diff options
Diffstat (limited to 'drivers/webp/dsp/lossless_neon.c')
-rw-r--r-- | drivers/webp/dsp/lossless_neon.c | 269 |
1 files changed, 269 insertions, 0 deletions
diff --git a/drivers/webp/dsp/lossless_neon.c b/drivers/webp/dsp/lossless_neon.c new file mode 100644 index 0000000000..6faccb8f97 --- /dev/null +++ b/drivers/webp/dsp/lossless_neon.c @@ -0,0 +1,269 @@ +// Copyright 2014 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// NEON variant of methods for lossless decoder +// +// Author: Skal (pascal.massimino@gmail.com) + +#include "./dsp.h" + +#if defined(WEBP_USE_NEON) + +#include <arm_neon.h> + +#include "./lossless.h" +#include "./neon.h" + +//------------------------------------------------------------------------------ +// Colorspace conversion functions + +#if !defined(WORK_AROUND_GCC) +// gcc 4.6.0 had some trouble (NDK-r9) with this code. We only use it for +// gcc-4.8.x at least. +static void ConvertBGRAToRGBA(const uint32_t* src, + int num_pixels, uint8_t* dst) { + const uint32_t* const end = src + (num_pixels & ~15); + for (; src < end; src += 16) { + uint8x16x4_t pixel = vld4q_u8((uint8_t*)src); + // swap B and R. (VSWP d0,d2 has no intrinsics equivalent!) + const uint8x16_t tmp = pixel.val[0]; + pixel.val[0] = pixel.val[2]; + pixel.val[2] = tmp; + vst4q_u8(dst, pixel); + dst += 64; + } + VP8LConvertBGRAToRGBA_C(src, num_pixels & 15, dst); // left-overs +} + +static void ConvertBGRAToBGR(const uint32_t* src, + int num_pixels, uint8_t* dst) { + const uint32_t* const end = src + (num_pixels & ~15); + for (; src < end; src += 16) { + const uint8x16x4_t pixel = vld4q_u8((uint8_t*)src); + const uint8x16x3_t tmp = { { pixel.val[0], pixel.val[1], pixel.val[2] } }; + vst3q_u8(dst, tmp); + dst += 48; + } + VP8LConvertBGRAToBGR_C(src, num_pixels & 15, dst); // left-overs +} + +static void ConvertBGRAToRGB(const uint32_t* src, + int num_pixels, uint8_t* dst) { + const uint32_t* const end = src + (num_pixels & ~15); + for (; src < end; src += 16) { + const uint8x16x4_t pixel = vld4q_u8((uint8_t*)src); + const uint8x16x3_t tmp = { { pixel.val[2], pixel.val[1], pixel.val[0] } }; + vst3q_u8(dst, tmp); + dst += 48; + } + VP8LConvertBGRAToRGB_C(src, num_pixels & 15, dst); // left-overs +} + +#else // WORK_AROUND_GCC + +// gcc-4.6.0 fallback + +static const uint8_t kRGBAShuffle[8] = { 2, 1, 0, 3, 6, 5, 4, 7 }; + +static void ConvertBGRAToRGBA(const uint32_t* src, + int num_pixels, uint8_t* dst) { + const uint32_t* const end = src + (num_pixels & ~1); + const uint8x8_t shuffle = vld1_u8(kRGBAShuffle); + for (; src < end; src += 2) { + const uint8x8_t pixels = vld1_u8((uint8_t*)src); + vst1_u8(dst, vtbl1_u8(pixels, shuffle)); + dst += 8; + } + VP8LConvertBGRAToRGBA_C(src, num_pixels & 1, dst); // left-overs +} + +static const uint8_t kBGRShuffle[3][8] = { + { 0, 1, 2, 4, 5, 6, 8, 9 }, + { 10, 12, 13, 14, 16, 17, 18, 20 }, + { 21, 22, 24, 25, 26, 28, 29, 30 } +}; + +static void ConvertBGRAToBGR(const uint32_t* src, + int num_pixels, uint8_t* dst) { + const uint32_t* const end = src + (num_pixels & ~7); + const uint8x8_t shuffle0 = vld1_u8(kBGRShuffle[0]); + const uint8x8_t shuffle1 = vld1_u8(kBGRShuffle[1]); + const uint8x8_t shuffle2 = vld1_u8(kBGRShuffle[2]); + for (; src < end; src += 8) { + uint8x8x4_t pixels; + INIT_VECTOR4(pixels, + vld1_u8((const uint8_t*)(src + 0)), + vld1_u8((const uint8_t*)(src + 2)), + vld1_u8((const uint8_t*)(src + 4)), + vld1_u8((const uint8_t*)(src + 6))); + vst1_u8(dst + 0, vtbl4_u8(pixels, shuffle0)); + vst1_u8(dst + 8, vtbl4_u8(pixels, shuffle1)); + vst1_u8(dst + 16, vtbl4_u8(pixels, shuffle2)); + dst += 8 * 3; + } + VP8LConvertBGRAToBGR_C(src, num_pixels & 7, dst); // left-overs +} + +static const uint8_t kRGBShuffle[3][8] = { + { 2, 1, 0, 6, 5, 4, 10, 9 }, + { 8, 14, 13, 12, 18, 17, 16, 22 }, + { 21, 20, 26, 25, 24, 30, 29, 28 } +}; + +static void ConvertBGRAToRGB(const uint32_t* src, + int num_pixels, uint8_t* dst) { + const uint32_t* const end = src + (num_pixels & ~7); + const uint8x8_t shuffle0 = vld1_u8(kRGBShuffle[0]); + const uint8x8_t shuffle1 = vld1_u8(kRGBShuffle[1]); + const uint8x8_t shuffle2 = vld1_u8(kRGBShuffle[2]); + for (; src < end; src += 8) { + uint8x8x4_t pixels; + INIT_VECTOR4(pixels, + vld1_u8((const uint8_t*)(src + 0)), + vld1_u8((const uint8_t*)(src + 2)), + vld1_u8((const uint8_t*)(src + 4)), + vld1_u8((const uint8_t*)(src + 6))); + vst1_u8(dst + 0, vtbl4_u8(pixels, shuffle0)); + vst1_u8(dst + 8, vtbl4_u8(pixels, shuffle1)); + vst1_u8(dst + 16, vtbl4_u8(pixels, shuffle2)); + dst += 8 * 3; + } + VP8LConvertBGRAToRGB_C(src, num_pixels & 7, dst); // left-overs +} + +#endif // !WORK_AROUND_GCC + +//------------------------------------------------------------------------------ +// Subtract-Green Transform + +// vtbl?_u8 are marked unavailable for iOS arm64 with Xcode < 6.3, use +// non-standard versions there. +#if defined(__APPLE__) && defined(__aarch64__) && \ + defined(__apple_build_version__) && (__apple_build_version__< 6020037) +#define USE_VTBLQ +#endif + +#ifdef USE_VTBLQ +// 255 = byte will be zeroed +static const uint8_t kGreenShuffle[16] = { + 1, 255, 1, 255, 5, 255, 5, 255, 9, 255, 9, 255, 13, 255, 13, 255 +}; + +static WEBP_INLINE uint8x16_t DoGreenShuffle(const uint8x16_t argb, + const uint8x16_t shuffle) { + return vcombine_u8(vtbl1q_u8(argb, vget_low_u8(shuffle)), + vtbl1q_u8(argb, vget_high_u8(shuffle))); +} +#else // !USE_VTBLQ +// 255 = byte will be zeroed +static const uint8_t kGreenShuffle[8] = { 1, 255, 1, 255, 5, 255, 5, 255 }; + +static WEBP_INLINE uint8x16_t DoGreenShuffle(const uint8x16_t argb, + const uint8x8_t shuffle) { + return vcombine_u8(vtbl1_u8(vget_low_u8(argb), shuffle), + vtbl1_u8(vget_high_u8(argb), shuffle)); +} +#endif // USE_VTBLQ + +static void AddGreenToBlueAndRed(uint32_t* argb_data, int num_pixels) { + const uint32_t* const end = argb_data + (num_pixels & ~3); +#ifdef USE_VTBLQ + const uint8x16_t shuffle = vld1q_u8(kGreenShuffle); +#else + const uint8x8_t shuffle = vld1_u8(kGreenShuffle); +#endif + for (; argb_data < end; argb_data += 4) { + const uint8x16_t argb = vld1q_u8((uint8_t*)argb_data); + const uint8x16_t greens = DoGreenShuffle(argb, shuffle); + vst1q_u8((uint8_t*)argb_data, vaddq_u8(argb, greens)); + } + // fallthrough and finish off with plain-C + VP8LAddGreenToBlueAndRed_C(argb_data, num_pixels & 3); +} + +//------------------------------------------------------------------------------ +// Color Transform + +static void TransformColorInverse(const VP8LMultipliers* const m, + uint32_t* argb_data, int num_pixels) { + // sign-extended multiplying constants, pre-shifted by 6. +#define CST(X) (((int16_t)(m->X << 8)) >> 6) + const int16_t rb[8] = { + CST(green_to_blue_), CST(green_to_red_), + CST(green_to_blue_), CST(green_to_red_), + CST(green_to_blue_), CST(green_to_red_), + CST(green_to_blue_), CST(green_to_red_) + }; + const int16x8_t mults_rb = vld1q_s16(rb); + const int16_t b2[8] = { + 0, CST(red_to_blue_), 0, CST(red_to_blue_), + 0, CST(red_to_blue_), 0, CST(red_to_blue_), + }; + const int16x8_t mults_b2 = vld1q_s16(b2); +#undef CST +#ifdef USE_VTBLQ + static const uint8_t kg0g0[16] = { + 255, 1, 255, 1, 255, 5, 255, 5, 255, 9, 255, 9, 255, 13, 255, 13 + }; + const uint8x16_t shuffle = vld1q_u8(kg0g0); +#else + static const uint8_t k0g0g[8] = { 255, 1, 255, 1, 255, 5, 255, 5 }; + const uint8x8_t shuffle = vld1_u8(k0g0g); +#endif + const uint32x4_t mask_ag = vdupq_n_u32(0xff00ff00u); + int i; + for (i = 0; i + 4 <= num_pixels; i += 4) { + const uint8x16_t in = vld1q_u8((uint8_t*)(argb_data + i)); + const uint32x4_t a0g0 = vandq_u32(vreinterpretq_u32_u8(in), mask_ag); + // 0 g 0 g + const uint8x16_t greens = DoGreenShuffle(in, shuffle); + // x dr x db1 + const int16x8_t A = vqdmulhq_s16(vreinterpretq_s16_u8(greens), mults_rb); + // x r' x b' + const int8x16_t B = vaddq_s8(vreinterpretq_s8_u8(in), + vreinterpretq_s8_s16(A)); + // r' 0 b' 0 + const int16x8_t C = vshlq_n_s16(vreinterpretq_s16_s8(B), 8); + // x db2 0 0 + const int16x8_t D = vqdmulhq_s16(C, mults_b2); + // 0 x db2 0 + const uint32x4_t E = vshrq_n_u32(vreinterpretq_u32_s16(D), 8); + // r' x b'' 0 + const int8x16_t F = vaddq_s8(vreinterpretq_s8_u32(E), + vreinterpretq_s8_s16(C)); + // 0 r' 0 b'' + const uint16x8_t G = vshrq_n_u16(vreinterpretq_u16_s8(F), 8); + const uint32x4_t out = vorrq_u32(vreinterpretq_u32_u16(G), a0g0); + vst1q_u32(argb_data + i, out); + } + // Fall-back to C-version for left-overs. + VP8LTransformColorInverse_C(m, argb_data + i, num_pixels - i); +} + +#undef USE_VTBLQ + +//------------------------------------------------------------------------------ +// Entry point + +extern void VP8LDspInitNEON(void); + +WEBP_TSAN_IGNORE_FUNCTION void VP8LDspInitNEON(void) { + VP8LConvertBGRAToRGBA = ConvertBGRAToRGBA; + VP8LConvertBGRAToBGR = ConvertBGRAToBGR; + VP8LConvertBGRAToRGB = ConvertBGRAToRGB; + + VP8LAddGreenToBlueAndRed = AddGreenToBlueAndRed; + VP8LTransformColorInverse = TransformColorInverse; +} + +#else // !WEBP_USE_NEON + +WEBP_DSP_INIT_STUB(VP8LDspInitNEON) + +#endif // WEBP_USE_NEON |