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-rw-r--r--drivers/vulkan/rendering_device_vulkan.cpp75
-rw-r--r--drivers/vulkan/rendering_device_vulkan.h1
2 files changed, 42 insertions, 34 deletions
diff --git a/drivers/vulkan/rendering_device_vulkan.cpp b/drivers/vulkan/rendering_device_vulkan.cpp
index a2cb601c7c..02a3053118 100644
--- a/drivers/vulkan/rendering_device_vulkan.cpp
+++ b/drivers/vulkan/rendering_device_vulkan.cpp
@@ -40,6 +40,33 @@
#define FORCE_FULL_BARRIER
+// Get the Vulkan object information and possible stage access types (bitwise OR'd with incoming values)
+RenderingDeviceVulkan::Buffer *RenderingDeviceVulkan::_get_buffer_from_owner(RID p_buffer, VkPipelineStageFlags &stage_mask, VkAccessFlags &access_mask) {
+ Buffer *buffer = nullptr;
+ if (vertex_buffer_owner.owns(p_buffer)) {
+ stage_mask |= VK_PIPELINE_STAGE_VERTEX_INPUT_BIT;
+ access_mask |= VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT;
+ buffer = vertex_buffer_owner.getornull(p_buffer);
+ } else if (index_buffer_owner.owns(p_buffer)) {
+ stage_mask |= VK_PIPELINE_STAGE_VERTEX_INPUT_BIT;
+ access_mask |= VK_ACCESS_INDEX_READ_BIT;
+ buffer = index_buffer_owner.getornull(p_buffer);
+ } else if (uniform_buffer_owner.owns(p_buffer)) {
+ stage_mask |= VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT;
+ access_mask |= VK_ACCESS_UNIFORM_READ_BIT;
+ buffer = uniform_buffer_owner.getornull(p_buffer);
+ } else if (texture_buffer_owner.owns(p_buffer)) {
+ stage_mask |= VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT;
+ access_mask |= VK_ACCESS_SHADER_READ_BIT;
+ buffer = &texture_buffer_owner.getornull(p_buffer)->buffer;
+ } else if (storage_buffer_owner.owns(p_buffer)) {
+ stage_mask |= VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT;
+ access_mask |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT;
+ buffer = storage_buffer_owner.getornull(p_buffer);
+ }
+ return buffer;
+}
+
void RenderingDeviceVulkan::_add_dependency(RID p_id, RID p_depends_on) {
if (!dependency_map.has(p_depends_on)) {
dependency_map[p_depends_on] = Set<RID>();
@@ -4886,31 +4913,11 @@ Error RenderingDeviceVulkan::buffer_update(RID p_buffer, uint32_t p_offset, uint
ERR_FAIL_COND_V_MSG(draw_list && p_sync_with_draw, ERR_INVALID_PARAMETER,
"Updating buffers in 'sync to draw' mode is forbidden during creation of a draw list");
- VkPipelineStageFlags dst_stage_mask;
- VkAccessFlags dst_access;
+ VkPipelineStageFlags dst_stage_mask = 0;
+ VkAccessFlags dst_access = 0;
- Buffer *buffer = nullptr;
- if (vertex_buffer_owner.owns(p_buffer)) {
- dst_stage_mask = VK_PIPELINE_STAGE_VERTEX_INPUT_BIT;
- dst_access = VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT;
- buffer = vertex_buffer_owner.getornull(p_buffer);
- } else if (index_buffer_owner.owns(p_buffer)) {
- dst_stage_mask = VK_PIPELINE_STAGE_VERTEX_INPUT_BIT;
- dst_access = VK_ACCESS_INDEX_READ_BIT;
- buffer = index_buffer_owner.getornull(p_buffer);
- } else if (uniform_buffer_owner.owns(p_buffer)) {
- dst_stage_mask = VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT;
- dst_access = VK_ACCESS_UNIFORM_READ_BIT;
- buffer = uniform_buffer_owner.getornull(p_buffer);
- } else if (texture_buffer_owner.owns(p_buffer)) {
- dst_stage_mask = VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT;
- dst_access = VK_ACCESS_SHADER_READ_BIT;
- buffer = &texture_buffer_owner.getornull(p_buffer)->buffer;
