diff options
Diffstat (limited to 'drivers/webp/dsp/yuv.h')
-rw-r--r-- | drivers/webp/dsp/yuv.h | 285 |
1 files changed, 48 insertions, 237 deletions
diff --git a/drivers/webp/dsp/yuv.h b/drivers/webp/dsp/yuv.h index dd778f9cbe..a569109c54 100644 --- a/drivers/webp/dsp/yuv.h +++ b/drivers/webp/dsp/yuv.h @@ -1,165 +1,36 @@ // Copyright 2010 Google Inc. All Rights Reserved. // -// Use of this source code is governed by a BSD-style license -// that can be found in the COPYING file in the root of the source -// tree. An additional intellectual property rights grant can be found -// in the file PATENTS. All contributing project authors may -// be found in the AUTHORS file in the root of the source tree. +// This code is licensed under the same terms as WebM: +// Software License Agreement: http://www.webmproject.org/license/software/ +// Additional IP Rights Grant: http://www.webmproject.org/license/additional/ // ----------------------------------------------------------------------------- // // inline YUV<->RGB conversion function // -// The exact naming is Y'CbCr, following the ITU-R BT.601 standard. -// More information at: http://en.wikipedia.org/wiki/YCbCr -// Y = 0.2569 * R + 0.5044 * G + 0.0979 * B + 16 -// U = -0.1483 * R - 0.2911 * G + 0.4394 * B + 128 -// V = 0.4394 * R - 0.3679 * G - 0.0715 * B + 128 -// We use 16bit fixed point operations for RGB->YUV conversion (YUV_FIX). -// -// For the Y'CbCr to RGB conversion, the BT.601 specification reads: -// R = 1.164 * (Y-16) + 1.596 * (V-128) -// G = 1.164 * (Y-16) - 0.813 * (V-128) - 0.391 * (U-128) -// B = 1.164 * (Y-16) + 2.018 * (U-128) -// where Y is in the [16,235] range, and U/V in the [16,240] range. -// In the table-lookup version (WEBP_YUV_USE_TABLE), the common factor -// "1.164 * (Y-16)" can be handled as an offset in the VP8kClip[] table. -// So in this case the formulae should read: -// R = 1.164 * [Y + 1.371 * (V-128) ] - 18.624 -// G = 1.164 * [Y - 0.698 * (V-128) - 0.336 * (U-128)] - 18.624 -// B = 1.164 * [Y + 1.733 * (U-128)] - 18.624 -// once factorized. -// For YUV->RGB conversion, only 14bit fixed precision is used (YUV_FIX2). -// That's the maximum possible for a convenient ARM implementation. -// // Author: Skal (pascal.massimino@gmail.com) #ifndef WEBP_DSP_YUV_H_ #define WEBP_DSP_YUV_H_ -#include "./dsp.h" #include "../dec/decode_vp8.h" -// Define the following to use the LUT-based code: -// #define WEBP_YUV_USE_TABLE - -#if defined(WEBP_EXPERIMENTAL_FEATURES) -// Do NOT activate this feature for real compression. This is only experimental! -// This flag is for comparison purpose against JPEG's "YUVj" natural colorspace. -// This colorspace is close to Rec.601's Y'CbCr model with the notable -// difference of allowing larger range for luma/chroma. -// See http://en.wikipedia.org/wiki/YCbCr#JPEG_conversion paragraph, and its -// difference with http://en.wikipedia.org/wiki/YCbCr#ITU-R_BT.601_conversion -// #define USE_YUVj -#endif - //------------------------------------------------------------------------------ // YUV -> RGB conversion -#ifdef __cplusplus +#if defined(__cplusplus) || defined(c_plusplus) extern "C" { #endif -enum { - YUV_FIX = 16, // fixed-point precision for RGB->YUV - YUV_HALF = 1 << (YUV_FIX - 1), - YUV_MASK = (256 << YUV_FIX) - 1, - YUV_RANGE_MIN = -227, // min value of r/g/b output - YUV_RANGE_MAX = 256 + 226, // max value of r/g/b output - - YUV_FIX2 = 14, // fixed-point precision for YUV->RGB - YUV_HALF2 = 1 << (YUV_FIX2 - 1), - YUV_MASK2 = (256 << YUV_FIX2) - 1 +enum { YUV_FIX = 16, // fixed-point precision + YUV_RANGE_MIN = -227, // min value of r/g/b output + YUV_RANGE_MAX = 256 + 226 // max value of r/g/b output }; - -// These constants are 14b fixed-point version of ITU-R BT.601 constants. -#define kYScale 19077 // 1.164 = 255 / 219 -#define kVToR 26149 // 1.596 = 255 / 112 * 0.701 -#define kUToG 6419 // 0.391 = 255 / 112 * 0.886 * 0.114 / 0.587 -#define kVToG 13320 // 0.813 = 255 / 112 * 0.701 * 0.299 / 0.587 -#define kUToB 33050 // 2.018 = 255 / 112 * 0.886 -#define kRCst (-kYScale * 16 - kVToR * 128 + YUV_HALF2) -#define kGCst (-kYScale * 16 + kUToG * 128 + kVToG * 128 + YUV_HALF2) -#define kBCst (-kYScale * 16 - kUToB * 128 + YUV_HALF2) - -//------------------------------------------------------------------------------ - -#if !defined(WEBP_YUV_USE_TABLE) - -// slower on x86 by ~7-8%, but bit-exact with the SSE2 version - -static WEBP_INLINE int VP8Clip8(int v) { - return ((v & ~YUV_MASK2) == 0) ? (v >> YUV_FIX2) : (v < 0) ? 0 : 255; -} - -static WEBP_INLINE int VP8YUVToR(int y, int v) { - return VP8Clip8(kYScale * y + kVToR * v + kRCst); -} - -static WEBP_INLINE int VP8YUVToG(int y, int u, int v) { - return VP8Clip8(kYScale * y - kUToG * u - kVToG * v + kGCst); -} - -static WEBP_INLINE int VP8YUVToB(int y, int u) { - return VP8Clip8(kYScale * y + kUToB * u + kBCst); -} - -static WEBP_INLINE void VP8YuvToRgb(int y, int u, int v, - uint8_t* const rgb) { - rgb[0] = VP8YUVToR(y, v); - rgb[1] = VP8YUVToG(y, u, v); - rgb[2] = VP8YUVToB(y, u); -} - -static WEBP_INLINE void VP8YuvToBgr(int y, int u, int v, - uint8_t* const bgr) { - bgr[0] = VP8YUVToB(y, u); - bgr[1] = VP8YUVToG(y, u, v); - bgr[2] = VP8YUVToR(y, v); -} - -static WEBP_INLINE void VP8YuvToRgb565(int y, int u, int v, - uint8_t* const rgb) { - const int r = VP8YUVToR(y, v); // 5 usable bits - const int g = VP8YUVToG(y, u, v); // 6 usable bits - const int b = VP8YUVToB(y, u); // 5 usable bits - const int rg = (r & 0xf8) | (g >> 5); - const int gb = ((g << 3) & 0xe0) | (b >> 3); -#ifdef WEBP_SWAP_16BIT_CSP - rgb[0] = gb; - rgb[1] = rg; -#else - rgb[0] = rg; - rgb[1] = gb; -#endif -} - -static WEBP_INLINE void VP8YuvToRgba4444(int y, int u, int v, - uint8_t* const argb) { - const int r = VP8YUVToR(y, v); // 4 usable bits - const int g = VP8YUVToG(y, u, v); // 4 usable bits - const int b = VP8YUVToB(y, u); // 4 usable bits - const int rg = (r & 0xf0) | (g >> 4); - const int ba = (b & 0xf0) | 0x0f; // overwrite the lower 4 bits -#ifdef WEBP_SWAP_16BIT_CSP - argb[0] = ba; - argb[1] = rg; -#else - argb[0] = rg; - argb[1] = ba; -#endif -} - -#else - -// Table-based version, not totally equivalent to the SSE2 version. -// Rounding diff is only +/-1 though. - extern int16_t VP8kVToR[256], VP8kUToB[256]; extern int32_t VP8kVToG[256], VP8kUToG[256]; extern uint8_t VP8kClip[YUV_RANGE_MAX - YUV_RANGE_MIN]; extern uint8_t VP8kClip4Bits[YUV_RANGE_MAX - YUV_RANGE_MIN]; -static WEBP_INLINE void VP8YuvToRgb(int y, int u, int v, +static WEBP_INLINE void VP8YuvToRgb(uint8_t y, uint8_t u, uint8_t v, uint8_t* const rgb) { const int r_off = VP8kVToR[v]; const int g_off = (VP8kVToG[v] + VP8kUToG[u]) >> YUV_FIX; @@ -169,60 +40,42 @@ static WEBP_INLINE void VP8YuvToRgb(int y, int u, int v, rgb[2] = VP8kClip[y + b_off - YUV_RANGE_MIN]; } -static WEBP_INLINE void VP8YuvToBgr(int y, int u, int v, - uint8_t* const bgr) { +static WEBP_INLINE void VP8YuvToRgb565(uint8_t y, uint8_t u, uint8_t v, + uint8_t* const rgb) { const int r_off = VP8kVToR[v]; const int g_off = (VP8kVToG[v] + VP8kUToG[u]) >> YUV_FIX; const int b_off = VP8kUToB[u]; - bgr[0] = VP8kClip[y + b_off - YUV_RANGE_MIN]; - bgr[1] = VP8kClip[y + g_off - YUV_RANGE_MIN]; - bgr[2] = VP8kClip[y + r_off - YUV_RANGE_MIN]; + rgb[0] = ((VP8kClip[y + r_off - YUV_RANGE_MIN] & 0xf8) | + (VP8kClip[y + g_off - YUV_RANGE_MIN] >> 5)); + rgb[1] = (((VP8kClip[y + g_off - YUV_RANGE_MIN] << 3) & 0xe0) | + (VP8kClip[y + b_off - YUV_RANGE_MIN] >> 3)); } -static WEBP_INLINE void VP8YuvToRgb565(int y, int u, int v, - uint8_t* const rgb) { - const int r_off = VP8kVToR[v]; - const int g_off = (VP8kVToG[v] + VP8kUToG[u]) >> YUV_FIX; - const int b_off = VP8kUToB[u]; - const int rg = ((VP8kClip[y + r_off - YUV_RANGE_MIN] & 0xf8) | - (VP8kClip[y + g_off - YUV_RANGE_MIN] >> 5)); - const int gb = (((VP8kClip[y + g_off - YUV_RANGE_MIN] << 3) & 0xe0) | - (VP8kClip[y + b_off - YUV_RANGE_MIN] >> 3)); -#ifdef WEBP_SWAP_16BIT_CSP - rgb[0] = gb; - rgb[1] = rg; -#else - rgb[0] = rg; - rgb[1] = gb; -#endif +static WEBP_INLINE void VP8YuvToArgb(uint8_t y, uint8_t u, uint8_t v, + uint8_t* const argb) { + argb[0] = 0xff; + VP8YuvToRgb(y, u, v, argb + 1); } -static WEBP_INLINE void VP8YuvToRgba4444(int y, int u, int v, +static WEBP_INLINE void VP8YuvToRgba4444(uint8_t y, uint8_t u, uint8_t v, uint8_t* const argb) { const int r_off = VP8kVToR[v]; const int g_off = (VP8kVToG[v] + VP8kUToG[u]) >> YUV_FIX; const int b_off = VP8kUToB[u]; - const int rg = ((VP8kClip4Bits[y + r_off - YUV_RANGE_MIN] << 4) | - VP8kClip4Bits[y + g_off - YUV_RANGE_MIN]); - const int ba = (VP8kClip4Bits[y + b_off - YUV_RANGE_MIN] << 4) | 0x0f; -#ifdef WEBP_SWAP_16BIT_CSP - argb[0] = ba; - argb[1] = rg; -#else - argb[0] = rg; - argb[1] = ba; -#endif + // Don't update alpha (last 4 bits of argb[1]) + argb[0] = ((VP8kClip4Bits[y + r_off - YUV_RANGE_MIN] << 4) | + VP8kClip4Bits[y + g_off - YUV_RANGE_MIN]); + argb[1] = 0x0f | (VP8kClip4Bits[y + b_off - YUV_RANGE_MIN] << 4); } -#endif // WEBP_YUV_USE_TABLE - -//----------------------------------------------------------------------------- -// Alpha handling variants - -static WEBP_INLINE void VP8YuvToArgb(uint8_t y, uint8_t u, uint8_t v, - uint8_t* const argb) { - argb[0] = 0xff; - VP8YuvToRgb(y, u, v, argb + 1); +static WEBP_INLINE void VP8YuvToBgr(uint8_t y, uint8_t u, uint8_t v, + uint8_t* const bgr) { + const int r_off = VP8kVToR[v]; + const int g_off = (VP8kVToG[v] + VP8kUToG[u]) >> YUV_FIX; + const int b_off = VP8kUToB[u]; + bgr[0] = VP8kClip[y + b_off - YUV_RANGE_MIN]; + bgr[1] = VP8kClip[y + g_off - YUV_RANGE_MIN]; + bgr[2] = VP8kClip[y + r_off - YUV_RANGE_MIN]; } static WEBP_INLINE void VP8YuvToBgra(uint8_t y, uint8_t u, uint8_t v, @@ -240,77 +93,35 @@ static WEBP_INLINE void VP8YuvToRgba(uint8_t y, uint8_t u, uint8_t v, // Must be called before everything, to initialize the tables. void VP8YUVInit(void); -//----------------------------------------------------------------------------- -// SSE2 