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-rw-r--r--drivers/wasapi/audio_driver_wasapi.cpp16
-rw-r--r--drivers/wasapi/audio_driver_wasapi.h4
2 files changed, 10 insertions, 10 deletions
diff --git a/drivers/wasapi/audio_driver_wasapi.cpp b/drivers/wasapi/audio_driver_wasapi.cpp
index 336d5c5814..8aa6fb96c9 100644
--- a/drivers/wasapi/audio_driver_wasapi.cpp
+++ b/drivers/wasapi/audio_driver_wasapi.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -327,7 +327,7 @@ Error AudioDriverWASAPI::init_render_device(bool reinit) {
break;
default:
- WARN_PRINTS("WASAPI: Unsupported number of channels: " + itos(audio_output.channels));
+ WARN_PRINT("WASAPI: Unsupported number of channels: " + itos(audio_output.channels));
channels = 2;
break;
}
@@ -342,8 +342,8 @@ Error AudioDriverWASAPI::init_render_device(bool reinit) {
// Sample rate is independent of channels (ref: https://stackoverflow.com/questions/11048825/audio-sample-frequency-rely-on-channels)
samples_in.resize(buffer_frames * channels);
- capture_position = 0;
- capture_size = 0;
+ input_position = 0;
+ input_size = 0;
print_verbose("WASAPI: detected " + itos(channels) + " channels");
print_verbose("WASAPI: audio buffer frames: " + itos(buffer_frames) + " calculated latency: " + itos(buffer_frames * 1000 / mix_rate) + "ms");
@@ -362,7 +362,7 @@ Error AudioDriverWASAPI::init_capture_device(bool reinit) {
HRESULT hr = audio_input.audio_client->GetBufferSize(&max_frames);
ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN);
- capture_buffer_init(max_frames);
+ input_buffer_init(max_frames);
return OK;
}
@@ -715,8 +715,8 @@ void AudioDriverWASAPI::thread_func(void *p_udata) {
}
}
- ad->capture_buffer_write(l);
- ad->capture_buffer_write(r);
+ ad->input_buffer_write(l);
+ ad->input_buffer_write(r);
}
read_frames += num_frames_available;
diff --git a/drivers/wasapi/audio_driver_wasapi.h b/drivers/wasapi/audio_driver_wasapi.h
index 05a2c6faef..ebceedd431 100644
--- a/drivers/wasapi/audio_driver_wasapi.h
+++ b/drivers/wasapi/audio_driver_wasapi.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */