quant.c | 202 |
1 files changed, 147 insertions, 55 deletions
diff --git a/drivers/webp/enc/quant.c b/drivers/webp/enc/quant.c index 002c326b82..549ad26f93 100644 --- a/drivers/webp/enc/quant.c +++ b/drivers/webp/enc/quant.c @@ -30,8 +30,6 @@ #define SNS_TO_DQ 0.9 // Scaling constant between the sns value and the QP // power-law modulation. Must be strictly less than 1. -#define I4_PENALTY 4000 // Rate-penalty for quick i4/i16 decision - // number of non-zero coeffs below which we consider the block very flat // (and apply a penalty to complex predictions) #define FLATNESS_LIMIT_I16 10 // I16 mode @@ -41,6 +39,8 @@ #define MULT_8B(a, b) (((a) * (b) + 128) >> 8) +#define RD_DISTO_MULT 256 // distortion multiplier (equivalent of lambda) + // #define DEBUG_BLOCK //------------------------------------------------------------------------------ @@ -54,15 +54,37 @@ static void PrintBlockInfo(const VP8EncIterator* const it, const VP8ModeScore* const rd) { int i, j; const int is_i16 = (it->mb_->type_ == 1); + const uint8_t* const y_in = it->yuv_in_ + Y_OFF_ENC; + const uint8_t* const y_out = it->yuv_out_ + Y_OFF_ENC; + const uint8_t* const uv_in = it->yuv_in_ + U_OFF_ENC; + const uint8_t* const uv_out = it->yuv_out_ + U_OFF_ENC; printf("SOURCE / OUTPUT / ABS DELTA\n"); - for (j = 0; j < 24; ++j) { - if (j == 16) printf("\n"); // newline before the U/V block - for (i = 0; i < 16; ++i) printf("%3d ", it->yuv_in_[i + j * BPS]); + for (j = 0; j < 16; ++j) { + for (i = 0; i < 16; ++i) printf("%3d ", y_in[i + j * BPS]); printf(" "); - for (i = 0; i < 16; ++i) printf("%3d ", it->yuv_out_[i + j * BPS]); + for (i = 0; i < 16; ++i) printf("%3d ", y_out[i + j * BPS]); printf(" "); for (i = 0; i < 16; ++i) { - printf("%1d ", abs(it->yuv_out_[i + j * BPS] - it->yuv_in_[i + j * BPS])); + printf("%1d ", abs(y_in[i + j * BPS] - y_out[i + j * BPS])); + } + printf("\n"); + } + printf("\n"); // newline before the U/V block + for (j = 0; j < 8; ++j) { + for (i = 0; i < 8; ++i) printf("%3d ", uv_in[i + j * BPS]); + printf(" "); + for (i = 8; i < 16; ++i) printf("%3d ", uv_in[i + j * BPS]); + printf(" "); + for (i = 0; i < 8; ++i) printf("%3d ", uv_out[i + j * BPS]); + printf(" "); + for (i = 8; i < 16; ++i) printf("%3d ", uv_out[i + j * BPS]); + printf(" "); + for (i = 0; i < 8; ++i) { + printf("%1d ", abs(uv_out[i + j * BPS] - uv_in[i + j * BPS])); + } + printf(" "); + for (i = 8; i < 16; ++i) { + printf("%1d ", abs(uv_out[i + j * BPS] - uv_in[i + j * BPS])); } printf("\n"); } @@ -212,6 +234,8 @@ static int ExpandMatrix(VP8Matrix* const m, int type) { return (sum + 8) >> 4; } +static void CheckLambdaValue(int* const v) { if (*v < 1) *v = 1; } + static void SetupMatrices(VP8Encoder* enc) { int i; const int tlambda_scale = @@ -221,7 +245,7 @@ static void SetupMatrices(VP8Encoder* enc) { for (i = 0; i < num_segments; ++i) { VP8SegmentInfo* const m = &enc->dqm_[i]; const int q = m->quant_; - int q4, q16, quv; + int q_i4, q_i16, q_uv; m->y1_.q_[0] = kDcTable[clip(q + enc->dq_y1_dc_, 0, 127)]; m->y1_.q_[1] = kAcTable[clip(q, 0, 127)]; @@ -231,21 +255,33 @@ static void SetupMatrices(VP8Encoder* enc) { m->uv_.q_[0] = kDcTable[clip(q + enc->dq_uv_dc_, 0, 117)]; m->uv_.q_[1] = kAcTable[clip(q + enc->dq_uv_ac_, 0, 127)]; - q4 = ExpandMatrix(&m->y1_, 0); - q16 = ExpandMatrix(&m->y2_, 1); - quv = ExpandMatrix(&m->uv_, 2); - - m->lambda_i4_ = (3 * q4 * q4) >> 7; - m->lambda_i16_ = (3 * q16 * q16); - m->lambda_uv_ = (3 * quv * quv) >> 6; - m->lambda_mode_ = (1 * q4 * q4) >> 7; - m->lambda_trellis_i4_ = (7 * q4 * q4) >> 3; - m->lambda_trellis_i16_ = (q16 * q16) >> 2; - m->lambda_trellis_uv_ = (quv *quv) << 1; - m->tlambda_ = (tlambda_scale * q4) >> 5; + q_i4 = ExpandMatrix(&m->y1_, 0); + q_i16 = ExpandMatrix(&m->y2_, 1); + q_uv = ExpandMatrix(&m->uv_, 2); + + m->lambda_i4_ = (3 * q_i4 * q_i4) >> 7; + m->lambda_i16_ = (3 * q_i16 * q_i16); + m->lambda_uv_ = (3 * q_uv * q_uv) >> 6; + m->lambda_mode_ = (1 * q_i4 * q_i4) >> 7; + m->lambda_trellis_i4_ = (7 * q_i4 * q_i4) >> 3; + m->lambda_trellis_i16_ = (q_i16 * q_i16) >> 2; + m->lambda_trellis_uv_ = (q_uv * q_uv) << 1; + m->tlambda_ = (tlambda_scale * q_i4) >> 5; + + // none of these constants should be < 1 + CheckLambdaValue(&m->lambda_i4_); + CheckLambdaValue(&m->lambda_i16_); + CheckLambdaValue(&m->lambda_uv_); + CheckLambdaValue(&m->lambda_mode_); + CheckLambdaValue(&m->lambda_trellis_i4_); + CheckLambdaValue(&m->lambda_trellis_i16_); + CheckLambdaValue(&m->lambda_trellis_uv_); + CheckLambdaValue(&m->tlambda_); m->min_disto_ = 10 * m->y1_.q_[0]; // quantization-aware min disto m->max_edge_ = 0; + + m->i4_penalty_ = 1000 * q_i4 * q_i4; } } @@ -324,7 +360,12 @@ static int SegmentsAreEquivalent(const VP8SegmentInfo* const S1, static void SimplifySegments(VP8Encoder* const enc) { int map[NUM_MB_SEGMENTS] = { 0, 1, 2, 3 }; - const int num_segments = enc->segment_hdr_.num_segments_; + // 'num_segments_' is previously validated and <= NUM_MB_SEGMENTS, but an + // explicit check is needed to avoid a spurious warning about 'i' exceeding + // array bounds of 'dqm_' with some compilers (noticed with gcc-4.9). + const int num_segments = (enc->segment_hdr_.num_segments_ < NUM_MB_SEGMENTS) + ? enc->segment_hdr_.num_segments_ + : NUM_MB_SEGMENTS; int num_final_segments = 1; int s1, s2; for (s1 = 1; s1 < num_segments; ++s1) { // find similar segments @@ -535,13 +576,12 @@ typedef struct { #define SCORE_STATE(n, l) (score_states[n][(l) + MIN_DELTA]) static WEBP_INLINE void SetRDScore(int lambda, VP8ModeScore* const rd) { - // TODO: incorporate the "* 256" in the tables? - rd->score = (rd->R + rd->H) * lambda + 256 * (rd->D + rd->SD); + rd->score = (rd->R + rd->H) * lambda + RD_DISTO_MULT * (rd->D + rd->SD); } static WEBP_INLINE score_t RDScoreTrellis(int lambda, score_t rate, score_t distortion) { - return rate * lambda + 256 * distortion; + return rate * lambda + RD_DISTO_MULT * distortion; } static int TrellisQuantizeBlock(const VP8Encoder* const enc, @@ -1050,7 +1090,7 @@ static void PickBestUV(VP8EncIterator* const it, VP8ModeScore* const rd) { // Compute RD-score rd_uv.D = VP8SSE16x8(src, tmp_dst); - rd_uv.SD = 0; // TODO: should we call TDisto? it tends to flatten areas. + rd_uv.SD = 0; // not calling TDisto here: it tends to flatten areas. rd_uv.H = VP8FixedCostsUV[mode]; rd_uv.R = VP8GetCostUV(it, &rd_uv); if (mode > 0 && IsFlat(rd_uv.uv_levels[0], kNumBlocks, FLATNESS_LIMIT_UV)) { @@ -1100,56 +1140,108 @@ static void SimpleQuantize(VP8EncIterator* const it, VP8ModeScore* const rd) { } // Refine intra16/intra4 sub-modes based on distortion only (not rate). -static void DistoRefine(VP8EncIterator* const it, int try_both_i4_i16) { - const int is_i16 = (it->mb_->type_ == 1); +static void RefineUsingDistortion(VP8EncIterator* const it, + int try_both_modes, int refine_uv_mode, + VP8ModeScore* const rd) { score_t best_score = MAX_COST; + int nz = 0; + int mode; + int is_i16 = try_both_modes || (it->mb_->type_ == 1); - if (try_both_i4_i16 || is_i16) { - int mode; + const VP8SegmentInfo* const dqm = &it->enc_->dqm_[it->mb_->segment_]; + // Some empiric constants, of approximate order of magnitude. + const int lambda_d_i16 = 106; + const int lambda_d_i4 = 11; + const int lambda_d_uv = 120; + score_t score_i4 = dqm->i4_penalty_; + score_t i4_bit_sum = 0; + const score_t bit_limit = it->enc_->mb_header_limit_; + + if (is_i16) { // First, evaluate Intra16 distortion int best_mode = -1; + const uint8_t* const src = it->yuv_in_ + Y_OFF_ENC; for (mode = 0; mode < NUM_PRED_MODES; ++mode) { const uint8_t* const ref = it->yuv_p_ + VP8I16ModeOffsets[mode]; - const uint8_t* const src = it->yuv_in_ + Y_OFF_ENC; - const score_t score = VP8SSE16x16(src, ref); + const score_t score = VP8SSE16x16(src, ref) * RD_DISTO_MULT + + VP8FixedCostsI16[mode] * lambda_d_i16; + if (mode > 0 && VP8FixedCostsI16[mode] > bit_limit) { + continue; + } if (score < best_score) { best_mode = mode; best_score = score; } } VP8SetIntra16Mode(it, best_mode); + // we'll reconstruct later, if i16 mode actually gets selected } - if (try_both_i4_i16 || !is_i16) { - uint8_t modes_i4[16]; + + // Next, evaluate Intra4 + if (try_both_modes || !is_i16) { // We don't evaluate the rate here, but just account for it through a // constant penalty (i4 mode usually needs more bits compared to i16). - score_t score_i4 = (score_t)I4_PENALTY; - + is_i16 = 0; VP8IteratorStartI4(it); do { - int mode; - int best_sub_mode = -1; - score_t best_sub_score = MAX_COST; + int best_i4_mode = -1; + score_t best_i4_score = MAX_COST; const uint8_t* const src = it->yuv_in_ + Y_OFF_ENC + VP8Scan[it->i4_]; + const uint16_t* const mode_costs = GetCostModeI4(it, rd->modes_i4); - // TODO(skal): we don't really need the prediction pixels here, - // but just the distortion against 'src'. VP8MakeIntra4Preds(it); for (mode = 0; mode < NUM_BMODES; ++mode) { const uint8_t* const ref = it->yuv_p_ + VP8I4ModeOffsets[mode]; - const score_t score = VP8SSE4x4(src, ref); - if (score < best_sub_score) { - best_sub_mode = mode; - best_sub_score = score; + const score_t score = VP8SSE4x4(src, ref) * RD_DISTO_MULT + + mode_costs[mode] * lambda_d_i4; + if (score < best_i4_score) { + best_i4_mode = mode; + best_i4_score = score; } } - modes_i4[it->i4_] = best_sub_mode; - score_i4 += best_sub_score; - if (score_i4 >= best_score) break; - } while (VP8IteratorRotateI4(it, it->yuv_in_ + Y_OFF_ENC)); - if (score_i4 < best_score) { - VP8SetIntra4Mode(it, modes_i4); + i4_bit_sum += mode_costs[best_i4_mode]; + rd->modes_i4[it->i4_] = best_i4_mode; + score_i4 += best_i4_score; + if (score_i4 >= best_score || i4_bit_sum > bit_limit) { + // Intra4 won't be better than Intra16. Bail out and pick Intra16. + is_i16 = 1; + break; + } else { // reconstruct partial block inside yuv_out2_ buffer + uint8_t* const tmp_dst = it->yuv_out2_ + Y_OFF_ENC + VP8Scan[it->i4_]; + nz |= ReconstructIntra4(it, rd->y_ac_levels[it->i4_], + src, tmp_dst, best_i4_mode) << it->i4_; + } + } while (VP8IteratorRotateI4(it, it->yuv_out2_ + Y_OFF_ENC)); + } + + // Final reconstruction, depending on which mode is selected. + if (!is_i16) { + VP8SetIntra4Mode(it, rd->modes_i4); + SwapOut(it); + best_score = score_i4; + } else { + nz = ReconstructIntra16(it, rd, it->yuv_out_ + Y_OFF_ENC, it->preds_[0]); + } + + // ... and UV! + if (refine_uv_mode) { + int best_mode = -1; + score_t best_uv_score = MAX_COST; + const uint8_t* const src = it->yuv_in_ + U_OFF_ENC; + for (mode = 0; mode < NUM_PRED_MODES; ++mode) { + const uint8_t* const ref = it->yuv_p_ + VP8UVModeOffsets[mode]; + const score_t score = VP8SSE16x8(src, ref) * RD_DISTO_MULT + + VP8FixedCostsUV[mode] * lambda_d_uv; + if (score < best_uv_score) { + best_mode = mode; + best_uv_score = score; + } } + VP8SetIntraUVMode(it, best_mode); } + nz |= ReconstructUV(it, rd, it->yuv_out_ + U_OFF_ENC, it->mb_->uv_mode_); + + rd->nz = nz; + rd->score = best_score; } //------------------------------------------------------------------------------ @@ -1179,13 +1271,13 @@ int VP8Decimate(VP8EncIterator* const it, VP8ModeScore* const rd, SimpleQuantize(it, rd); } } else { - // For method == 2, pick the best intra4/intra16 based on SSE (~tad slower). - // For method <= 1, we refine intra4 or intra16 (but don't re-examine mode). - DistoRefine(it, (method >= 2)); - SimpleQuantize(it, rd); + // At this point we have heuristically decided intra16 / intra4. + // For method >= 2, pick the best intra4/intra16 based on SSE (~tad slower). + // For method <= 1, we don't re-examine the decision but just go ahead with + // quantization/reconstruction. + RefineUsingDistortion(it, (method >= 2), (method >= 1), rd); } is_skipped = (rd->nz == 0); VP8SetSkip(it, is_skipped); return is_skipped; } - |