diff options
Diffstat (limited to 'drivers/webp/dsp/lossless_enc_sse2.c')
-rw-r--r-- | drivers/webp/dsp/lossless_enc_sse2.c | 270 |
1 files changed, 270 insertions, 0 deletions
diff --git a/drivers/webp/dsp/lossless_enc_sse2.c b/drivers/webp/dsp/lossless_enc_sse2.c new file mode 100644 index 0000000000..1374b3ef64 --- /dev/null +++ b/drivers/webp/dsp/lossless_enc_sse2.c @@ -0,0 +1,270 @@ +// Copyright 2015 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// SSE2 variant of methods for lossless encoder +// +// Author: Skal (pascal.massimino@gmail.com) + +#include "./dsp.h" + +#if defined(WEBP_USE_SSE2) +#include <assert.h> +#include <emmintrin.h> +#include "./lossless.h" + +// For sign-extended multiplying constants, pre-shifted by 5: +#define CST_5b(X) (((int16_t)((uint16_t)X << 8)) >> 5) + +//------------------------------------------------------------------------------ +// Subtract-Green Transform + +static void SubtractGreenFromBlueAndRed(uint32_t* argb_data, int num_pixels) { + int i; + for (i = 0; i + 4 <= num_pixels; i += 4) { + const __m128i in = _mm_loadu_si128((__m128i*)&argb_data[i]); // argb + const __m128i A = _mm_srli_epi16(in, 8); // 0 a 0 g + const __m128i B = _mm_shufflelo_epi16(A, _MM_SHUFFLE(2, 2, 0, 0)); + const __m128i C = _mm_shufflehi_epi16(B, _MM_SHUFFLE(2, 2, 0, 0)); // 0g0g + const __m128i out = _mm_sub_epi8(in, C); + _mm_storeu_si128((__m128i*)&argb_data[i], out); + } + // fallthrough and finish off with plain-C + VP8LSubtractGreenFromBlueAndRed_C(argb_data + i, num_pixels - i); +} + +//------------------------------------------------------------------------------ +// Color Transform + +static void TransformColor(const VP8LMultipliers* const m, + uint32_t* argb_data, int num_pixels) { + const __m128i mults_rb = _mm_set_epi16( + CST_5b(m->green_to_red_), CST_5b(m->green_to_blue_), + CST_5b(m->green_to_red_), CST_5b(m->green_to_blue_), + CST_5b(m->green_to_red_), CST_5b(m->green_to_blue_), + CST_5b(m->green_to_red_), CST_5b(m->green_to_blue_)); + const __m128i mults_b2 = _mm_set_epi16( + CST_5b(m->red_to_blue_), 0, CST_5b(m->red_to_blue_), 0, + CST_5b(m->red_to_blue_), 0, CST_5b(m->red_to_blue_), 0); + const __m128i mask_ag = _mm_set1_epi32(0xff00ff00); // alpha-green masks + const __m128i mask_rb = _mm_set1_epi32(0x00ff00ff); // red-blue masks + int i; + for (i = 0; i + 4 <= num_pixels; i += 4) { + const __m128i in = _mm_loadu_si128((__m128i*)&argb_data[i]); // argb + const __m128i A = _mm_and_si128(in, mask_ag); // a 0 g 0 + const __m128i B = _mm_shufflelo_epi16(A, _MM_SHUFFLE(2, 2, 0, 0)); + const __m128i C = _mm_shufflehi_epi16(B, _MM_SHUFFLE(2, 2, 0, 0)); // g0g0 + const __m128i D = _mm_mulhi_epi16(C, mults_rb); // x dr x db1 + const __m128i E = _mm_slli_epi16(in, 8); // r 0 b 0 + const __m128i F = _mm_mulhi_epi16(E, mults_b2); // x db2 0 0 + const __m128i G = _mm_srli_epi32(F, 16); // 0 0 x db2 + const __m128i H = _mm_add_epi8(G, D); // x dr x db + const __m128i I = _mm_and_si128(H, mask_rb); // 0 dr 0 db + const __m128i out = _mm_sub_epi8(in, I); + _mm_storeu_si128((__m128i*)&argb_data[i], out); + } + // fallthrough and finish off with plain-C + VP8LTransformColor_C(m, argb_data + i, num_pixels - i); +} + +//------------------------------------------------------------------------------ +#define SPAN 8 +static void CollectColorBlueTransforms(const uint32_t* argb, int stride, + int tile_width, int tile_height, + int green_to_blue, int red_to_blue, + int histo[]) { + const __m128i mults_r = _mm_set_epi16( + CST_5b(red_to_blue), 0, CST_5b(red_to_blue), 0, + CST_5b(red_to_blue), 0, CST_5b(red_to_blue), 0); + const __m128i mults_g = _mm_set_epi16( + 0, CST_5b(green_to_blue), 