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-rw-r--r--drivers/vulkan/SCsub20
-rw-r--r--drivers/vulkan/rendering_device_vulkan.cpp1373
-rw-r--r--drivers/vulkan/rendering_device_vulkan.h226
-rw-r--r--drivers/vulkan/vulkan_context.cpp358
-rw-r--r--drivers/vulkan/vulkan_context.h50
5 files changed, 1194 insertions, 833 deletions
diff --git a/drivers/vulkan/SCsub b/drivers/vulkan/SCsub
index 7ffdac27d5..91d0e42f80 100644
--- a/drivers/vulkan/SCsub
+++ b/drivers/vulkan/SCsub
@@ -4,7 +4,25 @@ Import("env")
env.add_source_files(env.drivers_sources, "*.cpp")
-if env["builtin_vulkan"]:
+if env["platform"] == "android":
+ # Use NDK Vulkan headers
+ thirdparty_dir = env["ANDROID_NDK_ROOT"] + "/sources/third_party/vulkan/src"
+ thirdparty_includes = [
+ thirdparty_dir,
+ thirdparty_dir + "/include",
+ thirdparty_dir + "/layers",
+ thirdparty_dir + "/layers/generated",
+ ]
+ env.Prepend(CPPPATH=thirdparty_includes)
+
+ # Build Vulkan memory allocator
+ env_thirdparty = env.Clone()
+ env_thirdparty.disable_warnings()
+
+ thirdparty_dir = "#thirdparty/vulkan"
+ vma_sources = [thirdparty_dir + "/android/vk_mem_alloc.cpp"]
+ env_thirdparty.add_source_files(env.drivers_sources, vma_sources)
+elif env["builtin_vulkan"]:
# Use bundled Vulkan headers
thirdparty_dir = "#thirdparty/vulkan"
env.Prepend(CPPPATH=[thirdparty_dir, thirdparty_dir + "/include", thirdparty_dir + "/loader"])
diff --git a/drivers/vulkan/rendering_device_vulkan.cpp b/drivers/vulkan/rendering_device_vulkan.cpp
index 8ebf5b0f04..c9e78678a8 100644
--- a/drivers/vulkan/rendering_device_vulkan.cpp
+++ b/drivers/vulkan/rendering_device_vulkan.cpp
@@ -29,17 +29,18 @@
/*************************************************************************/
#include "rendering_device_vulkan.h"
+
#include "core/hashfuncs.h"
#include "core/os/file_access.h"
#include "core/os/os.h"
#include "core/project_settings.h"
#include "drivers/vulkan/vulkan_context.h"
+
#include "thirdparty/spirv-reflect/spirv_reflect.h"
//#define FORCE_FULL_BARRIER
void RenderingDeviceVulkan::_add_dependency(RID p_id, RID p_depends_on) {
-
if (!dependency_map.has(p_depends_on)) {
dependency_map[p_depends_on] = Set<RID>();
}
@@ -54,12 +55,10 @@ void RenderingDeviceVulkan::_add_dependency(RID p_id, RID p_depends_on) {
}
void RenderingDeviceVulkan::_free_dependencies(RID p_id) {
-
//direct dependencies must be freed
Map<RID, Set<RID>>::Element *E = dependency_map.find(p_id);
if (E) {
-
while (E->get().size()) {
free(E->get().front()->get());
}
@@ -70,7 +69,6 @@ void RenderingDeviceVulkan::_free_dependencies(RID p_id) {
E = reverse_dependency_map.find(p_id);
if (E) {
-
for (Set<RID>::Element *F = E->get().front(); F; F = F->next()) {
Map<RID, Set<RID>>::Element *G = dependency_map.find(F->get());
ERR_CONTINUE(!G);
@@ -565,81 +563,97 @@ int RenderingDeviceVulkan::get_format_vertex_size(DataFormat p_format) {
case DATA_FORMAT_B8G8R8A8_UNORM:
case DATA_FORMAT_B8G8R8A8_SNORM:
case DATA_FORMAT_B8G8R8A8_UINT:
- case DATA_FORMAT_B8G8R8A8_SINT: return 4;
+ case DATA_FORMAT_B8G8R8A8_SINT:
+ return 4;
case DATA_FORMAT_R16_UNORM:
case DATA_FORMAT_R16_SNORM:
case DATA_FORMAT_R16_UINT:
case DATA_FORMAT_R16_SINT:
- case DATA_FORMAT_R16_SFLOAT: return 4;
+ case DATA_FORMAT_R16_SFLOAT:
+ return 4;
case DATA_FORMAT_R16G16_UNORM:
case DATA_FORMAT_R16G16_SNORM:
case DATA_FORMAT_R16G16_UINT:
case DATA_FORMAT_R16G16_SINT:
- case DATA_FORMAT_R16G16_SFLOAT: return 4;
+ case DATA_FORMAT_R16G16_SFLOAT:
+ return 4;
case DATA_FORMAT_R16G16B16_UNORM:
case DATA_FORMAT_R16G16B16_SNORM:
case DATA_FORMAT_R16G16B16_UINT:
case DATA_FORMAT_R16G16B16_SINT:
- case DATA_FORMAT_R16G16B16_SFLOAT: return 8;
+ case DATA_FORMAT_R16G16B16_SFLOAT:
+ return 8;
case DATA_FORMAT_R16G16B16A16_UNORM:
case DATA_FORMAT_R16G16B16A16_SNORM:
case DATA_FORMAT_R16G16B16A16_UINT:
case DATA_FORMAT_R16G16B16A16_SINT:
- case DATA_FORMAT_R16G16B16A16_SFLOAT: return 8;
+ case DATA_FORMAT_R16G16B16A16_SFLOAT:
+ return 8;
case DATA_FORMAT_R32_UINT:
case DATA_FORMAT_R32_SINT:
- case DATA_FORMAT_R32_SFLOAT: return 4;
+ case DATA_FORMAT_R32_SFLOAT:
+ return 4;
case DATA_FORMAT_R32G32_UINT:
case DATA_FORMAT_R32G32_SINT:
- case DATA_FORMAT_R32G32_SFLOAT: return 8;
+ case DATA_FORMAT_R32G32_SFLOAT:
+ return 8;
case DATA_FORMAT_R32G32B32_UINT:
case DATA_FORMAT_R32G32B32_SINT:
- case DATA_FORMAT_R32G32B32_SFLOAT: return 12;
+ case DATA_FORMAT_R32G32B32_SFLOAT:
+ return 12;
case DATA_FORMAT_R32G32B32A32_UINT:
case DATA_FORMAT_R32G32B32A32_SINT:
- case DATA_FORMAT_R32G32B32A32_SFLOAT: return 16;
+ case DATA_FORMAT_R32G32B32A32_SFLOAT:
+ return 16;
case DATA_FORMAT_R64_UINT:
case DATA_FORMAT_R64_SINT:
- case DATA_FORMAT_R64_SFLOAT: return 8;
+ case DATA_FORMAT_R64_SFLOAT:
+ return 8;
case DATA_FORMAT_R64G64_UINT:
case DATA_FORMAT_R64G64_SINT:
- case DATA_FORMAT_R64G64_SFLOAT: return 16;
+ case DATA_FORMAT_R64G64_SFLOAT:
+ return 16;
case DATA_FORMAT_R64G64B64_UINT:
case DATA_FORMAT_R64G64B64_SINT:
- case DATA_FORMAT_R64G64B64_SFLOAT: return 24;
+ case DATA_FORMAT_R64G64B64_SFLOAT:
+ return 24;
case DATA_FORMAT_R64G64B64A64_UINT:
case DATA_FORMAT_R64G64B64A64_SINT:
- case DATA_FORMAT_R64G64B64A64_SFLOAT: return 32;
- default: return 0;
+ case DATA_FORMAT_R64G64B64A64_SFLOAT:
+ return 32;
+ default:
+ return 0;
}
}
uint32_t RenderingDeviceVulkan::get_image_format_pixel_size(DataFormat p_format) {
-
switch (p_format) {
-
- case DATA_FORMAT_R4G4_UNORM_PACK8: return 1;
+ case DATA_FORMAT_R4G4_UNORM_PACK8:
+ return 1;
case DATA_FORMAT_R4G4B4A4_UNORM_PACK16:
case DATA_FORMAT_B4G4R4A4_UNORM_PACK16:
case DATA_FORMAT_R5G6B5_UNORM_PACK16:
case DATA_FORMAT_B5G6R5_UNORM_PACK16:
case DATA_FORMAT_R5G5B5A1_UNORM_PACK16:
case DATA_FORMAT_B5G5R5A1_UNORM_PACK16:
- case DATA_FORMAT_A1R5G5B5_UNORM_PACK16: return 2;
+ case DATA_FORMAT_A1R5G5B5_UNORM_PACK16:
+ return 2;
case DATA_FORMAT_R8_UNORM:
case DATA_FORMAT_R8_SNORM:
case DATA_FORMAT_R8_USCALED:
case DATA_FORMAT_R8_SSCALED:
case DATA_FORMAT_R8_UINT:
case DATA_FORMAT_R8_SINT:
- case DATA_FORMAT_R8_SRGB: return 1;
+ case DATA_FORMAT_R8_SRGB:
+ return 1;
case DATA_FORMAT_R8G8_UNORM:
case DATA_FORMAT_R8G8_SNORM:
case DATA_FORMAT_R8G8_USCALED:
case DATA_FORMAT_R8G8_SSCALED:
case DATA_FORMAT_R8G8_UINT:
case DATA_FORMAT_R8G8_SINT:
- case DATA_FORMAT_R8G8_SRGB: return 2;
+ case DATA_FORMAT_R8G8_SRGB:
+ return 2;
case DATA_FORMAT_R8G8B8_UNORM:
case DATA_FORMAT_R8G8B8_SNORM:
case DATA_FORMAT_R8G8B8_USCALED:
@@ -653,7 +667,8 @@ uint32_t RenderingDeviceVulkan::get_image_format_pixel_size(DataFormat p_format)
case DATA_FORMAT_B8G8R8_SSCALED:
case DATA_FORMAT_B8G8R8_UINT:
case DATA_FORMAT_B8G8R8_SINT:
- case DATA_FORMAT_B8G8R8_SRGB: return 3;
+ case DATA_FORMAT_B8G8R8_SRGB:
+ return 3;
case DATA_FORMAT_R8G8B8A8_UNORM:
case DATA_FORMAT_R8G8B8A8_SNORM:
case DATA_FORMAT_R8G8B8A8_USCALED:
@@ -667,7 +682,8 @@ uint32_t RenderingDeviceVulkan::get_image_format_pixel_size(DataFormat p_format)
case DATA_FORMAT_B8G8R8A8_SSCALED:
case DATA_FORMAT_B8G8R8A8_UINT:
case DATA_FORMAT_B8G8R8A8_SINT:
- case DATA_FORMAT_B8G8R8A8_SRGB: return 4;
+ case DATA_FORMAT_B8G8R8A8_SRGB:
+ return 4;
case DATA_FORMAT_A8B8G8R8_UNORM_PACK32:
case DATA_FORMAT_A8B8G8R8_SNORM_PACK32:
case DATA_FORMAT_A8B8G8R8_USCALED_PACK32:
@@ -686,67 +702,87 @@ uint32_t RenderingDeviceVulkan::get_image_format_pixel_size(DataFormat p_format)
case DATA_FORMAT_A2B10G10R10_USCALED_PACK32:
case DATA_FORMAT_A2B10G10R10_SSCALED_PACK32:
case DATA_FORMAT_A2B10G10R10_UINT_PACK32:
- case DATA_FORMAT_A2B10G10R10_SINT_PACK32: return 4;
+ case DATA_FORMAT_A2B10G10R10_SINT_PACK32:
+ return 4;
case DATA_FORMAT_R16_UNORM:
case DATA_FORMAT_R16_SNORM:
case DATA_FORMAT_R16_USCALED:
case DATA_FORMAT_R16_SSCALED:
case DATA_FORMAT_R16_UINT:
case DATA_FORMAT_R16_SINT:
- case DATA_FORMAT_R16_SFLOAT: return 2;
+ case DATA_FORMAT_R16_SFLOAT:
+ return 2;
case DATA_FORMAT_R16G16_UNORM:
case DATA_FORMAT_R16G16_SNORM:
case DATA_FORMAT_R16G16_USCALED:
case DATA_FORMAT_R16G16_SSCALED:
case DATA_FORMAT_R16G16_UINT:
case DATA_FORMAT_R16G16_SINT:
- case DATA_FORMAT_R16G16_SFLOAT: return 4;
+ case DATA_FORMAT_R16G16_SFLOAT:
+ return 4;
case DATA_FORMAT_R16G16B16_UNORM:
case DATA_FORMAT_R16G16B16_SNORM:
case DATA_FORMAT_R16G16B16_USCALED:
case DATA_FORMAT_R16G16B16_SSCALED:
case DATA_FORMAT_R16G16B16_UINT:
case DATA_FORMAT_R16G16B16_SINT:
- case DATA_FORMAT_R16G16B16_SFLOAT: return 6;
+ case DATA_FORMAT_R16G16B16_SFLOAT:
+ return 6;
case DATA_FORMAT_R16G16B16A16_UNORM:
case DATA_FORMAT_R16G16B16A16_SNORM:
case DATA_FORMAT_R16G16B16A16_USCALED:
case DATA_FORMAT_R16G16B16A16_SSCALED:
case DATA_FORMAT_R16G16B16A16_UINT:
case DATA_FORMAT_R16G16B16A16_SINT:
- case DATA_FORMAT_R16G16B16A16_SFLOAT: return 8;
+ case DATA_FORMAT_R16G16B16A16_SFLOAT:
+ return 8;
case DATA_FORMAT_R32_UINT:
case DATA_FORMAT_R32_SINT:
- case DATA_FORMAT_R32_SFLOAT: return 4;
+ case DATA_FORMAT_R32_SFLOAT:
+ return 4;
case DATA_FORMAT_R32G32_UINT:
case DATA_FORMAT_R32G32_SINT:
- case DATA_FORMAT_R32G32_SFLOAT: return 8;
+ case DATA_FORMAT_R32G32_SFLOAT:
+ return 8;
case DATA_FORMAT_R32G32B32_UINT:
case DATA_FORMAT_R32G32B32_SINT:
- case DATA_FORMAT_R32G32B32_SFLOAT: return 12;
+ case DATA_FORMAT_R32G32B32_SFLOAT:
+ return 12;
case DATA_FORMAT_R32G32B32A32_UINT:
case DATA_FORMAT_R32G32B32A32_SINT:
- case DATA_FORMAT_R32G32B32A32_SFLOAT: return 16;
+ case DATA_FORMAT_R32G32B32A32_SFLOAT:
+ return 16;
case DATA_FORMAT_R64_UINT:
case DATA_FORMAT_R64_SINT:
- case DATA_FORMAT_R64_SFLOAT: return 8;
+ case DATA_FORMAT_R64_SFLOAT:
+ return 8;
case DATA_FORMAT_R64G64_UINT:
case DATA_FORMAT_R64G64_SINT:
- case DATA_FORMAT_R64G64_SFLOAT: return 16;
+ case DATA_FORMAT_R64G64_SFLOAT:
+ return 16;
case DATA_FORMAT_R64G64B64_UINT:
case DATA_FORMAT_R64G64B64_SINT:
- case DATA_FORMAT_R64G64B64_SFLOAT: return 24;
+ case DATA_FORMAT_R64G64B64_SFLOAT:
+ return 24;
case DATA_FORMAT_R64G64B64A64_UINT:
case DATA_FORMAT_R64G64B64A64_SINT:
- case DATA_FORMAT_R64G64B64A64_SFLOAT: return 32;
+ case DATA_FORMAT_R64G64B64A64_SFLOAT:
+ return 32;
case DATA_FORMAT_B10G11R11_UFLOAT_PACK32:
- case DATA_FORMAT_E5B9G9R9_UFLOAT_PACK32: return 4;
- case DATA_FORMAT_D16_UNORM: return 2;
- case DATA_FORMAT_X8_D24_UNORM_PACK32: return 4;
- case DATA_FORMAT_D32_SFLOAT: return 4;
- case DATA_FORMAT_S8_UINT: return 1;
- case DATA_FORMAT_D16_UNORM_S8_UINT: return 4;
- case DATA_FORMAT_D24_UNORM_S8_UINT: return 4;
+ case DATA_FORMAT_E5B9G9R9_UFLOAT_PACK32:
+ return 4;
+ case DATA_FORMAT_D16_UNORM:
+ return 2;
+ case DATA_FORMAT_X8_D24_UNORM_PACK32:
+ return 4;
+ case DATA_FORMAT_D32_SFLOAT:
+ return 4;
+ case DATA_FORMAT_S8_UINT:
+ return 1;
+ case DATA_FORMAT_D16_UNORM_S8_UINT:
+ return 4;
+ case DATA_FORMAT_D24_UNORM_S8_UINT:
+ return 4;
case DATA_FORMAT_D32_SFLOAT_S8_UINT:
return 5; //?
case DATA_FORMAT_BC1_RGB_UNORM_BLOCK:
@@ -764,17 +800,20 @@ uint32_t RenderingDeviceVulkan::get_image_format_pixel_size(DataFormat p_format)
case DATA_FORMAT_BC6H_UFLOAT_BLOCK:
case DATA_FORMAT_BC6H_SFLOAT_BLOCK:
case DATA_FORMAT_BC7_UNORM_BLOCK:
- case DATA_FORMAT_BC7_SRGB_BLOCK: return 1;
+ case DATA_FORMAT_BC7_SRGB_BLOCK:
+ return 1;
case DATA_FORMAT_ETC2_R8G8B8_UNORM_BLOCK:
case DATA_FORMAT_ETC2_R8G8B8_SRGB_BLOCK:
case DATA_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK:
case DATA_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK:
case DATA_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK:
- case DATA_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK: return 1;
+ case DATA_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK:
+ return 1;
case DATA_FORMAT_EAC_R11_UNORM_BLOCK:
case DATA_FORMAT_EAC_R11_SNORM_BLOCK:
case DATA_FORMAT_EAC_R11G11_UNORM_BLOCK:
- case DATA_FORMAT_EAC_R11G11_SNORM_BLOCK: return 1;
+ case DATA_FORMAT_EAC_R11G11_SNORM_BLOCK:
+ return 1;
case DATA_FORMAT_ASTC_4x4_UNORM_BLOCK:
case DATA_FORMAT_ASTC_4x4_SRGB_BLOCK:
case DATA_FORMAT_ASTC_5x4_UNORM_BLOCK:
@@ -802,14 +841,17 @@ uint32_t RenderingDeviceVulkan::get_image_format_pixel_size(DataFormat p_format)
case DATA_FORMAT_ASTC_12x10_UNORM_BLOCK:
case DATA_FORMAT_ASTC_12x10_SRGB_BLOCK:
case DATA_FORMAT_ASTC_12x12_UNORM_BLOCK:
- case DATA_FORMAT_ASTC_12x12_SRGB_BLOCK: return 1;
+ case DATA_FORMAT_ASTC_12x12_SRGB_BLOCK:
+ return 1;
case DATA_FORMAT_G8B8G8R8_422_UNORM:
- case DATA_FORMAT_B8G8R8G8_422_UNORM: return 4;
+ case DATA_FORMAT_B8G8R8G8_422_UNORM:
+ return 4;
case DATA_FORMAT_G8_B8_R8_3PLANE_420_UNORM:
case DATA_FORMAT_G8_B8R8_2PLANE_420_UNORM:
case DATA_FORMAT_G8_B8_R8_3PLANE_422_UNORM:
case DATA_FORMAT_G8_B8R8_2PLANE_422_UNORM:
- case DATA_FORMAT_G8_B8_R8_3PLANE_444_UNORM: return 4;
+ case DATA_FORMAT_G8_B8_R8_3PLANE_444_UNORM:
+ return 4;
case DATA_FORMAT_R10X6_UNORM_PACK16:
case DATA_FORMAT_R10X6G10X6_UNORM_2PACK16:
case DATA_FORMAT_R10X6G10X6B10X6A10X6_UNORM_4PACK16:
@@ -829,14 +871,16 @@ uint32_t RenderingDeviceVulkan::get_image_format_pixel_size(DataFormat p_format)
case DATA_FORMAT_G12X4_B12X4R12X4_2PLANE_420_UNORM_3PACK16:
case DATA_FORMAT_G12X4_B12X4_R12X4_3PLANE_422_UNORM_3PACK16:
case DATA_FORMAT_G12X4_B12X4R12X4_2PLANE_422_UNORM_3PACK16:
- case DATA_FORMAT_G12X4_B12X4_R12X4_3PLANE_444_UNORM_3PACK16: return 2;
+ case DATA_FORMAT_G12X4_B12X4_R12X4_3PLANE_444_UNORM_3PACK16:
+ return 2;
case DATA_FORMAT_G16B16G16R16_422_UNORM:
case DATA_FORMAT_B16G16R16G16_422_UNORM:
case DATA_FORMAT_G16_B16_R16_3PLANE_420_UNORM:
case DATA_FORMAT_G16_B16R16_2PLANE_420_UNORM:
case DATA_FORMAT_G16_B16_R16_3PLANE_422_UNORM:
case DATA_FORMAT_G16_B16R16_2PLANE_422_UNORM:
- case DATA_FORMAT_G16_B16_R16_3PLANE_444_UNORM: return 8;
+ case DATA_FORMAT_G16_B16_R16_3PLANE_444_UNORM:
+ return 8;
case DATA_FORMAT_PVRTC1_2BPP_UNORM_BLOCK_IMG:
case DATA_FORMAT_PVRTC1_4BPP_UNORM_BLOCK_IMG:
case DATA_FORMAT_PVRTC2_2BPP_UNORM_BLOCK_IMG:
@@ -844,7 +888,8 @@ uint32_t RenderingDeviceVulkan::get_image_format_pixel_size(DataFormat p_format)
case DATA_FORMAT_PVRTC1_2BPP_SRGB_BLOCK_IMG:
case DATA_FORMAT_PVRTC1_4BPP_SRGB_BLOCK_IMG:
case DATA_FORMAT_PVRTC2_2BPP_SRGB_BLOCK_IMG:
- case DATA_FORMAT_PVRTC2_4BPP_SRGB_BLOCK_IMG: return 1;
+ case DATA_FORMAT_PVRTC2_4BPP_SRGB_BLOCK_IMG:
+ return 1;
default: {
ERR_PRINT("Format not handled, bug");
}
@@ -856,7 +901,6 @@ uint32_t RenderingDeviceVulkan::get_image_format_pixel_size(DataFormat p_format)
// https://www.khronos.org/registry/DataFormat/specs/1.1/dataformat.1.1.pdf
void RenderingDeviceVulkan::get_compressed_image_format_block_dimensions(DataFormat p_format, uint32_t &r_w, uint32_t &r_h) {
-
switch (p_format) {
case DATA_FORMAT_BC1_RGB_UNORM_BLOCK:
case DATA_FORMAT_BC1_RGB_SRGB_BLOCK:
@@ -937,34 +981,45 @@ void RenderingDeviceVulkan::get_compressed_image_format_block_dimensions(DataFor
}
uint32_t RenderingDeviceVulkan::get_compressed_image_format_block_byte_size(DataFormat p_format) {
-
switch (p_format) {
case DATA_FORMAT_BC1_RGB_UNORM_BLOCK:
case DATA_FORMAT_BC1_RGB_SRGB_BLOCK:
case DATA_FORMAT_BC1_RGBA_UNORM_BLOCK:
- case DATA_FORMAT_BC1_RGBA_SRGB_BLOCK: return 8;
+ case DATA_FORMAT_BC1_RGBA_SRGB_BLOCK:
+ return 8;
case DATA_FORMAT_BC2_UNORM_BLOCK:
- case DATA_FORMAT_BC2_SRGB_BLOCK: return 16;
+ case DATA_FORMAT_BC2_SRGB_BLOCK:
+ return 16;
case DATA_FORMAT_BC3_UNORM_BLOCK:
- case DATA_FORMAT_BC3_SRGB_BLOCK: return 16;
+ case DATA_FORMAT_BC3_SRGB_BLOCK:
+ return 16;
case DATA_FORMAT_BC4_UNORM_BLOCK:
- case DATA_FORMAT_BC4_SNORM_BLOCK: return 8;
+ case DATA_FORMAT_BC4_SNORM_BLOCK:
+ return 8;
case DATA_FORMAT_BC5_UNORM_BLOCK:
- case DATA_FORMAT_BC5_SNORM_BLOCK: return 16;
+ case DATA_FORMAT_BC5_SNORM_BLOCK:
+ return 16;
case DATA_FORMAT_BC6H_UFLOAT_BLOCK:
- case DATA_FORMAT_BC6H_SFLOAT_BLOCK: return 16;
+ case DATA_FORMAT_BC6H_SFLOAT_BLOCK:
+ return 16;
case DATA_FORMAT_BC7_UNORM_BLOCK:
- case DATA_FORMAT_BC7_SRGB_BLOCK: return 16;
+ case DATA_FORMAT_BC7_SRGB_BLOCK:
+ return 16;
case DATA_FORMAT_ETC2_R8G8B8_UNORM_BLOCK:
- case DATA_FORMAT_ETC2_R8G8B8_SRGB_BLOCK: return 8;
+ case DATA_FORMAT_ETC2_R8G8B8_SRGB_BLOCK:
+ return 8;
case DATA_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK:
- case DATA_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK: return 8;
+ case DATA_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK:
+ return 8;
case DATA_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK:
- case DATA_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK: return 16;
+ case DATA_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK:
+ return 16;
case DATA_FORMAT_EAC_R11_UNORM_BLOCK:
- case DATA_FORMAT_EAC_R11_SNORM_BLOCK: return 8;
+ case DATA_FORMAT_EAC_R11_SNORM_BLOCK:
+ return 8;
case DATA_FORMAT_EAC_R11G11_UNORM_BLOCK:
- case DATA_FORMAT_EAC_R11G11_SNORM_BLOCK: return 16;
+ case DATA_FORMAT_EAC_R11G11_SNORM_BLOCK:
+ return 16;
case DATA_FORMAT_ASTC_4x4_UNORM_BLOCK: //again, not sure about astc
case DATA_FORMAT_ASTC_4x4_SRGB_BLOCK:
case DATA_FORMAT_ASTC_5x4_UNORM_BLOCK:
@@ -1010,7 +1065,6 @@ uint32_t RenderingDeviceVulkan::get_compressed_image_format_block_byte_size(Data
}
uint32_t RenderingDeviceVulkan::get_compressed_image_format_pixel_rshift(DataFormat p_format) {
-
switch (p_format) {
case DATA_FORMAT_BC1_RGB_UNORM_BLOCK: //these formats are half byte size, so rshift is 1
case DATA_FORMAT_BC1_RGB_SRGB_BLOCK:
@@ -1027,11 +1081,13 @@ uint32_t RenderingDeviceVulkan::get_compressed_image_format_pixel_rshift(DataFor
case DATA_FORMAT_PVRTC1_4BPP_UNORM_BLOCK_IMG:
case DATA_FORMAT_PVRTC2_4BPP_UNORM_BLOCK_IMG:
case DATA_FORMAT_PVRTC1_4BPP_SRGB_BLOCK_IMG:
- case DATA_FORMAT_PVRTC2_4BPP_SRGB_BLOCK_IMG: return 1;
+ case DATA_FORMAT_PVRTC2_4BPP_SRGB_BLOCK_IMG:
+ return 1;
case DATA_FORMAT_PVRTC1_2BPP_UNORM_BLOCK_IMG: //these formats are quarter byte size, so rshift is 1
case DATA_FORMAT_PVRTC2_2BPP_UNORM_BLOCK_IMG:
case DATA_FORMAT_PVRTC1_2BPP_SRGB_BLOCK_IMG:
- case DATA_FORMAT_PVRTC2_2BPP_SRGB_BLOCK_IMG: return 2;
+ case DATA_FORMAT_PVRTC2_2BPP_SRGB_BLOCK_IMG:
+ return 2;
default: {
}
}
@@ -1054,7 +1110,6 @@ bool RenderingDeviceVulkan::format_has_stencil(DataFormat p_format) {
}
uint32_t RenderingDeviceVulkan::get_image_format_required_size(DataFormat p_format, uint32_t p_width, uint32_t p_height, uint32_t p_depth, uint32_t p_mipmaps, uint32_t *r_blockw, uint32_t *r_blockh, uint32_t *r_depth) {
-
ERR_FAIL_COND_V(p_mipmaps == 0, 0);
uint32_t w = p_width;
uint32_t h = p_height;
@@ -1094,7 +1149,6 @@ uint32_t RenderingDeviceVulkan::get_image_format_required_size(DataFormat p_form
}
uint32_t RenderingDeviceVulkan::get_image_required_mipmaps(uint32_t p_width, uint32_t p_height, uint32_t p_depth) {
-
//formats and block size don't really matter here since they can all go down to 1px (even if block is larger)
int w = p_width;
int h = p_height;
@@ -1103,7 +1157,6 @@ uint32_t RenderingDeviceVulkan::get_image_required_mipmaps(uint32_t p_width, uin
int mipmaps = 1;
while (true) {
-
if (w == 1 && h == 1 && d == 1) {
break;
}
@@ -1234,13 +1287,13 @@ const VkImageType RenderingDeviceVulkan::vulkan_image_type[RenderingDevice::TEXT
Error RenderingDeviceVulkan::_buffer_allocate(Buffer *p_buffer, uint32_t p_size, uint32_t p_usage, VmaMemoryUsage p_mapping) {
VkBufferCreateInfo bufferInfo;
bufferInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
- bufferInfo.pNext = NULL;
+ bufferInfo.pNext = nullptr;
bufferInfo.flags = 0;
bufferInfo.size = p_size;
bufferInfo.usage = p_usage;
bufferInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
bufferInfo.queueFamilyIndexCount = 0;
- bufferInfo.pQueueFamilyIndices = 0;
+ bufferInfo.pQueueFamilyIndices = nullptr;
VmaAllocationCreateInfo allocInfo;
allocInfo.flags = 0;
@@ -1248,10 +1301,10 @@ Error RenderingDeviceVulkan::_buffer_allocate(Buffer *p_buffer, uint32_t p_size,
allocInfo.requiredFlags = 0;
allocInfo.preferredFlags = 0;
allocInfo.memoryTypeBits = 0;
- allocInfo.pool = NULL;
- allocInfo.pUserData = NULL;
+ allocInfo.pool = nullptr;
+ allocInfo.pUserData = nullptr;
- VkResult err = vmaCreateBuffer(allocator, &bufferInfo, &allocInfo, &p_buffer->buffer, &p_buffer->allocation, NULL);
+ VkResult err = vmaCreateBuffer(allocator, &bufferInfo, &allocInfo, &p_buffer->buffer, &p_buffer->allocation, nullptr);
ERR_FAIL_COND_V_MSG(err, ERR_CANT_CREATE, "Can't create buffer of size: " + itos(p_size) + ", error " + itos(err) + ".");
p_buffer->size = p_size;
p_buffer->buffer_info.buffer = p_buffer->buffer;
@@ -1265,24 +1318,23 @@ Error RenderingDeviceVulkan::_buffer_free(Buffer *p_buffer) {
ERR_FAIL_COND_V(p_buffer->size == 0, ERR_INVALID_PARAMETER);
vmaDestroyBuffer(allocator, p_buffer->buffer, p_buffer->allocation);
- p_buffer->buffer = NULL;
- p_buffer->allocation = NULL;
+ p_buffer->buffer = VK_NULL_HANDLE;
+ p_buffer->allocation = nullptr;
p_buffer->size = 0;
return OK;
}
Error RenderingDeviceVulkan::_insert_staging_block() {
-
VkBufferCreateInfo bufferInfo;
bufferInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
- bufferInfo.pNext = NULL;
+ bufferInfo.pNext = nullptr;
bufferInfo.flags = 0;
bufferInfo.size = staging_buffer_block_size;
bufferInfo.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT;
bufferInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
bufferInfo.queueFamilyIndexCount = 0;
- bufferInfo.pQueueFamilyIndices = 0;
+ bufferInfo.pQueueFamilyIndices = nullptr;
VmaAllocationCreateInfo allocInfo;
allocInfo.flags = 0;
@@ -1290,12 +1342,12 @@ Error RenderingDeviceVulkan::_insert_staging_block() {
allocInfo.requiredFlags = 0;
allocInfo.preferredFlags = 0;
allocInfo.memoryTypeBits = 0;
- allocInfo.pool = NULL;
- allocInfo.pUserData = NULL;
+ allocInfo.pool = nullptr;
+ allocInfo.pUserData = nullptr;
StagingBufferBlock block;
- VkResult err = vmaCreateBuffer(allocator, &bufferInfo, &allocInfo, &block.buffer, &block.allocation, NULL);
+ VkResult err = vmaCreateBuffer(allocator, &bufferInfo, &allocInfo, &block.buffer, &block.allocation, nullptr);
ERR_FAIL_COND_V_MSG(err, ERR_CANT_CREATE, "vmaCreateBuffer failed with error " + itos(err) + ".");
block.frame_used = 0;
@@ -1311,7 +1363,6 @@ Error RenderingDeviceVulkan::_staging_buffer_allocate(uint32_t p_amount, uint32_
r_alloc_size = p_amount;
while (true) {
-
r_alloc_offset = 0;
//see if we can use current block
@@ -1367,7 +1418,6 @@ Error RenderingDeviceVulkan::_staging_buffer_allocate(uint32_t p_amount, uint32_
//block_until_next_frame()
continue;
} else {
-
//flush EVERYTHING including setup commands. IF not immediate, also need to flush the draw commands
_flush(true);
@@ -1412,7 +1462,6 @@ Error RenderingDeviceVulkan::_staging_buffer_allocate(uint32_t p_amount, uint32_
//block_until_next_frame()
continue; //and try again
} else {
-
_flush(false);
for (int i = 0; i < staging_buffer_blocks.size(); i++) {
@@ -1442,13 +1491,11 @@ Error RenderingDeviceVulkan::_staging_buffer_allocate(uint32_t p_amount, uint32_
}
Error RenderingDeviceVulkan::_buffer_update(Buffer *p_buffer, size_t p_offset, const uint8_t *p_data, size_t p_data_size, bool p_use_draw_command_buffer, uint32_t p_required_align) {
-
//submitting may get chunked for various reasons, so convert this to a task
size_t to_submit = p_data_size;
size_t submit_from = 0;
while (to_submit > 0) {
-
uint32_t block_write_offset;
uint32_t block_write_amount;
@@ -1459,7 +1506,7 @@ Error RenderingDeviceVulkan::_buffer_update(Buffer *p_buffer, size_t p_offset, c
//map staging buffer (It's CPU and coherent)
- void *data_ptr = NULL;
+ void *data_ptr = nullptr;
{
VkResult vkerr = vmaMapMemory(allocator, staging_buffer_blocks[staging_buffer_current].allocation, &data_ptr);
ERR_FAIL_COND_V_MSG(vkerr, ERR_CANT_CREATE, "vmaMapMemory failed with error " + itos(vkerr) + ".");
@@ -1489,14 +1536,13 @@ Error RenderingDeviceVulkan::_buffer_update(Buffer *p_buffer, size_t p_offset, c
}
void RenderingDeviceVulkan::_memory_barrier(VkPipelineStageFlags p_src_stage_mask, VkPipelineStageFlags p_dst_stage_mask, VkAccessFlags p_src_access, VkAccessFlags p_dst_sccess, bool p_sync_with_draw) {
-
VkMemoryBarrier mem_barrier;
mem_barrier.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER;
- mem_barrier.pNext = NULL;
+ mem_barrier.pNext = nullptr;
mem_barrier.srcAccessMask = p_src_access;
mem_barrier.dstAccessMask = p_dst_sccess;
- vkCmdPipelineBarrier(p_sync_with_draw ? frames[frame].draw_command_buffer : frames[frame].setup_command_buffer, p_src_stage_mask, p_dst_stage_mask, 0, 1, &mem_barrier, 0, NULL, 0, NULL);
+ vkCmdPipelineBarrier(p_sync_with_draw ? frames[frame].draw_command_buffer : frames[frame].setup_command_buffer, p_src_stage_mask, p_dst_stage_mask, 0, 1, &mem_barrier, 0, nullptr, 0, nullptr);
}
void RenderingDeviceVulkan::_full_barrier(bool p_sync_with_draw) {
@@ -1536,10 +1582,9 @@ void RenderingDeviceVulkan::_full_barrier(bool p_sync_with_draw) {
}
void RenderingDeviceVulkan::_buffer_memory_barrier(VkBuffer buffer, uint64_t p_from, uint64_t p_size, VkPipelineStageFlags p_src_stage_mask, VkPipelineStageFlags p_dst_stage_mask, VkAccessFlags p_src_access, VkAccessFlags p_dst_sccess, bool p_sync_with_draw) {
-
VkBufferMemoryBarrier buffer_mem_barrier;
buffer_mem_barrier.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER;
- buffer_mem_barrier.pNext = NULL;
+ buffer_mem_barrier.pNext = nullptr;
buffer_mem_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
buffer_mem_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
buffer_mem_barrier.srcAccessMask = p_src_access;
@@ -1548,7 +1593,7 @@ void RenderingDeviceVulkan::_buffer_memory_barrier(VkBuffer buffer, uint64_t p_f
buffer_mem_barrier.offset = p_from;
buffer_mem_barrier.size = p_size;
- vkCmdPipelineBarrier(p_sync_with_draw ? frames[frame].draw_command_buffer : frames[frame].setup_command_buffer, p_src_stage_mask, p_dst_stage_mask, 0, 0, NULL, 1, &buffer_mem_barrier, 0, NULL);
+ vkCmdPipelineBarrier(p_sync_with_draw ? frames[frame].draw_command_buffer : frames[frame].setup_command_buffer, p_src_stage_mask, p_dst_stage_mask, 0, 0, nullptr, 1, &buffer_mem_barrier, 0, nullptr);
}
/*****************/
@@ -1556,25 +1601,34 @@ void RenderingDeviceVulkan::_buffer_memory_barrier(VkBuffer buffer, uint64_t p_f
/*****************/
RID RenderingDeviceVulkan::texture_create(const TextureFormat &p_format, const TextureView &p_view, const Vector<Vector<uint8_t>> &p_data) {
-
_THREAD_SAFE_METHOD_
VkImageCreateInfo image_create_info;
image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
- image_create_info.pNext = NULL;
+ image_create_info.pNext = nullptr;
image_create_info.flags = 0;
- VkImageFormatListCreateInfoKHR format_list_create_info;
- Vector<VkFormat> allowed_formats;
+#ifndef _MSC_VER
+#warning TODO check for support via RenderingDevice to enable on mobile when possible
+#endif
+
+#ifndef ANDROID_ENABLED
+ // vkCreateImage fails with format list on Android (VK_ERROR_OUT_OF_HOST_MEMORY)
+ VkImageFormatListCreateInfoKHR format_list_create_info; //keep out of the if, needed for creation
+ Vector<VkFormat> allowed_formats; //keep out of the if, needed for creation
+#endif
if (p_format.shareable_formats.size()) {
image_create_info.flags |= VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT;
+
+#ifndef ANDROID_ENABLED
+
for (int i = 0; i < p_format.shareable_formats.size(); i++) {
allowed_formats.push_back(vulkan_formats[p_format.shareable_formats[i]]);
}
format_list_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_FORMAT_LIST_CREATE_INFO_KHR;
- format_list_create_info.pNext = NULL;
+ format_list_create_info.pNext = nullptr;
format_list_create_info.viewFormatCount = allowed_formats.size();
format_list_create_info.pViewFormats = allowed_formats.ptr();
image_create_info.pNext = &format_list_create_info;
