diff options
Diffstat (limited to 'drivers/vulkan')
-rw-r--r-- | drivers/vulkan/rendering_device_vulkan.cpp | 21 | ||||
-rw-r--r-- | drivers/vulkan/rendering_device_vulkan.h | 7 | ||||
-rw-r--r-- | drivers/vulkan/vulkan_context.cpp | 42 | ||||
-rw-r--r-- | drivers/vulkan/vulkan_context.h | 19 |
4 files changed, 67 insertions, 22 deletions
diff --git a/drivers/vulkan/rendering_device_vulkan.cpp b/drivers/vulkan/rendering_device_vulkan.cpp index 4cae051302..708ea4b265 100644 --- a/drivers/vulkan/rendering_device_vulkan.cpp +++ b/drivers/vulkan/rendering_device_vulkan.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -2170,7 +2170,7 @@ RID RenderingDeviceVulkan::texture_create_shared(const TextureView &p_view, RID return id; } -RID RenderingDeviceVulkan::texture_create_shared_from_slice(const TextureView &p_view, RID p_with_texture, uint32_t p_layer, uint32_t p_mipmap, TextureSliceType p_slice_type) { +RID RenderingDeviceVulkan::texture_create_shared_from_slice(const TextureView &p_view, RID p_with_texture, uint32_t p_layer, uint32_t p_mipmap, uint32_t p_mipmaps, TextureSliceType p_slice_type) { _THREAD_SAFE_METHOD_ Texture *src_texture = texture_owner.get_or_null(p_with_texture); @@ -2194,6 +2194,7 @@ RID RenderingDeviceVulkan::texture_create_shared_from_slice(const TextureView &p //create view ERR_FAIL_UNSIGNED_INDEX_V(p_mipmap, src_texture->mipmaps, RID()); + ERR_FAIL_COND_V(p_mipmap + p_mipmaps > src_texture->mipmaps, RID()); ERR_FAIL_UNSIGNED_INDEX_V(p_layer, src_texture->layers, RID()); int slice_layers = 1; @@ -2206,7 +2207,7 @@ RID RenderingDeviceVulkan::texture_create_shared_from_slice(const TextureView &p Texture texture = *src_texture; get_image_format_required_size(texture.format, texture.width, texture.height, texture.depth, p_mipmap + 1, &texture.width, &texture.height); - texture.mipmaps = 1; + texture.mipmaps = p_mipmaps; texture.layers = slice_layers; texture.base_mipmap = p_mipmap; texture.base_layer = p_layer; @@ -2269,7 +2270,7 @@ RID RenderingDeviceVulkan::texture_create_shared_from_slice(const TextureView &p "Specified layer must be a multiple of 6."); } image_view_create_info.subresourceRange.baseMipLevel = p_mipmap; - image_view_create_info.subresourceRange.levelCount = 1; + image_view_create_info.subresourceRange.levelCount = p_mipmaps; image_view_create_info.subresourceRange.layerCount = slice_layers; image_view_create_info.subresourceRange.baseArrayLayer = p_layer; @@ -2520,7 +2521,7 @@ Error RenderingDeviceVulkan::_texture_update(RID p_texture, uint32_t p_layer, co image_memory_barrier.subresourceRange.baseArrayLayer = p_layer; image_memory_barrier.subresourceRange.layerCount = 1; - vkCmdPipelineBarrier(command_buffer, VK_ACCESS_TRANSFER_WRITE_BIT, barrier_flags, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier); + vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TRANSFER_BIT, barrier_flags, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier); } if (texture->used_in_frame != frames_drawn) { @@ -4249,7 +4250,7 @@ String RenderingDeviceVulkan::_shader_uniform_debug(RID p_shader, int p_set) { } for (int j = 0; j < shader->sets[i].uniform_info.size(); j++) { const UniformInfo &ui = shader->sets[i].uniform_info[j]; - if (ret != String()) { + if (!ret.is_empty()) { ret += "\n"; } ret += "Set: " + itos(i) + " Binding: " + itos(ui.binding) + " Type: " + shader_uniform_names[ui.type] + " Length: " + itos(ui.length); @@ -8525,6 +8526,11 @@ String RenderingDeviceVulkan::get_device_vendor_name() const { String RenderingDeviceVulkan::get_device_name() const { return context->get_device_name(); } + +RenderingDevice::DeviceType RenderingDeviceVulkan::get_device_type() const { + return context->get_device_type(); +} + String RenderingDeviceVulkan::get_device_pipeline_cache_uuid() const { return context->get_device_pipeline_cache_uuid(); } @@ -8822,6 +8828,7 @@ void RenderingDeviceVulkan::initialize(VulkanContext *p_context, bool p_local_de // get info about further features VulkanContext::MultiviewCapabilities multiview_capabilies = p_context->get_multiview_capabilities(); device_capabilities.supports_multiview = multiview_capabilies.is_supported && multiview_capabilies.max_view_count > 1; + device_capabilities.supports_fsr_half_float = p_context->get_shader_capabilities().shader_float16_is_supported && p_context->get_storage_buffer_capabilities().storage_buffer_16_bit_access_is_supported; } context = p_context; diff --git a/drivers/vulkan/rendering_device_vulkan.h b/drivers/vulkan/rendering_device_vulkan.h index cf0b725cfc..408fddf4bf 100644 --- a/drivers/vulkan/rendering_device_vulkan.h +++ b/drivers/vulkan/rendering_device_vulkan.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -1037,7 +1037,7 @@ public: virtual RID texture_create(const TextureFormat &p_format, const TextureView &p_view, const Vector<Vector<uint8_t>> &p_data = Vector<Vector<uint8_t>>()); virtual RID texture_create_shared(const TextureView &p_view, RID p_with_texture); - virtual RID texture_create_shared_from_slice(const TextureView &p_view, RID p_with_texture, uint32_t p_layer, uint32_t p_mipmap, TextureSliceType p_slice_type = TEXTURE_SLICE_2D); + virtual RID texture_create_shared_from_slice(const TextureView &p_view, RID p_with_texture, uint32_t p_layer, uint32_t p_mipmap, uint32_t p_mipmaps = 1, TextureSliceType p_slice_type = TEXTURE_SLICE_2D); virtual Error texture_update(RID p_texture, uint32_t p_layer, const Vector<uint8_t> &p_data, uint32_t p_post_barrier = BARRIER_MASK_ALL); virtual Vector<uint8_t> texture_get_data(RID p_texture, uint32_t p_layer); @@ -1225,6 +1225,7 @@ public: virtual String get_device_vendor_name() const; virtual String get_device_name() const; + virtual RenderingDevice::DeviceType get_device_type() const; virtual String get_device_pipeline_cache_uuid() const; virtual uint64_t get_driver_resource(DriverResource p_resource, RID p_rid = RID(), uint64_t p_index = 0); diff --git a/drivers/vulkan/vulkan_context.cpp b/drivers/vulkan/vulkan_context.cpp index c178a68236..75a3ab26ea 100644 --- a/drivers/vulkan/vulkan_context.cpp +++ b/drivers/vulkan/vulkan_context.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -33,6 +33,7 @@ #include "core/config/engine.h" #include "core/config/project_settings.h" #include "core/string/ustring.h" +#include "core/templates/local_vector.h" #include "core/version.h" #include "servers/rendering/rendering_device.h" @@ -41,7 +42,6 @@ #include <stdio.h> #include <stdlib.h> #include <string.h> -#include <vector> #define ARRAY_SIZE(a) (sizeof(a) / sizeof(a[0])) #define APP_SHORT_NAME "GodotEngine" @@ -212,7 +212,7 @@ VkBool32 VulkanContext::_check_layers(uint32_t check_count, const char *const *c } Error VulkanContext::_get_preferred_validation_layers(uint32_t *count, const char *const **names) { - static const std::vector<std::vector<const char *>> instance_validation_layers_alt{ + static const LocalVector<LocalVector<const char *>> instance_validation_layers_alt{ // Preferred set of validation layers { "VK_LAYER_KHRONOS_validation" }, @@ -249,10 +249,10 @@ Error VulkanContext::_get_preferred_validation_layers(uint32_t *count, const cha } for (uint32_t i = 0; i < instance_validation_layers_alt.size(); i++) { - if (_check_layers(instance_validation_layers_alt[i].size(), instance_validation_layers_alt[i].data(), instance_layer_count, instance_layers)) { + if (_check_layers(instance_validation_layers_alt[i].size(), instance_validation_layers_alt[i].ptr(), instance_layer_count, instance_layers)) { *count = instance_validation_layers_alt[i].size(); if (names != nullptr) { - *names = instance_validation_layers_alt[i].data(); + *names = instance_validation_layers_alt[i].ptr(); } break; } @@ -535,6 +535,24 @@ Error VulkanContext::_check_capabilities() { multiview_capabilities.is_supported = multiview_features.multiview; multiview_capabilities.geometry_shader_is_supported = multiview_features.multiviewGeometryShader; multiview_capabilities.tessellation_shader_is_supported = multiview_features.multiviewTessellationShader; + + VkPhysicalDeviceShaderFloat16Int8FeaturesKHR shader_features; + shader_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES_KHR; + shader_features.pNext = NULL; + + device_features.pNext = &shader_features; + + device_features_func(gpu, &device_features); + shader_capabilities.shader_float16_is_supported = shader_features.shaderFloat16; + + VkPhysicalDevice16BitStorageFeaturesKHR storage_feature; + storage_feature.