0, CST_5b(green_to_blue), + 0, CST_5b(green_to_blue), 0, CST_5b(green_to_blue)); + const __m128i mask_g = _mm_set1_epi32(0x00ff00); // green mask + const __m128i mask_b = _mm_set1_epi32(0x0000ff); // blue mask + int y; + for (y = 0; y < tile_height; ++y) { + const uint32_t* const src = argb + y * stride; + int i, x; + for (x = 0; x + SPAN <= tile_width; x += SPAN) { + uint16_t values[SPAN]; + const __m128i in0 = _mm_loadu_si128((__m128i*)&src[x + 0]); + const __m128i in1 = _mm_loadu_si128((__m128i*)&src[x + SPAN / 2]); + const __m128i A0 = _mm_slli_epi16(in0, 8); // r 0 | b 0 + const __m128i A1 = _mm_slli_epi16(in1, 8); + const __m128i B0 = _mm_and_si128(in0, mask_g); // 0 0 | g 0 + const __m128i B1 = _mm_and_si128(in1, mask_g); + const __m128i C0 = _mm_mulhi_epi16(A0, mults_r); // x db | 0 0 + const __m128i C1 = _mm_mulhi_epi16(A1, mults_r); + const __m128i D0 = _mm_mulhi_epi16(B0, mults_g); // 0 0 | x db + const __m128i D1 = _mm_mulhi_epi16(B1, mults_g); + const __m128i E0 = _mm_sub_epi8(in0, D0); // x x | x b' + const __m128i E1 = _mm_sub_epi8(in1, D1); + const __m128i F0 = _mm_srli_epi32(C0, 16); // 0 0 | x db + const __m128i F1 = _mm_srli_epi32(C1, 16); + const __m128i G0 = _mm_sub_epi8(E0, F0); // 0 0 | x b' + const __m128i G1 = _mm_sub_epi8(E1, F1); + const __m128i H0 = _mm_and_si128(G0, mask_b); // 0 0 | 0 b + const __m128i H1 = _mm_and_si128(G1, mask_b); + const __m128i I = _mm_packs_epi32(H0, H1); // 0 b' | 0 b' + _mm_storeu_si128((__m128i*)values, I); + for (i = 0; i < SPAN; ++i) ++histo[values[i]]; + } + } + { + const int left_over = tile_width & (SPAN - 1); + if (left_over > 0) { + VP8LCollectColorBlueTransforms_C(argb + tile_width - left_over, stride, + left_over, tile_height, + green_to_blue, red_to_blue, histo); + } + } +} + +static void CollectColorRedTransforms(const uint32_t* argb, int stride, + int tile_width, int tile_height, + int green_to_red, int histo[]) { + const __m128i mults_g = _mm_set_epi16( + 0, CST_5b(green_to_red), 0, CST_5b(green_to_red), + 0, CST_5b(green_to_red), 0, CST_5b(green_to_red)); + const __m128i mask_g = _mm_set1_epi32(0x00ff00); // green mask + const __m128i mask = _mm_set1_epi32(0xff); + + int y; + for (y = 0; y < tile_height; ++y) { + const uint32_t* const src = argb + y * stride; + int i, x; + for (x = 0; x + SPAN <= tile_width; x += SPAN) { + uint16_t values[SPAN]; + const __m128i in0 = _mm_loadu_si128((__m128i*)&src[x + 0]); + const __m128i in1 = _mm_loadu_si128((__m128i*)&src[x + SPAN / 2]); + const __m128i A0 = _mm_and_si128(in0, mask_g); // 0 0 | g 0 + const __m128i A1 = _mm_and_si128(in1, mask_g); + const __m128i B0 = _mm_srli_epi32(in0, 16); // 0 0 | x r + const __m128i B1 = _mm_srli_epi32(in1, 16); + const __m128i C0 = _mm_mulhi_epi16(A0, mults_g); // 0 0 | x dr + const __m128i C1 = _mm_mulhi_epi16(A1, mults_g); + const __m128i E0 = _mm_sub_epi8(B0, C0); // x x | x r' + const __m128i E1 = _mm_sub_epi8(B1, C1); + const __m128i F0 = _mm_and_si128(E0, mask); // 0 0 | 0 r' + const __m128i F1 = _mm_and_si128(E1, mask); + const __m128i I = _mm_packs_epi32(F0, F1); + _mm_storeu_si128((__m128i*)values, I); + for (i = 0; i < SPAN; ++i) ++histo[values[i]]; + } + } + { + const int left_over = tile_width & (SPAN - 1); + if (left_over > 0) { + VP8LCollectColorRedTransforms_C(argb + tile_width - left_over, stride, + left_over, tile_height, + green_to_red, histo); + } + } +} +#undef SPAN + +//------------------------------------------------------------------------------ + +#define LINE_SIZE 16 // 8 or 16 +static void AddVector(const uint32_t* a, const uint32_t* b, uint32_t* out, + int size) { + int i; + assert(size % LINE_SIZE == 0); + for (i = 0; i < size; i += LINE_SIZE) { + const __m128i a0 = _mm_loadu_si128((const __m128i*)&a[i + 0]); + const __m128i a1 = _mm_loadu_si128((const __m128i*)&a[i + 4]); +#if (LINE_SIZE == 16) + const __m128i a2 = _mm_loadu_si128((const __m128i*)&a[i + 8]); + const __m128i a3 = _mm_loadu_si128((const __m128i*)&a[i + 12]); +#endif + const __m128i b0 = _mm_loadu_si128((const __m128i*)&b[i + 0]); + const __m128i b1 = _mm_loadu_si128((const __m128i*)&b[i + 4]); +#if (LINE_SIZE == 16) + const __m128i b2 = _mm_loadu_si128((const __m128i*)&b[i + 8]); + const __m128i b3 = _mm_loadu_si128((const __m128i*)&b[i + 12]); +#endif + _mm_storeu_si128((__m128i*)&out[i + 0], _mm_add_epi32(a0, b0)); + _mm_storeu_si128((__m128i*)&out[i + 4], _mm_add_epi32(a1, b1)); +#if (LINE_SIZE == 16) + _mm_storeu_si128((__m128i*)&out[i + 8], _mm_add_epi32(a2, b2)); + _mm_storeu_si128((__m128i*)&out[i + 12], _mm_add_epi32(a3, b3)); +#endif + } +} + +static void AddVectorEq(const uint32_t* a, uint32_t* out, int size) { + int i; + assert(size % LINE_SIZE == 0); + for (i = 0; i < size; i += LINE_SIZE) { + const __m128i a0 = _mm_loadu_si128((const __m128i*)&a[i + 0]); + const __m128i a1 = _mm_loadu_si128((const __m128i*)&a[i + 4]); +#if (LINE_SIZE == 16) + const __m128i a2 = _mm_loadu_si128((const __m128i*)&a[i + 8]); + const __m128i a3 = _mm_loadu_si128((const __m128i*)&a[i + 12]); +#endif + const __m128i b0 = _mm_loadu_si128((const __m128i*)&out[i + 0]); + const __m128i b1 = _mm_loadu_si128((const __m128i*)&out[i + 4]); +#if (LINE_SIZE == 16) + const __m128i b2 = _mm_loadu_si128((const __m128i*)&out[i + 8]); + const __m128i b3 = _mm_loadu_si128((const __m128i*)&out[i + 12]); +#endif + _mm_storeu_si128((__m128i*)&out[i + 0], _mm_add_epi32(a0, b0)); + _mm_storeu_si128((__m128i*)&out[i + 4], _mm_add_epi32(a1, b1)); +#if (LINE_SIZE == 16) + _mm_storeu_si128((__m128i*)&out[i + 8], _mm_add_epi32(a2, b2)); + _mm_storeu_si128((__m128i*)&out[i + 12], _mm_add_epi32(a3, b3)); +#endif + } +} +#undef LINE_SIZE + +// Note we are adding uint32_t's as *signed* int32's (using _mm_add_epi32). But +// that's ok since the histogram values are less than 1<<28 (max picture size). +static void HistogramAdd(const VP8LHistogram* const a, + const VP8LHistogram* const b, + VP8LHistogram* const out) { + int i; + const int literal_size = VP8LHistogramNumCodes(a->palette_code_bits_); + assert(a->palette_code_bits_ == b->palette_code_bits_); + if (b != out) { + AddVector(a->literal_, b->literal_, out->literal_, NUM_LITERAL_CODES); + AddVector(a->red_, b->red_, out->red_, NUM_LITERAL_CODES); + AddVector(a->blue_, b->blue_, out->blue_, NUM_LITERAL_CODES); + AddVector(a->alpha_, b->alpha_, out->alpha_, NUM_LITERAL_CODES); + } else { + AddVectorEq(a->literal_, out->literal_, NUM_LITERAL_CODES); + AddVectorEq(a->red_, out->red_, NUM_LITERAL_CODES); + AddVectorEq(a->blue_, out->blue_, NUM_LITERAL_CODES); + AddVectorEq(a->alpha_, out->alpha_, NUM_LITERAL_CODES); + } + for (i = NUM_LITERAL_CODES; i < literal_size; ++i) { + out->literal_[i] = a->literal_[i] + b->literal_[i]; + } + for (i = 0; i < NUM_DISTANCE_CODES; ++i) { + out->distance_[i] = a->distance_[i] + b->distance_[i]; + } +} + +//------------------------------------------------------------------------------ +// Entry point + +extern void VP8LEncDspInitSSE2(void); + +WEBP_TSAN_IGNORE_FUNCTION void VP8LEncDspInitSSE2(void) { + VP8LSubtractGreenFromBlueAndRed = SubtractGreenFromBlueAndRed; + VP8LTransformColor = TransformColor; + VP8LCollectColorBlueTransforms = CollectColorBlueTransforms; + VP8LCollectColorRedTransforms = CollectColorRedTransforms; + VP8LHistogramAdd = HistogramAdd; +} + +#else // !WEBP_USE_SSE2 + +WEBP_DSP_INIT_STUB(VP8LEncDspInitSSE2) + +#endif // WEBP_USE_SSE2 |