@@ -1583,7 +1637,9 @@ RID RenderingDeviceVulkan::texture_create(const TextureFormat &p_format, const T
"If supplied a list of shareable formats, the current format must be present in the list");
ERR_FAIL_COND_V_MSG(p_view.format_override != DATA_FORMAT_MAX && p_format.shareable_formats.find(p_view.format_override) == -1, RID(),
"If supplied a list of shareable formats, the current view format override must be present in the list");
+#endif
}
+
if (p_format.type == TEXTURE_TYPE_CUBE || p_format.type == TEXTURE_TYPE_CUBE_ARRAY) {
image_create_info.flags |= VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT;
}
@@ -1665,7 +1721,7 @@ RID RenderingDeviceVulkan::texture_create(const TextureFormat &p_format, const T
image_create_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
image_create_info.queueFamilyIndexCount = 0;
- image_create_info.pQueueFamilyIndices = NULL;
+ image_create_info.pQueueFamilyIndices = nullptr;
image_create_info.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
uint32_t required_mipmaps = get_image_required_mipmaps(image_create_info.extent.width, image_create_info.extent.height, image_create_info.extent.depth);
@@ -1674,7 +1730,6 @@ RID RenderingDeviceVulkan::texture_create(const TextureFormat &p_format, const T
"Too many mipmaps requested for texture format and dimensions (" + itos(image_create_info.mipLevels) + "), maximum allowed: (" + itos(required_mipmaps) + ").");
if (p_data.size()) {
-
ERR_FAIL_COND_V_MSG(!(p_format.usage_bits & TEXTURE_USAGE_CAN_UPDATE_BIT), RID(),
"Texture needs the TEXTURE_USAGE_CAN_UPDATE_BIT usage flag in order to be updated at initialization or later");
@@ -1744,8 +1799,8 @@ RID RenderingDeviceVulkan::texture_create(const TextureFormat &p_format, const T
allocInfo.requiredFlags = 0;
allocInfo.preferredFlags = 0;
allocInfo.memoryTypeBits = 0;
- allocInfo.pool = NULL;
- allocInfo.pUserData = NULL;
+ allocInfo.pool = nullptr;
+ allocInfo.pUserData = nullptr;
Texture texture;
@@ -1759,6 +1814,8 @@ RID RenderingDeviceVulkan::texture_create(const TextureFormat &p_format, const T
texture.depth = image_create_info.extent.depth;
texture.layers = image_create_info.arrayLayers;
texture.mipmaps = image_create_info.mipLevels;
+ texture.base_mipmap = 0;
+ texture.base_layer = 0;
texture.usage_flags = p_format.usage_bits;
texture.samples = p_format.samples;
texture.allowed_shared_formats = p_format.shareable_formats;
@@ -1780,7 +1837,6 @@ RID RenderingDeviceVulkan::texture_create(const TextureFormat &p_format, const T
texture.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
} else if (p_format.usage_bits & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
-
texture.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
} else {
@@ -1788,7 +1844,6 @@ RID RenderingDeviceVulkan::texture_create(const TextureFormat &p_format, const T
}
if (p_format.usage_bits & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
-
texture.read_aspect_mask = VK_IMAGE_ASPECT_DEPTH_BIT;
texture.barrier_aspect_mask = VK_IMAGE_ASPECT_DEPTH_BIT;
@@ -1806,7 +1861,7 @@ RID RenderingDeviceVulkan::texture_create(const TextureFormat &p_format, const T
VkImageViewCreateInfo image_view_create_info;
image_view_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
- image_view_create_info.pNext = NULL;
+ image_view_create_info.pNext = nullptr;
image_view_create_info.flags = 0;
image_view_create_info.image = texture.image;
@@ -1852,7 +1907,7 @@ RID RenderingDeviceVulkan::texture_create(const TextureFormat &p_format, const T
image_view_create_info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
}
- err = vkCreateImageView(device, &image_view_create_info, NULL, &texture.view);
+ err = vkCreateImageView(device, &image_view_create_info, nullptr, &texture.view);
if (err) {
vmaDestroyImage(allocator, texture.image, texture.allocation);
@@ -1863,7 +1918,7 @@ RID RenderingDeviceVulkan::texture_create(const TextureFormat &p_format, const T
{
VkImageMemoryBarrier image_memory_barrier;
image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
- image_memory_barrier.pNext = NULL;
+ image_memory_barrier.pNext = nullptr;
image_memory_barrier.srcAccessMask = 0;
image_memory_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
image_memory_barrier.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED;
@@ -1877,13 +1932,12 @@ RID RenderingDeviceVulkan::texture_create(const TextureFormat &p_format, const T
image_memory_barrier.subresourceRange.baseArrayLayer = 0;
image_memory_barrier.subresourceRange.layerCount = image_create_info.arrayLayers;
- vkCmdPipelineBarrier(frames[frame].setup_command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, NULL, 0, NULL, 1, &image_memory_barrier);
+ vkCmdPipelineBarrier(frames[frame].setup_command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
}
RID id = texture_owner.make_rid(texture);
if (p_data.size()) {
-
for (uint32_t i = 0; i < image_create_info.arrayLayers; i++) {
texture_update(id, i, p_data[i]);
}
@@ -1892,7 +1946,6 @@ RID RenderingDeviceVulkan::texture_create(const TextureFormat &p_format, const T
}
RID RenderingDeviceVulkan::texture_create_shared(const TextureView &p_view, RID p_with_texture) {
-
_THREAD_SAFE_METHOD_
Texture *src_texture = texture_owner.getornull(p_with_texture);
@@ -1910,7 +1963,7 @@ RID RenderingDeviceVulkan::texture_create_shared(const TextureView &p_view, RID
VkImageViewCreateInfo image_view_create_info;
image_view_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
- image_view_create_info.pNext = NULL;
+ image_view_create_info.pNext = nullptr;
image_view_create_info.flags = 0;
image_view_create_info.image = texture.image;
@@ -1961,7 +2014,7 @@ RID RenderingDeviceVulkan::texture_create_shared(const TextureView &p_view, RID
image_view_create_info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
}
- VkResult err = vkCreateImageView(device, &image_view_create_info, NULL, &texture.view);
+ VkResult err = vkCreateImageView(device, &image_view_create_info, nullptr, &texture.view);
ERR_FAIL_COND_V_MSG(err, RID(), "vkCreateImageView failed with error " + itos(err) + ".");
texture.owner = p_with_texture;
@@ -1972,7 +2025,6 @@ RID RenderingDeviceVulkan::texture_create_shared(const TextureView &p_view, RID
}
RID RenderingDeviceVulkan::texture_create_shared_from_slice(const TextureView &p_view, RID p_with_texture, uint32_t p_layer, uint32_t p_mipmap, TextureSliceType p_slice_type) {
-
_THREAD_SAFE_METHOD_
Texture *src_texture = texture_owner.getornull(p_with_texture);
@@ -1999,10 +2051,12 @@ RID RenderingDeviceVulkan::texture_create_shared_from_slice(const TextureView &p
get_image_format_required_size(texture.format, texture.width, texture.height, texture.depth, p_mipmap + 1, &texture.width, &texture.height);
texture.mipmaps = 1;
texture.layers = p_slice_type == TEXTURE_SLICE_CUBEMAP ? 6 : 1;
+ texture.base_mipmap = p_mipmap;
+ texture.base_layer = p_layer;
VkImageViewCreateInfo image_view_create_info;
image_view_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
- image_view_create_info.pNext = NULL;
+ image_view_create_info.pNext = nullptr;
image_view_create_info.flags = 0;
image_view_create_info.image = texture.image;
@@ -2059,7 +2113,7 @@ RID RenderingDeviceVulkan::texture_create_shared_from_slice(const TextureView &p
image_view_create_info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
}
- VkResult err = vkCreateImageView(device, &image_view_create_info, NULL, &texture.view);
+ VkResult err = vkCreateImageView(device, &image_view_create_info, nullptr, &texture.view);
ERR_FAIL_COND_V_MSG(err, RID(), "vkCreateImageView failed with error " + itos(err) + ".");
texture.owner = p_with_texture;
@@ -2070,7 +2124,6 @@ RID RenderingDeviceVulkan::texture_create_shared_from_slice(const TextureView &p
}
Error RenderingDeviceVulkan::texture_update(RID p_texture, uint32_t p_layer, const Vector<uint8_t> &p_data, bool p_sync_with_draw) {
-
_THREAD_SAFE_METHOD_
ERR_FAIL_COND_V_MSG(draw_list && p_sync_with_draw, ERR_INVALID_PARAMETER,
@@ -2121,7 +2174,7 @@ Error RenderingDeviceVulkan::texture_update(RID p_texture, uint32_t p_layer, con
{
VkImageMemoryBarrier image_memory_barrier;
image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
- image_memory_barrier.pNext = NULL;
+ image_memory_barrier.pNext = nullptr;
image_memory_barrier.srcAccessMask = 0;
image_memory_barrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
image_memory_barrier.oldLayout = texture->layout;
@@ -2136,12 +2189,11 @@ Error RenderingDeviceVulkan::texture_update(RID p_texture, uint32_t p_layer, con
image_memory_barrier.subresourceRange.baseArrayLayer = p_layer;
image_memory_barrier.subresourceRange.layerCount = 1;
- vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, NULL, 0, NULL, 1, &image_memory_barrier);
+ vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
}
uint32_t mipmap_offset = 0;
for (uint32_t mm_i = 0; mm_i < texture->mipmaps; mm_i++) {
-
uint32_t depth;
uint32_t image_total = get_image_format_required_size(texture->format, texture->width, texture->height, texture->depth, mm_i + 1, &width, &height, &depth);
@@ -2154,7 +2206,6 @@ Error RenderingDeviceVulkan::texture_update(RID p_texture, uint32_t p_layer, con
for (uint32_t x = 0; x < width; x += region_size) {
for (uint32_t y = 0; y < height; y += region_size) {
-
uint32_t region_w = MIN(region_size, width - x);
uint32_t region_h = MIN(region_size, height - y);
@@ -2169,7 +2220,7 @@ Error RenderingDeviceVulkan::texture_update(RID p_texture, uint32_t p_layer, con
uint8_t *write_ptr;
{ //map
- void *data_ptr = NULL;
+ void *data_ptr = nullptr;
VkResult vkerr = vmaMapMemory(allocator, staging_buffer_blocks[staging_buffer_current].allocation, &data_ptr);
ERR_FAIL_COND_V_MSG(vkerr, ERR_CANT_CREATE, "vmaMapMemory failed with error " + itos(vkerr) + ".");
write_ptr = (uint8_t *)data_ptr;
@@ -2215,7 +2266,6 @@ Error RenderingDeviceVulkan::texture_update(RID p_texture, uint32_t p_layer, con
uint32_t dst_offset = (yr * region_w + xr) * pixel_size;
//copy block
for (uint32_t i = 0; i < pixel_size; i++) {
-
write_ptr[dst_offset + i] = read_ptr[src_offset + i];
}
}
@@ -2258,7 +2308,7 @@ Error RenderingDeviceVulkan::texture_update(RID p_texture, uint32_t p_layer, con
{
VkImageMemoryBarrier image_memory_barrier;
image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
- image_memory_barrier.pNext = NULL;
+ image_memory_barrier.pNext = nullptr;
image_memory_barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
image_memory_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
image_memory_barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
@@ -2272,14 +2322,13 @@ Error RenderingDeviceVulkan::texture_update(RID p_texture, uint32_t p_layer, con
image_memory_barrier.subresourceRange.baseArrayLayer = p_layer;
image_memory_barrier.subresourceRange.layerCount = 1;
- vkCmdPipelineBarrier(command_buffer, VK_ACCESS_TRANSFER_WRITE_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, NULL, 0, NULL, 1, &image_memory_barrier);
+ vkCmdPipelineBarrier(command_buffer, VK_ACCESS_TRANSFER_WRITE_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
}
return OK;
}
Vector<uint8_t> RenderingDeviceVulkan::_texture_get_data_from_image(Texture *tex, VkImage p_image, VmaAllocation p_allocation, uint32_t p_layer, bool p_2d) {
-
uint32_t width, height, depth;
uint32_t image_size = get_image_format_required_size(tex->format, tex->width, tex->height, p_2d ? 1 : tex->depth, tex->mipmaps, &width, &height, &depth);
@@ -2299,7 +2348,6 @@ Vector<uint8_t> RenderingDeviceVulkan::_texture_get_data_from_image(Texture *tex
uint32_t mipmap_offset = 0;
for (uint32_t mm_i = 0; mm_i < tex->mipmaps; mm_i++) {
-
uint32_t image_total = get_image_format_required_size(tex->format, tex->width, tex->height, p_2d ? 1 : tex->depth, mm_i + 1, &width, &height, &depth);
uint8_t *write_ptr_mipmap = w + mipmap_offset;
@@ -2346,7 +2394,6 @@ Vector<uint8_t> RenderingDeviceVulkan::_texture_get_data_from_image(Texture *tex
}
Vector<uint8_t> RenderingDeviceVulkan::texture_get_data(RID p_texture, uint32_t p_layer) {
-
_THREAD_SAFE_METHOD_
Texture *tex = texture_owner.getornull(p_texture);
@@ -2367,20 +2414,19 @@ Vector<uint8_t> RenderingDeviceVulkan::texture_get_data(RID p_texture, uint32_t
//does not need anything fancy, map and read.
return _texture_get_data_from_image(tex, tex->image, tex->allocation, p_layer);
} else {
-
//compute total image size
uint32_t width, height, depth;
uint32_t buffer_size = get_image_format_required_size(tex->format, tex->width, tex->height, tex->depth, tex->mipmaps, &width, &height, &depth);
//allocate buffer
- VkCommandBuffer command_buffer = frames[frame].setup_command_buffer;
+ VkCommandBuffer command_buffer = frames[frame].draw_command_buffer; //makes more sense to retrieve
Buffer tmp_buffer;
_buffer_allocate(&tmp_buffer, buffer_size, VK_BUFFER_USAGE_TRANSFER_DST_BIT, VMA_MEMORY_USAGE_CPU_ONLY);
{ //Source image barrier
VkImageMemoryBarrier image_memory_barrier;
image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
- image_memory_barrier.pNext = NULL;
+ image_memory_barrier.pNext = nullptr;
image_memory_barrier.srcAccessMask = 0;
image_memory_barrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
image_memory_barrier.oldLayout = tex->layout;
@@ -2395,7 +2441,7 @@ Vector<uint8_t> RenderingDeviceVulkan::texture_get_data(RID p_texture, uint32_t
image_memory_barrier.subresourceRange.baseArrayLayer = p_layer;
image_memory_barrier.subresourceRange.layerCount = 1;
- vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, NULL, 0, NULL, 1, &image_memory_barrier);
+ vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
}
uint32_t computed_w = tex->width;
@@ -2405,7 +2451,6 @@ Vector<uint8_t> RenderingDeviceVulkan::texture_get_data(RID p_texture, uint32_t
uint32_t prev_size = 0;
uint32_t offset = 0;
for (uint32_t i = 0; i < tex->mipmaps; i++) {
-
VkBufferImageCopy buffer_image_copy;
uint32_t image_size = get_image_format_required_size(tex->format, tex->width, tex->height, tex->depth, i + 1);
@@ -2437,7 +2482,7 @@ Vector<uint8_t> RenderingDeviceVulkan::texture_get_data(RID p_texture, uint32_t
{ //restore src
VkImageMemoryBarrier image_memory_barrier;
image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
- image_memory_barrier.pNext = NULL;
+ image_memory_barrier.pNext = nullptr;
image_memory_barrier.srcAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
image_memory_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
image_memory_barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
@@ -2451,7 +2496,7 @@ Vector<uint8_t> RenderingDeviceVulkan::texture_get_data(RID p_texture, uint32_t
image_memory_barrier.subresourceRange.baseArrayLayer = p_layer;
image_memory_barrier.subresourceRange.layerCount = 1;
- vkCmdPipelineBarrier(command_buffer, VK_ACCESS_TRANSFER_WRITE_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, NULL, 0, NULL, 1, &image_memory_barrier);
+ vkCmdPipelineBarrier(command_buffer, VK_ACCESS_TRANSFER_WRITE_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
}
_flush(true);
@@ -2462,7 +2507,6 @@ Vector<uint8_t> RenderingDeviceVulkan::texture_get_data(RID p_texture, uint32_t
Vector<uint8_t> buffer_data;
{
-
buffer_data.resize(buffer_size);
uint8_t *w = buffer_data.ptrw();
copymem(w, buffer_mem, buffer_size);
@@ -2489,7 +2533,6 @@ bool RenderingDeviceVulkan::texture_is_valid(RID p_texture) {
}
Error RenderingDeviceVulkan::texture_copy(RID p_from_texture, RID p_to_texture, const Vector3 &p_from, const Vector3 &p_to, const Vector3 &p_size, uint32_t p_src_mipmap, uint32_t p_dst_mipmap, uint32_t p_src_layer, uint32_t p_dst_layer, bool p_sync_with_draw) {
-
_THREAD_SAFE_METHOD_
Texture *src_tex = texture_owner.getornull(p_from_texture);
@@ -2540,13 +2583,12 @@ Error RenderingDeviceVulkan::texture_copy(RID p_from_texture, RID p_to_texture,
VkCommandBuffer command_buffer = p_sync_with_draw ? frames[frame].draw_command_buffer : frames[frame].setup_command_buffer;
{
-
//PRE Copy the image
{ //Source
VkImageMemoryBarrier image_memory_barrier;
image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
- image_memory_barrier.pNext = NULL;
+ image_memory_barrier.pNext = nullptr;
image_memory_barrier.srcAccessMask = 0;
image_memory_barrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
image_memory_barrier.oldLayout = src_tex->layout;
@@ -2561,12 +2603,12 @@ Error RenderingDeviceVulkan::texture_copy(RID p_from_texture, RID p_to_texture,
image_memory_barrier.subresourceRange.baseArrayLayer = p_src_layer;
image_memory_barrier.subresourceRange.layerCount = 1;
- vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, NULL, 0, NULL, 1, &image_memory_barrier);
+ vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
}
{ //Dest
VkImageMemoryBarrier image_memory_barrier;
image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
- image_memory_barrier.pNext = NULL;
+ image_memory_barrier.pNext = nullptr;
image_memory_barrier.srcAccessMask = 0;
image_memory_barrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
image_memory_barrier.oldLayout = dst_tex->layout;
@@ -2581,13 +2623,12 @@ Error RenderingDeviceVulkan::texture_copy(RID p_from_texture, RID p_to_texture,
image_memory_barrier.subresourceRange.baseArrayLayer = p_dst_layer;
image_memory_barrier.subresourceRange.layerCount = 1;
- vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, NULL, 0, NULL, 1, &image_memory_barrier);
+ vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
}
//COPY
{
-
VkImageCopy image_copy_region;
image_copy_region.srcSubresource.aspectMask = src_tex->read_aspect_mask;
image_copy_region.srcSubresource.baseArrayLayer = p_src_layer;
@@ -2617,7 +2658,7 @@ Error RenderingDeviceVulkan::texture_copy(RID p_from_texture, RID p_to_texture,
{ //restore src
VkImageMemoryBarrier image_memory_barrier;
image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
- image_memory_barrier.pNext = NULL;
+ image_memory_barrier.pNext = nullptr;
image_memory_barrier.srcAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
image_memory_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT;
image_memory_barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
@@ -2631,14 +2672,14 @@ Error RenderingDeviceVulkan::texture_copy(RID p_from_texture, RID p_to_texture,
image_memory_barrier.subresourceRange.baseArrayLayer = p_src_layer;
image_memory_barrier.subresourceRange.layerCount = 1;
- vkCmdPipelineBarrier(command_buffer, VK_ACCESS_TRANSFER_WRITE_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, NULL, 0, NULL, 1, &image_memory_barrier);
+ vkCmdPipelineBarrier(command_buffer, VK_ACCESS_TRANSFER_WRITE_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
}
{ //make dst readable
VkImageMemoryBarrier image_memory_barrier;
image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
- image_memory_barrier.pNext = NULL;
+ image_memory_barrier.pNext = nullptr;
image_memory_barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
image_memory_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT;
image_memory_barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
@@ -2653,15 +2694,166 @@ Error RenderingDeviceVulkan::texture_copy(RID p_from_texture, RID p_to_texture,
image_memory_barrier.subresourceRange.baseArrayLayer = p_src_layer;
image_memory_barrier.subresourceRange.layerCount = 1;
- vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, NULL, 0, NULL, 1, &image_memory_barrier);
+ vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
}
}
return OK;
}
-Error RenderingDeviceVulkan::texture_clear(RID p_texture, const Color &p_color, uint32_t p_base_mipmap, uint32_t p_mipmaps, uint32_t p_base_layer, uint32_t p_layers, bool p_sync_with_draw) {
+Error RenderingDeviceVulkan::texture_resolve_multisample(RID p_from_texture, RID p_to_texture, bool p_sync_with_draw) {
+ _THREAD_SAFE_METHOD_
+
+ Texture *src_tex = texture_owner.getornull(p_from_texture);
+ ERR_FAIL_COND_V(!src_tex, ERR_INVALID_PARAMETER);
+
+ ERR_FAIL_COND_V_MSG(p_sync_with_draw && src_tex->bound, ERR_INVALID_PARAMETER,
+ "Source texture can't be copied while a render pass that uses it is being created. Ensure render pass is finalized (and that it was created with RENDER_PASS_CONTENTS_FINISH) to unbind this texture.");
+ ERR_FAIL_COND_V_MSG(!(src_tex->usage_flags & TEXTURE_USAGE_CAN_COPY_FROM_BIT), ERR_INVALID_PARAMETER,
+ "Source texture requires the TEXTURE_USAGE_CAN_COPY_FROM_BIT in order to be retrieved.");
+
+ ERR_FAIL_COND_V_MSG(src_tex->type != TEXTURE_TYPE_2D, ERR_INVALID_PARAMETER, "Source texture must be 2D (or a slice of a 3D/Cube texture)");
+ ERR_FAIL_COND_V_MSG(src_tex->samples == TEXTURE_SAMPLES_1, ERR_INVALID_PARAMETER, "Source texture must be multisampled.");
+
+ Texture *dst_tex = texture_owner.getornull(p_to_texture);
+ ERR_FAIL_COND_V(!dst_tex, ERR_INVALID_PARAMETER);
+
+ ERR_FAIL_COND_V_MSG(p_sync_with_draw && dst_tex->bound, ERR_INVALID_PARAMETER,
+ "Destination texture can't be copied while a render pass that uses it is being created. Ensure render pass is finalized (and that it was created with RENDER_PASS_CONTENTS_FINISH) to unbind this texture.");
+ ERR_FAIL_COND_V_MSG(!(dst_tex->usage_flags & TEXTURE_USAGE_CAN_COPY_TO_BIT), ERR_INVALID_PARAMETER,
+ "Destination texture requires the TEXTURE_USAGE_CAN_COPY_TO_BIT in order to be retrieved.");
+
+ ERR_FAIL_COND_V_MSG(dst_tex->type != TEXTURE_TYPE_2D, ERR_INVALID_PARAMETER, "Destination texture must be 2D (or a slice of a 3D/Cube texture).");
+ ERR_FAIL_COND_V_MSG(dst_tex->samples != TEXTURE_SAMPLES_1, ERR_INVALID_PARAMETER, "Destination texture must not be multisampled.");
+
+ ERR_FAIL_COND_V_MSG(src_tex->format != dst_tex->format, ERR_INVALID_PARAMETER, "Source and Destionation textures must be the same format.");
+ ERR_FAIL_COND_V_MSG(src_tex->width != dst_tex->width && src_tex->height != dst_tex->height && src_tex->depth != dst_tex->depth, ERR_INVALID_PARAMETER, "Source and Destionation textures must have the same dimensions.");
+
+ ERR_FAIL_COND_V_MSG(src_tex->read_aspect_mask != dst_tex->read_aspect_mask, ERR_INVALID_PARAMETER,
+ "Source and destination texture must be of the same type (color or depth).");
+
+ VkCommandBuffer command_buffer = p_sync_with_draw ? frames[frame].draw_command_buffer : frames[frame].setup_command_buffer;
+
+ {
+ //PRE Copy the image
+
+ { //Source
+ VkImageMemoryBarrier image_memory_barrier;
+ image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
+ image_memory_barrier.pNext = nullptr;
+ image_memory_barrier.srcAccessMask = 0;
+ image_memory_barrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
+ image_memory_barrier.oldLayout = src_tex->layout;
+ image_memory_barrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
+
+ image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
+ image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
+ image_memory_barrier.image = src_tex->image;
+ image_memory_barrier.subresourceRange.aspectMask = src_tex->barrier_aspect_mask;
+ image_memory_barrier.subresourceRange.baseMipLevel = src_tex->base_mipmap;
+ image_memory_barrier.subresourceRange.levelCount = 1;
+ image_memory_barrier.subresourceRange.baseArrayLayer = src_tex->base_layer;
+ image_memory_barrier.subresourceRange.layerCount = 1;
+
+ vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
+ }
+ { //Dest
+ VkImageMemoryBarrier image_memory_barrier;
+ image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
+ image_memory_barrier.pNext = nullptr;
+ image_memory_barrier.srcAccessMask = 0;
+ image_memory_barrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
+ image_memory_barrier.oldLayout = dst_tex->layout;
+ image_memory_barrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
+
+ image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
+ image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
+ image_memory_barrier.image = dst_tex->image;
+ image_memory_barrier.subresourceRange.aspectMask = dst_tex->read_aspect_mask;
+ image_memory_barrier.subresourceRange.baseMipLevel = dst_tex->base_mipmap;
+ image_memory_barrier.subresourceRange.levelCount = 1;
+ image_memory_barrier.subresourceRange.baseArrayLayer = dst_tex->base_layer;
+ image_memory_barrier.subresourceRange.layerCount = 1;
+
+ vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
+ }
+
+ //COPY
+
+ {
+ VkImageResolve image_copy_region;
+ image_copy_region.srcSubresource.aspectMask = src_tex->read_aspect_mask;
+ image_copy_region.srcSubresource.baseArrayLayer = src_tex->base_layer;
+ image_copy_region.srcSubresource.layerCount = 1;
+ image_copy_region.srcSubresource.mipLevel = src_tex->base_mipmap;
+ image_copy_region.srcOffset.x = 0;
+ image_copy_region.srcOffset.y = 0;
+ image_copy_region.srcOffset.z = 0;
+
+ image_copy_region.dstSubresource.aspectMask = dst_tex->read_aspect_mask;
+ image_copy_region.dstSubresource.baseArrayLayer = dst_tex->base_layer;
+ image_copy_region.dstSubresource.layerCount = 1;
+ image_copy_region.dstSubresource.mipLevel = dst_tex->base_mipmap;
+ image_copy_region.dstOffset.x = 0;
+ image_copy_region.dstOffset.y = 0;
+ image_copy_region.dstOffset.z = 0;
+
+ image_copy_region.extent.width = src_tex->width;
+ image_copy_region.extent.height = src_tex->height;
+ image_copy_region.extent.depth = src_tex->depth;
+
+ vkCmdResolveImage(command_buffer, src_tex->image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, dst_tex->image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &image_copy_region);
+ }
+
+ // RESTORE LAYOUT for SRC and DST
+
+ { //restore src
+ VkImageMemoryBarrier image_memory_barrier;
+ image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
+ image_memory_barrier.pNext = nullptr;
+ image_memory_barrier.srcAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
+ image_memory_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT;
+ image_memory_barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
+ image_memory_barrier.newLayout = src_tex->layout;
+ image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
+ image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
+ image_memory_barrier.image = src_tex->image;
+ image_memory_barrier.subresourceRange.aspectMask = src_tex->barrier_aspect_mask;
+ image_memory_barrier.subresourceRange.baseMipLevel = src_tex->base_mipmap;
+ image_memory_barrier.subresourceRange.levelCount = 1;
+ image_memory_barrier.subresourceRange.baseArrayLayer = src_tex->base_layer;
+ image_memory_barrier.subresourceRange.layerCount = 1;
+
+ vkCmdPipelineBarrier(command_buffer, VK_ACCESS_TRANSFER_WRITE_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
+ }
+
+ { //make dst readable
+
+ VkImageMemoryBarrier image_memory_barrier;
+ image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
+ image_memory_barrier.pNext = nullptr;
+ image_memory_barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
+ image_memory_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT;
+ image_memory_barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
+ image_memory_barrier.newLayout = dst_tex->layout;
+
+ image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
+ image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
+ image_memory_barrier.image = dst_tex->image;
+ image_memory_barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
+ image_memory_barrier.subresourceRange.baseMipLevel = dst_tex->base_mipmap;
+ image_memory_barrier.subresourceRange.levelCount = 1;
+ image_memory_barrier.subresourceRange.baseArrayLayer = dst_tex->base_layer;
+ image_memory_barrier.subresourceRange.layerCount = 1;
+
+ vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
+ }
+ }
+
+ return OK;
+}
+Error RenderingDeviceVulkan::texture_clear(RID p_texture, const Color &p_color, uint32_t p_base_mipmap, uint32_t p_mipmaps, uint32_t p_base_layer, uint32_t p_layers, bool p_sync_with_draw) {
_THREAD_SAFE_METHOD_
Texture *src_tex = texture_owner.getornull(p_texture);
@@ -2691,7 +2883,7 @@ Error RenderingDeviceVulkan::texture_clear(RID p_texture, const Color &p_color,
if (src_tex->layout != VK_IMAGE_LAYOUT_GENERAL) { //storage may be in general state
VkImageMemoryBarrier image_memory_barrier;
image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
- image_memory_barrier.pNext = NULL;
+ image_memory_barrier.pNext = nullptr;
image_memory_barrier.srcAccessMask = 0;
image_memory_barrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
image_memory_barrier.oldLayout = src_tex->layout;
@@ -2701,13 +2893,13 @@ Error RenderingDeviceVulkan::texture_clear(RID p_texture, const Color &p_color,
image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
image_memory_barrier.image = src_tex->image;
image_memory_barrier.subresourceRange.aspectMask = src_tex->read_aspect_mask;
- image_memory_barrier.subresourceRange.baseMipLevel = p_base_mipmap;
+ image_memory_barrier.subresourceRange.baseMipLevel = src_tex->base_mipmap + p_base_mipmap;
image_memory_barrier.subresourceRange.levelCount = p_mipmaps;
- image_memory_barrier.subresourceRange.baseArrayLayer = p_base_layer;
+ image_memory_barrier.subresourceRange.baseArrayLayer = src_tex->base_layer + p_base_layer;
image_memory_barrier.subresourceRange.layerCount = p_layers;
layout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
- vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, NULL, 0, NULL, 1, &image_memory_barrier);
+ vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
}
VkClearColorValue clear_color;
@@ -2718,9 +2910,9 @@ Error RenderingDeviceVulkan::texture_clear(RID p_texture, const Color &p_color,
VkImageSubresourceRange range;
range.aspectMask = src_tex->read_aspect_mask;
- range.baseArrayLayer = p_base_layer;
+ range.baseArrayLayer = src_tex->base_layer + p_base_layer;
range.layerCount = p_layers;
- range.baseMipLevel = p_base_mipmap;
+ range.baseMipLevel = src_tex->base_mipmap + p_base_mipmap;
range.levelCount = p_mipmaps;
vkCmdClearColorImage(command_buffer, src_tex->image, layout, &clear_color, 1, &range);
@@ -2729,7 +2921,7 @@ Error RenderingDeviceVulkan::texture_clear(RID p_texture, const Color &p_color,
VkImageMemoryBarrier image_memory_barrier;
image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
- image_memory_barrier.pNext = NULL;
+ image_memory_barrier.pNext = nullptr;
image_memory_barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
image_memory_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
image_memory_barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
@@ -2739,12 +2931,12 @@ Error RenderingDeviceVulkan::texture_clear(RID p_texture, const Color &p_color,
image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
image_memory_barrier.image = src_tex->image;
image_memory_barrier.subresourceRange.aspectMask = src_tex->read_aspect_mask;
- image_memory_barrier.subresourceRange.baseMipLevel = p_base_mipmap;
+ image_memory_barrier.subresourceRange.baseMipLevel = src_tex->base_mipmap + p_base_mipmap;
image_memory_barrier.subresourceRange.levelCount = p_mipmaps;
- image_memory_barrier.subresourceRange.baseArrayLayer = p_base_layer;
+ image_memory_barrier.subresourceRange.baseArrayLayer = src_tex->base_layer + p_base_layer;
image_memory_barrier.subresourceRange.layerCount = p_layers;
- vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, NULL, 0, NULL, 1, &image_memory_barrier);
+ vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
}
return OK;
@@ -2794,14 +2986,12 @@ bool RenderingDeviceVulkan::texture_is_format_supported_for_usage(DataFormat p_f
/********************/
VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentFormat> &p_format, InitialAction p_initial_color_action, FinalAction p_final_color_action, InitialAction p_initial_depth_action, FinalAction p_final_depth_action, int *r_color_attachment_count) {
-
Vector<VkAttachmentDescription> attachments;
Vector<VkAttachmentReference> color_references;
Vector<VkAttachmentReference> depth_stencil_references;
Vector<VkAttachmentReference> resolve_references;
for (int i = 0; i < p_format.size(); i++) {
-
VkAttachmentDescription description;
description.flags = 0;
@@ -2818,7 +3008,6 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF
bool is_storage = p_format[i].usage_flags & TEXTURE_USAGE_STORAGE_BIT;
switch (is_depth_stencil ? p_initial_depth_action : p_initial_color_action) {
-
case INITIAL_ACTION_CLEAR: {
description.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
@@ -2839,6 +3028,21 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF
description.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; //don't care what is there
}
} break;
+ case INITIAL_ACTION_DROP: {
+ if (p_format[i].usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) {
+ description.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
+ description.initialLayout = is_sampled ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : (is_storage ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
+ description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
+ } else if (p_format[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
+ description.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
+ description.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; //don't care what is there
+ description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
+ } else {
+ description.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
+ description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
+ description.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; //don't care what is there
+ }
+ } break;
case INITIAL_ACTION_CONTINUE: {
if (p_format[i].usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) {
description.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
@@ -2861,13 +3065,11 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF
switch (is_depth_stencil ? p_final_depth_action : p_final_color_action) {
case FINAL_ACTION_READ: {
-
if (p_format[i].usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) {
description.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
description.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
description.finalLayout = is_sampled ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : (is_storage ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
} else if (p_format[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
-
description.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
description.stencilStoreOp = VK_ATTACHMENT_STORE_OP_STORE;
description.finalLayout = is_sampled ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : (is_storage ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL);
@@ -2883,7 +3085,6 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF
description.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
description.finalLayout = is_sampled ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : (is_storage ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
} else if (p_format[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
-
description.storeOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
description.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
description.finalLayout = is_sampled ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : (is_storage ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL);
@@ -2899,7 +3100,6 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF
description.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
description.finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
} else if (p_format[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
-
description.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
description.stencilStoreOp = VK_ATTACHMENT_STORE_OP_STORE;
description.finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
@@ -2944,27 +3144,27 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF
subpass.flags = 0;
subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
subpass.inputAttachmentCount = 0; //unsupported for now
- subpass.pInputAttachments = NULL;
+ subpass.pInputAttachments = nullptr;
subpass.colorAttachmentCount = color_references.size();
subpass.pColorAttachments = color_references.ptr();
subpass.pDepthStencilAttachment = depth_stencil_references.ptr();
subpass.pResolveAttachments = resolve_references.ptr();
subpass.preserveAttachmentCount = 0;
- subpass.pPreserveAttachments = NULL;
+ subpass.pPreserveAttachments = nullptr;
VkRenderPassCreateInfo render_pass_create_info;
render_pass_create_info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
- render_pass_create_info.pNext = NULL;
+ render_pass_create_info.pNext = nullptr;
render_pass_create_info.flags = 0;
render_pass_create_info.attachmentCount = attachments.size();
render_pass_create_info.pAttachments = attachments.ptr();
render_pass_create_info.subpassCount = 1;
render_pass_create_info.pSubpasses = &subpass;
render_pass_create_info.dependencyCount = 0;
- render_pass_create_info.pDependencies = NULL;
+ render_pass_create_info.pDependencies = nullptr;
VkRenderPass render_pass;
- VkResult res = vkCreateRenderPass(device, &render_pass_create_info, NULL, &render_pass);
+ VkResult res = vkCreateRenderPass(device, &render_pass_create_info, nullptr, &render_pass);
ERR_FAIL_COND_V_MSG(res, VK_NULL_HANDLE, "vkCreateRenderPass failed with error " + itos(res) + ".");
if (r_color_attachment_count) {
@@ -2974,7 +3174,6 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF
}
RenderingDevice::FramebufferFormatID RenderingDeviceVulkan::framebuffer_format_create(const Vector<AttachmentFormat> &p_format) {
-
_THREAD_SAFE_METHOD_
FramebufferFormatKey key;
@@ -3016,7 +3215,6 @@ RenderingDevice::TextureSamples RenderingDeviceVulkan::framebuffer_format_get_te
/***********************/
RID RenderingDeviceVulkan::framebuffer_create(const Vector<RID> &p_texture_attachments, FramebufferFormatID p_format_check) {
-
_THREAD_SAFE_METHOD_
Vector<AttachmentFormat> attachments;
@@ -3064,7 +3262,6 @@ RID RenderingDeviceVulkan::framebuffer_create(const Vector<RID> &p_texture_attac
}
RenderingDevice::FramebufferFormatID RenderingDeviceVulkan::framebuffer_get_format(RID p_framebuffer) {
-
_THREAD_SAFE_METHOD_
Framebuffer *framebuffer = framebuffer_owner.getornull(p_framebuffer);
@@ -3078,12 +3275,11 @@ RenderingDevice::FramebufferFormatID RenderingDeviceVulkan::framebuffer_get_form
/*****************/
RID RenderingDeviceVulkan::sampler_create(const SamplerState &p_state) {
-
_THREAD_SAFE_METHOD_
VkSamplerCreateInfo sampler_create_info;
sampler_create_info.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
- sampler_create_info.pNext = NULL;
+ sampler_create_info.pNext = nullptr;
sampler_create_info.flags = 0;
sampler_create_info.magFilter = p_state.mag_filter == SAMPLER_FILTER_LINEAR ? VK_FILTER_LINEAR : VK_FILTER_NEAREST;
sampler_create_info.minFilter = p_state.min_filter == SAMPLER_FILTER_LINEAR ? VK_FILTER_LINEAR : VK_FILTER_NEAREST;
@@ -3113,7 +3309,7 @@ RID RenderingDeviceVulkan::sampler_create(const SamplerState &p_state) {
sampler_create_info.unnormalizedCoordinates = p_state.unnormalized_uvw;
VkSampler sampler;
- VkResult res = vkCreateSampler(device, &sampler_create_info, NULL, &sampler);
+ VkResult res = vkCreateSampler(device, &sampler_create_info, nullptr, &sampler);
ERR_FAIL_COND_V_MSG(res, RID(), "vkCreateSampler failed with error " + itos(res) + ".");
return sampler_owner.make_rid(sampler);
@@ -3124,7 +3320,6 @@ RID RenderingDeviceVulkan::sampler_create(const SamplerState &p_state) {
/**********************/
RID RenderingDeviceVulkan::vertex_buffer_create(uint32_t p_size_bytes, const Vector<uint8_t> &p_data) {
-
_THREAD_SAFE_METHOD_
ERR_FAIL_COND_V(p_data.size() && (uint32_t)p_data.size() != p_size_bytes, RID());
@@ -3142,8 +3337,7 @@ RID RenderingDeviceVulkan::vertex_buffer_create(uint32_t p_size_bytes, const Vec
}
// Internally reference counted, this ID is warranted to be unique for the same description, but needs to be freed as many times as it was allocated
-RenderingDevice::VertexFormatID RenderingDeviceVulkan::vertex_format_create(const Vector<VertexDescription> &p_vertex_formats) {
-
+RenderingDevice::VertexFormatID RenderingDeviceVulkan::vertex_format_create(const Vector<VertexAttribute> &p_vertex_formats) {
_THREAD_SAFE_METHOD_
VertexDescriptionKey key;
@@ -3178,7 +3372,7 @@ RenderingDevice::VertexFormatID RenderingDeviceVulkan::vertex_format_create(cons
}
vdcache.create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
- vdcache.create_info.pNext = NULL;
+ vdcache.create_info.pNext = nullptr;
vdcache.create_info.flags = 0;
vdcache.create_info.vertexAttributeDescriptionCount = p_vertex_formats.size();
@@ -3195,7 +3389,6 @@ RenderingDevice::VertexFormatID RenderingDeviceVulkan::vertex_format_create(cons
}
RID RenderingDeviceVulkan::vertex_array_create(uint32_t p_vertex_count, VertexFormatID p_vertex_format, const Vector<RID> &p_src_buffers) {
-
_THREAD_SAFE_METHOD_
ERR_FAIL_COND_V(!vertex_formats.has(p_vertex_format), RID());
@@ -3217,7 +3410,7 @@ RID RenderingDeviceVulkan::vertex_array_create(uint32_t p_vertex_count, VertexFo
//validate with buffer
{
- const VertexDescription &atf = vd.vertex_formats[i];
+ const VertexAttribute &atf = vd.vertex_formats[i];
uint32_t element_size = get_format_vertex_size(atf.format);
ERR_FAIL_COND_V(element_size == 0, RID()); //should never happens since this was prevalidated
@@ -3252,7 +3445,6 @@ RID RenderingDeviceVulkan::vertex_array_create(uint32_t p_vertex_count, VertexFo
}
RID RenderingDeviceVulkan::index_buffer_create(uint32_t p_index_count, IndexBufferFormat p_format, const Vector<uint8_t> &p_data, bool p_use_restart_indices) {
-
_THREAD_SAFE_METHOD_
ERR_FAIL_COND_V(p_index_count == 0, RID());
@@ -3302,7 +3494,6 @@ RID RenderingDeviceVulkan::index_buffer_create(uint32_t p_index_count, IndexBuff
}
RID RenderingDeviceVulkan::index_array_create(RID p_index_buffer, uint32_t p_index_offset, uint32_t p_index_count) {
-
_THREAD_SAFE_METHOD_
ERR_FAIL_COND_V(!index_buffer_owner.owns(p_index_buffer), RID());
@@ -3546,7 +3737,7 @@ bool RenderingDeviceVulkan::_uniform_add_binding(Vector<Vector<VkDescriptorSetLa
}
layout_binding.binding = binding;
layout_binding.stageFlags = shader_stage_masks[p_stage];
- layout_binding.pImmutableSamplers = NULL; //no support for this yet
+ layout_binding.pImmutableSamplers = nullptr; //no support for this yet
info.stages = 1 << p_stage;
info.binding = binding;
@@ -3566,7 +3757,6 @@ bool RenderingDeviceVulkan::_uniform_add_binding(Vector<Vector<VkDescriptorSetLa
#endif
RID RenderingDeviceVulkan::shader_create(const Vector<ShaderStageData> &p_stages) {
-
//descriptor layouts
Vector<Vector<VkDescriptorSetLayoutBinding>> set_bindings;
Vector<Vector<UniformInfo>> uniform_info;
@@ -3583,7 +3773,6 @@ RID RenderingDeviceVulkan::shader_create(const Vector<ShaderStageData> &p_stages
bool is_compute = false;
for (int i = 0; i < p_stages.size(); i++) {
-
if (p_stages[i].shader_stage == SHADER_STAGE_COMPUTE) {
is_compute = true;
ERR_FAIL_COND_V_MSG(p_stages.size() != 1, RID(),
@@ -3600,14 +3789,13 @@ RID RenderingDeviceVulkan::shader_create(const Vector<ShaderStageData> &p_stages
"Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_stages[i].shader_stage]) + "' failed parsing shader.");
uint32_t binding_count = 0;
- result = spvReflectEnumerateDescriptorBindings(&module, &binding_count, NULL);
+ result = spvReflectEnumerateDescriptorBindings(&module, &binding_count, nullptr);
ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, RID(),
"Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_stages[i].shader_stage]) + "' failed enumerating descriptor bindings.");
uint32_t stage = p_stages[i].shader_stage;
if (binding_count > 0) {
-
//Parse bindings
Vector<SpvReflectDescriptorBinding *> bindings;
@@ -3742,7 +3930,7 @@ RID RenderingDeviceVulkan::shader_create(const Vector<ShaderStageData> &p_stages
layout_binding.binding = info.binding;
layout_binding.stageFlags = shader_stage_masks[stage];
- layout_binding.pImmutableSamplers = NULL; //no support for this yet
+ layout_binding.pImmutableSamplers = nullptr; //no support for this yet
info.stages = 1 << stage;
info.binding = info.binding;
@@ -3758,9 +3946,8 @@ RID RenderingDeviceVulkan::shader_create(const Vector<ShaderStageData> &p_stages
}
if (stage == SHADER_STAGE_VERTEX) {
-
uint32_t iv_count = 0;
- result = spvReflectEnumerateInputVariables(&module, &iv_count, NULL);
+ result = spvReflectEnumerateInputVariables(&module, &iv_count, nullptr);
ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, RID(),
"Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_stages[i].shader_stage]) + "' failed enumerating input variables.");
@@ -3781,9 +3968,8 @@ RID RenderingDeviceVulkan::shader_create(const Vector<ShaderStageData> &p_stages
}
if (stage == SHADER_STAGE_FRAGMENT) {
-
uint32_t ov_count = 0;
- result = spvReflectEnumerateOutputVariables(&module, &ov_count, NULL);
+ result = spvReflectEnumerateOutputVariables(&module, &ov_count, nullptr);
ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, RID(),
"Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_stages[i].shader_stage]) + "' failed enumerating output variables.");
@@ -3803,7 +3989,7 @@ RID RenderingDeviceVulkan::shader_create(const Vector<ShaderStageData> &p_stages
}
}
uint32_t pc_count = 0;
- result = spvReflectEnumeratePushConstantBlocks(&module, &pc_count, NULL);
+ result = spvReflectEnumeratePushConstantBlocks(&module, &pc_count, nullptr);
ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, RID(),
"Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_stages[i].shader_stage]) + "' failed enumerating push constants.");
@@ -3817,7 +4003,7 @@ RID RenderingDeviceVulkan::shader_create(const Vector<ShaderStageData> &p_stages
ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, RID(),
"Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_stages[i].shader_stage]) + "' failed obtaining push constants.");
#if 0
- if (pconstants[0] == NULL) {
+ if (pconstants[0] == nullptr) {
FileAccess *f = FileAccess::open("res://popo.spv", FileAccess::WRITE);
f->store_buffer((const uint8_t *)&SpirV[0], SpirV.size() * sizeof(uint32_t));
memdelete(f);
@@ -3857,7 +4043,7 @@ RID RenderingDeviceVulkan::shader_create(const Vector<ShaderStageData> &p_stages
for (int i = 0; i < p_stages.size(); i++) {
VkShaderModuleCreateInfo shader_module_create_info;
shader_module_create_info.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
- shader_module_create_info.pNext = NULL;
+ shader_module_create_info.pNext = nullptr;
shader_module_create_info.flags = 0;
shader_module_create_info.codeSize = p_stages[i].spir_v.size();
const uint8_t *r = p_stages[i].spir_v.ptr();
@@ -3865,7 +4051,7 @@ RID RenderingDeviceVulkan::shader_create(const Vector<ShaderStageData> &p_stages
shader_module_create_info.pCode = (const uint32_t *)r;
VkShaderModule module;
- VkResult res = vkCreateShaderModule(device, &shader_module_create_info, NULL, &module);
+ VkResult res = vkCreateShaderModule(device, &shader_module_create_info, nullptr, &module);
if (res) {
success = false;
error_text = "Error (" + itos(res) + ") creating shader module for stage: " + String(shader_stage_names[p_stages[i].shader_stage]);
@@ -3882,31 +4068,29 @@ RID RenderingDeviceVulkan::shader_create(const Vector<ShaderStageData> &p_stages
VkPipelineShaderStageCreateInfo shader_stage;
shader_stage.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
- shader_stage.pNext = NULL;
+ shader_stage.pNext = nullptr;
shader_stage.flags = 0;
shader_stage.stage = shader_stage_bits[p_stages[i].shader_stage];
shader_stage.module = module;
shader_stage.pName = "main";
- shader_stage.pSpecializationInfo = NULL;
+ shader_stage.pSpecializationInfo = nullptr;
shader.pipeline_stages.push_back(shader_stage);
}
//proceed to create descriptor sets
if (success) {
-
for (int i = 0; i < set_bindings.size(); i++) {
-
//empty ones are fine if they were not used according to spec (binding count will be 0)
VkDescriptorSetLayoutCreateInfo layout_create_info;
layout_create_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
- layout_create_info.pNext = NULL;
+ layout_create_info.pNext = nullptr;
layout_create_info.flags = 0;
layout_create_info.bindingCount = set_bindings[i].size();
layout_create_info.pBindings = set_bindings[i].ptr();
VkDescriptorSetLayout layout;
- VkResult res = vkCreateDescriptorSetLayout(device, &layout_create_info, NULL, &layout);
+ VkResult res = vkCreateDescriptorSetLayout(device, &layout_create_info, nullptr, &layout);
if (res) {
error_text = "Error (" + itos(res) + ") creating descriptor set layout for set " + itos(i);
success = false;
@@ -3943,7 +4127,7 @@ RID RenderingDeviceVulkan::shader_create(const Vector<ShaderStageData> &p_stages
//create pipeline layout
VkPipelineLayoutCreateInfo pipeline_layout_create_info;
pipeline_layout_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
- pipeline_layout_create_info.pNext = NULL;
+ pipeline_layout_create_info.pNext = nullptr;
pipeline_layout_create_info.flags = 0;
pipeline_layout_create_info.setLayoutCount = shader.sets.size();
@@ -3965,10 +4149,10 @@ RID RenderingDeviceVulkan::shader_create(const Vector<ShaderStageData> &p_stages
pipeline_layout_create_info.pPushConstantRanges = &push_constant_range;
} else {
pipeline_layout_create_info.pushConstantRangeCount = 0;
- pipeline_layout_create_info.pPushConstantRanges = NULL;
+ pipeline_layout_create_info.pPushConstantRanges = nullptr;
}
- VkResult err = vkCreatePipelineLayout(device, &pipeline_layout_create_info, NULL, &shader.pipeline_layout);
+ VkResult err = vkCreatePipelineLayout(device, &pipeline_layout_create_info, nullptr, &shader.pipeline_layout);
if (err) {
error_text = "Error (" + itos(err) + ") creating pipeline layout.";
@@ -3979,11 +4163,11 @@ RID RenderingDeviceVulkan::shader_create(const Vector<ShaderStageData> &p_stages
if (!success) {
//clean up if failed
for (int i = 0; i < shader.pipeline_stages.size(); i++) {
- vkDestroyShaderModule(device, shader.pipeline_stages[i].module, NULL);
+ vkDestroyShaderModule(device, shader.pipeline_stages[i].module, nullptr);
}
for (int i = 0; i < shader.sets.size(); i++) {
- vkDestroyDescriptorSetLayout(device, shader.sets[i].descriptor_set_layout, NULL);
+ vkDestroyDescriptorSetLayout(device, shader.sets[i].descriptor_set_layout, nullptr);
}
ERR_FAIL_V_MSG(RID(), error_text);
@@ -4005,7 +4189,6 @@ uint32_t RenderingDeviceVulkan::shader_get_vertex_input_attribute_mask(RID p_sha
/******************/
RID RenderingDeviceVulkan::uniform_buffer_create(uint32_t p_size_bytes, const Vector<uint8_t> &p_data) {
-
_THREAD_SAFE_METHOD_
ERR_FAIL_COND_V(p_data.size() && (uint32_t)p_data.size() != p_size_bytes, RID());
@@ -4023,7 +4206,6 @@ RID RenderingDeviceVulkan::uniform_buffer_create(uint32_t p_size_bytes, const Ve
}
RID RenderingDeviceVulkan::storage_buffer_create(uint32_t p_size_bytes, const Vector<uint8_t> &p_data) {
-
_THREAD_SAFE_METHOD_
ERR_FAIL_COND_V(p_data.size() && (uint32_t)p_data.size() != p_size_bytes, RID());
@@ -4042,7 +4224,6 @@ RID RenderingDeviceVulkan::storage_buffer_create(uint32_t p_size_bytes, const Ve
}
RID RenderingDeviceVulkan::texture_buffer_create(uint32_t p_size_elements, DataFormat p_format, const Vector<uint8_t> &p_data) {
-
_THREAD_SAFE_METHOD_
uint32_t element_size = get_format_vertex_size(p_format);
@@ -4064,7 +4245,7 @@ RID RenderingDeviceVulkan::texture_buffer_create(uint32_t p_size_elements, DataF
VkBufferViewCreateInfo view_create_info;
view_create_info.sType = VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO;
- view_create_info.pNext = NULL;
+ view_create_info.pNext = nullptr;
view_create_info.flags = 0;
view_create_info.buffer = texture_buffer.buffer.buffer;
view_create_info.format = vulkan_formats[p_format];
@@ -4073,7 +4254,7 @@ RID RenderingDeviceVulkan::texture_buffer_create(uint32_t p_size_elements, DataF
texture_buffer.view = VK_NULL_HANDLE;
- VkResult res = vkCreateBufferView(device, &view_create_info, NULL, &texture_buffer.view);
+ VkResult res = vkCreateBufferView(device, &view_create_info, nullptr, &texture_buffer.view);
if (res) {
_buffer_free(&texture_buffer.buffer);
ERR_FAIL_V_MSG(RID(), "Unable to create buffer view, error " + itos(res) + ".");
@@ -4088,7 +4269,7 @@ RenderingDeviceVulkan::DescriptorPool *RenderingDeviceVulkan::_descriptor_pool_a
descriptor_pools[p_key] = Set<DescriptorPool *>();
}
- DescriptorPool *pool = NULL;
+ DescriptorPool *pool = nullptr;
for (Set<DescriptorPool *>::Element *E = descriptor_pools[p_key].front(); E; E = E->next()) {
if (E->get()->usage < max_descriptors_per_pool) {
@@ -4104,7 +4285,7 @@ RenderingDeviceVulkan::DescriptorPool *RenderingDeviceVulkan::_descriptor_pool_a
VkDescriptorPoolCreateInfo descriptor_pool_create_info;
descriptor_pool_create_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
- descriptor_pool_create_info.pNext = NULL;
+ descriptor_pool_create_info.pNext = nullptr;
descriptor_pool_create_info.flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT; // can't think how somebody may NOT need this flag..
descriptor_pool_create_info.maxSets = max_descriptors_per_pool;
Vector<VkDescriptorPoolSize> sizes;
@@ -4169,10 +4350,10 @@ RenderingDeviceVulkan::DescriptorPool *RenderingDeviceVulkan::_descriptor_pool_a
descriptor_pool_create_info.poolSizeCount = sizes.size();
descriptor_pool_create_info.pPoolSizes = sizes.ptr();
- VkResult res = vkCreateDescriptorPool(device, &descriptor_pool_create_info, NULL, &pool->pool);
+ VkResult res = vkCreateDescriptorPool(device, &descriptor_pool_create_info, nullptr, &pool->pool);
if (res) {
memdelete(pool);
- ERR_FAIL_COND_V_MSG(res, NULL, "vkCreateDescriptorPool failed with error " + itos(res) + ".");
+ ERR_FAIL_COND_V_MSG(res, nullptr, "vkCreateDescriptorPool failed with error " + itos(res) + ".");
}
descriptor_pools[p_key].insert(pool);
}
@@ -4189,7 +4370,7 @@ void RenderingDeviceVulkan::_descriptor_pool_free(const DescriptorPoolKey &p_key
ERR_FAIL_COND(p_pool->usage == 0);
p_pool->usage--;
if (p_pool->usage == 0) {
- vkDestroyDescriptorPool(device, p_pool->pool, NULL);
+ vkDestroyDescriptorPool(device, p_pool->pool, nullptr);
descriptor_pools[p_key].erase(p_pool);
memdelete(p_pool);
if (descriptor_pools[p_key].empty()) {
@@ -4199,7 +4380,6 @@ void RenderingDeviceVulkan::_descriptor_pool_free(const DescriptorPoolKey &p_key
}
RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms, RID p_shader, uint32_t p_shader_set) {
-
_THREAD_SAFE_METHOD_
ERR_FAIL_COND_V(p_uniforms.size() == 0, RID());
@@ -4249,9 +4429,15 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms,
VkWriteDescriptorSet write; //common header
write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
- write.pNext = NULL;
- write.dstSet = NULL; //will assign afterwards when everything is valid
+ write.pNext = nullptr;
+ write.dstSet = VK_NULL_HANDLE; //will assign afterwards when everything is valid
write.dstBinding = set_uniform.binding;
+ write.dstArrayElement = 0;
+ write.descriptorCount = 0;
+ write.descriptorType = VK_DESCRIPTOR_TYPE_MAX_ENUM; //Invalid value.
+ write.pImageInfo = nullptr;
+ write.pBufferInfo = nullptr;
+ write.pTexelBufferView = nullptr;
uint32_t type_size = 1;
switch (uniform.type) {
@@ -4282,14 +4468,13 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms,
write.descriptorCount = uniform.ids.size();
write.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER;
write.pImageInfo = image_infos.push_back(image_info)->get().ptr();
- write.pBufferInfo = NULL;
- write.pTexelBufferView = NULL;
+ write.pBufferInfo = nullptr;
+ write.pTexelBufferView = nullptr;
type_size = uniform.ids.size();
} break;
case UNIFORM_TYPE_SAMPLER_WITH_TEXTURE: {
-
if (uniform.ids.size() != set_uniform.length * 2) {
if (set_uniform.length > 1) {
ERR_FAIL_V_MSG(RID(), "SamplerTexture (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") sampler&texture elements, so it should provided twice the amount of IDs (sampler,texture pairs) to satisfy it (IDs provided: " + itos(uniform.ids.size()) + ").");
@@ -4318,6 +4503,10 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms,
attachable_textures.push_back(texture->owner.is_valid() ? texture->owner : uniform.ids[j + 1]);
}
+ if (texture->usage_flags & TEXTURE_USAGE_STORAGE_BIT) {
+ //can also be used as storage, add to mutable sampled
+ mutable_sampled_textures.push_back(texture);
+ }
if (texture->owner.is_valid()) {
texture = texture_owner.getornull(texture->owner);
ERR_FAIL_COND_V(!texture, RID()); //bug, should never happen
@@ -4326,25 +4515,19 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms,
img_info.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
image_info.push_back(img_info);
-
- if (texture->usage_flags & TEXTURE_USAGE_STORAGE_BIT) {
- //can also be used as storage, add to mutable sampled
- mutable_sampled_textures.push_back(texture);
- }
}
write.dstArrayElement = 0;
write.descriptorCount = uniform.ids.size() / 2;
write.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
write.pImageInfo = image_infos.push_back(image_info)->get().ptr();
- write.pBufferInfo = NULL;
- write.pTexelBufferView = NULL;
+ write.pBufferInfo = nullptr;
+ write.pTexelBufferView = nullptr;
type_size = uniform.ids.size() / 2;
} break;
case UNIFORM_TYPE_TEXTURE: {
-
if (uniform.ids.size() != set_uniform.length) {
if (set_uniform.length > 1) {
ERR_FAIL_V_MSG(RID(), "Texture (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") textures, so it should be provided equal number of texture IDs to satisfy it (IDs provided: " + itos(uniform.ids.size()) + ").");
@@ -4363,13 +4546,18 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms,
"Texture (binding: " + itos(uniform.binding) + ", index " + itos(j) + ") needs the TEXTURE_USAGE_SAMPLING_BIT usage flag set in order to be used as uniform.");
VkDescriptorImageInfo img_info;
- img_info.sampler = NULL;
+ img_info.sampler = VK_NULL_HANDLE;
img_info.imageView = texture->view;
if (texture->usage_flags & (TEXTURE_USAGE_COLOR_ATTACHMENT_BIT | TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | TEXTURE_USAGE_RESOLVE_ATTACHMENT_BIT)) {
attachable_textures.push_back(texture->owner.is_valid() ? texture->owner : uniform.ids[j]);
}
+ if (texture->usage_flags & TEXTURE_USAGE_STORAGE_BIT) {
+ //can also be used as storage, add to mutable sampled
+ mutable_sampled_textures.push_back(texture);
+ }
+
if (texture->owner.is_valid()) {
texture = texture_owner.getornull(texture->owner);
ERR_FAIL_COND_V(!texture, RID()); //bug, should never happen
@@ -4378,24 +4566,18 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms,
img_info.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
image_info.push_back(img_info);
-
- if (texture->usage_flags & TEXTURE_USAGE_STORAGE_BIT) {
- //can also be used as storage, add to mutable sampled
- mutable_sampled_textures.push_back(texture);
- }
}
write.dstArrayElement = 0;
write.descriptorCount = uniform.ids.size();
write.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE;
write.pImageInfo = image_infos.push_back(image_info)->get().ptr();
- write.pBufferInfo = NULL;
- write.pTexelBufferView = NULL;
+ write.pBufferInfo = nullptr;
+ write.pTexelBufferView = nullptr;
type_size = uniform.ids.size();
} break;
case UNIFORM_TYPE_IMAGE: {
-
if (uniform.ids.size() != set_uniform.length) {
if (set_uniform.length > 1) {
ERR_FAIL_V_MSG(RID(), "Image (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") textures, so it should be provided equal number of texture IDs to satisfy it (IDs provided: " + itos(uniform.ids.size()) + ").");
@@ -4416,9 +4598,14 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms,
"Image (binding: " + itos(uniform.binding) + ", index " + itos(j) + ") needs the TEXTURE_USAGE_STORAGE_BIT usage flag set in order to be used as uniform.");
VkDescriptorImageInfo img_info;
- img_info.sampler = NULL;
+ img_info.sampler = VK_NULL_HANDLE;
img_info.imageView = texture->view;
+ if (texture->usage_flags & TEXTURE_USAGE_SAMPLING_BIT) {
+ //can also be used as storage, add to mutable sampled
+ mutable_storage_textures.push_back(texture);
+ }
+
if (texture->owner.is_valid()) {
texture = texture_owner.getornull(texture->owner);
ERR_FAIL_COND_V(!texture, RID()); //bug, should never happen
@@ -4427,19 +4614,14 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms,
img_info.imageLayout = VK_IMAGE_LAYOUT_GENERAL;
image_info.push_back(img_info);
-
- if (texture->usage_flags & TEXTURE_USAGE_SAMPLING_BIT) {
- //can also be used as storage, add to mutable sampled
- mutable_storage_textures.push_back(texture);
- }
}
write.dstArrayElement = 0;
write.descriptorCount = uniform.ids.size();
write.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE;
write.pImageInfo = image_infos.push_back(image_info)->get().ptr();
- write.pBufferInfo = NULL;
- write.pTexelBufferView = NULL;
+ write.pBufferInfo = nullptr;
+ write.pTexelBufferView = nullptr;
type_size = uniform.ids.size();
@@ -4467,7 +4649,7 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms,
write.dstArrayElement = 0;
write.descriptorCount = uniform.ids.size();
write.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER;
- write.pImageInfo = NULL;
+ write.pImageInfo = nullptr;
write.pBufferInfo = buffer_infos.push_back(buffer_info)->get().ptr();
write.pTexelBufferView = buffer_views.push_back(buffer_view)->get().ptr();
@@ -4475,7 +4657,6 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms,
} break;
case UNIFORM_TYPE_SAMPLER_WITH_TEXTURE_BUFFER: {
-
if (uniform.ids.size() != set_uniform.length * 2) {
if (set_uniform.length > 1) {
ERR_FAIL_V_MSG(RID(), "SamplerBuffer (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") sampler buffer elements, so it should provided twice the amount of IDs (sampler,buffer pairs) to satisfy it (IDs provided: " + itos(uniform.ids.size()) + ").");
@@ -4533,9 +4714,9 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms,
write.dstArrayElement = 0;
write.descriptorCount = 1;
write.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
- write.pImageInfo = NULL;
+ write.pImageInfo = nullptr;
write.pBufferInfo = &buffer->buffer_info;
- write.pTexelBufferView = NULL;
+ write.pTexelBufferView = nullptr;
} break;
case UNIFORM_TYPE_STORAGE_BUFFER: {
@@ -4552,12 +4733,11 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms,
write.dstArrayElement = 0;
write.descriptorCount = 1;
write.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
- write.pImageInfo = NULL;
+ write.pImageInfo = nullptr;
write.pBufferInfo = &buffer->buffer_info;
- write.pTexelBufferView = NULL;
+ write.pTexelBufferView = nullptr;
} break;
case UNIFORM_TYPE_INPUT_ATTACHMENT: {
-
} break;
default: {
}
@@ -4578,7 +4758,7 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms,
VkDescriptorSetAllocateInfo descriptor_set_allocate_info;
descriptor_set_allocate_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
- descriptor_set_allocate_info.pNext = NULL;
+ descriptor_set_allocate_info.pNext = nullptr;
descriptor_set_allocate_info.descriptorPool = pool->pool;
descriptor_set_allocate_info.descriptorSetCount = 1;
descriptor_set_allocate_info.pSetLayouts = &shader->sets[p_shader_set].descriptor_set_layout;
@@ -4619,7 +4799,7 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms,
for (int i = 0; i < writes.size(); i++) {
writes.write[i].dstSet = descriptor_set;
}
- vkUpdateDescriptorSets(device, writes.size(), writes.ptr(), 0, NULL);
+ vkUpdateDescriptorSets(device, writes.size(), writes.ptr(), 0, nullptr);
}
return id;
@@ -4638,7 +4818,7 @@ Error RenderingDeviceVulkan::buffer_update(RID p_buffer, uint32_t p_offset, uint
VkPipelineStageFlags dst_stage_mask;
VkAccessFlags dst_access;
- Buffer *buffer = NULL;
+ Buffer *buffer = nullptr;
if (vertex_buffer_owner.owns(p_buffer)) {
dst_stage_mask = VK_PIPELINE_STAGE_VERTEX_INPUT_BIT;
dst_access = VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT;
@@ -4681,10 +4861,9 @@ Error RenderingDeviceVulkan::buffer_update(RID p_buffer, uint32_t p_offset, uint
}
Vector<uint8_t> RenderingDeviceVulkan::buffer_get_data(RID p_buffer) {
-
_THREAD_SAFE_METHOD_
- Buffer *buffer = NULL;
+ Buffer *buffer = nullptr;
if (vertex_buffer_owner.owns(p_buffer)) {
buffer = vertex_buffer_owner.getornull(p_buffer);
} else if (index_buffer_owner.owns(p_buffer)) {
@@ -4714,7 +4893,6 @@ Vector<uint8_t> RenderingDeviceVulkan::buffer_get_data(RID p_buffer) {
Vector<uint8_t> buffer_data;
{
-
buffer_data.resize(buffer->size);
uint8_t *w = buffer_data.ptrw();
copymem(w, buffer_mem, buffer->size);
@@ -4732,7 +4910,6 @@ Vector<uint8_t> RenderingDeviceVulkan::buffer_get_data(RID p_buffer) {
/*************************/
RID RenderingDeviceVulkan::render_pipeline_create(RID p_shader, FramebufferFormatID p_framebuffer_format, VertexFormatID p_vertex_format, RenderPrimitive p_render_primitive, const PipelineRasterizationState &p_rasterization_state, const PipelineMultisampleState &p_multisample_state, const PipelineDepthStencilState &p_depth_stencil_state, const PipelineColorBlendState &p_blend_state, int p_dynamic_state_flags) {
-
_THREAD_SAFE_METHOD_
//needs a shader
@@ -4783,12 +4960,12 @@ RID RenderingDeviceVulkan::render_pipeline_create(RID p_shader, FramebufferForma
} else {
//does not use vertices
pipeline_vertex_input_state_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
- pipeline_vertex_input_state_create_info.pNext = NULL;
+ pipeline_vertex_input_state_create_info.pNext = nullptr;
pipeline_vertex_input_state_create_info.flags = 0;
pipeline_vertex_input_state_create_info.vertexBindingDescriptionCount = 0;
- pipeline_vertex_input_state_create_info.pVertexBindingDescriptions = NULL;
+ pipeline_vertex_input_state_create_info.pVertexBindingDescriptions = nullptr;
pipeline_vertex_input_state_create_info.vertexAttributeDescriptionCount = 0;
- pipeline_vertex_input_state_create_info.pVertexAttributeDescriptions = NULL;
+ pipeline_vertex_input_state_create_info.pVertexAttributeDescriptions = nullptr;
ERR_FAIL_COND_V_MSG(shader->vertex_input_mask != 0, RID(),
"Shader contains vertex inputs, but no vertex input description was provided for pipeline creation.");
@@ -4799,7 +4976,7 @@ RID RenderingDeviceVulkan::render_pipeline_create(RID p_shader, FramebufferForma
VkPipelineInputAssemblyStateCreateInfo input_assembly_create_info;
input_assembly_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
- input_assembly_create_info.pNext = NULL;
+ input_assembly_create_info.pNext = nullptr;
input_assembly_create_info.flags = 0;
static const VkPrimitiveTopology topology_list[RENDER_PRIMITIVE_MAX] = {
@@ -4822,24 +4999,24 @@ RID RenderingDeviceVulkan::render_pipeline_create(RID p_shader, FramebufferForma
//tesselation
VkPipelineTessellationStateCreateInfo tesselation_create_info;
tesselation_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO;
- tesselation_create_info.pNext = NULL;
+ tesselation_create_info.pNext = nullptr;
tesselation_create_info.flags = 0;
ERR_FAIL_COND_V(p_rasterization_state.patch_control_points < 1 || p_rasterization_state.patch_control_points > limits.maxTessellationPatchSize, RID());
tesselation_create_info.patchControlPoints = p_rasterization_state.patch_control_points;
VkPipelineViewportStateCreateInfo viewport_state_create_info;
viewport_state_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
- viewport_state_create_info.pNext = NULL;
+ viewport_state_create_info.pNext = nullptr;
viewport_state_create_info.flags = 0;
viewport_state_create_info.viewportCount = 1; //if VR extensions are supported at some point, this will have to be customizable in the framebuffer format
- viewport_state_create_info.pViewports = NULL;
+ viewport_state_create_info.pViewports = nullptr;
viewport_state_create_info.scissorCount = 1;
- viewport_state_create_info.pScissors = NULL;
+ viewport_state_create_info.pScissors = nullptr;
//rasterization
VkPipelineRasterizationStateCreateInfo rasterization_state_create_info;
rasterization_state_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
- rasterization_state_create_info.pNext = NULL;
+ rasterization_state_create_info.pNext = nullptr;
rasterization_state_create_info.flags = 0;
rasterization_state_create_info.depthClampEnable = p_rasterization_state.enable_depth_clamp;
rasterization_state_create_info.rasterizerDiscardEnable = p_rasterization_state.discard_primitives;
@@ -4862,7 +5039,7 @@ RID RenderingDeviceVulkan::render_pipeline_create(RID p_shader, FramebufferForma
//multisample
VkPipelineMultisampleStateCreateInfo multisample_state_create_info;
multisample_state_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
- multisample_state_create_info.pNext = NULL;
+ multisample_state_create_info.pNext = nullptr;
multisample_state_create_info.flags = 0;
multisample_state_create_info.rasterizationSamples = rasterization_sample_count[p_multisample_state.sample_count];
@@ -4882,7 +5059,7 @@ RID RenderingDeviceVulkan::render_pipeline_create(RID p_shader, FramebufferForma
}
multisample_state_create_info.pSampleMask = sample_mask.ptr();
} else {
- multisample_state_create_info.pSampleMask = NULL;
+ multisample_state_create_info.pSampleMask = nullptr;
}
multisample_state_create_info.alphaToCoverageEnable = p_multisample_state.enable_alpha_to_coverage;
@@ -4892,7 +5069,7 @@ RID RenderingDeviceVulkan::render_pipeline_create(RID p_shader, FramebufferForma
VkPipelineDepthStencilStateCreateInfo depth_stencil_state_create_info;
depth_stencil_state_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO;
- depth_stencil_state_create_info.pNext = NULL;
+ depth_stencil_state_create_info.pNext = nullptr;
depth_stencil_state_create_info.flags = 0;
depth_stencil_state_create_info.depthTestEnable = p_depth_stencil_state.enable_depth_test;
depth_stencil_state_create_info.depthWriteEnable = p_depth_stencil_state.enable_depth_write;
@@ -4901,29 +5078,29 @@ RID RenderingDeviceVulkan::render_pipeline_create(RID p_shader, FramebufferForma
depth_stencil_state_create_info.depthBoundsTestEnable = p_depth_stencil_state.enable_depth_range;
depth_stencil_state_create_info.stencilTestEnable = p_depth_stencil_state.enable_stencil;
- ERR_FAIL_INDEX_V(p_depth_stencil_state.stencil_operation_front.fail, STENCIL_OP_MAX, RID());
- depth_stencil_state_create_info.front.failOp = stencil_operations[p_depth_stencil_state.stencil_operation_front.fail];
- ERR_FAIL_INDEX_V(p_depth_stencil_state.stencil_operation_front.pass, STENCIL_OP_MAX, RID());
- depth_stencil_state_create_info.front.passOp = stencil_operations[p_depth_stencil_state.stencil_operation_front.pass];
- ERR_FAIL_INDEX_V(p_depth_stencil_state.stencil_operation_front.depth_fail, STENCIL_OP_MAX, RID());
- depth_stencil_state_create_info.front.depthFailOp = stencil_operations[p_depth_stencil_state.stencil_operation_front.depth_fail];
- ERR_FAIL_INDEX_V(p_depth_stencil_state.stencil_operation_front.compare, COMPARE_OP_MAX, RID());
- depth_stencil_state_create_info.front.compareOp = compare_operators[p_depth_stencil_state.stencil_operation_front.compare];
- depth_stencil_state_create_info.front.compareMask = p_depth_stencil_state.stencil_operation_front.compare_mask;
- depth_stencil_state_create_info.front.writeMask = p_depth_stencil_state.stencil_operation_front.write_mask;
- depth_stencil_state_create_info.front.reference = p_depth_stencil_state.stencil_operation_front.reference;
-
- ERR_FAIL_INDEX_V(p_depth_stencil_state.stencil_operation_back.fail, STENCIL_OP_MAX, RID());
- depth_stencil_state_create_info.back.failOp = stencil_operations[p_depth_stencil_state.stencil_operation_back.fail];
- ERR_FAIL_INDEX_V(p_depth_stencil_state.stencil_operation_back.pass, STENCIL_OP_MAX, RID());
- depth_stencil_state_create_info.back.passOp = stencil_operations[p_depth_stencil_state.stencil_operation_back.pass];
- ERR_FAIL_INDEX_V(p_depth_stencil_state.stencil_operation_back.depth_fail, STENCIL_OP_MAX, RID());
- depth_stencil_state_create_info.back.depthFailOp = stencil_operations[p_depth_stencil_state.stencil_operation_back.depth_fail];
- ERR_FAIL_INDEX_V(p_depth_stencil_state.stencil_operation_back.compare, COMPARE_OP_MAX, RID());
- depth_stencil_state_create_info.back.compareOp = compare_operators[p_depth_stencil_state.stencil_operation_back.compare];
- depth_stencil_state_create_info.back.compareMask = p_depth_stencil_state.stencil_operation_back.compare_mask;
- depth_stencil_state_create_info.back.writeMask = p_depth_stencil_state.stencil_operation_back.write_mask;
- depth_stencil_state_create_info.back.reference = p_depth_stencil_state.stencil_operation_back.reference;
+ ERR_FAIL_INDEX_V(p_depth_stencil_state.front_op.fail, STENCIL_OP_MAX, RID());
+ depth_stencil_state_create_info.front.failOp = stencil_operations[p_depth_stencil_state.front_op.fail];
+ ERR_FAIL_INDEX_V(p_depth_stencil_state.front_op.pass, STENCIL_OP_MAX, RID());
+ depth_stencil_state_create_info.front.passOp = stencil_operations[p_depth_stencil_state.front_op.pass];
+ ERR_FAIL_INDEX_V(p_depth_stencil_state.front_op.depth_fail, STENCIL_OP_MAX, RID());
+ depth_stencil_state_create_info.front.depthFailOp = stencil_operations[p_depth_stencil_state.front_op.depth_fail];
+ ERR_FAIL_INDEX_V(p_depth_stencil_state.front_op.compare, COMPARE_OP_MAX, RID());
+ depth_stencil_state_create_info.front.compareOp = compare_operators[p_depth_stencil_state.front_op.compare];
+ depth_stencil_state_create_info.front.compareMask = p_depth_stencil_state.front_op.compare_mask;
+ depth_stencil_state_create_info.front.writeMask = p_depth_stencil_state.front_op.write_mask;
+ depth_stencil_state_create_info.front.reference = p_depth_stencil_state.front_op.reference;
+
+ ERR_FAIL_INDEX_V(p_depth_stencil_state.back_op.fail, STENCIL_OP_MAX, RID());
+ depth_stencil_state_create_info.back.failOp = stencil_operations[p_depth_stencil_state.back_op.fail];
+ ERR_FAIL_INDEX_V(p_depth_stencil_state.back_op.pass, STENCIL_OP_MAX, RID());
+ depth_stencil_state_create_info.back.passOp = stencil_operations[p_depth_stencil_state.back_op.pass];
+ ERR_FAIL_INDEX_V(p_depth_stencil_state.back_op.depth_fail, STENCIL_OP_MAX, RID());
+ depth_stencil_state_create_info.back.depthFailOp = stencil_operations[p_depth_stencil_state.back_op.depth_fail];
+ ERR_FAIL_INDEX_V(p_depth_stencil_state.back_op.compare, COMPARE_OP_MAX, RID());
+ depth_stencil_state_create_info.back.compareOp = compare_operators[p_depth_stencil_state.back_op.compare];
+ depth_stencil_state_create_info.back.compareMask = p_depth_stencil_state.back_op.compare_mask;
+ depth_stencil_state_create_info.back.writeMask = p_depth_stencil_state.back_op.write_mask;
+ depth_stencil_state_create_info.back.reference = p_depth_stencil_state.back_op.reference;
depth_stencil_state_create_info.minDepthBounds = p_depth_stencil_state.depth_range_min;
depth_stencil_state_create_info.maxDepthBounds = p_depth_stencil_state.depth_range_max;
@@ -4931,7 +5108,7 @@ RID RenderingDeviceVulkan::render_pipeline_create(RID p_shader, FramebufferForma
//blend state
VkPipelineColorBlendStateCreateInfo color_blend_state_create_info;
color_blend_state_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
- color_blend_state_create_info.pNext = NULL;
+ color_blend_state_create_info.pNext = nullptr;
color_blend_state_create_info.flags = 0;
color_blend_state_create_info.logicOpEnable = p_blend_state.enable_logic_op;
ERR_FAIL_INDEX_V(p_blend_state.logic_op, LOGIC_OP_MAX, RID());
@@ -4988,7 +5165,7 @@ RID RenderingDeviceVulkan::render_pipeline_create(RID p_shader, FramebufferForma
VkPipelineDynamicStateCreateInfo dynamic_state_create_info;
dynamic_state_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
- dynamic_state_create_info.pNext = NULL;
+ dynamic_state_create_info.pNext = nullptr;
dynamic_state_create_info.flags = 0;
Vector<VkDynamicState> dynamic_states; //vulkan is weird..
@@ -5030,7 +5207,7 @@ RID RenderingDeviceVulkan::render_pipeline_create(RID p_shader, FramebufferForma
VkGraphicsPipelineCreateInfo graphics_pipeline_create_info;
graphics_pipeline_create_info.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
- graphics_pipeline_create_info.pNext = NULL;
+ graphics_pipeline_create_info.pNext = nullptr;
graphics_pipeline_create_info.flags = 0;
graphics_pipeline_create_info.stageCount = shader->pipeline_stages.size();
@@ -5048,11 +5225,11 @@ RID RenderingDeviceVulkan::render_pipeline_create(RID p_shader, FramebufferForma
graphics_pipeline_create_info.renderPass = fb_format.render_pass;
graphics_pipeline_create_info.subpass = 0;
- graphics_pipeline_create_info.basePipelineHandle = NULL;
+ graphics_pipeline_create_info.basePipelineHandle = VK_NULL_HANDLE;
graphics_pipeline_create_info.basePipelineIndex = 0;
RenderPipeline pipeline;
- VkResult err = vkCreateGraphicsPipelines(device, NULL, 1, &graphics_pipeline_create_info, NULL, &pipeline.pipeline);
+ VkResult err = vkCreateGraphicsPipelines(device, VK_NULL_HANDLE, 1, &graphics_pipeline_create_info, nullptr, &pipeline.pipeline);
ERR_FAIL_COND_V_MSG(err, RID(), "vkCreateGraphicsPipelines failed with error " + itos(err) + ".");
pipeline.set_formats = shader->set_formats;
@@ -5116,16 +5293,16 @@ RID RenderingDeviceVulkan::compute_pipeline_create(RID p_shader) {
VkComputePipelineCreateInfo compute_pipeline_create_info;
compute_pipeline_create_info.sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO;
- compute_pipeline_create_info.pNext = NULL;
+ compute_pipeline_create_info.pNext = nullptr;
compute_pipeline_create_info.flags = 0;
compute_pipeline_create_info.stage = shader->pipeline_stages[0];
compute_pipeline_create_info.layout = shader->pipeline_layout;
- compute_pipeline_create_info.basePipelineHandle = NULL;
+ compute_pipeline_create_info.basePipelineHandle = VK_NULL_HANDLE;
compute_pipeline_create_info.basePipelineIndex = 0;
ComputePipeline pipeline;
- VkResult err = vkCreateComputePipelines(device, NULL, 1, &compute_pipeline_create_info, NULL, &pipeline.pipeline);
+ VkResult err = vkCreateComputePipelines(device, VK_NULL_HANDLE, 1, &compute_pipeline_create_info, nullptr, &pipeline.pipeline);
ERR_FAIL_COND_V_MSG(err, RID(), "vkCreateComputePipelines failed with error " + itos(err) + ".");
pipeline.set_formats = shader->set_formats;
@@ -5142,7 +5319,6 @@ RID RenderingDeviceVulkan::compute_pipeline_create(RID p_shader) {
}
bool RenderingDeviceVulkan::compute_pipeline_is_valid(RID p_pipeline) {
-
return compute_pipeline_owner.owns(p_pipeline);
}
@@ -5152,17 +5328,20 @@ bool RenderingDeviceVulkan::compute_pipeline_is_valid(RID p_pipeline) {
int RenderingDeviceVulkan::screen_get_width(DisplayServer::WindowID p_screen) const {
_THREAD_SAFE_METHOD_
-
+ ERR_FAIL_COND_V_MSG(local_device.is_valid(), -1, "Local devices have no screen");
return context->window_get_width(p_screen);
}
+
int RenderingDeviceVulkan::screen_get_height(DisplayServer::WindowID p_screen) const {
_THREAD_SAFE_METHOD_
+ ERR_FAIL_COND_V_MSG(local_device.is_valid(), -1, "Local devices have no screen");
return context->window_get_height(p_screen);
}
-RenderingDevice::FramebufferFormatID RenderingDeviceVulkan::screen_get_framebuffer_format() const {
+RenderingDevice::FramebufferFormatID RenderingDeviceVulkan::screen_get_framebuffer_format() const {
_THREAD_SAFE_METHOD_
+ ERR_FAIL_COND_V_MSG(local_device.is_valid(), INVALID_ID, "Local devices have no screen");
//very hacky, but not used often per frame so I guess ok
VkFormat vkformat = context->get_screen_format();
@@ -5190,11 +5369,11 @@ RenderingDevice::FramebufferFormatID RenderingDeviceVulkan::screen_get_framebuff
/*******************/
RenderingDevice::DrawListID RenderingDeviceVulkan::draw_list_begin_for_screen(DisplayServer::WindowID p_screen, const Color &p_clear_color) {
-
_THREAD_SAFE_METHOD_
+ ERR_FAIL_COND_V_MSG(local_device.is_valid(), INVALID_ID, "Local devices have no screen");
- ERR_FAIL_COND_V_MSG(draw_list != NULL, INVALID_ID, "Only one draw list can be active at the same time.");
- ERR_FAIL_COND_V_MSG(compute_list != NULL, INVALID_ID, "Only one draw/compute list can be active at the same time.");
+ ERR_FAIL_COND_V_MSG(draw_list != nullptr, INVALID_ID, "Only one draw list can be active at the same time.");
+ ERR_FAIL_COND_V_MSG(compute_list != nullptr, INVALID_ID, "Only one draw/compute list can be active at the same time.");
VkCommandBuffer command_buffer = frames[frame].draw_command_buffer;
draw_list = memnew(DrawList);
@@ -5207,7 +5386,7 @@ RenderingDevice::DrawListID RenderingDeviceVulkan::draw_list_begin_for_screen(Di
VkRenderPassBeginInfo render_pass_begin;
render_pass_begin.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
- render_pass_begin.pNext = NULL;
+ render_pass_begin.pNext = nullptr;
render_pass_begin.renderPass = context->window_get_render_pass(p_screen);
render_pass_begin.framebuffer = context->window_get_framebuffer(p_screen);
@@ -5253,7 +5432,6 @@ RenderingDevice::DrawListID RenderingDeviceVulkan::draw_list_begin_for_screen(Di
}
Error RenderingDeviceVulkan::_draw_list_setup_framebuffer(Framebuffer *p_framebuffer, InitialAction p_initial_color_action, FinalAction p_final_color_action, InitialAction p_initial_depth_action, FinalAction p_final_depth_action, VkFramebuffer *r_framebuffer, VkRenderPass *r_render_pass) {
-
Framebuffer::VersionKey vk;
vk.initial_color_action = p_initial_color_action;
vk.final_color_action = p_final_color_action;
@@ -5268,7 +5446,7 @@ Error RenderingDeviceVulkan::_draw_list_setup_framebuffer(Framebuffer *p_framebu
VkFramebufferCreateInfo framebuffer_create_info;
framebuffer_create_info.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
- framebuffer_create_info.pNext = NULL;
+ framebuffer_create_info.pNext = nullptr;
framebuffer_create_info.flags = 0;
framebuffer_create_info.renderPass = version.render_pass;
Vector<VkImageView> attachments;
@@ -5285,7 +5463,7 @@ Error RenderingDeviceVulkan::_draw_list_setup_framebuffer(Framebuffer *p_framebu
framebuffer_create_info.height = p_framebuffer->size.height;
framebuffer_create_info.layers = 1;
- VkResult err = vkCreateFramebuffer(device, &framebuffer_create_info, NULL, &version.framebuffer);
+ VkResult err = vkCreateFramebuffer(device, &framebuffer_create_info, nullptr, &version.framebuffer);
ERR_FAIL_COND_V_MSG(err, ERR_CANT_CREATE, "vkCreateFramebuffer failed with error " + itos(err) + ".");
p_framebuffer->framebuffers.insert(vk, version);
@@ -5298,10 +5476,9 @@ Error RenderingDeviceVulkan::_draw_list_setup_framebuffer(Framebuffer *p_framebu
}
Error RenderingDeviceVulkan::_draw_list_render_pass_begin(Framebuffer *framebuffer, InitialAction p_initial_color_action, FinalAction p_final_color_action, InitialAction p_initial_depth_action, FinalAction p_final_depth_action, const Vector<Color> &p_clear_colors, float p_clear_depth, uint32_t p_clear_stencil, Point2i viewport_offset, Point2i viewport_size, VkFramebuffer vkframebuffer, VkRenderPass render_pass, VkCommandBuffer command_buffer, VkSubpassContents subpass_contents) {
-
VkRenderPassBeginInfo render_pass_begin;
render_pass_begin.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
- render_pass_begin.pNext = NULL;
+ render_pass_begin.pNext = nullptr;
render_pass_begin.renderPass = render_pass;
render_pass_begin.framebuffer = vkframebuffer;
@@ -5375,7 +5552,6 @@ void RenderingDeviceVulkan::_draw_list_insert_clear_region(DrawList *draw_list,
clear_at.colorAttachment = color_index++;
clear_at.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
} else if (p_clear_depth && texture->usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
-
clear_at.clearValue.depthStencil.depth = p_depth;
clear_at.clearValue.depthStencil.stencil = p_stencil;
clear_at.colorAttachment = 0;
@@ -5401,11 +5577,10 @@ void RenderingDeviceVulkan::_draw_list_insert_clear_region(DrawList *draw_list,
}
RenderingDevice::DrawListID RenderingDeviceVulkan::draw_list_begin(RID p_framebuffer, InitialAction p_initial_color_action, FinalAction p_final_color_action, InitialAction p_initial_depth_action, FinalAction p_final_depth_action, const Vector<Color> &p_clear_color_values, float p_clear_depth, uint32_t p_clear_stencil, const Rect2 &p_region) {
-
_THREAD_SAFE_METHOD_
- ERR_FAIL_COND_V_MSG(draw_list != NULL, INVALID_ID, "Only one draw list can be active at the same time.");
- ERR_FAIL_COND_V_MSG(compute_list != NULL, INVALID_ID, "Only one draw/compute list can be active at the same time.");
+ ERR_FAIL_COND_V_MSG(draw_list != nullptr, INVALID_ID, "Only one draw list can be active at the same time.");
+ ERR_FAIL_COND_V_MSG(compute_list != nullptr, INVALID_ID, "Only one draw/compute list can be active at the same time.");
Framebuffer *framebuffer = framebuffer_owner.getornull(p_framebuffer);
ERR_FAIL_COND_V(!framebuffer, INVALID_ID);
@@ -5492,7 +5667,6 @@ RenderingDevice::DrawListID RenderingDeviceVulkan::draw_list_begin(RID p_framebu
}
Error RenderingDeviceVulkan::draw_list_begin_split(RID p_framebuffer, uint32_t p_splits, DrawListID *r_split_ids, InitialAction p_initial_color_action, FinalAction p_final_color_action, InitialAction p_initial_depth_action, FinalAction p_final_depth_action, const Vector<Color> &p_clear_color_values, float p_clear_depth, uint32_t p_clear_stencil, const Rect2 &p_region) {
-
_THREAD_SAFE_METHOD_
ERR_FAIL_COND_V(p_splits < 1, ERR_INVALID_DECLARATION);
@@ -5539,24 +5713,22 @@ Error RenderingDeviceVulkan::draw_list_begin_split(RID p_framebuffer, uint32_t p
uint32_t from = split_draw_list_allocators.size();
split_draw_list_allocators.resize(p_splits);
for (uint32_t i = from; i < p_splits; i++) {
-
VkCommandPoolCreateInfo cmd_pool_info;
cmd_pool_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
- cmd_pool_info.pNext = NULL;
+ cmd_pool_info.pNext = nullptr;
cmd_pool_info.queueFamilyIndex = context->get_graphics_queue();
cmd_pool_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
- VkResult res = vkCreateCommandPool(device, &cmd_pool_info, NULL, &split_draw_list_allocators.write[i].command_pool);
+ VkResult res = vkCreateCommandPool(device, &cmd_pool_info, nullptr, &split_draw_list_allocators.write[i].command_pool);
ERR_FAIL_COND_V_MSG(res, ERR_CANT_CREATE, "vkCreateCommandPool failed with error " + itos(res) + ".");
for (int j = 0; j < frame_count; j++) {
-
VkCommandBuffer command_buffer;
VkCommandBufferAllocateInfo cmdbuf;
//no command buffer exists, create it.
cmdbuf.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
- cmdbuf.pNext = NULL;
+ cmdbuf.pNext = nullptr;
cmdbuf.commandPool = split_draw_list_allocators[i].command_pool;
cmdbuf.level = VK_COMMAND_BUFFER_LEVEL_SECONDARY;
cmdbuf.commandBufferCount = 1;
@@ -5587,13 +5759,12 @@ Error RenderingDeviceVulkan::draw_list_begin_split(RID p_framebuffer, uint32_t p
draw_list_split = true;
for (uint32_t i = 0; i < p_splits; i++) {
-
//take a command buffer and initialize it
VkCommandBuffer command_buffer = split_draw_list_allocators[p_splits].command_buffers[frame];
VkCommandBufferInheritanceInfo inheritance_info;
inheritance_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO;
- inheritance_info.pNext = NULL;
+ inheritance_info.pNext = nullptr;
inheritance_info.renderPass = render_pass;
inheritance_info.subpass = 0;
inheritance_info.framebuffer = vkframebuffer;
@@ -5603,21 +5774,21 @@ Error RenderingDeviceVulkan::draw_list_begin_split(RID p_framebuffer, uint32_t p
VkCommandBufferBeginInfo cmdbuf_begin;
cmdbuf_begin.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
- cmdbuf_begin.pNext = NULL;
+ cmdbuf_begin.pNext = nullptr;
cmdbuf_begin.flags = VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT | VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT;
cmdbuf_begin.pInheritanceInfo = &inheritance_info;
VkResult res = vkResetCommandBuffer(command_buffer, 0);
if (res) {
memdelete_arr(draw_list);
- draw_list = NULL;
+ draw_list = nullptr;
ERR_FAIL_V_MSG(ERR_CANT_CREATE, "vkResetCommandBuffer failed with error " + itos(res) + ".");
}
res = vkBeginCommandBuffer(command_buffer, &cmdbuf_begin);
if (res) {
memdelete_arr(draw_list);
- draw_list = NULL;
+ draw_list = nullptr;
ERR_FAIL_V_MSG(ERR_CANT_CREATE, "vkBeginCommandBuffer failed with error " + itos(res) + ".");
}
@@ -5656,37 +5827,35 @@ Error RenderingDeviceVulkan::draw_list_begin_split(RID p_framebuffer, uint32_t p
}
RenderingDeviceVulkan::DrawList *RenderingDeviceVulkan::_get_draw_list_ptr(DrawListID p_id) {
-
if (p_id < 0) {
- return NULL;
+ return nullptr;
}
if (!draw_list) {
- return NULL;
+ return nullptr;
} else if (p_id == ID_TYPE_DRAW_LIST) {
if (draw_list_split) {
- return NULL;
+ return nullptr;
}
return draw_list;
} else if (p_id >> DrawListID(ID_BASE_SHIFT) == ID_TYPE_SPLIT_DRAW_LIST) {
if (!draw_list_split) {
- return NULL;
+ return nullptr;
}
uint64_t index = p_id & ((DrawListID(1) << DrawListID(ID_BASE_SHIFT)) - 1); //mask
if (index >= draw_list_count) {
- return NULL;
+ return nullptr;
}
return &draw_list[index];
} else {
- return NULL;
+ return nullptr;
}
}
void RenderingDeviceVulkan::draw_list_bind_render_pipeline(DrawListID p_list, RID p_render_pipeline) {
-
DrawList *dl = _get_draw_list_ptr(p_list);
ERR_FAIL_COND(!dl);
#ifdef DEBUG_ENABLED
@@ -5737,7 +5906,7 @@ void RenderingDeviceVulkan::draw_list_bind_render_pipeline(DrawListID p_list, RI
if (pipeline->push_constant_size) {
dl->state.pipeline_push_constant_stages = pipeline->push_constant_stages;
#ifdef DEBUG_ENABLED
- dl->validation.pipeline_push_constant_suppplied = false;
+ dl->validation.pipeline_push_constant_supplied = false;
#endif
}
@@ -5757,7 +5926,6 @@ void RenderingDeviceVulkan::draw_list_bind_render_pipeline(DrawListID p_list, RI
}
void RenderingDeviceVulkan::draw_list_bind_uniform_set(DrawListID p_list, RID p_uniform_set, uint32_t p_index) {
-
#ifdef DEBUG_ENABLED
ERR_FAIL_COND_MSG(p_index >= limits.maxBoundDescriptorSets || p_index > MAX_UNIFORM_SETS,
"Attempting to bind a descriptor set (" + itos(p_index) + ") greater than what the hardware supports (" + itos(limits.maxBoundDescriptorSets) + ").");
@@ -5820,8 +5988,8 @@ void RenderingDeviceVulkan::draw_list_bind_vertex_array(DrawListID p_list, RID p
dl->validation.vertex_array_size = vertex_array->vertex_count;
vkCmdBindVertexBuffers(dl->command_buffer, 0, vertex_array->buffers.size(), vertex_array->buffers.ptr(), vertex_array->offsets.ptr());
}
-void RenderingDeviceVulkan::draw_list_bind_index_array(DrawListID p_list, RID p_index_array) {
+void RenderingDeviceVulkan::draw_list_bind_index_array(DrawListID p_list, RID p_index_array) {
DrawList *dl = _get_draw_list_ptr(p_list);
ERR_FAIL_COND(!dl);
#ifdef DEBUG_ENABLED
@@ -5846,7 +6014,6 @@ void RenderingDeviceVulkan::draw_list_bind_index_array(DrawListID p_list, RID p_
}
void RenderingDeviceVulkan::draw_list_set_line_width(DrawListID p_list, float p_width) {
-
DrawList *dl = _get_draw_list_ptr(p_list);
ERR_FAIL_COND(!dl);
#ifdef DEBUG_ENABLED
@@ -5856,7 +6023,7 @@ void RenderingDeviceVulkan::draw_list_set_line_width(DrawListID p_list, float p_
vkCmdSetLineWidth(dl->command_buffer, p_width);
}
-void RenderingDeviceVulkan::draw_list_set_push_constant(DrawListID p_list, void *p_data, uint32_t p_data_size) {
+void RenderingDeviceVulkan::draw_list_set_push_constant(DrawListID p_list, const void *p_data, uint32_t p_data_size) {
DrawList *dl = _get_draw_list_ptr(p_list);
ERR_FAIL_COND(!dl);
@@ -5870,12 +6037,11 @@ void RenderingDeviceVulkan::draw_list_set_push_constant(DrawListID p_list, void
#endif
vkCmdPushConstants(dl->command_buffer, dl->state.pipeline_layout, dl->state.pipeline_push_constant_stages, 0, p_data_size, p_data);
#ifdef DEBUG_ENABLED
- dl->validation.pipeline_push_constant_suppplied = true;
+ dl->validation.pipeline_push_constant_supplied = true;
#endif
}
void RenderingDeviceVulkan::draw_list_draw(DrawListID p_list, bool p_use_indices, uint32_t p_instances, uint32_t p_procedural_vertices) {
-
DrawList *dl = _get_draw_list_ptr(p_list);
ERR_FAIL_COND(!dl);
#ifdef DEBUG_ENABLED
@@ -5899,7 +6065,7 @@ void RenderingDeviceVulkan::draw_list_draw(DrawListID p_list, bool p_use_indices
if (dl->validation.pipeline_push_constant_size > 0) {
//using push constants, check that they were supplied
- ERR_FAIL_COND_MSG(!dl->validation.pipeline_push_constant_suppplied,
+ ERR_FAIL_COND_MSG(!dl->validation.pipeline_push_constant_supplied,
"The shader in this pipeline requires a push constant to be set before drawing, but it's not present.");
}
@@ -5908,13 +6074,11 @@ void RenderingDeviceVulkan::draw_list_draw(DrawListID p_list, bool p_use_indices
//Bind descriptor sets
for (uint32_t i = 0; i < dl->state.set_count; i++) {
-
if (dl->state.sets[i].pipeline_expected_format == 0) {
continue; //nothing expected by this pipeline
}
#ifdef DEBUG_ENABLED
if (dl->state.sets[i].pipeline_expected_format != dl->state.sets[i].uniform_set_format) {
-
if (dl->state.sets[i].uniform_set_format == 0) {
ERR_FAIL_MSG("Uniforms were never supplied for set (" + itos(i) + ") at the time of drawing, which are required by the pipeline");
} else if (uniform_set_owner.owns(dl->state.sets[i].uniform_set)) {
@@ -5927,13 +6091,12 @@ void RenderingDeviceVulkan::draw_list_draw(DrawListID p_list, bool p_use_indices
#endif
if (!dl->state.sets[i].bound) {
//All good, see if this requires re-binding
- vkCmdBindDescriptorSets(dl->command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, dl->state.pipeline_layout, i, 1, &dl->state.sets[i].descriptor_set, 0, NULL);
+ vkCmdBindDescriptorSets(dl->command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, dl->state.pipeline_layout, i, 1, &dl->state.sets[i].descriptor_set, 0, nullptr);
dl->state.sets[i].bound = true;
}
}
if (p_use_indices) {
-
#ifdef DEBUG_ENABLED
ERR_FAIL_COND_MSG(p_procedural_vertices > 0,
"Procedural vertices can't be used together with indices.");
@@ -5961,7 +6124,6 @@ void RenderingDeviceVulkan::draw_list_draw(DrawListID p_list, bool p_use_indices
#endif
vkCmdDrawIndexed(dl->command_buffer, to_draw, p_instances, dl->validation.index_array_offset, 0, 0);
} else {
-
uint32_t to_draw;
if (p_procedural_vertices > 0) {
@@ -5971,7 +6133,6 @@ void RenderingDeviceVulkan::draw_list_draw(DrawListID p_list, bool p_use_indices
#endif
to_draw = p_procedural_vertices;
} else {
-
#ifdef DEBUG_ENABLED
ERR_FAIL_COND_MSG(dl->validation.pipeline_vertex_format == INVALID_ID,
"Draw command lacks indices, but pipeline format does not use vertices.");
@@ -6014,6 +6175,7 @@ void RenderingDeviceVulkan::draw_list_enable_scissor(DrawListID p_list, const Re
vkCmdSetScissor(dl->command_buffer, 0, 1, &scissor);
}
+
void RenderingDeviceVulkan::draw_list_disable_scissor(DrawListID p_list) {
DrawList *dl = _get_draw_list_ptr(p_list);
ERR_FAIL_COND(!dl);
@@ -6030,7 +6192,6 @@ void RenderingDeviceVulkan::draw_list_disable_scissor(DrawListID p_list) {
}
void RenderingDeviceVulkan::draw_list_end() {
-
_THREAD_SAFE_METHOD_
ERR_FAIL_COND_MSG(!draw_list, "Immediate draw list is already inactive.");
@@ -6046,13 +6207,13 @@ void RenderingDeviceVulkan::draw_list_end() {
vkCmdExecuteCommands(frames[frame].draw_command_buffer, draw_list_count, command_buffers);
vkCmdEndRenderPass(frames[frame].draw_command_buffer);
memdelete_arr(draw_list);
- draw_list = NULL;
+ draw_list = nullptr;
} else {
//just end the list
vkCmdEndRenderPass(draw_list->command_buffer);
memdelete(draw_list);
- draw_list = NULL;
+ draw_list = nullptr;
}
for (int i = 0; i < draw_list_bound_textures.size(); i++) {
@@ -6084,9 +6245,8 @@ void RenderingDeviceVulkan::draw_list_end() {
/***********************/
RenderingDevice::ComputeListID RenderingDeviceVulkan::compute_list_begin() {
-
- ERR_FAIL_COND_V_MSG(draw_list != NULL, INVALID_ID, "Only one draw list can be active at the same time.");
- ERR_FAIL_COND_V_MSG(compute_list != NULL, INVALID_ID, "Only one draw/compute list can be active at the same time.");
+ ERR_FAIL_COND_V_MSG(draw_list != nullptr, INVALID_ID, "Only one draw list can be active at the same time.");
+ ERR_FAIL_COND_V_MSG(compute_list != nullptr, INVALID_ID, "Only one draw/compute list can be active at the same time.");
compute_list = memnew(ComputeList);
compute_list->command_buffer = frames[frame].draw_command_buffer;
@@ -6141,7 +6301,7 @@ void RenderingDeviceVulkan::compute_list_bind_compute_pipeline(ComputeListID p_l
if (pipeline->push_constant_size) {
cl->state.pipeline_push_constant_stages = pipeline->push_constant_stages;
#ifdef DEBUG_ENABLED
- cl->validation.pipeline_push_constant_suppplied = false;
+ cl->validation.pipeline_push_constant_supplied = false;
#endif
}
@@ -6154,6 +6314,7 @@ void RenderingDeviceVulkan::compute_list_bind_compute_pipeline(ComputeListID p_l
cl->validation.pipeline_push_constant_size = pipeline->push_constant_size;
#endif
}
+
void RenderingDeviceVulkan::compute_list_bind_uniform_set(ComputeListID p_list, RID p_uniform_set, uint32_t p_index) {
ERR_FAIL_COND(p_list != ID_TYPE_COMPUTE_LIST);
ERR_FAIL_COND(!compute_list);
@@ -6186,10 +6347,9 @@ void RenderingDeviceVulkan::compute_list_bind_uniform_set(ComputeListID p_list,
for (uint32_t i = 0; i < textures_to_sampled_count; i++) {
if (textures_to_sampled[i]->layout != VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL) {
-
VkImageMemoryBarrier image_memory_barrier;
image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
- image_memory_barrier.pNext = NULL;
+ image_memory_barrier.pNext = nullptr;
image_memory_barrier.srcAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT;
image_memory_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT;
image_memory_barrier.oldLayout = textures_to_sampled[i]->layout;
@@ -6199,12 +6359,12 @@ void RenderingDeviceVulkan::compute_list_bind_uniform_set(ComputeListID p_list,
image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
image_memory_barrier.image = textures_to_sampled[i]->image;
image_memory_barrier.subresourceRange.aspectMask = textures_to_sampled[i]->read_aspect_mask;
- image_memory_barrier.subresourceRange.baseMipLevel = 0;
+ image_memory_barrier.subresourceRange.baseMipLevel = textures_to_sampled[i]->base_mipmap;
image_memory_barrier.subresourceRange.levelCount = textures_to_sampled[i]->mipmaps;
- image_memory_barrier.subresourceRange.baseArrayLayer = 0;
+ image_memory_barrier.subresourceRange.baseArrayLayer = textures_to_sampled[i]->base_layer;
image_memory_barrier.subresourceRange.layerCount = textures_to_sampled[i]->layers;
- vkCmdPipelineBarrier(cl->command_buffer, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, NULL, 0, NULL, 1, &image_memory_barrier);
+ vkCmdPipelineBarrier(cl->command_buffer, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
textures_to_sampled[i]->layout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
@@ -6217,10 +6377,9 @@ void RenderingDeviceVulkan::compute_list_bind_uniform_set(ComputeListID p_list,
for (uint32_t i = 0; i < textures_to_storage_count; i++) {
if (textures_to_storage[i]->layout != VK_IMAGE_LAYOUT_GENERAL) {
-
VkImageMemoryBarrier image_memory_barrier;
image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
- image_memory_barrier.pNext = NULL;
+ image_memory_barrier.pNext = nullptr;
image_memory_barrier.srcAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT;
image_memory_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT;
image_memory_barrier.oldLayout = textures_to_storage[i]->layout;
@@ -6230,12 +6389,12 @@ void RenderingDeviceVulkan::compute_list_bind_uniform_set(ComputeListID p_list,
image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
image_memory_barrier.image = textures_to_storage[i]->image;
image_memory_barrier.subresourceRange.aspectMask = textures_to_storage[i]->read_aspect_mask;
- image_memory_barrier.subresourceRange.baseMipLevel = 0;
+ image_memory_barrier.subresourceRange.baseMipLevel = textures_to_storage[i]->base_mipmap;
image_memory_barrier.subresourceRange.levelCount = textures_to_storage[i]->mipmaps;
- image_memory_barrier.subresourceRange.baseArrayLayer = 0;
+ image_memory_barrier.subresourceRange.baseArrayLayer = textures_to_storage[i]->base_layer;
image_memory_barrier.subresourceRange.layerCount = textures_to_storage[i]->layers;
- vkCmdPipelineBarrier(cl->command_buffer, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, NULL, 0, NULL, 1, &image_memory_barrier);
+ vkCmdPipelineBarrier(cl->command_buffer, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
textures_to_storage[i]->layout = VK_IMAGE_LAYOUT_GENERAL;
@@ -6259,7 +6418,7 @@ void RenderingDeviceVulkan::compute_list_bind_uniform_set(ComputeListID p_list,
#endif
}
-void RenderingDeviceVulkan::compute_list_set_push_constant(ComputeListID p_list, void *p_data, uint32_t p_data_size) {
+void RenderingDeviceVulkan::compute_list_set_push_constant(ComputeListID p_list, const void *p_data, uint32_t p_data_size) {
ERR_FAIL_COND(p_list != ID_TYPE_COMPUTE_LIST);
ERR_FAIL_COND(!compute_list);
@@ -6275,9 +6434,10 @@ void RenderingDeviceVulkan::compute_list_set_push_constant(ComputeListID p_list,
#endif
vkCmdPushConstants(cl->command_buffer, cl->state.pipeline_layout, cl->state.pipeline_push_constant_stages, 0, p_data_size, p_data);
#ifdef DEBUG_ENABLED
- cl->validation.pipeline_push_constant_suppplied = true;
+ cl->validation.pipeline_push_constant_supplied = true;
#endif
}
+
void RenderingDeviceVulkan::compute_list_dispatch(ComputeListID p_list, uint32_t p_x_groups, uint32_t p_y_groups, uint32_t p_z_groups) {
ERR_FAIL_COND(p_list != ID_TYPE_COMPUTE_LIST);
ERR_FAIL_COND(!compute_list);
@@ -6301,7 +6461,7 @@ void RenderingDeviceVulkan::compute_list_dispatch(ComputeListID p_list, uint32_t
if (cl->validation.pipeline_push_constant_size > 0) {
//using push constants, check that they were supplied
- ERR_FAIL_COND_MSG(!cl->validation.pipeline_push_constant_suppplied,
+ ERR_FAIL_COND_MSG(!cl->validation.pipeline_push_constant_supplied,
"The shader in this pipeline requires a push constant to be set before drawing, but it's not present.");
}
@@ -6310,13 +6470,11 @@ void RenderingDeviceVulkan::compute_list_dispatch(ComputeListID p_list, uint32_t
//Bind descriptor sets
for (uint32_t i = 0; i < cl->state.set_count; i++) {
-
if (cl->state.sets[i].pipeline_expected_format == 0) {
continue; //nothing expected by this pipeline
}
#ifdef DEBUG_ENABLED
if (cl->state.sets[i].pipeline_expected_format != cl->state.sets[i].uniform_set_format) {
-
if (cl->state.sets[i].uniform_set_format == 0) {
ERR_FAIL_MSG("Uniforms were never supplied for set (" + itos(i) + ") at the time of drawing, which are required by the pipeline");
} else if (uniform_set_owner.owns(cl->state.sets[i].uniform_set)) {
@@ -6329,7 +6487,7 @@ void RenderingDeviceVulkan::compute_list_dispatch(ComputeListID p_list, uint32_t
#endif
if (!cl->state.sets[i].bound) {
//All good, see if this requires re-binding
- vkCmdBindDescriptorSets(cl->command_buffer, VK_PIPELINE_BIND_POINT_COMPUTE, cl->state.pipeline_layout, i, 1, &cl->state.sets[i].descriptor_set, 0, NULL);
+ vkCmdBindDescriptorSets(cl->command_buffer, VK_PIPELINE_BIND_POINT_COMPUTE, cl->state.pipeline_layout, i, 1, &cl->state.sets[i].descriptor_set, 0, nullptr);
cl->state.sets[i].bound = true;
}
}
@@ -6349,10 +6507,9 @@ void RenderingDeviceVulkan::compute_list_end() {
ERR_FAIL_COND(!compute_list);
for (Set<Texture *>::Element *E = compute_list->state.textures_to_sampled_layout.front(); E; E = E->next()) {
-
VkImageMemoryBarrier image_memory_barrier;
image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
- image_memory_barrier.pNext = NULL;
+ image_memory_barrier.pNext = nullptr;
image_memory_barrier.srcAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT;
image_memory_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
image_memory_barrier.oldLayout = E->get()->layout;
@@ -6362,18 +6519,18 @@ void RenderingDeviceVulkan::compute_list_end() {
image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
image_memory_barrier.image = E->get()->image;
image_memory_barrier.subresourceRange.aspectMask = E->get()->read_aspect_mask;
- image_memory_barrier.subresourceRange.baseMipLevel = 0;
+ image_memory_barrier.subresourceRange.baseMipLevel = E->get()->base_mipmap;
image_memory_barrier.subresourceRange.levelCount = E->get()->mipmaps;
- image_memory_barrier.subresourceRange.baseArrayLayer = 0;
+ image_memory_barrier.subresourceRange.baseArrayLayer = E->get()->base_layer;
image_memory_barrier.subresourceRange.layerCount = E->get()->layers;
- vkCmdPipelineBarrier(compute_list->command_buffer, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, NULL, 0, NULL, 1, &image_memory_barrier);
+ vkCmdPipelineBarrier(compute_list->command_buffer, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
E->get()->layout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
}
memdelete(compute_list);
- compute_list = NULL;
+ compute_list = nullptr;
#ifdef FORCE_FULL_BARRIER
_full_barrier(true);
#else
@@ -6389,7 +6546,7 @@ void RenderingDeviceVulkan::draw_list_render_secondary_to_framebuffer(ID p_frame
VkRenderPassBeginInfo render_pass_begin;
render_pass_begin.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
- render_pass_begin.pNext = NULL;
+ render_pass_begin.pNext = nullptr;
render_pass_begin.renderPass = context->get_render_pass();
render_pass_begin.framebuffer = context->get_frame_framebuffer(frame);
@@ -6441,7 +6598,6 @@ void RenderingDeviceVulkan::draw_list_render_secondary_to_framebuffer(ID p_frame
#endif
void RenderingDeviceVulkan::_free_internal(RID p_id) {
-
//push everything so it's disposed of next time this frame index is processed (means, it's safe to do it)
if (texture_owner.owns(p_id)) {
Texture *texture = texture_owner.getornull(p_id);
@@ -6504,82 +6660,108 @@ void RenderingDeviceVulkan::_free_internal(RID p_id) {
ERR_PRINT("Attempted to free invalid ID: " + itos(p_id.get_id()));
}
}
-void RenderingDeviceVulkan::free(RID p_id) {
+void RenderingDeviceVulkan::free(RID p_id) {
_THREAD_SAFE_METHOD_
_free_dependencies(p_id); //recursively erase dependencies first, to avoid potential API problems
_free_internal(p_id);
}
-void RenderingDeviceVulkan::swap_buffers() {
- _THREAD_SAFE_METHOD_
+void RenderingDeviceVulkan::_finalize_command_bufers() {
+ if (draw_list) {
+ ERR_PRINT("Found open draw list at the end of the frame, this should never happen (further drawing will likely not work).");
+ }
- { //finalize frame
+ if (compute_list) {
+ ERR_PRINT("Found open compute list at the end of the frame, this should never happen (further compute will likely not work).");
+ }
- if (draw_list) {
- ERR_PRINT("Found open draw list at the end of the frame, this should never happen (further drawing will likely not work).");
- }
+ { //complete the setup buffer (that needs to be processed before anything else)
+ vkEndCommandBuffer(frames[frame].setup_command_buffer);
+ vkEndCommandBuffer(frames[frame].draw_command_buffer);
+ }
+}
- if (compute_list) {
- ERR_PRINT("Found open compute list at the end of the frame, this should never happen (further compute will likely not work).");
- }
+void RenderingDeviceVulkan::_begin_frame() {
+ //erase pending resources
+ _free_pending_resources(frame);
+
+ //create setup command buffer and set as the setup buffer
+
+ {
+ VkCommandBufferBeginInfo cmdbuf_begin;
+ cmdbuf_begin.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
+ cmdbuf_begin.pNext = nullptr;
+ cmdbuf_begin.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
+ cmdbuf_begin.pInheritanceInfo = nullptr;
+
+ VkResult err = vkResetCommandBuffer(frames[frame].setup_command_buffer, 0);
+ ERR_FAIL_COND_MSG(err, "vkResetCommandBuffer failed with error " + itos(err) + ".");
- { //complete the setup buffer (that needs to be processed before anything else)
- vkEndCommandBuffer(frames[frame].setup_command_buffer);
- vkEndCommandBuffer(frames[frame].draw_command_buffer);
+ err = vkBeginCommandBuffer(frames[frame].setup_command_buffer, &cmdbuf_begin);
+ ERR_FAIL_COND_MSG(err, "vkBeginCommandBuffer failed with error " + itos(err) + ".");
+ err = vkBeginCommandBuffer(frames[frame].draw_command_buffer, &cmdbuf_begin);
+ ERR_FAIL_COND_MSG(err, "vkBeginCommandBuffer failed with error " + itos(err) + ".");
+
+ if (local_device.is_null()) {
+ context->append_command_buffer(frames[frame].draw_command_buffer);
+ context->set_setup_buffer(frames[frame].setup_command_buffer); //append now so it's added before everything else
}
- screen_prepared = false;
}
- //swap buffers
- context->swap_buffers();
+ //advance current frame
+ frames_drawn++;
+ //advance staging buffer if used
+ if (staging_buffer_used) {
+ staging_buffer_current = (staging_buffer_current + 1) % staging_buffer_blocks.size();
+ staging_buffer_used = false;
+ }
- { //advance frame
+ if (frames[frame].timestamp_count) {
+ vkGetQueryPoolResults(device, frames[frame].timestamp_pool, 0, frames[frame].timestamp_count, sizeof(uint64_t) * max_timestamp_query_elements, frames[frame].timestamp_result_values, sizeof(uint64_t), VK_QUERY_RESULT_64_BIT);
+ SWAP(frames[frame].timestamp_names, frames[frame].timestamp_result_names);
+ SWAP(frames[frame].timestamp_cpu_values, frames[frame].timestamp_cpu_result_values);
+ }
- frame = (frame + 1) % frame_count;
+ frames[frame].timestamp_result_count = frames[frame].timestamp_count;
+ frames[frame].timestamp_count = 0;
+ frames[frame].index = Engine::get_singleton()->get_frames_drawn();
+}
- //erase pending resources
- _free_pending_resources(frame);
+void RenderingDeviceVulkan::swap_buffers() {
+ ERR_FAIL_COND_MSG(local_device.is_valid(), "Local devices can't swap buffers.");
+ _THREAD_SAFE_METHOD_
- //create setup command buffer and set as the setup buffer
+ _finalize_command_bufers();
- {
- VkCommandBufferBeginInfo cmdbuf_begin;
- cmdbuf_begin.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
- cmdbuf_begin.pNext = NULL;
- cmdbuf_begin.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
- cmdbuf_begin.pInheritanceInfo = NULL;
+ screen_prepared = false;
+ //swap buffers
+ context->swap_buffers();
- VkResult err = vkResetCommandBuffer(frames[frame].setup_command_buffer, 0);
- ERR_FAIL_COND_MSG(err, "vkResetCommandBuffer failed with error " + itos(err) + ".");
+ frame = (frame + 1) % frame_count;
- err = vkBeginCommandBuffer(frames[frame].setup_command_buffer, &cmdbuf_begin);
- ERR_FAIL_COND_MSG(err, "vkBeginCommandBuffer failed with error " + itos(err) + ".");
- context->set_setup_buffer(frames[frame].setup_command_buffer); //append now so it's added before everything else
- err = vkBeginCommandBuffer(frames[frame].draw_command_buffer, &cmdbuf_begin);
- ERR_FAIL_COND_MSG(err, "vkBeginCommandBuffer failed with error " + itos(err) + ".");
- context->append_command_buffer(frames[frame].draw_command_buffer);
- }
+ _begin_frame();
+}
- //advance current frame
- frames_drawn++;
- //advance staging buffer if used
- if (staging_buffer_used) {
- staging_buffer_current = (staging_buffer_current + 1) % staging_buffer_blocks.size();
- staging_buffer_used = false;
- }
+void RenderingDeviceVulkan::submit() {
+ ERR_FAIL_COND_MSG(local_device.is_null(), "Only local devices can submit and sync.");
+ ERR_FAIL_COND_MSG(local_device_processing, "device already submitted, call sync to wait until done.");
- if (frames[frame].timestamp_count) {
- vkGetQueryPoolResults(device, frames[frame].timestamp_pool, 0, frames[frame].timestamp_count, sizeof(uint64_t) * max_timestamp_query_elements, frames[frame].timestamp_result_values, sizeof(uint64_t), VK_QUERY_RESULT_64_BIT);
- SWAP(frames[frame].timestamp_names, frames[frame].timestamp_result_names);
- SWAP(frames[frame].timestamp_cpu_values, frames[frame].timestamp_cpu_result_values);
- }
+ _finalize_command_bufers();
- frames[frame].timestamp_result_count = frames[frame].timestamp_count;
- frames[frame].timestamp_count = 0;
- frames[frame].index = Engine::get_singleton()->get_frames_drawn();
- }
+ VkCommandBuffer command_buffers[2] = { frames[frame].setup_command_buffer, frames[frame].draw_command_buffer };
+ context->local_device_push_command_buffers(local_device, command_buffers, 2);
+ local_device_processing = true;
+}
+
+void RenderingDeviceVulkan::sync() {
+ ERR_FAIL_COND_MSG(local_device.is_null(), "Only local devices can submit and sync.");
+ ERR_FAIL_COND_MSG(!local_device_processing, "sync can only be called after a submit");
+
+ context->local_device_sync(local_device);
+ _begin_frame();
+ local_device_processing = false;
}
void RenderingDeviceVulkan::_free_pending_resources(int p_frame) {
@@ -6588,7 +6770,7 @@ void RenderingDeviceVulkan::_free_pending_resources(int p_frame) {
while (frames[p_frame].render_pipelines_to_dispose_of.front()) {
RenderPipeline *pipeline = &frames[p_frame].render_pipelines_to_dispose_of.front()->get();
- vkDestroyPipeline(device, pipeline->pipeline, NULL);
+ vkDestroyPipeline(device, pipeline->pipeline, nullptr);
frames[p_frame].render_pipelines_to_dispose_of.pop_front();
}
@@ -6596,7 +6778,7 @@ void RenderingDeviceVulkan::_free_pending_resources(int p_frame) {
while (frames[p_frame].compute_pipelines_to_dispose_of.front()) {
ComputePipeline *pipeline = &frames[p_frame].compute_pipelines_to_dispose_of.front()->get();
- vkDestroyPipeline(device, pipeline->pipeline, NULL);
+ vkDestroyPipeline(device, pipeline->pipeline, nullptr);
frames[p_frame].compute_pipelines_to_dispose_of.pop_front();
}
@@ -6615,7 +6797,7 @@ void RenderingDeviceVulkan::_free_pending_resources(int p_frame) {
while (frames[p_frame].buffer_views_to_dispose_of.front()) {
VkBufferView buffer_view = frames[p_frame].buffer_views_to_dispose_of.front()->get();
- vkDestroyBufferView(device, buffer_view, NULL);
+ vkDestroyBufferView(device, buffer_view, nullptr);
frames[p_frame].buffer_views_to_dispose_of.pop_front();
}
@@ -6626,15 +6808,15 @@ void RenderingDeviceVulkan::_free_pending_resources(int p_frame) {
//descriptor set layout for each set
for (int i = 0; i < shader->sets.size(); i++) {
- vkDestroyDescriptorSetLayout(device, shader->sets[i].descriptor_set_layout, NULL);
+ vkDestroyDescriptorSetLayout(device, shader->sets[i].descriptor_set_layout, nullptr);
}
//pipeline layout
- vkDestroyPipelineLayout(device, shader->pipeline_layout, NULL);
+ vkDestroyPipelineLayout(device, shader->pipeline_layout, nullptr);
//shaders themselves
for (int i = 0; i < shader->pipeline_stages.size(); i++) {
- vkDestroyShaderModule(device, shader->pipeline_stages[i].module, NULL);
+ vkDestroyShaderModule(device, shader->pipeline_stages[i].module, nullptr);
}
frames[p_frame].shaders_to_dispose_of.pop_front();
@@ -6644,7 +6826,7 @@ void RenderingDeviceVulkan::_free_pending_resources(int p_frame) {
while (frames[p_frame].samplers_to_dispose_of.front()) {
VkSampler sampler = frames[p_frame].samplers_to_dispose_of.front()->get();
- vkDestroySampler(device, sampler, NULL);
+ vkDestroySampler(device, sampler, nullptr);
frames[p_frame].samplers_to_dispose_of.pop_front();
}
@@ -6655,8 +6837,8 @@ void RenderingDeviceVulkan::_free_pending_resources(int p_frame) {
for (Map<Framebuffer::VersionKey, Framebuffer::Version>::Element *E = framebuffer->framebuffers.front(); E; E = E->next()) {
//first framebuffer, then render pass because it depends on it
- vkDestroyFramebuffer(device, E->get().framebuffer, NULL);
- vkDestroyRenderPass(device, E->get().render_pass, NULL);
+ vkDestroyFramebuffer(device, E->get().framebuffer, nullptr);
+ vkDestroyRenderPass(device, E->get().render_pass, nullptr);
}
frames[p_frame].framebuffers_to_dispose_of.pop_front();
@@ -6669,7 +6851,7 @@ void RenderingDeviceVulkan::_free_pending_resources(int p_frame) {
if (texture->bound) {
WARN_PRINT("Deleted a texture while it was bound..");
}
- vkDestroyImageView(device, texture->view, NULL);
+ vkDestroyImageView(device, texture->view, nullptr);
if (texture->owner.is_null()) {
//actually owns the image and the allocation too
vmaDestroyImage(allocator, texture->image, texture->allocation);
@@ -6679,7 +6861,6 @@ void RenderingDeviceVulkan::_free_pending_resources(int p_frame) {
//buffers
while (frames[p_frame].buffers_to_dispose_of.front()) {
-
_buffer_free(&frames[p_frame].buffers_to_dispose_of.front()->get());
frames[p_frame].buffers_to_dispose_of.pop_front();
@@ -6696,45 +6877,77 @@ uint32_t RenderingDeviceVulkan::get_frame_delay() const {
return frame_count;
}
-void RenderingDeviceVulkan::_flush(bool p_current_frame) {
+uint64_t RenderingDeviceVulkan::get_memory_usage() const {
+ VmaStats stats;
+ vmaCalculateStats(allocator, &stats);
+ return stats.total.usedBytes;
+}
+void RenderingDeviceVulkan::_flush(bool p_current_frame) {
+ if (local_device.is_valid() && !p_current_frame) {
+ return; //flushign previous frames has no effect with local device
+ }
//not doing this crashes RADV (undefined behavior)
if (p_current_frame) {
vkEndCommandBuffer(frames[frame].setup_command_buffer);
vkEndCommandBuffer(frames[frame].draw_command_buffer);
}
- context->flush(p_current_frame, p_current_frame);
- //re-create the setup command
- if (p_current_frame) {
+
+ if (local_device.is_valid()) {
+ VkCommandBuffer command_buffers[2] = { frames[frame].setup_command_buffer, frames[frame].draw_command_buffer };
+ context->local_device_push_command_buffers(local_device, command_buffers, 2);
+ context->local_device_sync(local_device);
+
VkCommandBufferBeginInfo cmdbuf_begin;
cmdbuf_begin.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
- cmdbuf_begin.pNext = NULL;
+ cmdbuf_begin.pNext = nullptr;
cmdbuf_begin.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
- cmdbuf_begin.pInheritanceInfo = NULL;
+ cmdbuf_begin.pInheritanceInfo = nullptr;
VkResult err = vkBeginCommandBuffer(frames[frame].setup_command_buffer, &cmdbuf_begin);
ERR_FAIL_COND_MSG(err, "vkBeginCommandBuffer failed with error " + itos(err) + ".");
- context->set_setup_buffer(frames[frame].setup_command_buffer); //append now so it's added before everything else
- }
+ err = vkBeginCommandBuffer(frames[frame].draw_command_buffer, &cmdbuf_begin);
+ ERR_FAIL_COND_MSG(err, "vkBeginCommandBuffer failed with error " + itos(err) + ".");
- if (p_current_frame) {
- VkCommandBufferBeginInfo cmdbuf_begin;
- cmdbuf_begin.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
- cmdbuf_begin.pNext = NULL;
- cmdbuf_begin.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
- cmdbuf_begin.pInheritanceInfo = NULL;
+ } else {
+ context->flush(p_current_frame, p_current_frame);
+ //re-create the setup command
+ if (p_current_frame) {
+ VkCommandBufferBeginInfo cmdbuf_begin;
+ cmdbuf_begin.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
+ cmdbuf_begin.pNext = nullptr;
+ cmdbuf_begin.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
+ cmdbuf_begin.pInheritanceInfo = nullptr;
- VkResult err = vkBeginCommandBuffer(frames[frame].draw_command_buffer, &cmdbuf_begin);
- ERR_FAIL_COND_MSG(err, "vkBeginCommandBuffer failed with error " + itos(err) + ".");
- context->append_command_buffer(frames[frame].draw_command_buffer);
+ VkResult err = vkBeginCommandBuffer(frames[frame].setup_command_buffer, &cmdbuf_begin);
+ ERR_FAIL_COND_MSG(err, "vkBeginCommandBuffer failed with error " + itos(err) + ".");
+ context->set_setup_buffer(frames[frame].setup_command_buffer); //append now so it's added before everything else
+ }
+
+ if (p_current_frame) {
+ VkCommandBufferBeginInfo cmdbuf_begin;
+ cmdbuf_begin.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
+ cmdbuf_begin.pNext = nullptr;
+ cmdbuf_begin.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
+ cmdbuf_begin.pInheritanceInfo = nullptr;
+
+ VkResult err = vkBeginCommandBuffer(frames[frame].draw_command_buffer, &cmdbuf_begin);
+ ERR_FAIL_COND_MSG(err, "vkBeginCommandBuffer failed with error " + itos(err) + ".");
+ context->append_command_buffer(frames[frame].draw_command_buffer);
+ }
}
}
-void RenderingDeviceVulkan::initialize(VulkanContext *p_context) {
-
+void RenderingDeviceVulkan::initialize(VulkanContext *p_context, bool p_local_device) {
context = p_context;
device = p_context->get_device();
- frame_count = p_context->get_swapchain_image_count() + 1; //always need one extra to ensure it's unused at any time, without having to use a fence for this.
+ if (p_local_device) {
+ frame_count = 1;
+ local_device = p_context->local_device_create();
+ device = p_context->local_device_get_vk_device(local_device);
+ } else {
+ frame_count = p_context->get_swapchain_image_count() + 1; //always need one extra to ensure it's unused at any time, without having to use a fence for this.
+ }
limits = p_context->get_device_limits();
max_timestamp_query_elements = 256;
@@ -6751,17 +6964,16 @@ void RenderingDeviceVulkan::initialize(VulkanContext *p_context) {
frame = 0;
//create setup and frame buffers
for (int i = 0; i < frame_count; i++) {
-
frames[i].index = 0;
{ //create command pool, one per frame is recommended
VkCommandPoolCreateInfo cmd_pool_info;
cmd_pool_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
- cmd_pool_info.pNext = NULL;
+ cmd_pool_info.pNext = nullptr;
cmd_pool_info.queueFamilyIndex = p_context->get_graphics_queue();
cmd_pool_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
- VkResult res = vkCreateCommandPool(device, &cmd_pool_info, NULL, &frames[i].command_pool);
+ VkResult res = vkCreateCommandPool(device, &cmd_pool_info, nullptr, &frames[i].command_pool);
ERR_FAIL_COND_MSG(res, "vkCreateCommandPool failed with error " + itos(res) + ".");
}
@@ -6770,7 +6982,7 @@ void RenderingDeviceVulkan::initialize(VulkanContext *p_context) {
VkCommandBufferAllocateInfo cmdbuf;
//no command buffer exists, create it.
cmdbuf.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
- cmdbuf.pNext = NULL;
+ cmdbuf.pNext = nullptr;
cmdbuf.commandPool = frames[i].command_pool;
cmdbuf.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
cmdbuf.commandBufferCount = 1;
@@ -6787,12 +6999,12 @@ void RenderingDeviceVulkan::initialize(VulkanContext *p_context) {
VkQueryPoolCreateInfo query_pool_create_info;
query_pool_create_info.sType = VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO;
query_pool_create_info.flags = 0;
- query_pool_create_info.pNext = NULL;
+ query_pool_create_info.pNext = nullptr;
query_pool_create_info.queryType = VK_QUERY_TYPE_TIMESTAMP;
query_pool_create_info.queryCount = max_timestamp_query_elements;
query_pool_create_info.pipelineStatistics = 0;
- vkCreateQueryPool(device, &query_pool_create_info, NULL, &frames[i].timestamp_pool);
+ vkCreateQueryPool(device, &query_pool_create_info, nullptr, &frames[i].timestamp_pool);
frames[i].timestamp_names = memnew_arr(String, max_timestamp_query_elements);
frames[i].timestamp_cpu_values = memnew_arr(uint64_t, max_timestamp_query_elements);
@@ -6809,17 +7021,19 @@ void RenderingDeviceVulkan::initialize(VulkanContext *p_context) {
//setting up things can be done in the meantime until swap_buffers(), which is called before advance.
VkCommandBufferBeginInfo cmdbuf_begin;
cmdbuf_begin.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
- cmdbuf_begin.pNext = NULL;
+ cmdbuf_begin.pNext = nullptr;
cmdbuf_begin.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
- cmdbuf_begin.pInheritanceInfo = NULL;
+ cmdbuf_begin.pInheritanceInfo = nullptr;
VkResult err = vkBeginCommandBuffer(frames[0].setup_command_buffer, &cmdbuf_begin);
ERR_FAIL_COND_MSG(err, "vkBeginCommandBuffer failed with error " + itos(err) + ".");
- context->set_setup_buffer(frames[0].setup_command_buffer); //append now so it's added before everything else
err = vkBeginCommandBuffer(frames[0].draw_command_buffer, &cmdbuf_begin);
ERR_FAIL_COND_MSG(err, "vkBeginCommandBuffer failed with error " + itos(err) + ".");
- context->append_command_buffer(frames[0].draw_command_buffer);
+ if (local_device.is_null()) {
+ context->set_setup_buffer(frames[0].setup_command_buffer); //append now so it's added before everything else
+ context->append_command_buffer(frames[0].draw_command_buffer);
+ }
}
staging_buffer_block_size = GLOBAL_DEF("rendering/vulkan/staging_buffer/block_size_kb", 256);
@@ -6853,11 +7067,11 @@ void RenderingDeviceVulkan::initialize(VulkanContext *p_context) {
//check to make sure DescriptorPoolKey is good
static_assert(sizeof(uint64_t) * 3 >= UNIFORM_TYPE_MAX * sizeof(uint16_t));
- draw_list = NULL;
+ draw_list = nullptr;
draw_list_count = 0;
draw_list_split = false;
- compute_list = NULL;
+ compute_list = nullptr;
}
template <class T>
@@ -6873,14 +7087,13 @@ void RenderingDeviceVulkan::_free_rids(T &p_owner, const char *p_type) {
}
void RenderingDeviceVulkan::capture_timestamp(const String &p_name, bool p_sync_to_draw) {
-
ERR_FAIL_COND(frames[frame].timestamp_count >= max_timestamp_query_elements);
{
VkMemoryBarrier memoryBarrier;
memoryBarrier.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER;
- memoryBarrier.pNext = NULL;
+ memoryBarrier.pNext = nullptr;
memoryBarrier.srcAccessMask = VK_ACCESS_INDIRECT_COMMAND_READ_BIT |
VK_ACCESS_INDEX_READ_BIT |
VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT |
@@ -6912,7 +7125,7 @@ void RenderingDeviceVulkan::capture_timestamp(const String &p_name, bool p_sync_
VK_ACCESS_HOST_READ_BIT |
VK_ACCESS_HOST_WRITE_BIT;
- vkCmdPipelineBarrier(p_sync_to_draw ? frames[frame].draw_command_buffer : frames[frame].setup_command_buffer, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 1, &memoryBarrier, 0, NULL, 0, NULL);
+ vkCmdPipelineBarrier(p_sync_to_draw ? frames[frame].draw_command_buffer : frames[frame].setup_command_buffer, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 1, &memoryBarrier, 0, nullptr, 0, nullptr);
}
vkCmdWriteTimestamp(p_sync_to_draw ? frames[frame].draw_command_buffer : frames[frame].setup_command_buffer, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, frames[frame].timestamp_pool, frames[frame].timestamp_count);
frames[frame].timestamp_names[frames[frame].timestamp_count] = p_name;
@@ -6928,14 +7141,49 @@ uint64_t RenderingDeviceVulkan::get_captured_timestamps_frame() const {
return frames[frame].index;
}
+static void mult64to128(uint64_t u, uint64_t v, uint64_t &h, uint64_t &l) {
+ uint64_t u1 = (u & 0xffffffff);
+ uint64_t v1 = (v & 0xffffffff);
+ uint64_t t = (u1 * v1);
+ uint64_t w3 = (t & 0xffffffff);
+ uint64_t k = (t >> 32);
+
+ u >>= 32;
+ t = (u * v1) + k;
+ k = (t & 0xffffffff);
+ uint64_t w1 = (t >> 32);
+
+ v >>= 32;
+ t = (u1 * v) + k;
+ k = (t >> 32);
+
+ h = (u * v) + w1 + k;
+ l = (t << 32) + w3;
+}
+
uint64_t RenderingDeviceVulkan::get_captured_timestamp_gpu_time(uint32_t p_index) const {
ERR_FAIL_UNSIGNED_INDEX_V(p_index, frames[frame].timestamp_result_count, 0);
- return frames[frame].timestamp_result_values[p_index] * limits.timestampPeriod;
+
+ // this sucks because timestampPeriod multiplier is a float, while the timestamp is 64 bits nanosecs.
+ // so, in cases like nvidia which give you enormous numbers and 1 as multiplier, multiplying is next to impossible
+ // need to do 128 bits fixed point multiplication to get the rigth value
+
+ uint64_t shift_bits = 16;
+
+ uint64_t h, l;
+
+ mult64to128(frames[frame].timestamp_result_values[p_index], uint64_t(double(limits.timestampPeriod) * double(1 << shift_bits)), h, l);
+ l >>= shift_bits;
+ l |= h << (64 - shift_bits);
+
+ return l;
}
+
uint64_t RenderingDeviceVulkan::get_captured_timestamp_cpu_time(uint32_t p_index) const {
ERR_FAIL_UNSIGNED_INDEX_V(p_index, frames[frame].timestamp_result_count, 0);
return frames[frame].timestamp_cpu_result_values[p_index];
}
+
String RenderingDeviceVulkan::get_captured_timestamp_name(uint32_t p_index) const {
ERR_FAIL_UNSIGNED_INDEX_V(p_index, frames[frame].timestamp_result_count, String());
return frames[frame].timestamp_result_names[p_index];
@@ -6943,49 +7191,83 @@ String RenderingDeviceVulkan::get_captured_timestamp_name(uint32_t p_index) cons
int RenderingDeviceVulkan::limit_get(Limit p_limit) {
switch (p_limit) {
- case LIMIT_MAX_BOUND_UNIFORM_SETS: return limits.maxBoundDescriptorSets;
- case LIMIT_MAX_FRAMEBUFFER_COLOR_ATTACHMENTS: return limits.maxColorAttachments;
- case LIMIT_MAX_TEXTURES_PER_UNIFORM_SET: return limits.maxDescriptorSetSampledImages;
- case LIMIT_MAX_SAMPLERS_PER_UNIFORM_SET: return limits.maxDescriptorSetSamplers;
- case LIMIT_MAX_STORAGE_BUFFERS_PER_UNIFORM_SET: return limits.maxDescriptorSetStorageBuffers;
- case LIMIT_MAX_STORAGE_IMAGES_PER_UNIFORM_SET: return limits.maxDescriptorSetStorageImages;
- case LIMIT_MAX_UNIFORM_BUFFERS_PER_UNIFORM_SET: return limits.maxDescriptorSetUniformBuffers;
- case LIMIT_MAX_DRAW_INDEXED_INDEX: return limits.maxDrawIndexedIndexValue;
- case LIMIT_MAX_FRAMEBUFFER_HEIGHT: return limits.maxFramebufferHeight;
- case LIMIT_MAX_FRAMEBUFFER_WIDTH: return limits.maxFramebufferWidth;
- case LIMIT_MAX_TEXTURE_ARRAY_LAYERS: return limits.maxImageArrayLayers;
- case LIMIT_MAX_TEXTURE_SIZE_1D: return limits.maxImageDimension1D;
- case LIMIT_MAX_TEXTURE_SIZE_2D: return limits.maxImageDimension2D;
- case LIMIT_MAX_TEXTURE_SIZE_3D: return limits.maxImageDimension3D;
- case LIMIT_MAX_TEXTURE_SIZE_CUBE: return limits.maxImageDimensionCube;
- case LIMIT_MAX_TEXTURES_PER_SHADER_STAGE: return limits.maxPerStageDescriptorSampledImages;
- case LIMIT_MAX_SAMPLERS_PER_SHADER_STAGE: return limits.maxPerStageDescriptorSamplers;
- case LIMIT_MAX_STORAGE_BUFFERS_PER_SHADER_STAGE: return limits.maxPerStageDescriptorStorageBuffers;
- case LIMIT_MAX_STORAGE_IMAGES_PER_SHADER_STAGE: return limits.maxPerStageDescriptorStorageImages;
- case LIMIT_MAX_UNIFORM_BUFFERS_PER_SHADER_STAGE: return limits.maxPerStageDescriptorUniformBuffers;
- case LIMIT_MAX_PUSH_CONSTANT_SIZE: return limits.maxPushConstantsSize;
- case LIMIT_MAX_UNIFORM_BUFFER_SIZE: return limits.maxUniformBufferRange;
- case LIMIT_MAX_VERTEX_INPUT_ATTRIBUTE_OFFSET: return limits.maxVertexInputAttributeOffset;
- case LIMIT_MAX_VERTEX_INPUT_ATTRIBUTES: return limits.maxVertexInputAttributes;
- case LIMIT_MAX_VERTEX_INPUT_BINDINGS: return limits.maxVertexInputBindings;
- case LIMIT_MAX_VERTEX_INPUT_BINDING_STRIDE: return limits.maxVertexInputBindingStride;
- case LIMIT_MIN_UNIFORM_BUFFER_OFFSET_ALIGNMENT: return limits.minUniformBufferOffsetAlignment;
- case LIMIT_MAX_COMPUTE_WORKGROUP_COUNT_X: return limits.maxComputeWorkGroupCount[0];
- case LIMIT_MAX_COMPUTE_WORKGROUP_COUNT_Y: return limits.maxComputeWorkGroupCount[1];
- case LIMIT_MAX_COMPUTE_WORKGROUP_COUNT_Z: return limits.maxComputeWorkGroupCount[2];
- case LIMIT_MAX_COMPUTE_WORKGROUP_INVOCATIONS: return limits.maxComputeWorkGroupInvocations;
- case LIMIT_MAX_COMPUTE_WORKGROUP_SIZE_X: return limits.maxComputeWorkGroupSize[0];
- case LIMIT_MAX_COMPUTE_WORKGROUP_SIZE_Y: return limits.maxComputeWorkGroupSize[1];
- case LIMIT_MAX_COMPUTE_WORKGROUP_SIZE_Z: return limits.maxComputeWorkGroupSize[2];
-
- default: ERR_FAIL_V(0);
+ case LIMIT_MAX_BOUND_UNIFORM_SETS:
+ return limits.maxBoundDescriptorSets;
+ case LIMIT_MAX_FRAMEBUFFER_COLOR_ATTACHMENTS:
+ return limits.maxColorAttachments;
+ case LIMIT_MAX_TEXTURES_PER_UNIFORM_SET:
+ return limits.maxDescriptorSetSampledImages;
+ case LIMIT_MAX_SAMPLERS_PER_UNIFORM_SET:
+ return limits.maxDescriptorSetSamplers;
+ case LIMIT_MAX_STORAGE_BUFFERS_PER_UNIFORM_SET:
+ return limits.maxDescriptorSetStorageBuffers;
+ case LIMIT_MAX_STORAGE_IMAGES_PER_UNIFORM_SET:
+ return limits.maxDescriptorSetStorageImages;
+ case LIMIT_MAX_UNIFORM_BUFFERS_PER_UNIFORM_SET:
+ return limits.maxDescriptorSetUniformBuffers;
+ case LIMIT_MAX_DRAW_INDEXED_INDEX:
+ return limits.maxDrawIndexedIndexValue;
+ case LIMIT_MAX_FRAMEBUFFER_HEIGHT:
+ return limits.maxFramebufferHeight;
+ case LIMIT_MAX_FRAMEBUFFER_WIDTH:
+ return limits.maxFramebufferWidth;
+ case LIMIT_MAX_TEXTURE_ARRAY_LAYERS:
+ return limits.maxImageArrayLayers;
+ case LIMIT_MAX_TEXTURE_SIZE_1D:
+ return limits.maxImageDimension1D;
+ case LIMIT_MAX_TEXTURE_SIZE_2D:
+ return limits.maxImageDimension2D;
+ case LIMIT_MAX_TEXTURE_SIZE_3D:
+ return limits.maxImageDimension3D;
+ case LIMIT_MAX_TEXTURE_SIZE_CUBE:
+ return limits.maxImageDimensionCube;
+ case LIMIT_MAX_TEXTURES_PER_SHADER_STAGE:
+ return limits.maxPerStageDescriptorSampledImages;
+ case LIMIT_MAX_SAMPLERS_PER_SHADER_STAGE:
+ return limits.maxPerStageDescriptorSamplers;
+ case LIMIT_MAX_STORAGE_BUFFERS_PER_SHADER_STAGE:
+ return limits.maxPerStageDescriptorStorageBuffers;
+ case LIMIT_MAX_STORAGE_IMAGES_PER_SHADER_STAGE:
+ return limits.maxPerStageDescriptorStorageImages;
+ case LIMIT_MAX_UNIFORM_BUFFERS_PER_SHADER_STAGE:
+ return limits.maxPerStageDescriptorUniformBuffers;
+ case LIMIT_MAX_PUSH_CONSTANT_SIZE:
+ return limits.maxPushConstantsSize;
+ case LIMIT_MAX_UNIFORM_BUFFER_SIZE:
+ return limits.maxUniformBufferRange;
+ case LIMIT_MAX_VERTEX_INPUT_ATTRIBUTE_OFFSET:
+ return limits.maxVertexInputAttributeOffset;
+ case LIMIT_MAX_VERTEX_INPUT_ATTRIBUTES:
+ return limits.maxVertexInputAttributes;
+ case LIMIT_MAX_VERTEX_INPUT_BINDINGS:
+ return limits.maxVertexInputBindings;
+ case LIMIT_MAX_VERTEX_INPUT_BINDING_STRIDE:
+ return limits.maxVertexInputBindingStride;
+ case LIMIT_MIN_UNIFORM_BUFFER_OFFSET_ALIGNMENT:
+ return limits.minUniformBufferOffsetAlignment;
+ case LIMIT_MAX_COMPUTE_WORKGROUP_COUNT_X:
+ return limits.maxComputeWorkGroupCount[0];
+ case LIMIT_MAX_COMPUTE_WORKGROUP_COUNT_Y:
+ return limits.maxComputeWorkGroupCount[1];
+ case LIMIT_MAX_COMPUTE_WORKGROUP_COUNT_Z:
+ return limits.maxComputeWorkGroupCount[2];
+ case LIMIT_MAX_COMPUTE_WORKGROUP_INVOCATIONS:
+ return limits.maxComputeWorkGroupInvocations;
+ case LIMIT_MAX_COMPUTE_WORKGROUP_SIZE_X:
+ return limits.maxComputeWorkGroupSize[0];
+ case LIMIT_MAX_COMPUTE_WORKGROUP_SIZE_Y:
+ return limits.maxComputeWorkGroupSize[1];
+ case LIMIT_MAX_COMPUTE_WORKGROUP_SIZE_Z:
+ return limits.maxComputeWorkGroupSize[2];
+
+ default:
+ ERR_FAIL_V(0);
}
return 0;
}
void RenderingDeviceVulkan::finalize() {
-
//free all resources
_flush(false);
@@ -7011,7 +7293,6 @@ void RenderingDeviceVulkan::finalize() {
WARN_PRINT(itos(owned.size()) + " RIDs of type 'Texture' were leaked.");
//free shared first
for (List<RID>::Element *E = owned.front(); E;) {
-
List<RID>::Element *N = E->next();
if (texture_is_shared(E->get())) {
free(E->get());
@@ -7030,8 +7311,8 @@ void RenderingDeviceVulkan::finalize() {
for (int i = 0; i < frame_count; i++) {
int f = (frame + i) % frame_count;
_free_pending_resources(f);
- vkDestroyCommandPool(device, frames[i].command_pool, NULL);
- vkDestroyQueryPool(device, frames[i].timestamp_pool, NULL);
+ vkDestroyCommandPool(device, frames[i].command_pool, nullptr);
+ vkDestroyQueryPool(device, frames[i].timestamp_pool, nullptr);
memdelete_arr(frames[i].timestamp_names);
memdelete_arr(frames[i].timestamp_cpu_values);
memdelete_arr(frames[i].timestamp_result_names);
@@ -7040,7 +7321,7 @@ void RenderingDeviceVulkan::finalize() {
}
for (int i = 0; i < split_draw_list_allocators.size(); i++) {
- vkDestroyCommandPool(device, split_draw_list_allocators[i].command_pool, NULL);
+ vkDestroyCommandPool(device, split_draw_list_allocators[i].command_pool, nullptr);
}
memdelete_arr(frames);
@@ -7048,6 +7329,19 @@ void RenderingDeviceVulkan::finalize() {
for (int i = 0; i < staging_buffer_blocks.size(); i++) {
vmaDestroyBuffer(allocator, staging_buffer_blocks[i].buffer, staging_buffer_blocks[i].allocation);
}
+ vmaDestroyAllocator(allocator);
+
+ while (vertex_formats.size()) {
+ Map<VertexFormatID, VertexDescriptionCache>::Element *temp = vertex_formats.front();
+ memdelete_arr(temp->get().bindings);
+ memdelete_arr(temp->get().attributes);
+ vertex_formats.erase(temp);
+ }
+
+ for (int i = 0; i < framebuffer_formats.size(); i++) {
+ vkDestroyRenderPass(device, framebuffer_formats[i].render_pass, nullptr);
+ }
+ framebuffer_formats.clear();
//all these should be clear at this point
ERR_FAIL_COND(descriptor_pools.size());
@@ -7055,6 +7349,19 @@ void RenderingDeviceVulkan::finalize() {
ERR_FAIL_COND(reverse_dependency_map.size());
}
+RenderingDevice *RenderingDeviceVulkan::create_local_device() {
+ RenderingDeviceVulkan *rd = memnew(RenderingDeviceVulkan);
+ rd->initialize(context, true);
+ return rd;
+}
+
RenderingDeviceVulkan::RenderingDeviceVulkan() {
screen_prepared = false;
}
+
+RenderingDeviceVulkan::~RenderingDeviceVulkan() {
+ if (local_device.is_valid()) {
+ finalize();
+ context->local_device_free(local_device);
+ }
+}
diff --git a/drivers/vulkan/rendering_device_vulkan.h b/drivers/vulkan/rendering_device_vulkan.h
index f7ae9c28ea..eac3250bf7 100644
--- a/drivers/vulkan/rendering_device_vulkan.h
+++ b/drivers/vulkan/rendering_device_vulkan.h
@@ -37,10 +37,14 @@
#include "servers/rendering/rendering_device.h"
#ifdef DEBUG_ENABLED
+#ifndef _DEBUG
#define _DEBUG
#endif
+#endif
#include "vk_mem_alloc.h"
+
#include <vulkan/vulkan.h>
+
//todo:
//compute
//push constants
@@ -49,7 +53,6 @@
class VulkanContext;
class RenderingDeviceVulkan : public RenderingDevice {
-
_THREAD_SAFE_CLASS_
// Miscellaneous tables that map
@@ -78,7 +81,7 @@ class RenderingDeviceVulkan : public RenderingDevice {
static void get_compressed_image_format_block_dimensions(DataFormat p_format, uint32_t &r_w, uint32_t &r_h);
uint32_t get_compressed_image_format_block_byte_size(DataFormat p_format);
static uint32_t get_compressed_image_format_pixel_rshift(DataFormat p_format);
- static uint32_t get_image_format_required_size(DataFormat p_format, uint32_t p_width, uint32_t p_height, uint32_t p_depth, uint32_t p_mipmaps, uint32_t *r_blockw = NULL, uint32_t *r_blockh = NULL, uint32_t *r_depth = NULL);
+ static uint32_t get_image_format_required_size(DataFormat p_format, uint32_t p_width, uint32_t p_height, uint32_t p_depth, uint32_t p_mipmaps, uint32_t *r_blockw = nullptr, uint32_t *r_blockh = nullptr, uint32_t *r_depth = nullptr);
static uint32_t get_image_required_mipmaps(uint32_t p_width, uint32_t p_height, uint32_t p_depth);
static bool format_has_stencil(DataFormat p_format);
@@ -121,7 +124,6 @@ class RenderingDeviceVulkan : public RenderingDevice {
// for a framebuffer to render into it.
struct Texture {
-
VkImage image;
VmaAllocation allocation;
VmaAllocationInfo allocation_info;
@@ -136,6 +138,8 @@ class RenderingDeviceVulkan : public RenderingDevice {
uint32_t layers;
uint32_t mipmaps;
uint32_t usage_flags;
+ uint32_t base_mipmap;
+ uint32_t base_layer;
Vector<DataFormat> allowed_shared_formats;
@@ -200,16 +204,10 @@ class RenderingDeviceVulkan : public RenderingDevice {
Error _insert_staging_block();
struct Buffer {
-
- uint32_t size;
- VkBuffer buffer;
- VmaAllocation allocation;
+ uint32_t size = 0;
+ VkBuffer buffer = VK_NULL_HANDLE;
+ VmaAllocation allocation = nullptr;
VkDescriptorBufferInfo buffer_info; //used for binding
- Buffer() {
- size = 0;
- buffer = NULL;
- allocation = NULL;
- }
};
Error _buffer_allocate(Buffer *p_buffer, uint32_t p_size, uint32_t p_usage, VmaMemoryUsage p_mapping);
@@ -233,7 +231,6 @@ class RenderingDeviceVulkan : public RenderingDevice {
struct FramebufferFormatKey {
Vector<AttachmentFormat> attachments;
bool operator<(const FramebufferFormatKey &p_key) const {
-
int as = attachments.size();
int bs = p_key.attachments.size();
if (as != bs) {
@@ -260,7 +257,7 @@ class RenderingDeviceVulkan : public RenderingDevice {
}
};
- VkRenderPass _render_pass_create(const Vector<AttachmentFormat> &p_format, InitialAction p_initial_action, FinalAction p_final_action, InitialAction p_initial_depth_action, FinalAction p_final_depthcolor_action, int *r_color_attachment_count = NULL);
+ VkRenderPass _render_pass_create(const Vector<AttachmentFormat> &p_format, InitialAction p_initial_action, FinalAction p_final_action, InitialAction p_initial_depth_action, FinalAction p_final_depthcolor_action, int *r_color_attachment_count = nullptr);
// This is a cache and it's never freed, it ensures
// IDs for a given format are always unique.