extra functions (mostly for upsampling_sse2.c) - -#if defined(WEBP_USE_SSE2) - -#if defined(FANCY_UPSAMPLING) -// Process 32 pixels and store the result (24b or 32b per pixel) in *dst. -void VP8YuvToRgba32(const uint8_t* y, const uint8_t* u, const uint8_t* v, - uint8_t* dst); -void VP8YuvToRgb32(const uint8_t* y, const uint8_t* u, const uint8_t* v, - uint8_t* dst); -void VP8YuvToBgra32(const uint8_t* y, const uint8_t* u, const uint8_t* v, - uint8_t* dst); -void VP8YuvToBgr32(const uint8_t* y, const uint8_t* u, const uint8_t* v, - uint8_t* dst); -#endif // FANCY_UPSAMPLING - -// Must be called to initialize tables before using the functions. -void VP8YUVInitSSE2(void); - -#endif // WEBP_USE_SSE2 - //------------------------------------------------------------------------------ // RGB -> YUV conversion +// The exact naming is Y'CbCr, following the ITU-R BT.601 standard. +// More information at: http://en.wikipedia.org/wiki/YCbCr +// Y = 0.2569 * R + 0.5044 * G + 0.0979 * B + 16 +// U = -0.1483 * R - 0.2911 * G + 0.4394 * B + 128 +// V = 0.4394 * R - 0.3679 * G - 0.0715 * B + 128 +// We use 16bit fixed point operations. -// Stub functions that can be called with various rounding values: -static WEBP_INLINE int VP8ClipUV(int uv, int rounding) { - uv = (uv + rounding + (128 << (YUV_FIX + 2))) >> (YUV_FIX + 2); - return ((uv & ~0xff) == 0) ? uv : (uv < 0) ? 0 : 255; +static WEBP_INLINE int VP8ClipUV(int v) { + v = (v + (257 << (YUV_FIX + 2 - 1))) >> (YUV_FIX + 2); + return ((v & ~0xff) == 0) ? v : (v < 0) ? 0 : 255; } -#ifndef USE_YUVj - -static WEBP_INLINE int VP8RGBToY(int r, int g, int b, int rounding) { +static WEBP_INLINE int VP8RGBToY(int r, int g, int b) { + const int kRound = (1 << (YUV_FIX - 1)) + (16 << YUV_FIX); const int luma = 16839 * r + 33059 * g + 6420 * b; - return (luma + rounding + (16 << YUV_FIX)) >> YUV_FIX; // no need to clip + return (luma + kRound) >> YUV_FIX; // no need to clip } -static WEBP_INLINE int VP8RGBToU(int r, int g, int b, int rounding) { - const int u = -9719 * r - 19081 * g + 28800 * b; - return VP8ClipUV(u, rounding); +static WEBP_INLINE int VP8RGBToU(int r, int g, int b) { + return VP8ClipUV(-9719 * r - 19081 * g + 28800 * b); } -static WEBP_INLINE int VP8RGBToV(int r, int g, int b, int rounding) { - const int v = +28800 * r - 24116 * g - 4684 * b; - return VP8ClipUV(v, rounding); -} - -#else - -// This JPEG-YUV colorspace, only for comparison! -// These are also 16bit precision coefficients from Rec.601, but with full -// [0..255] output range. -static WEBP_INLINE int VP8RGBToY(int r, int g, int b, int rounding) { - const int luma = 19595 * r + 38470 * g + 7471 * b; - return (luma + rounding) >> YUV_FIX; // no need to clip +static WEBP_INLINE int VP8RGBToV(int r, int g, int b) { + return VP8ClipUV(+28800 * r - 24116 * g - 4684 * b); } -static WEBP_INLINE int VP8_RGB_TO_U(int r, int g, int b, int rounding) { - const int u = -11058 * r - 21710 * g + 32768 * b; - return VP8ClipUV(u, rounding); -} - -static WEBP_INLINE int VP8_RGB_TO_V(int r, int g, int b, int rounding) { - const int v = 32768 * r - 27439 * g - 5329 * b; - return VP8ClipUV(v, rounding); -} - -#endif // USE_YUVj - -#ifdef __cplusplus +#if defined(__cplusplus) || defined(c_plusplus) } // extern "C" #endif |