- } else if (storage_buffer_owner.owns(p_buffer)) {
- dst_stage_mask = VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT;
- dst_access = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT;
- buffer = storage_buffer_owner.getornull(p_buffer);
- } else {
+ Buffer *buffer = _get_buffer_from_owner(p_buffer, dst_stage_mask, dst_access);
+ if (!buffer) {
ERR_FAIL_V_MSG(ERR_INVALID_PARAMETER, "Buffer argument is not a valid buffer of any type.");
}
@@ -4934,20 +4941,20 @@ Error RenderingDeviceVulkan::buffer_update(RID p_buffer, uint32_t p_offset, uint
Vector<uint8_t> RenderingDeviceVulkan::buffer_get_data(RID p_buffer) {
_THREAD_SAFE_METHOD_
- Buffer *buffer = nullptr;
- if (vertex_buffer_owner.owns(p_buffer)) {
- buffer = vertex_buffer_owner.getornull(p_buffer);
- } else if (index_buffer_owner.owns(p_buffer)) {
- buffer = index_buffer_owner.getornull(p_buffer);
- } else if (texture_buffer_owner.owns(p_buffer)) {
- buffer = &texture_buffer_owner.getornull(p_buffer)->buffer;
- } else if (storage_buffer_owner.owns(p_buffer)) {
- buffer = storage_buffer_owner.getornull(p_buffer);
- } else {
+ // It could be this buffer was just created
+ VkPipelineShaderStageCreateFlags src_stage_mask = VK_PIPELINE_STAGE_TRANSFER_BIT;
+ VkAccessFlags src_access_mask = VK_ACCESS_TRANSFER_WRITE_BIT;
+ // Get the vulkan buffer and the potential stage/access possible
+ Buffer *buffer = _get_buffer_from_owner(p_buffer, src_stage_mask, src_access_mask);
+ if (!buffer) {
ERR_FAIL_V_MSG(Vector<uint8_t>(), "Buffer is either invalid or this type of buffer can't be retrieved. Only Index and Vertex buffers allow retrieving.");
}
+ // Make sure no one is using the buffer -- the "false" gets us to the same command buffer as below.
+ _buffer_memory_barrier(buffer->buffer, 0, buffer->size, src_stage_mask, src_access_mask, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_ACCESS_TRANSFER_READ_BIT, false);
+
VkCommandBuffer command_buffer = frames[frame].setup_command_buffer;
+
Buffer tmp_buffer;
_buffer_allocate(&tmp_buffer, buffer->size, VK_BUFFER_USAGE_TRANSFER_DST_BIT, VMA_MEMORY_USAGE_CPU_ONLY);
VkBufferCopy region;
diff --git a/drivers/vulkan/rendering_device_vulkan.h b/drivers/vulkan/rendering_device_vulkan.h
index 6f8bbc9c64..e6cbf2e01d 100644
--- a/drivers/vulkan/rendering_device_vulkan.h
+++ b/drivers/vulkan/rendering_device_vulkan.h
@@ -793,6 +793,7 @@ class RenderingDeviceVulkan : public RenderingDevice {
Error _draw_list_setup_framebuffer(Framebuffer *p_framebuffer, InitialAction p_initial_color_action, FinalAction p_final_color_action, InitialAction p_initial_depth_action, FinalAction p_final_depth_action, VkFramebuffer *r_framebuffer, VkRenderPass *r_render_pass);
Error _draw_list_render_pass_begin(Framebuffer *framebuffer, InitialAction p_initial_color_action, FinalAction p_final_color_action, InitialAction p_initial_depth_action, FinalAction p_final_depth_action, const Vector<Color> &p_clear_colors, float p_clear_depth, uint32_t p_clear_stencil, Point2i viewport_offset, Point2i viewport_size, VkFramebuffer vkframebuffer, VkRenderPass render_pass, VkCommandBuffer command_buffer, VkSubpassContents subpass_contents, const Vector<RID> &p_storage_textures);
_FORCE_INLINE_ DrawList *_get_draw_list_ptr(DrawListID p_id);
+ Buffer *_get_buffer_from_owner(RID p_buffer, VkPipelineStageFlags &dst_stage_mask, VkAccessFlags &dst_access);
/**********************/
/**** COMPUTE LIST ****/