@@ -328,7 +325,7 @@ class RenderingDeviceVulkan : public RenderingDevice {
RID_Owner<Buffer, true> vertex_buffer_owner;
struct VertexDescriptionKey {
- Vector<VertexDescription> vertex_formats;
+ Vector<VertexAttribute> vertex_formats;
bool operator==(const VertexDescriptionKey &p_key) const {
int vdc = vertex_formats.size();
int vdck = p_key.vertex_formats.size();
@@ -336,11 +333,11 @@ class RenderingDeviceVulkan : public RenderingDevice {
if (vdc != vdck) {
return false;
} else {
- const VertexDescription *a_ptr = vertex_formats.ptr();
- const VertexDescription *b_ptr = p_key.vertex_formats.ptr();
+ const VertexAttribute *a_ptr = vertex_formats.ptr();
+ const VertexAttribute *b_ptr = p_key.vertex_formats.ptr();
for (int i = 0; i < vdc; i++) {
- const VertexDescription &a = a_ptr[i];
- const VertexDescription &b = b_ptr[i];
+ const VertexAttribute &a = a_ptr[i];
+ const VertexAttribute &b = b_ptr[i];
if (a.location != b.location) {
return false;
@@ -365,9 +362,9 @@ class RenderingDeviceVulkan : public RenderingDevice {
uint32_t hash() const {
int vdc = vertex_formats.size();
uint32_t h = hash_djb2_one_32(vdc);
- const VertexDescription *ptr = vertex_formats.ptr();
+ const VertexAttribute *ptr = vertex_formats.ptr();
for (int i = 0; i < vdc; i++) {
- const VertexDescription &vd = ptr[i];
+ const VertexAttribute &vd = ptr[i];
h = hash_djb2_one_32(vd.location, h);
h = hash_djb2_one_32(vd.offset, h);
h = hash_djb2_one_32(vd.format, h);
@@ -389,7 +386,7 @@ class RenderingDeviceVulkan : public RenderingDevice {
HashMap<VertexDescriptionKey, VertexFormatID, VertexDescriptionHash> vertex_format_cache;
struct VertexDescriptionCache {
- Vector<VertexDescription> vertex_formats;
+ Vector<VertexAttribute> vertex_formats;
VkVertexInputBindingDescription *bindings;
VkVertexInputAttributeDescription *attributes;
VkPipelineVertexInputStateCreateInfo create_info;
@@ -517,9 +514,7 @@ class RenderingDeviceVulkan : public RenderingDevice {
// does not submit something invalid.
struct Shader {
-
struct Set {
-
Vector<UniformInfo> uniform_info;
VkDescriptorSetLayout descriptor_set_layout;
};
@@ -572,7 +567,7 @@ class RenderingDeviceVulkan : public RenderingDevice {
struct DescriptorPoolKey {
union {
struct {
- uint16_t uniform_type[UNIFORM_TYPE_MAX]; //using 16 bits because, for sending arrays, each element is a pool set.
+ uint16_t uniform_type[UNIFORM_TYPE_MAX]; // Using 16 bits because, for sending arrays, each element is a pool set.
};
struct {
uint64_t key1;
@@ -681,7 +676,6 @@ class RenderingDeviceVulkan : public RenderingDevice {
RID_Owner<RenderPipeline, true> render_pipeline_owner;
struct ComputePipeline {
-
RID shader;
Vector<uint32_t> set_formats;
VkPipelineLayout pipeline_layout; // not owned, needed for push constants
@@ -715,107 +709,67 @@ class RenderingDeviceVulkan : public RenderingDevice {
Vector<SplitDrawListAllocator> split_draw_list_allocators;
struct DrawList {
-
- VkCommandBuffer command_buffer; //if persistent, this is owned, otherwise it's shared with the ringbuffer
+ VkCommandBuffer command_buffer; // If persistent, this is owned, otherwise it's shared with the ringbuffer.
Rect2i viewport;
struct SetState {
- uint32_t pipeline_expected_format;
- uint32_t uniform_set_format;
- VkDescriptorSet descriptor_set;
+ uint32_t pipeline_expected_format = 0;
+ uint32_t uniform_set_format = 0;
+ VkDescriptorSet descriptor_set = VK_NULL_HANDLE;
RID uniform_set;
- bool bound;
- SetState() {
- bound = false;
- pipeline_expected_format = 0;
- uniform_set_format = 0;
- descriptor_set = VK_NULL_HANDLE;
- }
+ bool bound = false;
};
struct State {
SetState sets[MAX_UNIFORM_SETS];
- uint32_t set_count;
+ uint32_t set_count = 0;
RID pipeline;
RID pipeline_shader;
- VkPipelineLayout pipeline_layout;
+ VkPipelineLayout pipeline_layout = VK_NULL_HANDLE;
RID vertex_array;
RID index_array;
- uint32_t pipeline_push_constant_stages;
-
- State() {
- set_count = 0;
- pipeline_layout = VK_NULL_HANDLE;
- pipeline_push_constant_stages = 0;
- }
+ uint32_t pipeline_push_constant_stages = 0;
} state;
-#ifdef DEBUG_ENABLED
+#ifdef DEBUG_ENABLED
struct Validation {
- bool active; //means command buffer was not closes, so you can keep adding things
- FramebufferFormatID framebuffer_format;
- //actual render pass values
- uint32_t dynamic_state;
- VertexFormatID vertex_format; //INVALID_ID if not set
- uint32_t vertex_array_size; //0 if not set
- uint32_t vertex_max_instances_allowed;
- bool index_buffer_uses_restart_indices;
- uint32_t index_array_size; //0 if index buffer not set
- uint32_t index_array_max_index;
+ bool active = true; // Means command buffer was not closed, so you can keep adding things.
+ FramebufferFormatID framebuffer_format = INVALID_ID;
+ // Actual render pass values.
+ uint32_t dynamic_state = 0;
+ VertexFormatID vertex_format = INVALID_ID;
+ uint32_t vertex_array_size = 0;
+ uint32_t vertex_max_instances_allowed = 0xFFFFFFFF;
+ bool index_buffer_uses_restart_indices = false;
+ uint32_t index_array_size = 0;
+ uint32_t index_array_max_index = 0;
uint32_t index_array_offset;
Vector<uint32_t> set_formats;
Vector<bool> set_bound;
Vector<RID> set_rids;
- //last pipeline set values
- bool pipeline_active;
- uint32_t pipeline_dynamic_state;
- VertexFormatID pipeline_vertex_format;
+ // Last pipeline set values.
+ bool pipeline_active = false;
+ uint32_t pipeline_dynamic_state = 0;
+ VertexFormatID pipeline_vertex_format = INVALID_ID;
RID pipeline_shader;
- uint32_t invalid_set_from;
- bool pipeline_uses_restart_indices;
+ uint32_t invalid_set_from = 0;
+ bool pipeline_uses_restart_indices = false;
uint32_t pipeline_primitive_divisor;
uint32_t pipeline_primitive_minimum;
Vector<uint32_t> pipeline_set_formats;
- uint32_t pipeline_push_constant_size;
- bool pipeline_push_constant_suppplied;
-
- Validation() {
- active = true;
- dynamic_state = 0;
- vertex_format = INVALID_ID;
- vertex_array_size = 0;
- vertex_max_instances_allowed = 0xFFFFFFFF;
- framebuffer_format = INVALID_ID;
- index_array_size = 0; //not sent
- index_array_max_index = 0; //not set
- index_buffer_uses_restart_indices = false;
- invalid_set_from = 0;
-
- //pipeline state initalize
- pipeline_active = false;
- pipeline_dynamic_state = 0;
- pipeline_vertex_format = INVALID_ID;
- pipeline_uses_restart_indices = false;
- pipeline_push_constant_size = 0;
- pipeline_push_constant_suppplied = false;
- }
+ uint32_t pipeline_push_constant_size = 0;
+ bool pipeline_push_constant_supplied = false;
} validation;
#else
struct Validation {
- uint32_t vertex_array_size; //0 if not set
- uint32_t index_array_size; //0 if index buffer not set
+ uint32_t vertex_array_size = 0;
+ uint32_t index_array_size = 0;
uint32_t index_array_offset;
-
- Validation() {
- vertex_array_size = 0;
- index_array_size = 0; //not sent
- }
} validation;
-
#endif
};
- DrawList *draw_list; //one for regular draw lists, multiple for split.
+ DrawList *draw_list; // One for regular draw lists, multiple for split.
uint32_t draw_list_count;
bool draw_list_split;
Vector<RID> draw_list_bound_textures;
@@ -832,63 +786,39 @@ class RenderingDeviceVulkan : public RenderingDevice {
/**********************/
struct ComputeList {
-
- VkCommandBuffer command_buffer; //if persistent, this is owned, otherwise it's shared with the ringbuffer
+ VkCommandBuffer command_buffer; // If persistent, this is owned, otherwise it's shared with the ringbuffer.
struct SetState {
- uint32_t pipeline_expected_format;
- uint32_t uniform_set_format;
- VkDescriptorSet descriptor_set;
+ uint32_t pipeline_expected_format = 0;
+ uint32_t uniform_set_format = 0;
+ VkDescriptorSet descriptor_set = VK_NULL_HANDLE;
RID uniform_set;
- bool bound;
- SetState() {
- bound = false;
- pipeline_expected_format = 0;
- uniform_set_format = 0;
- descriptor_set = VK_NULL_HANDLE;
- }
+ bool bound = false;
};
struct State {
Set<Texture *> textures_to_sampled_layout;
-
SetState sets[MAX_UNIFORM_SETS];
- uint32_t set_count;
+ uint32_t set_count = 0;
RID pipeline;
RID pipeline_shader;
- VkPipelineLayout pipeline_layout;
- uint32_t pipeline_push_constant_stages;
-
- State() {
- set_count = 0;
- pipeline_layout = VK_NULL_HANDLE;
- pipeline_push_constant_stages = 0;
- }
+ VkPipelineLayout pipeline_layout = VK_NULL_HANDLE;
+ uint32_t pipeline_push_constant_stages = 0;
} state;
-#ifdef DEBUG_ENABLED
+#ifdef DEBUG_ENABLED
struct Validation {
- bool active; //means command buffer was not closes, so you can keep adding things
+ bool active = true; // Means command buffer was not closed, so you can keep adding things.
Vector<uint32_t> set_formats;
Vector<bool> set_bound;
Vector<RID> set_rids;
- //last pipeline set values
- bool pipeline_active;
+ // Last pipeline set values.
+ bool pipeline_active = false;
RID pipeline_shader;
- uint32_t invalid_set_from;
+ uint32_t invalid_set_from = 0;
Vector<uint32_t> pipeline_set_formats;
- uint32_t pipeline_push_constant_size;
- bool pipeline_push_constant_suppplied;
-
- Validation() {
- active = true;
- invalid_set_from = 0;
-
- //pipeline state initalize
- pipeline_active = false;
- pipeline_push_constant_size = 0;
- pipeline_push_constant_suppplied = false;
- }
+ uint32_t pipeline_push_constant_size = 0;
+ bool pipeline_push_constant_supplied = false;
} validation;
#endif
};
@@ -948,10 +878,12 @@ class RenderingDeviceVulkan : public RenderingDevice {
uint32_t max_timestamp_query_elements;
- Frame *frames; //frames available, they are cycled (usually 3)
+ Frame *frames; //frames available, for main device they are cycled (usually 3), for local devices only 1
int frame; //current frame
int frame_count; //total amount of frames
uint64_t frames_drawn;
+ RID local_device;
+ bool local_device_processing = false;
void _free_pending_resources(int p_frame);
@@ -967,6 +899,9 @@ class RenderingDeviceVulkan : public RenderingDevice {
template <class T>
void _free_rids(T &p_owner, const char *p_type);
+ void _finalize_command_bufers();
+ void _begin_frame();
+
public:
virtual RID texture_create(const TextureFormat &p_format, const TextureView &p_view, const Vector<Vector<uint8_t>> &p_data = Vector<Vector<uint8_t>>());
virtual RID texture_create_shared(const TextureView &p_view, RID p_with_texture);
@@ -981,6 +916,7 @@ public:
virtual Error texture_copy(RID p_from_texture, RID p_to_texture, const Vector3 &p_from, const Vector3 &p_to, const Vector3 &p_size, uint32_t p_src_mipmap, uint32_t p_dst_mipmap, uint32_t p_src_layer, uint32_t p_dst_layer, bool p_sync_with_draw = false);
virtual Error texture_clear(RID p_texture, const Color &p_color, uint32_t p_base_mipmap, uint32_t p_mipmaps, uint32_t p_base_layer, uint32_t p_layers, bool p_sync_with_draw = false);
+ virtual Error texture_resolve_multisample(RID p_from_texture, RID p_to_texture, bool p_sync_with_draw = false);
/*********************/
/**** FRAMEBUFFER ****/
@@ -1006,7 +942,7 @@ public:
virtual RID vertex_buffer_create(uint32_t p_size_bytes, const Vector<uint8_t> &p_data = Vector<uint8_t>());
// Internally reference counted, this ID is warranted to be unique for the same description, but needs to be freed as many times as it was allocated
- virtual VertexFormatID vertex_format_create(const Vector<VertexDescription> &p_vertex_formats);
+ virtual VertexFormatID vertex_format_create(const Vector<VertexAttribute> &p_vertex_formats);
virtual RID vertex_array_create(uint32_t p_vertex_count, VertexFormatID p_vertex_format, const Vector<RID> &p_src_buffers);
virtual RID index_buffer_create(uint32_t p_size_indices, IndexBufferFormat p_format, const Vector<uint8_t> &p_data = Vector<uint8_t>(), bool p_use_restart_indices = false);
@@ -1070,7 +1006,7 @@ public:
virtual void draw_list_bind_vertex_array(DrawListID p_list, RID p_vertex_array);
virtual void draw_list_bind_index_array(DrawListID p_list, RID p_index_array);
virtual void draw_list_set_line_width(DrawListID p_list, float p_width);
- virtual void draw_list_set_push_constant(DrawListID p_list, void *p_data, uint32_t p_data_size);
+ virtual void draw_list_set_push_constant(DrawListID p_list, const void *p_data, uint32_t p_data_size);
virtual void draw_list_draw(DrawListID p_list, bool p_use_indices, uint32_t p_instances = 1, uint32_t p_procedural_vertices = 0);
@@ -1086,7 +1022,7 @@ public:
virtual ComputeListID compute_list_begin();
virtual void compute_list_bind_compute_pipeline(ComputeListID p_list, RID p_compute_pipeline);
virtual void compute_list_bind_uniform_set(ComputeListID p_list, RID p_uniform_set, uint32_t p_index);
- virtual void compute_list_set_push_constant(ComputeListID p_list, void *p_data, uint32_t p_data_size);
+ virtual void compute_list_set_push_constant(ComputeListID p_list, const void *p_data, uint32_t p_data_size);
virtual void compute_list_add_barrier(ComputeListID p_list);
virtual void compute_list_dispatch(ComputeListID p_list, uint32_t p_x_groups, uint32_t p_y_groups, uint32_t p_z_groups);
@@ -1116,14 +1052,22 @@ public:
virtual int limit_get(Limit p_limit);
virtual void prepare_screen_for_drawing();
- void initialize(VulkanContext *p_context);
+ void initialize(VulkanContext *p_context, bool p_local_device = false);
void finalize();
- virtual void swap_buffers();
+ virtual void swap_buffers(); //for main device
+
+ virtual void submit(); //for local device
+ virtual void sync(); //for local device
virtual uint32_t get_frame_delay() const;
+ virtual RenderingDevice *create_local_device();
+
+ virtual uint64_t get_memory_usage() const;
+
RenderingDeviceVulkan();
+ ~RenderingDeviceVulkan();
};
#endif // RENDERING_DEVICE_VULKAN_H
diff --git a/drivers/vulkan/vulkan_context.cpp b/drivers/vulkan/vulkan_context.cpp
index 494c64ff55..a8a29aaeea 100644
--- a/drivers/vulkan/vulkan_context.cpp
+++ b/drivers/vulkan/vulkan_context.cpp
@@ -49,22 +49,21 @@ VKAPI_ATTR VkBool32 VKAPI_CALL VulkanContext::_debug_messenger_callback(
VkDebugUtilsMessageTypeFlagsEXT messageType,
const VkDebugUtilsMessengerCallbackDataEXT *pCallbackData,
void *pUserData) {
-
// This error needs to be ignored because the AMD allocator will mix up memory types on IGP processors.
- if (strstr(pCallbackData->pMessage, "Mapping an image with layout") != NULL &&
- strstr(pCallbackData->pMessage, "can result in undefined behavior if this memory is used by the device") != NULL) {
+ if (strstr(pCallbackData->pMessage, "Mapping an image with layout") != nullptr &&
+ strstr(pCallbackData->pMessage, "can result in undefined behavior if this memory is used by the device") != nullptr) {
return VK_FALSE;
}
// This needs to be ignored because Validator is wrong here.
- if (strstr(pCallbackData->pMessage, "SPIR-V module not valid: Pointer operand") != NULL &&
- strstr(pCallbackData->pMessage, "must be a memory object") != NULL) {
+ if (strstr(pCallbackData->pMessage, "SPIR-V module not valid: Pointer operand") != nullptr &&
+ strstr(pCallbackData->pMessage, "must be a memory object") != nullptr) {
return VK_FALSE;
}
// Workaround for Vulkan-Loader usability bug: https://github.com/KhronosGroup/Vulkan-Loader/issues/262.
- if (strstr(pCallbackData->pMessage, "wrong ELF class: ELFCLASS32") != NULL) {
+ if (strstr(pCallbackData->pMessage, "wrong ELF class: ELFCLASS32") != nullptr) {
return VK_FALSE;
}
- if (pCallbackData->pMessageIdName && strstr(pCallbackData->pMessageIdName, "UNASSIGNED-CoreValidation-DrawState-ClearCmdBeforeDraw") != NULL) {
+ if (pCallbackData->pMessageIdName && strstr(pCallbackData->pMessageIdName, "UNASSIGNED-CoreValidation-DrawState-ClearCmdBeforeDraw") != nullptr) {
return VK_FALSE;
}
@@ -92,7 +91,7 @@ VKAPI_ATTR VkBool32 VKAPI_CALL VulkanContext::_debug_messenger_callback(
"\n\t\tObject[" + String::num_int64(object) + "]" +
" - " + string_VkObjectType(pCallbackData->pObjects[object].objectType) +
", Handle " + String::num_int64(pCallbackData->pObjects[object].objectHandle);
- if (NULL != pCallbackData->pObjects[object].pObjectName && strlen(pCallbackData->pObjects[object].pObjectName) > 0) {
+ if (nullptr != pCallbackData->pObjects[object].pObjectName && strlen(pCallbackData->pObjects[object].pObjectName) > 0) {
objects_string += ", Name \"" + String(pCallbackData->pObjects[object].pObjectName) + "\"";
}
}
@@ -163,18 +162,18 @@ VkBool32 VulkanContext::_check_layers(uint32_t check_count, const char **check_n
}
Error VulkanContext::_create_validation_layers() {
-
VkResult err;
+ const char *instance_validation_layers_alt1[] = { "VK_LAYER_KHRONOS_validation" };
+ const char *instance_validation_layers_alt2[] = { "VK_LAYER_LUNARG_standard_validation" };
+ const char *instance_validation_layers_alt3[] = { "VK_LAYER_GOOGLE_threading", "VK_LAYER_LUNARG_parameter_validation", "VK_LAYER_LUNARG_object_tracker", "VK_LAYER_LUNARG_core_validation", "VK_LAYER_GOOGLE_unique_objects" };
+
uint32_t instance_layer_count = 0;
- uint32_t validation_layer_count = 0;
- const char *instance_validation_layers_alt1[] = { "VK_LAYER_LUNARG_standard_validation" };
- const char *instance_validation_layers_alt2[] = { "VK_LAYER_GOOGLE_threading", "VK_LAYER_LUNARG_parameter_validation",
- "VK_LAYER_LUNARG_object_tracker", "VK_LAYER_LUNARG_core_validation",
- "VK_LAYER_GOOGLE_unique_objects" };
- VkBool32 validation_found = 0;
- err = vkEnumerateInstanceLayerProperties(&instance_layer_count, NULL);
+ err = vkEnumerateInstanceLayerProperties(&instance_layer_count, nullptr);
ERR_FAIL_COND_V(err, ERR_CANT_CREATE);
- const char **instance_validation_layers = instance_validation_layers_alt1;
+
+ VkBool32 validation_found = 0;
+ uint32_t validation_layer_count = 0;
+ const char **instance_validation_layers = nullptr;
if (instance_layer_count > 0) {
VkLayerProperties *instance_layers = (VkLayerProperties *)malloc(sizeof(VkLayerProperties) * instance_layer_count);
err = vkEnumerateInstanceLayerProperties(&instance_layer_count, instance_layers);
@@ -183,27 +182,33 @@ Error VulkanContext::_create_validation_layers() {
ERR_FAIL_V(ERR_CANT_CREATE);
}
- validation_found = _check_layers(ARRAY_SIZE(instance_validation_layers_alt1), instance_validation_layers,
- instance_layer_count, instance_layers);
- if (validation_found) {
- enabled_layer_count = ARRAY_SIZE(instance_validation_layers_alt1);
- enabled_layers[0] = "VK_LAYER_LUNARG_standard_validation";
- validation_layer_count = 1;
- } else {
- // use alternative set of validation layers
- instance_validation_layers = instance_validation_layers_alt2;
- enabled_layer_count = ARRAY_SIZE(instance_validation_layers_alt2);
- validation_found = _check_layers(ARRAY_SIZE(instance_validation_layers_alt2), instance_validation_layers,
- instance_layer_count, instance_layers);
+ validation_layer_count = ARRAY_SIZE(instance_validation_layers_alt1);
+ instance_validation_layers = instance_validation_layers_alt1;
+ validation_found = _check_layers(validation_layer_count, instance_validation_layers, instance_layer_count, instance_layers);
+
+ // use alternative (deprecated, removed in SDK 1.1.126.0) set of validation layers
+ if (!validation_found) {
validation_layer_count = ARRAY_SIZE(instance_validation_layers_alt2);
- for (uint32_t i = 0; i < validation_layer_count; i++) {
- enabled_layers[i] = instance_validation_layers[i];
- }
+ instance_validation_layers = instance_validation_layers_alt2;
+ validation_found = _check_layers(validation_layer_count, instance_validation_layers, instance_layer_count, instance_layers);
+ }
+
+ // use alternative (deprecated, removed in SDK 1.1.121.1) set of validation layers
+ if (!validation_found) {
+ validation_layer_count = ARRAY_SIZE(instance_validation_layers_alt3);
+ instance_validation_layers = instance_validation_layers_alt3;
+ validation_found = _check_layers(validation_layer_count, instance_validation_layers, instance_layer_count, instance_layers);
}
+
free(instance_layers);
}
- if (!validation_found) {
+ if (validation_found) {
+ enabled_layer_count = validation_layer_count;
+ for (uint32_t i = 0; i < validation_layer_count; i++) {
+ enabled_layers[i] = instance_validation_layers[i];
+ }
+ } else {
return ERR_CANT_CREATE;
}
@@ -211,7 +216,6 @@ Error VulkanContext::_create_validation_layers() {
}
Error VulkanContext::_initialize_extensions() {
-
VkResult err;
uint32_t instance_extension_count = 0;
@@ -222,12 +226,12 @@ Error VulkanContext::_initialize_extensions() {
VkBool32 platformSurfaceExtFound = 0;
memset(extension_names, 0, sizeof(extension_names));
- err = vkEnumerateInstanceExtensionProperties(NULL, &instance_extension_count, NULL);
+ err = vkEnumerateInstanceExtensionProperties(nullptr, &instance_extension_count, nullptr);
ERR_FAIL_COND_V(err, ERR_CANT_CREATE);
if (instance_extension_count > 0) {
VkExtensionProperties *instance_extensions = (VkExtensionProperties *)malloc(sizeof(VkExtensionProperties) * instance_extension_count);
- err = vkEnumerateInstanceExtensionProperties(NULL, &instance_extension_count, instance_extensions);
+ err = vkEnumerateInstanceExtensionProperties(nullptr, &instance_extension_count, instance_extensions);
if (err) {
free(instance_extensions);
ERR_FAIL_V(ERR_CANT_CREATE);
@@ -268,7 +272,6 @@ Error VulkanContext::_initialize_extensions() {
}
Error VulkanContext::_create_physical_device() {
-
/* Look for validation layers */
if (use_validation_layers) {
_create_validation_layers();
@@ -286,7 +289,7 @@ Error VulkanContext::_create_physical_device() {
CharString namecs = name.utf8();
const VkApplicationInfo app = {
/*sType*/ VK_STRUCTURE_TYPE_APPLICATION_INFO,
- /*pNext*/ NULL,
+ /*pNext*/ nullptr,
/*pApplicationName*/ cs.get_data(),
/*applicationVersion*/ 0,
/*pEngineName*/ namecs.get_data(),
@@ -295,7 +298,7 @@ Error VulkanContext::_create_physical_device() {
};
VkInstanceCreateInfo inst_info = {
/*sType*/ VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO,
- /*pNext*/ NULL,
+ /*pNext*/ nullptr,
/*flags*/ 0,
/*pApplicationInfo*/ &app,
/*enabledLayerCount*/ enabled_layer_count,
@@ -313,7 +316,7 @@ Error VulkanContext::_create_physical_device() {
if (use_validation_layers) {
// VK_EXT_debug_utils style
dbg_messenger_create_info.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CREATE_INFO_EXT;
- dbg_messenger_create_info.pNext = NULL;
+ dbg_messenger_create_info.pNext = nullptr;
dbg_messenger_create_info.flags = 0;
dbg_messenger_create_info.messageSeverity =
VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT;
@@ -327,7 +330,7 @@ Error VulkanContext::_create_physical_device() {
uint32_t gpu_count;
- VkResult err = vkCreateInstance(&inst_info, NULL, &inst);
+ VkResult err = vkCreateInstance(&inst_info, nullptr, &inst);
ERR_FAIL_COND_V_MSG(err == VK_ERROR_INCOMPATIBLE_DRIVER, ERR_CANT_CREATE,
"Cannot find a compatible Vulkan installable client driver (ICD).\n\n"
"vkCreateInstance Failure");
@@ -342,7 +345,7 @@ Error VulkanContext::_create_physical_device() {
"vkCreateInstance Failure");
/* Make initial call to query gpu_count, then second call for gpu info*/
- err = vkEnumeratePhysicalDevices(inst, &gpu_count, NULL);
+ err = vkEnumeratePhysicalDevices(inst, &gpu_count, nullptr);
ERR_FAIL_COND_V(err, ERR_CANT_CREATE);
ERR_FAIL_COND_V_MSG(gpu_count == 0, ERR_CANT_CREATE,
@@ -366,12 +369,12 @@ Error VulkanContext::_create_physical_device() {
enabled_extension_count = 0;
memset(extension_names, 0, sizeof(extension_names));
- err = vkEnumerateDeviceExtensionProperties(gpu, NULL, &device_extension_count, NULL);
+ err = vkEnumerateDeviceExtensionProperties(gpu, nullptr, &device_extension_count, nullptr);
ERR_FAIL_COND_V(err, ERR_CANT_CREATE);
if (device_extension_count > 0) {
VkExtensionProperties *device_extensions = (VkExtensionProperties *)malloc(sizeof(VkExtensionProperties) * device_extension_count);
- err = vkEnumerateDeviceExtensionProperties(gpu, NULL, &device_extension_count, device_extensions);
+ err = vkEnumerateDeviceExtensionProperties(gpu, nullptr, &device_extension_count, device_extensions);
if (err) {
free(device_extensions);
ERR_FAIL_V(ERR_CANT_CREATE);
@@ -449,16 +452,16 @@ Error VulkanContext::_create_physical_device() {
(PFN_vkCmdInsertDebugUtilsLabelEXT)vkGetInstanceProcAddr(inst, "vkCmdInsertDebugUtilsLabelEXT");
SetDebugUtilsObjectNameEXT =
(PFN_vkSetDebugUtilsObjectNameEXT)vkGetInstanceProcAddr(inst, "vkSetDebugUtilsObjectNameEXT");
- if (NULL == CreateDebugUtilsMessengerEXT || NULL == DestroyDebugUtilsMessengerEXT ||
- NULL == SubmitDebugUtilsMessageEXT || NULL == CmdBeginDebugUtilsLabelEXT ||
- NULL == CmdEndDebugUtilsLabelEXT || NULL == CmdInsertDebugUtilsLabelEXT ||
- NULL == SetDebugUtilsObjectNameEXT) {
+ if (nullptr == CreateDebugUtilsMessengerEXT || nullptr == DestroyDebugUtilsMessengerEXT ||
+ nullptr == SubmitDebugUtilsMessageEXT || nullptr == CmdBeginDebugUtilsLabelEXT ||
+ nullptr == CmdEndDebugUtilsLabelEXT || nullptr == CmdInsertDebugUtilsLabelEXT ||
+ nullptr == SetDebugUtilsObjectNameEXT) {
ERR_FAIL_V_MSG(ERR_CANT_CREATE,
"GetProcAddr: Failed to init VK_EXT_debug_utils\n"
"GetProcAddr: Failure");
}
- err = CreateDebugUtilsMessengerEXT(inst, &dbg_messenger_create_info, NULL, &dbg_messenger);
+ err = CreateDebugUtilsMessengerEXT(inst, &dbg_messenger_create_info, nullptr, &dbg_messenger);
switch (err) {
case VK_SUCCESS:
break;
@@ -478,7 +481,7 @@ Error VulkanContext::_create_physical_device() {
vkGetPhysicalDeviceProperties(gpu, &gpu_props);
/* Call with NULL data to get count */
- vkGetPhysicalDeviceQueueFamilyProperties(gpu, &queue_family_count, NULL);
+ vkGetPhysicalDeviceQueueFamilyProperties(gpu, &queue_family_count, nullptr);
ERR_FAIL_COND_V(queue_family_count == 0, ERR_CANT_CREATE);
queue_props = (VkQueueFamilyProperties *)malloc(queue_family_count * sizeof(VkQueueFamilyProperties));