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES_KHR; + storage_feature.pNext = NULL; + + device_features.pNext = &storage_feature; + + device_features_func(gpu, &device_features); + storage_buffer_capabilities.storage_buffer_16_bit_access_is_supported = storage_feature.storageBuffer16BitAccess; } // check extended properties @@ -610,15 +628,13 @@ Error VulkanContext::_create_physical_device() { } CharString cs = ProjectSettings::get_singleton()->get("application/config/name").operator String().utf8(); - String name = "GodotEngine " + String(VERSION_FULL_NAME); - CharString namecs = name.utf8(); const VkApplicationInfo app = { /*sType*/ VK_STRUCTURE_TYPE_APPLICATION_INFO, /*pNext*/ nullptr, /*pApplicationName*/ cs.get_data(), /*applicationVersion*/ 0, - /*pEngineName*/ namecs.get_data(), - /*engineVersion*/ 0, + /*pEngineName*/ VERSION_NAME, + /*engineVersion*/ VK_MAKE_VERSION(VERSION_MAJOR, VERSION_MINOR, VERSION_PATCH), /*apiVersion*/ VK_MAKE_VERSION(vulkan_major, vulkan_minor, 0) }; VkInstanceCreateInfo inst_info{}; @@ -744,6 +760,7 @@ Error VulkanContext::_create_physical_device() { { 0, nullptr }, }; device_name = gpu_props.deviceName; + device_type = gpu_props.deviceType; pipeline_cache_id = String::hex_encode_buffer(gpu_props.pipelineCacheUUID, VK_UUID_SIZE); pipeline_cache_id += "-driver-" + itos(gpu_props.driverVersion); { @@ -2192,6 +2209,11 @@ String VulkanContext::get_device_vendor_name() const { String VulkanContext::get_device_name() const { return device_name; } + +RenderingDevice::DeviceType VulkanContext::get_device_type() const { + return RenderingDevice::DeviceType(device_type); +} + String VulkanContext::get_device_pipeline_cache_uuid() const { return pipeline_cache_id; } diff --git a/drivers/vulkan/vulkan_context.h b/drivers/vulkan/vulkan_context.h index ae7c697be8..5cac7e7771 100644 --- a/drivers/vulkan/vulkan_context.h +++ b/drivers/vulkan/vulkan_context.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -37,6 +37,7 @@ #include "core/templates/map.h" #include "core/templates/rid_owner.h" #include "servers/display_server.h" +#include "servers/rendering/rendering_device.h" #ifdef USE_VOLK #include <volk.h> @@ -66,6 +67,14 @@ public: uint32_t max_instance_count; }; + struct ShaderCapabilities { + bool shader_float16_is_supported; + }; + + struct StorageBufferCapabilities { + bool storage_buffer_16_bit_access_is_supported; + }; + private: enum { MAX_EXTENSIONS = 128, @@ -88,9 +97,12 @@ private: uint32_t vulkan_patch = 0; SubgroupCapabilities subgroup_capabilities; MultiviewCapabilities multiview_capabilities; + ShaderCapabilities shader_capabilities; + StorageBufferCapabilities storage_buffer_capabilities; String device_vendor; String device_name; + VkPhysicalDeviceType device_type; String pipeline_cache_id; uint32_t device_api_version = 0; @@ -239,6 +251,8 @@ public: uint32_t get_vulkan_minor() const { return vulkan_minor; }; SubgroupCapabilities get_subgroup_capabilities() const { return subgroup_capabilities; }; MultiviewCapabilities get_multiview_capabilities() const { return multiview_capabilities; }; + ShaderCapabilities get_shader_capabilities() const { return shader_capabilities; }; + StorageBufferCapabilities get_storage_buffer_capabilities() const { return storage_buffer_capabilities; }; VkDevice get_device(); VkPhysicalDevice get_physical_device(); @@ -278,6 +292,7 @@ public: String get_device_vendor_name() const; String get_device_name() const; + RenderingDevice::DeviceType get_device_type() const; String get_device_pipeline_cache_uuid() const; void set_vsync_mode(DisplayServer::WindowID p_window, DisplayServer::VSyncMode p_mode); |