@@ -492,7 +495,7 @@ Error VulkanContext::_create_physical_device() {
#define GET_INSTANCE_PROC_ADDR(inst, entrypoint) \
{ \
fp##entrypoint = (PFN_vk##entrypoint)vkGetInstanceProcAddr(inst, "vk" #entrypoint); \
- ERR_FAIL_COND_V_MSG(fp##entrypoint == NULL, ERR_CANT_CREATE, \
+ ERR_FAIL_COND_V_MSG(fp##entrypoint == nullptr, ERR_CANT_CREATE, \
"vkGetInstanceProcAddr failed to find vk" #entrypoint); \
}
@@ -506,12 +509,11 @@ Error VulkanContext::_create_physical_device() {
}
Error VulkanContext::_create_device() {
-
VkResult err;
float queue_priorities[1] = { 0.0 };
VkDeviceQueueCreateInfo queues[2];
queues[0].sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
- queues[0].pNext = NULL;
+ queues[0].pNext = nullptr;
queues[0].queueFamilyIndex = graphics_queue_family_index;
queues[0].queueCount = 1;
queues[0].pQueuePriorities = queue_priorities;
@@ -519,12 +521,12 @@ Error VulkanContext::_create_device() {
VkDeviceCreateInfo sdevice = {
/*sType*/ VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO,
- /*pNext*/ NULL,
+ /*pNext*/ nullptr,
/*flags*/ 0,
/*queueCreateInfoCount*/ 1,
/*pQueueCreateInfos*/ queues,
/*enabledLayerCount*/ 0,
- /*ppEnabledLayerNames*/ NULL,
+ /*ppEnabledLayerNames*/ nullptr,
/*enabledExtensionCount*/ enabled_extension_count,
/*ppEnabledExtensionNames*/ (const char *const *)extension_names,
/*pEnabledFeatures*/ &physical_device_features, // If specific features are required, pass them in here
@@ -532,20 +534,19 @@ Error VulkanContext::_create_device() {
};
if (separate_present_queue) {
queues[1].sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
- queues[1].pNext = NULL;
+ queues[1].pNext = nullptr;
queues[1].queueFamilyIndex = present_queue_family_index;
queues[1].queueCount = 1;
queues[1].pQueuePriorities = queue_priorities;
queues[1].flags = 0;
sdevice.queueCreateInfoCount = 2;
}
- err = vkCreateDevice(gpu, &sdevice, NULL, &device);
+ err = vkCreateDevice(gpu, &sdevice, nullptr, &device);
ERR_FAIL_COND_V(err, ERR_CANT_CREATE);
return OK;
}
Error VulkanContext::_initialize_queues(VkSurfaceKHR surface) {
-
// Iterate over each queue to learn whether it supports presenting:
VkBool32 *supportsPresent = (VkBool32 *)malloc(queue_family_count * sizeof(VkBool32));
for (uint32_t i = 0; i < queue_family_count; i++) {
@@ -593,13 +594,14 @@ Error VulkanContext::_initialize_queues(VkSurfaceKHR surface) {
_create_device();
- static PFN_vkGetDeviceProcAddr g_gdpa = NULL;
-#define GET_DEVICE_PROC_ADDR(dev, entrypoint) \
- { \
- if (!g_gdpa) g_gdpa = (PFN_vkGetDeviceProcAddr)vkGetInstanceProcAddr(inst, "vkGetDeviceProcAddr"); \
- fp##entrypoint = (PFN_vk##entrypoint)g_gdpa(dev, "vk" #entrypoint); \
- ERR_FAIL_COND_V_MSG(fp##entrypoint == NULL, ERR_CANT_CREATE, \
- "vkGetDeviceProcAddr failed to find vk" #entrypoint); \
+ static PFN_vkGetDeviceProcAddr g_gdpa = nullptr;
+#define GET_DEVICE_PROC_ADDR(dev, entrypoint) \
+ { \
+ if (!g_gdpa) \
+ g_gdpa = (PFN_vkGetDeviceProcAddr)vkGetInstanceProcAddr(inst, "vkGetDeviceProcAddr"); \
+ fp##entrypoint = (PFN_vk##entrypoint)g_gdpa(dev, "vk" #entrypoint); \
+ ERR_FAIL_COND_V_MSG(fp##entrypoint == nullptr, ERR_CANT_CREATE, \
+ "vkGetDeviceProcAddr failed to find vk" #entrypoint); \
}
GET_DEVICE_PROC_ADDR(device, CreateSwapchainKHR);
@@ -622,7 +624,7 @@ Error VulkanContext::_initialize_queues(VkSurfaceKHR surface) {
// Get the list of VkFormat's that are supported:
uint32_t formatCount;
- VkResult err = fpGetPhysicalDeviceSurfaceFormatsKHR(gpu, surface, &formatCount, NULL);
+ VkResult err = fpGetPhysicalDeviceSurfaceFormatsKHR(gpu, surface, &formatCount, nullptr);
ERR_FAIL_COND_V(err, ERR_CANT_CREATE);
VkSurfaceFormatKHR *surfFormats = (VkSurfaceFormatKHR *)malloc(formatCount * sizeof(VkSurfaceFormatKHR));
err = fpGetPhysicalDeviceSurfaceFormatsKHR(gpu, surface, &formatCount, surfFormats);
@@ -662,7 +664,7 @@ Error VulkanContext::_create_semaphores() {
// rendering and waiting for drawing to be complete before presenting
VkSemaphoreCreateInfo semaphoreCreateInfo = {
/*sType*/ VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO,
- /*pNext*/ NULL,
+ /*pNext*/ nullptr,
/*flags*/ 0,
};
@@ -670,21 +672,21 @@ Error VulkanContext::_create_semaphores() {
// ahead of the image presents
VkFenceCreateInfo fence_ci = {
/*sType*/ VK_STRUCTURE_TYPE_FENCE_CREATE_INFO,
- /*pNext*/ NULL,
+ /*pNext*/ nullptr,
/*flags*/ VK_FENCE_CREATE_SIGNALED_BIT
};
for (uint32_t i = 0; i < FRAME_LAG; i++) {
- err = vkCreateFence(device, &fence_ci, NULL, &fences[i]);
+ err = vkCreateFence(device, &fence_ci, nullptr, &fences[i]);
ERR_FAIL_COND_V(err, ERR_CANT_CREATE);
- err = vkCreateSemaphore(device, &semaphoreCreateInfo, NULL, &image_acquired_semaphores[i]);
+ err = vkCreateSemaphore(device, &semaphoreCreateInfo, nullptr, &image_acquired_semaphores[i]);
ERR_FAIL_COND_V(err, ERR_CANT_CREATE);
- err = vkCreateSemaphore(device, &semaphoreCreateInfo, NULL, &draw_complete_semaphores[i]);
+ err = vkCreateSemaphore(device, &semaphoreCreateInfo, nullptr, &draw_complete_semaphores[i]);
ERR_FAIL_COND_V(err, ERR_CANT_CREATE);
if (separate_present_queue) {
- err = vkCreateSemaphore(device, &semaphoreCreateInfo, NULL, &image_ownership_semaphores[i]);
+ err = vkCreateSemaphore(device, &semaphoreCreateInfo, nullptr, &image_ownership_semaphores[i]);
ERR_FAIL_COND_V(err, ERR_CANT_CREATE);
}
}
@@ -697,7 +699,6 @@ Error VulkanContext::_create_semaphores() {
}
Error VulkanContext::_window_create(DisplayServer::WindowID p_window_id, VkSurfaceKHR p_surface, int p_width, int p_height) {
-
ERR_FAIL_COND_V(windows.has(p_window_id), ERR_INVALID_PARAMETER);
if (!queues_initialized) {
@@ -753,32 +754,31 @@ VkFramebuffer VulkanContext::window_get_framebuffer(DisplayServer::WindowID p_wi
void VulkanContext::window_destroy(DisplayServer::WindowID p_window_id) {
ERR_FAIL_COND(!windows.has(p_window_id));
_clean_up_swap_chain(&windows[p_window_id]);
- vkDestroySurfaceKHR(inst, windows[p_window_id].surface, NULL);
+ vkDestroySurfaceKHR(inst, windows[p_window_id].surface, nullptr);
windows.erase(p_window_id);
}
Error VulkanContext::_clean_up_swap_chain(Window *window) {
-
if (!window->swapchain) {
return OK;
}
vkDeviceWaitIdle(device);
//this destroys images associated it seems
- fpDestroySwapchainKHR(device, window->swapchain, NULL);
+ fpDestroySwapchainKHR(device, window->swapchain, nullptr);
window->swapchain = VK_NULL_HANDLE;
- vkDestroyRenderPass(device, window->render_pass, NULL);
+ vkDestroyRenderPass(device, window->render_pass, nullptr);
if (window->swapchain_image_resources) {
for (uint32_t i = 0; i < swapchainImageCount; i++) {
- vkDestroyImageView(device, window->swapchain_image_resources[i].view, NULL);
- vkDestroyFramebuffer(device, window->swapchain_image_resources[i].framebuffer, NULL);
+ vkDestroyImageView(device, window->swapchain_image_resources[i].view, nullptr);
+ vkDestroyFramebuffer(device, window->swapchain_image_resources[i].framebuffer, nullptr);
}
free(window->swapchain_image_resources);
- window->swapchain_image_resources = NULL;
+ window->swapchain_image_resources = nullptr;
}
if (separate_present_queue) {
- vkDestroyCommandPool(device, window->present_cmd_pool, NULL);
+ vkDestroyCommandPool(device, window->present_cmd_pool, nullptr);
}
return OK;
}
@@ -796,7 +796,7 @@ Error VulkanContext::_update_swap_chain(Window *window) {
ERR_FAIL_COND_V(err, ERR_CANT_CREATE);
uint32_t presentModeCount;
- err = fpGetPhysicalDeviceSurfacePresentModesKHR(gpu, window->surface, &presentModeCount, NULL);
+ err = fpGetPhysicalDeviceSurfacePresentModesKHR(gpu, window->surface, &presentModeCount, nullptr);
ERR_FAIL_COND_V(err, ERR_CANT_CREATE);
VkPresentModeKHR *presentModes = (VkPresentModeKHR *)malloc(presentModeCount * sizeof(VkPresentModeKHR));
ERR_FAIL_COND_V(!presentModes, ERR_CANT_CREATE);
@@ -918,7 +918,7 @@ Error VulkanContext::_update_swap_chain(Window *window) {
VkSwapchainCreateInfoKHR swapchain_ci = {
/*sType*/ VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR,
- /*pNext*/ NULL,
+ /*pNext*/ nullptr,
/*flags*/ 0,
/*surface*/ window->surface,
/*minImageCount*/ desiredNumOfSwapchainImages,
@@ -932,19 +932,19 @@ Error VulkanContext::_update_swap_chain(Window *window) {
/*imageUsage*/ VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
/*imageSharingMode*/ VK_SHARING_MODE_EXCLUSIVE,
/*queueFamilyIndexCount*/ 0,
- /*pQueueFamilyIndices*/ NULL,
+ /*pQueueFamilyIndices*/ nullptr,
/*preTransform*/ (VkSurfaceTransformFlagBitsKHR)preTransform,
/*compositeAlpha*/ compositeAlpha,
/*presentMode*/ swapchainPresentMode,
/*clipped*/ true,
- /*oldSwapchain*/ NULL,
+ /*oldSwapchain*/ VK_NULL_HANDLE,
};
- err = fpCreateSwapchainKHR(device, &swapchain_ci, NULL, &window->swapchain);
+ err = fpCreateSwapchainKHR(device, &swapchain_ci, nullptr, &window->swapchain);
ERR_FAIL_COND_V(err, ERR_CANT_CREATE);
uint32_t sp_image_count;
- err = fpGetSwapchainImagesKHR(device, window->swapchain, &sp_image_count, NULL);
+ err = fpGetSwapchainImagesKHR(device, window->swapchain, &sp_image_count, nullptr);
ERR_FAIL_COND_V(err, ERR_CANT_CREATE);
if (swapchainImageCount == 0) {
@@ -972,7 +972,7 @@ Error VulkanContext::_update_swap_chain(Window *window) {
for (uint32_t i = 0; i < swapchainImageCount; i++) {
VkImageViewCreateInfo color_image_view = {
/*sType*/ VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
- /*pNext*/ NULL,
+ /*pNext*/ nullptr,
/*flags*/ 0,
/*image*/ swapchainImages[i],
/*viewType*/ VK_IMAGE_VIEW_TYPE_2D,
@@ -994,7 +994,7 @@ Error VulkanContext::_update_swap_chain(Window *window) {
color_image_view.image = window->swapchain_image_resources[i].image;
- err = vkCreateImageView(device, &color_image_view, NULL, &window->swapchain_image_resources[i].view);
+ err = vkCreateImageView(device, &color_image_view, nullptr, &window->swapchain_image_resources[i].view);
if (err) {
free(swapchainImages);
ERR_FAIL_V(ERR_CANT_CREATE);
@@ -1028,33 +1028,33 @@ Error VulkanContext::_update_swap_chain(Window *window) {
/*flags*/ 0,
/*pipelineBindPoint*/ VK_PIPELINE_BIND_POINT_GRAPHICS,
/*inputAttachmentCount*/ 0,
- /*pInputAttachments*/ NULL,
+ /*pInputAttachments*/ nullptr,
/*colorAttachmentCount*/ 1,
/*pColorAttachments*/ &color_reference,
- /*pResolveAttachments*/ NULL,
- /*pDepthStencilAttachment*/ NULL,
+ /*pResolveAttachments*/ nullptr,
+ /*pDepthStencilAttachment*/ nullptr,
/*preserveAttachmentCount*/ 0,
- /*pPreserveAttachments*/ NULL,
+ /*pPreserveAttachments*/ nullptr,
};
const VkRenderPassCreateInfo rp_info = {
/*sTyp*/ VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
- /*pNext*/ NULL,
+ /*pNext*/ nullptr,
/*flags*/ 0,
/*attachmentCount*/ 1,
/*pAttachments*/ &attachment,
/*subpassCount*/ 1,
/*pSubpasses*/ &subpass,
/*dependencyCount*/ 0,
- /*pDependencies*/ NULL,
+ /*pDependencies*/ nullptr,
};
- err = vkCreateRenderPass(device, &rp_info, NULL, &window->render_pass);
+ err = vkCreateRenderPass(device, &rp_info, nullptr, &window->render_pass);
ERR_FAIL_COND_V(err, ERR_CANT_CREATE);
for (uint32_t i = 0; i < swapchainImageCount; i++) {
const VkFramebufferCreateInfo fb_info = {
/*sType*/ VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,
- /*pNext*/ NULL,
+ /*pNext*/ nullptr,
/*flags*/ 0,
/*renderPass*/ window->render_pass,
/*attachmentCount*/ 1,
@@ -1064,7 +1064,7 @@ Error VulkanContext::_update_swap_chain(Window *window) {
/*layers*/ 1,
};
- err = vkCreateFramebuffer(device, &fb_info, NULL, &window->swapchain_image_resources[i].framebuffer);
+ err = vkCreateFramebuffer(device, &fb_info, nullptr, &window->swapchain_image_resources[i].framebuffer);
ERR_FAIL_COND_V(err, ERR_CANT_CREATE);
}
}
@@ -1074,15 +1074,15 @@ Error VulkanContext::_update_swap_chain(Window *window) {
if (separate_present_queue) {
const VkCommandPoolCreateInfo present_cmd_pool_info = {
/*sType*/ VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO,
- /*pNext*/ NULL,
+ /*pNext*/ nullptr,
/*flags*/ 0,
/*queueFamilyIndex*/ present_queue_family_index,
};
- err = vkCreateCommandPool(device, &present_cmd_pool_info, NULL, &window->present_cmd_pool);
+ err = vkCreateCommandPool(device, &present_cmd_pool_info, nullptr, &window->present_cmd_pool);
ERR_FAIL_COND_V(err, ERR_CANT_CREATE);
const VkCommandBufferAllocateInfo present_cmd_info = {
/*sType*/ VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO,
- /*pNext*/ NULL,
+ /*pNext*/ nullptr,
/*commandPool*/ window->present_cmd_pool,
/*level*/ VK_COMMAND_BUFFER_LEVEL_PRIMARY,
/*commandBufferCount*/ 1,
@@ -1094,16 +1094,16 @@ Error VulkanContext::_update_swap_chain(Window *window) {
const VkCommandBufferBeginInfo cmd_buf_info = {
/*sType*/ VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
- /*pNext*/ NULL,
+ /*pNext*/ nullptr,
/*flags*/ VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT,
- /*pInheritanceInfo*/ NULL,
+ /*pInheritanceInfo*/ nullptr,
};
err = vkBeginCommandBuffer(window->swapchain_image_resources[i].graphics_to_present_cmd, &cmd_buf_info);
ERR_FAIL_COND_V(err, ERR_CANT_CREATE);
VkImageMemoryBarrier image_ownership_barrier = {
/*sType*/ VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
- /*pNext*/ NULL,
+ /*pNext*/ nullptr,
/*srcAccessMask*/ 0,
/*dstAccessMask*/ VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
/*oldLayout*/ VK_IMAGE_LAYOUT_PRESENT_SRC_KHR,
@@ -1115,7 +1115,7 @@ Error VulkanContext::_update_swap_chain(Window *window) {
};
vkCmdPipelineBarrier(window->swapchain_image_resources[i].graphics_to_present_cmd, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
- VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, 0, 0, NULL, 0, NULL, 1, &image_ownership_barrier);
+ VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_ownership_barrier);
err = vkEndCommandBuffer(window->swapchain_image_resources[i].graphics_to_present_cmd);
ERR_FAIL_COND_V(err, ERR_CANT_CREATE);
}
@@ -1128,7 +1128,6 @@ Error VulkanContext::_update_swap_chain(Window *window) {
}
Error VulkanContext::initialize() {
-
Error err = _create_physical_device();
if (err) {
return err;
@@ -1142,7 +1141,6 @@ void VulkanContext::set_setup_buffer(const VkCommandBuffer &pCommandBuffer) {
}
void VulkanContext::append_command_buffer(const VkCommandBuffer &pCommandBuffer) {
-
if (command_buffer_queue.size() <= command_buffer_count) {
command_buffer_queue.resize(command_buffer_count + 1);
}
@@ -1152,45 +1150,42 @@ void VulkanContext::append_command_buffer(const VkCommandBuffer &pCommandBuffer)
}
void VulkanContext::flush(bool p_flush_setup, bool p_flush_pending) {
-
// ensure everything else pending is executed
vkDeviceWaitIdle(device);
//flush the pending setup buffer
if (p_flush_setup && command_buffer_queue[0]) {
-
//use a fence to wait for everything done
VkSubmitInfo submit_info;
submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
- submit_info.pNext = NULL;
- submit_info.pWaitDstStageMask = NULL;
+ submit_info.pNext = nullptr;
+ submit_info.pWaitDstStageMask = nullptr;
submit_info.waitSemaphoreCount = 0;
- submit_info.pWaitSemaphores = NULL;
+ submit_info.pWaitSemaphores = nullptr;
submit_info.commandBufferCount = 1;
submit_info.pCommandBuffers = command_buffer_queue.ptr();
submit_info.signalSemaphoreCount = 0;
- submit_info.pSignalSemaphores = NULL;
+ submit_info.pSignalSemaphores = nullptr;
VkResult err = vkQueueSubmit(graphics_queue, 1, &submit_info, VK_NULL_HANDLE);
- command_buffer_queue.write[0] = NULL;
+ command_buffer_queue.write[0] = nullptr;
ERR_FAIL_COND(err);
vkDeviceWaitIdle(device);
}
if (p_flush_pending && command_buffer_count > 1) {
-
//use a fence to wait for everything done
VkSubmitInfo submit_info;
submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
- submit_info.pNext = NULL;
- submit_info.pWaitDstStageMask = NULL;
+ submit_info.pNext = nullptr;
+ submit_info.pWaitDstStageMask = nullptr;
submit_info.waitSemaphoreCount = 0;
- submit_info.pWaitSemaphores = NULL;
+ submit_info.pWaitSemaphores = nullptr;
submit_info.commandBufferCount = command_buffer_count - 1;
submit_info.pCommandBuffers = command_buffer_queue.ptr() + 1;
submit_info.signalSemaphoreCount = 0;
- submit_info.pSignalSemaphores = NULL;
+ submit_info.pSignalSemaphores = nullptr;
VkResult err = vkQueueSubmit(graphics_queue, 1, &submit_info, VK_NULL_HANDLE);
ERR_FAIL_COND(err);
vkDeviceWaitIdle(device);
@@ -1200,7 +1195,6 @@ void VulkanContext::flush(bool p_flush_setup, bool p_flush_pending) {
}
Error VulkanContext::prepare_buffers() {
-
if (!queues_initialized) {
return OK;
}
@@ -1212,7 +1206,6 @@ Error VulkanContext::prepare_buffers() {
vkResetFences(device, 1, &fences[frame_index]);
for (Map<int, Window>::Element *E = windows.front(); E; E = E->next()) {
-
Window *w = &E->get();
if (w->swapchain == VK_NULL_HANDLE) {
@@ -1248,7 +1241,6 @@ Error VulkanContext::prepare_buffers() {
}
Error VulkanContext::swap_buffers() {
-
if (!queues_initialized) {
return OK;
}
@@ -1274,10 +1266,10 @@ Error VulkanContext::swap_buffers() {
// engine has fully released ownership to the application, and it is
// okay to render to the image.
- const VkCommandBuffer *commands_ptr = NULL;
+ const VkCommandBuffer *commands_ptr = nullptr;
uint32_t commands_to_submit = 0;
- if (command_buffer_queue[0] == NULL) {
+ if (command_buffer_queue[0] == nullptr) {
//no setup command, but commands to submit, submit from the first and skip command
if (command_buffer_count > 1) {
commands_ptr = command_buffer_queue.ptr() + 1;
@@ -1291,7 +1283,7 @@ Error VulkanContext::swap_buffers() {
VkPipelineStageFlags pipe_stage_flags;
VkSubmitInfo submit_info;
submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
- submit_info.pNext = NULL;
+ submit_info.pNext = nullptr;
submit_info.pWaitDstStageMask = &pipe_stage_flags;
pipe_stage_flags = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
submit_info.waitSemaphoreCount = 1;
@@ -1303,7 +1295,7 @@ Error VulkanContext::swap_buffers() {
err = vkQueueSubmit(graphics_queue, 1, &submit_info, fences[frame_index]);
ERR_FAIL_COND_V(err, ERR_CANT_CREATE);
- command_buffer_queue.write[0] = NULL;
+ command_buffer_queue.write[0] = nullptr;
command_buffer_count = 1;
if (separate_present_queue) {
@@ -1339,13 +1331,13 @@ Error VulkanContext::swap_buffers() {
// otherwise wait for draw complete
VkPresentInfoKHR present = {
/*sType*/ VK_STRUCTURE_TYPE_PRESENT_INFO_KHR,
- /*pNext*/ NULL,
+ /*pNext*/ nullptr,
/*waitSemaphoreCount*/ 1,
/*pWaitSemaphores*/ (separate_present_queue) ? &image_ownership_semaphores[frame_index] : &draw_complete_semaphores[frame_index],
/*swapchainCount*/ 0,
- /*pSwapchain*/ NULL,
- /*pImageIndices*/ NULL,
- /*pResults*/ NULL,
+ /*pSwapchain*/ nullptr,
+ /*pImageIndices*/ nullptr,
+ /*pResults*/ nullptr,
};
VkSwapchainKHR *pSwapchains = (VkSwapchainKHR *)alloca(sizeof(VkSwapchainKHR *) * windows.size());
@@ -1467,9 +1459,11 @@ VkDevice VulkanContext::get_device() {
VkPhysicalDevice VulkanContext::get_physical_device() {
return gpu;
}
+
int VulkanContext::get_swapchain_image_count() const {
return swapchainImageCount;
}
+
uint32_t VulkanContext::get_graphics_queue() const {
return graphics_queue_family_index;
}
@@ -1483,15 +1477,15 @@ VkPhysicalDeviceLimits VulkanContext::get_device_limits() const {
}
VulkanContext::VulkanContext() {
- queue_props = NULL;
+ queue_props = nullptr;
command_buffer_count = 0;
- instance_validation_layers = NULL;
+ instance_validation_layers = nullptr;
use_validation_layers = true;
VK_KHR_incremental_present_enabled = true;
VK_GOOGLE_display_timing_enabled = true;
command_buffer_queue.resize(1); //first one is the setup command always
- command_buffer_queue.write[0] = NULL;
+ command_buffer_queue.write[0] = nullptr;
command_buffer_count = 1;
queues_initialized = false;
@@ -1499,8 +1493,106 @@ VulkanContext::VulkanContext() {
swapchainImageCount = 0;
}
+RID VulkanContext::local_device_create() {
+ LocalDevice ld;
+
+ { //create device
+ VkResult err;
+ float queue_priorities[1] = { 0.0 };
+ VkDeviceQueueCreateInfo queues[2];
+ queues[0].sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
+ queues[0].pNext = nullptr;
+ queues[0].queueFamilyIndex = graphics_queue_family_index;
+ queues[0].queueCount = 1;
+ queues[0].pQueuePriorities = queue_priorities;
+ queues[0].flags = 0;
+
+ VkDeviceCreateInfo sdevice = {
+ /*sType =*/VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO,
+ /*pNext */ nullptr,
+ /*flags */ 0,
+ /*queueCreateInfoCount */ 1,
+ /*pQueueCreateInfos */ queues,
+ /*enabledLayerCount */ 0,
+ /*ppEnabledLayerNames */ nullptr,
+ /*enabledExtensionCount */ enabled_extension_count,
+ /*ppEnabledExtensionNames */ (const char *const *)extension_names,
+ /*pEnabledFeatures */ &physical_device_features, // If specific features are required, pass them in here
+ };
+ err = vkCreateDevice(gpu, &sdevice, nullptr, &ld.device);
+ ERR_FAIL_COND_V(err, RID());
+ }
+
+ { //create graphics queue
+
+ vkGetDeviceQueue(ld.device, graphics_queue_family_index, 0, &ld.queue);
+ }
+
+ return local_device_owner.make_rid(ld);
+}
+
+VkDevice VulkanContext::local_device_get_vk_device(RID p_local_device) {
+ LocalDevice *ld = local_device_owner.getornull(p_local_device);
+ return ld->device;
+}
+
+void VulkanContext::local_device_push_command_buffers(RID p_local_device, const VkCommandBuffer *p_buffers, int p_count) {
+ LocalDevice *ld = local_device_owner.getornull(p_local_device);
+ ERR_FAIL_COND(ld->waiting);
+
+ VkSubmitInfo submit_info;
+ submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
+ submit_info.pNext = nullptr;
+ submit_info.pWaitDstStageMask = nullptr;
+ submit_info.waitSemaphoreCount = 0;
+ submit_info.pWaitSemaphores = nullptr;
+ submit_info.commandBufferCount = p_count;
+ submit_info.pCommandBuffers = p_buffers;
+ submit_info.signalSemaphoreCount = 0;
+ submit_info.pSignalSemaphores = nullptr;
+
+ VkResult err = vkQueueSubmit(ld->queue, 1, &submit_info, VK_NULL_HANDLE);
+ if (err == VK_ERROR_OUT_OF_HOST_MEMORY) {
+ print_line("out of host memory");
+ }
+ if (err == VK_ERROR_OUT_OF_DEVICE_MEMORY) {
+ print_line("out of device memory");
+ }
+ if (err == VK_ERROR_DEVICE_LOST) {
+ print_line("device lost");
+ }
+ ERR_FAIL_COND(err);
+
+ ld->waiting = true;
+}
+
+void VulkanContext::local_device_sync(RID p_local_device) {
+ LocalDevice *ld = local_device_owner.getornull(p_local_device);
+ ERR_FAIL_COND(!ld->waiting);
+
+ vkDeviceWaitIdle(ld->device);
+ ld->waiting = false;
+}
+
+void VulkanContext::local_device_free(RID p_local_device) {
+ LocalDevice *ld = local_device_owner.getornull(p_local_device);
+ vkDestroyDevice(ld->device, nullptr);
+ local_device_owner.free(p_local_device);
+}
+
VulkanContext::~VulkanContext() {
if (queue_props) {
free(queue_props);
}
+ for (uint32_t i = 0; i < FRAME_LAG; i++) {
+ vkDestroyFence(device, fences[i], nullptr);
+ vkDestroySemaphore(device, image_acquired_semaphores[i], nullptr);
+ vkDestroySemaphore(device, draw_complete_semaphores[i], nullptr);
+ if (separate_present_queue) {
+ vkDestroySemaphore(device, image_ownership_semaphores[i], nullptr);
+ }
+ }
+ DestroyDebugUtilsMessengerEXT(inst, dbg_messenger, nullptr);
+ vkDestroyDevice(device, nullptr);
+ vkDestroyInstance(inst, nullptr);
}
diff --git a/drivers/vulkan/vulkan_context.h b/drivers/vulkan/vulkan_context.h
index 2f10fbfdef..3f4cfac123 100644
--- a/drivers/vulkan/vulkan_context.h
+++ b/drivers/vulkan/vulkan_context.h
@@ -33,20 +33,19 @@
#include "core/error_list.h"
#include "core/map.h"
+#include "core/os/mutex.h"
+#include "core/rid_owner.h"
#include "core/ustring.h"
#include "servers/display_server.h"
#include <vulkan/vulkan.h>
class VulkanContext {
-
enum {
MAX_EXTENSIONS = 128,
MAX_LAYERS = 64,
FRAME_LAG = 2
};
- bool use_validation_layers;
-
VkInstance inst;
VkSurfaceKHR surface;
VkPhysicalDevice gpu;
@@ -81,32 +80,25 @@ class VulkanContext {
} SwapchainImageResources;
struct Window {
-
- bool is_minimzed;
- VkSurfaceKHR surface;
- VkSwapchainKHR swapchain;
- SwapchainImageResources *swapchain_image_resources;
- VkPresentModeKHR presentMode;
- uint32_t current_buffer;
- int width;
- int height;
+ VkSurfaceKHR surface = VK_NULL_HANDLE;
+ VkSwapchainKHR swapchain = VK_NULL_HANDLE;
+ SwapchainImageResources *swapchain_image_resources = VK_NULL_HANDLE;
+ VkPresentModeKHR presentMode = VK_PRESENT_MODE_FIFO_KHR;
+ uint32_t current_buffer = 0;
+ int width = 0;
+ int height = 0;
VkCommandPool present_cmd_pool; //for separate present queue
+ VkRenderPass render_pass = VK_NULL_HANDLE;
+ };
- VkRenderPass render_pass;
-
- Window() {
- width = 0;
- height = 0;
- render_pass = VK_NULL_HANDLE;
- current_buffer = 0;
- surface = VK_NULL_HANDLE;
- swapchain_image_resources = VK_NULL_HANDLE;
- swapchain = VK_NULL_HANDLE;
- is_minimzed = false;
- presentMode = VK_PRESENT_MODE_FIFO_KHR;
- }
+ struct LocalDevice {
+ bool waiting = false;
+ VkDevice device;
+ VkQueue queue;
};
+ RID_Owner<LocalDevice, true> local_device_owner;
+
Map<DisplayServer::WindowID, Window> windows;
uint32_t swapchainImageCount;
@@ -181,6 +173,8 @@ protected:
bool buffers_prepared;
+ bool use_validation_layers;
+
public:
VkDevice get_device();
VkPhysicalDevice get_physical_device();
@@ -194,6 +188,12 @@ public:
VkFramebuffer window_get_framebuffer(DisplayServer::WindowID p_window = 0);
VkRenderPass window_get_render_pass(DisplayServer::WindowID p_window = 0);
+ RID local_device_create();
+ VkDevice local_device_get_vk_device(RID p_local_device);
+ void local_device_push_command_buffers(RID p_local_device, const VkCommandBuffer *p_buffers, int p_count);
+ void local_device_sync(RID p_local_device);
+ void local_device_free(RID p_local_device);
+
VkFormat get_screen_format() const;
VkPhysicalDeviceLimits get_device_limits() const;